Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 00:29:28 Player: vilepis Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2355) 2355 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 4949 Bonus ------- High Alert Combat Kills 204 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Terrain Scan Processor Powered Armor Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun Gauss Rifle > --- INVENTORY -------- Nuclear Core Improved Heat Sink Improved Terrain Scan Processor Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Heat Sink Storage Large Battery Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 84 | 6 13 19 32 14 Power 8 | 1 1 2 3 1 Engine 5 | 1 1 2 1 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 26 | 2 7 4 9 4 Treads 8 | . . 4 . 4 Leg 9 | . . . 9 . Wheel 7 | 2 5 . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 24 | 1 3 7 10 3 Device 13 | . . 4 7 2 Storage 2 | 1 . 1 . . Processor 3 | . 2 . 1 . Hackware 1 | . . . 1 . Protection 5 | . 1 2 1 1 Artifact . | . . . . . Weapon 26 | 2 2 6 10 6 Energy Gun 15 | . 2 5 6 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 1 3 2 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . 5 5 4 9 Power 4 | . 2 . . 2 Propulsion 5 | . 1 . 1 3 Utility 6 | . . 4 1 1 Weapon 8 | . 2 1 2 3 Highest Loss Streak 7 | . 2 3 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 92 84 94 92 Engine 6 | . 10 8 4 . Core 2 | . . . 4 8 Treads 7 | . . 11 6 17 Leg 6 | . . . 17 5 Wheel 9 | . 24 10 . . Device 7 | . . 6 13 8 Storage 3 | . 4 4 2 . Processor 16 | . 21 13 15 18 Hackware 1 | . . . 3 . Protection 3 | . 1 7 . 8 Energy Gun 15 | . 8 20 21 7 Ballistic Gun 7 | . 17 1 3 8 Ballistic Cannon 1 | . . . . 8 Peak Build Rating 32 | 6 7 12 32 30 Average Rating 14 | 3 6 8 22 24 On Entrance 10 | . 6 6 12 29 Naked Turns . | . . . . . Heaviest Build 28 | 11 11 18 28 28 Greatest Support 60 | 32 32 40 45 60 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | . 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 4 4 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Gunner 19% | Scavenger-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1446 | 201 284 193 589 179 Remotely . | . . . . . Salvage Created 2660 | . 303 614 1357 386 Parts 155 | . 19 42 70 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 56 | . 6 16 26 8 Guns 54 | . 6 16 25 7 Cannons 2 | . . . 1 1 Classes Destroyed 11 | . 2 4 5 . Worker 1 | . . . 1 . Builder 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 6 | . 2 2 2 . Swarmer 9 | . . 7 2 . Grunt 23 | . 6 4 11 2 Brawler 1 | . . . 1 . Duelist 3 | . . 1 2 . Sentry 15 | . . 4 6 5 Specialist 2 | . . . 2 . Hunter 3 | . . . 2 1 Best Kill Streak 8 | . 3 8 3 4 Combat Bots Only 7 | . 2 7 3 4 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 445 | . 54 96 146 149 Missed 132 | . 14 29 48 41 Damage Taken 4358 | . 542 910 1378 1528 Core 874 | . 163 156 147 408 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 51 . . Regen/Repaired (Parts) 90 | . 17 . 73 . Core Remaining (%) 65 | 100 34 61 . . Volleys Fired 183 | . 34 54 74 21 Largest 3 | . 2 2 3 3 Hottest 161 | . 80 121 161 128 Shots Fired 429 | . 68 106 203 52 Gun 396 | . 68 106 191 31 Cannon 33 | . . . 12 21 Launcher . | . . . . . Special . | . . . . . Kinetic 166 | . 60 8 59 39 Thermal 263 | . 8 98 144 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 11 18 13 8 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max 1 | . . . 1 1 Secondary Targets 5 | . 1 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 297 | . 45 76 149 27 Core Hits 130 | . 20 34 61 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . 1 8 2 Burn 9 | . . 1 7 1 Blast 2 | . . . 1 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4613 | . 505 936 2490 682 Guns 4192 | . 505 936 2347 404 Cannons 421 | . . . 143 278 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2042 | . 432 61 983 566 Thermal 2571 | . 73 875 1507 116 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . 5 5 Average Corruption 3 | . 2 . 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 8 . 33 6 Message Errors 9 | . 2 . 5 2 Matter Fused 6 | . . . 5 1 Heat Flow Errors 4 | . . . 4 . Energy Discharges 12 | . 3 . 7 2 Parts Rejected 1 | . . . 1 . Data Loss (minor) 5 | . 1 . 4 . Data Loss (major) 2 | . 1 . 1 . Misfires 3 | . . . 2 1 Alerts 1 | . 1 . . . Weapon Failures 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 1 4 Impact . | . . . . . Kinetic 5 | . . . 1 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | . 55 211 270 171 Average Temperature 56 | . 15 50 70 61 Received Heat Transfer 1326 | . 330 231 351 414 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . 5 6 . Heat Transferred 6811 | . 175 2090 4176 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 670 | . 115 265 670 655 Initial 435 | . . 1 42 435 Average 172 | . 46 137 202 543 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 68 | 100 100 71 59 . Level 1 15 | . . 28 25 . Level 2 15 | . . . 14 100 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 6 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 12 22 34 19 Peak Tracking Total 11 | . 4 7 4 11 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 1 1 3 1 Indirectly . | . . . . . Trap Hack Attempts 15 | . . . . 15 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 21 | . 8 6 7 . Terminals 12 | . 5 5 2 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 51 | . 21 14 16 . Successful 30 | . 12 9 9 . Failed 21 | . 9 5 7 . Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 29 | . 13 10 6 . Fabricators . | . . . . . Repair Stations 8 | . 2 . 6 . Recycling Units 7 | . 6 . 1 . Scanalyzers 6 | . . 4 2 . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 6 5 3 . Record 1 | . . 1 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Alert Level 1 | . . 1 . . Unreport Threat 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Maintenance Status 2 | . . 1 1 . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 5 | . 4 . 1 . Process 1 | . 1 . . . Report Inventory 3 | . 2 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . 4 2 . Insert Component 4 | . . 3 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 2 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter 149 | . 149 . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3231 | 60 910 759 1187 315 Spaces Moved 1945 | 51 764 421 584 125 Core 3 | 3 . . . . Treads 509 | . . 188 222 99 Legs 388 | . . . 362 26 Wheels 963 | 48 682 233 . . Hover 82 | . 82 . . . Flight . | . . . . . Fastest Speed 50 | 50 56 80 110 105 Average Speed 113 | 97 87 115 135 164 Slowest Speed 240 | 100 120 160 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 77 47 48 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2591 | 58 940 586 819 188 Wait 308 | . 122 81 97 8 Move 1941 | 50 763 420 583 125 Hop . | . . . . . Pick Up 20 | 2 5 3 10 . Fast Attach 31 | 6 5 8 8 4 Attach 7 | . 1 1 4 1 Detach 1 | . . . 1 . Swap 46 | . 7 10 20 9 Drop 38 | . 3 9 22 4 Fire 183 | . 34 54 74 21 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 15 | . . . . 15 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 11) 775 | -10/Materials | Core integrity fell below 50% 842 | -10/Materials | Repaired Wheel 970 | -10/Materials | Identified exit to Materials 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Utility x2 1180 | -9/Materials | Lost 3 parts (2u1w) 1184 | -9/Materials | Destroyed 7 combat bots 1320 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Identified exit to Mines 1650 | -9/Materials | Discovered new exit (range 15) 1679 | -9/Materials | Identified exit to Materials 1730 | -9/Materials | Entered another Materials area 1730 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1901 | -8/Materials | Discovered new exit (range 15) 2017 | -8/Materials | Build established: Scavenger-Skirmisher 2147 | -8/Materials | Identified exit to Factory 2409 | -8/Materials | Repaired Beam Rifle 2790 | -8/Materials | Garrison activated, responded to threat 2839 | -8/Materials | Found Powered Armor 2841 | -8/Materials | Found Powered Armor 2884 | -8/Materials | Identified exit to Garrison 2917 | -8/Materials | Entered Garrison 3115 | -8/Garrison | Build established: Scavenger-Gunner 3205 | -8/Garrison | Triggered checkpoint 3211 | -8/Garrison | Triggered checkpoint 3229 | -8/Garrison | Core integrity fell below 50% 3232 | -8/Garrison | Core integrity fell below 20% 3232 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- alarm sounds. Garrison Door activated. 03220_ Gauss Rifle destroyed. 03222_ Powered Armor severed. 03223_ C-17 Slicer Surge Thruster blasted off. 03223_ C-17 Slicer knocked back. 03224_ Lgt. Treads destroyed. 03224_ Lgt. Nuclear Core destroyed. 03225_ C-17 Slicer knocked back. 03225_ Lgt. Treads destroyed. 03225_ S-10 Pest destroyed. 03226_ Critical hit (Burn: +37). 03226_ Assault Cannon destroyed. 03227_ Imp. Heat Sink destroyed. 03228_ Jacked C-17 Slicer... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 03228_ Datajack severed. Map ----- +----------------------------------------------------+ | ?????????????????? ??????????????????????????????? | | ################## ###??#####????????????????????? | | !%!! = ? #????????????????????? | | == ^%!=! ? #????????????????????? | | !^ ** [ ? #????????????????????? | | ##+"++############ ###??# ^ #????????????????????? | | ?# %#??????????# #????#^^^#????????????????????? | | ?## ##??????????# #????# #????????????????????? | | ??# #???????????# ###### #????????????????????? | | ??# #???????????# #????????????????????? | | ?## ##??????????#"###### #????????????????????? | | ?#] !#??????????# #????# #????????????????????? | | ?#] !#??????????# #????# #????????????????????? | | ?#] !#??????????# #????# #??####??????????????? | | ?#] !#??????????# #????# #? #??????????????? | | #### ##??????????# #????#!= ## ## #?????????? | | #### ############# ######% % #?????????? | | +%=! #?????????? | | #################### #### #?????????? | | #??????????????????# #??#%YY## ## #?????????? | | ???????????????????# ####[ ## ## #?????????? | | ???????????????????# #???????? | | ???????????????????#### s #???????? | | ??????????????????????# s #???????? | | ??????????????????????# %[ ????????? | | ??????????????????????###@c ## ## ##????????? | | ????????????????????????#cc #? #?? #?????????? | | ???????????????????????? % Y ?? ??????????? | | ????????????????????????% Y ???????????? | | ???????????????????????## ??????????? | | ????????????????????????###### ## #??????????? | | ?????????????????????????????? #? #??????????? | | ???????????????????????????????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed PhasingWeaponsHammer Manual? 0 Play Time 00:42:44 Cumulative 7.8 hours Start 2024.12.05 @ 23:41:46 End 2024.12.06 @ 00:29:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21384317-dc8a-4f14-b3b8-fae69ed21c3c