Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 23:55:11 Player: Gilgameshx13 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (6) 30 Value Destroyed (118) 118 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2168 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Aluminum Leg High-capacity Storage Unit Improved Signal Interpreter XL Autogun Array Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Aluminum Leg High-capacity Storage Unit Improved Signal Interpreter XL Autogun Array Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 26 | 5 3 1 14 1 2 . Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 . . 12 1 1 . Treads . | . . . . . . . Leg 1 | . . . . 1 . . Wheel 3 | 2 . . 1 . . . Hover 11 | . . . 11 . . . Flight 1 | . . . . . 1 . Utility 5 | 1 2 . 1 . 1 . Device . | . . . . . . . Storage 5 | 1 2 . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | 1 1 1 . . . . Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 15 | . 2 . 8 5 . . Power 2 | . . . 2 . . . Propulsion 10 | . 1 . 4 5 . . Utility . | . . . . . . . Weapon 3 | . 1 . 2 . . . Highest Loss Streak 11 | . 2 . 8 11 . . Average Slot Usage (%) 45 | . 83 69 46 25 13 22 Engine 6 | . 14 14 7 . . . Wheel 8 | . 28 14 4 . . . Hover 3 | . . . 11 11 . . Flight 2 | . . . . . 6 11 Storage 11 | . 14 14 11 8 7 11 Energy Gun 8 | . 26 14 5 . . . Ballistic Gun 4 | . . 12 7 . . . Naked Turns 89 | . . . . 27 62 . Heaviest Build 41 | 11 41 40 40 16 32 32 Greatest Support 72 | 26 26 10 24 24 72 72 Greatest Overweight (x) 10 | 1 3 3 3 2 10 . Average Overweight (x) . | . . 3 2 . . . Largest Inventory Capacity 12 | 6 12 12 12 10 12 12 Average Capacity 10 | 5 9 12 11 8 9 12 Most Carried 12 | 5 12 12 12 4 10 10 Average Carried 8 | 3 7 11 9 3 7 10 Final Capacity 12 | 6 12 12 10 4 12 12 Final Carried 12 | 5 12 12 4 4 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 383 | 187 88 10 . 98 . . Remotely . | . . . . . . . Salvage Created 124 | . 104 . 20 . . . Parts 9 | . 8 . 1 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 6 | . 3 . 3 . . . Guns 4 | . 3 . 1 . . . AOE 2 | . . . 2 . . . Classes Destroyed 2 | . 2 . . . . . Swarmer 4 | . 1 . 3 . . . Grunt 2 | . 2 . . . . . Best Kill Streak 3 | . 2 . 3 . . . Combat Bots Only 3 | . 2 . 3 . . . Max Kills in Single Turn 2 | . 1 . 2 . . . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1410 | . 186 . 563 493 . 168 Core 422 | . 18 . 104 259 . 41 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 19 | . 6 . 13 . . . Largest 2 | . 2 . 2 . . . Hottest 80 | . 80 . 60 . . . Shots Fired 29 | . 12 . 17 . . . Gun 29 | . 12 . 17 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 13 | . . . 13 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 16 | . 12 . 4 . . . Robot Hit Streak 7 | . 3 . 7 . . . Robot Miss Streak 3 | . 2 . 3 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 18 | . 7 . 11 . . . Core Hits 7 | . 3 . 4 . . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 346 | . 104 . 242 . . . Guns 191 | . 104 . 87 . . . Cannons . | . . . . . . . Explosions 155 | . . . 155 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 66 | . . . 66 . . . Thermal 155 | . . . 155 . . . Explosive . | . . . . . . . Electromagnetic 125 | . 104 . 21 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 67 | . . . 67 . . . Projectiles . | . . . . . . . Explosions 67 | . . . 67 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 68 | . . . 68 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 84 | . 84 . 35 . . . Average Temperature 31 | . 38 . 15 . . . Received Heat Transfer 192 | . 48 . 144 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 125 | . 125 40 115 30 . 45 Initial 40 | . . 40 15 13 . . Average 31 | . 38 40 44 16 . 24 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 3 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 12 . 4 7 . 9 Peak Tracking Total 7 | . 7 . 4 4 . 7 Tactical Retreats 4 | . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 880 | 51 113 221 117 137 188 53 Spaces Moved 878 | 45 88 187 57 146 255 100 Core 191 | 11 . . . 54 126 . Treads . | . . . . . . . Legs 43 | . . . . 43 . . Wheels 345 | 34 88 187 36 . . . Hover 70 | . . . 21 49 . . Flight 229 | . . . . . 129 100 Fastest Speed 48 | 50 90 110 48 48 50 50 Average Speed 79 | 80 93 110 106 82 55 50 Slowest Speed 550 | 90 110 110 240 180 550 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . . 7 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 32 44 12 46 67 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . 21 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 21 | . . . 21 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1023 | 59 106 202 99 162 299 96 Wait 80 | . . 14 12 14 38 2 Move 862 | 44 87 186 56 145 254 90 Hop 3 | . . . . . . 3 Pick Up 26 | 10 9 1 . 1 5 . Fast Attach . | . . . . . . . Attach 22 | 5 1 1 12 1 2 . Detach 4 | . . . 4 . . . Swap 4 | . 2 . 2 . . . Drop 3 | . 1 . . 1 . 1 Fire 19 | . 6 . 13 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 165 | -10/Materials | Entered Mines 170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 171 | -10/Mines | Identified exit to Materials 305 | -10/Mines | Build established: Mutant 370 | -10/Mines | Discovered exit to Materials (range 16) 386 | -10/Mines | Entered Materials 386 | -9/Materials | Evolved 2 slots: Propulsion x2 495 | -9/Materials | Discovered new exit (range 9) 503 | -9/Materials | Entered Mines 545 | -9/Mines | Identified exit to Exiles 566 | -9/Mines | Core integrity fell below 50% 574 | -9/Mines | Lost 11 parts (2p7n2w) 614 | -9/Mines | Core integrity fell below 20% 638 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 640 | -9/Mines | Entered Exiles 653 | -9/Exiles | Met 8R-AWN 661 | -9/Exiles | Met EX-HEX 681 | -9/Exiles | Met EX-BIN 688 | -9/Exiles | Aligned with FarCom system 689 | -9/Exiles | Given EX-Vault access code 701 | -9/Exiles | Opened EX-Vault 719 | -9/Exiles | Found Prototype Flight Unit 720 | -9/Exiles | Identified Flying Fortress v7 723 | -9/Exiles | Found Deploy-a-Sentry 725 | -9/Exiles | Found Deploy-a-Sentry 726 | -9/Exiles | Found Deploy-a-Sentry 728 | -9/Exiles | Found Prototype Ballistic Gun 739 | -9/Exiles | Warned to stay clear of 0b10 Research branches 744 | -9/Exiles | Exiles lab attacked by MAIN.C 824 | -9/Exiles | Discovered new exit (range 10) 828 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Deploy-a-Sentry, XL Autogun Array 828 | -9/Exiles | Entered Mines 881 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EXILES: Incoming Unaware force detected on approach from Mines. Prepare for evacuation. EX-DEC works furiously. EXILES: Lab perimeter alert, evacuate immediately. EX-DEC: "Just gonna leave this little present behind for fun..." EX-DEC deploys DAS Turret. 8R-AWN: "We've got company!" 8R-AWN: "I'll cover you all, get out of here!" EXIT=FOUND EX-HEX exits level. LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... DK-RAY: "That was close. Too bad in all the rush we got split up from the others." DK-RAY destroyed. Dropped Deploy-a-Sentry. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????###?? | | ?????????????????????????????## ##? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ????????????????????????????## #? | | ???????????????????????###### #?? | | ??????????????????????## ##?? | | ##### #?????????????### ##??? | | #???????####?## @ ####???? | | ??????#### ### ###??????? | | ??????????## s ##????????? | | ??????????# s s #?????????? | | ########### sss ### #?????????? | | #####?## ##?????????? | | ########### ##??????####??????????? | | #??####???# #?????????????????????? | | #?## ##??# #?????????????????????? | | #?# ##?# #?????????????????????? | | ### #?# #?????????????????????? | | ## #?# #?????????????????????? | | #?# #?# #?????????????????????? | | #?## ##?# #?????????????????????? | | #??# ##??# #?????????????????????? | | #### #???# #?????????????????????? | | #???# #?????????????????????? | | #######???# #?????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeGodSplitter Manual? 0 Play Time 00:11:27 Cumulative 21.7 hours Start 2021.08.16 @ 23:44:43 End 2021.08.16 @ 23:55:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 39 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ff18fd6-5cf0-4867-8670-245ab0f59092