Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 02:58:04 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (213) 1065 Value Destroyed (6874) 6874 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (3457) 3457 TOTAL SCORE: 21476 Bonus ------- High Alert Combat Kills 827 Follower Combat Kills 70 Win 3000 Friendly Fire -440 Cogmind --------- Core Integrity 1506/1600 Matter 74/300 Energy 388/400 System Corruption 0% Temperature Cool (4) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Reaction Control System Improved Medium Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon Advanced Datajack Lance > --- INVENTORY (5) ---- Transmission Jammer Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Transmission Jammer Makeshift Cloaking Device Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Nova Cannon Hypervelocity Railgun Advanced Datajack > --- INVENTORY -------- Improved Reaction Control System Improved Medium Armor Plating Terrabomb Lance [Rating: 153] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled Field Propulsion Drive Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . 2 . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 2 . Utility 11 | . . . 1 . 2 . 1 . . 2 . . 1 . . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 166 | 6 9 4 19 4 4 19 43 2 3 4 1 1 2 . 14 . . 13 2 . 4 1 6 5 Power 23 | 1 1 . 4 . . 3 5 . . . 1 . . . 3 . . 3 . . . 1 . 1 Engine 13 | 1 1 . 4 . . 1 3 . . . . . . . 2 . . 1 . . . . . . Core 8 | . . . . . . 2 2 . . . 1 . . . 1 . . 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 42 | 2 1 1 6 . 1 8 12 . 1 1 . . . . 4 . . 3 . . 1 . 1 . Treads 27 | 2 1 1 6 . 1 8 8 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 4 . 1 1 . . . . 4 . . 3 . . 1 . 1 . Utility 58 | 1 3 2 3 3 2 1 15 1 2 3 . 1 2 . 6 . . 4 2 . 2 . 2 3 Device 22 | . 2 1 . 2 1 . 6 . . . . . 2 . 3 . . 1 1 . 1 . 1 1 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . 2 . . . 2 . . 2 . . . . . . . 2 . . . . . . Hackware 12 | . . . . . 1 . 2 . 2 1 . . . . 2 . . . . . 1 . 1 2 Protection 13 | . . . 1 1 . 1 5 1 . . . 1 . . 1 . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 4 1 6 1 1 7 11 1 . . . . . . 1 . . 3 . . 1 . 3 1 Energy Gun 5 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 3 . 1 1 1 . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 13 | . . . 2 . . 4 4 . . . . . . . . . . 2 . . . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Special Melee Weapon 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . Unidentified Prototypes 16 | . . . 2 . . 4 6 . . . . . . . 2 1 . . . . . . . 1 Parts Lost 36 | . 1 . 2 . 3 1 14 . . . . . 2 2 3 1 . 3 1 . . . . 3 Power 5 | . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 Propulsion 10 | . . . . . 3 . 5 . . . . . . . 1 1 . . . . . . . . Utility 15 | . . . . . . . 6 . . . . . . 2 1 . . 3 1 . . . . 2 Weapon 6 | . . . 1 . . 1 3 . . . . . 1 . . . . . . . . . . . Highest Loss Streak 5 | . 1 . 1 . 3 1 5 . . . . . 1 3 1 2 . 3 1 . . . . 2 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 11 14 18 18 17 18 18 5 5 4 5 5 4 5 4 5 5 4 4 5 3 4 4 3 Power . | . . 1 . 1 1 1 . . . . . . . . . 1 1 . . . . . . . Propulsion 3 | 2 2 2 5 6 5 5 4 1 . . 1 1 . . . . . . . . . . . . Utility 5 | . 3 5 6 7 6 7 8 3 3 3 3 3 4 5 4 4 4 3 2 3 1 1 1 1 Weapon 2 | . 3 5 3 2 3 3 3 1 1 1 1 . . . . . . . 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 3 . 3 . . . 6 . . . . . . . 1 . . 1 . . . . 2 . Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Propulsion 7 | . 2 . 1 . . . 4 . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Weapon 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 100 89 98 90 100 100 97 100 100 94 82 79 75 72 71 78 80 83 85 83 80 Engine 8 | . 14 14 11 11 9 8 5 7 7 6 5 . . . 2 5 5 5 5 5 4 4 4 3 Core 1 | . . . . . . . 1 . . . . 6 4 . 1 . . 3 5 5 4 1 . . Treads 21 | . 28 28 32 33 18 25 27 . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . 1 30 30 26 26 26 25 26 19 16 16 15 15 15 13 13 16 15 Device 9 | . 13 14 9 11 17 18 5 . . . . . 4 2 9 13 11 4 6 10 12 13 13 11 Storage 7 | . 14 14 11 11 9 9 6 . . . . . . . . . . . . . . . . . Processor 5 | . . . 10 5 . . 6 7 6 6 6 6 5 5 5 5 5 10 15 15 13 13 9 7 Hackware 10 | . . . . . 8 9 13 15 15 30 33 33 29 29 32 27 27 21 17 15 18 18 18 24 Protection 4 | . . . 1 5 9 8 3 23 23 13 13 13 11 11 1 . . 1 5 5 4 3 2 1 Energy Gun 5 | . 27 28 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 15 21 18 5 . . . . . . . . . . . . . . . . . 3 Ballistic Gun 5 | . . . 3 . . 11 13 . . . . . . . . . . 2 4 5 4 4 4 1 Special Melee Weapon 1 | . . . . . . . . 7 7 6 6 6 4 . . . . 3 5 5 4 4 4 3 Peak Build Rating 153 | 6 10 17 25 25 29 32 65 61 67 72 72 72 84 77 67 59 53 108 109 109 129 132 144 153 Average Rating 44 | 5 8 14 21 24 27 29 51 60 60 69 71 71 78 65 58 54 53 82 105 109 123 127 140 147 On Entrance 61 | . 6 10 17 25 25 28 32 61 60 67 72 70 72 77 47 59 53 53 97 109 109 126 129 139 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 10 30 52 57 60 61 62 84 26 25 20 20 15 16 9 18 18 17 41 41 41 44 44 53 53 Greatest Support 98 | 40 40 40 60 60 60 60 98 26 28 36 27 27 35 47 31 24 19 44 43 43 46 46 53 53 Greatest Overweight (x) 3 | . . 1 1 . 3 1 2 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 13 17 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 15 16 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 14 | 4 11 15 19 19 18 19 18 5 4 4 5 4 4 5 4 5 5 4 4 5 3 4 4 3 Final Capacity 20 | 8 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 15 16 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 2 Class Distribution -------------------- 44% | Scavenger-Mutant 17% | Mutant 14% | Hacker-Mutant 13% | Hacker-Sprinter 4% | Hacker-Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Matter Collected 5481 | 260 200 206 548 133 22 568 2593 59 20 60 10 10 30 . 128 80 . 145 208 . . 49 54 98 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7609 | 106 654 202 1449 328 155 1170 2227 . . 164 110 . 103 . 155 53 . 379 219 . . 49 86 . Parts 401 | 9 45 5 84 13 6 65 110 . . 8 6 . 4 . 10 2 . 16 12 . . 2 4 . Haulers Intercepted 14 | . 1 . 5 . 1 4 1 . . 1 . . 1 . . . . . . . . . . . Recyclers Shooed 4 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 5 . . . . . . . 7 . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 158 | . 18 8 30 15 2 19 52 . . . 1 . 1 . 4 . . 5 3 . . . . . Melee 10 | . . . . . . . . . . . 1 . 1 . 4 . . 3 1 . . . . . Guns 73 | . 10 6 11 . . 9 33 . . . . . . . . . . 2 2 . . . . . Cannons 34 | . . . 12 11 1 7 3 . . . . . . . . . . . . . . . . . AOE 37 | . 8 2 7 3 . 2 15 . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 6 . 3 1 1 . 4 . . . . . . . . 1 . . 1 . . . . . Worker 12 | . 2 . 3 . . . 6 . . 1 . . . . . . . . . . . . . . Builder 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 5 . 1 4 1 . . 1 . . 1 . . . . . . . . . . . Recycler 8 | 1 . . 1 . . 1 4 . . . . . . . . . . 1 . . . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 3 . 1 . . 2 1 . . . . . 1 . . . . . . . . . 3 . Watcher 6 | . . . . . . . 2 . . 1 . . . . 2 . . . . . . 1 . . Swarmer 35 | . 3 6 8 3 . . 7 . . . . . . . 4 . . 3 1 . . . . . Grunt 75 | . 15 2 15 5 . 8 30 . . . . . . . . . . . . . . . . . Brawler 7 | . . . 1 . . . 6 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 20 | . . . 6 . 1 8 2 . . . . . . . . . . 2 1 . . . . . Hunter 5 | . . . . . 1 3 . . . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . . . 4 . . . 1 . . . . . . . . . . . . . Heavy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 3 8 4 5 7 1 3 11 . . 1 1 . 1 . 4 . . 2 1 . . 1 1 . Combat Bots Only 7 | . 7 4 4 7 1 3 6 . . . 1 . 1 . 4 . . 2 1 . . . . . Max Kills in Single Turn 5 | 1 3 1 3 2 1 2 5 . . 1 1 . 1 . 1 1 . 1 1 . . 1 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 3 2 . 1 2 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Hostile Shots Fired 988 | . 69 26 104 65 24 79 366 . 18 36 7 2 16 2 42 . 1 42 11 . . 2 17 59 Missed 357 | . 24 7 31 16 3 22 139 . 9 24 5 1 3 . 17 . . 17 4 . . . 6 29 Hits 631 | . 45 19 73 49 21 57 227 . 9 12 2 1 13 2 25 . 1 25 7 . . 2 11 30 Melee 27 | . . . . 2 . . 23 . . . . . . 2 . . . . . . . . . . Projectile 604 | . 45 19 73 47 21 57 204 . 9 12 2 1 13 . 25 . 1 25 7 . . 2 11 30 Critical Strikes 22 | . 1 . . 1 . 2 16 . . . . . . . . . . 1 . . . . . 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 10159 | . 560 227 874 645 328 874 4218 . 67 166 10 18 200 73 424 18 18 466 128 . . 45 214 586 Core 1576 | . 120 36 138 130 50 124 484 . 35 6 . . 16 73 185 . . 64 . . . . 21 94 Absorbed by Shields 180 | . . . . . . . 180 . . . . . . . . . . . . . . . . . Redirected to Shielding 60 | . . . . . . . . . 21 19 3 . 17 . . . . . . . . . . . Ignored by Resistances 195 | . . . . . . . 195 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 720 | . 121 . 235 . . . 288 . . . . . . . . . . . . . . 76 . . Core Remaining (%) 74 | 100 . 37 . 33 . 68 . . 25 . . 99 . . . . 72 . . 94 . 100 98 94 Volleys Fired 518 | 4 65 39 83 40 13 66 147 . . . . . . . . . . 8 19 . 3 4 7 20 Largest 2 | 2 2 2 2 2 2 2 2 . . . . . . . . . . 2 1 . 1 1 1 1 Hottest 136 | 80 100 80 136 136 136 136 96 . . . . . . . . . . 70 35 . 113 113 113 120 Shots Fired 898 | 8 120 52 162 75 25 128 263 . . . . . . . . . . 12 19 . 3 4 7 20 Gun 564 | 8 110 49 62 . . 72 217 . . . . . . . . . . 12 19 . . . . 15 Cannon 291 | . . . 96 73 25 53 25 . . . . . . . . . . . . . 3 4 7 5 Launcher 41 | . 8 3 4 2 . 3 21 . . . . . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 388 | . . . 34 . . 72 236 . . . . . . . . . . 12 19 . . . . 15 Thermal 463 | 8 112 49 124 73 25 53 . . . . . . . . . . . . . . 3 4 7 5 Explosive 41 | . 8 3 4 2 . 3 21 . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 10 9 17 11 4 19 17 . . . . . . . . . . 8 3 . . . . 7 Robot Miss Streak 4 | . 3 4 4 3 2 2 4 . . . . . . . . . . 1 . . . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Secondary Targets 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 609 | 5 75 30 107 39 13 94 186 . . 6 2 . 5 . 11 2 . 9 9 . . 2 9 5 Core Hits 338 | 4 46 16 54 18 4 38 121 . . 3 2 . 3 . 5 1 . 7 6 . . 2 3 5 Critical Kills 8 | . . . . 1 . 1 2 . . . . . . . . . . 2 2 . . . . . Critical Parts Destroyed 10 | . . . . . . . 5 . . . . . . . . . . 2 3 . . . . . Critical Strikes 31 | . . . 2 1 . 1 8 . . 1 1 . . . . . . 7 6 . . . 1 3 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Destroy 20 | . . . . . . . 7 . . . . . . . . . . 5 5 . . . . 3 Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . 1 1 . . . . . . 2 1 . . . 1 . Melee Attacks 175 | . . . 2 3 . 3 15 4 2 10 12 . 12 . 24 3 2 16 20 . 4 11 30 2 Impact 27 | . . . 2 3 . 3 15 4 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 147 | . . . . . . . . . 2 9 12 . 12 . 24 3 2 16 20 . 4 11 30 2 Sneak Attacks 9 | . . . . . . . . . . 4 1 . 1 . . 2 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18470 | 61 1510 562 2578 1121 282 2249 7784 . . 261 137 . 229 . 405 148 . 242 323 . . 67 380 131 Guns 6896 | 55 781 333 675 . . 1035 3793 . . . . . . . . . . 71 61 . . . . 92 Cannons 3855 | . . . 1434 892 276 833 420 . . . . . . . . . . . . . . . . . Explosions 5315 | . 702 222 403 229 . 343 3416 . . . . . . . . . . . . . . . . . Melee 2194 | . . . . . . . 95 . . 261 137 . 229 . 405 148 . 171 262 . . 67 380 39 Ramming 210 | 6 27 7 66 . 6 38 60 . . . . . . . . . . . . . . . . . Kinetic 5649 | . . . 293 . . 1035 4097 . . . . . . . . . . 71 61 . . . . 92 Thermal 5351 | 55 781 333 1816 892 276 833 365 . . . . . . . . . . . . . . . . . Explosive 4897 | . 702 222 403 229 . 343 2998 . . . . . . . . . . . . . . . . . Electromagnetic 169 | . . . . . . . 169 . . . . . . . . . . . . . . . . . Impact 95 | . . . . . . . 95 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2099 | . . . . . . . . . . 261 137 . 229 . 405 148 . 171 262 . . 67 380 39 Highest Corruption 13 | . . . 2 2 . 4 9 9 9 . . . . 10 12 13 9 2 2 2 . 1 . . Average Corruption 3 | . . . 2 2 . 3 3 9 9 . . . . 10 10 10 9 2 2 2 . 1 . . Corruption Purged 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 115 | . . . 15 9 . 21 38 4 2 . . . . 3 14 6 2 . 1 . . . . . Message Errors 25 | . . . 2 1 . 5 10 1 2 . . . . . 2 . 1 . 1 . . . . . Matter Fused 27 | . . . 6 1 . 5 8 . . . . . . 1 4 2 . . . . . . . . Heat Flow Errors 14 | . . . 2 . . 4 4 2 . . . . . . 1 1 . . . . . . . . Energy Discharges 12 | . . . 1 2 . 1 5 . . . . . . 1 1 1 . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . 2 2 . 1 3 1 . . . . . . . . 1 . . . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Misfires 6 | . . . 1 2 . 1 2 . . . . . . . . . . . . . . . . . Alerts 4 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . 1 6 1 . . . . . . . . Weapon Failures 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 442 | . 14 . 1 3 . . 287 . . 5 . . 9 . 64 . . . . . . . 59 . Projectiles 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Explosions 248 | . 14 . 1 . . . 233 . . . . . . . . . . . . . . . . . Melee 191 | . . . . . . . 54 . . 5 . . 9 . 64 . . . . . . . 59 . Knockbacks 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 456 | . 60 54 . . . . 342 . . . . . . . . . . . . . . . . . Shots 14 | . 2 2 . . . . 10 . . . . . . . . . . . . . . . . . Rammed 26 | 1 6 2 6 . 1 4 6 . . . . . . . . . . . . . . . . . Targets Rammed 29 | 1 7 2 7 . 1 5 6 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 248 | 54 42 1 183 210 192 248 237 145 2 . . . 3 114 174 215 . 2 4 . 52 . 44 88 Average Temperature 50 | 25 9 1 54 76 75 60 28 76 1 . . . 3 59 111 117 . 1 3 . 28 . 22 45 Received Heat Transfer 2540 | . 273 33 366 254 36 324 1062 . 30 33 . 9 21 . 9 . 9 18 9 . . . 9 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 2 2 7 1 2 5 . . . . . . . . . . . . . . . . . . Heat Transferred 9720 | 125 1800 750 3330 1591 481 1443 200 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Maximum Alert Level 4 | . . . 1 . . 1 4 . . 2 . . . . . . . . . . . . . . Low Security (%) 62 | 100 100 100 30 100 100 72 16 . . . . . 100 100 100 . . 100 . . 100 100 100 100 Level 1 16 | . . . 69 . . 27 7 . . . . . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . 100 . . . . . . . . . . . . . . Level 3 18 | . . . . . . . 70 . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1561 | 5 175 142 356 171 33 266 1561 . . 596 . . 181 55 80 . . 164 . . 8 22 49 85 Initial 485 | . . 39 . 106 . . 119 . . 485 . . 135 55 17 . . 18 . . . 2 . 21 Average 273 | 1 92 62 242 87 5 137 687 . . 551 . . 114 42 39 . . 80 . . 1 7 22 12 Influence Increases 6796 | 15 567 253 879 222 87 766 2368 . 75 201 80 60 163 . 199 . 30 351 120 . 14 56 142 148 Destroy 0b10 Robot/C 3060 | . 360 160 600 160 40 400 1060 . . . 20 . 20 . 80 . . 100 60 . . . . . Destroy 0b10 Robot/NC 305 | 15 35 . 60 . 5 35 90 . . 15 5 . 10 . 10 . . 5 . . . 5 15 . Destroy Leader 720 | . 82 30 140 30 22 148 216 . . 4 10 . 2 . 14 . . 20 . . . 2 . . Allied During Kill 18 | . . 1 . . 4 4 9 . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . Successful Hack 270 | . 45 . 33 . . . 65 . . 61 . . 7 . 10 . . 17 . . . 18 4 10 Select Force Hacks 90 | . . . . . . 30 30 . . 30 . . . . . . . . . . . . . . Disable Machine 630 | . . 15 15 . 15 135 375 . . 15 . . . . . . . 15 . . . 15 30 . Destroy Structure 438 | . 45 17 31 17 1 14 188 . . 1 . . 4 . 10 . . 14 . . 14 16 48 18 Partial Spotted 150 | . . . . . . . . . . 30 . . 15 . 45 . . 15 . . . . 30 15 Lose Combat Pursuer 1095 | . . 30 . 15 . . 315 . 75 45 45 60 105 . 30 . 30 165 60 . . . 15 105 Influence Decreases 6711 | 15 464 356 605 496 87 504 1070 638 226 396 364 137 220 133 220 4 . 227 274 . 10 60 106 99 Entered New Map 1967 | . . 64 . 168 . . 143 578 176 286 214 57 80 103 8 3 . 12 58 . . 2 . 15 Time Decay 4157 | 15 454 272 585 310 74 493 707 60 50 100 130 80 120 10 131 . . 165 166 . 10 58 106 61 Lost Part 317 | . 10 . 20 . 13 10 140 . . . . . 20 20 30 1 . 30 10 . . . . 13 Lost Ally 270 | . . 20 . 18 . 1 80 . . 10 20 . . . 51 . . 20 40 . . . . 10 Squads Dispatched 46 | . 4 . 4 . . 6 20 . . 3 . . 1 . 2 . . 1 . . . 2 2 1 Investigation 12 | . 1 . 2 . . 3 5 . . 1 . . . . . . . . . . . . . . Extermination 10 | . . . . . . . 5 . . . . . . . 1 . . 1 . . . 1 1 1 Reinforcement 14 | . 3 . 2 . . 2 3 . . . . . 1 . 1 . . . . . . 1 1 . Assault 9 | . . . . . . . 7 . . 2 . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Distress Signals 20 | . 1 . 7 . 1 2 5 . . 1 . . . . 2 . . 1 . . . . . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Times Spotted 392 | . 34 10 46 20 2 32 99 . 9 10 2 4 19 6 34 . 3 24 6 . . 3 13 16 Peak Tracking Total 13 | . 6 4 5 4 1 3 9 . 4 4 2 4 10 6 13 . 3 7 4 . . 4 7 12 Tactical Retreats 37 | . . 1 . 1 . . 11 . 2 2 2 2 1 . 4 . 1 4 2 . . . 1 3 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Traps Triggered 15 | . . . 3 . . 5 1 . . 2 . . 2 . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Machines Disabled 42 | . . 1 1 . 1 9 25 . . 1 . . . . . . . 1 . . . 1 2 . Max in Single Turn 6 | . . 1 1 . 1 1 6 . . 1 . . . . . . . 1 . . . 1 1 . Garrison Access 5 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Machines Accessed 85 | . 5 1 11 . 3 7 17 1 . 9 1 1 3 . 8 . . 4 . . 1 5 4 4 Terminals 49 | . 4 . 7 . 2 6 10 . . 5 . . 1 . 3 . . 1 . . 1 3 3 3 Fabricators 11 | . . . . . . . 3 . . 3 . . 1 . 2 . . 2 . . . . . . Repair Stations 7 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . 2 . 1 . . . . . . . 1 . 1 . . . . . . 1 . . Garrison Access 7 | . . . . . . 1 1 . . 1 . . . . 2 . . . . . . . 1 1 Total Hacks 218 | . 12 1 40 . 7 18 43 1 . 22 4 1 8 . 17 . . 8 . . 1 11 10 14 Successful 122 | . 8 1 24 . 4 6 18 1 . 11 4 1 5 . 15 . . 6 . . 1 7 3 7 Failed 94 | . 3 . 15 . 3 12 25 . . 11 . . 3 . 2 . . 2 . . . 4 7 7 Catastrophic 11 | . . . 3 . . 2 3 . . 1 . . . . . . . 1 . . . 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 5 . 14 . 4 16 20 . . 12 . . 2 . 8 . . 6 . . . 3 5 3 Terminals 127 | . 10 . 20 . 5 15 25 . . 12 . . 2 . 9 . . 4 . . 1 6 9 9 Fabricators 27 | . . . . . . . 9 . . 7 . . 3 . 5 . . 3 . . . . . . Repair Stations 20 | . 2 . 8 . . . 7 . . . . . . . . . . . . . . 3 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 20 | . . . 12 . 2 . . . . . . . 3 . 1 . . . . . . 2 . . Garrison Access 16 | . . . . . . 3 2 . . 3 . . . . 2 . . . . . . . 1 5 Terminal Hacks 58 | . 5 1 10 . 1 3 8 1 . 4 4 1 1 . 6 . . 1 . . 1 4 2 5 Record 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 6 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 7 | . . . . . 1 . 1 . . 1 . . 1 . 1 . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 10 | . 1 . 3 . . 1 3 . . 1 . . . . . . . . . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Registered Components 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . 1 . . . . 1 2 . . . . . . . 1 . . . . . . 2 . 1 Fabricator Hacks 4 | . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . Network Status 4 | . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . Repair Station Hacks 15 | . 2 . 6 . . . 5 . . . . . . . . . . . . . . 2 . . Scan Component 8 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . 1 . . Repair 7 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 13 | . . . 7 . 2 . . . . . . . 2 . 1 . . . . . . 1 . . Insert Component 5 | . . . 4 . . . . . . . . . . . . . . . . . . 1 . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Seal Access 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Unauthorized Hacks 27 | . 1 . 1 . 1 3 5 . . 6 . . 1 . 5 . . 3 . . . . . 1 Terminals 12 | . 1 . 1 . 1 1 2 . . 2 . . . . 2 . . 1 . . . . . 1 Assimilate 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Botnet 7 | . 1 . 1 . 1 1 1 . . . . . . . 1 . . 1 . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . 2 . . 3 . . 1 . 3 . . 2 . . . . . . Fabnet 8 | . . . . . . . 1 . . 2 . . 1 . 2 . . 2 . . . . . . Haulers 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Eject 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 64 | . 5 . 10 . 3 6 14 . . 7 . . . . 4 . . 3 . . . 5 3 4 Full Trace Events 8 | . 1 . 2 . . 1 4 . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . Parts Repaired 7 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . 1 . . Time 311 | . 13 . 188 . . . 88 . . . . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . 1 . 1 . 3 . 1 1 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . 1 . 1 . 3 . 1 1 3 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 4 3 . . 3 . . . . . . . . . . . . . . Ejected 10 | . . . . . . 4 3 . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % 11 | . . . . . . . . . . 3 3 3 7 7 7 7 7 11 11 11 9 9 2 . Autooverrided 10 | . . . . . . . . . . . 1 . 1 . 3 . 1 1 3 . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Total Allies 19 | . . 1 . 3 . 1 . . . 2 1 . 1 . 4 . 1 1 3 . . . . 1 Largest Group 3 | . . 1 . 3 2 1 1 . . 1 . . 1 . 1 . 1 1 1 . . . . 1 Highest-Rated Group 49 | . . 31 . 40 24 15 15 . . 40 . . 49 . 29 . 29 47 47 . . . . 26 Highest-Rated Ally 49 | . . 31 . 16 16 15 15 . . 40 . . 49 . 29 . 29 47 47 . . . . 26 Total Orders 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . 9 . 36 10 13 28 . . . . . . . 7 . 4 2 3 . . . . . Total Damage 1299 | . . 167 . 361 100 162 225 . . . . . . . 71 . 58 56 99 . . . . . Kills 7 | . . . . 4 . 1 1 . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Active Infowar (turns) 5167 | . . . . . 325 1528 455 . . 199 260 175 247 37 293 121 70 353 342 11 90 162 297 202 Optics 2717 | . . . . . . . . . . 57 260 175 247 37 293 121 70 353 342 11 90 162 297 202 Sensors 1577 | . . . . . . . 453 . . . . . . . . . . 84 339 11 90 162 288 150 Seismic 1855 | . . . . . 325 1528 2 . . . . . . . . . . . . . . . . . Machine Analysis 142 | . . . . . . . . . . 142 . . . . . . . . . . . . . . Cloaking 365 | . . . . . . . . . . . . . 107 . . . . . . . . . 153 105 Jamming 750 | . . . . . . . . . . . . . . . . . . . . . 89 162 297 202 ECM 49 | . . . . . . . . . . . . . . . 34 15 . . . . . . . . Robot Analysis Total 6 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 10 | . . 1 . 1 . . . 1 1 . 1 . . . . 2 1 . 2 . . . . . Drone Launches 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Turns Passed 13178 | 107 1521 733 1899 819 341 1528 3121 136 113 200 260 175 247 37 293 121 70 353 342 11 90 162 297 202 Spaces Moved 11197 | 49 697 289 828 411 138 559 1659 349 272 473 651 520 505 71 572 346 145 675 475 32 183 294 564 440 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Treads 4363 | 47 697 289 828 411 138 559 1394 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6832 | . . . . . . . 265 349 272 473 651 520 505 71 572 346 145 675 475 32 183 294 564 440 Fastest Speed 16 | 50 160 160 160 160 160 160 31 31 31 22 31 31 28 16 25 28 32 29 34 34 34 35 31 31 Average Speed 84 | 155 160 192 162 160 211 182 140 31 31 30 31 31 29 29 29 31 32 32 34 34 34 35 31 31 Slowest Speed 330 | 160 160 240 240 160 280 200 330 31 31 31 31 31 31 37 37 32 32 34 34 34 35 35 31 31 Overloaded Moves 63 | . . . . . . . . . . 1 . . . 16 46 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . 1 . . 2 . . 4 4 11 . . 5 . . . 7 4 11 Potential Cave-ins 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 88 68 73 76 17 88 55 58 33 15 77 59 20 94 18 58 25 20 71 9 8 42 17 21 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . Known Exits Taken 13 | . . . . . 1 . 1 1 1 1 . 1 . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . . . 1 . . . . 1 1 . . . . . . . Scrap Searched 17 | . . . . . . . . 3 6 . 1 2 . . . 3 . . 2 . . . . . Spaces Dug 127 | . 5 7 9 18 . . 22 4 1 1 5 . 2 . 5 1 2 7 6 . 7 5 16 4 Terrain Destroyed 465 | . 43 21 26 29 . 11 258 4 1 1 5 . 2 . 5 1 2 7 7 . 7 9 17 9 Melee 66 | . . . 2 2 . . 10 4 1 1 5 . 2 . 5 1 2 7 4 . 4 5 10 1 Projectile 48 | . . . 1 5 . . 23 . . . . . . . . . . . . . 3 4 7 5 AOE 345 | . 43 21 23 22 . 11 225 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Res Acc Total 13695 | 68 971 414 1216 495 162 876 2192 368 297 513 695 533 586 82 658 353 165 771 612 31 201 329 638 469 Wait 1272 | 2 164 73 229 28 1 154 208 12 17 8 31 10 67 16 47 . 19 53 85 . 3 20 19 6 Move 11089 | 48 696 288 827 410 137 558 1656 348 271 469 650 519 498 64 553 345 144 665 474 31 182 280 557 419 Hop 35 | . . . . . . . 1 . . 1 . . 3 2 7 . . 4 . . . 6 2 9 Pick Up 85 | 7 15 2 20 2 4 1 16 . 1 . . 1 2 . 2 1 . 1 2 . 1 2 4 1 Fast Attach 88 | 6 1 . 5 . 1 12 20 2 2 3 1 1 1 . 12 2 . 11 2 . 1 2 2 1 Attach 44 | . 2 . 3 1 3 . 17 . . 1 . . 2 . 3 . . 2 1 . 3 . 1 5 Detach 22 | . . . . 1 . 1 5 . 1 2 . . . . 3 . . 4 1 . 1 1 1 1 Swap 153 | . 14 6 22 7 1 26 50 . 1 . . . . . 1 . . 1 6 . 2 2 10 4 Drop 122 | . 7 4 18 3 1 17 40 2 2 . 1 2 1 . 6 2 . 6 2 . 1 1 5 1 Fire 518 | 4 65 39 83 40 13 66 147 . . . . . . . . . . 8 19 . 3 4 7 20 Melee 175 | . . . 2 3 . 3 15 4 2 10 12 . 12 . 24 3 2 16 20 . 4 11 30 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | 1 7 2 7 . 1 5 6 . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . Miscellaneous 33 | . . . . . . 33 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Central database locked down 273 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 10) 608 | -10/Materials | Derelicts attacked the area 615 | -10/Materials | Discovered new exit (range 13) 761 | -10/Materials | Destroyed 7 combat bots 1034 | -10/Materials | Repaired Lgt. Treads 1254 | -10/Materials | Discovered new exit (range 11) 1629 | -10/Materials | Entered Mines 1665 | -10/Mines | Core integrity fell below 50% 1710 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1715 | -10/Mines | Found Prototype Device 1728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1728 | -10/Mines | Discovered new exit (range 5) 1881 | -10/Mines | Escorted by a lone wolf Derelict 1901 | -10/Mines | Learned location of Storage (-8) 2034 | -10/Mines | Found the Drone Emporium 2049 | -10/Mines | Found Prototype Device 2168 | -10/Mines | Discovered new exit (range 11) 2209 | -10/Mines | Build established: Scavenger-Mutant 2225 | -10/Mines | Learned Materials emergency access door positions 2314 | -10/Mines | Discovered new exit (range 12) 2362 | -10/Mines | Entered Materials 2362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2640 | -9/Materials | Repaired Lgt. Treads 2715 | -9/Materials | Repaired Lgt. Treads 3032 | -9/Materials | Discovered new exit (range 16) 3136 | -9/Materials | Discovered new exit (range 8) 3664 | -9/Materials | Identified Exp. Sensor Array 3886 | -9/Materials | Repaired Broken Exp. Sensor Array 4029 | -9/Materials | Identified Bomb Drone Bay 4029 | -9/Materials | Central database locked down 4232 | -9/Materials | Discovered new exit (range 10) 4261 | -9/Materials | Entered Mines 4282 | -9/Mines | Met a Derelict bent on vengeance 4290 | -9/Mines | Discovered new exit (range 4) 4463 | -9/Mines | Discovered new exit (range 5) 4548 | -9/Mines | Core integrity fell below 50% 4617 | -9/Mines | Learned location of Zion (-7) 4649 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4707 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4713 | -9/Mines | Assembled infested the area 4776 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4971 | -9/Mines | Destroyed 7 combat bots 5080 | -9/Mines | Entered Materials 5080 | -8/Materials | Accompanied by 2 allies 5080 | -8/Materials | Evolved 2 slots: Utility x2 5215 | -8/Materials | Lost 3 parts (3n) 5326 | -8/Materials | Identified exit to Storage 5421 | -8/Materials | Entered Storage 5421 | -8/Storage | Accompanied by 1 ally 6074 | -8/Storage | Learned location of Armory (-3) 6179 | -8/Storage | Discovered new exit (range 7) 6892 | -8/Storage | Garrison activated, responded to threat 6949 | -8/Storage | Entered Factory 6949 | -7/Factory | Accompanied by 1 ally 6949 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7263 | -7/Factory | Identified exit to Lower Caves 7328 | -7/Factory | Discovered new exit (range 15) 7377 | -7/Factory | Identified exit to Factory 8001 | -7/Factory | Lost 3 allies 8088 | -7/Factory | Build established: Hacker-Mutant 8645 | -7/Factory | Cargo convoy interrupted 8803 | -7/Factory | Discovered exit to Factory (range 9) 8898 | -7/Factory | Lost 3 allies 8949 | -7/Factory | First assault squad dispatched 8982 | -7/Factory | Lost 4 allies 9319 | -7/Factory | Repaired Med. Reactive Plating 9373 | -7/Factory | Repaired Med. Treads? 9570 | -7/Factory | Lost 3 parts (3u) 9834 | -7/Factory | Build established: Mutant 9929 | -7/Factory | Core integrity fell below 50% 9984 | -7/Factory | Lost 5 parts (2n1u2w) 10070 | -7/Factory | Entered Lower Caves 10112 | -7/Lower Caves | Identified exit to Lower Caves 10179 | -7/Lower Caves | Build established: Hacker-Sprinter 10206 | -7/Lower Caves | Entered another Lower Caves area 10246 | -7/Lower Caves | Learned location of 1 exit from Factory 10255 | -7/Lower Caves | Spotted B-75 Beast 10298 | -7/Lower Caves | Discovered exit to Factory (range 8) 10319 | -7/Lower Caves | Entered Factory 10319 | -6/Factory | Evolved 2 slots: Utility x2 10320 | -6/Factory | Identified exit to Factory 10388 | -6/Factory | Identified exit to Lower Caves 10434 | -6/Factory | Spotted B-75 Beast 10519 | -6/Factory | Entered Lower Caves 10553 | -6/Lower Caves | Learned Armory trap positions 10646 | -6/Lower Caves | Learned Factory garrison access intel 10671 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10743 | -6/Lower Caves | Discovered new exit (range 11) 10779 | -6/Lower Caves | Entered another Lower Caves area 10789 | -6/Lower Caves | Encountered a Warlord checkpoint 10790 | -6/Lower Caves | Discovered exit to Factory (range 7) 10954 | -6/Lower Caves | Entered Factory 10954 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10955 | -5/Factory | Loaded intel: 4 garrison access locations 10981 | -5/Factory | Allied Derelicts emerged from ambush trap array 11025 | -5/Factory | Identified exit to Upper Caves 11025 | -5/Factory | Identified exit to Extension 11114 | -5/Factory | Lost 3 allies 11138 | -5/Factory | Spotted B-75 Beast 11171 | -5/Factory | Local machine network offline 11201 | -5/Factory | Manually triggered Chute Trap 11201 | -5/Factory | Sucked down chute 11201 | -5/Factory | Entered Waste 11205 | -5/Waste | Spotted C-40 Crusher 11205 | -5/Waste | Spotted C-40 Crusher 11206 | -5/Waste | Spotted C-40 Crusher 11214 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11216 | -5/Waste | EMP discharged 11216 | -5/Waste | System corruption reached 10% 11222 | -5/Waste | Spotted C-40 Crusher 11222 | -5/Waste | Spotted C-40 Crusher 11228 | -5/Waste | Discovered new exit (range 22) 11228 | -5/Waste | Spotted C-40 Crusher 11232 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11238 | -5/Waste | Entered Factory 11263 | -5/Factory | Lost 3 parts (1p2u) 11298 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 11498 | -5/Factory | Discovered new exit (range 7) 11531 | -5/Factory | Entered Upper Caves 11533 | -5/Upper Caves | Spotted B-75 Beast 11533 | -5/Upper Caves | Learned Factory emergency access door positions 11544 | -5/Upper Caves | Found Alien Artifact 11544 | -5/Upper Caves | Identified Core Expander 11544 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 11550 | -5/Upper Caves | Lost 3 allies 11624 | -5/Upper Caves | Learned 12 Factory zone layouts 11631 | -5/Upper Caves | Discovered new exit (range 13) 11652 | -5/Upper Caves | Entered another Upper Caves area 11668 | -5/Upper Caves | Discovered new exit (range 12) 11672 | -5/Upper Caves | Learned location of 1 exit from Factory 11722 | -5/Upper Caves | Entered Factory 11722 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11723 | -4/Factory | Identified exit to Research 11728 | -4/Factory | Spotted B-86 Titan 11809 | -4/Factory | Identified exit to Upper Caves 11840 | -4/Factory | Local machine network offline 11876 | -4/Factory | Lost 3 parts (3u) 12075 | -4/Factory | Entered Upper Caves 12092 | -4/Upper Caves | Spotted B-86 Titan 12157 | -4/Upper Caves | Learned location of Quarantine (-3) 12192 | -4/Upper Caves | Learned Research non-interactive machine intel 12271 | -4/Upper Caves | Build established: Hacker-Scout 12279 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12323 | -4/Upper Caves | Discovered new exit (range 14) 12368 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12370 | -4/Upper Caves | Identified exit to Upper Caves 12417 | -4/Upper Caves | Entered another Upper Caves area 12422 | -4/Upper Caves | Discovered exit to Research (range 19) 12428 | -4/Upper Caves | Entered Research 12428 | -3/Research | Evolved 2 slots: Utility x2 12429 | -3/Research | Loaded intel: 96 non-interactive machine locations 12516 | -3/Research | Discovered new exit (range 8) 12518 | -3/Research | Identified exit to Quarantine 12518 | -3/Research | Entered Quarantine 12543 | -3/Quarantine | Repaired Imp. Medium Armor Plating 12576 | -3/Quarantine | Found Alien Artifact 12672 | -3/Quarantine | Discovered new exit (range 17) 12680 | -3/Quarantine | Identified exit to Research 12680 | -3/Quarantine | Entered Research 12680 | -2/Research | Evolved 2 slots: Propulsion x2 12710 | -2/Research | Build established: Hacker-Ninja 12854 | -2/Research | Identified exit to Access 12854 | -2/Research | Identified exit to Testing 12977 | -2/Research | Entered Access 12977 | -1/Access | Evolved 2 slots: Utility x2 13078 | -1/Access | Spotted B-99 Colossus 13084 | -1/Access | Identified exit to Surface 13148 | -1/Access | Spotted B-99 Colossus 13148 | -1/Access | Spotted B-99 Colossus 13177 | -1/Access | Identified Terrabomb 13177 | -1/Access | Used Terrabomb 13179 | *** | Escaped! Last Messages --------------- 13114_ Lgt. Antimatter Reactor destroyed. 13115_ Acquired 1 matter. 13118_ C-30 ARC bursts open, deploying its payload. 13118_ L-61 Swordsman unfolds itself. 13118_ G-73 Enforcer unfolds itself. 13120_ K-01 Serf collects debris. 13122_ Acquired 97 matter. 13124_ K-01 Serf collects debris. 13136_ Slug penetrates Wall. 13156_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5E. 13160_ K-01 Serf cleans the Wave Collapse Detector. 13174_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13175_ The Access Shell folds into the floor. 13177_ Identified Terrabomb. 13177_ Terrabomb activated. 13177_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# ################## ###? | | ??????????????????????# #????????????????# #??? | | ??????????????????????# #????????????????# #??? | | ????????????????????? #??????????#######+#### | | ???????????????????? #??????????# | | ??????????????????? #??????????# | | ????????????????? +??????????# ! | | ????????????????####?## BB??????????# | | ??????????????????????# #??????????# | | ??????????????????????# #??????????# | | ?????????????????????? ????????? # " | | ????????? ?????????? ???????? ; """ | | ????????? ????????? ???????? ; """ | | ????????# p "???????? ???????";;; " | | ????????#;/;;;"??????BB ?????? ; p/ | | ?????????" ?????BB ?????? ; ;; | | ???????""" ???????????????? ; ;;;;;;##+#### | | ??????? k "?????????????? ; ; ?# | | ?????? ; ???????????? ; ; ? ; | | ?????? ; "??????????; ; ;? ; #### | | ?????? ; ;""""""""""; ;;;;#;;;;;;; #??? | | ????? ; ; ; ; ; #??? | | ????? ; ; ; ;; ; #??? | | ???? ; ; ; ; ; #??? | | ?????#;;;;;;;;;;;; ; "" ; ;" ; #??? | | ???? ; ; "@ ; ;"" # #??? | | ???? ^ ; ; ; ;"" # #??? | | ???? ; ; ; ;"" # #??? | | ???? ; ; ; ;"" # #??? | | ????? " ; ;; ;; ;"T # #??? | | ???????""" ; ; ; ;"" Y# #### | | ????????""" ; ;;"" ;; ;"" !! + | | ???????? " ; ;"" ; ;"" != # | | ??????? ; ;"" ; ;"" # | | ??????? ; ;T ; ;" ?# [[= | | ??????? ; ;"" ; ; ?#= [= | | ???????? ; ;"" ; ; ??# [= | | ????????#;;;;;;;;;";"" #;;;;;;;+;#### | | ???????? k u | | ?????? u k | | ????????###;########;;;;;;;;;;;;;;;+;;;;##+####### | | ???????????????????? " # ?????? | | ???????????????????? " #? ?????? | | ??????????????????? ; # """????? | | ??????????????????? ; # """????? | | ??????????????????? # # """"???? | | ?????????????????????#### ####??# # """"???? | | ?????????????????????????#??????# ! # """""??? | | ????????????????????????????????# # ??? | | ????????????????????????????????# # ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 38 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Corruption Block 8 Armor Coverage 300 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 55 Defensive Hacking 24 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hyp. Mass Driver | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Lgt. Treads | 5% | -9/Materials Lgt. Treads | 34% | -9/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Med. Reactive Plating | 32% | -7/Factory Med. Treads | 31% | -7/Factory Imp. Medium Armor Plating | 68% | -3/Quarantine Studied --------- Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mic. Nuclear Core | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Terrabomb Achievements -------------- Hack Snack I Have Friends Everywhere Challenges ------------ None Game ------ Seed EncryptedGammaProcessor Manual? 0 Play Time 01:52:32 Cumulative 2188.1 hours Start 2026.03.11 @ 01:07:55 End 2026.03.11 @ 02:58:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1385 Rogue 1381 Adventurer 4 Explorer 0 Win Type 0 Total 309 Types 231/14/25/11/3/1/5/10/5/4 Lore% 98 Gallery% 96 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5738a03f-37d7-4112-a23a-0aa40bf80c44