Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 21:03:57 Player: Bbenedict8 Result: Destroyed by as-45624 with Assembled F-torch Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (3071) 3071 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 8052 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 253 Aligned with FarCom 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (22) Movement Flying (42) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module Makeshift Flight Unit > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (5) ---- Improved Medium Armor Plating XL Autogun Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Makeshift Leg Makeshift Leg Cooled VTOL Module > --- UTILITY ---------- Advanced Terrain Scan Processor Reaction Control System Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Particle Gun [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . . . . 1 . Utility 2 | . . . 2 . . . . . . Weapon 2 | . . . . . . . 2 . . Parts Attached 112 | 8 13 7 16 9 . 4 25 21 9 Power 9 | 2 1 . . 1 . 1 2 2 . Engine 6 | 2 . . . 1 . 1 1 1 . Core 3 | . 1 . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 3 1 2 1 . 1 3 7 3 Treads 11 | 2 2 1 2 1 . 1 1 1 . Leg 3 | . 1 . . . . . . . 2 Wheel 2 | . . . . . . . 2 . . Hover 4 | . . . . . . . . 4 . Flight 3 | . . . . . . . . 2 1 Utility 36 | 2 3 5 6 4 . . 6 8 2 Device 17 | 1 1 4 3 2 . . 3 3 . Storage 3 | 1 2 . . . . . . . . Processor 3 | . . 1 . . . . . 1 1 Hackware 1 | . . . . . . . . 1 . Protection 12 | . . . 3 2 . . 3 3 1 Artifact . | . . . . . . . . . . Weapon 44 | 2 6 1 8 3 . 2 14 4 4 Energy Gun 5 | . . . . . . . 4 . 1 Energy Cannon 5 | . 2 . 2 . . 1 . . . Ballistic Gun 20 | 2 2 1 1 1 . 1 5 4 3 Ballistic Cannon 4 | . 2 . 1 . . . 1 . . Launcher 9 | . . . 4 2 . . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . 1 . Parts Lost 34 | . 5 2 . 4 . . 19 3 1 Power 5 | . 1 . . 1 . . 2 1 . Propulsion 7 | . 2 . . . . . 4 1 . Utility 11 | . . 1 . 3 . . 5 1 1 Weapon 11 | . 2 1 . . . . 8 . . Highest Loss Streak 7 | . 3 2 . 3 . . 7 2 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 91 98 97 95 100 100 78 23 37 Engine 4 | . 6 . . 7 11 11 7 . . Core 4 | . 7 14 11 3 . . . . . Treads 18 | . 20 28 22 22 22 22 13 1 . Device 7 | . 14 5 8 7 11 11 5 3 2 Storage 10 | . 14 14 11 11 11 11 9 1 . Processor 8 | . . 6 11 11 11 11 9 6 10 Protection 5 | . . . 10 10 11 11 8 . . Energy Cannon 5 | . 9 6 4 11 11 9 . . . Ballistic Gun 7 | . 10 7 8 1 . 10 15 . . Ballistic Cannon 3 | . 5 14 6 . . . . . . Launcher 3 | . . . 1 8 11 2 3 . . Peak Build Rating 63 | 9 10 18 22 21 23 24 52 51 63 Average Rating 19 | 5 7 10 18 16 16 23 38 15 22 On Entrance 15 | . 9 10 11 19 16 19 24 24 18 Naked Turns 171 | . . . . . . . . 171 . Heaviest Build 93 | 15 93 53 65 61 59 61 71 62 8 Greatest Support 40 | 40 40 40 40 40 40 40 40 23 40 Greatest Overweight (x) 18 | . 16 1 1 1 1 1 18 17 2 Average Overweight (x) . | . 2 1 1 1 1 1 2 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 16 20 20 20 20 20 20 8 5 Most Carried 20 | 2 7 10 16 19 20 18 20 20 5 Average Carried 12 | 1 5 7 12 17 18 17 15 8 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Final Carried 19 | 2 6 8 16 19 16 18 18 5 5 Class Distribution -------------------- 73% | Mutant 6% | Scavenger-Mutant 6% | Tank 5% | Scavenger-Tank 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 3178 | 171 503 196 218 289 . 92 1159 317 233 Remotely 123 | . . . . . . . 123 . . Salvage Created 3638 | 73 737 177 260 198 . 92 1537 343 221 Parts 212 | 6 36 16 17 10 . 18 87 9 13 Haulers Intercepted 3 | . 1 . . . . . 2 . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 22 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 76 | . 11 9 8 6 . 5 24 7 6 Melee 1 | . . . . . . . 1 . . Guns 39 | . 9 . 2 . . . 18 4 6 Cannons 20 | . 2 9 3 4 . 2 . . . AOE 13 | . . . 3 2 . 3 5 . . Classes Destroyed 16 | 2 3 1 2 2 . 1 4 1 . Worker 9 | . 1 . 1 . . . 7 . . Builder 6 | . . . . . . . 6 . . Tunneler 8 | 1 . . . 2 . 2 3 . . Hauler 3 | . 1 . . . . . 2 . . Recycler 8 | 1 3 . . . . . 4 . . Operator 3 | . . . 1 . . . 2 . . Watcher 1 | . . . . . . . 1 . . Swarmer 18 | . . 7 4 . . 4 . . 3 Grunt 47 | . 11 2 3 4 . . 18 6 3 Brawler 1 | . . . . . . . 1 . . Sentry 4 | . . . 1 . . . 3 . . Demolisher 1 | . . . . 1 . . . . . Hunter 2 | . . . . . . 1 1 . . Programmer 1 | . . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 9 | 2 6 4 3 3 . 4 9 3 4 Combat Bots Only 4 | . 4 4 3 3 . 4 3 3 4 Max Kills in Single Turn 3 | 1 2 1 2 2 . 3 3 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 2 2 . 3 2 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 524 | . 82 59 31 30 . 23 164 109 26 Missed 146 | . 25 24 10 4 . 5 33 35 10 Damage Taken 6462 | . 892 342 307 593 . 238 2433 1392 265 Core 1303 | . 143 31 56 69 . 31 266 594 113 Absorbed by Shields 241 | . . . . . . 88 153 . . Core Remaining (%) 60 | 100 . 30 . . . 61 51 . . Volleys Fired 245 | 6 57 21 24 21 . 13 85 9 9 Largest 4 | 2 2 2 2 2 . 2 4 1 1 Hottest 243 | 40 95 95 95 93 . 93 243 65 60 Shots Fired 472 | 12 113 35 47 42 . 21 184 9 9 Gun 297 | 12 80 2 17 11 . 10 147 9 9 Cannon 128 | . 33 33 25 21 . 9 7 . . Launcher 47 | . . . 5 10 . 2 30 . . Special . | . . . . . . . . . . Kinetic 335 | 12 94 23 31 11 . 10 137 8 9 Thermal 84 | . 19 12 11 21 . 9 11 1 . Explosive 43 | . . . 1 10 . 2 30 . . Electromagnetic 10 | . . . 4 . . . 6 . . Robot Hit Streak 14 | 10 13 14 3 7 . 5 7 10 8 Robot Miss Streak 10 | 1 6 3 6 10 . 1 7 2 6 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . 2 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 271 | 10 66 14 16 21 . 13 106 17 8 Core Hits 180 | 3 28 9 11 19 . 10 84 7 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 5 | . 1 1 . . . . 1 2 . Burn 1 | . . . . . . . 1 . . Blast 2 | . 1 1 . . . . . . . Smash 2 | . . . . . . . . 2 . Melee Attacks 19 | . . . . . . . 6 13 . Impact 19 | . . . . . . . 6 13 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8611 | 139 989 276 404 635 . 357 4408 1037 366 Guns 4752 | 139 629 . 91 86 . 98 2754 589 366 Cannons 1253 | . 351 276 216 243 . 103 64 . . Explosions 2018 | . . . 97 306 . 156 1459 . . Melee 556 | . . . . . . . 110 446 . Ramming 32 | . 9 . . . . . 21 2 . Kinetic 5123 | 139 768 223 254 86 . 98 2600 589 366 Thermal 801 | . 212 53 53 243 . 103 137 . . Explosive 1923 | . . . 2 306 . 156 1459 . . Electromagnetic 176 | . . . 95 . . . 81 . . Impact 556 | . . . . . . . 110 446 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 330 | . 98 . . 34 . . 27 171 . Projectiles . | . . . . . . . . . . Explosions 159 | . 98 . . 34 . . 27 . . Melee 171 | . . . . . . . . 171 . Knockbacks 9 | . 2 2 2 . . . . 3 . Impact 3 | . . . . . . . . 3 . Kinetic 6 | . 2 2 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 554 | . 206 . . 47 . 76 224 1 . Shots 11 | . 2 . . 2 . 2 5 . . Rammed 10 | . . . . . . . 9 1 . Targets Rammed 11 | . 1 . . . . . 9 1 . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 496 | . 338 273 169 225 . 150 496 61 122 Average Temperature 104 | . 121 87 60 94 . 58 126 29 58 Received Heat Transfer 2269 | . 414 63 90 27 . . 977 630 68 Effects 8 | . 1 . . . . . 7 . . Shutdowns 3 | . . . . . . . 3 . . Energy Bleed 2 | . 1 . . . . . 1 . . Interference 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . 3 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 6 | . . . . . . . . 6 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . Heat Transferred 1776 | . 444 111 111 518 . 222 370 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 786 | 10 166 140 295 208 . 164 786 465 . Initial 334 | . 6 . . 114 . . . 334 . Average 149 | 1 59 22 160 54 . 54 324 316 . Maximum Alert Level 3 | . . . 1 1 . . 3 2 . Low Security (%) 70 | 100 100 100 66 93 . 100 38 . . Level 1 20 | . . . 33 6 . . 22 98 . Level 2 7 | . . . . . . . 30 1 . Level 3 1 | . . . . . . . 8 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 . . . 6 4 . Investigation 2 | . . . . . . . 1 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 11 | . 2 . 2 . . . 5 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 9 | . 2 . 1 . . . 5 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 19 15 25 7 . 5 34 20 24 Peak Tracking Total 10 | . 3 6 4 3 . 4 5 6 10 Tactical Retreats 14 | . 2 1 . . . . 2 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . . . . . . . . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 14 | . 2 . 3 1 . . 8 . . Max in Single Turn 2 | . 2 . 1 1 . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 21 | . 2 1 4 . 5 . 4 3 2 Terminals 11 | . 2 . 4 . . . 2 2 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 80 | . 4 1 6 . 50 . 11 5 3 Successful 69 | . . 1 2 . 50 . 9 4 3 Failed 11 | . 4 . 4 . . . 2 1 . Catastrophic 3 | . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 4 . 5 . 1 . 6 . . Terminals 19 | . 4 . 6 . . . 4 3 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 58 | . . 1 1 . 50 . 1 2 3 Record 53 | . . . . . 49 . . 2 2 Part Schematic 1 | . . . . . . . 1 . . Open Door 2 | . . 1 . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 6 . . Recycle Component 1 | . . . . . . . 1 . . Process 3 | . . . . . . . 3 . . Retrieve Matter 2 | . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 2 . . Terminals 2 | . . . 1 . . . 1 . . Disrupt 2 | . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Extract 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . 1 . . . 3 2 1 Full Trace Events 3 | . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . . 73 . Total Part Build Rating 3 | . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . Recycled Matter 91 | . . . . . . . 91 . . Retrieved Matter 142 | . . . . . . . 142 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 5 | . . 3 . 2 . . . . . Largest Group 3 | . . 3 3 2 2 . . . . Highest-Rated Group 42 | . . 40 40 42 42 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . Total Orders 3 | . . . 3 . . . . . . RETURN 3 | . . . 3 . . . . . . Ally Attacks 82 | . . 1 62 19 . . . . . Total Damage 805 | . . 13 640 152 . . . . . Kills 13 | . . 1 11 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . 2 Drone Launches 6 | . . . 6 . . . . . . Drone Recoveries 5 | . . . 5 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 13622 | 80 1255 2679 1086 1353 1720 1002 2660 1282 505 Spaces Moved 6224 | 33 279 883 396 522 706 388 575 1379 1063 Core 421 | 2 16 . . . . . 32 365 6 Treads 3608 | 31 226 883 396 522 706 388 399 57 . Legs 39 | . 37 . . . . . . . 2 Wheels 144 | . . . . . . . 144 . . Hover 145 | . . . . . . . . 145 . Flight 1867 | . . . . . . . . 812 1055 Fastest Speed 35 | 50 160 240 240 240 240 240 110 35 35 Average Speed 170 | 153 285 240 240 240 240 244 259 62 39 Slowest Speed 950 | 160 850 240 240 240 240 245 950 900 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 9 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 5 42 100 49 91 92 59 35 28 91 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . Scrap Searched 10 | . . 1 . 2 . 3 . . 4 Spaces Dug 3 | . . . 2 . . . . 1 . Terrain Destroyed 441 | . 22 . 15 82 . 20 298 1 3 Melee 1 | . . . . . . . . 1 . Projectile 34 | . . . . . . . 31 . 3 AOE 406 | . 22 . 15 82 . 20 267 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 8816 | 47 620 1407 481 578 737 419 1607 1768 1152 Wait 2040 | . 259 492 34 21 20 12 893 245 64 Move 6197 | 32 278 882 395 521 705 387 574 1360 1063 Hop 9 | . . . . . . . . 9 . Pick Up 45 | 1 8 4 8 5 3 2 11 2 1 Fast Attach 42 | 7 5 . 1 2 . 1 7 14 5 Attach 33 | . 2 2 3 2 . . 14 6 4 Detach 20 | . . . 2 . . . 4 11 3 Swap 37 | 1 6 5 12 5 . 3 4 1 . Drop 31 | . 4 1 2 1 9 1 . 10 3 Fire 245 | 6 57 21 24 21 . 13 85 9 9 Melee 19 | . . . . . . . 6 13 . Ram 1 | . . . . . . . . 1 . Kick 1 | . 1 . . . . . . . . Crush 9 | . . . . . . . 9 . . Escape Stasis 87 | . . . . . . . . 87 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 993 | -10/Materials | Core integrity fell below 50% 994 | -10/Materials | Discovered new exit (range 12) 1023 | -10/Materials | Lost 3 parts (2n1w) 1336 | -10/Materials | Entered Mines 1516 | -10/Mines | Discovered new exit (range 5) 1521 | -10/Mines | Learned 4 Materials zone layouts 2216 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2220 | -10/Mines | Found Prototype Device 2221 | -10/Mines | Identified Exp. Sensor Array 2299 | -10/Mines | Found DCF Scrap (15 items) 2369 | -10/Mines | Found the Drone Emporium 2380 | -10/Mines | Found Prototype Device 2381 | -10/Mines | Identified Splice Drone Bay 2712 | -10/Mines | Discovered new exit (range 10) 2765 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3023 | -10/Mines | Identified exit to Materials 4015 | -10/Mines | Entered Materials 4015 | -9/Materials | Accompanied by 3 allies 4015 | -9/Materials | Evolved 2 slots: Utility x2 4016 | -9/Materials | Identified exit to Mines 4016 | -9/Materials | Identified exit to Materials 4826 | -9/Materials | Build established: Scavenger-Mutant 5036 | -9/Materials | Discovered exit to Mines (range 15) 5101 | -9/Materials | Entered Mines 5101 | -9/Mines | Accompanied by 2 allies 5102 | -9/Mines | Assembled infested the area 5102 | -9/Mines | Met a Derelict bent on vengeance 5201 | -9/Mines | Learned location of Zion (-6) 5547 | -9/Mines | Lost 3 parts (1p2u) 5645 | -9/Mines | Discovered exit to Materials (range 12) 5691 | -9/Mines | Discovered exit to Materials (range 7) 5812 | -9/Mines | Build established: Mutant 5890 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6435 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6435 | -9/Mines | Discovered new exit (range 5) 6442 | -9/Mines | Identified exit to Exiles 6454 | -9/Mines | Entered Exiles 6454 | -9/Exiles | Accompanied by 2 allies 6484 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6494 | -9/Exiles | Discovered new exit (range 15) 6559 | -9/Exiles | Met 8R-AWN 6605 | -9/Exiles | Met EX-HEX 6725 | -9/Exiles | Met EX-DEC 6831 | -9/Exiles | Visited The Gauntlet 7322 | -9/Exiles | Discovered new exit (range 14) 7351 | -9/Exiles | Identified exit to Mines 7507 | -9/Exiles | Met EX-BIN 7543 | -9/Exiles | Aligned with FarCom system 7546 | -9/Exiles | Given EX-Vault access code 7663 | -9/Exiles | Opened EX-Vault 7678 | -9/Exiles | Found AWS/Autocannon 7682 | -9/Exiles | Found XL Autogun Array 7690 | -9/Exiles | Found Longsword +1 7774 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8174 | -9/Exiles | Left Exiles lab with XL Autogun Array 8174 | -9/Exiles | Entered Mines 8309 | -8/Mines | Discovered exit to Materials (range 8) 9176 | -8/Mines | Entered Materials 9176 | -8/Materials | Evolved 2 slots: Weapon x2 9484 | -8/Materials | Build established: Tank 10398 | -8/Materials | Build established: Scavenger-Tank 11182 | -8/Materials | Lost 5 parts (1n2u2w) 11295 | -8/Materials | Lost 7 parts (1p1n1u4w) 11591 | -8/Materials | Build established: Skirmisher 11681 | -8/Materials | Discovered new exit (range 15) 11708 | -8/Materials | Identified exit to Factory 11836 | -8/Materials | Entered Factory 11836 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 11859 | -7/Factory | Lost 5 parts (2n1u2w) 12046 | -7/Factory | Core integrity fell below 50% 12097 | -7/Factory | Build established: Mutant 12172 | -7/Factory | Released all parts (4) 12470 | -7/Factory | Discovered new exit (range 8) 12784 | -7/Factory | Core integrity fell below 20% 12942 | -7/Factory | Fabricated Hacking Suite (x1) 13118 | -7/Factory | Entered Lower Caves 13172 | -7/Lower Caves | Spotted B-75 Beast 13190 | -7/Lower Caves | Learned Factory stockpile data 13241 | -7/Lower Caves | Encountered an infested base 13408 | -7/Lower Caves | Discovered new exit (range 10) 13416 | -7/Lower Caves | Identified exit to Lower Caves 13422 | -7/Lower Caves | Encountered a Warlord checkpoint 13555 | -7/Lower Caves | Learned Factory security intel 13623 | -7/Lower Caves | Destroyed by as-45624 with Assembled F-torch Last Messages --------------- 13353_ Found 56 Matter. 13408_ EXIT=FOUND 13410_ Searching scrap... 13410_ Found Mak. Flight Unit. 13410_ Found Mak. Laser. 13410_ Found Imp. Signal Interpreter. 13410_ Found Mak. Leg. 13410_ Found 30 Matter. 13410_ Acquired Mak. Flight Unit. 13412_ Acquired 15 matter. 13413_ Acquired Imp. Signal Interpreter. 13416_ EXIT=IDENTIFIED: LOWER CAVES 13422_ B8-0JJ(M): "WARLORD FOREVER!" 13428_ Searching scrap... 13428_ Found Recoil Stabilizer. 13428_ Found Reaction Control System. 13428_ Found 36 Matter. 13506_ Acquired 10 matter. 13555_ Acquired derelict log, extracted data. Data stored: Factory security intel. Map ----- +----------------------------------------------------+ | ? #?# ##### ##"""""#???# | | ? #?# ##???# ###"" ""#???## | | #? #?## ##????# #?#"" ""####?## | | #? ###### #??????##% ####" "# ##?### | | ?? #??# ??????### #" "# #???# | | ??? #??# ######## "" "" #??## # | | #???? #??##?# ## ## ###??# # | | ????? #?????# ## ## ##????#^ | | ???## #??????# ## ### #?????# | | #### #??????# ### #?## ##????## | | %!= #??###?# ###?# #### #?????### | | !!%* #?### #?## #???# #???????### | | #### #### ##?# ##### #### ########???## | | #??# #### ### ## ##?# ##? #????# | | ???# ### ## #?# #??# ????## | | ???# #?#%%#?## #????## | | ???# ##### ##?# ### #?????# | | ???## ### #???########??# ####### | | ????# #?######### #?????????????## ### | | #?# ????????## ##?????????????# #?## | | #### ???????## ##????????????# #??## | | ##?? ####### ##??????????? #???## ### | | #???## # #####??????? ????## #?# | | ??# a #??????? ?????## #? | | ???# ######## ## #??????? #??????## | | ??????##?????## ########@#??????? #???????# | | ???????####### #??????# #?????? #???????# | | ????# ##??????# ###" #???????## | | ???????##########???????#% %! #????????? | | ????????????????????????###### #?????????# | | ????????????????????????????????? #??????????# | | ?????????????????????????????????## ???????????? | | ???????????????????????????????????#????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 375 Evasion (%) 71 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Thermal Generator | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Fist Fight Let's See Who's Tougher Oops True Hacker Challenges ------------ None Game ------ Seed BombardmentThermicCharge Manual? 0 Play Time 01:46:44 Cumulative 14.5 hours Start 2025.02.27 @ 18:46:45 End 2025.02.27 @ 21:03:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee623489-24b9-49ea-8c5f-ab28952e43f1