Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.14 @ 14:23:49 Player: shlasp Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1422) 1422 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4207 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Large Battery (200) High-capacity Matter Pod (200) Signal Interpreter Particle Charger Reaction Control System Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Enhanced Autogun Flak Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Deuterium Engine Large Battery High-capacity Matter Pod Improved Terrain Scanner Particle Charger ECM Suite Reaction Control System Medium Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Assault Cannon Grenade Launcher Rocket Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 58 | 7 6 7 17 13 8 Power 9 | 1 . 2 3 2 1 Engine 9 | 1 . 2 3 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 4 2 2 2 5 1 Treads 1 | . . . . 1 . Leg 9 | 2 . . 2 4 1 Wheel 6 | 2 2 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 3 . 6 . 3 Device 2 | . 1 . 1 . . Storage 4 | . 2 . 2 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . . . 2 . 3 Artifact . | . . . . . . Weapon 21 | 2 1 3 6 6 3 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 1 2 6 3 1 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 21 | . . 2 2 2 15 Power 3 | . . 1 . . 2 Propulsion 8 | . . 1 2 1 4 Utility 3 | . . . . . 3 Weapon 7 | . . . . 1 6 Highest Loss Streak 10 | . . 2 2 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 85 98 93 97 62 Engine 11 | . 14 13 10 9 6 Treads 1 | . . . . 5 3 Leg 13 | . 14 . 16 28 6 Wheel 10 | . 14 27 4 . . Device 5 | . 4 14 5 . . Storage 10 | . 9 14 11 9 7 Processor 4 | . . . 5 9 7 Protection 5 | . . . 9 9 12 Energy Gun 1 | . 8 . . . . Ballistic Gun 19 | . 19 14 28 20 10 Launcher 5 | . . 13 . 5 4 Peak Build Rating 31 | 5 7 8 12 31 30 Average Rating 12 | 4 6 6 10 24 21 On Entrance 9 | . 5 7 7 12 28 Naked Turns . | . . . . . . Heaviest Build 49 | 5 29 31 36 42 49 Greatest Support 52 | 20 20 20 20 52 27 Greatest Overweight (x) 13 | . 1 2 2 1 13 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 15 Most Carried 15 | 5 7 9 12 15 13 Average Carried 8 | 2 5 6 8 14 10 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 14 | 5 6 7 12 14 7 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Gunner 13% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1216 | 274 138 355 220 229 . Remotely . | . . . . . . Salvage Created 1269 | 37 156 216 278 458 124 Parts 96 | 3 13 23 23 27 7 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | 1 5 11 6 9 5 Guns 22 | 1 5 6 6 3 1 Cannons 2 | . . . . . 2 AOE 13 | . . 5 . 6 2 Classes Destroyed 11 | 1 2 2 2 4 . Worker 1 | . . 1 . . . Builder 2 | . . . . 2 . Tunneler 4 | . . 3 . 1 . Hauler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 3 | . 1 . 1 1 . Swarmer 10 | . 3 6 . . 1 Grunt 20 | 1 2 5 4 4 4 Duelist 1 | . . . 1 . . Sentry 3 | . . . 1 2 . Hunter 3 | . . . . 3 . Best Kill Streak 7 | 1 3 5 3 7 4 Combat Bots Only 4 | 1 3 3 2 4 4 Max Kills in Single Turn 3 | 1 1 3 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 491 | 4 14 41 36 89 307 Missed 158 | 1 5 10 10 34 98 Damage Taken 3650 | 26 75 297 286 703 2263 Core 867 | . 8 41 55 62 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 68 | . . . 3 13 52 Ignored by Resistances 1092 | 9 24 96 84 201 678 Regen/Repaired (Parts) 17 | . 17 . . . . Core Remaining (%) 88 | 100 . 80 86 88 . Volleys Fired 98 | 4 19 24 24 19 8 Largest 3 | 2 2 2 3 3 3 Hottest 98 | 60 60 50 63 98 86 Shots Fired 219 | 8 38 45 51 57 20 Gun 184 | 8 38 33 51 46 8 Cannon 4 | . . . . . 4 Launcher 31 | . . 12 . 11 8 Special . | . . . . . . Kinetic 166 | 4 23 33 51 43 12 Thermal 19 | 4 15 . . . . Explosive 31 | . . 12 . 11 8 Electromagnetic 3 | . . . . 3 . Robot Hit Streak 23 | 2 12 21 14 23 6 Robot Miss Streak 9 | 1 3 2 3 8 9 Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 165 | 5 23 35 41 48 13 Core Hits 111 | 2 9 26 17 41 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3164 | 46 211 726 357 1232 592 Guns 1392 | 46 211 215 357 443 120 Cannons 100 | . . . . . 100 Explosions 1672 | . . 511 . 789 372 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1334 | 23 116 215 357 403 220 Thermal 118 | 23 95 . . . . Explosive 1672 | . . 511 . 789 372 Electromagnetic 40 | . . . . 40 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 41 | . . 1 . 18 22 Projectiles . | . . . . . . Explosions 41 | . . 1 . 18 22 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 371 | . . 95 . 214 62 Shots 12 | . . 5 . 5 2 Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 149 | 38 70 22 24 149 126 Average Temperature 30 | 21 26 9 7 37 56 Received Heat Transfer 1824 | 18 48 60 150 180 1368 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 275 | 50 225 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 239 | 20 176 239 172 218 103 Initial 57 | . 11 57 . . 1 Average 75 | 13 106 142 53 53 24 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 88 | 100 100 66 100 87 100 Level 1 11 | . . 33 . 12 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . 2 4 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 3 | . . . . 1 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | 1 10 10 12 12 10 Peak Tracking Total 5 | 1 4 3 4 5 5 Tactical Retreats 5 | . 1 . 1 3 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . . 5 2 Max in Single Turn 2 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 4 . . 6 . Terminals 7 | . 2 . . 5 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 11 . . 14 . Successful 17 | . 6 . . 11 . Failed 8 | . 5 . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 4 . . 11 . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 6 | . 3 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 . . 10 . Record 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Alert Level 3 | . . . . 3 . Unreport Threat 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Assault Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 3 . Full Trace Events 4 | . 3 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3613 | 396 382 928 781 849 277 Spaces Moved 1776 | 165 294 419 353 491 54 Core 21 | 18 . . . . 3 Treads . | . . . . . . Legs 1037 | 112 131 . 252 491 51 Wheels 718 | 35 163 419 101 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 122 195 Average Speed 126 | 103 106 95 163 134 243 Slowest Speed 700 | 120 120 110 190 195 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 15 32 39 28 40 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 184 | . . 72 . 100 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 184 | . . 72 . 100 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2984 | 383 331 911 525 650 184 Wait 961 | 196 5 445 108 94 113 Move 1771 | 164 293 418 352 490 54 Hop . | . . . . . . Pick Up 53 | 10 2 9 14 17 1 Fast Attach 5 | . 2 . . 3 . Attach 48 | 7 4 6 17 6 8 Detach 16 | 2 4 1 8 1 . Swap 5 | . . 1 . 4 . Drop 25 | . 1 6 2 16 . Fire 98 | 4 19 24 24 19 8 Melee . | . . . . . . Ram 2 | . 1 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 111 | -11/Scrapyard | Discovered new exit (range 8) 397 | -11/Scrapyard | Entered Materials 398 | -10/Materials | Build established: Mutant 692 | -10/Materials | Repaired Lgt. Ion Engine? 714 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Discovered new exit (range 11) 779 | -10/Materials | Entered Mines 815 | -10/Mines | Learned Materials terminal intel 920 | -10/Mines | Excavation squad dispatched 920 | -10/Mines | A large section of the Mines collapsed 1170 | -10/Mines | Excavation squad dispatched 1376 | -10/Mines | Discovered new exit (range 15) 1707 | -10/Mines | Entered Materials 1707 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1708 | -9/Materials | Loaded intel: 12 terminal locations 1969 | -9/Materials | Discovered new exit (range 6) 2392 | -9/Materials | Build established: Scavenger-Gunner 2488 | -9/Materials | Entered another Materials area 2488 | -8/Materials | Evolved 2 slots: Propulsion x2 2776 | -8/Materials | Garrison activated, responded to threat 3165 | -8/Materials | Build established: Gunner 3314 | -8/Materials | Discovered new exit (range 12) 3337 | -8/Materials | Entered Factory 3337 | -7/Factory | Evolved 2 slots: Utility x2 3436 | -7/Factory | Garrison activated, responded to threat 3538 | -7/Factory | Core integrity fell below 50% 3558 | -7/Factory | Lost 10 parts (1p2n3u4w) 3588 | -7/Factory | Core integrity fell below 20% 3614 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Assembly Bed disabled. U-05 Engineer lays Concrete. G-47 Trooper destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. G-47 Trooper knocked back. G-47 Trooper destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired Aluminum Leg. U-05 Engineer lays Concrete. Rocket Launcher destroyed. U-05 Engineer lays Concrete. M-28 Smith repairs U-05 Engineer. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Aluminum Leg destroyed. Assault Cannon destroyed. Imp. Deuterium Engine destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? !???????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????? ???# #??????????????????????? | | ??????????????????? ??# #??????????????????????? | | ??????????????????? ?## ##?????????????????????? | | ???????????????????? # #?????????????????????? | | ???????????????????? # #?????????????????????? | | ?????????????????????; #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# ########??????????????? | | ?????????????????????#%= #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# @% "" #??????????????? | | ?????????????????????# * F" +??????????????? | | ?????????????????????# ! [% " #??????????????? | | ?????????????????????#% = "" #??????????????? | | ?????????????????????# %g #??????????????? | | ?????????????????????# ^ [g ?????????? | | ?????????????????????# %""" Y ?????????? | | ?????????????????????# ="""""" g ??????????? | | ????????????????????## """""" ??????????? | | ????????????????????# """""" ?????????? | | ????????????????????# ###+???????????? | | ?????#####+########## m """"" # ???????????? | | ?????# * """" / ????????????? | | ?????# [ """" #??????????????? | | ?????# """" #??????????????? | | ?????# #??????????????? | | ?????# #??????????????? | | ?????####+############ ### #??????????????? | | ?????????????????# #? #??????????????? | | ?????????????????# #?? ???????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# +??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 365 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness GoHome() Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed TimingRainbowSpecial Manual? 0 Play Time 01:20:06 Cumulative 1.3 hours Start 2025.03.13 @ 23:58:35 End 2025.03.14 @ 14:23:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f27af69-c4da-4d21-b358-26cd2c1b91ae