Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 16:11:02 Player: Sandwich Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (2255) 2255 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 6535 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Weapon Shielding Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Field Laser Heavy Particle Gun Heavy Laser Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Improved Targeting Computer Propulsion Shielding Weapon Shielding Beam Rifle Katana [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . 1 . Utility 3 | . . . 1 1 . . . 1 . Weapon 2 | . . . 1 . 1 . . . . Parts Attached 69 | 7 2 1 3 32 3 4 3 8 6 Power 9 | 1 . . 1 4 1 1 . . 1 Engine 9 | 1 . . 1 4 1 1 . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . . 10 1 1 1 2 1 Treads 9 | 1 . . . 5 1 . 1 . 1 Leg 2 | . . . . 1 . . . 1 . Wheel 7 | 1 . . . 4 . 1 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 2 1 1 5 1 . 1 4 2 Device 6 | . . . . 2 . . 1 2 1 Storage 5 | 1 2 1 1 . . . . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . . 2 1 . . 2 1 Artifact . | . . . . . . . . . . Weapon 24 | 3 . . 1 13 . 2 1 2 2 Energy Gun 11 | 1 . . . 5 . 1 1 2 1 Energy Cannon 2 | . . . . 1 . 1 . . . Ballistic Gun 8 | 2 . . . 5 . . . . 1 Ballistic Cannon 2 | . . . 1 1 . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 1 | . . . . 1 . . . . . Parts Lost 43 | . . . . 18 . 8 . 7 10 Power 5 | . . . . 2 . . . 1 2 Propulsion 13 | . . . . 7 . 4 . 2 . Utility 7 | . . . . 1 . 1 . 1 4 Weapon 18 | . . . . 8 . 3 . 3 4 Highest Loss Streak 9 | . . . . 9 . 5 . 7 5 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 1 5 6 7 9 14 13 13 11 9 Power 2 | . 1 1 1 2 3 2 2 1 1 Propulsion 1 | . 2 2 3 1 1 1 1 . . Utility 4 | . . 1 1 3 7 7 8 7 6 Weapon 2 | . 1 2 2 2 3 2 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 1 . . 6 1 . . . 4 Power 2 | . . . . 1 1 . . . . Propulsion 1 | . . . . 1 . . . . . Utility 8 | . . . . 4 . . . . 4 Weapon 1 | . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 85 100 81 90 91 83 77 65 65 Engine 8 | . 14 14 11 8 7 6 7 5 5 Treads 13 | . 14 14 11 16 29 15 3 2 1 Wheel 7 | . 14 14 11 7 . 3 7 4 5 Device 8 | . . . . 10 15 8 7 8 12 Storage 11 | . 14 28 22 10 7 7 7 6 5 Processor 4 | . . . . 4 7 7 7 6 5 Protection 4 | . . . . 6 . 4 7 5 4 Energy Gun 9 | . . . . 7 7 13 19 18 12 Energy Cannon 3 | . . . . 3 7 6 7 3 . Ballistic Gun 10 | . 28 28 22 11 7 5 . . . Ballistic Cannon 1 | . . . 4 2 . . . . . Peak Build Rating 45 | 6 7 9 12 26 28 37 40 45 40 Average Rating 23 | 3 6 8 10 19 27 31 36 35 32 On Entrance 19 | . 6 7 9 12 26 28 32 40 34 Avg Prop Armor Cover (%) 11 | 22 13 13 12 8 . 12 9 6 10 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 65 | 13 20 20 35 41 41 51 50 65 44 Greatest Support 80 | 20 16 16 16 60 80 80 28 28 30 Greatest Overweight (x) 8 | . 1 1 2 2 . 1 1 8 3 Average Overweight (x) . | . . 1 1 . . . 1 2 2 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Average Capacity 14 | 5 9 10 12 15 15 15 15 15 14 Most Carried 15 | 4 8 7 9 15 15 15 15 15 11 Average Carried 10 | 1 5 6 7 9 14 14 14 11 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 4 6 7 8 15 15 14 15 11 5 Class Distribution -------------------- 34% | Scavenger-Gunner 27% | Mutant 24% | Gunner 8% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Matter Collected 2014 | 242 84 141 13 900 . 426 30 95 83 Remotely . | . . . . . . . . . . Salvage Created 2574 | . 86 . 121 1070 . 582 153 475 87 Parts 122 | . 6 . 8 68 . 18 6 8 8 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 17 3 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 57 | . 3 . 3 27 . 12 3 8 1 Melee 1 | . . . . . . . . . 1 Guns 38 | . 3 . . 20 . 8 3 4 . Cannons 12 | . . . 3 6 . 3 . . . Classes Destroyed 10 | . 2 . 4 3 . . . . 1 Worker 3 | . . . 1 2 . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | . . . . 2 . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 17 | . 3 . . 10 . 4 . . . Grunt 22 | . . . 2 7 . 5 3 5 . Duelist 4 | . . . 1 1 . 1 . 1 . Sentry 10 | . . . . 7 . 1 . 2 . Hunter 3 | . . . . 2 . 1 . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 2 . 4 6 . 4 2 3 1 Combat Bots Only 5 | . 2 . 3 5 . 4 2 3 1 Max Kills in Single Turn 2 | . 2 . 2 2 . 1 1 1 1 Gunslinging 1 | . 1 . . 1 . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Hostile Shots Fired 706 | . 28 . 28 215 . 88 4 150 193 Missed 217 | . 9 . 11 62 . 21 2 26 86 Hits 489 | . 19 . 17 153 . 67 2 124 107 Melee 6 | . . . . . . 3 . 3 . Projectile 483 | . 19 . 17 153 . 64 2 121 107 Critical Strikes 13 | . . . . 5 . 3 . 5 . Actively Blocked 1 | . . . . 1 . . . . . Damage Taken 7035 | . 146 . 194 1885 . 1444 34 1656 1676 Core 1554 | . 24 . 26 231 . 405 17 222 629 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 93 | . . . . 42 . . . . 51 Ignored by Resistances 29 | . . . . . . . . . 29 Core Remaining (%) 76 | 100 . 90 93 58 . . 39 . . Volleys Fired 200 | . 11 2 14 83 . 30 5 34 21 Largest 4 | . 2 2 3 3 . 4 3 3 3 Hottest 213 | . 40 40 73 160 . 213 187 187 200 Shots Fired 480 | . 22 4 39 207 . 89 13 70 36 Gun 409 | . 22 4 28 173 . 63 13 70 36 Cannon 71 | . . . 11 34 . 26 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 224 | . 22 4 39 134 . 18 . . 7 Thermal 246 | . . . . 63 . 71 13 70 29 Explosive . | . . . . . . . . . . Electromagnetic 10 | . . . . 10 . . . . . Robot Hit Streak 20 | . 4 3 4 20 . 13 13 14 10 Robot Miss Streak 6 | . 4 . 2 6 . 2 . 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . Shots Hit Robots 331 | . 12 2 20 140 . 59 10 55 33 Core Hits 129 | . 5 1 11 60 . 22 5 18 7 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . . Critical Strikes 18 | . . . . 10 . . . 7 1 Burn 11 | . . . . 3 . . . 7 1 Meltdown 1 | . . . . 1 . . . . . Destroy 5 | . . . . 5 . . . . . Corrupt 1 | . . . . 1 . . . . . Melee Attacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5588 | . 146 21 319 1986 . 1139 180 1009 788 Guns 4397 | . 146 21 142 1515 . 746 180 1009 638 Cannons 1041 | . . . 177 471 . 393 . . . Explosions . | . . . . . . . . . . Melee 150 | . . . . . . . . . 150 Ramming . | . . . . . . . . . . Kinetic 1910 | . 146 21 319 1154 . 144 . . 126 Thermal 3424 | . . . . 728 . 995 180 1009 512 Explosive . | . . . . . . . . . . Electromagnetic 104 | . . . . 104 . . . . . Impact . | . . . . . . . . . . Slashing 150 | . . . . . . . . . 150 Piercing . | . . . . . . . . . . Highest Corruption 5 | . 2 2 . 5 3 3 3 . . Average Corruption 3 | . 2 2 . 4 2 3 3 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . 3 5 . 20 . 23 3 . . Message Errors 17 | . . 2 . 5 . 8 2 . . Matter Fused 13 | . 1 1 . 8 . 3 . . . Heat Flow Errors 4 | . . . . 2 . 1 1 . . Energy Discharges 4 | . . . . 1 . 3 . . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 8 | . 1 2 . 1 . 4 . . . Data Loss (major) 2 | . 1 . . 1 . . . . . Misfires 2 | . . . . 1 . 1 . . . Alerts 2 | . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . . . . 11 . . . . 28 Projectiles 11 | . . . . 11 . . . . . Explosions . | . . . . . . . . . . Melee 28 | . . . . . . . . . 28 Knockbacks 4 | . . . . 4 . . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . 4 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 681 | . . . 66 157 . 681 176 408 42 Average Temperature 134 | . . . 26 32 . 219 78 221 22 Received Heat Transfer 1908 | . . . 60 522 . 432 18 552 324 Effects 11 | . . . . . . 7 . 4 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 2 | . . . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 1 | . . . . . . 1 . . . Damage (core) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . 1 . 1 . 4 . Combat Hostiles 6 | . . . . 1 . 1 . 4 . Parts Melted 22 | . . . . 2 . 7 . 13 . Heat Transferred 7913 | . . . . 1850 . 1998 370 2553 1142 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 169 | . 50 46 65 169 42 . . 60 20 Initial 42 | . . 15 . 22 42 . . 12 1 Average 44 | . 13 9 5 81 20 . . 18 2 Influence Increases 1532 | . 77 56 86 748 . 270 70 205 20 Destroy 0b10 Robot/C 1180 | . 60 40 60 540 . 240 60 160 20 Destroy 0b10 Robot/NC 35 | . 5 . 10 20 . . . . . Destroy Leader 254 | . 12 10 12 140 . 30 10 40 . Allied During Kill 6 | . . 6 . . . . . . . Successful Hack 8 | . . . 4 . . . . 4 . Disable Machine 30 | . . . . 30 . . . . . Destroy Structure 4 | . . . . 3 . . . 1 . Lose Combat Pursuer 15 | . . . . 15 . . . . . Influence Decreases 1532 | . 37 96 31 709 94 270 50 221 24 Entered New Map 121 | . . 25 . 33 52 . . 8 3 Time Decay 1114 | . 37 55 31 521 42 204 50 153 21 Lost Part 281 | . . . . 155 . 66 . 60 . Lost Ally 16 | . . 16 . . . . . . . Squads Dispatched 6 | . . . . 4 . . . 2 . Investigation 1 | . . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 1 | . . . . . . . . 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Distress Signals 7 | . . . . 6 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 5 1 10 43 . 12 3 9 4 Peak Tracking Total 6 | . 5 1 5 6 . 5 2 4 4 Tactical Retreats 1 | . . . . 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Traps Triggered 4 | . 1 . . . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Machines Disabled 2 | . . . . 2 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Machines Accessed 7 | . . . 3 1 . . . 3 . Terminals 3 | . . . 1 1 . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . Scanalyzers 2 | . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . . . 7 4 . . . 6 . Successful 11 | . . . 4 4 . . . 3 . Failed 4 | . . . 2 . . . . 2 . Catastrophic . | . . . . . . . . . . Database Lockouts 2 | . . . 1 . . . . 1 . Manual . | . . . . . . . . . . Terminals 8 | . . . 2 4 . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . 3 . . . . 1 . Scanalyzers 5 | . . . 2 . . . . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . 1 4 . . . 1 . Record 2 | . . . . 2 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . Locate Traps 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . 1 . Report Inventory 2 | . . . 1 . . . . 1 . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 2 | . . . 1 . . . . 1 . Retrieve Study 2 | . . . 1 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . 2 1 . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . 1 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . 16 . . . . . . . Total Damage 120 | . . 120 . . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Turns Passed 4449 | 122 132 303 342 1512 103 1153 141 393 248 Spaces Moved 2641 | 89 80 256 241 735 58 785 91 184 122 Core 22 | 2 . . . . . . . 3 17 Treads 765 | 1 . . . 432 58 271 . . 3 Legs . | . . . . . . . . . . Wheels 1854 | 86 80 256 241 303 . 514 91 181 102 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 90 160 115 115 120 50 Average Speed 132 | 99 108 115 120 149 160 131 115 136 123 Slowest Speed 450 | 160 115 115 130 225 160 200 115 450 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 26 63 29 49 2 75 11 5 24 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . 4 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Total 3206 | 120 105 261 266 987 70 840 115 259 183 Wait 166 | 15 6 . 2 76 . 11 15 21 20 Move 2632 | 88 79 255 240 734 57 784 90 183 122 Hop . | . . . . . . . . . . Pick Up 75 | 9 5 2 4 37 4 3 1 5 5 Fast Attach 15 | 1 . . 1 4 . 4 2 3 . Attach 54 | 5 1 . 1 22 3 5 . 8 9 Detach 5 | . . . . 2 . 1 . 1 1 Swap 25 | 2 1 1 1 16 2 1 1 . . Drop 30 | . 2 1 3 13 4 1 1 4 1 Fire 200 | . 11 2 14 83 . 30 5 34 21 Melee 4 | . . . . . . . . . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 6) 255 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned 4 Materials zone layouts 410 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 437 | -10/Mines | Discovered new exit (range 9) 502 | -10/Mines | Assembled infested the area 507 | -10/Mines | Assisted by a Guerilla fighting off Assembled 554 | -10/Mines | Discovered new exit (range 5) 558 | -10/Mines | Entered Materials 558 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 559 | -9/Materials | Identified exit to Mines 560 | -9/Materials | Identified exit to Materials 776 | -9/Materials | Central database locked down 784 | -9/Materials | Discovered exit to Materials (range 15) 900 | -9/Materials | Entered another Materials area 900 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -8/Materials | Garrison activated, responded to threat 1064 | -8/Materials | Lost 3 parts (3w) 1350 | -8/Materials | Lost 9 parts (1p4n1u3w) 2039 | -8/Materials | Build established: Scavenger-Gunner 2348 | -8/Materials | Discovered new exit (range 9) 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2451 | -7/Factory | Discovered new exit (range 15) 2515 | -7/Factory | Entered Lower Caves 3069 | -7/Lower Caves | Learned location of Extension (-6) 3321 | -7/Lower Caves | Build established: Gunner 3339 | -7/Lower Caves | Learned Factory terminal intel 3385 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3418 | -7/Lower Caves | Core integrity fell below 50% 3450 | -7/Lower Caves | Lost 5 parts (2n3w) 3568 | -7/Lower Caves | Encountered a Warlord checkpoint 3646 | -7/Lower Caves | Discovered new exit (range 14) 3668 | -7/Lower Caves | Entered another Lower Caves area 3671 | -7/Lower Caves | Encountered a Warlord checkpoint 3802 | -7/Lower Caves | Discovered new exit (range 6) 3809 | -7/Lower Caves | Entered Factory 3809 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3810 | -6/Factory | Loaded intel: 28 terminal locations 3905 | -6/Factory | Central database locked down 4054 | -6/Factory | Lost 7 parts (1p2n1u3w) 4198 | -6/Factory | Discovered new exit (range 5) 4202 | -6/Factory | Entered Extension 4302 | -6/Extension | Spotted B-75 Beast 4345 | -6/Extension | Lost 3 parts (1p1u1w) 4360 | -6/Extension | Core integrity fell below 50% 4383 | -6/Extension | Destroyed B-75 Beast 4399 | -6/Extension | Lost 5 parts (1p1u3w) 4421 | -6/Extension | Spotted B-75 Beast 4442 | -6/Extension | Released all parts (9) 4446 | -6/Extension | Core integrity fell below 20% 4450 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04434_ R-10 Processor collects Med. Storage Unit. 04435_ K-01 Serf destroyed. 04438_ R-10 Processor collects Field Recycling Unit. 04438_ Med. Reflective Plating destroyed. 04442_ Adv. Heat Sink destroyed. 04442_ Released Imp. Medium Treads. 04442_ Released Imp. Ion Engine. 04442_ Released Arm. Leg. 04442_ Released Arm. Wheel. 04442_ Released Adv. Targeting Computer. 04442_ Released Lrg. Storage Unit. 04442_ Released Katana. 04442_ Released Hvy. Machine Gun. 04442_ Released Imp. Cooling System. [Achievement: Live, Flee, And Rebuild] 04443_ Acquired 6 matter. 04444_ R-10 Processor collects Katana. 04444_ Acquired 12 matter. 04447_ R-10 Processor destroyed. 04448_ R-10 Processor collects Magnetic Acceleration Cannon. 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RYY ??????????? | | % ! [*!!= %* ??????????? | | % %*%=!=%/ ] * k ??????????? | | %%!%%%%*!= %BB A ??????????? | | #################### %=BB #????????????? | | ??#####????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# @ #????????????? | | ???????????????????# % #????????????? | | ???????????????????####;#T#"""#######????????????? | | ??????????????????????##?##??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Live, Flee, And Rebuild That Tickles Well Done Challenges ------------ None Game ------ Seed PhasingSurgeInjector Manual? 0 Play Time 01:33:17 Cumulative 212.7 hours Start 2025.11.27 @ 14:30:53 End 2025.11.27 @ 16:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 230 Adventurer 4 Explorer 40 Win Type - Total 8 Types 7/1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 61 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbd284fb-4f5f-4de8-a1c6-40c69261712a