Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 15:30:36 Player: the Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (466) 2330 Value Destroyed (22479) 22479 Prototype IDs (86) 1720 Alien Tech Used (16) 3200 Bonus (23282) 23282 TOTAL SCORE: 64311 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4266 Follower Combat Kills 3630 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1022 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -1536 Cogmind --------- Core Integrity 849/1600 Matter 224/425 Energy 288/290 System Corruption 0% Temperature Cool (0) Movement Walking (30) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Remote Force Field Microwarp Drive > --- WEAPON (3) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Shield Generator Advanced Remote Force Field Microwarp Drive > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Integrity Redistributor Sigix Broadsword [Rating: 259] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Layered Heavy Armor Plating Artifact Microwarp Drive Weapon Heavy Assault Rifle Energy Gun Phase Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Utility 11 | . . . . . . . 1 2 . . . 1 . . . 2 . . . . 1 . . . . . . . . 2 . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 341 | 8 7 4 28 3 1 1 40 7 . . 18 27 . 1 4 10 7 6 15 4 21 2 20 4 . 2 5 15 35 2 18 8 8 10 Power 37 | 1 1 2 3 . . . 2 1 . . 2 3 . . 1 1 1 1 1 . 3 . 2 1 . . . 4 4 . 1 1 . 1 Engine 13 | 1 1 1 2 . . . 1 1 . . 2 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . Core 8 | . . 1 1 . . . 1 . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 1 Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 . . . 4 4 . 1 1 . . Propulsion 93 | 2 2 . 14 . . 1 17 . . . 5 5 . 1 . 3 2 2 4 . 5 . 6 . . . 4 3 7 1 8 1 . . Treads 33 | . 2 . 14 . . 1 13 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Leg 60 | 2 . . . . . . 4 . . . 5 4 . 1 . 3 2 2 4 . 5 . 4 . . . 4 3 7 1 8 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 3 1 1 1 2 1 . 8 5 . . 6 10 . . 1 6 3 1 7 1 8 2 3 3 . 1 1 5 16 1 4 5 7 9 Device 66 | 2 . 1 . 2 . . 4 1 . . 4 2 . . . 5 2 . 4 1 5 2 . 3 . . . 3 10 1 2 3 4 5 Storage 8 | 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . . . . Processor 15 | . . . . . . . 2 3 . . . 2 . . . 1 . . 1 . 1 . . . . . 1 1 . . . . . 3 Hackware 12 | . . . . . . . 2 . . . . 4 . . 1 . . . . . . . . . . . . . 1 . . . 3 1 Protection 20 | . . . . . . . . 1 . . 2 2 . . . . 1 1 1 . 2 . 2 . . 1 . . 4 . 2 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 89 | 2 3 1 10 1 . . 13 1 . . 5 9 . . 2 . 1 2 3 3 5 . 9 . . 1 . 3 8 . 5 1 1 . Energy Gun 20 | . . . . . . . 2 . . . 3 . . . . . . . 2 . 2 . 7 . . 1 . 1 . . 1 1 . . Energy Cannon 7 | . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 . 1 . Ballistic Gun 35 | 2 1 . 9 1 . . 5 . . . . 7 . . . . . 2 1 2 . . . . . . . 2 3 . . . . . Ballistic Cannon 11 | . . . . . . . . . . . 2 1 . . 2 . 1 . . . . . . . . . . . 4 . 1 . . . Launcher 6 | . 1 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 7 | . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 50 | . . . 3 1 . . 3 1 . . . 3 . . . . . . 9 1 3 . 7 . . 2 . 1 7 . 7 1 . 1 Corrupted Parts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . System Corruption 15 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 11 . . . . . . . Parts Lost 46 | . . . . . . . 2 . . . 3 . . . 1 3 5 2 3 . 9 . . . . . 1 6 5 . . 6 . . Power 8 | . . . . . . . 1 . . . 1 . . . 1 1 1 . . . 1 . . . . . . 2 . . . . . . Propulsion 15 | . . . . . . . 1 . . . 1 . . . . 1 3 1 1 . 3 . . . . . . 1 3 . . . . . Utility 15 | . . . . . . . . . . . 1 . . . . 1 1 1 1 . 4 . . . . . 1 1 . . . 4 . . Weapon 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 2 . . 2 . . Highest Loss Streak 4 | . . . . . . . 1 . . . 1 . . . 1 2 4 2 1 . 3 . . . . . 1 2 3 . . 4 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 9 14 17 20 20 20 18 19 20 20 18 19 20 19 20 19 17 19 16 17 16 15 17 18 19 18 18 17 17 17 17 12 4 4 Power 1 | . 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 . . 1 2 3 3 3 3 3 3 3 3 2 . 1 1 . . . Propulsion 2 | . . 3 3 3 3 3 4 1 2 2 1 1 4 4 4 3 1 1 . . . 1 . 2 3 3 3 . 2 1 2 2 . . Utility 6 | . 2 3 5 7 7 7 6 7 8 8 8 10 8 7 8 8 8 8 8 7 7 6 6 5 5 4 3 4 8 7 7 4 2 2 Weapon 6 | . 4 6 7 8 8 8 6 8 9 9 7 5 7 7 7 6 6 8 5 7 5 5 7 6 8 7 8 8 5 6 5 4 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 1 5 8 3 . 1 16 . 1 . 7 4 . . . 1 . . 4 . 2 . 7 2 . . . 3 5 1 4 6 . . Power 7 | . . 1 2 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Propulsion 13 | . . . 2 . . . 1 . . . 3 . . . . . . . 1 . . . . 1 . . . . 1 . 2 2 . . Utility 35 | . 1 . 1 3 . . 5 . 1 . 4 1 . . . 1 . . 3 . . . 5 1 . . . 3 3 1 . 2 . . Weapon 24 | . . 4 3 . . . 9 . . . . 2 . . . . . . . . 1 . 1 . . . . . 1 . 2 1 . . Tool/Special 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 100 100 99 99 100 100 99 99 100 100 99 96 94 97 99 92 77 77 91 84 84 75 88 96 97 94 93 74 51 52 Engine 3 | . 14 6 3 11 11 11 7 2 7 7 7 . . . . 5 4 4 2 . . . . . . . . . . . . . . . Core 1 | . . 7 7 . . . 1 4 . . . 5 6 6 5 . . . 2 5 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 6 10 10 10 10 10 10 8 9 8 8 6 8 8 Treads 11 | . 25 28 32 33 33 33 29 . . . . 2 . . . . . . . . . . . 10 10 10 9 . . . . . . . Leg 16 | . 2 . . . . . 6 30 30 30 29 30 33 33 33 27 27 28 29 23 21 21 24 5 5 5 5 25 27 26 26 22 8 8 Device 12 | . 14 14 10 11 11 11 9 6 7 7 10 12 13 13 12 14 6 9 10 10 13 14 16 15 15 19 22 19 17 20 20 14 4 1 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 8 6 Processor 9 | . . . . . . . 2 13 15 15 15 13 13 13 13 17 17 17 17 17 15 15 15 15 15 15 15 14 14 13 13 8 . . Hackware 2 | . . . . . . . 5 7 7 7 . 5 6 6 6 5 5 5 5 5 . . . . . . . . . . . . 13 17 Protection 1 | . . . . . . . . 1 . . 2 . . . . . 5 5 5 5 4 4 3 4 5 2 2 2 3 4 4 4 . . Energy Gun 2 | . . . . . . . . . . . 17 4 . . . . . . . . 1 . 12 15 15 5 15 18 . . . . . . Ballistic Gun 13 | . 24 19 32 33 33 33 17 22 15 23 4 11 13 13 19 3 16 14 16 15 . . . . . . . . 9 8 6 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 5 8 6 2 . . Slashing Weapon 1 | . . . . . . . 9 . . . . 3 2 6 . 1 . 2 . . 1 . . . . . . . . . . 3 7 6 Peak Build Rating 259 | 7 8 14 20 28 21 21 51 60 60 59 65 85 85 85 85 97 96 94 116 121 135 125 136 138 138 139 140 162 188 189 216 246 247 259 Average Rating 87 | 3 7 10 18 20 21 21 28 57 59 59 59 76 83 84 83 90 92 89 101 113 116 120 132 135 136 121 138 151 171 187 195 206 219 229 On Entrance 95 | . 7 8 11 20 21 21 21 51 60 59 59 65 79 85 80 84 91 90 90 111 112 124 118 136 138 136 139 137 162 170 187 203 246 219 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 6 . . . 5 . . 3 . . . 3 2 2 2 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 14 30 34 58 60 58 58 60 70 66 63 72 79 72 75 75 83 80 77 88 117 119 119 106 108 106 88 87 99 148 162 162 152 97 79 Greatest Support 182 | 20 40 40 63 63 63 63 83 72 72 72 78 98 98 98 98 103 103 95 110 90 118 110 145 145 145 145 145 156 165 170 182 182 70 70 Greatest Overweight (x) 1 | 1 . . . . . . 1 . . . . . . . . 1 1 . . 1 1 1 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 17 20 17 Most Carried 20 | 5 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 9 Average Carried 18 | 1 9 14 17 19 20 20 18 19 20 20 19 19 20 19 20 19 17 19 17 19 19 17 19 19 20 19 19 18 19 19 19 14 7 6 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 5 Final Carried 20 | 5 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 15 17 19 20 20 17 17 20 20 20 20 18 20 20 20 20 5 8 2 Class Distribution -------------------- 22% | Scavenger-Gunner 21% | Scavenger-Skirmisher 15% | Mutant 8% | Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Tank 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Mutant | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Messiah-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Skirmisher | -2/Testing Scavenger-Skirmisher | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 20869 | 316 406 85 1001 448 10 172 1831 559 510 . 483 705 108 294 418 1005 654 395 932 313 509 1168 735 115 74 162 94 582 1963 87 1927 2509 170 129 Remotely 809 | 52 . . . . . . . 183 . . . . . . . 574 . . . . . . . . . . . . . . . . . . Salvage Created 25270 | 175 451 15 1084 469 . 361 2889 768 1200 . 380 620 . . 306 787 380 487 440 270 1270 991 1103 354 . 410 332 1757 1850 87 1451 3790 525 268 Parts 1212 | 9 27 1 83 23 . 26 168 42 . . 31 31 . . 8 38 20 13 22 5 60 . 45 17 . 7 9 93 131 5 88 174 27 9 Haulers Intercepted 17 | . 2 . 6 . . . 5 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 12 | . 2 2 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . 1 Parts Field Recycled 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Retrieved Matter 456 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456 . . . . . Parts Self-Destructed 95 | . . . . . . . . . . . . . 1 5 25 . 18 9 . 4 . . . 16 . 6 11 . . . . . . . Prevented 15 | . . . . . . . . . . . . . 4 . 4 . . 4 . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 354 | . 9 1 16 18 . 10 48 5 6 . 12 5 . . 6 18 12 10 9 6 27 6 12 3 . . 6 20 24 1 18 41 4 1 Melee 26 | . . . . . . . 23 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Guns 205 | . 6 1 16 18 . 10 23 5 . . 10 4 . . 6 1 7 5 6 4 10 . 9 3 . . 6 20 20 1 6 8 . . Cannons 67 | . . . . . . . . . . . . . . . . 11 . . . . 13 . 1 . . . . . 2 . 7 29 4 . AOE 47 | . 3 . . . . . 2 . 6 . 2 . . . . 6 5 5 2 2 4 6 . . . . . . . . 1 3 . . Classes Destroyed 27 | 2 5 . 3 2 . 1 2 1 1 . 1 . . . 1 . . . 2 . 1 . 1 1 . . 1 1 . . . 1 . . Worker 23 | . 3 . 3 3 . 3 2 2 . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 2 Builder 15 | . . . 2 . . . 1 . . . . . . . . 4 . . . . 2 . . . . . . 2 . . 1 2 1 . Tunneler 13 | 5 2 1 . . . 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Hauler 17 | . 2 . 6 . . . 5 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Recycler 18 | 1 . . 1 . . . 3 4 . . . 2 . . . 1 . . . . . . 2 . . . . 3 . . . . . 1 Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 21 | . 2 . 2 . . . 4 3 . . . . . . . 2 . . . . 1 . . . . . . 1 . . 2 2 2 . Swarmer 54 | . 3 1 3 3 . 7 11 . . . 6 . . . . . 6 1 . 3 4 . . . . . . 6 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Grunt 112 | . 6 . 9 5 . 2 12 3 . . 2 2 . . 4 7 2 3 4 2 10 . 1 . . . 2 2 12 . 4 17 1 . Brawler 11 | . . . . . . 1 . . . . . . . . . 3 1 1 1 . 1 . 1 . . . 1 . . . . . 1 . Duelist 9 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . 3 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 30 | . . . 4 . . . 9 1 . . . 1 . . . . 1 . . 1 1 . 3 1 . . . 3 . 1 . 3 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Specialist 26 | . . . . . . . 16 . . . 3 . . . . 2 . . . . . . . . . . . . 1 . 2 2 . . Hunter 18 | . . . . . . . . . . . . . . . 2 1 . . . . 2 . 2 . . . . 1 . . 3 7 . . Programmer 47 | . . . . . . . . 1 . . . 2 . . . 4 2 1 . . 8 . 5 1 . . . 6 . . 8 8 1 . Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Compactor 12 | . . . . . . . . . 6 . . . . . . . . . . . . 6 . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 22 | 4 3 1 4 3 . 4 5 9 3 . 6 3 . . 2 22 6 5 2 3 9 3 2 2 . . 5 6 9 1 5 10 7 2 Combat Bots Only 15 | . 3 1 4 3 . 4 5 3 3 . 6 1 . . 2 15 6 5 2 3 5 3 2 2 . . 5 5 9 1 5 9 4 1 Max Kills in Single Turn 4 | 1 2 1 2 2 . 2 2 2 2 . 2 1 . . 2 4 3 3 2 2 4 2 2 1 . . 1 2 2 1 2 3 2 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Exploded 3 | . 2 . . . . . 2 . 2 . 2 . . . . 3 3 3 2 2 2 2 . . . . . . . . 1 1 . . Melee 2 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1907 | . 28 1 62 42 . 28 221 40 . . 65 57 . . 23 78 68 23 59 19 123 . 26 34 . . 15 122 111 . 136 297 207 22 Missed 663 | . 10 1 17 19 . 10 82 15 . . 19 20 . . 11 23 19 9 16 9 37 . 9 15 . . 8 46 34 . 46 113 64 11 Hits 1244 | . 18 . 45 23 . 18 139 25 . . 46 37 . . 12 55 49 14 43 10 86 . 17 19 . . 7 76 77 . 90 184 143 11 Melee 15 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 2 1 . . . 4 5 . Projectile 1229 | . 18 . 45 22 . 18 139 25 . . 46 37 . . 12 54 49 14 42 10 86 . 17 19 . . 5 75 77 . 90 180 138 11 AOE 8 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 1 1 . Critical Strikes 69 | . 1 . . . . . 6 2 . . 3 2 . . . 3 3 1 2 1 4 . 1 . . . . 3 3 . 8 14 12 . Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . . 2 3 . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Damage Taken 23151 | . 270 . 574 289 . 165 1816 403 79 . 963 534 . . 227 1125 985 367 1257 105 2237 351 428 410 . . 328 1645 1850 . 1210 4542 907 84 Core 3552 | . 27 . 57 11 . 23 324 49 . . 118 31 . . 18 50 94 . 239 . 218 . 49 38 . . 161 81 83 . 66 1530 264 21 Absorbed by Shields 3333 | . . . . . . . . . . . . . . . . . . . 30 85 . . . . . . . . 343 . 877 1457 522 19 Redirected to Shielding 185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 . . 30 . . . Ignored by Resistances 2537 | . . . . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . 578 1773 108 Regen/Repaired (Parts) 4431 | . 39 . 94 . . . 128 . . . . . . . . . . . 252 . . . . . . . . . 466 . 58 500 96 2798 Core Remaining (%) 68 | 100 . 89 . . . 77 41 . . . 76 . . . 94 . . . . 61 . . . . . . 59 . 78 . . 20 . 53 Volleys Fired 1162 | 16 58 5 73 42 . 18 94 29 19 . 39 19 . . 17 34 24 24 26 12 134 19 50 36 . 12 27 77 76 3 69 100 8 2 Largest 4 | 2 2 2 3 3 . 3 3 3 1 . 3 3 . . 3 3 3 3 3 3 1 1 3 3 . 1 3 4 4 4 4 3 1 1 Hottest 352 | 40 100 40 69 69 . 69 84 84 45 . 240 240 . . 45 99 45 45 63 193 160 160 264 264 . 73 264 352 256 100 100 200 180 180 Shots Fired 2572 | 32 93 7 219 126 . 54 272 87 21 . 82 56 . . 51 97 63 53 70 35 135 21 106 77 2 11 72 206 188 6 167 153 8 2 Gun 2122 | 32 70 7 219 126 . 54 271 87 2 . 69 56 . . 51 6 60 51 69 34 55 . 89 77 2 11 72 206 168 2 73 103 . . Cannon 368 | . . . . . . . . . . . 11 . . . . 91 . . . . 78 . 17 . . . . . 20 4 91 46 8 2 Launcher 63 | . 4 . . . . . 1 . 19 . 2 . . . . . 3 2 1 1 2 21 . . . . . . . . 3 4 . . Special 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1779 | 32 70 7 219 126 . 54 271 87 2 . 43 50 . . 51 97 60 51 66 34 . . . . . . . 4 163 6 156 130 . . Thermal 689 | . 19 . . . . . . . . . 37 6 . . . . . . . . 133 . 106 77 2 . 72 195 25 . 8 9 . . Explosive 56 | . 4 . . . . . 1 . 19 . 2 . . . . . 3 2 1 1 2 21 . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 2 Entropic 10 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 7 . . . . . . Phasic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Robot Hit Streak 23 | 8 9 2 23 22 . 17 20 6 10 . 8 14 . . 7 6 10 9 7 6 14 17 19 5 . 7 9 17 18 6 13 11 4 3 Robot Miss Streak 14 | 1 6 2 4 3 . 3 4 5 2 . 7 3 . . 2 5 6 4 5 4 7 4 3 4 . 1 5 5 4 . 5 13 14 4 Penetration Max 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 2 . 1 3 1 . Secondary Targets 41 | . 1 . 5 2 . 2 2 2 . . 1 1 . . 1 . 4 3 2 2 . . 1 1 . . . 9 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . 1 1 . . 1 . 1 1 1 1 . . 1 1 . . . 1 1 . . 1 . . Capacitor 148 | . . . . . . . . . . . . . . . . . . . . . 130 . 18 . . . . . . . . . . . Shots Hit Robots 1530 | 17 39 3 148 77 . 25 220 46 8 . 50 45 . . 36 50 38 29 34 19 83 17 59 16 . 10 31 112 122 1 72 108 8 7 Core Hits 970 | 9 26 3 47 35 . 17 94 25 23 . 28 22 . . 22 35 21 38 24 9 64 11 30 7 . 7 12 68 64 1 55 144 24 5 Critical Kills 78 | . . . . . . . . 2 . . . . . . . . . 1 . . 5 . 1 . . . . . 19 1 12 37 . . Critical Parts Destroyed 100 | . . . 1 . . . . 1 . . . 2 . . . . . . 1 . 5 . . . . . . 1 28 . 20 41 . . Critical Strikes 215 | . . . 1 . . . 6 3 . . . 2 . . . 6 . 1 1 . 10 . 5 . . 1 1 7 50 1 35 84 1 . Burn 12 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 6 1 . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Destroy 183 | . . . 1 . . . . 3 . . . 2 . . . . . 1 1 . 10 . . . . . . 1 48 1 33 82 . . Blast 9 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 1 . 2 . . . Sever 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 218 | . . . . . . . 91 . . . . 21 1 1 . 8 3 22 . . . . 2 . . . . . 4 . . 36 16 13 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 212 | . . . . . . . 91 . . . . 21 1 1 . 8 3 22 . . . . . . . . . . . . . 36 16 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 11 . . . . 3 . . . . . . . . . . 2 . . . . . . . . 1 1 3 Combat Hostiles 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57050 | 177 852 85 2358 1227 . 463 5001 1023 3736 . 1243 1321 . . 835 3513 1337 1778 1168 665 4385 7040 1731 504 . 380 753 3566 1725 8 2103 3224 3185 1664 Guns 24189 | 177 498 61 2245 1210 . 419 2554 1023 . . 1013 869 . . 835 63 885 651 989 441 1093 . 1470 504 . 380 753 3523 1267 8 472 786 . . Cannons 9530 | . . . . . . . . . . . . . . . . 1916 . . . . 2032 . 216 . . . . . 221 . 1141 902 2747 355 Explosions 17211 | . 269 . . . . . 197 . 3736 . 230 . . . . 1498 452 923 164 224 1260 7040 . . . . . . . . 490 728 . . Melee 5708 | . . . . . . . 2250 . . . . 452 . . . 36 . 204 . . . . . . . . . . 237 . . 782 438 1309 Ramming 388 | . 61 24 113 17 . 44 . . . . . . . . . . . . 15 . . . 45 . . . . 43 . . . 26 . . Kinetic 19109 | 177 498 61 2245 1210 . 419 2554 1023 . . 371 790 . . 835 1979 885 651 887 441 . . . . . . . 26 1334 8 1613 1102 . . Thermal 11888 | . 24 . . . . . 83 . . . 642 79 . . . 479 . . . . 3568 . 1686 504 . . 753 3230 391 . . 449 . . Explosive 15245 | . 269 . . . . . 114 . 3736 . 230 . . . . 1019 452 923 164 224 817 7040 . . . . . . . . . 257 . . Electromagnetic 856 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490 366 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8815 | . . . . . . . 2250 . . . . 452 . . . 36 . 204 . . . . . . . . . . . . . 1024 3185 1664 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 369 | . . . . . . . . . . . . . . . . . . . 102 . . . . . . . . 267 . . . . . . Phasic 380 | . . . . . . . . . . . . . . . . . . . . . . . . . . 380 . . . . . . . . Highest Corruption 23 | . . . . . . . 4 . 19 19 23 . . . . 4 4 3 3 . 6 6 6 7 7 7 19 6 6 . 6 9 . . Average Corruption 5 | . . . . . . . 3 . 12 19 19 . . . . 3 1 2 3 . 3 6 6 6 7 7 7 4 6 . 3 6 . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 524 | . . . . . . . 85 . 11 1 31 . . . . 14 8 22 1 . 22 16 45 37 28 16 20 24 95 . 19 29 . . Message Errors 117 | . . . . . . . 21 . 3 . 8 . . . . 1 1 3 . . 4 2 11 8 6 4 4 5 23 . 4 9 . . Matter Fused 127 | . . . . . . . 19 . 1 . 5 . . . . 4 4 5 . . 9 4 9 5 9 6 6 4 19 . 9 9 . . Heat Flow Errors 69 | . . . . . . . 12 . 2 . 4 . . . . 1 1 5 1 . 1 2 5 6 3 2 5 1 16 . 1 1 . . Energy Discharges 57 | . . . . . . . 13 . 1 . 3 . . . . 4 1 2 . . 2 2 5 3 3 . 3 2 8 . 2 3 . . Parts Rejected 5 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . 1 . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . Data Loss (minor) 61 | . . . . . . . 11 . 1 1 5 . . . . . . 3 . . 2 1 6 8 2 3 . 4 10 . 1 3 . . Data Loss (major) 28 | . . . . . . . 4 . 1 . 1 . . . . 1 . 2 . . 2 1 1 3 2 . . 2 6 . 1 1 . . Misfires 25 | . . . . . . . 2 . 2 . . . . . . 1 . 1 . . 1 2 3 3 2 . 1 1 4 . 1 1 . . Alerts 14 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . 1 2 1 . . 1 3 2 . . 1 . . Weapon Failures 17 | . . . . . . . 2 . . . 4 . . . . . . . . . . . 3 . . 1 . 2 4 . . 1 . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Overflow Damage 1053 | . 5 . . . . . 22 . . . . 101 . . . 401 46 64 . 6 186 28 16 . . . . . . . 8 84 85 1 Projectiles 272 | . . . . . . . . . . . . . . . . 66 . . . . 103 . 9 . . . . . . . 8 . 85 1 Explosions 503 | . 5 . . . . . . . . . . . . . . 335 46 . . 6 83 28 . . . . . . . . . . . . Melee 278 | . . . . . . . 22 . . . . 101 . . . . . 64 . . . . 7 . . . . . . . . 84 . . Knockbacks 55 | . . . 1 . . . . . . . . . . . . 7 . . . . . . 2 . . . . . 6 . 6 33 . . Impact 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 49 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 4 . 6 32 . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Self-Inflicted Damage 929 | . 30 . . . . . . . 80 . 34 . . . . 97 . 74 . . 232 352 . . . . . . . . . 30 . . Shots 25 | . 1 . . . . . . . 5 . 1 . . . . 1 . 4 . . 3 7 . . . . . . . . . 3 . . Rammed 30 | . 10 2 10 3 . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 44 | . 12 3 13 4 . 4 . . . . . . . . . . . . 2 . . . 2 . . . . 3 . . . 1 . . Kicked 7 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 3 . . . 1 . . Crushed 7 | . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 184 . 66 7 . 12 238 204 270 . 233 15 . . 7 314 229 247 215 88 356 485 180 168 . 66 533 513 440 . 178 111 . . Average Temperature 87 | . 55 . 9 3 . 7 77 47 151 . 61 9 . . 4 70 77 79 104 19 110 195 89 71 . 36 136 162 117 . 68 28 . . Received Heat Transfer 3566 | . 123 . 198 66 . 36 459 156 . . 72 192 . . 54 282 198 54 162 8 228 . 79 18 . . 33 75 201 . 32 673 149 18 Effects 9 | . . . . . . . 1 . . . 1 . . . . . . . . . . 3 . . . . 1 3 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Parts Fried 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 2 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Parts Melted 48 | . . . . . . . . . . . 3 3 . . . . . . . . 2 . 16 . . . 2 16 4 . . 2 . . Heat Transferred 13849 | . 50 . . . . . 100 . . . 1450 175 . . . 250 . . . . 1843 . 2516 703 . . 1147 4699 629 . . 287 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . 1 1 . . 2 1 . . 1 . . . . 3 . . . . 2 1 3 . . . . 3 2 1 3 5 5 4 Low Security (%) 55 | 100 100 100 68 74 . 100 70 68 100 100 87 100 . . . 19 . . . . 55 38 36 . . . . . . . 24 . . . Level 1 14 | . . . 31 25 . . 19 31 . . 12 . . . . 44 . . . . 8 61 11 . . . . . . 100 8 . . . Level 2 18 | . . . . . . . 10 . . . . . . . . 9 . . . . 36 . 18 . . . . 24 100 . 55 21 . . Level 3 7 | . . . . . . . . . . . . . . . . 25 . . . . . . 32 . . . . 75 . . 11 19 32 21 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 5 78 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 62 . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1895 | 15 132 78 393 270 . 160 498 267 108 39 353 185 . . . 1042 . . . . 693 319 879 . . . . 986 674 329 826 1729 1895 1212 Initial 1212 | . . . . 145 . . 14 226 64 39 23 184 . . . 45 . . . . . 239 84 . . . . 600 545 309 120 456 1100 1212 Average 302 | 2 19 7 131 92 . 59 148 178 80 34 169 44 . . . 459 . . . . 216 226 401 . . . . 761 595 279 481 1154 1448 1142 Influence Increases 16491 | 30 392 84 904 290 . 265 1570 253 133 4 360 273 . . 631 1427 260 220 349 145 1101 176 1373 282 . 15 90 1658 836 66 1259 1640 308 97 Destroy 0b10 Robot/C 8440 | . 180 60 520 180 . 200 960 100 . . 240 100 . . 360 460 240 180 220 120 560 . 560 180 . . 80 680 500 20 760 860 100 20 Destroy 0b10 Robot/NC 645 | 30 45 5 80 15 . 20 90 55 . . . 25 . . . 40 . 10 10 . 25 . 40 5 . 15 10 40 . . 20 30 20 15 Destroy Leader 1664 | . 48 10 148 20 . 30 268 38 . . 40 42 . . 30 94 20 20 . 10 122 . 146 30 . . . 132 130 10 94 158 14 10 Allied During Kill 1034 | . . 9 77 . . . . . . . . . . . 241 17 . 10 44 . 41 . 337 67 . . . 94 5 . 91 . . 1 Trap Triggered on 0b10 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 261 | . 56 . 17 . . . 14 12 . 4 . 32 . . . 8 . . . . . . 12 . . . . 43 32 24 . 7 . . Disable Machine 1305 | . 30 . 45 . . . 120 30 . . . . . . . 300 . . . . 165 . 150 . . . . 15 120 . 105 165 60 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Destroy Structure 1732 | . 33 . 2 . . . 43 3 133 . 20 14 . . . 328 . . . . 188 176 128 . . . . 54 34 12 144 270 114 36 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . . . . . . Partial Spotted 105 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . 60 . 15 Lose Combat Pursuer 525 | . . . 15 45 . 15 45 15 . . 60 60 . . . 30 . . 75 15 . . . . . . . . 15 . 45 90 . . Influence Decreases 16140 | 30 390 86 530 664 . 227 1110 566 261 28 40 626 . . 558 528 892 560 266 228 418 738 639 907 230 15 90 688 1255 402 661 851 753 903 Entered New Map 4718 | . . 2 . 229 . . 24 272 121 18 10 169 . . . 28 360 65 . 83 . 444 37 317 44 . . . 425 242 95 357 693 683 Time Decay 9630 | 30 390 84 450 427 . 227 654 294 140 10 . 457 . . 388 470 482 455 146 145 296 294 502 530 186 15 80 478 700 160 526 434 60 120 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 452 | . . . . . . . 20 . . . 30 . . . 10 30 50 20 30 . 82 . . . . . 10 60 50 . . 60 . . Lost Ally 828 | . . . 80 8 . . . . . . . . . . 160 . . 20 90 . 40 . 100 60 . . . 50 80 . 40 . . 100 Purge Threat 412 | . . . . . . . 412 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 122 | . 1 . 1 . . . 16 3 . . 2 4 . . . 11 . . . . 8 . 4 . . . . 8 1 1 12 34 13 3 Investigation 9 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 . 2 Extermination 26 | . . . . . . . . 1 . . . 2 . . . 3 . . . . 3 . 4 . . . . 2 . 1 5 3 1 1 Reinforcement 30 | . . . 1 . . . 11 1 . . 2 2 . . . 1 . . . . 2 . . . . . . . . . 4 6 . . Assault 43 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 2 . . 2 23 12 . Garrison 14 | . . . . . . . 4 1 . . . . . . . 3 . . . . 2 . . . . . . 3 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 31 | . 2 . 3 1 . . 4 1 . . 1 . . . . 2 . . 2 . 2 . . . . . 3 2 . . 2 5 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 702 | . 18 3 41 19 . 11 62 10 6 . 19 11 . . 14 25 10 16 92 5 37 6 26 9 . . 9 44 25 1 31 109 40 3 Peak Tracking Total 19 | . 4 3 5 3 . 3 4 3 2 . 4 4 . . 7 6 7 6 19 4 8 3 4 4 . . 4 6 6 1 6 9 17 1 Tactical Retreats 26 | . . . 1 2 . 1 3 1 . . 2 3 . . . 2 . . 2 1 . . . . . . . . 1 . 3 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 18 | . 3 . . . . . 5 2 . . 1 . . . . 1 . . . . 2 . 1 . . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 93 | . 2 . 3 . . . 8 2 . . . . 1 . . 21 . . 1 . 11 . 10 . . . . 1 8 . 8 13 4 . Max in Single Turn 6 | . 1 . 2 . . . 2 1 . . . . 1 . . 6 . . 1 . 2 . . . . . . . 1 . 1 1 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 90 | . 10 1 14 . 1 . 14 4 . 1 . 11 . . 1 8 1 . 1 . 1 . 3 . . 4 . 3 4 2 3 1 . 2 Terminals 37 | . 8 . 10 . . . 8 1 . 1 . 2 . . 1 1 . . . . . . . . . . . 1 . . 1 1 . 2 Fabricators 9 | . . . . . . . . 1 . . . 2 . . . 3 . . . . 1 . . . . . . . . 1 1 . . . Repair Stations 9 | . 1 . 1 . . . 2 . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 . . . Recycling Units 8 | . 1 . 2 . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 1 . . . 1 1 . . . 2 . . . 1 . . . . . . 2 . . . . 2 2 1 . . . . Garrison Access 6 | . . . . . . . 1 1 . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . Total Hacks 261 | . 39 1 41 . 2 . 47 10 . 3 . 37 . . 4 18 1 . 1 . 3 . 7 . . 16 . 4 10 2 4 2 . 9 Successful 146 | . 23 1 22 . 2 . 30 2 . 1 . 21 . . 4 7 1 . 1 . 1 . 1 . . 16 . 3 7 1 1 1 . . Failed 113 | . 15 . 19 . . . 17 8 . 2 . 15 . . . 11 . . . . 2 . 6 . . . . 1 3 1 3 1 . 9 Catastrophic 21 | . . . 3 . . . 4 3 . . . 2 . . . 4 . . . . . . 1 . . . . . 2 . . 1 . 1 Database Lockouts 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 259 | . 28 . 17 . . . 24 3 . . . 12 1 . . 19 . . . . 28 . 33 . . . . 18 20 6 19 13 12 6 Terminals 123 | . 32 . 26 . . . 30 4 . 3 . 9 . . 4 1 . . . . . . . . . . . 2 . . 1 2 . 9 Fabricators 24 | . . . . . . . . 2 . . . 10 . . . 7 . . . . 3 . . . . . . . . 1 1 . . . Repair Stations 33 | . 4 . 7 . . . 9 . . . . . . . . 7 . . . . . . . . . . . . 4 . 2 . . . Recycling Units 16 | . 3 . 4 . . . 2 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . 4 . . . 5 3 . . . 9 . . . 2 . . . . . . 5 . . . . 2 6 1 . . . . Garrison Access 7 | . . . . . . . 1 1 . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . Terminal Hacks 51 | . 8 1 4 . 2 . 7 . . 1 . 3 . . 4 1 1 . 1 . . . . . . 16 . 1 . . . 1 . . Record 11 | . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . 5 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . Open DSF 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 6 . . . 3 . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . 3 . . . 2 . . . . 1 . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 3 . 6 . . . 7 . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 . . . Scan Component 13 | . 2 . 3 . . . 4 . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . Repair 8 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 1 . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 3 . . . 5 1 . . . 5 . . . 1 . . . . . . 1 . . . . 2 5 1 . . . . Insert Component 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Analyze 7 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 12 | . . . 3 . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . 2 2 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 11 . 8 . . . 10 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 31 | . 11 . 8 . . . 9 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 4 . 3 . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 9 . 14 . . . 13 4 . 1 . 6 . . 1 7 . . . . 1 . 3 . . . . 2 3 2 1 1 . 2 Full Trace Events 6 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 89 | . . . . . . . 2 . . . . 2 . 16 . . . . . . 34 . 11 . . 3 . . 19 . . 2 . . Parts Built 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Time 237 | . . . . . . . . . . . . 237 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 3 . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . 2 2 1 . . . . Parts Repaired 8 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 261 | . 26 . 90 . . . 132 . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 1 . 2 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 108 | . . 5 . 1 . . . . . . . 1 . 12 . . 2 . 5 . 5 . 17 . . . . 8 . . 2 . 22 28 Largest Group 13 | . . 5 5 1 . . . . . . . 1 1 13 13 3 2 2 5 . 3 . 8 6 . . . 4 4 . 2 . 8 5 Highest-Rated Group 555 | . . 81 81 31 . . . . . . . 10 10 403 403 74 98 98 238 . 117 . 555 482 . . . 288 156 . 180 . 113 71 Highest-Rated Ally 103 | . . 31 31 31 . . . . . . . 10 10 51 51 39 49 49 64 . 50 . 103 103 . . . 96 39 . 90 . 15 15 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 7 . . . . 3 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . 9 9 9 . . . . . . . . . . . . . . . . . . . . Total Orders 25 | . . . . . . . . . . . . 1 1 . . . . . 17 . 2 . 2 . . . . 1 . . 1 . . . STAY 12 | . . . . . . . . . . . . 1 1 . . . . . 6 . 1 . 2 . . . . . . . 1 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . AID 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Ally Attacks 488 | . . 4 55 12 . . . . . . . . . . 56 37 . 11 24 . 14 . 93 21 . . . 34 6 . 113 . . 8 Total Damage 14699 | . . 41 675 104 . . . . . . . . . . 1227 310 . 401 991 . 767 . 3799 884 . . . 1185 104 . 3992 . . 219 Kills 108 | . . 2 11 1 . . . . . . . . . . 12 5 . 4 4 . 3 . 23 7 . . . 15 1 . 20 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 39394 | 5 2018 1679 2788 1728 282 838 4480 575 291 33 288 1570 435 1300 1090 1189 1257 1674 1533 508 1218 654 1405 1482 785 507 700 1225 2986 329 1468 1072 1 1 Optics 19653 | . . . . . . . 2 . . . . . . . . 1189 1257 1674 1192 508 1218 654 1405 1482 785 507 700 1225 2986 329 1468 1072 . . Sensors 22595 | . . . . 2 . . 107 575 291 33 288 1570 435 1300 1090 1163 1195 1588 929 . 548 612 1401 1480 777 507 700 1050 2608 120 1203 1023 . . Terrain 3105 | . . . . . . . . . . . . . . . . 379 163 791 41 67 662 . . 5 . . . 10 . 328 658 . . 1 Seismic 13708 | 5 2018 1679 2788 1726 282 838 4371 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . . . . . 2 . 3 2 . 2 . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . . . . . . 3 . . . . 5 . 3 . . . . 3 6 1 6 3 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Guard Positions 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 42292 | 138 2018 1685 2814 1745 282 838 5697 652 291 33 544 1665 435 1301 1222 1189 1257 1674 1533 508 1218 654 1405 1482 785 507 700 1225 2986 329 1468 1402 367 243 Spaces Moved 27144 | 66 1063 760 1422 928 176 452 2776 426 181 27 229 1087 394 1148 963 785 953 1113 1042 308 813 355 1050 838 483 287 357 692 2264 292 1020 1543 418 433 Core 34 | 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8821 | . 910 760 1422 928 176 452 2165 . . . . . . . . . . . . . . . 44 838 483 287 356 . . . . . . . Legs 17875 | 32 153 . . . . . 611 426 181 27 229 1087 394 1148 963 785 953 1113 1042 308 813 355 1006 . . . 1 692 2264 292 1020 1129 418 433 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 160 160 160 160 160 120 120 120 120 120 108 108 108 108 105 105 105 97 97 97 105 102 160 160 160 106 106 103 105 102 30 30 30 Average Speed 123 | 85 154 160 160 160 160 160 151 120 120 120 121 115 108 108 108 116 107 109 105 134 115 160 108 160 160 160 159 106 107 105 104 74 47 30 Slowest Speed 240 | 190 160 160 160 160 160 160 240 120 120 120 122 122 108 108 108 175 175 111 111 172 178 177 175 160 160 160 160 107 110 110 106 110 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Teleports 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 31 16 16 Microwarps 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Exploration Rate (%) 62 | 3 99 100 96 97 54 92 94 15 97 1 95 17 45 88 97 26 89 91 90 59 23 100 26 85 64 61 57 27 96 9 86 77 12 21 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 20 | . . 1 1 1 1 . . . . . . . 1 3 . . . . . 1 3 . 3 . . 3 . . . . . 2 . . Known Exits Taken 21 | . . 1 . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 25 | . . 2 . 4 . 3 . . . . . . 2 2 1 . 2 2 . 2 . . . 2 1 . 2 . . . . . . . Spaces Dug 224 | . 5 . . . . . 20 . . . 11 13 . . . 9 27 42 . . 12 19 7 1 . . 2 14 3 2 14 7 9 7 Terrain Destroyed 1321 | . 36 . . . . . 44 1 314 . 30 13 . . . 140 36 69 40 21 70 211 13 15 . . 6 35 18 4 46 102 45 12 Melee 76 | . . . . . . . 11 . . . . 13 . . . 6 3 20 . . . . . . . . . . . . . 7 9 7 Projectile 268 | . 13 . . . . . . 1 . . 6 . . . . 30 1 5 15 . 26 . 13 15 . . 6 34 11 4 45 2 36 5 AOE 932 | . 23 . . . . . 33 . 314 . 23 . . . . 104 32 44 25 21 44 211 . . . . . . . . . 58 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 33822 | 115 1300 1225 1808 1095 177 526 3989 498 216 28 418 1417 401 1207 1110 971 1137 1488 1430 380 1088 400 1249 926 495 322 431 1055 2705 308 1337 1506 546 518 Wait 4023 | 21 133 432 209 101 . 49 854 22 14 . 79 193 5 52 114 97 116 308 253 37 64 4 70 19 12 2 32 204 166 3 145 109 70 34 Move 26722 | 65 1062 759 1421 927 175 451 2775 426 180 26 228 1086 393 1147 962 784 952 1112 1042 307 813 354 1049 837 482 286 356 691 2263 291 1019 1152 417 432 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 350 | 5 14 10 22 4 . 1 46 4 1 1 20 21 . 1 1 5 9 5 18 5 14 3 18 12 . 1 2 18 56 2 13 18 . . Fast Attach 111 | 7 1 . 2 . . . 11 . . . 2 2 . . 1 5 1 1 . 2 14 . 5 1 . 9 . 2 9 . 4 16 8 8 Attach 148 | . 2 . 2 . . . 12 2 . . 6 9 . . . 8 8 3 5 6 10 8 2 1 . 2 5 9 12 2 7 14 4 9 Detach 45 | . . . . . . . 2 . . . . 2 . . . 1 1 . 1 1 5 5 2 . . 1 . . 3 . . 8 6 7 Swap 506 | 1 13 6 30 7 1 1 69 13 1 . 22 39 2 4 14 20 13 13 30 2 15 5 24 7 1 1 6 42 49 5 33 15 . 2 Drop 432 | . 5 10 36 7 1 2 55 2 1 1 21 25 . 2 1 9 4 . 21 8 19 2 25 11 . 8 2 9 67 2 24 37 4 11 Fire 1162 | 16 58 5 73 42 . 18 94 29 19 . 39 19 . . 17 34 24 24 26 12 134 19 50 36 . 12 27 77 76 3 69 100 8 2 Melee 198 | . . . . . . . 71 . . . . 21 1 1 . 8 3 22 . . . . 2 . . . . . 4 . . 36 16 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . . . 1 . . Crush 37 | . 12 3 13 4 . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Rewire 66 | . . . . . . . . . . . 1 . . . . . 6 . 33 . . . . 2 . . 1 . . . 23 . . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 524 | -10/Materials | Learned Storage emergency access door positions 598 | -10/Materials | Learned Storage security intel 603 | -10/Materials | Discovered new exit (range 5) 703 | -10/Materials | Discovered new exit (range 6) 719 | -10/Materials | Learned location of 2 exits from Subcaves 745 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Learned Storage non-interactive machine intel 846 | -10/Materials | Discovered new exit (range 12) 847 | -10/Materials | Identified exit to Materials 857 | -10/Materials | Central database locked down 901 | -10/Materials | Learned 2 Storage zone layouts 1660 | -10/Materials | Discovered exit to Materials (range 9) 2059 | -10/Materials | Repaired Grenade Launcher 2157 | -10/Materials | Entered Mines 2158 | -10/Mines | Identified exit to Subcaves 2161 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2296 | -10/Mines | Discovered exit to Materials (range 5) 2483 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2985 | -10/Mines | Discovered exit to Materials (range 14) 3238 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3259 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3444 | -10/Mines | Found a hidden stash of uninstalled traps 3842 | -10/Mines | Entered Materials 3842 | -9/Materials | Accompanied by 5 allies 3842 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3847 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4356 | -9/Materials | Build established: Scavenger-Gunner 4823 | -9/Materials | Discovered new exit (range 6) 5001 | -9/Materials | Discovered new exit (range 16) 5140 | -9/Materials | Learned Storage stockpile data 5171 | -9/Materials | Loaded intel: 8 trap records 5201 | -9/Materials | Learned location of Zion (-6) 5202 | -9/Materials | Identified exit to Storage 5211 | -9/Materials | Learned Storage emergency access door positions 5230 | -9/Materials | Learned Storage stockpile data 5249 | -9/Materials | Discovered exit to Storage (range 15) 5590 | -9/Materials | Discovered new exit (range 11) 5783 | -9/Materials | Discovered new exit (range 9) 6148 | -9/Materials | Repaired Hvy. Assault Rifle+ 6183 | -9/Materials | Repaired Seismic Detector 6217 | -9/Materials | Repaired Hvy. Assault Rifle+ 6656 | -9/Materials | Entered Mines 6800 | -9/Mines | Assembled infested the area 6801 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6804 | -9/Mines | Found Prototype Device 6804 | -9/Mines | Identified Exp. Sensor Array 6934 | -9/Mines | Discovered new exit (range 6) 7052 | -9/Mines | Discovered new exit (range 11) 7517 | -9/Mines | Escorted by a lone wolf Derelict 8391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8393 | -9/Mines | Discovered new exit (range 5) 8401 | -9/Mines | Entered Exiles 8441 | -9/Exiles | Met 8R-AWN 8464 | -9/Exiles | Met EX-HEX 8518 | -9/Exiles | Met EX-BIN 8539 | -9/Exiles | Met EX-DEC 8662 | -9/Exiles | Discovered new exit (range 14) 8683 | -9/Exiles | Entered Mines 8947 | -8/Mines | Discovered new exit (range 14) 9216 | -8/Mines | Discovered new exit (range 8) 9521 | -8/Mines | Entered Materials 9521 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9865 | -8/Materials | Discovered new exit (range 8) 11511 | -8/Materials | Discovered new exit (range 10) 12492 | -8/Materials | Discovered new exit (range 3) 12870 | -8/Materials | Garrison activated, responded to threat 13599 | -8/Materials | Garrison activated, responded to threat 13963 | -8/Materials | Core integrity fell below 50% 14074 | -8/Materials | Build established: Scavenger-Gladiator 14401 | -8/Materials | Repaired Imp. Carbon-fiber Leg 14446 | -8/Materials | Repaired Gauss Rifle 14529 | -8/Materials | Build established: Scavenger-Gunner 14550 | -8/Materials | Repaired Gauss Rifle 15121 | -8/Materials | First assault squad dispatched 15218 | -8/Materials | Entered Factory 15218 | -7/Factory | Evolved 2 slots: Utility x2 15526 | -7/Factory | Build established: Scavenger-Skirmisher 15615 | -7/Factory | Found Prototype Launcher 15615 | -7/Factory | Identified Rocket Array 15831 | -7/Factory | Garrison activated, responded to threat 15870 | -7/Factory | Sucked down chute 15870 | -7/Factory | Entered Waste 15885 | -7/Waste | EMP discharged 15900 | -7/Waste | Spotted C-40 Crusher 15909 | -7/Waste | Destroyed C-40 Crusher 15919 | -7/Waste | Spotted C-40 Crusher 15923 | -7/Waste | Spotted C-40 Crusher 15929 | -7/Waste | Destroyed C-40 Crusher 15929 | -7/Waste | Destroyed C-40 Crusher 15955 | -7/Waste | Spotted C-40 Crusher 15961 | -7/Waste | Destroyed C-40 Crusher 15971 | -7/Waste | Spotted C-40 Crusher 15985 | -7/Waste | EMP discharged 15985 | -7/Waste | System corruption reached 10% 15993 | -7/Waste | Found Corrupted Heavy Servo Lattice 16042 | -7/Waste | Spotted C-40 Crusher 16048 | -7/Waste | Destroyed C-40 Crusher 16079 | -7/Waste | Destroyed C-40 Crusher 16085 | -7/Waste | EMP discharged 16142 | -7/Waste | Discovered new exit (range 12) 16158 | -7/Waste | Identified exit to Factory 16161 | -7/Waste | Entered Factory 16194 | -7/Factory | Identified exit to DSF 16194 | -7/Factory | Entered DSF 16258 | -7/DSF | Additional patrols routed to DSF 16683 | -7/DSF | Sterilization system engaged 16700 | -7/DSF | Discovered new exit (range 15) 16703 | -7/DSF | Ambient heat levels rising (+10) 16718 | -7/DSF | Ambient heat levels rising (+10) 16733 | -7/DSF | Ambient heat levels rising (+10) 16737 | -7/DSF | Identified exit to Factory 16738 | -7/DSF | Entered Factory 16738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16790 | -6/Factory | Identified exit to Lower Caves 16790 | -6/Factory | Identified exit to Extension 17389 | -6/Factory | Fabricated Flexi-carbon Leg? 17491 | -6/Factory | Central database locked down 17793 | -6/Factory | Build established: Scavenger-Mutant 17818 | -6/Factory | Fabricated Flexi-carbon Leg? 18050 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 18197 | -6/Factory | Build established: Mutant 18340 | -6/Factory | Cargo convoy interrupted 18403 | -6/Factory | Entered Lower Caves 18403 | -6/Lower Caves | Accompanied by 1 ally 18409 | -6/Lower Caves | Met a Warlord Commander 18410 | -6/Lower Caves | Learned location of Warlord (-5) 18411 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18443 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18446 | -6/Lower Caves | Identified exit to Zion 18650 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18838 | -6/Lower Caves | Entered Zion 18838 | -6/Zion | Accompanied by 1 ally 18963 | -6/Zion | Given A8's code to call for help 19102 | -6/Zion | Learned location of Armory (-4) 19390 | -6/Zion | Learned location of Quarantine (-3) 19639 | -6/Zion | Met Imprinter 19659 | -6/Zion | Imprinted 19662 | -6/Zion | Declared Zion's savior 19837 | -6/Zion | Gained Derelict followers 19893 | -6/Zion | Gained Derelict followers 20096 | -6/Zion | Discovered new exit (range 15) 20111 | -6/Zion | Identified exit to Proximity Caves 20139 | -6/Zion | Entered Proximity Caves 20139 | -5/Proximity Caves | Accompanied by 13 allies 20321 | -5/Proximity Caves | Attracted the attention of an 0b10 base 20353 | -5/Proximity Caves | Learned Armory security intel 20353 | -5/Proximity Caves | Learned Extension stockpile data 20358 | -5/Proximity Caves | Lost 4 allies 20366 | -5/Proximity Caves | Identified exit to Factory 20676 | -5/Proximity Caves | Build established: Skirmisher 21256 | -5/Proximity Caves | Lost 4 allies 21361 | -5/Proximity Caves | Entered Factory 21361 | -5/Factory | Accompanied by 3 allies 21361 | -5/Factory | Evolved 2 slots: Utility x2 21683 | -5/Factory | Retrieved Zion intel report: Branch Access 21683 | -5/Factory | Identified exit to Upper Caves 21684 | -5/Factory | Zion Recon squad teleported in 21899 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 22124 | -5/Factory | Retrieved Zion intel report: Guard Positions 22188 | -5/Factory | Garrison activated, responded to threat 22261 | -5/Factory | First assault squad dispatched 22310 | -5/Factory | Destroyed 15 combat bots 22550 | -5/Factory | Entered Upper Caves 22596 | -5/Upper Caves | Learned Factory emergency access door positions 22740 | -5/Upper Caves | Learned location of 1 exit from Factory 23107 | -5/Upper Caves | Learned location of 1 exit from Factory 23544 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23628 | -5/Upper Caves | Lost 4 parts (1p2n1u) 23788 | -5/Upper Caves | Discovered new exit (range 10) 23797 | -5/Upper Caves | Identified exit to Upper Caves 23807 | -5/Upper Caves | Entered another Upper Caves area 23807 | -5/Upper Caves | Accompanied by 2 allies 23810 | -5/Upper Caves | Attacked by a faux Warlord 23909 | -5/Upper Caves | Learned Factory terminal intel 24215 | -5/Upper Caves | Discovered new exit (range 5) 24606 | -5/Upper Caves | Build established: Scavenger-Skirmisher 24977 | -5/Upper Caves | Build established: Scavenger-Assassin 24980 | -5/Upper Caves | Learned 4 Factory zone layouts 25460 | -5/Upper Caves | Discovered new exit (range 9) 25469 | -5/Upper Caves | Identified exit to Warlord 25481 | -5/Upper Caves | Entered Warlord 25519 | -5/Warlord | System corruption cleaned by Quarantine Array 25820 | -5/Warlord | Build established: Scavenger-Skirmisher 26078 | -5/Warlord | Visited the Vortex Lab 26087 | -5/Warlord | Found Prototype Energy Gun 26087 | -5/Warlord | Identified Vortex Rifle 26092 | -5/Warlord | Found Vortex Rifle 26094 | -5/Warlord | Warlord's base attacked by MAIN.C 26135 | -5/Warlord | Rebuked by Warlord 26234 | -5/Warlord | Found Prototype Device 26234 | -5/Warlord | Identified Exp. Phase Shifter 26245 | -5/Warlord | Found Prototype Processor 26246 | -5/Warlord | Identified Exp. Core Analyzer 26248 | -5/Warlord | Found Prototype Device 26248 | -5/Warlord | Identified System Purifier 26258 | -5/Warlord | Found Prototype Reactor 26360 | -5/Warlord | Warlord forces counterattacked 26436 | -5/Warlord | Spotted Striker 26539 | -5/Warlord | Spotted Striker 26541 | -5/Warlord | Lost 26 allies 26612 | -5/Warlord | Lost 5 allies 26676 | -5/Warlord | Spotted Executioner 26713 | -5/Warlord | Build established: Scavenger-Tank 26734 | -5/Warlord | Spotted Executioner 26769 | -5/Warlord | Warlord base infiltrated, sounded retreat 26861 | -5/Warlord | Discovered new exit (range 20) 26922 | -5/Warlord | Spotted Striker 26925 | -5/Warlord | Spotted Executioner 26926 | -5/Warlord | Spotted Executioner 26969 | -5/Warlord | Found Prototype Device 26969 | -5/Warlord | Identified Exp. Shock Absorption System 26977 | -5/Warlord | Found Prototype Launcher 26994 | -5/Warlord | Spotted Striker 26994 | -5/Warlord | Spotted Striker 26994 | -5/Warlord | Spotted Executioner 27012 | -5/Warlord | Identified exit to Proximity Caves 27014 | -5/Warlord | Entered Proximity Caves 27043 | -4/Proximity Caves | Lost 19 allies 27044 | -4/Proximity Caves | Identified exit to Factory 27051 | -4/Proximity Caves | Identified Chain Missile Launcher 27422 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27522 | -4/Proximity Caves | Entered Factory 27522 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27523 | -4/Factory | Identified exit to Armory 27524 | -4/Factory | Identified exit to Research 27524 | -4/Factory | Identified exit to Upper Caves 27527 | -4/Factory | Loaded intel: 26 terminal locations 27576 | -4/Factory | Zion Thermal Resupply teleported in 27599 | -4/Factory | Found Quantum Capacitor 27715 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 27858 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 28080 | -4/Factory | Build established: Assassin 28158 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 28187 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 28188 | -4/Factory | Zion Fire squad teleported in 28232 | -4/Factory | Lost 3 allies 28234 | -4/Factory | Lost 3 parts (1p1n1u) 28340 | -4/Factory | Discovered exit to Research (range 18) 28471 | -4/Factory | Build established: Mutant 28613 | -4/Factory | Retrieved Zion intel report: Component Schematics 28614 | -4/Factory | Zion Demo squad teleported in 28635 | -4/Factory | Garrison activated, responded to threat 28735 | -4/Factory | Terminal network hard line cut 28740 | -4/Factory | Sucked down chute 28740 | -4/Factory | Entered Waste 28744 | -4/Waste | Spotted C-40 Crusher 28751 | -4/Waste | Found Adv. Powered Armor 28758 | -4/Waste | Destroyed C-40 Crusher 28769 | -4/Waste | Spotted C-40 Crusher 28773 | -4/Waste | Destroyed C-40 Crusher 28790 | -4/Waste | Spotted C-40 Crusher 28804 | -4/Waste | Spotted C-40 Crusher 28809 | -4/Waste | Spotted C-40 Crusher 28835 | -4/Waste | Destroyed C-40 Crusher 28842 | -4/Waste | Destroyed C-40 Crusher 28842 | -4/Waste | Destroyed C-40 Crusher 28904 | -4/Waste | Spotted C-40 Crusher 28923 | -4/Waste | Destroyed C-40 Crusher 28994 | -4/Waste | Discovered new exit (range 21) 29111 | -4/Waste | Build established: Scavenger-Skirmisher 29366 | -4/Waste | Found Unknown Device 29366 | -4/Waste | Identified Adv. Force Booster 29390 | -4/Waste | Identified exit to Factory 29394 | -4/Waste | Entered Factory 29428 | -4/Factory | Retrieved Zion intel report: Active Terminals 29429 | -4/Factory | Zion Light squad teleported in 29458 | -4/Factory | Zion Offense Resupply teleported in 29680 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 29681 | -4/Factory | Zion Fire squad teleported in 29691 | -4/Factory | Found Quantum Capacitor 29923 | -4/Factory | Found Prototype Protection 29923 | -4/Factory | Identified Zio. Weapon Casing 29983 | -4/Factory | Discovered exit to Upper Caves (range 10) 30016 | -4/Factory | Zion Heavy squad teleported in 30016 | -4/Factory | Lost 3 allies 30229 | -4/Factory | Zion Fire squad teleported in 30357 | -4/Factory | Discovered exit to Research (range 9) 30493 | -4/Factory | Spotted B-86 Titan 30495 | -4/Factory | Zion Hacker squad teleported in 30527 | -4/Factory | Allies destroyed B-86 Titan 30651 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 30652 | -4/Factory | Zion Defense Resupply teleported in 30678 | -4/Factory | Terminal network hard line cut 30799 | -4/Factory | Entered Upper Caves 30799 | -4/Upper Caves | Accompanied by 6 allies 30981 | -4/Upper Caves | Build established: Scavenger-Tank 31179 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31211 | -4/Upper Caves | Learned Research terminal intel 31407 | -4/Upper Caves | Build established: Tank 31943 | -4/Upper Caves | P-70 Sage assimilated allied WA-OHP(Z) 32131 | -4/Upper Caves | Discovered new exit (range 8) 32140 | -4/Upper Caves | Identified exit to Upper Caves 32281 | -4/Upper Caves | Entered another Upper Caves area 32418 | -4/Upper Caves | Discovered exit to Research (range 5) 32612 | -4/Upper Caves | Learned Research security intel 32988 | -4/Upper Caves | Discovered new exit (range 9) 33065 | -4/Upper Caves | Identified exit to Zhirov 33066 | -4/Upper Caves | Entered Zhirov 33068 | -4/Zhirov | Discovered new exit (range 3) 33134 | -4/Zhirov | Learned location of Testing (-2) 33134 | -4/Zhirov | Learned location of Command (-1) 33168 | -4/Zhirov | Found Alien Artifact 33168 | -4/Zhirov | Identified Integrated Reactor 33168 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 33305 | -4/Zhirov | Found Alien Artifact 33424 | -4/Zhirov | Identified exit to Proximity Caves 33573 | -4/Zhirov | Entered Proximity Caves 33577 | -3/Proximity Caves | Spotter reported a threat 33577 | -3/Proximity Caves | Spotter reported a threat 33727 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 33781 | -3/Proximity Caves | Spotter reported a threat 33834 | -3/Proximity Caves | Spotter reported a threat 34167 | -3/Proximity Caves | Discovered exit to Research (range 18) 34184 | -3/Proximity Caves | Build established: Scavenger-Tank 34253 | -3/Proximity Caves | System corruption reached 10% 34273 | -3/Proximity Caves | Entered Research 34273 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 34275 | -3/Research | Loaded intel: 20 terminal locations 34337 | -3/Research | Zion Offense Resupply teleported in 34473 | -3/Research | Zion Light squad teleported in 34523 | -3/Research | Search patrols dispatched 34824 | -3/Research | Garrison activated, responded to threat 34840 | -3/Research | Identified Transdimensional Reconstructor 34840 | -3/Research | Warped through subspace 34980 | -3/Research | Retrieved Zion intel report: Component Stockpiles 34993 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 35141 | -3/Research | Found Exp. Signal Interpreter 35162 | -3/Research | Build established: Messiah-Skirmisher 35273 | -3/Research | First assault squad dispatched 35468 | -3/Research | Retrieved Zion intel report: Guard Positions 35469 | -3/Research | Zion Fire squad teleported in 35485 | -3/Research | Discovered new exit (range 9) 35491 | -3/Research | Identified exit to Quarantine 35498 | -3/Research | Entered Quarantine 35498 | -3/Quarantine | Accompanied by 4 allies 35587 | -3/Quarantine | Cryocooling Duct disabled 35589 | -3/Quarantine | Cryocooling Duct disabled 35602 | -3/Quarantine | Ambient heat levels rising (+20) 35602 | -3/Quarantine | Non-combat units ordered to evacuate 35604 | -3/Quarantine | Ambient heat levels rising (+20) 35604 | -3/Quarantine | Combat units ordered to evacuate 35660 | -3/Quarantine | Lost 3 allies 35688 | -3/Quarantine | Destroyed 9 combat bots 35704 | -3/Quarantine | Quarantine Guard activated 35762 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 35823 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 35906 | -3/Quarantine | Spotted Quarantine Guard 35909 | -3/Quarantine | Destroyed Quarantine Guard 35912 | -3/Quarantine | Spotted Quarantine Guard 35916 | -3/Quarantine | Spotted Quarantine Guard 35920 | -3/Quarantine | Destroyed Quarantine Guard 35946 | -3/Quarantine | Destroyed Quarantine Guard 35973 | -3/Quarantine | Lost 3 parts (1n2w) 36181 | -3/Quarantine | Spotted Quarantine Guard 36288 | -3/Quarantine | Spotted Quarantine Guard 36316 | -3/Quarantine | Discovered new exit (range 22) 36316 | -3/Quarantine | Spotted Quarantine Guard 36377 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 36387 | -3/Quarantine | Spotted Quarantine Guard 36404 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 36427 | -3/Quarantine | Retrieved Zion intel report: Main Access 36427 | -3/Quarantine | Identified exit to Research 36480 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 36524 | -3/Quarantine | Build established: Scavenger-Skirmisher 36696 | -3/Quarantine | Spotted Quarantine Guard 36715 | -3/Quarantine | Spotted Quarantine Guard 36729 | -3/Quarantine | Terminal network hard line cut 36733 | -3/Quarantine | Found Alien Impact Weapon 36738 | -3/Quarantine | Identified Core Stripper 36747 | -3/Quarantine | Destroyed Quarantine Guard 36777 | -3/Quarantine | Destroyed Quarantine Guard 36798 | -3/Quarantine | Destroyed Quarantine Guard 36824 | -3/Quarantine | Spotted Quarantine Guard 36857 | -3/Quarantine | Destroyed Quarantine Guard 36995 | -3/Quarantine | Destroyed Quarantine Guard 37041 | -3/Quarantine | Destroyed Quarantine Guard 37168 | -3/Quarantine | Destroyed Quarantine Guard 37252 | -3/Quarantine | Found Alien Artifact 37323 | -3/Quarantine | Found Alien Slashing Weapon 37811 | -3/Quarantine | Repaired Hcp. Storage Unit 38429 | -3/Quarantine | Found Gamma Bomb Array 38484 | -3/Quarantine | Entered Research 38484 | -2/Research | Evolved 2 slots: Utility x2 38667 | -2/Research | Retrieved Zion intel report: Emergency Access 38688 | -2/Research | Discovered new exit (range 9) 38696 | -2/Research | Identified exit to Testing 38813 | -2/Research | Entered Testing 38838 | -2/Testing | Found Prototype Hackware 38885 | -2/Testing | Retrieved Zion intel report: Trap Installations 38949 | -2/Testing | Retrieved Zion intel report: Active Terminals 38975 | -2/Testing | Spotted Striker 38976 | -2/Testing | Retrieved Zion intel report: Active Garrisons 39037 | -2/Testing | Spotted Alpha 7 39132 | -2/Testing | Rewired 6E-F6D(L) 39148 | -2/Testing | Rewired OL-7D7(L) 39212 | -2/Testing | Allies destroyed Alpha 7 39366 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 39563 | -2/Testing | First assault squad dispatched 39615 | -2/Testing | Retrieved Zion intel report: Guard Positions 39697 | -2/Testing | Found Prototype Energy Cannon 39697 | -2/Testing | Identified Cld. Nova Cannon 39831 | -2/Testing | Found Prototype Ballistic Cannon 39831 | -2/Testing | Identified Perforator 39900 | -2/Testing | Discovered new exit (range 7) 39939 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 40113 | -2/Testing | Found Portable AFG 40138 | -2/Testing | Identified Sigix Broadsword 40188 | -2/Testing | Spotted Fortress 40262 | -2/Testing | Discovered new exit (range 6) 40262 | -2/Testing | Discovered new exit (range 6) 40270 | -2/Testing | Identified exit to Section 7 40274 | -2/Testing | Identified exit to Protoforge 40281 | -2/Testing | Terminal network hard line cut 40281 | -2/Testing | Entered Section 7 40281 | -2/Section 7 | Identified Core Reset Matrix 40281 | -2/Section 7 | Used Core Reset Matrix 40285 | -2/Section 7 | Detected hypermatrix surge 40285 | -2/Section 7 | Sensed 20 artifacts in vicinity 40302 | -2/Section 7 | Found Integrated Mediator 40302 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 40341 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 40438 | -2/Section 7 | Destroyed 7 combat bots 40475 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 40522 | -2/Section 7 | Discovered new exit (range 12) 40531 | -2/Section 7 | First assault squad dispatched 40626 | -2/Section 7 | Destroyed 8 combat bots 40660 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 40665 | -2/Section 7 | Identified exit to Access 40734 | -2/Section 7 | Found Integrated Reactor 40734 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40835 | -2/Section 7 | Found Microwarp Drive 40898 | -2/Section 7 | Destroyed 9 combat bots 40950 | -2/Section 7 | Garrison activated, responded to threat 40967 | -2/Section 7 | Scanned by Researcher 41002 | -2/Section 7 | Destroyed 9 combat bots 41004 | -2/Section 7 | Spotted S7 Guard 41056 | -2/Section 7 | Lost 4 parts (2u2w) 41078 | -2/Section 7 | Found Navigation Efficiency Matrix 41078 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 41124 | -2/Section 7 | Spotted Executioner 41124 | -2/Section 7 | Spotted Executioner 41166 | -2/Section 7 | Spotted B-99 Colossus 41186 | -2/Section 7 | Spotted Executioner 41186 | -2/Section 7 | Spotted Executioner 41191 | -2/Section 7 | Spotted Striker 41191 | -2/Section 7 | Spotted Striker 41261 | -2/Section 7 | Spotted Alpha 7 41271 | -2/Section 7 | Core integrity fell below 50% 41353 | -2/Section 7 | Integrated with Sigix Exoskeleton 41418 | -2/Section 7 | Crushed by falling debris 41420 | -2/Section 7 | Crushed by falling debris 41447 | -2/Section 7 | Core integrity fell below 20% 41504 | -2/Section 7 | Spotted Striker 41504 | -2/Section 7 | Spotted Striker 41520 | -2/Section 7 | Found Sigix Shearcannon 41557 | -2/Section 7 | Found Integrity Redistributor 41557 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+419) 41558 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 41559 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 41560 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 41570 | -2/Section 7 | Found LRC Inertial Stabilizer 41570 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 41573 | -2/Section 7 | Found LRC Matter Compressor 41573 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 41575 | -2/Section 7 | Found LRC Insulator 41575 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 41598 | -2/Section 7 | Found Core Expander 41598 | -2/Section 7 | Installed Core Expander, added new Weapon slot 41616 | -2/Section 7 | Found Integrity Redistributor 41617 | -2/Section 7 | Found Integrity Redistributor 41617 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+25) 41645 | -2/Section 7 | Spotted Executioner 41645 | -2/Section 7 | Spotted Striker 41645 | -2/Section 7 | Spotted Executioner 41659 | -2/Section 7 | Build established: Alien-Sigix 41683 | -2/Section 7 | Entered Access 41683 | -1/Access | Evolved 2 slots: Utility x2 41688 | -1/Access | Emitted hypermatrix ping 41693 | -1/Access | Assembled emerged from beneath the floor 41719 | -1/Access | Retrieved Zion intel report: Emergency Access 41731 | -1/Access | Retrieved Zion intel report: Guard Positions 41793 | -1/Access | Assembled emerged from beneath the floor 41824 | -1/Access | Discovered new exit (range 18) 41869 | -1/Access | Assembled emerged from beneath the floor 41996 | -1/Access | Spotted Investigator 42016 | -1/Access | Destroyed Investigator 42038 | -1/Access | Spotted B-99 Colossus 42038 | -1/Access | Spotted B-99 Colossus 42043 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 42050 | -1/Access | Entered Command 42055 | -1/Command | Emitted hypermatrix ping 42060 | -1/Command | Assembled emerged from beneath the floor 42089 | -1/Command | Retrieved Zion intel report: Active Garrisons 42103 | -1/Command | Assembled emerged from beneath the floor 42111 | -1/Command | Identified System Mapper 42122 | -1/Command | Spotted B-99 Colossus 42140 | -1/Command | Assembled emerged from beneath the floor 42182 | -1/Command | Lost 5 allies 42212 | -1/Command | Assembled emerged from beneath the floor 42225 | -1/Command | Discovered new exit (range 14) 42290 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-466) 42293 | *** | Heading to fleet! Last Messages --------------- 42247_ Discarded Adv. Hacking Suite. 42247_ Discarded Hacking Suite. 42248_ K-01 Serf collects debris. 42250_ Dropped Hcp. Storage Unit. 42251_ K-01 Serf collects debris. 42256_ Acquired Unknown Device. 42256_ Identified Adv. Shield Generator. 42262_ Acquired Unknown Device. 42262_ Identified Imp. Shock Absorption System. 42264_ Dropped Imp. Shock Absorption System. 42264_ Dropped Adv. Shield Generator. 42266_ Acquired Unknown Power Core. 42266_ Identified Imp. Fusion Compressor. 42267_ Acquired Lgt. Quantum Reactor. 42269_ Acquired Unknown Processor. 42269_ Identified Imp. Melee Analysis Suite. 42271_ Discarded Imp. Melee Analysis Suite. 42272_ Navigation matrix triggers involuntary quantum shift. 42290_ Detected hypermatrix ping. 42290_ Integrity redistributed from core (-466). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ???????????????????????????????????????????####### | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????? ?????????? | | ????????????????????### ####????###### ## | | ?????????????????###### ####### ## ## | | ????????????????#######++++####### ##! ## | | ?????????????? ####### ###### ## ##### ## | | ????????????? ####### ###### ## ##### ## | | ???????????? "######7 7##### + ##### ## | | ??????????? "####### ###### ## ##### ## | | ??????????? "######K K##### ## ##### ## | | ?????????? T####### ###### ## ##### ## | | ????????? "######E E##### ##+#####+## | | ????????? "####### p ###### ## | | ????????? "######E p E##### ## | | ???????? k ####### ###### ## | | ???????? ####BB BB########## "" | | ???????? ####BB BB########## """" | | ???????? #### ########## """" | | ???????? #### """""" ########## "" | | ???????# #### " " ########## | | ???????? ! #### " "" " ###### + | | ???????? #### " "X " ###### ### """" | | ????????###+####### " " ######+### """" | | ???????? ####### """""" ##" ! # """" | | ???????? ####### ### # """" | | ????????? ####### ### # | | ????????? ####### ### # | | ????????? ###################### ########## | | ?????????? ###################### ########## | | ??????????? ###################### + | | ??????????? ###################### # | | ????????????###################### ]] # | | ?????????????######### ######## ]] # | | ?????????????? "T ######## # | | ??????????????? "" ######## + | | ?????????????????##### ######## #+######## | | ??????????????????################+###### !! ### | | ?????????????????????############# ###### !!! ### | | ????????????????????????########## ###### ! ### | | ????????????????????????########## ###### ### | | ????????????????????????########## + * ### | | ????????????????????????################# ### | | ????????????????????????########################## | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 100 Energy Generation 87 Energy Capacity 925 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 50 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 11 Recoil Reduction 6 Offensive Hacking 44 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Kinecellerator | -2/Section 7 | Archive Kinetic Spear | -2/Section 7 | Archive Robot Schematics ------------------ M-36 Artificer | -2/Section 7 | Archive Fabricated ------------ Flexi-carbon Leg | x2 | -6/Factory | Authchip Flexi-carbon Leg | x2 | -6/Factory | Authchip Flexi-carbon Leg | x2 | -6/Factory | Authchip Repaired ---------- Grenade Launcher | 35% | -10/Materials Hvy. Assault Rifle | 63% | -9/Materials Seismic Detector | 15% | -9/Materials Hvy. Assault Rifle | 69% | -9/Materials Imp. Carbon-fiber Leg | 74% | -8/Materials Gauss Rifle | 59% | -8/Materials Gauss Rifle | 72% | -8/Materials Hcp. Storage Unit | 6% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Sigix Broadsword Core Reset Matrix Integrated Mediator Microwarp Drive Navigation Efficiency Matrix Sigix Exoskeleton Sigix Sheargun Integrity Redistributor LRC Inertial Stabilizer LRC Matter Compressor LRC Insulator Core Expander Sigix Shearcannon Achievements -------------- Cool Guys Deadly Precision Hornet's Nest Hot Goods I Laugh At Your Crits I Like You, Cogmind Integration Complete My Bad Official Business Sacrificial Teamwork Suspicious Vwoop! Window Shopping Challenges ------------ None Game ------ Seed WeaponsAssaultNullifier Manual? 0 Play Time 08:19:01 Cumulative 420.4 hours Start 2025.11.21 @ 20:23:29 End 2025.11.23 @ 15:30:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 4/0/2/0/0/0/0/1/0/0 Lore% 82 Gallery% 80 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff646920-dcc9-4dba-8588-e52ab3a116a1