Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 14:56:56 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (2895) 2895 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 7587 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 72 Friendly Fire -172 Cogmind --------- Core Integrity 762/850 Matter 52/300 Energy 500/500 System Corruption 0% Temperature Hot (236) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fission Core > --- PROPULSION (5) --- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon Long-range Missile Launcher > --- INVENTORY (20) --- Armored Leg Armored Leg Armored Leg Armored Leg Improved Heat Sink Coolant Injector High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Utility Shielding Shield Generator Improved Shield Generator Heavy Particle Cannon Advanced Assault Cannon Mini Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Armored Leg Armored Leg Armored Leg Armored Leg Improved Heat Sink Coolant Injector High-capacity Storage Unit Structural Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Utility Shielding Hardened Medium Armor Plating Shield Generator Improved Shield Generator Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Long-range Missile Launcher Great Axe [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Slots Evolved 8 | . . . 2 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . 1 . . Utility 3 | . . . . 2 1 . . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 118 | . . 6 22 16 25 3 30 9 3 4 Power 12 | . . 1 2 2 2 . 3 1 1 . Engine 9 | . . 1 2 2 2 . 1 1 . . Core 3 | . . . . . . . 2 . 1 . Reactor . | . . . . . . . . . . . Propulsion 29 | . . 1 7 5 6 . 5 5 . . Treads 22 | . . . 6 5 6 . 5 . . . Leg 7 | . . 1 1 . . . . 5 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | . . 1 3 4 7 1 13 3 1 1 Device 15 | . . 1 1 2 3 1 5 1 1 . Storage 3 | . . . 1 . . . 2 . . . Processor 4 | . . . 1 . 1 . 1 1 . . Hackware 2 | . . . . . . . 2 . . . Protection 10 | . . . . 2 3 . 3 1 . 1 Artifact . | . . . . . . . . . . . Weapon 43 | . . 3 10 5 10 2 9 . 1 3 Energy Gun 13 | . . 2 3 4 4 . . . . . Energy Cannon 6 | . . . . . . . 4 . . 2 Ballistic Gun 10 | . . 1 4 . 2 . 3 . . . Ballistic Cannon 2 | . . . . . . . 1 . 1 . Launcher 12 | . . . 3 1 4 2 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . . . . . Parts Lost 21 | . . . 1 2 7 6 2 . . 3 Power 5 | . . . 1 1 1 . 2 . . . Propulsion 8 | . . . . 1 4 3 . . . . Utility 3 | . . . . . 2 . . . . 1 Weapon 5 | . . . . . . 3 . . . 2 Highest Loss Streak 6 | . . . 1 2 3 6 1 . . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 86 98 97 98 61 86 96 100 99 Engine 6 | . 14 14 10 8 6 4 1 3 6 6 Core 2 | . . . . . . . 3 6 6 6 Treads 19 | . . . 34 35 29 18 21 2 . . Leg 11 | . 28 28 9 . . . . 30 33 33 Device 8 | . . 1 5 9 12 9 6 18 13 12 Storage 8 | . 14 14 11 9 7 4 6 6 6 6 Processor 4 | . . . 4 . 4 4 6 6 6 6 Hackware 1 | . . . . . . . 5 . . . Protection 6 | . . . . 16 12 4 8 . 6 6 Energy Gun 8 | . 28 23 8 9 18 11 . . . . Energy Cannon 4 | . . . . . . . 7 13 13 12 Ballistic Gun 6 | . . 4 13 7 3 . 10 6 . . Ballistic Cannon 1 | . . . . . . . 2 . 5 5 Peak Build Rating 65 | . 6 14 18 27 39 37 41 64 65 65 Average Rating 34 | . 6 6 15 24 35 23 32 58 64 63 On Entrance 25 | 6 6 6 14 18 27 37 1 37 64 65 Naked Turns 50 | . . . . . . 46 4 . . . Heaviest Build 89 | 12 12 16 55 65 74 72 72 82 89 88 Greatest Support 88 | 20 20 22 80 80 80 80 88 88 80 80 Greatest Overweight (x) 1 | . . . 1 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 20 Average Capacity 16 | . 8 8 15 20 20 14 12 20 20 20 Most Carried 20 | . 7 8 18 20 20 17 18 20 20 20 Average Carried 14 | . 6 7 11 18 18 12 10 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 5 20 20 20 20 Final Carried 20 | 6 7 8 18 20 17 5 18 20 20 18 Class Distribution -------------------- 24% | Scavenger-Tank 21% | Skirmisher 20% | Mutant 15% | Scavenger-Mutant 9% | Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Matter Collected 2257 | 200 . 62 407 256 372 . 814 57 89 . Remotely . | . . . . . . . . . . . Salvage Created 3208 | . 54 40 977 391 1021 . 656 57 . 12 Parts 193 | . 2 6 63 23 54 . 42 3 . . Haulers Intercepted 4 | . 1 . 2 1 . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Combat Hostiles Destroyed 72 | . . 3 20 9 20 . 18 1 . 1 Guns 43 | . . 3 13 9 11 . 6 1 . . Cannons 5 | . . . . . . . 5 . . . AOE 22 | . . . 7 . 8 . 6 . . 1 Classes Destroyed 11 | . 2 1 4 1 3 . . . . . Worker 9 | . . . . . 4 . 5 . . . Builder 6 | . . . . . 6 . . . . . Hauler 4 | . 1 . 2 1 . . . . . . Recycler 6 | . . . 4 . 2 . . . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 2 | . 1 . . . . . 1 . . . Swarmer 23 | . . 3 6 4 4 . 6 . . . Grunt 29 | . . . 7 3 12 . 7 . . . Sentry 14 | . . . 7 1 2 . 2 1 . 1 Hunter 2 | . . . . 1 1 . . . . . Programmer 4 | . . . . . 1 . 3 . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 10 | . 2 2 10 4 9 . 4 1 . 1 Combat Bots Only 7 | . . 2 7 4 5 . 4 1 . 1 Max Kills in Single Turn 5 | . 1 1 4 2 5 . 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . 3 . 2 . 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Hostile Shots Fired 599 | . 1 32 88 56 156 2 125 27 . 112 Missed 186 | . . 5 25 12 52 . 50 11 . 31 Damage Taken 5661 | . 10 212 833 605 1289 369 1035 116 . 1192 Core 705 | . . 26 149 83 136 51 172 6 . 82 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 . 89 62 84 . . 48 . . . Volleys Fired 232 | . 5 20 54 27 49 5 47 3 4 18 Largest 3 | . 2 2 2 2 3 2 3 3 1 3 Hottest 198 | . 100 100 113 110 193 78 183 183 48 198 Shots Fired 452 | . 10 27 104 53 120 9 91 9 4 25 Gun 351 | . 10 27 100 52 110 . 49 3 . . Cannon 66 | . . . . . . . 36 6 4 20 Launcher 35 | . . . 4 1 10 9 6 . . 5 Special . | . . . . . . . . . . . Kinetic 201 | . . 12 56 46 19 . 51 3 4 10 Thermal 216 | . 10 15 44 6 91 . 34 6 . 10 Explosive 35 | . . . 4 1 10 9 6 . . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | . 7 11 26 13 11 8 9 4 . 8 Robot Miss Streak 13 | . 2 4 1 4 3 1 13 2 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 1 . 1 4 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . Shots Hit Robots 298 | . 7 14 82 37 73 8 60 7 . 10 Core Hits 212 | . 3 6 43 19 62 1 68 5 . 5 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . 1 . 3 . 4 . 3 . . . Burn 8 | . 1 . 3 . 4 . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 1 | . . . . . . . 1 . . . Blast 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9025 | . 89 141 1904 543 2820 1030 1954 140 . 404 Guns 4049 | . 89 141 1238 543 1395 . 604 39 . . Cannons 938 | . . . . . . . 688 101 . 149 Explosions 4029 | . . . 666 . 1425 1030 653 . . 255 Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . . 9 . . . Kinetic 2217 | . . 54 742 484 194 . 655 39 . 49 Thermal 2770 | . 89 87 496 59 1201 . 637 101 . 100 Explosive 3828 | . . . 666 . 1224 1030 653 . . 255 Electromagnetic 201 | . . . . . 201 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 . . . Average Corruption 4 | . . . . . . . 4 . . . Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . . 22 . . . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 10 | . . . . . . . 10 . . . Heat Flow Errors 3 | . . . . . . . 3 . . . Energy Discharges 6 | . . . . . . . 6 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 122 | . . . 2 . . 68 42 . . 10 Projectiles 11 | . . . . . . . 1 . . 10 Explosions 111 | . . . 2 . . 68 41 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 367 | . . . 48 . 44 275 . . . . Shots 11 | . . . 2 . 2 7 . . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 284 | . 78 283 275 6 276 27 284 201 . 236 Average Temperature 90 | . 36 148 100 3 86 16 78 108 . 115 Received Heat Transfer 1197 | . 6 . 246 126 498 . 225 30 . 66 Effects 4 | . . 1 . . 2 . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . . 1 . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . Parts Melted 11 | . 2 . 3 . 3 . 3 . . . Heat Transferred 6330 | . 333 259 1443 111 2742 . 1120 174 . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Peak Influence 566 | . 59 92 566 420 563 220 445 171 . . Initial 197 | . . 22 35 118 100 197 124 165 . . Average 240 | . 21 55 315 313 267 190 255 103 . . Maximum Alert Level 2 | . . . 2 2 2 1 2 . . . Low Security (%) 47 | . 100 100 27 8 52 93 32 100 . . Level 1 32 | . . . 33 86 13 6 54 . . . Level 2 19 | . . . 39 4 33 . 13 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 1 1 . 6 . 7 . . . Investigation 2 | . . 1 1 . . . . . . . Extermination 5 | . . . . . 2 . 3 . . . Reinforcement 5 | . 1 . . . 3 . 1 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Distress Signals 8 | . . . 2 4 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 5 3 29 18 33 6 26 1 . 5 Peak Tracking Total 6 | . 2 3 5 5 5 6 4 1 . 4 Tactical Retreats 15 | . 1 . 2 3 7 . 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Traps Triggered 4 | . . . 1 . 2 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Machines Disabled 3 | . . . . . 2 . 1 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Machines Accessed 17 | . . 1 3 1 4 . 4 4 . . Terminals 8 | . . . 2 1 1 . 2 2 . . Fabricators 3 | . . . . . 2 . 1 . . . Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 28 | . . 1 6 2 6 . 5 8 . . Successful 10 | . . 1 3 1 2 . 1 2 . . Failed 18 | . . . 3 1 4 . 4 6 . . Catastrophic 3 | . . . . 1 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . 1 1 . . Terminals 13 | . . . 4 2 1 . 2 4 . . Fabricators 6 | . . . . . 4 . 2 . . . Repair Stations 4 | . . . . . . . 1 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 4 | . . 1 1 1 . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 1 1 . . Refit 2 | . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . . 3 1 2 . 3 3 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Total Allies 3 | . . . . . 3 . . . . . Largest Group 3 | . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . 17 . . . . . Total Damage 242 | . . . . . 242 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted 2 | . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Turns Passed 5855 | . 181 334 952 451 1127 129 1317 344 776 244 Spaces Moved 2696 | 1 138 231 482 170 444 101 659 194 226 50 Core 173 | . . . . . . 93 80 . . . Treads 1497 | . . . 282 170 444 8 579 14 . . Legs 1026 | 1 138 231 200 . . . . 180 226 50 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 105 105 160 160 50 50 120 190 190 Average Speed 148 | 120 120 117 138 166 164 58 156 130 190 190 Slowest Speed 240 | 120 120 120 240 240 240 160 240 190 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 2 25 64 41 21 13 76 19 4 44 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . Spaces Dug 6 | . . . . . . . . . 3 3 Terrain Destroyed 218 | . . . 37 12 35 42 35 . 3 54 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . . 1 . 3 5 AOE 209 | . . . 37 12 35 42 34 . . 49 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Total 4133 | . 143 267 662 283 741 159 852 282 570 174 Wait 961 | . . 4 72 58 208 51 76 59 332 101 Move 2687 | . 137 230 481 169 444 100 658 193 225 50 Hop . | . . . . . . . . . . . Pick Up 70 | . 1 2 19 6 8 . 23 9 2 . Fast Attach 34 | . . 1 6 3 2 . 16 4 2 . Attach 30 | . . 1 4 6 10 . 4 2 . 3 Detach 1 | . . . . . . . . . . 1 Swap 54 | . . 4 12 7 13 3 10 3 1 1 Drop 61 | . . 4 14 7 7 . 16 9 4 . Fire 232 | . 5 20 54 27 49 5 47 3 4 18 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 9) 182 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 407 | -10/Mines | Found a hidden stash of uninstalled traps 465 | -10/Mines | Met a Derelict shopkeep closing up shop 501 | -10/Mines | Discovered new exit (range 13) 516 | -10/Mines | Entered Materials 516 | -9/Materials | Evolved 2 slots: Propulsion x2 830 | -9/Materials | Destroyed 7 combat bots 1162 | -9/Materials | Discovered new exit (range 16) 1361 | -9/Materials | Build established: Scavenger-Mutant 1468 | -9/Materials | Entered another Materials area 1468 | -8/Materials | Evolved 2 slots: Utility x2 1871 | -8/Materials | Discovered new exit (range 15) 1919 | -8/Materials | Entered Factory 1919 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2082 | -7/Factory | Allied Derelicts emerged from ambush trap array 2230 | -7/Factory | Build established: Scavenger-Tank 2709 | -7/Factory | Fabricated Plasma Rifle (x2) 2727 | -7/Factory | Garrison activated, responded to threat 2898 | -7/Factory | Lost 3 parts (1p1n1u) 3046 | -7/Factory | Sucked down chute 3046 | -7/Factory | Entered Waste 3111 | -7/Waste | Spotted C-40 Crusher 3124 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3127 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3129 | -7/Waste | Released all parts (3) 3135 | -7/Waste | Spotted C-40 Crusher 3135 | -7/Waste | Spotted C-40 Crusher 3135 | -7/Waste | Spotted C-40 Crusher 3158 | -7/Waste | Lost 6 parts (3n3w) 3164 | -7/Waste | Spotted C-40 Crusher 3169 | -7/Waste | Discovered new exit (range 11) 3169 | -7/Waste | Spotted C-40 Crusher 3175 | -7/Waste | Entered Factory 3680 | -7/Factory | Garrison activated, responded to threat 3799 | -7/Factory | Build established: Tank 4063 | -7/Factory | Core integrity fell below 50% 4320 | -7/Factory | Build established: Scavenger-Tank 4464 | -7/Factory | Discovered new exit (range 11) 4492 | -7/Factory | Entered another Factory area 4492 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4719 | -6/Factory | Discovered new exit (range 16) 4836 | -6/Factory | Entered Lower Caves 5135 | -6/Lower Caves | Build established: Skirmisher 5549 | -6/Lower Caves | Discovered new exit (range 16) 5612 | -6/Lower Caves | Entered another Lower Caves area 5830 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5856 | -6/Lower Caves | Self-destructed Last Messages --------------- 05830_ Penetrated by Slug. 05837_ Slug penetrates Wall. 05840_ Penetrated by Slug. 05843_ Slug penetrates Wall. 05843_ Penetrated by Slug. 05844_ Wall collapses. 05844_ Y-54 Guardian destroyed. 05846_ The unstable cave ceiling collapses. 05846_ Penetrated by Slug. 05848_ The unstable cave ceiling collapses. 05849_ Penetrated by Slug. 05849_ Hvy. Particle Cannon destroyed. 05850_ Penetrated by Slug. 05854_ The unstable cave ceiling collapses. 05854_ Penetrated by Slug. 05854_ Hvy. Particle Cannon destroyed. 05854_ Penetrated by Slug. 05855_ The unstable cave ceiling collapses. 05856_ Penetrated by Slug. 05856_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????? ?? | | ????????????????????? ??????????????????# | | ????????????????? ??? ???????????????? | | ?????????????????#??? #?????????????#? | | ?????????????? ??##??# h ##????????????## | | ???????????????#?####? ?#?#?????????? # | | ????????????? ?### #?? # ###?? ????????? | | ????????????? ?? #? h #??? ??????? ?? | | ?????????????????# ## % #? ??????? ? | | ?????????????????# # #?# ? ??? ? ? | | ???????????#? #?## # #?### ? ??? ? | | ??????????? ?### # # ?????## # | | ???????????? ## * #??# # | | ???????????? ? !%! % #?### # | | ?????????? ? ???## h ? ##?## | | ????????? ??? ? ## @;####### #### | | ?????????? ?? ???# ##;; ### #?# | | ????????????? ?? # ##### # ? ## | | ???????????##? ? #### ######### | | ?????????????# ?##### ###### # | | ???????????## ? #?##?## ###### ## | | ???????????? ?#?###?## #### ### | | ?????????? ? ? ?#####?### ##### ### | | ????????????? ?? ##?####### ###### ## ## | | ?????????? ??? ##?###?### "###### #### ### | | ????????????? ? ########## #"# # #### ### | | ????????????#? #####?### ## # # #### ### | | ?????????????? ######??# ###### | | ??????????????? ###??##### #?##?### | | ????????????? ?#######?### ######?# """ " | | ????????????????#########?# #####?#### """"""" " | | ????????????????##?##### #?##### " """ " | | ????????????????#?#####? ? ? #"""""""" | | ??????????????????##?##? ?#? #?##### ##""""""" | | ??????????????????#?##### ##???###?### ## """"" | | ???????????????????#??#############?### ## | | ????????????????????????####?########## ? | | ?????????????????????#??######?######## ??? | | ???????????????????????#?#?##?##?##########?##??## | | ?????????????????????????#######??#??#####????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingPiercingLattice Manual? 0 Play Time 00:40:07 Cumulative 98.5 hours Start 2024.08.20 @ 14:18:38 End 2024.08.20 @ 14:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7496df2e-bc3b-45e4-bfe6-490446ff22a4