Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.19 @ 17:06:33 Player: swetpototo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (167) 835 Value Destroyed (7668) 7668 Prototype IDs (8) 160 Alien Tech Used (3) 600 Bonus (1932) 1932 TOTAL SCORE: 18695 Bonus ------- High Alert Combat Kills 932 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Critical (1140) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Matter Compressor (250) Advanced ECM Suite Improved Phase Shifter Precision Phase Gun Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Experimental Energy Well Advanced Transmission Jammer Improved Core Shielding Phase Armor Advanced Focal Shield Improved System Shield > --- WEAPON ----------- Gamma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Quantum Rifle Matter Neutralizer > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Centrium Wheel Improved Thermal Generator Improved Thermal Generator Improved Thermal Generator Advanced Heat Sink Advanced Coolant Injector Matter Compressor Improved Transmission Jammer Advanced ECM Suite Improved Phase Shifter Hardened Medium Armor Plating Graphene Brace Advanced System Restoration Module Precision Phase Gun Precision Rocket Launcher Precision Rocket Launcher Axe [Rating: 183] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Slots Evolved 18 | . . 2 2 . 2 . 2 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . Utility 11 | . . . . . 2 . 1 2 . 2 2 . . . 2 Weapon 4 | . . . 2 . . . . . . . . . 2 . . Parts Attached 170 | . 9 7 . 34 5 4 31 5 5 7 22 14 1 . 26 Power 21 | . . . . 5 1 . 4 . 1 1 6 . . . 3 Engine 7 | . . . . 3 1 . 3 . . . . . . . . Core 5 | . . . . 2 . . 1 . 1 1 . . . . . Reactor 9 | . . . . . . . . . . . 6 . . . 3 Propulsion 29 | . 2 6 . 9 . . 6 . . . 2 . . . 4 Treads 23 | . 2 6 . 9 . . 4 . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 2 . . . 2 . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 65 | . 5 1 . 6 2 2 13 4 4 5 12 4 . . 7 Device 38 | . 1 . . . 2 . 10 3 1 5 9 3 . . 4 Storage 2 | . 1 . . . . . . . . . 1 . . . . Processor 4 | . 1 . . . . 1 1 1 . . . . . . . Hackware 2 | . . . . . . . 1 . . . . . . . 1 Protection 18 | . 2 1 . 6 . 1 1 . 3 . 2 . . . 2 Artifact 1 | . . . . . . . . . . . . 1 . . . Weapon 55 | . 2 . . 14 2 2 8 1 . 1 2 10 1 . 12 Energy Gun 25 | . . . . 6 . . 6 1 . 1 1 6 1 . 3 Energy Cannon 10 | . 1 . . 3 . . . . . . 1 2 . . 3 Ballistic Gun 8 | . 1 . . 5 . 1 1 . . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . . . Launcher 5 | . . . . . . . 1 . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 . . 3 . . 1 1 4 . . . Parts Lost 44 | . . 1 . 1 . 1 5 . 3 . 10 . . . 23 Power 5 | . . . . . . . 1 . 1 . 1 . . . 2 Propulsion 9 | . . . . . . . 2 . . . 2 . . . 5 Utility 18 | . . 1 . . . . 1 . 1 . 5 . . . 10 Weapon 12 | . . . . 1 . 1 1 . 1 . 2 . . . 6 Highest Loss Streak 6 | . . 1 . 1 . 1 2 . 2 . 5 . . . 6 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 89 81 97 95 97 94 84 84 80 86 86 80 82 79 Engine 5 | . 14 11 9 3 7 7 10 11 9 3 . . . . . Core 1 | . . . . 5 . . 1 . 1 6 2 . . . . Reactor 2 | . . . . . . . . . . . 6 9 8 8 7 Treads 15 | . 12 34 36 35 30 30 20 . . . . . . . 1 Leg 1 | . 15 . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 2 11 11 10 8 9 8 8 7 Device 14 | . . . . . 10 7 11 22 22 27 33 27 26 26 24 Storage 7 | . 14 11 9 9 7 7 6 5 5 5 5 9 8 8 8 Processor 3 | . 5 . . . . 6 6 4 5 5 4 4 4 4 1 Protection 6 | . 6 11 9 8 7 7 5 5 5 6 4 4 . . 1 Energy Gun 13 | . 5 . . 7 23 19 20 21 19 13 13 16 15 17 15 Energy Cannon 3 | . 13 11 9 6 . . . . . . 3 1 4 4 2 Ballistic Gun 5 | . 8 11 9 19 . 1 2 . . . . . . . . Peak Build Rating 183 | . 8 17 17 33 38 44 78 86 85 96 131 166 163 163 183 Average Rating 74 | . 6 11 17 27 36 41 62 82 81 88 120 140 158 163 160 On Entrance 68 | 6 6 7 17 17 33 38 44 77 85 72 96 121 154 163 163 Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 196 | 11 91 91 91 105 108 114 150 126 128 136 160 180 186 186 196 Greatest Support 95 | 20 40 92 92 92 94 94 95 56 56 56 56 56 56 56 60 Greatest Overweight (x) 9 | . 4 2 . 2 1 1 5 2 2 2 2 3 3 3 9 Average Overweight (x) 1 | . . 1 . . 1 1 1 2 2 2 2 2 3 3 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 17 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 8 25 24 25 25 25 25 25 24 25 25 25 25 25 25 Average Carried 22 | . 7 17 24 24 23 24 24 23 23 24 24 24 24 25 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 24 24 25 24 24 25 24 24 25 22 25 25 25 5 Class Distribution -------------------- 22% | Tank 19% | Scavenger-Tank 19% | Skirmisher 15% | Mutant 10% | Gunner 8% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -8/Storage Tank | -7/Factory Gunner | -7/DSF Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Extension Skirmisher | -4/Factory Skirmisher | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/DSF Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Matter Collected 3299 | 200 81 377 . 759 50 139 672 50 50 26 229 130 27 8 501 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9294 | . 149 829 . 1174 . 428 1127 90 521 26 1430 587 27 . 2906 Parts 420 | . 10 32 . 61 . 25 54 3 35 1 68 16 . . 115 Haulers Intercepted 11 | . 1 1 . 3 . . 2 . . . 1 1 . . 2 Recyclers Shooed 5 | . . 1 . 3 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 125 | . 4 10 . 16 . 8 17 1 4 1 16 4 . . 44 Melee 1 | . . . . . . 1 . . . . . . . . . Guns 81 | . 2 2 . 13 . 4 14 1 4 1 12 4 . . 24 Cannons 24 | . 2 8 . 3 . 2 3 . . . 3 . . . 3 AOE 14 | . . . . . . 1 . . . . . . . . 13 Classes Destroyed 18 | . 3 6 . 2 . 1 1 . 1 . 1 . 1 . 2 Worker 6 | . . 1 . 2 . . . . . . . . . . 3 Builder 6 | . . 1 . 2 . . 1 . . . 1 . . . 1 Tunneler 2 | . . 1 . . . . . . . . 1 . . . . Hauler 11 | . 1 1 . 3 . . 2 . . . 1 1 . . 2 Recycler 8 | . . 3 . 1 . . . . 1 . . 1 . . 2 Operator 2 | . . . . . . . . . . . . . 1 . 1 Watcher 7 | . . . . 1 . . 2 . . . 1 1 . . 2 Swarmer 25 | . 3 . . . . . 6 . . 1 . . . . 15 Grunt 48 | . 1 7 . 7 . 4 9 . . . 5 1 . . 14 Brawler 2 | . . 1 . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 14 | . . 2 . 8 . . . 1 2 . . . . . 1 Specialist 4 | . . . . . . 4 . . . . . . . . . Hunter 11 | . . . . 1 . . 1 . . . 4 3 . . 2 Programmer 15 | . . . . . . . 1 . . . 6 . . . 8 Heavy 1 | . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 11 | . 3 8 . 3 . 3 6 1 3 1 3 3 1 . 11 Combat Bots Only 11 | . 3 4 . 3 . 3 4 1 3 1 3 2 . . 11 Max Kills in Single Turn 4 | . 1 1 . 1 . 1 1 1 1 1 2 2 1 . 4 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . 1 . . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Hostile Shots Fired 1074 | . 11 60 2 93 . 43 109 2 76 1 174 52 . . 451 Missed 313 | . 2 13 . 16 . 12 33 . 35 . 61 16 . . 125 Damage Taken 11605 | . 64 401 29 855 . 601 1232 135 843 14 1523 366 . . 5542 Core 2358 | . . 118 . 24 . 103 293 . 89 . 69 61 . . 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 850 | . . . . . . . . . . . . 45 . . 805 Redirected to Shielding 15 | . . . . . . . . . . . . . . . 15 Ignored by Resistances 4377 | . 22 121 8 246 . 168 292 36 229 4 441 103 . . 2707 Regen/Repaired (Parts) 68 | . . . . . . . . 68 . . . . . . . Core Remaining (%) 88 | 100 100 70 . 95 . 85 65 . 91 100 . 83 . 100 . Volleys Fired 366 | . 8 33 . 72 1 16 40 3 25 1 54 14 1 . 98 Largest 5 | . 2 2 . 4 1 4 4 4 4 3 4 4 5 . 5 Hottest 720 | . 100 80 . 179 44 179 320 320 320 248 361 720 393 . 720 Shots Fired 980 | . 16 66 . 200 1 34 85 12 73 3 160 49 5 . 276 Gun 762 | . 8 33 . 158 . 18 74 12 73 3 108 48 4 . 223 Cannon 195 | . 8 33 . 42 1 16 11 . . . 52 1 1 . 30 Launcher 23 | . . . . . . . . . . . . . . . 23 Special . | . . . . . . . . . . . . . . . . Kinetic 193 | . 3 33 . 118 1 16 22 . . . . . . . . Thermal 666 | . 8 33 . 57 . . 46 12 73 3 159 36 4 . 235 Explosive 23 | . . . . . . . . . . . . . . . 23 Electromagnetic 98 | . 5 . . 25 . 18 17 . . . 1 13 1 . 18 Robot Hit Streak 40 | . 11 19 . 21 . 25 11 18 40 1 29 8 8 . 24 Robot Miss Streak 4 | . 1 1 . 2 . 4 3 1 1 1 2 3 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . . 2 . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 722 | . 14 47 . 144 . 29 62 11 65 1 104 32 4 . 209 Core Hits 368 | . 6 27 . 49 . 29 57 5 14 1 41 16 1 . 122 Critical Kills 14 | . . . . . . . 5 . 3 1 3 . . . 2 Critical Parts Destroyed 9 | . . . . 2 . . . . 2 . 5 . . . . Critical Strikes 29 | . 2 . . 2 . 1 5 . 8 1 8 . . . 2 Meltdown 2 | . . . . . . . . . . . . . . . 2 Destroy 24 | . . . . 2 . . 5 . 8 1 8 . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 7 | . . . . . 1 2 . . . . . 3 . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 7 | . . . . . 1 2 . . . . . 3 . . 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22060 | . 215 761 . 2592 . 722 1636 263 1812 24 3342 1012 106 . 9575 Guns 14941 | . 93 254 . 1778 . 267 1378 263 1812 24 2147 1012 106 . 5807 Cannons 3887 | . 122 507 . 806 . 227 148 . . . 1195 . . . 882 Explosions 3113 | . . . . . . 126 101 . . . . . . . 2886 Melee 102 | . . . . . . 102 . . . . . . . . . Ramming 17 | . . . . 8 . . 9 . . . . . . . . Kinetic 2323 | . 25 254 . 1488 . 227 329 . . . . . . . . Thermal 15225 | . 122 507 . 1010 . 126 893 263 1812 24 3342 739 106 . 6281 Explosive 2987 | . . . . . . . 101 . . . . . . . 2886 Electromagnetic 1406 | . 68 . . 86 . 267 304 . . . . 273 . . 408 Impact . | . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . 102 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 . . . 5 5 . . 8 Average Corruption 4 | . . . . . . . 4 . . . 4 5 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . 19 . . . 3 4 . . 9 Message Errors 10 | . . . . . . . 6 . . . . 2 . . 2 Matter Fused 3 | . . . . . . . 1 . . . . 1 . . 1 Heat Flow Errors 6 | . . . . . . . 5 . . . 1 . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 1 . . . 2 1 . . 2 Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots 33 | . . . . . . . . . . . . 3 . . 30 Overflow Damage 197 | . . . . 12 . . 6 . . . 45 . . . 134 Projectiles 57 | . . . . 12 . . . . . . 45 . . . . Explosions 140 | . . . . . . . 6 . . . . . . . 134 Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . 2 4 . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 5 | . . . . . . 2 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 522 | . . . . . . 61 . . . . . . . . 461 Shots 15 | . . . . . . 2 . . . . . . . . 13 Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 1192 | . 225 220 . 566 . 143 621 83 352 78 197 192 72 . 1192 Average Temperature 146 | . 91 57 . 160 . 55 217 41 118 44 103 130 48 . 182 Received Heat Transfer 2130 | . 30 198 . 648 . 216 417 9 117 . 135 . . . 360 Effects 41 | . . . . 13 . . 20 . . . . . . . 8 Shutdowns 16 | . . . . 2 . . 11 . . . . . . . 3 Energy Bleed 4 | . . . . 3 . . 1 . . . . . . . . Interference 6 | . . . . 5 . . 1 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Short Circuit 4 | . . . . 1 . . 2 . . . . . . . 1 Damage (minor) 5 | . . . . . . . 3 . . . . . . . 2 Damage (major) 2 | . . . . 1 . . 1 . . . . . . . . Damage (core) 3 | . . . . . . . 1 . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . 2 . 2 1 . . . . 2 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 1 . . . 4 Combat Hostiles 5 | . . . . . . . . . . . 1 . . . 4 Parts Melted 70 | . 1 2 . 1 . 1 6 2 6 . 19 1 1 . 30 Heat Transferred 19399 | . 259 1073 . 1776 . 150 1332 407 2516 37 3959 914 148 . 6828 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Peak Influence 1166 | . 113 162 34 260 1 233 225 69 89 80 382 271 70 46 1166 Initial 105 | . . 5 34 12 . . 105 24 28 37 36 102 34 46 24 Average 155 | . 49 67 34 127 . 109 116 44 37 45 117 176 59 46 597 Maximum Alert Level 4 | . . . . 1 . 1 1 . . . 1 1 . . 4 Low Security (%) 81 | . 100 100 100 87 100 70 97 100 100 100 76 68 100 100 15 Level 1 9 | . . . . 12 . 29 2 . . . 23 31 . . 14 Level 2 4 | . . . . . . . . . . . . . . . 37 Level 3 1 | . . . . . . . . . . . . . . . 15 Level 4 2 | . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . Squads Dispatched 23 | . . 1 . 1 1 2 6 . 1 . 4 2 . . 5 Investigation 3 | . . 1 . 1 . . . . . . . 1 . . . Extermination 6 | . . . . . 1 . 2 . . . 2 . . . 1 Reinforcement 9 | . . . . . . 2 1 . 1 . 2 1 . . 2 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Distress Signals 20 | . 1 2 . 7 . . 4 . 2 . 1 1 . . 2 Communications Jammed 87 | . . . . . . . . . . . 54 . . . 33 Distress Signals 83 | . . . . . . . . . . . 54 . . . 29 Times Spotted 209 | . 6 17 1 23 . 11 29 1 7 1 27 6 1 7 72 Peak Tracking Total 9 | . 4 6 1 4 1 5 7 1 5 1 4 2 1 4 9 Tactical Retreats 15 | . . . . . . 2 5 . . . 2 1 . . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Traps Triggered 8 | . . 1 . 4 . . . 2 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Machines Disabled 10 | . . 1 . 2 . . 3 . . . . 2 . . 2 Max in Single Turn 2 | . . 1 . 1 . . 2 . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Machines Accessed 30 | . 5 2 . 5 2 . 4 2 1 2 1 2 3 . 1 Terminals 24 | . 4 2 . 5 2 . 3 . 1 1 1 2 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 59 | . 9 7 . 9 5 . 8 4 1 3 1 5 5 . 2 Successful 33 | . 6 4 . 4 1 . 6 2 1 3 . 2 3 . 1 Failed 26 | . 3 3 . 5 4 . 2 2 . . 1 3 2 . 1 Catastrophic 4 | . 1 . . 1 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . 6 1 . 5 . . 1 . . . . . 4 . . Terminals 47 | . 7 7 . 9 5 . 6 . 1 1 1 5 5 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . Recycling Units 6 | . 2 . . . . . . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 21 | . 4 4 . 4 1 . 3 . 1 1 . 2 1 . . Record 2 | . . . . . . . . . . . . 2 . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . 1 . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Transport Status 2 | . . 2 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . 2 . . . . . Report Inventory 2 | . 1 . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . 1 . . . . . 2 . . Terminals 3 | . . . . . . . 1 . . . . . 2 . . Botnet 3 | . . . . . . . 1 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 1 . 4 2 . 3 2 1 1 1 1 1 . . Full Trace Events 3 | . 1 . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 118 | . . . . . . . 38 80 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . 7 . . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Turns Passed 7472 | . 542 529 12 1304 289 255 1286 375 329 184 906 402 123 43 893 Spaces Moved 3182 | 1 252 157 8 419 123 85 530 200 175 128 463 228 80 30 303 Core 3 | . . . . . . . . . . . . . . . 3 Treads 1241 | . 73 157 8 419 123 85 349 . . . . . . . 27 Legs 180 | 1 179 . . . . . . . . . . . . . . Wheels 1758 | . . . . . . . 181 200 175 128 463 228 80 30 273 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 225 225 130 130 130 130 130 130 145 145 50 Average Speed 175 | 120 193 255 160 230 225 225 193 130 130 130 130 136 145 145 165 Slowest Speed 480 | 120 480 320 160 320 225 225 232 130 130 130 130 145 145 145 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 20 | 2 42 18 3 65 3 58 19 7 27 4 12 21 3 38 12 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 30 | . . . . . 1 . . . . . 9 . . . 20 Terrain Destroyed 230 | . . . . 7 1 8 27 . . . 21 5 . . 161 Melee 1 | . . . . . 1 . . . . . . . . . . Projectile 41 | . . . . 7 . . . . . . 21 5 . . 8 AOE 188 | . . . . . . 8 27 . . . . . . . 153 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Ext Fac Res Qua Res DSF Acc Total 4351 | . 299 217 7 620 134 125 736 308 220 143 659 283 85 29 486 Wait 398 | . 2 6 . 37 . 11 75 97 15 2 94 3 . . 56 Move 3167 | . 251 156 7 418 122 84 529 199 174 127 462 227 79 29 303 Hop . | . . . . . . . . . . . . . . . . Pick Up 83 | . 10 14 . 16 2 3 16 1 . 2 10 6 2 . 1 Fast Attach 86 | . 7 2 . 18 1 1 21 1 1 4 10 11 1 . 8 Attach 32 | . . 1 . . 2 1 6 4 2 1 6 . . . 9 Detach 27 | . 5 . . 1 . 1 11 2 1 1 2 2 . . 1 Swap 53 | . 2 4 . 16 2 2 4 . 2 2 6 4 . . 9 Drop 127 | . 14 1 . 39 3 4 33 . . 3 15 13 2 . . Fire 366 | . 8 33 . 72 1 16 40 3 25 1 54 14 1 . 98 Melee 7 | . . . . . 1 2 . . . . . 3 . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . 1 . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension -4/Factory -3/Research -3/Quarantine -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 3) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Propulsion x2 1060 | -9/Materials | Discovered new exit (range 7) 1072 | -9/Materials | Entered another Materials area 1072 | -8/Materials | Evolved 2 slots: Weapon x2 1072 | -8/Materials | Discovered new exit (range 7) 1084 | -8/Materials | Entered Storage 1411 | -8/Storage | Build established: Tank 1577 | -8/Storage | Identified exit to Recycling 1798 | -8/Storage | Build established: Scavenger-Tank 1947 | -8/Storage | Discovered new exit (range 16) 2387 | -8/Storage | Build established: Tank 2388 | -8/Storage | Entered Factory 2388 | -7/Factory | Evolved 2 slots: Utility x2 2674 | -7/Factory | Identified exit to DSF 2677 | -7/Factory | Entered DSF 2763 | -7/DSF | Additional patrols routed to DSF 2820 | -7/DSF | Discovered new exit (range 16) 2903 | -7/DSF | Sterilization system engaged 2923 | -7/DSF | Ambient heat levels rising (+10) 2932 | -7/DSF | Entered Factory 2932 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2979 | -6/Factory | Build established: Gunner 3361 | -6/Factory | Garrison activated, responded to threat 3878 | -6/Factory | Build established: Tank 4190 | -6/Factory | Discovered new exit (range 12) 4218 | -6/Factory | Entered another Factory area 4218 | -5/Factory | Evolved 2 slots: Utility x2 4366 | -5/Factory | Repaired Force Rifle 4574 | -5/Factory | Discovered new exit (range 15) 4577 | -5/Factory | Build established: Skirmisher 4593 | -5/Factory | Entered Extension 4779 | -5/Extension | Spotted B-75 Beast 4790 | -5/Extension | Discovered new exit (range 16) 4821 | -5/Extension | Spotted B-75 Beast 4830 | -5/Extension | Destroyed B-75 Beast 4884 | -5/Extension | Destroyed B-75 Beast 4922 | -5/Extension | Entered Factory 4922 | -4/Factory | Evolved 2 slots: Utility x2 5091 | -4/Factory | Discovered new exit (range 12) 5106 | -4/Factory | Entered Research 5106 | -3/Research | Evolved 2 slots: Utility x2 5811 | -3/Research | Lost 3 parts (1n2u) 5823 | -3/Research | Discovered new exit (range 20) 5953 | -3/Research | Lost 5 parts (1p1n2u1w) 6012 | -3/Research | Entered Quarantine 6178 | -3/Quarantine | Build established: Scavenger-Tank 6223 | -3/Quarantine | Found Alien Artifact 6223 | -3/Quarantine | Identified Phase Armor 6258 | -3/Quarantine | Discovered new exit (range 16) 6321 | -3/Quarantine | Found Alien Energy Cannon 6321 | -3/Quarantine | Identified Core Cannon 6347 | -3/Quarantine | Found Alien Artifact 6347 | -3/Quarantine | Identified Transdimensional Reconstructor 6347 | -3/Quarantine | Warped through subspace 6414 | -3/Quarantine | Entered Research 6414 | -2/Research | Evolved 2 slots: Weapon x2 6536 | -2/Research | Identified exit to DSF 6537 | -2/Research | Entered DSF 6537 | -2/DSF | Encountered a pitched battle between 0b10 and Warlord forces 6555 | -2/DSF | Spotted Executioner 6558 | -2/DSF | Discovered new exit (range 15) 6580 | -2/DSF | Entered Access 6580 | -1/Access | Evolved 2 slots: Utility x2 6609 | -1/Access | Lost 8 allies 7008 | -1/Access | Spotted B-99 Colossus 7008 | -1/Access | Spotted B-99 Colossus 7080 | -1/Access | Build established: Scavenger-Executioner 7080 | -1/Access | First assault squad dispatched 7116 | -1/Access | Core integrity fell below 50% 7228 | -1/Access | Lost 6 parts (1n3u2w) 7262 | -1/Access | Destroyed 11 combat bots 7317 | -1/Access | Lost 3 parts (1n2u) 7458 | -1/Access | Lost 6 parts (1p1n2u2w) 7470 | -1/Access | Core integrity fell below 20% 7472 | -1/Access | Released all parts (10) 7473 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07470_ U-05 Engineer builds a Wall. 07470_ U-05 Engineer lays Concrete. 07471_ Overheating: Core damaged (-176). 07471_ Exp. Energy Well destroyed. 07472_ Lgt. Antimatter Reactor broken. 07472_ Overheating: Short circuit. 07472_ Released Graphene Brace. 07472_ Released Centrium Wheel. 07472_ Released Adv. Variable Charge Gun. 07472_ Released Huge Storage Unit. 07472_ Released Imp. System Shield. 07472_ Released Adv. Focal Shield. 07472_ Released Axe. 07472_ Released Matter Neutralizer. 07472_ Released Broken Lgt. Antimatter Reactor. 07472_ Released Imp. Thermal Generator. 07472_ Acquired 80 matter. 07472_ U-05 Engineer builds a Wall. 07472_ Acquired 21 matter. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????????????#!=###""##"?????????????######?????? | | ??????????????#= #?####??????????????????????????? | | ??????????????#!%#???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????#[%#???????????????????????????????? | | ????????????? + =#???????????????????????????????? | | ???????????? #% #???????????????????????????????? | | ??????????? # #???????????????????????????????? | | ????????? ?# #???????????????????????????????? | | ???????? ?# #???????????????????????????????? | | ??????? ??# #???????????????????????????????? | | ????? ???# ##############??????????????????? | | ???? ???# # ??????????????????? | | ????? ????# # [ ?????????????????? | | ????? ?????# %# ?????????????????? | | ??????????????# # ????????????????? | | ??????????????# # #???????????????? | | ??????????????# # * #???????????????? | | ??????????##### # #???????????????? | | ??????????# # # #???????????????? | | ??????????## # = #???????????????? | | ??????????# # # [= #???????????????? | | ??????######### ## #########????????????????? | | ? ####### %;#??????????????????? | | ???????#### # ]*! #???????????????????? | | ? *** # u *@*!*#???????????????????? | | ? *** ## #######u%]!#???????????????????? | | ? ** # # ### p###############??????? | | ?? !# ###[!!# #??????? | | ?? # ! = [ ###?#[=%# #??????? | | ???+#####?# [ " #???##!%g* #??????? | | ????????? "" #????#![#] ! #??????? | | ???????? R" #????#!*# #??????? | | ?????? # """ #????# # ! #??????? | | ?????? # "" #????# ###############??????? | | ?????? ?# #???##* #????#####???????????? | | ?????? ??#= ? #??##=%=#??* #???????????? | | ??????? ??####?#####??# # #???????????? | | ???????????????????????# # #???????????? | | ???????????????????????### #???????????? | | ????????????????????????## = #???????????? | | ????????????????????????## #???????????? | | ???????????????????????? #???????????? | | ??????????????????????? = #???????????? | | ?????????????????????? #???????????? | | ????????????????????? #######???????????? | | ????????????????????##### # #?????????????????? | | ??????????????????????? # % # #?????????????????? | | ???????????????????????# ! #?????????????????? | | ???????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 200 Energy Generation 51 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Core Cannon Transdimensional Reconstructor Achievements -------------- Overkill Tester Challenges ------------ None Game ------ Seed MatterDecoderBeacon Manual? 0 Play Time 01:41:18 Cumulative 66.8 hours Start 2025.01.18 @ 14:12:00 End 2025.01.19 @ 17:06:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 85 Rogue 35 Adventurer 49 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 13 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38f299c3-69d8-4e0e-8cd0-832990524594