Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 18:04:25 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1064) 1064 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3349 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 298/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Targeting Computer Targeting Computer > --- WEAPON (2) ------- Assault Rifle Autogun > --- INVENTORY (20) --- Light Ion Engine Fission Core Fission Core Light Fission Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Experimental Sensor Array Improved Terrain Scanner Targeting Computer Improved Targeting Computer Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Targeting Computer Targeting Computer > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Fission Core Light Fission Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Experimental Sensor Array Improved Terrain Scanner Targeting Computer Improved Targeting Computer Beam Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 26 | 7 9 7 3 . Power 4 | 1 1 1 1 . Engine 3 | 1 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 4 2 2 . Treads 7 | 2 1 2 2 . Leg . | . . . . . Wheel 3 | . 3 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 2 . . Device 1 | 1 . . . . Storage 3 | 1 2 . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 2 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 6 3 3 . Power 2 | . 1 1 . . Propulsion 7 | . 3 2 2 . Utility . | . . . . . Weapon 3 | . 2 . 1 . Highest Loss Streak 4 | . 4 1 2 . To Critical Strikes . | . . . . . Average Backups 12 | 1 6 15 18 19 Power 1 | . 1 1 1 3 Propulsion 3 | . 1 5 6 6 Utility 3 | . 2 3 3 4 Weapon 3 | . . 5 6 5 Tool/Special . | . . . . . Unused Backups 21 | . 1 . . 20 Power 5 | . 1 . . 4 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 93 99 100 Engine 10 | . 13 10 9 . Core 1 | . . . 1 11 Treads 19 | . 18 17 21 22 Wheel 4 | . 8 2 . . Device 12 | . 14 11 11 11 Storage 12 | . 14 11 11 11 Processor 12 | . . 17 22 22 Ballistic Gun 23 | . 26 22 22 22 Peak Build Rating 16 | 7 8 13 15 16 Average Rating 10 | 5 7 11 13 15 On Entrance 8 | . 7 8 13 15 Naked Turns . | . . . . . Heaviest Build 52 | 11 47 52 52 51 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . 4 4 2 1 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 11 20 20 20 Most Carried 20 | 3 11 19 19 20 Average Carried 12 | 1 6 15 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 3 11 19 18 20 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1056 | 276 232 404 144 . Remotely . | . . . . . Salvage Created 1592 | 25 628 663 276 . Parts 104 | 3 47 41 13 . Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 36 | . 14 16 6 . Guns 36 | . 14 16 6 . Classes Destroyed 9 | 1 6 1 1 . Worker 2 | . 1 1 . . Tunneler 1 | 1 . . . . Hauler 3 | . 2 1 . . Recycler 2 | . 1 1 . . Operator 1 | . 1 . . . Swarmer 13 | . 5 8 . . Grunt 17 | . 9 3 5 . Brawler 1 | . . . 1 . Sentry 5 | . . 5 . . Best Kill Streak 7 | 1 4 7 3 . Combat Bots Only 7 | . 3 7 3 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 209 | . 109 70 30 . Missed 53 | . 27 19 7 . Hits 156 | . 82 51 23 . Melee 1 | . . . 1 . Projectile 155 | . 82 51 22 . Critical Strikes 3 | . 1 2 . . Damage Taken 1772 | . 874 576 322 . Core 312 | . 210 85 17 . Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 16 . . . Volleys Fired 145 | 3 85 42 15 . Largest 2 | 2 2 2 2 . Hottest 46 | 40 40 46 46 . Shots Fired 277 | 6 157 84 30 . Gun 277 | 6 157 84 30 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 277 | 6 157 84 30 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 2 13 15 14 . Robot Miss Streak 5 | 1 5 2 1 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 193 | 4 102 60 27 . Core Hits 82 | 2 41 27 12 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2243 | 33 859 933 418 . Guns 2235 | 33 859 925 418 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 2235 | 33 859 925 418 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 28 | . 21 27 28 . Average Temperature 9 | . 7 10 13 . Received Heat Transfer 693 | . 375 162 156 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level 1 | . . 1 . . Low Security (%) 93 | 100 100 77 100 . Level 1 6 | . . 22 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 250 | 5 117 250 126 . Initial 76 | . . 26 76 . Average 66 | . 65 95 47 . Influence Increases 1091 | 5 468 438 180 . Destroy 0b10 Robot/C 720 | . 280 320 120 . Destroy 0b10 Robot/NC 45 | 5 25 15 . . Destroy Leader 196 | . 84 82 30 . Successful Hack 8 | . 4 4 . . Destroy Structure 2 | . . 2 . . Lose Combat Pursuer 120 | . 75 15 30 . Influence Decreases 1091 | 5 406 302 318 60 Entered New Map 218 | . . 36 122 60 Time Decay 753 | 5 346 236 166 . Lost Part 120 | . 60 30 30 . Squads Dispatched 5 | . 5 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 4 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 33 18 8 . Peak Tracking Total 7 | . 6 7 4 . Tactical Retreats 6 | . 4 1 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 6 | . 4 1 . 1 Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 12 4 . 1 Successful 9 | . 6 2 . 1 Failed 8 | . 6 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 6 1 . 1 Terminals 16 | . 12 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Branch Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Registered Components 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 1 . . Terminals 5 | . 4 1 . . Skim 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 5 | . 4 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) 2311 | 35 917 587 498 274 Seismic 2311 | 35 917 587 498 274 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 2370 | 94 917 587 498 274 Spaces Moved 1063 | 46 515 203 188 111 Core 5 | 1 4 . . . Treads 605 | 45 131 130 188 111 Legs . | . . . . . Wheels 453 | . 380 73 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 240 240 Average Speed 173 | 157 122 209 240 240 Slowest Speed 320 | 160 160 320 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 96 26 38 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 1357 | 60 674 294 210 119 Wait 84 | . 47 31 2 4 Move 1059 | 45 514 202 187 111 Hop . | . . . . . Pick Up 31 | 5 11 11 1 3 Fast Attach 13 | 5 5 2 1 . Attach 9 | 2 2 3 2 . Detach 1 | . 1 . . . Swap 7 | . 4 2 1 . Drop 7 | . 5 . 1 1 Fire 145 | 3 85 42 15 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 465 | -10/Materials | Core integrity fell below 50% 501 | -10/Materials | Lost 4 parts (1p3n) 586 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 6) 705 | -10/Materials | Core integrity fell below 20% 793 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Build established: Scavenger-Mutant 957 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Utility x2 1488 | -9/Materials | Destroyed 7 combat bots 1541 | -9/Materials | Identified exit to Mines 1599 | -9/Materials | Entered Mines 1827 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1832 | -9/Mines | Found Prototype Device 1902 | -9/Mines | Discovered new exit (range 5) 2087 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2087 | -9/Mines | Discovered new exit (range 5) 2097 | -9/Mines | Entered Exiles 2163 | -9/Exiles | Met 8R-AWN 2202 | -9/Exiles | Met EX-HEX 2271 | -9/Exiles | Met EX-BIN 2298 | -9/Exiles | Aligned with FarCom system 2300 | -9/Exiles | Given EX-Vault access code 2358 | -9/Exiles | Opened EX-Vault 2371 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#???????????????????????? | | ?????????????????????####X####???????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ![ ! #???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????#X #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #???#????????????????? | | ??????????????????????# #??""""??????????????? | | ??????????????????????# ## """?????????????? | | ??????????????????????# X""?????????????? | | ??????????????????????# ## """?????????????? | | ???????????????#####??# #??""""??????????????? | | ???????????????""""""?# #???#????????????????? | | ???????????????"""" ## #????????????????????? | | ??????????????#""X" #????????????????????? | | ??????????????#" #????????????????????? | | ??????????????#" ## #????????????????????? | | ??????????????#""""""?# #?#########??????????? | | ??????????????##"###??# #?#"""""""#??????????? | | ??????????????? ??????# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ?????????????????????## ###"" """"#??????????? | | ?????????????????????#" """"#??????????? | | ?????????????????????#" """#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightAuthchipRipteeth Manual? 0 Play Time 00:34:33 Cumulative 64.9 hours Start 2025.06.03 @ 13:30:47 End 2025.06.03 @ 18:04:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 69 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba28e2dc-5580-4ed1-88ae-c09b58766074