Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 22:36:31 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (3837) 3837 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 7984 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 122 Cogmind --------- Core Integrity 490/700 Matter 216/300 Energy 160/160 System Corruption 6% Temperature Cool (9) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Coolant Injector Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Particle Gun Pulse Rifle Heavy Mace > --- INVENTORY (15) --- Light Nuclear Core Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Seismic Detector Transmission Jammer Authchip [Device] Trap Extractor (1/4 Blade) Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Wheel Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Seismic Detector Transmission Jammer Authchip [Device] Trap Extractor Particle Gun Heavy Missile Launcher Improved Datajack Heavy Mace [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . . . . . 1 2 Weapon 1 | . . . 1 . . . . . Parts Attached 109 | 7 8 4 31 3 . 2 32 22 Power 13 | 1 . 1 4 . . . 5 2 Engine 7 | 1 . 1 3 . . . 1 1 Core 6 | . . . 1 . . . 4 1 Reactor . | . . . . . . . . . Propulsion 41 | 2 3 1 12 2 . 1 13 7 Treads 1 | . . . . . . . . 1 Leg 39 | 2 3 1 12 2 . 1 13 5 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 2 . 9 1 . . 4 8 Device 15 | 1 . . 4 1 . . 3 6 Storage 5 | 1 1 . 3 . . . . . Processor 4 | . 1 . 1 . . . 1 1 Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 29 | 2 3 2 6 . . 1 10 5 Energy Gun 16 | 1 1 1 1 . . . 9 3 Energy Cannon 4 | . 1 . 3 . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . . . 1 1 1 Special Weapon 2 | . 1 . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 . . . 2 . Parts Lost 43 | . . 4 3 . . . 18 18 Power 6 | . . 1 1 . . . 3 1 Propulsion 16 | . . . . . . . 8 8 Utility 7 | . . . 1 . . . 2 4 Weapon 14 | . . 3 1 . . . 5 5 Highest Loss Streak 12 | . . 4 1 . . . 8 12 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 6 9 11 15 15 15 14 13 Power 1 | . 1 . . 1 1 1 . 1 Propulsion 2 | . 2 3 2 4 4 4 1 2 Utility 3 | . . . 3 4 4 4 5 5 Weapon 3 | . 3 4 2 4 4 4 3 3 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 1 1 8 1 . . 5 3 Power 6 | . 1 . 2 1 . . 2 . Propulsion 3 | . . . 1 . . . 1 1 Utility 5 | . . . 3 . . . . 2 Weapon 5 | . . 1 2 . . . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 100 100 96 93 Engine 8 | . 14 14 9 11 11 11 1 4 Core 1 | . . . 1 . . . 7 2 Leg 31 | . 28 28 33 33 33 33 33 25 Device 10 | . 13 14 9 10 11 10 7 14 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . . . . . . . 8 13 Energy Gun 14 | . 18 12 9 11 11 10 18 19 Energy Cannon 12 | . 2 1 18 21 22 22 5 . Impact Weapon 1 | . . . 4 . . . 1 2 Peak Build Rating 41 | 7 8 12 24 23 22 22 36 41 Average Rating 22 | 5 7 10 19 22 22 21 30 35 On Entrance 16 | . 7 8 10 21 22 22 22 32 Avg Prop Armor Cover (%) 18 | . . . . . . . . 18 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 14 21 24 48 48 44 47 48 50 Greatest Support 60 | 20 20 25 35 30 30 30 60 50 Greatest Overweight (x) 11 | 1 1 . 1 1 1 1 3 11 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 15 15 15 Most Carried 15 | 3 10 10 15 15 15 15 15 15 Average Carried 12 | 1 6 9 11 15 15 15 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 2 10 6 15 15 15 15 15 10 Class Distribution -------------------- 27% | Mutant 27% | Gunner 16% | Skirmisher 11% | Scavenger-Skirmisher 7% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2449 | 276 165 28 667 90 . 41 706 476 Remotely . | . . . . . . . . . Salvage Created 4648 | 26 444 12 1641 125 . 73 1495 832 Parts 252 | 5 25 . 100 6 . 7 74 35 Haulers Intercepted 11 | . 2 . 5 . . . 3 1 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 93 | . 11 1 23 2 . 5 27 24 Guns 48 | . 9 . 10 1 . . 11 17 Cannons 22 | . . . 12 1 . 1 8 . AOE 17 | . 1 1 . . . 4 4 7 Classes Destroyed 16 | 1 4 1 5 1 . 1 2 1 Worker 3 | . . . . . . 1 . 2 Builder 3 | . . . 1 . . . 2 . Tunneler 3 | 1 . . 2 . . . . . Hauler 11 | . 2 . 5 . . . 3 1 Recycler 3 | . . . 3 . . . . . Mechanic 1 | . . . . . . . 1 . Operator 5 | . . . 2 . . . 3 . Watcher 6 | . 1 . 2 . . . 3 . Swarmer 22 | . 6 . 1 . . 5 3 7 Grunt 44 | . 5 . 12 1 . 1 15 10 Brawler 3 | . . . 1 . . . . 2 Duelist 2 | . . . . 1 . . . 1 Sentry 18 | . . . 9 . . . 7 2 Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . Best Kill Streak 7 | 1 3 1 7 2 . 4 6 7 Combat Bots Only 5 | . 3 1 4 2 . 3 4 5 Max Kills in Single Turn 3 | 1 1 1 1 1 . 3 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 1 . . . 2 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 628 | . 34 37 81 21 . 21 215 219 Missed 205 | . 10 16 18 9 . 7 65 80 Hits 423 | . 24 21 63 12 . 14 150 139 Melee 5 | . . . . 4 . . . 1 Projectile 418 | . 24 21 63 8 . 14 150 138 AOE 6 | . . 6 . . . . . . Critical Strikes 17 | . . 1 . 2 . . 9 5 Damage Taken 6046 | . 231 467 768 229 . 157 2346 1848 Core 801 | . 12 57 74 46 . 54 348 210 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 248 | . . . 130 . . . 22 96 Core Remaining (%) 66 | 100 . 72 . . . 56 36 . Volleys Fired 269 | 2 48 5 64 5 . 4 80 61 Largest 3 | 2 2 1 3 3 . 3 3 3 Hottest 218 | 60 100 36 218 218 . 176 218 189 Shots Fired 612 | 4 86 5 143 15 . 9 213 137 Gun 415 | 4 69 . 45 5 . . 164 128 Cannon 166 | . 8 . 96 10 . 6 46 . Launcher 20 | . . 5 . . . 3 3 9 Special 11 | . 9 . 2 . . . . . Kinetic 8 | 2 6 . . . . . . . Thermal 546 | 2 42 . 143 15 . 6 210 128 Explosive 15 | . . . . . . 3 3 9 Electromagnetic 43 | . 38 5 . . . . . . Robot Hit Streak 26 | 1 8 4 14 5 . 2 26 15 Robot Miss Streak 6 | 2 3 1 4 2 . 3 5 6 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . . 1 3 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 390 | 1 47 4 85 9 . 2 147 95 Core Hits 184 | 1 18 5 37 3 . 6 63 51 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . Critical Strikes 33 | . . . 7 . . . 17 9 Burn 28 | . . . 4 . . . 15 9 Meltdown 1 | . . . 1 . . . . . Smash 4 | . . . 2 . . . 2 . Melee Attacks 33 | . . . 7 1 . . 18 7 Impact 32 | . . . 7 1 . . 18 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . 4 . . . 4 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10574 | 10 826 257 2065 281 . 501 3637 2997 Guns 4889 | 10 567 . 615 64 . . 1941 1692 Cannons 2065 | . 69 . 1167 110 . 67 652 . Explosions 2570 | . 190 252 . . . 434 392 1302 Melee 999 | . . . 278 88 . . 633 . Ramming 51 | . . 5 5 19 . . 19 3 Kinetic 26 | . 26 . . . . . . . Thermal 6883 | 10 435 . 1782 174 . 197 2593 1692 Explosive 1998 | . . . . . . 304 392 1302 Electromagnetic 617 | . 365 252 . . . . . . Impact 999 | . . . 278 88 . . 633 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 518 | . 7 . 77 76 . 28 289 41 Projectiles 37 | . . . 5 . . . 32 . Explosions 76 | . 7 . . . . 28 . 41 Melee 405 | . . . 72 76 . . 257 . Knockbacks 7 | . . . 1 1 . . 5 . Impact 6 | . . . 1 1 . . 4 . Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 151 | . 9 4 . . . 46 29 63 Shots 6 | . 1 1 . . . 1 1 2 Rammed . | . . . . . . . . . Targets Rammed 12 | . . 1 2 3 . . 5 1 Kicked 12 | . . 1 2 3 . . 5 1 Crushed . | . . . . . . . . . Highest Temperature 354 | . 354 . 300 283 . 132 337 231 Average Temperature 90 | . 61 . 82 121 . 76 104 90 Received Heat Transfer 2265 | . 78 . 339 48 . . 1071 729 Effects 6 | . 1 . 2 . . . 2 1 Energy Bleed 1 | . . . 1 . . . . . Interference 3 | . 1 . . . . . 1 1 Matter Decay 2 | . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . 2 1 . . 4 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 18 | . 4 . 7 1 . . 6 . Impact Corruptions 20 | . . . 4 4 . . 12 . Robots Melted 4 | . 1 . 1 . . . 2 . Combat Hostiles 4 | . 1 . 1 . . . 2 . Parts Melted 28 | . . . 8 . . . 13 7 Heat Transferred 15132 | 25 798 . 3429 296 . 261 6327 3996 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . 1 . . . 1 2 Low Security (%) 77 | 100 100 100 64 100 . 100 77 47 Level 1 18 | . . . 35 . . . 22 27 Level 2 4 | . . . . . . . . 24 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 557 | 5 100 15 323 147 . 122 248 557 Initial 105 | . . 10 . 105 . . . 88 Average 119 | 1 34 1 153 26 . 41 149 240 Influence Increases 3685 | 5 402 15 860 124 . 240 942 1097 Destroy 0b10 Robot/C 1960 | . 220 . 460 80 . 160 560 480 Destroy 0b10 Robot/NC 180 | 5 15 . 75 5 . 5 60 15 Destroy Leader 494 | . 46 . 164 10 . 20 162 92 Allied During Kill 27 | . . . . 11 . 13 3 . Trap Triggered on 0b10 20 | . . . . . . . . 20 Successful Hack 176 | . 42 . 49 . . . 41 44 Disable Machine 150 | . 30 15 60 . . 15 15 15 Anti-Garrison Action 200 | . . . . . . . . 200 Destroy Structure 193 | . 19 . 22 3 . 27 41 81 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 270 | . 30 . 30 . . . 60 150 Influence Decreases 3186 | 5 375 42 588 396 . 240 747 793 Entered New Map 291 | . . 17 . 167 . . . 107 Time Decay 2459 | 5 375 10 558 209 . 240 556 506 Lost Part 396 | . . 15 30 . . . 171 180 Lost Ally 40 | . . . . 20 . . 20 . Squads Dispatched 20 | . 4 1 3 . . . 6 6 Investigation 6 | . 2 1 . . . . 2 1 Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . 2 . 3 . . . 3 . Assault 2 | . . . . . . . . 2 Garrison 2 | . . . . . . . 1 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 13 | . 2 . 6 . . . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 200 | . 27 22 46 2 . 8 54 41 Peak Tracking Total 17 | . 3 17 6 2 . 4 7 6 Tactical Retreats 11 | . 1 1 1 . . . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 30 | . . . . . . . . 30 Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . . 1 Reprogrammed 3 | . . . . . . . . 3 Reused 2 | . . . . . . . . 2 Traps Extracted 4 | . . . . . . . . 4 Installed 3 | . . . . . . . . 3 Triggered 2 | . . . . . . . . 2 Most Traps Carried 3 | . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . 2 1 4 . . 1 1 1 Max in Single Turn 1 | . 1 1 1 . . 1 1 1 Garrison Access 3 | . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 40 | . 5 1 12 . 1 . 13 8 Terminals 24 | . 5 . 7 . . . 8 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 2 . . . 1 2 Recycling Units 3 | . . . 1 . . . 1 1 Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 102 | . 10 1 34 . 1 . 30 26 Successful 51 | . 4 1 18 . 1 . 16 11 Failed 50 | . 6 . 15 . . . 14 15 Catastrophic 9 | . . . 2 . . . 5 2 Database Lockouts 1 | . . . 1 . . . . . Manual 40 | . 3 . 13 . . . 15 9 Terminals 63 | . 10 . 22 . . . 20 11 Fabricators . | . . . . . . . . . Repair Stations 14 | . . . 6 . . . 2 6 Recycling Units 12 | . . . 3 . . . 3 6 Scanalyzers 7 | . . . 3 . . . 4 . Garrison Access 4 | . . . . . . . 1 3 Terminal Hacks 16 | . 3 1 5 . 1 . 4 2 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 3 | . 1 . 2 . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . Locate Traps 2 | . . . . . . . 1 1 Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . 4 . . . 2 3 Scan Component 5 | . . . 2 . . . 1 2 Repair 4 | . . . 2 . . . 1 1 Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 6 | . . . 2 . . . 4 . Retrieve Study 6 | . . . 2 . . . 4 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 18 | . 1 . 7 . . . 5 5 Terminals 11 | . 1 . 5 . . . 3 2 Track 6 | . 1 . 2 . . . 2 1 Botnet 5 | . . . 3 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 2 . . . 2 2 Recyclers 3 | . . . 1 . . . 1 1 Mask 3 | . . . 1 . . . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 32 | . 5 . 9 . . . 10 8 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . 2 . Parts Repaired 4 | . . . 2 . . . 1 1 Time 144 | . . . 82 . . . 32 30 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 5 . . . . Largest Group 5 | . . . . 5 4 2 1 . Highest-Rated Group 89 | . . . . 89 73 24 16 . Highest-Rated Ally 31 | . . . . 31 31 16 16 . Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 19 | . . . . 7 . 8 4 . Total Damage 200 | . . . . 107 . 65 28 . Kills 6 | . . . . 2 . 3 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 8256 | 14 1023 262 1556 986 866 790 1586 1173 Optics 2678 | . . . . . . . 1505 1173 Sensors 1736 | . . . 1262 128 . . . 346 Terrain 37 | . . . 37 . . . . . Traps 773 | . . . . . . . . 773 Seismic 5494 | 14 1023 262 257 858 866 790 908 516 Jamming 63 | . . . . . . . 46 17 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 9296 | 83 1032 262 2236 1018 866 809 1622 1368 Spaces Moved 5113 | 53 525 197 1166 555 494 445 908 770 Core 23 | 3 . . . . . . . 20 Treads . | . . . . . . . . . Legs 5060 | 50 525 197 1166 555 494 445 908 720 Wheels 30 | . . . . . . . . 30 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 105 175 175 175 105 105 Average Speed 144 | 122 128 120 153 175 175 175 116 120 Slowest Speed 600 | 190 190 120 190 175 175 175 315 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 4 76 46 89 94 89 87 75 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 . 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug 32 | . 7 . 2 . . 13 4 6 Terrain Destroyed 211 | . 17 . 20 3 . 38 34 99 Melee 12 | . . . 2 . . . 4 6 Projectile 36 | . 7 . 18 3 . 3 3 2 AOE 163 | . 10 . . . . 35 27 91 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6400 | 64 773 219 1462 586 496 466 1268 1066 Wait 595 | . 172 2 115 8 3 10 150 135 Move 5105 | 52 524 196 1165 554 493 444 907 770 Hop . | . . . . . . . . . Pick Up 62 | 3 8 4 23 1 . . 19 4 Fast Attach 44 | 6 . . 12 3 . . 15 8 Attach 34 | 1 1 4 5 . . . 13 10 Detach 9 | . 1 . 3 . . . 4 1 Swap 136 | . 16 2 38 7 . 7 35 31 Drop 68 | . 3 5 28 4 . 1 22 5 Fire 269 | 2 48 5 64 5 . 4 80 61 Melee 33 | . . . 7 1 . . 18 7 Ram . | . . . . . . . . . Kick 12 | . . 1 2 3 . . 5 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 33 | . . . . . . . . 33 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Discovered new exit (range 3) 823 | -10/Materials | Identified exit to Materials 1105 | -10/Materials | Discovered new exit (range 9) 1116 | -10/Materials | Entered Mines 1119 | -10/Mines | Met a Derelict shopkeep closing up shop 1124 | -10/Mines | Learned Materials terminal intel 1272 | -10/Mines | Discovered exit to Materials (range 13) 1329 | -10/Mines | Assembled infested the area 1334 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1378 | -10/Mines | Entered Materials 1378 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1379 | -9/Materials | Loaded intel: 12 terminal locations 1389 | -9/Materials | Lost 4 parts (1p3w) 1643 | -9/Materials | Discovered new exit (range 16) 2098 | -9/Materials | Discovered new exit (range 13) 2113 | -9/Materials | Identified exit to Materials 2353 | -9/Materials | Discovered exit to Materials (range 16) 2457 | -9/Materials | Identified exit to Mines 2919 | -9/Materials | Central database locked down 3220 | -9/Materials | Repaired Beamcaster? 3499 | -9/Materials | Repaired Rocket Launcher 3558 | -9/Materials | Build established: Skirmisher 3614 | -9/Materials | Entered Mines 3878 | -9/Mines | Found a hidden stash of uninstalled traps 4064 | -9/Mines | Learned Materials terminal intel 4080 | -9/Mines | Build established: Gunner 4127 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4230 | -9/Mines | Discovered exit to Materials (range 15) 4463 | -9/Mines | Learned location of Storage (-7) 4548 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4548 | -9/Mines | Discovered new exit (range 5) 4632 | -9/Mines | Entered Exiles 4632 | -9/Exiles | Found Exiles lab abandoned 4632 | -9/Exiles | Accompanied by 4 allies 4655 | -9/Exiles | Discovered new exit (range 15) 4662 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5001 | -9/Exiles | Discovered new exit (range 11) 5498 | -9/Exiles | Entered Mines 5498 | -8/Mines | Accompanied by 2 allies 5886 | -8/Mines | Discovered exit to Materials (range 7) 6245 | -8/Mines | Discovered exit to Materials (range 9) 6307 | -8/Mines | Entered Materials 6307 | -8/Materials | Accompanied by 1 ally 6307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6308 | -8/Materials | Loaded intel: 12 terminal locations 6879 | -8/Materials | Repaired Rocket Launcher+ 7078 | -8/Materials | Build established: Skirmisher 7211 | -8/Materials | Garrison activated, responded to threat 7338 | -8/Materials | Core integrity fell below 50% 7406 | -8/Materials | Lost 8 parts (4n1u3w) 7771 | -8/Materials | Lost 3 parts (1p1n1u) 7917 | -8/Materials | Discovered new exit (range 13) 7929 | -8/Materials | Entered Factory 7929 | -7/Factory | Evolved 2 slots: Utility x2 8017 | -7/Factory | Discovered new exit (range 7) 8022 | -7/Factory | Identified exit to Factory 8092 | -7/Factory | Build established: Scavenger-Skirmisher 8319 | -7/Factory | Lost 3 parts (1n1u1w) 8388 | -7/Factory | Repaired Adv. Beam Rifle 8499 | -7/Factory | Garrison activated, responded to threat 8635 | -7/Factory | Identified exit to Storage 8635 | -7/Factory | Identified exit to Lower Caves 8792 | -7/Factory | Noticed a derelict Sapper rigging charges 9179 | -7/Factory | Lost 12 parts (1p6n3u2w) 9252 | -7/Factory | Cargo convoy interrupted 9297 | -7/Factory | Self-destructed Last Messages --------------- 09169_ WA0M6XK, Q9|YYMU>0PI#V7KW 29ITDF K&F0COL 09173_ R-06 Scavenger collects Lgt. Nuclear Core. 09183_ Y-54 Guardian suffers critical hit (Burn). 09183_ Y-54 Guardian destroyed. 09184_ U-05 Engineer builds a Wall. 09184_ R-06 Scavenger collects Lgt. Treads. 09188_ System corrupted: Component data lost. 09198_ U-05 Engineer lays Concrete. 09218_ System corrupted: Energy discharge (-44). 09252_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09253_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 09257_ Fabricator completes Microactuators. 09270_ U-05 Engineer lays Concrete. 09272_ System corrupted: Component data lost. 09291_ K-01 Serf collects debris. 09296_ C-45 Heavy ARC bursts open, deploying its payload. 09296_ G-50 Soldier unfolds itself. 09296_ G-47 Trooper unfolds itself. 09296_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????+ ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????## ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?#########????????????? | | ????????????????????????# #?# ????????????? | | ????????????????????????# #?# """"" ???????????? | | ??????????????????????### ###/* ""!F" #??????????? | | ??#??########?????????# #** ""!"" #??????????? | | ??# ]#?????????# g# !! #??????????? | | ??# """""" #?????????# > g/ +??????????? | | ??# """""" #?????????# g# [ #??????????? | | ??# """""" #?????????# # ] #??????????? | | ??# """""" #?????????## ##############????????? | | #?# [#????????### # #????????? | | # #????????### @ + """ " " #????????? | | # ] ####?????# # # ""F"" " " #????????? | | ##/#### ############## %k# "" "" " " #????????? | | % r % # " " #????????? | | r + " " #????????? | | # " " #????????? | | ##+############## ## " " +????????? | | # % ##?# ## " " #????????? | | # #??# ## " " #????????? | | #?# = #??########## #????????? | | ??# #???????????# #????????? | | ??# """T""" ! #?????###???##############???###??? | | ########"#######?????# #####??????###########"#### | | #?????## #??????# | | ! ######### ####?????# | | # ####### """ "" | | # + """"" """" | | ! # #######! """"" """" | | # #?????# | | # ##?????# | | ######+#+###### #??????###### # | | ?????# + #??????????# | | ?????# #### #??????????# | | ?????# #??# #??????????# | | ?????# #??# ##########?#"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 11% | -9/Materials Rocket Launcher | 28% | -9/Materials Rocket Launcher | 68% | -8/Materials Adv. Beam Rifle | 12% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderCompositeCompactor Manual? 0 Play Time 02:06:12 Cumulative 130.0 hours Start 2026.04.01 @ 16:39:28 End 2026.04.01 @ 22:36:31 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 79 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83181167-f842-4656-80e7-9e4c519c338b