Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 17:05:42 Player: Palikka Result: Destroyed by as-21711 with Assembled P-maul Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (3976) 3976 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2388) 2388 TOTAL SCORE: 10454 Bonus ------- Follower Combat Kills 148 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 100/100 System Corruption 2% Temperature Cool (34) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink High-capacity Matter Pod (200) Hardened Medium Armor Plating Plasma Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-M Gauss Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Medium Treads Experimental Heat Sink Improved Cooling System Zionite Biocell Zionite Biocell High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Lightning Gun Heavy Particle Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Improved Assault Rifle Enhanced Autogun Gauss Rifle Missile Launcher Missile Launcher Phasing Sabre [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 130 | 8 17 42 22 14 5 3 1 18 Power 15 | 1 1 5 4 3 . . . 1 Engine 8 | 1 1 4 2 . . . . . Core 6 | . . 1 2 3 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 36 | 2 8 13 7 1 . 1 . 4 Treads 34 | 1 7 13 7 1 . 1 . 4 Leg . | . . . . . . . . . Wheel 2 | 1 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 4 13 6 8 2 . . 7 Device 20 | 1 1 8 2 5 1 . . 2 Storage 8 | 1 3 1 1 . . . . 2 Processor 2 | . . . 1 1 . . . . Hackware . | . . . . . . . . . Protection 12 | . . 4 2 2 1 . . 3 Artifact . | . . . . . . . . . Weapon 37 | 3 4 11 5 2 3 2 1 6 Energy Gun 8 | 2 1 1 . . . . . 4 Energy Cannon 8 | . . . 3 2 2 1 . . Ballistic Gun 15 | 1 2 9 2 . . . . 1 Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 3 | . 1 . . . 1 1 . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 14 | . . 3 2 . . . . 9 Parts Lost 33 | . 1 6 1 3 . . . 22 Power 4 | . 1 1 . 1 . . . 1 Propulsion 11 | . . 1 1 . . . . 9 Utility 9 | . . 1 . 2 . . . 6 Weapon 9 | . . 3 . . . . . 6 Highest Loss Streak 15 | . 1 2 1 1 . . . 15 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 21 | 4 12 17 20 24 25 25 25 22 Power . | . 1 1 1 1 1 1 1 . Propulsion 4 | 2 5 4 4 5 4 4 4 3 Utility 6 | . 2 4 6 6 9 9 8 9 Weapon 8 | . 4 6 8 10 10 10 10 10 Tool/Special . | . . . . . . . . . Unused Backups 37 | . 3 12 5 7 . . 1 9 Power 6 | . . 3 . 1 . . . 2 Propulsion 5 | . 3 1 . 1 . . . . Utility 8 | . . 3 . . . . . 5 Weapon 18 | . . 5 5 5 . . 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 95 98 99 97 100 100 100 98 Engine 2 | . 10 7 4 . . . . . Core 4 | . . 3 4 6 7 7 7 1 Reactor 1 | . . . . . . . . 5 Treads 34 | . 15 32 35 38 38 38 38 36 Wheel 1 | . 12 . . . . . . . Device 11 | . 14 13 9 9 14 14 15 5 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 8 | . . . 6 7 15 15 15 15 Protection 5 | . . 8 10 10 . . . 8 Energy Gun 1 | . 13 . . . . . . 2 Energy Cannon 4 | . . . 6 7 6 5 7 6 Ballistic Gun 9 | . 14 20 11 7 7 7 6 1 Peak Build Rating 63 | 7 10 25 35 43 44 45 46 63 Average Rating 34 | 6 7 16 29 39 43 43 45 52 On Entrance 28 | . 7 9 25 35 43 44 45 44 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 113 | 14 29 63 96 102 105 105 103 113 Greatest Support 108 | 20 46 69 92 103 103 103 100 108 Greatest Overweight (x) 2 | 1 2 1 1 . 1 1 1 1 Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 Average Capacity 22 | 7 14 18 21 25 25 25 25 24 Most Carried 25 | 7 15 20 25 25 25 25 25 25 Average Carried 21 | 4 12 17 20 24 25 25 24 22 Final Capacity 25 | 8 15 20 25 25 25 25 25 5 Final Carried 25 | 7 15 20 25 25 25 25 25 5 Class Distribution -------------------- 47% | Mutant 26% | Skirmisher 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 3667 | 287 211 1465 672 277 172 164 29 390 Remotely . | . . . . . . . . . Salvage Created 5632 | 163 429 1951 1551 561 55 59 . 863 Parts 294 | 12 28 119 85 23 6 2 . 19 Haulers Intercepted 11 | . 2 5 4 . . . . . Recyclers Shooed 6 | . 3 3 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 12 1 . . Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 124 | . 11 35 25 10 4 2 . 37 Guns 69 | . 11 35 15 7 . . . 1 Cannons 19 | . . . 8 2 . . . 9 AOE 29 | . . . . . 4 2 . 23 Classes Destroyed 14 | 2 3 4 1 1 . . . 3 Worker 3 | . . 2 1 . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 11 | . 2 5 4 . . . . . Recycler 7 | 1 . 1 4 1 . . . . Watcher 4 | . . 4 . . . . . . Swarmer 21 | . 6 4 7 . 4 . . . Grunt 42 | . 5 20 10 5 . 2 . . Brawler 2 | . . 2 . . . . . . Sentry 17 | . . 9 7 1 . . . . Hunter 3 | . . . 1 2 . . . . Programmer 2 | . . . . 2 . . . . Z-Light 4 | . . . . . . . . 4 Assembled 29 | . . . . . . . . 29 Golem 4 | . . . . . . . . 4 Best Kill Streak 28 | 3 3 6 5 3 4 2 . 28 Combat Bots Only 28 | . 3 6 5 3 4 2 . 28 Max Kills in Single Turn 6 | 1 2 2 2 1 2 1 . 6 Gunslinging 1 | . 1 . . . . . . . Exploded 6 | . . . . . 2 1 . 6 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 861 | . 79 268 151 101 7 5 . 250 Missed 236 | . 27 64 40 29 1 3 . 72 Hits 625 | . 52 204 111 72 6 2 . 178 Melee 17 | . . 4 . . . . . 13 Projectile 608 | . 52 200 111 72 6 2 . 165 Critical Strikes 12 | . . 4 3 2 . . . 3 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 10152 | . 474 2460 1567 920 134 30 . 4567 Core 1260 | . 140 332 58 5 64 . . 661 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 155 | . . . . . . . . 155 Regen/Repaired (Parts) 154 | . 123 31 . . . . . . Core Remaining (%) 62 | 100 44 17 89 . . . . . Volleys Fired 420 | 7 40 168 88 44 5 6 . 62 Largest 2 | 2 2 2 2 2 1 1 . 2 Hottest 138 | 70 70 68 93 93 65 68 . 138 Shots Fired 779 | 14 76 326 176 87 6 6 . 88 Gun 632 | 14 76 326 129 43 . . . 44 Cannon 129 | . . . 47 44 4 4 . 30 Launcher 18 | . . . . . 2 2 . 14 Special . | . . . . . . . . . Kinetic 540 | 7 40 304 129 43 . . . 17 Thermal 168 | 5 36 . 47 44 4 4 . 28 Explosive 18 | . . . . . 2 2 . 14 Electromagnetic 53 | 2 . 22 . . . . . 29 Robot Hit Streak 25 | 8 11 25 21 19 . 14 . 18 Robot Miss Streak 5 | 1 2 5 4 4 . . . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 12 | . 3 7 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 547 | 10 51 236 129 69 . 2 . 50 Core Hits 276 | 7 23 87 54 21 5 3 . 76 Critical Kills 3 | . . . 2 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | 1 . 1 2 1 . . . 5 Burn 1 | 1 . . . . . . . . Meltdown 3 | . . . 2 1 . . . . Destroy 1 | . . 1 . . . . . . Blast 1 | . . . . . . . . 1 Corrupt 4 | . . . . . . . . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10758 | 107 527 3014 2215 1370 174 170 . 3181 Guns 6331 | 107 527 2954 1527 581 . . . 635 Cannons 2021 | . . . 688 789 . . . 544 Explosions 2406 | . . 60 . . 174 170 . 2002 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 5285 | 33 227 2645 1527 581 . . . 272 Thermal 2510 | 49 300 60 688 789 . . . 624 Explosive 2225 | . . . . . 174 170 . 1881 Electromagnetic 738 | 25 . 309 . . . . . 404 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 5 . 2 2 2 2 2 Average Corruption 2 | . . 5 . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 67 | . . 35 . 6 10 15 . 1 Message Errors 23 | . . 15 . 4 3 1 . . Matter Fused 11 | . . 7 . . 1 3 . . Heat Flow Errors 5 | . . 1 . . 2 2 . . Energy Discharges 9 | . . 2 . 1 1 4 . 1 Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 13 | . . 6 . 1 2 4 . . Misfires 2 | . . 1 . . 1 . . . Alerts 2 | . . 1 . . . 1 . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 96 | . . . . 3 . . . 93 Projectiles 3 | . . . . 3 . . . . Explosions 93 | . . . . . . . . 93 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 175 | . . . . . 50 . . 125 Shots 4 | . . . . . 1 . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | 60 114 268 53 77 260 249 . 252 Average Temperature 47 | 26 35 33 19 26 98 74 . 84 Received Heat Transfer 2696 | . 114 960 666 258 . 18 . 680 Effects 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . 4 Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . Combat Hostiles 3 | . . . 2 1 . . . . Parts Melted 13 | 1 2 . 6 3 . . . 1 Heat Transferred 4614 | 222 840 150 1332 1332 . . . 738 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 76 | 100 100 72 35 100 . . . . Level 1 23 | . . 27 64 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 340 | 10 120 340 298 119 . . . . Initial 119 | . 3 . 90 119 . . . . Average 105 | 2 22 138 208 29 . . . . Influence Increases 2480 | 25 304 1026 711 284 90 40 . . Destroy 0b10 Robot/C 1740 | . 220 700 500 200 80 40 . . Destroy 0b10 Robot/NC 145 | 25 10 60 45 5 . . . . Destroy Leader 470 | . 54 208 138 60 10 . . . Successful Hack 56 | . 20 25 7 4 . . . . Disable Machine 30 | . . 15 . 15 . . . . Destroy Structure 9 | . . 3 6 . . . . . Lose Combat Pursuer 30 | . . 15 15 . . . . . Influence Decreases 2480 | 20 309 811 664 503 133 40 . . Entered New Map 286 | . 2 . 125 143 16 . . . Time Decay 1848 | 20 307 601 432 331 117 40 . . Lost Part 99 | . . 60 10 29 . . . . Purge Threat 247 | . . 150 97 . . . . . Squads Dispatched 19 | . 2 5 6 6 . . . . Investigation 5 | . . 2 1 2 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 8 | . 2 3 2 1 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 7 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 21 48 34 11 4 2 . 48 Peak Tracking Total 16 | . 4 7 8 3 4 2 . 16 Tactical Retreats 3 | . . 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 4 | . . 2 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 8 | . . 1 . 1 . . 3 3 Max in Single Turn 1 | . . 1 . 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 27 | . 7 11 4 5 . . . . Terminals 21 | . 5 9 4 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 85 | . 27 32 11 15 . . . . Successful 35 | . 7 14 6 8 . . . . Failed 50 | . 20 18 5 7 . . . . Catastrophic 8 | . 2 2 1 3 . . . . Database Lockouts . | . . . . . . . . . Manual 37 | . 15 14 4 3 . . 1 . Terminals 70 | . 21 28 11 10 . . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . 4 2 . . . . . . Recycling Units 4 | . 2 2 . . . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 22 | . 4 9 5 4 . . . . Robot Analysis 4 | . 2 1 . 1 . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . 2 . . . . . . Unreport Threat 3 | . . 1 1 1 . . . . Locate Traps 5 | . 2 . 2 1 . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 4 | . . 3 . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . . . Scan Component 2 | . 1 1 . . . . . . Repair 2 | . 1 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . 3 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . 3 1 1 . . . . Terminals 4 | . . 2 1 1 . . . . Track 3 | . . 1 1 1 . . . . Botnet 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Reject 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 7 9 4 5 . . . . Full Trace Events 3 | . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . Time 70 | . 26 44 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . 96 96 Total Orders . | . . . . . . . . . Ally Attacks 76 | . . . . . . . . 76 Total Damage 1948 | . . . . . . . . 1948 Kills 13 | . . . . . . . . 13 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Active Infowar (turns) 5382 | 60 1086 558 132 120 753 913 1760 . Sensors 3543 | . . . . 120 751 913 1759 . Terrain 3462 | . . . 132 . 661 909 1760 . Seismic 1704 | 60 1086 558 . . . . . . Robot Analysis Total 4 | . 2 1 . 1 . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 12514 | 113 1086 2643 1249 1463 808 923 1762 2467 Spaces Moved 5728 | 75 547 1167 474 757 464 399 982 863 Core 7 | 2 . . . . . . . 5 Treads 5389 | 8 280 1167 474 757 464 399 982 858 Legs . | . . . . . . . . . Wheels 332 | 65 267 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 160 160 168 168 168 170 50 Average Speed 178 | 99 162 160 183 168 168 168 170 248 Slowest Speed 250 | 160 240 240 250 168 248 248 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 5 91 91 41 18 57 50 86 77 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 8 | . . . . . 1 3 4 . Spaces Dug 2 | . . . . . 1 1 . . Terrain Destroyed 89 | . . 2 . . 24 18 . 45 Melee . | . . . . . . . . . Projectile 11 | . . . . . 2 2 . 7 AOE 78 | . . 2 . . 22 16 . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 7274 | 96 681 1661 709 887 482 639 1018 1101 Wait 682 | . 47 193 76 40 1 221 2 102 Move 5720 | 74 546 1166 473 756 463 398 981 863 Hop . | . . . . . . . . . Pick Up 90 | 7 13 28 20 14 . . 2 6 Fast Attach 47 | 7 4 15 6 2 1 1 . 11 Attach 36 | . 1 10 6 4 . . . 15 Detach 13 | . . 2 1 . . . . 10 Swap 102 | 1 14 28 12 10 11 11 3 12 Drop 136 | . 16 51 27 17 1 2 2 20 Fire 420 | 7 40 168 88 44 5 6 . 62 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 28 | . . . . . . . 28 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 431 | -10/Materials | Repaired Lgt. Treads 555 | -10/Materials | Discovered new exit (range 12) 713 | -10/Materials | Core integrity fell below 50% 728 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Discovered new exit (range 11) 1054 | -10/Materials | Build established: Scavenger-Mutant 1174 | -10/Materials | Discovered new exit (range 14) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -9/Materials | Discovered new exit (range 6) 2090 | -9/Materials | Core integrity fell below 50% 2454 | -9/Materials | Discovered new exit (range 3) 3088 | -9/Materials | Discovered new exit (range 9) 3172 | -9/Materials | Repaired Corrupted Hvy. Assault Rifle 3255 | -9/Materials | Discovered new exit (range 9) 3277 | -9/Materials | Core integrity fell below 20% 3303 | -9/Materials | Discovered new exit (range 13) 3773 | -9/Materials | Build established: Mutant 3843 | -9/Materials | Entered another Materials area 3843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3858 | -8/Materials | Identified exit to Storage 4626 | -8/Materials | Discovered new exit (range 7) 4876 | -8/Materials | Garrison activated, responded to threat 5092 | -8/Materials | Entered Factory 5092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5763 | -7/Factory | Build established: Scavenger-Mutant 6218 | -7/Factory | Build established: Mutant 6390 | -7/Factory | Discovered new exit (range 15) 6428 | -7/Factory | Identified exit to Lower Caves 6482 | -7/Factory | Discovered new exit (range 12) 6555 | -7/Factory | Entered Lower Caves 6956 | -7/Lower Caves | Learned Factory emergency access door positions 7161 | -7/Lower Caves | Encountered a Warlord checkpoint 7183 | -7/Lower Caves | Build established: Skirmisher 7203 | -7/Lower Caves | Discovered new exit (range 15) 7253 | -7/Lower Caves | Identified exit to Lower Caves 7363 | -7/Lower Caves | Entered another Lower Caves area 7426 | -7/Lower Caves | Learned location of 1 exit from Factory 8267 | -7/Lower Caves | Discovered new exit (range 5) 8284 | -7/Lower Caves | Identified exit to Zion 8286 | -7/Lower Caves | Entered Zion 8353 | -7/Zion | System corruption cleaned by Quarantine Array 8445 | -7/Zion | Received a visual enhancement algorithm 8450 | -7/Zion | Discovered new exit (range 13) 9406 | -7/Zion | Learned location of Warlord (-5) 9599 | -7/Zion | Given A8's code to call for help 9681 | -7/Zion | Met Imprinter 9884 | -7/Zion | Discovered new exit (range 10) 9964 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9994 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10000 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10041 | -7/Zion | Identified exit to Deep Caves 10048 | -7/Zion | Entered Deep Caves 10048 | -7/Deep Caves | Accompanied by 2 allies 10357 | -7/Deep Caves | Build established: Mutant 10519 | -7/Deep Caves | Z-Facility disabled 10535 | -7/Deep Caves | Attacked by Z-Imprinter 10556 | -7/Deep Caves | Allies destroyed Z-Imprinter 10794 | -7/Deep Caves | Found Prototype Protection 10794 | -7/Deep Caves | Identified Zio. Weapon Casing 11303 | -7/Deep Caves | Discovered new exit (range 6) 11316 | -7/Deep Caves | Identified exit to Proximity Caves 12194 | -7/Deep Caves | Spotted AG-15632 12236 | -7/Deep Caves | Destroyed AG-15632 12266 | -7/Deep Caves | Lost 4 parts (3n1u) 12406 | -7/Deep Caves | Spotted AG-23825 12413 | -7/Deep Caves | Core integrity fell below 50% 12449 | -7/Deep Caves | Exposed GOLEM chamber 12450 | -7/Deep Caves | Triggered Deep Caves wall 12456 | -7/Deep Caves | Destroyed AG-23825 12514 | -7/Deep Caves | Core integrity fell below 20% 12515 | -7/Deep Caves | Destroyed by as-21711 with Assembled P-maul Last Messages --------------- 12504_ Exp. Heat Sink destroyed. 12504_ System corrupted by crushing effect (+2). 12505_ System corrupted: Energy discharge (-30). 12506_ Med. Treads destroyed. 12506_ Slug penetrates as-71829. 12506_ as-71829 destroyed. 12506_ Missile Launcher destroyed. 12506_ Hrd. Medium Armor Plating destroyed. 12506_ Penetrated by Slug. 12509_ Slug penetrates as-92918. 12509_ Gauss Rifle destroyed. 12510_ Knocked back. 12511_ Penetrated by Slug. 12511_ Imp. Signal Interpreter destroyed. 12512_ Imp. Targeting Computer destroyed. 12512_ Dropped Huge Storage Unit. 12512_ Zio. Light DM Reactor destroyed. 12512_ Hvy. Particle Cannon destroyed. 12513_ Penetrated by Slug. 12514_ Knocked back. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????? | | ??????????????????? ??????????#######???## ##???? | | ????????????????# ? ?????????## ##?## ##### | | ????????????? ? ??##?????# ### # | | ??????????? # ?? #?????# | | ????????? ?? #?????# | | ?????????" ?? ??????# | | ???????? #? ??????# ## ## | | ???????? # ??????# #### #### | | ???????" ??????# #??## #??# | | ???????# ???????# ##?## #??? | | ????????" ???????# ### #??? | | ????????" ##?????# #??? | | ????????" ####?# #??? | | ????????" #### ##?# | | ????????" b # !]/#?# ### | | ???????# # a [!*#?## ## ## | | ???????# aaa!!#??## #### ## | | ???????# a a a ##???# #??# #? | | ???????# aG a a ###??## #?## ##? | | ???????# a a @ #??## #### ####?? | | ???????# ##?## #### ##???## | | ???????# [ ###??# #?# #???## | | ???????# #???# #?# #???# | | ???????? [ #???# ##?## #???## | | ???????? #??## ##???## ##????## | | ????????? = #?## #?????###??????# | | ????????? = = g! #?# ##?????????????? | | ?????????? #?# #####?????????? | | ?????????? = = ### ## #?????????? | | ????????? s ## #?????????? | | ????????? ! ! # ##????????? | | ???????? ! # ##???????? | | ???????? ! ## ##??????? | | ???????? ###### #??????? | | ???????" ! ######## | | ???????""" | | ???????" | | ????????" ! ####### ######## | | ???????" !% #???## #??????? | | ????????" "#??## #??????? | | ???????" "%%% "#?## ##??????? | | ???????" #### "" "" ###?# ##???????? | | ???????""" ?????# # "##???#### ####????????? | | ????????" ???????###" ##???????####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 100 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Hvy. Assault Rifle | 73% | -9/Materials | Corrupted Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionFireMaul Manual? 0 Play Time 01:24:28 Cumulative 410.8 hours Start 2025.06.09 @ 13:36:33 End 2025.06.09 @ 17:05:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 460 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebcc8a24-71e0-4d29-84ce-f2c2d9202e1a