Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 17:00:15 Player: Serpag Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (833) 833 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2834 Bonus ------- Follower Combat Kills 35 Friendly Fire -24 Cogmind --------- Core Integrity 0/550 Matter 178/300 Energy 100/100 System Corruption 0% Temperature Hot (286) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- High-capacity Battery (250) High-capacity Battery (243) ECM Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Targeting Computer Splice Drone Bay > --- WEAPON ----------- Small Laser Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads High-capacity Battery ECM Suite Core Shielding Light Armor Plating Spread Laser Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Battery Device Splice Drone Bay Storage High-capacity Battery Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 36 | 6 13 3 3 11 Power 8 | 1 3 . . 4 Engine 7 | 1 3 . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 2 . . 1 Treads 3 | . 2 . . 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 5 2 3 4 Device 2 | 1 . . 1 . Storage 6 | . 3 2 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | . 2 . 1 3 Artifact . | . . . . . Weapon 8 | 2 3 1 . 2 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Corrupted Parts 1 | . 1 . . . System Corruption 2 | . 2 . . . Parts Lost 18 | . 4 . . 14 Power 5 | . 1 . . 4 Propulsion 3 | . . . . 3 Utility 3 | . 1 . . 2 Weapon 7 | . 2 . . 5 Highest Loss Streak 13 | . 2 . . 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 90 98 100 86 Engine 12 | . 12 11 11 14 Treads 18 | . 17 22 22 13 Leg 4 | . 10 . . . Device 2 | . 3 . 1 7 Storage 18 | . 15 22 21 17 Protection 5 | . 1 11 9 1 Energy Gun 7 | . 5 11 11 7 Ballistic Gun 17 | . 15 20 22 15 Launcher 3 | . 6 . . . Peak Build Rating 23 | 6 9 12 18 23 Average Rating 10 | 3 7 11 12 19 On Entrance 9 | . 6 9 12 18 Naked Turns . | . . . . . Heaviest Build 52 | 7 20 37 44 52 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 15 | . . . 1 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 8 15 15 15 Average Capacity 8 | 5 5 8 15 15 Most Carried 10 | 2 5 8 8 10 Average Carried 4 | . 3 5 7 7 Final Capacity 15 | 5 8 15 15 15 Final Carried 8 | 1 5 7 8 3 Class Distribution -------------------- 53% | Mutant 36% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 884 | 266 365 158 . 95 Remotely . | . . . . . Salvage Created 981 | 36 512 315 . 118 Parts 63 | 3 28 23 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | 1 12 7 . 2 Guns 13 | 1 3 7 . 2 AOE 9 | . 9 . . . Classes Destroyed 9 | 1 5 2 . 1 Worker 1 | . 1 . . . Builder 2 | . 1 . . 1 Recycler 3 | . 3 . . . Mechanic 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 3 | . 3 . . . Grunt 16 | 1 9 5 . 1 Sentry 2 | . . 2 . . Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 5 2 . 2 Combat Bots Only 3 | 1 3 2 . 1 Max Kills in Single Turn 2 | 1 2 2 . 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 228 | 5 72 31 . 120 Missed 66 | 3 27 11 . 25 Damage Taken 2668 | 24 602 240 . 1802 Core 680 | . 78 44 . 558 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . . 10 . 24 Core Remaining (%) 85 | 100 68 . 89 . Volleys Fired 102 | 4 41 28 . 29 Largest 3 | 2 2 3 . 3 Hottest 108 | 40 60 80 . 108 Shots Fired 247 | 8 74 83 . 82 Gun 231 | 8 58 83 . 82 Cannon . | . . . . . Launcher 16 | . 16 . . . Special . | . . . . . Kinetic 163 | 8 46 56 . 53 Thermal 68 | . 12 27 . 29 Explosive 16 | . 16 . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 2 7 8 . 9 Robot Miss Streak 9 | 2 6 5 . 9 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 143 | 4 40 43 . 56 Core Hits 73 | 2 32 16 . 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2440 | 50 1261 501 . 628 Guns 1479 | 50 312 494 . 623 Cannons . | . . . . . Explosions 949 | . 949 . . . Melee . | . . . . . Ramming 12 | . . 7 . 5 Kinetic 1008 | 50 226 360 . 372 Thermal 471 | . 86 134 . 251 Explosive 875 | . 875 . . . Electromagnetic 74 | . 74 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . . Average Corruption 3 | . 3 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 13 . . . Message Errors 2 | . 2 . . . Matter Fused 3 | . 3 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 2 | . 2 . . . Misfires 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 14 | . 14 . . . Projectiles . | . . . . . Explosions 14 | . 14 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 171 | . 171 . . . Shots 8 | . 8 . . . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 845 | . 223 90 . 845 Average Temperature 178 | . 58 32 . 352 Received Heat Transfer 1119 | 12 153 108 . 846 Effects 29 | . . . . 29 Shutdowns 5 | . . . . 5 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 5 | . . . . 5 Damage (major) 5 | . . . . 5 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 930 | . 200 300 . 430 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 412 | 20 412 275 60 64 Initial 77 | . 13 77 60 23 Average 154 | 2 247 153 60 25 Maximum Alert Level 2 | . 2 1 . . Low Security (%) 60 | 100 22 71 100 100 Level 1 33 | . 64 28 . . Level 2 5 | . 12 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 3 . . Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | 1 17 13 . 9 Peak Tracking Total 8 | 1 3 3 . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 3 4 2 . Terminals 6 | . 3 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 47 | . 11 33 3 . Successful 35 | . 9 24 2 . Failed 12 | . 2 9 1 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 28 | . 11 15 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 18 | . . 18 . . Garrison Access . | . . . . . Terminal Hacks 20 | . 9 9 2 . Record 16 | . 7 9 . . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Patrol Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 15 | . . 15 . . Insert Component 5 | . . 5 . . Analyze 10 | . . 10 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 4 1 . Full Trace Events 5 | . 3 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 29 | . . . . 29 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 90 | . . . . 90 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches 4 | . . . . 4 Drone Recoveries 4 | . . . . 4 Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1978 | 112 816 519 290 241 Spaces Moved 958 | 85 387 265 171 50 Core 24 | 19 . . . 5 Treads 695 | . 214 265 171 45 Legs 239 | 66 173 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 240 Average Speed 154 | 104 142 160 167 271 Slowest Speed 800 | 120 160 160 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 9 45 20 21 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . 87 . . . Melee . | . . . . . Projectile . | . . . . . AOE 87 | . 87 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1256 | 101 583 302 174 96 Wait 124 | . 124 . . . Move 954 | 84 386 264 170 50 Hop . | . . . . . Pick Up 31 | 7 14 5 1 4 Fast Attach . | . . . . . Attach 21 | 6 5 2 . 8 Detach . | . . . . . Swap 15 | . 8 1 3 3 Drop 7 | . 5 1 . 1 Fire 102 | 4 41 28 . 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 1 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 9) 394 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 13) 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1298 | -9/Materials | Build established: Tank 1401 | -9/Materials | Discovered new exit (range 15) 1448 | -9/Materials | Entered Mines 1457 | -9/Mines | Met a Derelict bent on vengeance 1628 | -9/Mines | Learned Materials non-interactive machine intel 1636 | -9/Mines | Discovered new exit (range 7) 1640 | -9/Mines | Learned Materials terminal intel 1674 | -9/Mines | Discovered new exit (range 5) 1683 | -9/Mines | Found the Drone Emporium 1690 | -9/Mines | Found Prototype Device 1697 | -9/Mines | Identified Splice Drone Bay 1738 | -9/Mines | Entered Materials 1738 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1739 | -8/Materials | Loaded intel: 47 non-interactive machine locations 1740 | -8/Materials | Loaded intel: 12 terminal locations 1938 | -8/Materials | Core integrity fell below 50% 1967 | -8/Materials | Core integrity fell below 20% 1979 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Energy bleed (-8). Power failure, Ion Engine shutdown. Overheating: Energy bleed (-19). Overheating: Energy bleed (-12). Lgt. Armor Plating destroyed. K-01 Serf collects debris. Overheating: Core damaged (-66). Overheating: Hvy. Ion Engine damaged (-9). Overheating: Imp. Targeting Computer damaged (-1). Overheating: Ion Engine damaged (-7). Overheating: Lrg. Storage Unit damaged (-73). Acquired 49 matter. Critical hit (Burn: +37). Power failure, Hvy. Ion Engine shutdown. K-01 Serf collects debris. Hvy. Ion Engine destroyed. K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""?"""??????????????? | | ???????????????????????????"""""""""?????????????? | | ??????????????????????????????"""""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????########################### #???????????????? | | ????# # # @=k/w #???????????????? | | ????# # # k = % ### t/ ????????? | | ????# == # # g g #????????????????????? | | ????# =! """ + /g #????????????????????? | | ????# """ # # #????????????????????? | | ????# """ # # " " """ #????????????????????? | | ????# # # """ """ #????????????????????? | | ????# # # """ """ #????????????????????? | | ????########### ###########????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #?????????"""?"""??????????????? | | ??????????????# #????????"""""""""?????????"""?? | | ??????????????# #?????????"""""?"?????????"""""? | | ??????????????# #?????????????????????????"""""? | | ??????????????# #?????????????????????????"""""? | | ??????????????# #??????????????????????????"""?? | | ??????????????# #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ???????????? ??????????????????????????????? | | ??????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????#######+##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????""""??????????????? | | ???????????????????????????????""""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Risk Taker Safety First Uninvited Guest Challenges ------------ None Game ------ Seed EtherialSalvageBoregun Manual? 0 Play Time 00:26:49 Cumulative 0.8 hours Start 2024.12.25 @ 16:32:22 End 2024.12.25 @ 17:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8dfbd99-5372-4789-8f1b-b40f9dd3a0df