Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 23:21:30 Player: VC94 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2732) 2732 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1534) 1534 TOTAL SCORE: 8631 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 1440 Friendly Fire -59 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 29/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Medium Armor Plating Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Targeting Computer Hardened Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Coil Gun > --- INVENTORY -------- Light Nuclear Core Advanced Melee Analysis Suite Target Analyzer Kinecellerator Improved Medium Armor Plating Improved Shield Generator System Shield Autogun Improved Datajack [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 5 | . . 1 1 1 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 96 | 6 4 7 36 17 1 8 1 1 15 Power 19 | 1 . 2 8 3 1 . . 1 3 Engine 8 | 1 . 2 4 . . . . . 1 Core 10 | . . . 4 3 . . . 1 2 Reactor 1 | . . . . . 1 . . . . Propulsion 26 | 2 2 1 8 7 . 2 1 . 3 Treads 5 | 2 . . 3 . . . . . . Leg 21 | . 2 1 5 7 . 2 1 . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 1 1 10 3 . 3 . . 7 Device 7 | . . 1 4 1 . . . . 1 Storage 3 | 1 . . 1 . . . . . 1 Processor 4 | . . . 3 . . . . . 1 Hackware 2 | . . . . . . 2 . . . Protection 10 | . 1 . 2 2 . 1 . . 4 Artifact . | . . . . . . . . . . Weapon 25 | 2 1 3 10 4 . 3 . . 2 Energy Gun 8 | 2 1 2 2 1 . . . . . Energy Cannon 3 | . . . 1 1 . . . . 1 Ballistic Gun 4 | . . 1 2 . . . . . 1 Ballistic Cannon 3 | . . . 2 . . 1 . . . Launcher 2 | . . . 2 . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 44 | . 3 3 14 12 . 1 . 1 10 Power 13 | . . 2 4 3 . . . 1 3 Propulsion 12 | . 1 . 3 5 . 1 . . 2 Utility 8 | . . . 2 2 . . . . 4 Weapon 11 | . 2 1 5 2 . . . . 1 Highest Loss Streak 8 | . 2 1 8 4 . 1 . 1 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 94 81 76 85 76 88 99 99 86 Engine 3 | . 14 8 6 . . . . . 3 Core 6 | . . . 5 12 9 7 7 13 6 Reactor 2 | . . . . . 5 7 7 . . Treads 2 | . 26 . 3 . . . . . . Leg 22 | . . 24 20 26 15 21 29 30 24 Device 9 | . . 11 7 11 15 13 7 7 5 Storage 7 | . 14 11 7 7 7 7 7 7 5 Processor 3 | . . . 4 7 7 1 . . 2 Hackware 5 | . . . . . . 12 15 15 12 Protection 5 | . 10 11 2 4 7 2 7 7 9 Energy Gun 2 | . 27 11 1 . . . . . . Ballistic Gun 2 | . . 3 4 1 . . . . 3 Ballistic Cannon 4 | . . . 5 5 . 4 7 7 2 Impact Weapon 1 | . . . 1 4 . . . . . Peak Build Rating 55 | 6 7 10 34 42 42 47 48 48 55 Average Rating 32 | 4 6 8 21 38 40 43 47 44 48 On Entrance 27 | . 6 6 10 34 38 42 44 48 44 Naked Turns 45 | . . . 45 . . . . . . Heaviest Build 74 | 11 12 17 31 41 44 44 41 30 74 Greatest Support 75 | 40 40 30 66 70 35 68 73 73 75 Greatest Overweight (x) 4 | . . . 3 4 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 15 Average Capacity 8 | 6 8 8 7 8 8 8 8 8 10 Most Carried 10 | 5 4 6 8 8 8 8 8 8 10 Average Carried 6 | 2 2 4 5 7 8 7 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 3 6 8 8 8 8 8 8 4 Class Distribution -------------------- 58% | Mutant 34% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Matter Collected 2099 | 226 74 116 766 293 73 121 95 114 221 Remotely . | . . . . . . . . . . Salvage Created 2827 | . 278 434 1061 574 . 29 . 35 416 Parts 169 | . 10 32 68 26 . 3 . 1 29 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 72 | . 6 12 23 15 . 1 . 3 12 Melee 4 | . . . . 4 . . . . . Guns 28 | . 6 12 4 3 . . . . 3 Cannons 25 | . . . 9 3 . 1 . 3 9 AOE 13 | . . . 10 3 . . . . . Classes Destroyed 14 | . 1 3 7 2 . . . . 1 Worker 7 | . . . 4 1 . . . . 2 Builder 6 | . . 1 3 1 . . . . 1 Tunneler 1 | . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 3 | . . . 3 . . . . . . Mechanic 1 | . . . . 1 . . . . . Watcher 2 | . . . 1 1 . . . . . Swarmer 32 | . . 6 8 7 . . . 3 8 Grunt 22 | . 6 4 8 4 . . . . . Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 9 | . . 2 5 2 . . . . . Hunter 3 | . . . 1 1 . . . . 1 Programmer 4 | . . . . 1 . 1 . . 2 Best Kill Streak 6 | . 3 4 5 5 . 1 . 2 6 Combat Bots Only 5 | . 3 3 4 4 . 1 . 2 5 Max Kills in Single Turn 4 | . 2 2 3 4 . 1 . 1 3 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 3 3 . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Hostile Shots Fired 816 | . 57 59 188 280 . 8 4 32 188 Missed 234 | . 13 13 51 104 . . 1 7 45 Damage Taken 8609 | . 549 455 2355 1947 . 160 107 378 2658 Core 1782 | . 84 103 403 258 . 29 5 49 851 Absorbed by Shields 20 | . . . . . . . . . 20 Redirected to Shielding 49 | . 18 21 10 . . . . . . Ignored by Resistances 247 | . . . . . . . . . 247 Regen/Repaired (Parts) 28 | . . . . . 28 . . . . Core Remaining (%) 63 | 100 66 74 26 . . . . 51 . Volleys Fired 248 | . 25 44 83 36 . 5 1 16 38 Largest 2 | . 2 2 2 1 . 1 1 1 2 Hottest 128 | . 80 85 108 69 . 48 48 48 128 Shots Fired 327 | . 46 49 115 36 . 6 3 15 57 Gun 192 | . 46 49 65 17 . . . . 15 Cannon 125 | . . . 40 19 . 6 3 15 42 Launcher 10 | . . . 10 . . . . . . Special . | . . . . . . . . . . Kinetic 193 | . . 17 81 34 . 6 3 15 37 Thermal 56 | . 25 11 . . . . . . 20 Explosive 10 | . . . 10 . . . . . . Electromagnetic 68 | . 21 21 24 2 . . . . . Robot Hit Streak 17 | . 6 10 17 10 . 2 1 2 9 Robot Miss Streak 6 | . 4 6 6 2 . 2 2 3 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 234 | . 31 32 80 45 . 5 1 7 33 Core Hits 130 | . 15 19 51 19 . 2 . 3 21 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 5 | . . . 1 4 . . . . . Critical Strikes 12 | . . . 4 5 . . . 2 1 Blast 5 | . . . 1 1 . . . 2 1 Smash 7 | . . . 3 4 . . . . . Melee Attacks 29 | . . . 4 23 . 2 . . . Impact 18 | . . . 4 14 . . . . . Slashing 9 | . . . . 9 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 3 3 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6443 | . 432 512 2419 1790 . 117 23 187 963 Guns 2033 | . 432 512 667 242 . . . . 180 Cannons 2042 | . . . 653 346 . 117 23 187 716 Explosions 1191 | . . . 789 335 . . . . 67 Melee 1177 | . . . 310 867 . . . . . Ramming . | . . . . . . . . . . Kinetic 2677 | . . 196 1049 562 . 117 23 187 543 Thermal 981 | . 237 46 41 272 . . . . 385 Explosive 748 | . . . 748 . . . . . . Electromagnetic 860 | . 195 270 271 89 . . . . 35 Impact 1021 | . . . 310 711 . . . . . Slashing 156 | . . . . 156 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 7 7 9 9 9 6 Average Corruption 6 | . . . . 4 7 8 9 9 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 102 | . . . . 12 13 38 23 10 6 Message Errors 29 | . . . . 2 2 10 9 5 1 Matter Fused 25 | . . . . 3 6 8 4 1 3 Heat Flow Errors 11 | . . . . 2 2 1 4 2 . Energy Discharges 12 | . . . . 2 1 6 2 . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 14 | . . . . 2 2 8 1 1 . Data Loss (major) 4 | . . . . 1 . 3 . . . Misfires 3 | . . . . . . 1 2 . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 512 | . . . 99 397 . . . 4 12 Projectiles 21 | . . . 13 4 . . . 4 . Explosions 58 | . . . 14 32 . . . . 12 Melee 433 | . . . 72 361 . . . . . Knockbacks 21 | . . . 5 6 . . 1 3 6 Impact 2 | . . . . 2 . . . . . Kinetic 17 | . . . 5 3 . . 1 3 5 Secondary 2 | . . . . 1 . . . . 1 Self-Inflicted Damage 308 | . . . 138 112 . . . . 58 Shots 9 | . . . 5 2 . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 736 | . 251 45 216 163 227 259 201 325 736 Average Temperature 111 | . 111 18 52 57 100 83 71 97 208 Received Heat Transfer 2257 | . 297 138 738 441 . . . . 643 Effects 15 | . . . . . . . . . 15 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Matter Decay 5 | . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . 1 4 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Fried 7 | . . 1 4 2 . . . . . Impact Corruptions 17 | . . . 3 14 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1500 | . 525 100 50 150 . . . . 675 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Peak Influence 1152 | . 140 273 399 294 63 1152 . . 796 Initial 525 | . . 12 66 155 63 44 . . 525 Average 242 | . 42 107 239 129 63 296 . . 644 Maximum Alert Level 4 | . . 1 1 1 . 4 . . 3 Low Security (%) 53 | 100 100 81 33 73 100 55 . . . Level 1 31 | . . 18 66 26 . 28 . . . Level 2 10 | . . . . . . 7 . . 79 Level 3 3 | . . . . . . 3 . . 20 Level 4 . | . . . . . . 3 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 6 . 9 . . 3 Investigation 3 | . 1 . . . . 2 . . . Extermination 3 | . . . . 1 . 2 . . . Reinforcement 10 | . 2 . 1 2 . 4 . . 1 Assault 3 | . . . . . . 1 . . 2 Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Distress Signals 6 | . . 1 1 1 . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 14 20 39 21 . 17 15 3 25 Peak Tracking Total 9 | . 5 5 5 5 . 6 5 3 9 Tactical Retreats 7 | . . 1 4 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Traps Triggered 8 | . 1 . . 5 . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Disabled 11 | . . . 2 2 . 1 . . 6 Max in Single Turn 2 | . . . 1 2 . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Accessed 9 | . 1 2 1 1 . 3 . . 1 Terminals 4 | . . . 1 . . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . 1 3 5 1 . 5 . . 2 Successful 10 | . 1 2 3 1 . 3 . . . Failed 6 | . . 1 1 . . 2 . . 2 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . . . 5 . . 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 1 . . . . 2 Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . 3 . . 3 . . . Record 3 | . . . 3 . . . . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . Recycle Component 1 | . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 2 1 1 . 2 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . 2 . . . parse_system 2 | . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total Allies 21 | . . . . . 21 . . . . Largest Group 21 | . . . . . 21 14 10 . . Highest-Rated Group 550 | . . . . . 550 399 309 . . Highest-Rated Ally 35 | . . . . . 35 35 35 . . Total Orders . | . . . . . . . . . . Ally Attacks 192 | . . . . . . 125 67 . . Total Damage 6613 | . . . . . . 4245 2368 . . Kills 56 | . . . . . . 37 19 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Turns Passed 7793 | 61 465 492 2009 1426 357 1346 605 208 824 Spaces Moved 5107 | 45 243 276 1381 989 207 856 462 140 508 Core 201 | 21 . . 144 1 . . . . 35 Treads 401 | 24 234 . 143 . . . . . . Legs 4505 | . 9 276 1094 988 207 856 462 140 473 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 120 125 122 123 125 50 Average Speed 130 | 108 158 120 118 122 170 153 124 125 123 Slowest Speed 250 | 160 160 120 225 250 195 195 125 125 196 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 37 28 66 21 87 20 65 20 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . 3 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 111 | . . . 89 14 . . 1 4 3 Melee . | . . . . . . . . . . Projectile 15 | . . . 4 3 . . 1 4 3 AOE 96 | . . . 85 11 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total 5881 | 56 278 389 1639 1132 212 878 488 156 653 Wait 245 | . . 50 76 39 . 3 25 . 52 Move 5099 | 44 242 275 1380 989 206 855 461 139 508 Hop . | . . . . . . . . . . Pick Up 98 | 6 5 10 35 20 . 1 . . 21 Fast Attach 17 | 2 . . 4 . . 6 1 1 3 Attach 69 | 4 4 7 25 16 . 1 . . 12 Detach 6 | . 1 2 3 . . . . . . Swap 10 | . . . 7 1 1 1 . . . Drop 56 | . 1 1 22 8 1 4 . . 19 Fire 248 | . 25 44 83 36 . 5 1 16 38 Melee 29 | . . . 4 23 . 2 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Discovered new exit (range 7) 1019 | -9/Materials | Entered another Materials area 1019 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1179 | -8/Materials | Build established: Scavenger-Mutant 1433 | -8/Materials | Discovered new exit (range 10) 1677 | -8/Materials | Build established: Mutant 1710 | -8/Materials | Lost 8 parts (2p2n1u3w) 1759 | -8/Materials | Core integrity fell below 50% 2559 | -8/Materials | Discovered new exit (range 15) 2906 | -8/Materials | Central database locked down 3028 | -8/Materials | Entered Factory 3028 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3354 | -7/Factory | Lost 4 parts (1p2n1u) 3812 | -7/Factory | Garrison activated, responded to threat 3978 | -7/Factory | Lost 4 parts (2p1n1u) 4454 | -7/Factory | Sucked down chute 4454 | -7/Factory | Entered Waste 4455 | -7/Waste | Met a frightened Derelict 4455 | -7/Waste | Joined by Warlord forces that had cleared the area 4789 | -7/Waste | Discovered new exit (range 11) 4811 | -7/Waste | Entered Factory 4811 | -7/Factory | Accompanied by 14 allies 5368 | -7/Factory | Build established: Hacker-Mutant 5716 | -7/Factory | Cargo convoy interrupted 6011 | -7/Factory | First assault squad dispatched 6132 | -7/Factory | Discovered new exit (range 8) 6157 | -7/Factory | Entered Lower Caves 6157 | -7/Lower Caves | Accompanied by 10 allies 6265 | -7/Lower Caves | Spotted B-75 Beast 6274 | -7/Lower Caves | Allies destroyed B-75 Beast 6336 | -7/Lower Caves | Encountered a Warlord checkpoint 6486 | -7/Lower Caves | Lost 3 allies 6747 | -7/Lower Caves | Discovered new exit (range 12) 6762 | -7/Lower Caves | Entered another Lower Caves area 6781 | -7/Lower Caves | Lost 3 allies 6936 | -7/Lower Caves | Found DCF Scrap (12 items) 6941 | -7/Lower Caves | Encountered a Warlord checkpoint 6941 | -7/Lower Caves | Discovered new exit (range 14) 6970 | -7/Lower Caves | Entered Factory 6970 | -6/Factory | Evolved 2 slots: Utility x2 7670 | -6/Factory | First assault squad dispatched 7769 | -6/Factory | Core integrity fell below 50% 7788 | -6/Factory | Core integrity fell below 20% 7794 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07765_ Overheating: Core damaged (-170). 07765_ Imp. Titanium Leg destroyed. 07765_ Hrd. Heavy Armor Plating destroyed. 07766_ Flexi-carbon Leg broken. 07766_ Overheating: Short circuit. 07766_ Fission Core blown off. 07766_ Imp. Titanium Leg blown off. 07766_ Coil Gun blown off. 07766_ E-15 Imp destroyed. 07766_ Plasma Cannon severed. 07767_ Dropped Broken Flexi-carbon Leg. 07768_ Critical hit (Burn: +37). 07768_ Dropped Lrg. Storage Unit. 07770_ Overheating: Matter decay (-21). 07771_ Overheating: Energy bleed (-19). 07772_ Overheating: Matter decay (-9). 07773_ Overheating: Matter decay (-14). 07776_ Acquired 83 matter. 07790_ Critical hit (Burn: +37). 07792_ Imp. Shield Generator destroyed. 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""" | | ?#########+########## # * #?????"""" """ | | ?# # t#####+#########?"""" """ | | ?# # # """" """ | | ?# # # """" """ | | ?# # # ^ | | ?# ! # + ^ | | ?# # # | | ?# ###########+### ########## | | ?# #??# ## | | ?####################??# ## % | | ???????????????????????# ## "" | | ???????????????????????# ## """] % | | ???????????????????????# ! ## "F]] * =% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hvy. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed PointyCommWell Manual? 0 Play Time 01:28:45 Cumulative 7.8 hours Start 2025.02.16 @ 21:16:29 End 2025.02.17 @ 23:21:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e44ddf68-1390-4e49-ac8e-bec6d44ae97d