Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.17 @ 18:31:08 Player: alice_fexa Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (201) 1005 Value Destroyed (5576) 5576 Prototype IDs (161) 3220 Alien Tech Used (9) 1800 Bonus (45697) 45697 TOTAL SCORE: 68198 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 92 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Recovered Sigix Corpse 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -229 Cogmind --------- Core Integrity 808/1600 Matter 291/425 Energy 124/130 System Corruption 0% Temperature Cool (6) Movement Flying (24) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (3) --- Experimental Cesium-ion Thruster Improved Diametric Drive Improved Q-thruster > --- UTILITY (19) ----- Improved Fusion Compressor Lightpack 2.0 Inertial Stasis Machine Quantum Shading Machine Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Improved Phase Shifter Advanced Powered Armor Advanced Force Field Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Molecular Scythe Plasma Lance Plasma Lance > --- INVENTORY (24) --- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Experimental Sensor Array Femtoactuators Experimental Core Shielding Beam Splitter Transdimensional Reconstructor Integrity Redistributor Molecular Scythe Kinetic Spear Kinetic Spear Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Improved Fusion Compressor Lightpack 2.0 Inertial Stasis Machine Quantum Shading Machine Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Improved Phase Shifter Advanced Powered Armor Advanced Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- Molecular Scythe Plasma Lance Plasma Lance > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Experimental Sensor Array Femtoactuators Experimental Core Shielding Beam Splitter Transdimensional Reconstructor Integrity Redistributor Molecular Scythe Kinetic Spear Kinetic Spear Sigix Corpse [Rating: 244] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Lightpack 2.0 Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Molecular Scythe Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 286 | 6 9 19 . 4 35 17 2 2 5 18 . . 5 2 10 . 1 10 2 6 . 3 5 . 11 19 9 10 10 9 31 26 Power 24 | 1 . 7 . 1 4 . . . 1 2 . . . . 1 . . . . 1 . . . . . . . 1 . . 3 2 Engine 14 | 1 . 7 . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 2 Propulsion 43 | 2 2 5 . 2 7 2 . . . 3 . . 1 . 1 . . 5 . . . . 1 . . 3 2 . . 1 4 2 Treads 6 | 1 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 1 1 4 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . 2 . . . 3 . . 1 . 1 . . 5 . . . . 1 . . 3 2 . . 1 4 2 Utility 135 | 1 4 . . . 15 12 2 1 3 10 . . . . 7 . . 5 . 3 . 2 4 . 8 8 4 5 4 3 13 21 Device 73 | . . . . . 6 5 2 . 3 4 . . . . . . . 4 . 1 . 1 2 . 7 1 3 4 4 1 11 14 Storage 8 | 1 4 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Processor 12 | . . . . . 2 2 . . . 1 . . . . 1 . . . . . . . . . . 3 . . . 2 . 1 Hackware 21 | . . . . . 1 3 . . . 5 . . . . 6 . . . . 1 . . . . . 2 1 . . . . 2 Protection 21 | . . . . . 6 1 . 1 . . . . . . . . . 1 . 1 . . 2 . 1 2 . 1 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 3 7 . 1 9 3 . 1 1 3 . . 4 2 1 . 1 . 2 2 . 1 . . 3 8 3 4 6 5 11 1 Energy Gun 14 | 2 2 2 . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Energy Cannon 10 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 3 1 1 . Ballistic Gun 6 | . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 . 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . 1 . . . . 2 . . 1 . . . . . 1 1 . . . . 1 4 2 2 3 2 5 . Piercing Weapon 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . 2 1 Special Melee Weapon 11 | . . . . . . 2 . . 1 . . . 2 1 1 . 1 . . . . . . . 1 . . . . 1 1 . Unidentified Prototypes 26 | . . . . . 2 1 . . . . . . . . . . . 4 . . . . 2 . 1 4 3 . 3 . 2 4 Parts Lost 31 | . 2 8 . 1 3 . . . . . . . . . 1 . . . . . . 1 . . . 3 1 . . 1 . 10 Power 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 8 Weapon 11 | . 1 4 . 1 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 4 | . 1 4 . 1 2 . . . . . . . . . 1 . . . . . . 1 . . . 3 1 . . 1 . 3 Average Slot Usage (%) 95 | . 99 99 100 100 98 91 92 92 92 92 93 93 93 93 92 94 94 94 94 93 94 92 94 94 95 94 93 94 95 94 95 95 Engine 3 | . 14 13 14 14 8 . . . . 5 6 6 6 6 2 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 7 7 7 . . . . . 2 5 5 5 5 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 3 4 3 3 3 Treads 2 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 13 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 14 15 15 15 12 13 13 13 13 10 11 11 11 11 10 10 10 10 10 9 8 8 8 8 11 11 11 Device 15 | . . . . . 11 16 15 11 14 13 13 13 13 13 11 11 11 10 11 12 10 10 10 10 19 19 19 21 24 25 29 33 Storage 9 | . 27 28 28 28 18 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 5 5 4 4 4 4 4 3 6 6 Processor 9 | . . . . . 9 12 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 11 17 17 17 17 23 20 Hackware 20 | . . . . . 5 9 23 23 23 32 33 33 33 33 41 41 41 41 41 42 42 42 42 42 38 29 26 26 22 14 . . Protection 3 | . . . . . 8 5 . 3 . . . . . . . . . . . 2 5 5 5 5 4 4 4 3 4 3 7 4 Energy Gun 1 | . 17 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 17 14 14 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 5 4 5 5 5 5 5 4 3 4 4 3 6 6 3 Special Melee Weapon 2 | . . . . . . 6 7 5 5 4 . . 4 6 3 5 5 5 5 5 5 1 . . . 4 4 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 75 73 72 74 90 85 15 17 17 22 22 22 22 20 20 16 16 16 16 19 19 23 21 21 26 32 23 24 34 34 73 76 Greatest Support 88 | 20 16 16 10 12 16 18 18 18 18 22 22 22 22 22 22 16 16 22 16 25 25 25 27 27 27 34 39 39 27 34 74 88 Greatest Overweight (x) 8 | 1 4 7 7 7 8 8 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Average Overweight (x) . | . 3 6 7 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 6 20 20 20 20 20 40 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 23 | 5 18 20 20 20 20 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 20 20 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 22 | 2 15 18 19 19 19 20 23 23 23 23 24 24 24 24 23 24 24 24 24 23 24 17 23 24 23 23 23 23 23 23 23 22 Final Capacity 24 | 6 20 20 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 4 20 20 20 20 20 24 24 24 23 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 23 19 Class Distribution -------------------- 58% | Wizard-Sprinter 18% | Hauler-Mutant 11% | Machinist-Sprinter 3% | Hauler-Scout Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6609 | 217 255 334 . 127 542 220 . . . 330 49 96 42 33 80 20 10 110 . 470 . 20 . . 390 483 127 130 305 215 679 1325 Remotely 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9041 | . 473 211 . 394 1602 327 . 27 . 422 67 . . . 429 . . 129 . 352 10 25 . . 390 431 342 555 503 304 1217 831 Parts 461 | . 36 10 . 19 81 25 . 3 . 20 6 . . . 21 . . . . 14 . 4 . . 11 19 8 28 24 10 51 71 Haulers Intercepted 24 | . 1 . . . 4 4 . . . 2 . . . . 1 . . . . 1 . . . . 2 2 1 2 2 2 . . Recyclers Shooed 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 2 . . . . . . . . . . 1 2 . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . . . . . . . . 3 . 8 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 98 | . 13 14 . 10 20 . . . . 3 4 . . . 3 . . . 1 . . 2 . . . . 3 7 2 . 7 9 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 . 7 9 Guns 31 | . 6 11 . 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 22 | . 6 3 . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 24 | . 1 . . . 3 . . . . 3 4 . . . 3 . . . 1 . . . . . . . 3 6 . . . . Classes Destroyed 17 | . 5 2 . 2 4 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . Worker 15 | . . 1 . 1 6 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 3 . Builder 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 24 | . 1 . . . 4 4 . . . 2 . . . . 1 . . . . 1 . . . . 2 2 1 2 2 2 . . Recycler 11 | . . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . 1 1 1 . . . 2 . Operator 13 | . 2 . . . . 2 . . . 1 . . . . 2 . . . . . . . . . . 1 . 2 1 . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 30 | . 3 . . . 5 1 . . . 3 . . . . 3 . . . . 1 . . . . 1 1 2 2 4 2 2 . Swarmer 30 | . 6 3 . 2 4 . . . . 3 4 . . . . . . . 1 . . . . . . . 3 4 . . . . Grunt 33 | . 7 . . 7 12 . . . . . . . . . 3 . . . . . . . . . . . . 3 . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 4 . 4 11 2 . 1 . 4 4 . . . 3 . . . 1 1 . 1 . . 1 1 3 6 2 2 3 3 Combat Bots Only 7 | . 3 3 . 3 7 . . . . 3 4 . . . 3 . . . 1 . . 1 . . . . 3 4 2 . 2 3 Max Kills in Single Turn 5 | . 1 1 . 1 5 1 . 1 . 2 2 . . . 3 . . . 1 1 1 1 . . 1 1 3 3 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 1 . . . . 2 2 . . . 3 . . . 1 . . . . . . . 3 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 7 Data Miner (-7/Data Miner) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 7183 | . 415 680 . 138 940 44 . 141 . 140 32 . . . 106 . . . 69 39 39 382 . . . . . 336 145 22 570 2945 Core 1267 | . 54 64 . . 120 14 . 93 . 18 . . . . 39 . . . 24 23 16 138 . . . . . 93 27 22 38 484 Absorbed by Shields 3065 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 364 2683 Core Remaining (%) 82 | 100 . . . 52 78 . . . 84 . . . . 97 . . . . 93 . . . . 84 . 100 . . 84 . . 50 Volleys Fired 229 | . 44 53 . 21 71 . . . . 2 6 . . . . . . . 7 . . . . . 1 4 1 5 11 2 1 . Largest 2 | . 2 2 . 2 2 . . . . 1 1 . . . . . . . 1 . . . . . 1 1 1 1 1 1 1 . Hottest 106 | . 100 100 . 80 106 . . . . 80 80 . . . . . . . 80 . . . . . 80 50 80 80 50 50 80 . Shots Fired 414 | . 88 105 . 42 139 . . . . 2 6 . . . . . . . 7 . . . . . 1 4 1 5 11 2 1 . Gun 263 | . 55 89 . 21 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 131 | . 33 16 . 21 41 . . . . . . . . . . . . . . . . . . . . 4 . 3 11 2 . . Launcher 20 | . . . . . . . . . . 2 6 . . . . . . . 7 . . . . . 1 . 1 2 . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 187 | . 33 73 . 22 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 132 | . 16 12 . 20 64 . . . . . . . . . . . . . . . . . . . . 4 . 3 11 2 . . Explosive 20 | . . . . . . . . . . 2 6 . . . . . . . 7 . . . . . 1 . 1 2 . . 1 . Electromagnetic 75 | . 39 20 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 15 6 . 5 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 8 | . 2 8 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 707 | . 60 54 . 24 103 37 . 2 1 40 2 . 4 . 21 . . 7 . 10 1 3 . . 9 14 20 16 23 15 74 167 Core Hits 358 | . 23 27 . 15 69 8 . 1 . 13 8 . . . 15 . . 1 2 5 . 2 . . 4 5 12 19 8 5 30 86 Critical Hits 34 | . . . . 1 4 3 . . . 2 . . . . 2 . . 1 . . . . . . 1 1 1 3 2 . 7 6 Critical Kills 9 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 2 . Critical Parts Destroyed 20 | . . . . . 3 2 . . . 2 . . . . 2 . . . . . . . . . 1 . 1 2 . . 4 3 Melee Attacks 1115 | . . . . . 3 92 . 3 4 140 2 1 4 . 58 . 1 7 12 59 1 11 6 12 61 55 29 85 92 55 109 213 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 816 | . . . . . 3 78 . 1 3 133 2 1 . . 51 . 1 3 12 59 1 11 5 9 53 50 20 82 88 54 61 35 Piercing 238 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 8 . . . . . 47 178 Sneak Attacks 111 | . . . . . 1 19 . 2 1 10 2 . 4 . 11 . . 3 . 3 1 1 . . 4 8 11 6 7 5 12 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Follow-up Attacks 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 22 51 Damage Inflicted 38838 | . 1011 586 . 428 2968 1314 . 123 . 2291 734 . . . 1255 . . 411 154 725 123 231 . . 809 946 2437 2540 2018 1359 7037 9338 Guns 2535 | . 505 466 . 135 1429 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1568 | . 325 120 . 293 830 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4487 | . 181 . . . 606 . . . . 304 489 . . . 329 . . . 154 . . . . . 61 . 1321 1042 . . . . Melee 30239 | . . . . . 94 1314 . 123 . 1987 245 . . . 926 . . 411 . 725 123 231 . . 748 946 1116 1498 2018 1359 7037 9338 Ramming 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1760 | . 325 421 . 150 864 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2376 | . 307 88 . 278 1703 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3700 | . . . . . . . . . . 304 489 . . . 329 . . . 154 . . . . . 61 . 1321 1042 . . . . Electromagnetic 754 | . 379 77 . . 298 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17727 | . . . . . 94 1314 . . . 1987 245 . . . 926 . . 411 . 725 123 231 . . 269 946 1116 1498 2018 1359 2875 1590 Piercing 12512 | . . . . . . . . 123 . . . . . . . . . . . . . . . . 479 . . . . . 4162 7748 Highest Corruption 4 | . . 4 4 4 . . . . . 3 3 3 3 . . . . . . 1 1 1 2 . . . . . . . . . Average Corruption 3 | . . 3 4 4 . . . . . 3 3 3 3 . . . . . . 1 1 1 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . 17 12 12 . . . . . 8 2 1 . . . . . . . . 1 1 . . . . . . . . . . Message Errors 7 | . . 4 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter Fused 15 | . . 5 2 3 . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 9 | . . 1 1 3 . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . 2 7 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3091 | . . . . . 3 76 . . . 329 2 . . . 29 . . . 5 184 118 . . . 171 9 408 306 448 277 661 65 Projectiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 188 | . . . . . . . . . . 5 2 . . . . . . . 5 . . . . . . . 168 8 . . . . Melee 2900 | . . . . . . 76 . . . 324 . . . . 29 . . . . 184 118 . . . 171 9 240 298 448 277 661 65 Knockbacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . 76 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 175 | . 147 175 166 174 72 . . . . 167 82 . . . . . . . . . . . . . . . . . . . 2 . Average Temperature 42 | . 41 36 86 67 22 . . . . 61 34 . . . . . . . . . . . . . . . . . . . 1 . Received Heat Transfer 873 | . 123 132 . 60 342 . . 18 . 30 . . . . 21 . . . 9 12 9 36 . . . . . . . . 8 73 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3849 | . 448 185 . 592 2624 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 711 | . 141 91 . 146 386 528 . . . 482 . . . . 444 . . . . 426 . . . . 450 468 710 325 299 424 711 . Average Influence 105 | . 48 29 . 68 169 119 . . . 85 . . . . 44 . . . . 55 . . . . 19 239 465 75 105 71 450 . Maximum Alert Level 3 | . . . . . 1 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 3 1 1 2 3 . Low Security (%) 77 | 100 100 100 . 100 63 79 . . . 92 . . . . 95 . . . . 93 . . . . 98 28 11 89 94 92 2 . Level 1 8 | . . . . . 36 . . . . 3 . . . . . . . . . . . . . . . 62 9 10 5 . . . Level 2 13 | . . . . . . 20 . . . 3 . . . . 4 . . . . 6 . . . . 1 9 74 . . 7 96 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . . . 2 5 . . . 5 . . . . 3 . . . . 1 . . . . 3 4 2 11 6 8 4 . Investigation 14 | . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . 2 1 . 1 1 3 2 . Extermination 25 | . . . . . . 3 . . . 3 . . . . 2 . . . . 1 . . . . 1 3 . 4 5 2 1 . Reinforcement 15 | . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 2 6 . 2 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 40 | . 1 . . . 1 1 . . . 4 . . . . . . . . . 1 . . . . 1 1 8 2 2 . 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 22 19 . 14 32 26 . 4 . 26 2 . . . 13 . 1 . 2 13 3 21 . . 6 4 8 14 21 13 21 85 Peak Tracking Total 27 | . 3 4 . 4 4 4 . 4 . 5 4 . . . 3 . 1 . 3 7 5 9 . . 4 6 4 4 7 5 4 27 Tactical Retreats 68 | . 2 5 . 2 3 3 . . . 9 . . . . 3 . . . . 1 . 7 . . 3 3 1 3 7 . 4 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . . . . . 1 . . . . 4 . . . . 3 . . . . 2 . . . . . . . 1 4 . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 88 | . . . . . . 83 . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . 9 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . 1 . . . . 5 . . . 1 . 2 . . . 3 . . . . 3 . 2 . . . . . . . . . Power Sources Rigged 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 42 | . 2 . . . 2 . . . . 6 . . . . 1 . . . . . . . . . 1 9 1 4 5 1 3 7 Max in Single Turn 3 | . 2 . . . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 1 1 1 1 1 2 1 Garrison Access 12 | . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 2 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 8 | . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 192 | . 7 . 2 . 6 16 . 3 1 24 . 1 . . 23 . 2 5 1 15 . . 9 . 15 12 6 10 18 10 5 1 Terminals 133 | . 7 . . . 6 15 . . 1 17 . . . . 16 . . . 1 12 . . . . 11 8 4 8 15 8 4 . Fabricators 13 | . . . . . . 1 . . . 3 . . . . 2 . . . . 1 . . . . 2 1 1 . . 2 . . Repair Stations 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . 2 . . . Garrison Access 11 | . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 1 1 1 . . . Total Hacks 795 | . 26 . 2 . 24 47 . 20 1 116 . 1 . . 86 . 7 18 1 63 . . 25 . 74 52 34 61 58 59 15 5 Successful 578 | . 14 . 2 . 15 21 . 20 1 81 . 1 . . 70 . 7 18 1 59 . . 25 . 64 36 19 44 37 32 6 5 Failed 215 | . 12 . . . 9 26 . . . 35 . . . . 15 . . . . 4 . . . . 9 16 15 17 21 27 9 . Catastrophic 30 | . . . . . 2 7 . . . 2 . . . . 1 . . . . . . . . . 1 1 . 1 6 6 3 . Database Lockouts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Manual 389 | . 10 . 1 . 13 33 . . . 63 . . . . 35 . . . . 28 . . 1 . 44 26 16 42 38 33 6 . Terminals 590 | . 26 . . . 24 44 . . 1 90 . . . . 63 . . . 1 53 . . . . 56 39 26 56 53 46 12 . Fabricators 85 | . . . . . . 3 . . . 17 . . . . 17 . . . . 8 . . . . 14 7 6 . . 13 . . Repair Stations 13 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 2 . 4 . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . . . . 6 . . . . 1 . . . . . . . . . 3 3 . . 4 . . . Garrison Access 12 | . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 2 1 1 . . . Terminal Hacks 392 | . 7 . 2 . 10 13 . 20 1 49 . 1 . . 42 . 7 18 1 45 . . 25 . 38 19 14 30 25 15 5 5 Record 49 | . . . 1 . . . . 11 1 . . . . . . . 6 6 1 . . . 23 . . . . . . . . . Part Schematic 34 | . . . . . 1 . . 6 . 6 . . . . 4 . . 4 . 6 . . . . 6 1 . . . . . . Robot Analysis 11 | . . . . . . . . . . . . . . . 2 . . 4 . 4 . . . . . . . 1 . . . . Prototype ID Bank 42 | . 2 . . . 2 2 . 3 . 7 . . . . 5 . . 4 . 4 . . . . 3 3 2 . 3 2 . . Open Door 9 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . 5 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Branch Access Points 10 | . . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 1 1 . . Machine Index 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . Terminal Index 9 | . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 . . Fabricator Index 7 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 27 | . . . . . 2 1 . . . 4 . . . . 3 . . . . 4 . . . . 5 1 1 3 2 . 1 . Unreport Threat 38 | . 1 . . . 2 3 . . . 4 . . . . 8 . . . . 3 . . . . 5 . 1 5 2 4 . . Locate Traps 35 | . 2 . . . . 3 . . . 6 . . . . 7 . . . . 7 . . . . 1 3 2 1 . 1 2 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 22 | . . . . . . 1 . . . 3 . . . . 2 . . . . 1 . . . . 2 3 . 4 4 2 . . Recall Reinforcements 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 16 | . . . . . 1 1 . . . 2 . . . . 2 . . . . 4 . . . . 2 1 1 1 1 . . . Registered Components 4 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Registered Prototypes 9 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 1 1 1 . . Zone Layout 48 | . 1 . . . 1 . . . . 9 . . . . 4 . . . . 6 . . . . 8 2 2 7 4 2 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 50 | . . . . . . 2 . . . 9 . . . . 10 . . . . 6 . . . . 8 5 2 . . 8 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Load Schematic 19 | . . . . . . 1 . . . 3 . . . . 4 . . . . 2 . . . . 3 2 1 . . 3 . . Build 29 | . . . . . . 1 . . . 6 . . . . 6 . . . . 3 . . . . 4 3 1 . . 5 . . Repair Station Hacks 11 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 2 . 4 . . 1 . Scan Component 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . . 1 . Repair 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . 6 . . . . 1 . . . . . . . . . 3 2 . . 4 . . . Insert Component 11 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 2 1 . . 4 . . . Analyze 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Access Hacks 11 | . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 1 1 1 . . . Seal Access 11 | . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 1 1 1 1 . . . Unauthorized Hacks 98 | . 7 . . . 5 6 . . . 14 . . . . 12 . . . . 6 . . . . 14 7 2 9 7 9 . . Terminals 75 | . 7 . . . 5 6 . . . 10 . . . . 6 . . . . 4 . . . . 9 5 . 9 7 7 . . Track 9 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Assimilate 5 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Botnet 56 | . 4 . . . 3 4 . . . 10 . . . . 3 . . . . 4 . . . . 7 5 . 7 5 4 . . Detonate 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . . . 4 . . . . 6 . . . . 2 . . . . 5 2 2 . . 2 . . Report 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Prioritize 7 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 1 . . . . . Siphon 11 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 1 1 . . 2 . . Haulers 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . 2 . . . . Used 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Hacking Detections 116 | . 7 . . . 5 16 . . . 17 . . . . 8 . . . 1 7 . . . . 10 10 5 6 9 10 5 . Full Trace Events 11 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . 1 1 3 2 . Feedback Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . Hackware Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . 1 . . 6 . 9 . . . . 4 . . 4 . 6 . . . . 7 2 . . . . . . Parts Built 25 | . . . . . . 1 . . . 4 . . . . 5 . . . . 3 . . . . 4 3 1 . . 4 . . Matter 5993 | . . . . . . 146 . . . 902 . . . . 1007 . . . . 739 . . . . 1002 936 351 . . 910 . . Time 1472 | . . . . . . 36 . . . 320 . . . . 342 . . . . 87 . . . . 152 221 62 . . 252 . . Total Part Build Rating 163 | . . . . . . 3 . . . 22 . . . . 29 . . . . 19 . . . . 26 27 7 . . 30 . . Parts Repaired 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . . . . Time 176 | . . . . . . . . . . 44 . . . . 29 . . . . . . . . . . 44 . 59 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 45 | . . . . . . 10 . 1 1 3 . . 4 . 6 . . 3 . . . . . . . 3 7 3 2 1 1 . Non-combat 30 | . . . . . . 10 . . 1 3 . . 1 . 6 . . . . . . . . . . 2 4 2 . 1 . . Combat 14 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . . 1 3 1 2 . . . Robot Hacks Applied 50 | . . . . . . 13 . 1 1 3 . . 4 . 7 . . 3 . . . . . . . 4 8 3 2 1 . . parse_system 16 | . . . . . . 1 . 1 1 1 . . 4 . . . . 3 . . . . . . . . 5 . . . . . no_distress 8 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 1 1 . 1 . . find_chute 10 | . . . . . . 6 . . . . . . . . 4 . . . . . . . . . . . . . . . . . find_fabricator 6 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . check_alert 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . find_scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 7 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Largest Group 3 | . . 3 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Highest-Rated Group 222 | . . 40 40 40 . 10 . . . . . . . . . . . . . . . . . . . . . . . 44 222 . Highest-Rated Ally 222 | . . 16 16 16 . 10 . . . . . . . . . . . . . . . . . . . . . . . 44 222 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 40 | . . 6 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Total Damage 1276 | . . 70 . 174 . . . . . . . . . . . . . . . . . . . . . . . . . . 1032 . Kills 8 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . . . . . . . . . . . . . . . 2 . . 4 . 4 . . . . . . . 1 . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 . 1 . 1 2 1 1 . . . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 28205 | 47 1451 1056 331 622 2459 1859 77 45 211 2747 116 132 240 113 1786 98 167 139 862 1562 79 467 247 178 1271 1117 472 1907 2075 1308 2129 835 Spaces Moved 35994 | 38 781 566 217 252 960 2322 198 107 359 3135 346 305 680 281 2442 251 584 180 720 2439 242 901 731 350 1956 1582 905 2039 3406 1579 2816 2324 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2836 | 32 781 566 217 252 960 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33152 | . . . . . . 2294 198 107 359 3135 346 305 680 281 2442 251 584 180 720 2439 242 901 731 350 1956 1582 905 2039 3406 1579 2816 2324 Fastest Speed 22 | 50 90 140 150 150 140 32 32 32 32 27 27 27 27 27 25 25 25 25 25 25 27 27 27 27 25 25 25 25 25 22 22 24 Average Speed 35 | 90 130 147 150 150 156 33 32 32 32 27 27 27 27 27 26 25 25 25 25 25 27 27 27 27 26 25 25 25 25 22 23 24 Slowest Speed 160 | 160 140 150 150 150 160 160 32 32 32 32 27 27 27 27 27 25 25 27 25 27 27 27 27 27 27 115 27 27 115 22 25 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . . . 2 . . . 33 . . . . 7 1 . . . 1 . . 1 . 1 4 21 4 5 3 1 14 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 63 | 4 96 93 61 50 61 47 45 77 68 67 52 58 85 55 54 48 46 60 73 59 47 84 93 55 47 94 35 93 88 31 87 95 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 7 | . . . 1 . . . . 1 1 . . . . . . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . 1 . 2 . 1 3 3 2 . 1 2 . 3 . . 3 . 2 . . . . . . . . Spaces Dug 531 | . . . . . 2 37 . . 3 85 . 1 . . 31 . 1 . 12 42 . 7 5 9 47 31 6 65 66 33 22 26 Terrain Destroyed 968 | . 48 . . . 24 37 . . 3 85 84 1 . . 62 . 1 . 82 42 . 7 5 9 56 31 24 144 68 37 92 26 Melee 525 | . . . . . 2 37 . . 3 85 . 1 . . 31 . 1 . 12 42 . 7 5 9 47 30 6 64 62 33 22 26 Projectile 17 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 . 2 6 . . . AOE 426 | . 48 . . . 14 . . . . . 84 . . . 31 . . . 70 . . . . . 9 . 18 78 . 4 70 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 50144 | 48 1123 692 224 462 1793 3289 210 114 447 4798 357 352 733 316 3500 284 603 270 1373 3279 253 1106 772 418 2660 2275 1130 3403 4559 2522 4241 2538 Wait 11886 | . 267 39 3 171 655 723 8 . 78 1471 4 45 40 34 943 33 17 57 633 741 11 169 25 60 617 595 184 1258 961 877 1137 30 Move 35794 | 37 780 565 216 251 959 2317 197 106 358 3075 345 304 679 280 2427 248 583 179 719 2436 241 900 728 349 1953 1574 876 2030 3396 1572 2813 2301 Hop 68 | . . . . . . 2 . . . 26 . . . . 7 1 . . . 1 . . 1 . 1 3 7 3 4 3 1 8 Pick Up 228 | 5 17 6 2 7 24 26 1 2 . 21 . 1 1 . 9 1 . 3 . 8 . 22 3 . 9 8 10 5 5 7 15 10 Fast Attach 101 | 5 2 5 . . 15 6 . . . 3 . . 2 . 3 . . 9 . 3 . 1 3 . 1 10 5 2 6 2 7 11 Attach 59 | 1 2 6 . 1 6 7 . . . 2 . . . . 2 . . . . 2 . 1 . . 2 3 2 1 1 4 5 11 Detach 5 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Swap 138 | . 5 8 . 3 14 4 2 2 5 13 . . 3 2 5 . 1 2 2 1 . 1 2 . 8 6 3 8 6 4 22 6 Drop 256 | . 5 10 3 8 43 27 1 2 1 24 . 1 4 . 8 1 1 13 . 9 . 1 5 . 10 16 13 5 8 5 21 11 Fire 229 | . 44 53 . 21 71 . . . . 2 6 . . . . . . . 7 . . . . . 1 4 1 5 11 2 1 . Melee 1001 | . . . . . 3 92 . 2 4 140 2 1 4 . 58 . 1 7 12 59 1 11 5 9 58 55 29 85 92 46 75 150 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 286 | . . . . . . . . . . 18 . . . . 36 . . . . 18 . . . . . . . 1 69 . 144 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 91 | . . . . . . 84 1 . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 10) 242 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 12) 596 | -10/Materials | Discovered new exit (range 4) 944 | -10/Materials | Build established: Hauler-Mutant 1366 | -10/Materials | Discovered new exit (range 13) 1499 | -10/Materials | Entered Mines 1518 | -10/Mines | Assembled infested the area 1828 | -10/Mines | Discovered new exit (range 11) 1886 | -10/Mines | Lost 4 parts (1p1n2w) 1937 | -10/Mines | Discovered new exit (range 13) 2150 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2545 | -10/Mines | Discovered new exit (range 5) 2555 | -10/Mines | Entered Exiles 2555 | -10/Exiles | Accompanied by 3 allies 2578 | -10/Exiles | Discovered new exit (range 15) 2596 | -10/Exiles | Met 8R-AWN 2618 | -10/Exiles | Met EX-HEX 2665 | -10/Exiles | Met EX-BIN 2683 | -10/Exiles | Aligned with FarCom system 2684 | -10/Exiles | Given EX-Vault access code 2719 | -10/Exiles | Opened EX-Vault 2731 | -10/Exiles | Found Lightpack 2.0 2737 | -10/Exiles | Found PSU Rigger 2769 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2817 | -10/Exiles | Met EX-DEC 2823 | -10/Exiles | Learned location of Zion (-6) 2871 | -10/Exiles | Discovered new exit (range 10) 2886 | -10/Exiles | Stole two prototypes: Lightpack 2.0, PSU Rigger 2886 | -10/Exiles | Entered Mines 2886 | -9/Mines | Accompanied by 3 allies 3493 | -9/Mines | Discovered new exit (range 10) 3508 | -9/Mines | Entered Materials 3508 | -8/Materials | Evolved 4 slots: Utility x4 4929 | -8/Materials | Discovered new exit (range 15) 5018 | -8/Materials | Destroyed 7 combat bots 5900 | -8/Materials | Discovered new exit (range 12) 5967 | -8/Materials | Entered Factory 5967 | -7/Factory | Evolved 2 slots: Utility x2 5969 | -7/Factory | FarCom data flow suspended 6454 | -7/Factory | Build established: Hauler-Scout 7017 | -7/Factory | Discovered new exit (range 14) 7154 | -7/Factory | Local fabrication network quarantined 7166 | -7/Factory | Fabricated Hacking Suite? 7435 | -7/Factory | Build established: Hauler-Sprinter 7540 | -7/Factory | Identified exit to Lower Caves 7826 | -7/Factory | Entered Lower Caves 7829 | -7/Lower Caves | Build established: Hacker-Sprinter 7850 | -7/Lower Caves | Identified exit to Lower Caves 7901 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7903 | -7/Lower Caves | Identified exit to Data Miner 7903 | -7/Lower Caves | Entered Data Miner 7903 | -7/Data Miner | Discovered new exit (range 6) 7910 | -7/Data Miner | Met Data Miner 7920 | -7/Data Miner | Learned location of Section 7 (-2) 7920 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7925 | -7/Data Miner | Received God Mode back door access code from Data Miner 7934 | -7/Data Miner | Destroyed Data Miner 7937 | -7/Data Miner | Found Ghost Barrier 7943 | -7/Data Miner | Data Conduit disabled 7947 | -7/Data Miner | Identified exit to Proximity Caves 7948 | -7/Data Miner | Entered Proximity Caves 8156 | -6/Proximity Caves | Discovered new exit (range 10) 8158 | -6/Proximity Caves | Identified exit to Factory 8159 | -6/Proximity Caves | Entered Factory 8159 | -6/Factory | Evolved 2 slots: Utility x2 8273 | -6/Factory | Fabricated Exp. Sensor Array? 8387 | -6/Factory | Fabricated Exp. Sensor Array? 8445 | -6/Factory | Build established: Wizard-Sprinter 8533 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8570 | -6/Factory | Identified exit to Lower Caves 8570 | -6/Factory | Identified exit to Extension 8814 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 8860 | -6/Factory | Local fabrication network quarantined 10159 | -6/Factory | Discovered new exit (range 15) 10173 | -6/Factory | Identified exit to Factory 10622 | -6/Factory | Discovered exit to Factory (range 8) 10690 | -6/Factory | Repaired Exp. Cesium-ion Thruster 10759 | -6/Factory | Found Powered Armor 10778 | -6/Factory | Found Powered Armor 10906 | -6/Factory | Entered Lower Caves 10912 | -6/Lower Caves | Encountered a Warlord checkpoint 10913 | -6/Lower Caves | Learned Factory stockpile data 11018 | -6/Lower Caves | Discovered new exit (range 14) 11022 | -6/Lower Caves | Identified exit to Lower Caves 11022 | -6/Lower Caves | Entered another Lower Caves area 11025 | -6/Lower Caves | Discovered exit to Factory (range 14) 11028 | -6/Lower Caves | Learned Factory stockpile data 11028 | -6/Lower Caves | Identified exit to Zion 11148 | -6/Lower Caves | Found Alien Artifact 11154 | -6/Lower Caves | Entered Zion 11164 | -6/Zion | System corruption cleaned by Quarantine Array 11301 | -6/Zion | Given A8's code to call for help 11372 | -6/Zion | Discovered new exit (range 7) 11374 | -6/Zion | Identified exit to Proximity Caves 11394 | -6/Zion | Entered Proximity Caves 11417 | -5/Proximity Caves | Learned Factory stockpile data 11504 | -5/Proximity Caves | Discovered exit to Factory (range 11) 11507 | -5/Proximity Caves | Entered Factory 11507 | -5/Factory | Evolved 2 slots: Utility x2 11527 | -5/Factory | Identified Core Expander 11618 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 11673 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11728 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11808 | -5/Factory | Discovered new exit (range 15) 11812 | -5/Factory | Identified exit to Factory 12060 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 12104 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 12420 | -5/Factory | Spotted B-75 Beast 12456 | -5/Factory | Discovered exit to Factory (range 14) 12470 | -5/Factory | Identified exit to Upper Caves 12510 | -5/Factory | Local fabrication network quarantined 12629 | -5/Factory | Central database locked down 12731 | -5/Factory | Discovered exit to Factory (range 18) 12788 | -5/Factory | Repaired Exp. Cesium-ion Thruster 13293 | -5/Factory | Entered Upper Caves 13379 | -5/Upper Caves | Encountered a Warlord checkpoint 13383 | -5/Upper Caves | Discovered new exit (range 16) 13390 | -5/Upper Caves | Identified exit to Upper Caves 13391 | -5/Upper Caves | Entered another Upper Caves area 13392 | -5/Upper Caves | Discovered exit to Factory (range 6) 13414 | -5/Upper Caves | Learned Armory stockpile data 13414 | -5/Upper Caves | Learned Extension garrison access intel 13437 | -5/Upper Caves | Spotted QU-8MV(f) 13438 | -5/Upper Caves | Encountered a Master Thief 13555 | -5/Upper Caves | Discovered new exit (range 7) 13557 | -5/Upper Caves | Encountered a Warlord checkpoint 13557 | -5/Upper Caves | Identified exit to Zhirov 13558 | -5/Upper Caves | Entered Zhirov 13558 | -5/Zhirov | Discovered new exit (range 3) 13563 | -5/Zhirov | Met Zhirov 13569 | -5/Zhirov | Learned location of Quarantine (-2) 13569 | -5/Zhirov | Learned location of Testing (-3) 13569 | -5/Zhirov | Learned location of Command (-1) 13570 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13583 | -5/Zhirov | Found Alien Artifact 13583 | -5/Zhirov | Identified Integrated Dissipator 13583 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13590 | -5/Zhirov | Found Alien Artifact 13697 | -5/Zhirov | Identified exit to Proximity Caves 13697 | -5/Zhirov | Entered Proximity Caves 13969 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14252 | -4/Proximity Caves | Learned Research trap positions 14547 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14556 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14559 | -4/Proximity Caves | Entered Factory 14559 | -4/Factory | Evolved 2 slots: Utility x2 14714 | -4/Factory | Identified exit to Upper Caves 15201 | -4/Factory | Fabricated Mni. Fusion Reactor? 15245 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 15262 | -4/Factory | Local fabrication network quarantined 15270 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 15502 | -4/Factory | Discovered new exit (range 4) 15503 | -4/Factory | Identified exit to Research 15545 | -4/Factory | Discovered exit to Research (range 15) 16121 | -4/Factory | Entered Upper Caves 16158 | -4/Upper Caves | Discovered new exit (range 9) 16160 | -4/Upper Caves | Identified exit to Upper Caves 16200 | -4/Upper Caves | Entered another Upper Caves area 16282 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16306 | -4/Upper Caves | Spotted AT-3FV(f) 16307 | -4/Upper Caves | Encountered a Master Thief 16332 | -4/Upper Caves | Spotted LN-0ZW(f) 16333 | -4/Upper Caves | Encountered a Master Thief 16334 | -4/Upper Caves | Lightpack 2.0 stolen by Master Thief 16338 | -4/Upper Caves | Destroyed LN-0ZW(f) 16348 | -4/Upper Caves | PSU Rigger stolen by Master Thief 16367 | -4/Upper Caves | Discovered exit to Research (range 13) 16627 | -4/Upper Caves | Spotted B-86 Titan 16665 | -4/Upper Caves | Discovered new exit (range 4) 16666 | -4/Upper Caves | Identified exit to Warlord 16667 | -4/Upper Caves | Entered Warlord 16679 | -4/Warlord | System corruption cleaned by Quarantine Array 16737 | -4/Warlord | Met Warlord 16739 | -4/Warlord | Opened Warlord's prototype stash 16755 | -4/Warlord | Warlord's base attacked by MAIN.C 16784 | -4/Warlord | Learned Armory emergency access door positions 16784 | -4/Warlord | Learned Research stockpile data 16784 | -4/Warlord | Learned Quarantine stockpile data 16785 | -4/Warlord | Learned 4 Armory zone layouts 16785 | -4/Warlord | Learned 4 Research zone layouts 16785 | -4/Warlord | Learned 4 Research zone layouts 16785 | -4/Warlord | Learned 4 Command zone layouts 16785 | -4/Warlord | Learned Research recycling unit intel 16902 | -4/Warlord | Opened side exit 16907 | -4/Warlord | Discovered new exit (range 11) 16914 | -4/Warlord | Identified exit to Proximity Caves 16914 | -4/Warlord | Entered Proximity Caves 17092 | -3/Proximity Caves | Entered Research 17092 | -3/Research | Evolved 2 slots: Utility x2 17093 | -3/Research | Identified exit to Armory 17095 | -3/Research | Loaded intel: 59 trap records 17097 | -3/Research | Loaded intel: 4 recycling unit locations 17160 | -3/Research | Fabricated Quantum Shading Machine (x1) 17197 | -3/Research | Fabricated Quantum Shading Machine (x1) 17207 | -3/Research | Identified exit to Testing 17357 | -3/Research | Found Exp. Melee Analysis Suite 17375 | -3/Research | Fabricated Exp. Utility Shielding (x1) 17402 | -3/Research | Fabricated Exp. Utility Shielding (x1) 17605 | -3/Research | Local fabrication network quarantined 17868 | -3/Research | Spotted B-86 Titan 17878 | -3/Research | Discovered new exit (range 6) 17879 | -3/Research | Identified exit to Research 18155 | -3/Research | Central database locked down 18262 | -3/Research | Found Prototype Slashing Weapon 18262 | -3/Research | Identified Molecular Scythe 18289 | -3/Research | Identified Transdimensional Reconstructor 18363 | -3/Research | Entered Testing 18464 | -3/Testing | Fabricated Femtoactuators (x1) 18521 | -3/Testing | Fabricated Femtoactuators (x1) 18578 | -3/Testing | Fabricated Exp. Actuator Array (x1) 18655 | -3/Testing | Local fabrication network quarantined 18669 | -3/Testing | Found Exp. System Shield 18820 | -3/Testing | Found Prototype Energy Gun 18820 | -3/Testing | Identified Hyp. EM Gauss Rifle 18862 | -3/Testing | Imp. Hacking Suite fried by hacking feedback 18862 | -3/Testing | Hacking Suite fried by hacking feedback 18862 | -3/Testing | Imp. Hacking Suite fried by hacking feedback 18893 | -3/Testing | Lost 3 parts (3u) 18939 | -3/Testing | Repaired Exp. Cesium-ion Thruster 18963 | -3/Testing | Found Prototype Processor 18981 | -3/Testing | Identified Spectral Analyzer 19186 | -3/Testing | Found Prototype Energy Cannon 19186 | -3/Testing | Identified Cld. Nova Cannon 19260 | -3/Testing | Discovered exit to Research (range 12) 19480 | -3/Testing | Entered Research 19480 | -2/Research | Warlord forces began assault on 0b10 19480 | -2/Research | Evolved 2 slots: Utility x2 19485 | -2/Research | Identified exit to Quarantine 19492 | -2/Research | Spotted B-90 Cyclops 19495 | -2/Research | Spotted B-90 Cyclops 19535 | -2/Research | Warlord destroyed during the assault 19566 | -2/Research | Spotted B-90 Cyclops 19576 | -2/Research | Local fabrication network quarantined 19585 | -2/Research | Fabricated Plasma Lance? 19590 | -2/Research | Research machine network offline 19696 | -2/Research | Borebot progress halted 19760 | -2/Research | Found Molecular Scythe 19766 | -2/Research | Found Molecular Scythe 19907 | -2/Research | Borebot progress halted 19910 | -2/Research | Borebot progress halted 19920 | -2/Research | Discovered new exit (range 14) 19923 | -2/Research | Identified exit to Access 19938 | -2/Research | Spotted Striker 19950 | -2/Research | Borebot progress halted 19952 | -2/Research | Entered Quarantine 20248 | -2/Quarantine | Warped through subspace 20295 | -2/Quarantine | Found Beam Splitter 20498 | -2/Quarantine | Found Alien Artifact 20622 | -2/Quarantine | Crushed by falling debris 20687 | -2/Quarantine | Found Alien Artifact 20699 | -2/Quarantine | Spotted Alpha 7 20936 | -2/Quarantine | Repaired Exp. Utility Shielding 20971 | -2/Quarantine | Repaired Mni. Fusion Reactor 20981 | -2/Quarantine | Crushed by falling debris 21512 | -2/Quarantine | Found Transdimensional Reconstructor 21514 | -2/Quarantine | Found Transdimensional Reconstructor 21785 | -2/Quarantine | Spotted Fortress 21810 | -2/Quarantine | Discovered new exit (range 5) 21811 | -2/Quarantine | Identified exit to Section 7 21859 | -2/Quarantine | Entered Section 7 21941 | -2/Section 7 | Identified Core Reset Matrix 21941 | -2/Section 7 | Identified Subatomic Replicator 22143 | -2/Section 7 | Spotted S7 Guard 22150 | -2/Section 7 | Found Alien Artifact 22165 | -2/Section 7 | Found Alien Artifact 22165 | -2/Section 7 | Identified Core Membrane 22165 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 22299 | -2/Section 7 | Spotted Alpha 7 22526 | -2/Section 7 | Found Alien Artifact 22624 | -2/Section 7 | Spotted S7 Guard 22676 | -2/Section 7 | Found Alien Artifact 22676 | -2/Section 7 | Identified Integrated Singularity Reactor 22676 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 22944 | -2/Section 7 | Identified Integrity Redistributor (x2) 23505 | -2/Section 7 | Spotted B-90 Cyclops 23808 | -2/Section 7 | Spotted B-99 Colossus 23823 | -2/Section 7 | Found Alien Artifact 23823 | -2/Section 7 | Identified LRC Matter Compressor 23823 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 23932 | -2/Section 7 | Spotted B-90 Cyclops 23934 | -2/Section 7 | Entered Access 23934 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23934 | -1/Access | Installed Core Expander, added new Propulsion slot 23946 | -1/Access | Energy Cycler disabled 24177 | -1/Access | Fabricated Adv. Powered Armor (x1) 24242 | -1/Access | Fabricated Adv. Powered Armor (x1) 24521 | -1/Access | Identified exit to Command 24627 | -1/Access | Fabricated Exp. Melee Analysis Suite? 24782 | -1/Access | Fabricated Exp. Melee Analysis Suite? 24791 | -1/Access | Adv. Hacking Suite fried by hacking feedback 25096 | -1/Access | Build established: Machinist-Sprinter 25145 | -1/Access | Local fabrication network quarantined 25184 | -1/Access | First assault squad dispatched 25242 | -1/Access | Entered Command 25247 | -1/Command | Used Subatomic Replicator to replicate Mni. Fusion Reactor 25308 | -1/Command | Phase Generator disabled 25483 | -1/Command | Spotted B-99 Colossus 25489 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 25555 | -1/Command | Spotted Combat Programmer 25635 | -1/Command | Met MAIN.C 25640 | -1/Command | 0b10 Conduit disabled 25651 | -1/Command | MAIN.C activated Command garrisons 25675 | -1/Command | Spotted Combat Programmer 25676 | -1/Command | Destroyed MAIN.C 25782 | -1/Command | Discovered new exit (range 13) 25856 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-90) 26089 | -1/Command | Found Prototype Energy Cannon 26089 | -1/Command | Identified Hpw. Disruptor Cannon 26096 | -1/Command | Found Zero-point Reactor 26508 | -1/Command | Spotted B-99 Colossus 26730 | -1/Command | Destroyed B-99 Colossus 27305 | -1/Command | Warped through subspace to slip node 27305 | -1/Command | Discovered new exit (range 5) 27369 | -1/Command | Identified exit to Access_0 27371 | -1/Command | Entered Access_0 27372 | -1/Access_0 | Met Architect 27383 | -1/Access_0 | Architect warped through subspace 27389 | -1/Access_0 | Destroyed A8 27420 | -1/Access_0 | Architect warped through subspace 27427 | -1/Access_0 | Subspace Access Node disabled 27460 | -1/Access_0 | Architect warped through subspace 27477 | -1/Access_0 | A6 warped into view 27479 | -1/Access_0 | Found Exp. Melee Analysis Suite 27494 | -1/Access_0 | Destroyed A6 27507 | -1/Access_0 | Architect warped through subspace 27555 | -1/Access_0 | Subspace Access Node disabled 27557 | -1/Access_0 | A5 warped into view 27585 | -1/Access_0 | Architect warped through subspace 27588 | -1/Access_0 | Destroyed A5 27628 | -1/Access_0 | Architect warped through subspace 27706 | -1/Access_0 | Found Integrated Dissipator 27706 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 27723 | -1/Access_0 | Architect warped through subspace 27731 | -1/Access_0 | A4 warped into view 27749 | -1/Access_0 | Architect warped through subspace 27764 | -1/Access_0 | Destroyed A4 27769 | -1/Access_0 | Architect warped through subspace 27796 | -1/Access_0 | Found Zero-point Reactor 27806 | -1/Access_0 | Subspace Access Node disabled 27814 | -1/Access_0 | Architect warped through subspace 27821 | -1/Access_0 | Architect warped through subspace 27838 | -1/Access_0 | Architect warped through subspace 27851 | -1/Access_0 | Found Sigix Corpse 27867 | -1/Access_0 | Architect warped through subspace 27921 | -1/Access_0 | A3 warped into view 27940 | -1/Access_0 | Destroyed A3 27947 | -1/Access_0 | Architect warped through subspace 27969 | -1/Access_0 | Lost 3 parts (2u1w) 27976 | -1/Access_0 | Architect warped through subspace 28032 | -1/Access_0 | Architect warped through subspace 28049 | -1/Access_0 | Destroyed A2 28050 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 28056 | -1/Access_0 | Lost 3 parts (3u) 28082 | -1/Access_0 | Started Test 138-B, establishing a local singularity 28105 | -1/Access_0 | Architect warped through subspace 28144 | -1/Access_0 | Architect warped through subspace 28167 | -1/Access_0 | Subspace Access Node disabled 28195 | -1/Access_0 | Destroyed Architect 28196 | -1/Access_0 | Architect triggered a singularity event 28198 | -1/Access_0 | Found Prototype Hackware 28198 | -1/Access_0 | Identified Architect God Chip D 28200 | -1/Access_0 | Found Prototype Hackware 28200 | -1/Access_0 | Identified Architect God Chip A 28202 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28203 | -1/Access_0 | Found Alien Artifact 28203 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 28203 | -1/Access_0 | Warped through subspace to slip node 28203 | -1/Access_0 | Discovered new exit (range 8) 28206 | *** | Escaped singularity! Last Messages --------------- 28198_ Acquired Prototype Hackware. 28198_ Identified Architect God Chip D. 28199_ A0_COM: 8. 28199_ Dropped Adv. Energy Well. 28200_ A0_COM: 7. 28200_ Acquired Prototype Hackware. 28200_ Identified Architect God Chip A. 28201_ A0_COM: 6. 28202_ A0_COM: 5. 28202_ Acquired 151 matter. 28202_ Acquired data core, extracted unknown sensor trigger ID. 28202_ Dropped Imp. Fusion Compressor. 28203_ A0_COM: 4. 28203_ Acquired Alien Artifact. 28203_ Identified Hpw. Transdimensional Reconstructor. 28203_ Warped through subspace, drawn to slip node. 28203_ EXIT=FOUND 28204_ A0_COM: 3. 28205_ A0_COM: 2. 28206_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 47 Energy Capacity 930 Matter Stores 425 Matter Capacity 425 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 56 Armor Coverage 400 Core Shielding 40 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 16 Melee Accuracy 48 Armor Integrity Analysis 66 Recoil Reduction 1 Offensive Hacking 76 Defensive Hacking 100 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Exp. Utility Shielding | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Armor Integrity Analyzer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Inertial Stasis Machine | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Plasma Lance | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Quantum Shading Machine | -4/Factory | Hacked Imp. Diametric Drive | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Electron Diverter | -3/Research | Scanalyzed Adv. Reaction Control System | -3/Research | Hacked Spectral Analyzer | -3/Testing | Scanalyzed Exp. Q-thruster | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Quantum Shading Machine | x1 | -3/Research Quantum Shading Machine | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Femtoactuators | x1 | -3/Testing Femtoactuators | x1 | -3/Testing Exp. Actuator Array | x1 | -3/Testing Plasma Lance | x1 | -2/Research Adv. Powered Armor | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Membrane Integrated Singularity Reactor LRC Matter Compressor Core Expander Subatomic Replicator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- Woof! Challenges ------------ None Game ------ Seed IonAerolevCutter Manual? 0 Play Time 06:25:35 Cumulative 768.5 hours Start 2020.04.17 @ 10:20:04 End 2020.04.17 @ 18:31:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 668 Rogue 628 Adventurer 40 Explorer 0 Win Type 6 Total 69 Types 49/2/14/2/0/0/2 Lore% 92 Gallery% 94 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea5865e2-0b43-47ff-9d60-0552f5558d08