Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 01:05:33 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (2812) 2812 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2342) 2342 TOTAL SCORE: 9354 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 476 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -15 Cogmind --------- Core Integrity 97/700 Matter 57/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (26) --- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Signal Interpreter Light Armor Plating Drone Bay Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Grenade Launcher Mini Grenade Launcher Hammer Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Signal Interpreter Light Armor Plating Medium Armor Plating Drone Bay Improved EM Shotgun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Hammer Katana [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 4 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 77 | . 10 . 27 23 . 1 3 7 . 6 Power 12 | . 1 . 3 6 . . . 1 . 1 Engine 11 | . 1 . 3 6 . . . 1 . . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 26 | . 2 . 12 7 . . . 3 . 2 Treads 20 | . 2 . 10 7 . . . 1 . . Leg 4 | . . . . . . . . 2 . 2 Wheel 1 | . . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 13 | . 4 . 3 2 . 1 2 . . 1 Device . | . . . . . . . . . . . Storage 10 | . 4 . 3 2 . 1 . . . . Processor 1 | . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 26 | . 3 . 9 8 . . 1 3 . 2 Energy Gun 4 | . 2 . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | . 1 . 7 5 . . 1 2 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . . . . . Parts Lost 21 | . . . 5 1 . . . 5 . 10 Power 5 | . . . 1 1 . . . 1 . 2 Propulsion 9 | . . . 3 . . . . 2 . 4 Utility 2 | . . . . . . . . 1 . 1 Weapon 5 | . . . 1 . . . . 1 . 3 Highest Loss Streak 9 | . . . 1 1 . . . 5 . 9 Average Slot Usage (%) 97 | . 96 100 99 97 100 100 90 86 92 83 Engine 11 | . 14 14 10 10 11 11 7 6 7 5 Treads 29 | . 27 28 31 31 33 33 23 17 15 1 Leg 1 | . . . . . . . . 8 15 22 Storage 30 | . 24 28 33 33 33 33 23 23 23 23 Energy Gun 4 | . 11 14 1 4 . . . . . . Ballistic Gun 19 | . 16 14 20 17 22 22 21 20 23 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 11 42 42 61 78 78 94 105 105 97 103 Greatest Support 69 | 20 40 40 60 69 66 66 66 66 40 40 Greatest Overweight (x) 5 | . 1 1 5 3 1 1 1 2 2 3 Average Overweight (x) . | . . 1 . . 1 1 1 1 2 2 Largest Inventory Capacity 26 | 6 16 16 22 24 24 26 26 26 26 26 Average Capacity 20 | 6 10 16 21 23 24 24 26 26 26 26 Most Carried 25 | 6 13 14 22 24 24 24 23 25 25 25 Average Carried 19 | 6 9 13 21 23 24 24 22 23 25 24 Final Capacity 26 | 6 16 16 22 24 24 26 26 26 26 26 Final Carried 25 | 6 13 14 22 24 24 24 22 25 25 23 Class Distribution -------------------- 60% | Hauler-Mutant 26% | Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Mutant | -9/Recycling Hauler-Tank | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Matter Collected 2062 | 201 208 12 912 448 78 7 . 145 . 51 Remotely . | . . . . . . . . . . . Salvage Created 3606 | 53 437 126 1517 749 195 . 28 328 . 173 Parts 230 | 2 29 3 103 49 11 3 2 18 . 10 Haulers Intercepted 6 | . 1 . 2 3 . . . . . . Recyclers Shooed 5 | . 1 2 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Combat Hostiles Destroyed 83 | . 10 3 31 11 8 2 . 11 . 7 Melee 2 | . . . . . . 2 . . . . Guns 65 | . 10 3 28 11 8 . . 5 . . AOE 16 | . . . 3 . . . . 6 . 7 Classes Destroyed 12 | 1 4 . 5 1 . 1 . . . . Worker 2 | . . . 1 . . . 1 . . . Builder 1 | . . . 1 . . . . . . . Hauler 6 | . 1 . 2 3 . . . . . . Recycler 5 | 1 . 1 1 2 . . . . . . Operator 1 | . . . 1 . . . . . . . Drone 2 | . . . . . . 2 . . . . Watcher 6 | . 2 . 3 1 . . . . . . Swarmer 25 | . 3 3 8 . 4 . . 4 . 3 Grunt 42 | . 7 . 13 8 4 . . 7 . 3 Duelist 1 | . . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 12 | . . . 9 2 . . . . . 1 Best Kill Streak 10 | 1 4 3 6 3 6 1 1 10 . 7 Combat Bots Only 10 | . 3 3 5 3 6 1 . 10 . 7 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 1 2 . 2 Gunslinging 1 | . . 1 . . 1 . . . . . Exploded 2 | . . . 1 . . . . 2 . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Damage Taken 5625 | . 293 82 1762 739 359 . . 844 . 1546 Core 1024 | . 41 6 216 97 61 . . 126 . 477 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 62 | 100 . 81 . . . 6 . . . . Volleys Fired 259 | 4 37 4 121 43 13 1 1 20 . 15 Largest 3 | 2 2 2 2 2 2 2 3 3 . 3 Hottest 85 | 40 85 85 85 79 46 46 74 74 . 74 Shots Fired 526 | 8 74 8 242 85 26 2 3 43 . 35 Gun 513 | 8 74 8 239 85 26 2 3 38 . 30 Cannon . | . . . . . . . . . . . Launcher 13 | . . . 3 . . . . 5 . 5 Special . | . . . . . . . . . . . Kinetic 443 | 8 43 4 224 65 26 2 3 38 . 30 Thermal 38 | . 12 4 2 20 . . . . . . Explosive 10 | . . . . . . . . 5 . 5 Electromagnetic 35 | . 19 . 16 . . . . . . . Robot Hit Streak 22 | 2 14 4 22 12 11 . 2 16 . 4 Robot Miss Streak 4 | 3 2 2 2 3 3 2 3 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 1 1 2 1 4 . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . . Shots Hit Robots 393 | 4 58 5 187 66 20 . 2 29 . 22 Core Hits 179 | 2 23 4 68 24 8 . 1 24 . 25 Critical Hits 6 | . 1 . 5 . . . . . . . Critical Kills 3 | . 1 . 2 . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . Melee Attacks 2 | . . . . 2 . . . . . . Impact . | . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7630 | 34 772 125 3367 990 308 162 57 980 . 835 Guns 6034 | 34 770 82 3073 973 308 . 57 351 . 386 Cannons . | . . . . . . . . . . . Explosions 1291 | . . . 224 . . . . 629 . 438 Melee . | . . . . . . . . . . . Ramming 305 | . 2 43 70 17 . 162 . . . 11 Kinetic 4995 | 34 361 31 2753 714 308 . 57 351 . 386 Thermal 672 | . 155 51 207 259 . . . . . . Explosive 1067 | . . . . . . . . 629 . 438 Electromagnetic 591 | . 254 . 337 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 . . . . Average Corruption 1 | . 1 1 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . Effects 27 | . 5 3 3 11 1 4 . . . . Message Errors 8 | . 2 1 1 2 . 2 . . . . Energy Discharges 7 | . 1 . 1 3 . 2 . . . . Data Loss (minor) 9 | . 1 2 1 4 1 . . . . . Targeting Errors 2 | . 1 . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 194 | . . . 89 . . . . 101 . 4 Shots 7 | . . . 4 . . . . 3 . . Rammed 29 | . 1 6 8 1 . 9 . . . 4 Targets Rammed 35 | . 1 6 9 3 . 11 . . . 5 Kicked 1 | . . . . . . . . . . 1 Crushed 5 | . . . 1 2 . 2 . . . . Highest Temperature 195 | . 195 108 111 160 . . . 41 . 54 Average Temperature 41 | . 51 57 37 44 . . . 24 . 20 Received Heat Transfer 1809 | . 123 12 606 336 78 . . 279 . 375 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 1342 | . 370 111 324 537 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Peak Influence 932 | 5 161 102 395 482 528 237 932 858 450 442 Initial 912 | . 3 24 . 155 284 237 912 652 450 315 Average 188 | 2 83 25 152 271 455 74 926 803 450 351 Maximum Alert Level 3 | . . . 1 2 2 1 3 3 2 2 Low Security (%) 66 | 100 100 100 74 18 . 96 . . . . Level 1 23 | . . . 25 72 33 3 . . . 76 Level 2 5 | . . . . 9 66 . . 22 100 23 Level 3 4 | . . . . . . . 100 77 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 6 . . 1 . . . Investigation 3 | . 1 . 1 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . 2 1 . . 1 . . . Assault 2 | . . . . 2 . . . . . . Garrison 2 | . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Distress Signals 10 | . 3 . 6 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 27 6 51 24 10 48 1 10 . 12 Peak Tracking Total 10 | . 4 3 4 7 9 6 1 7 . 10 Tactical Retreats 14 | . 5 1 4 . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Traps Triggered 11 | . 3 . 1 4 1 . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Machines Disabled 2 | . . . . 2 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Machines Accessed 41 | . 8 . 13 11 . 6 2 . 1 . Terminals 29 | . 7 . 9 8 . 4 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 1 . 2 2 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . Total Hacks 103 | . 17 . 37 27 . 19 2 . 1 . Successful 65 | . 10 . 28 14 . 11 1 . 1 . Failed 37 | . 7 . 8 13 . 8 1 . . . Catastrophic 3 | . . . . 3 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 55 | . 14 . 15 17 . 8 1 . . . Terminals 82 | . 16 . 25 24 . 16 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 1 . 2 2 . 3 . . . . Scanalyzers 10 | . . . 10 . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . Terminal Hacks 29 | . 5 . 10 7 . 7 . . . . Part Schematic 4 | . . . . . . 4 . . . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 7 | . 4 . 3 . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . Open Door 2 | . . . . 2 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . Locate Traps 5 | . 1 . 2 2 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 2 . 2 . . . . Report Inventory 7 | . 1 . 2 2 . 2 . . . . Scanalyzer 10 | . . . 10 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 6 | . . . 6 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . 1 . . 1 . 1 . Unauthorized Hacks 16 | . 4 . 6 4 . 2 . . . . Terminals 16 | . 4 . 6 4 . 2 . . . . Track 4 | . 1 . 2 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 9 | . 2 . 2 3 . 2 . . . . Operators 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 7 . 10 9 . 5 1 . 1 . Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . 4 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Total Allies 15 | . . 3 . 12 . . . . . . Largest Group 10 | . . 3 1 10 4 . . . . . Highest-Rated Group 88 | . . 40 8 88 32 . . . . . Highest-Rated Ally 31 | . . 16 8 31 8 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 105 | . . 17 1 82 5 . . . . . Total Damage 1270 | . . 175 . 1052 43 . . . . . Kills 20 | . . 3 . 16 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Robot Analysis Total 7 | . 4 . 3 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Turns Passed 8555 | 16 1239 1012 2935 1293 332 1027 131 298 38 234 Spaces Moved 3940 | 5 605 542 1247 568 154 556 70 119 20 54 Core . | . . . . . . . . . . . Treads 3831 | . 594 542 1199 568 154 556 70 119 20 9 Legs 61 | 5 11 . . . . . . . . 45 Wheels 48 | . . . 48 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 180 130 160 180 180 180 180 200 180 Average Speed 172 | 120 160 180 165 176 180 180 180 194 200 191 Slowest Speed 220 | 120 180 180 180 220 180 180 180 200 200 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 2 90 99 98 91 39 97 4 42 1 20 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 43 | . . . 12 . . . . 19 . 12 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 43 | . . . 12 . . . . 19 . 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Total 5167 | 8 801 566 1887 780 184 572 73 150 19 127 Wait 762 | . 138 14 436 116 17 3 . 1 . 37 Move 3928 | 4 604 541 1246 567 152 555 69 117 19 54 Hop . | . . . . . . . . . . . Pick Up 43 | . 6 1 22 9 . . . 5 . . Fast Attach 20 | . 2 . 6 8 . . 1 3 . . Attach 16 | . . . 7 3 . . 2 2 . 2 Detach 3 | . . . 3 . . . . . . . Swap 41 | . 8 . 14 12 . 1 . 2 . 4 Drop 45 | . 5 . 23 16 . 1 . . . . Fire 259 | 4 37 4 121 43 13 1 1 20 . 15 Melee 2 | . . . . 2 . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . 3 Crush 30 | . 1 6 9 3 . 11 . . . . Escape Stasis 12 | . . . . . 2 . . . . 10 Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 17 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 14) 1145 | -10/Materials | Discovered new exit (range 9) 1256 | -10/Materials | Entered Mines 1256 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1361 | -10/Mines | Discovered new exit (range 13) 1693 | -10/Mines | Learned Materials emergency access door positions 1751 | -10/Mines | Discovered new exit (range 7) 2268 | -10/Mines | Entered Materials 2268 | -9/Materials | Accompanied by 1 ally 2268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2377 | -9/Materials | Discovered new exit (range 6) 2575 | -9/Materials | Build established: Hauler-Mutant 2837 | -9/Materials | Discovered new exit (range 4) 3391 | -9/Materials | Central database locked down 3415 | -9/Materials | Discovered new exit (range 16) 4014 | -9/Materials | Discovered new exit (range 6) 4139 | -9/Materials | Discovered new exit (range 11) 4459 | -9/Materials | Core integrity fell below 50% 4901 | -9/Materials | Build established: Scavenger-Mutant 5203 | -9/Materials | Entered Storage 5209 | -9/Storage | Build established: Hauler-Mutant 5467 | -9/Storage | Met a pair of Derelict thieves 5699 | -9/Storage | Discovered new exit (range 10) 6134 | -9/Storage | Used back door to open Recycling access 6134 | -9/Storage | Discovered new exit (range 4) 6296 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6299 | -9/Storage | Garrison activated, responded to threat 6494 | -9/Storage | Identified exit to Garrison 6496 | -9/Storage | Entered Garrison 6496 | -9/Garrison | Accompanied by 4 allies 6564 | -9/Garrison | Triggered checkpoint 6589 | -9/Garrison | Core integrity fell below 20% 6768 | -9/Garrison | Triggered checkpoint 6779 | -9/Garrison | Discovered new exit (range 15) 6819 | -9/Garrison | Installed Relay Interface Framework 6828 | -9/Garrison | Entered Recycling 6889 | -9/Recycling | Spotter reported a threat 6921 | -9/Recycling | Spotter reported a threat 6961 | -9/Recycling | Spotter reported a threat 6961 | -9/Recycling | Spotter reported a threat 6976 | -9/Recycling | Spotter reported a threat 6977 | -9/Recycling | Spotter reported a threat 6981 | -9/Recycling | Spotter reported a threat 6995 | -9/Recycling | Spotter reported a threat 6995 | -9/Recycling | Spotter reported a threat 7014 | -9/Recycling | Spotter reported a threat 7048 | -9/Recycling | Spotter reported a threat 7056 | -9/Recycling | Spotter reported a threat 7067 | -9/Recycling | Spotter reported a threat 7120 | -9/Recycling | Spotter reported a threat 7133 | -9/Recycling | Spotter reported a threat 7133 | -9/Recycling | Spotter reported a threat 7136 | -9/Recycling | Spotter reported a threat 7151 | -9/Recycling | Spotter reported a threat 7167 | -9/Recycling | Discovered new exit (range 16) 7186 | -9/Recycling | Spotter reported a threat 7218 | -9/Recycling | Spotter reported a threat 7235 | -9/Recycling | Spotter reported a threat 7298 | -9/Recycling | Spotter reported a threat 7311 | -9/Recycling | Spotter reported a threat 7354 | -9/Recycling | Spotter reported a threat 7354 | -9/Recycling | Spotter reported a threat 7382 | -9/Recycling | Spotter reported a threat 7393 | -9/Recycling | Spotter reported a threat 7401 | -9/Recycling | Spotter reported a threat 7407 | -9/Recycling | Spotter reported a threat 7407 | -9/Recycling | Spotter reported a threat 7422 | -9/Recycling | Spotter reported a threat 7441 | -9/Recycling | Spotter reported a threat 7445 | -9/Recycling | Spotter reported a threat 7454 | -9/Recycling | Spotter reported a threat 7457 | -9/Recycling | Spotter reported a threat 7461 | -9/Recycling | Spotter reported a threat 7461 | -9/Recycling | Spotter reported a threat 7494 | -9/Recycling | Spotter reported a threat 7498 | -9/Recycling | Spotter reported a threat 7507 | -9/Recycling | Spotter reported a threat 7510 | -9/Recycling | Spotter reported a threat 7556 | -9/Recycling | Spotter reported a threat 7560 | -9/Recycling | Spotter reported a threat 7569 | -9/Recycling | Spotter reported a threat 7570 | -9/Recycling | Spotter reported a threat 7576 | -9/Recycling | Spotter reported a threat 7623 | -9/Recycling | Spotter reported a threat 7642 | -9/Recycling | Spotter reported a threat 7669 | -9/Recycling | Spotter reported a threat 7691 | -9/Recycling | Spotter reported a threat 7742 | -9/Recycling | Spotter reported a threat 7762 | -9/Recycling | Spotter reported a threat 7765 | -9/Recycling | Spotter reported a threat 7766 | -9/Recycling | Spotter reported a threat 7776 | -9/Recycling | Spotter reported a threat 7789 | -9/Recycling | Spotter reported a threat 7833 | -9/Recycling | Spotter reported a threat 7833 | -9/Recycling | Spotter reported a threat 7855 | -9/Recycling | Entered Factory 7855 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7891 | -7/Factory | Discovered new exit (range 7) 7985 | -7/Factory | Identified exit to Garrison 7986 | -7/Factory | Entered Garrison 8044 | -7/Garrison | Triggered checkpoint 8055 | -7/Garrison | Triggered checkpoint 8099 | -7/Garrison | Destroyed 10 combat bots 8115 | -7/Garrison | Lost 5 parts (1p2n1u1w) 8236 | -7/Garrison | Discovered new exit (range 10) 8274 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8284 | -7/Garrison | Entered Factory 8306 | -7/Factory | Identified exit to Garrison 8322 | -7/Factory | Entered Garrison 8458 | -7/Garrison | Build established: Scavenger-Skirmisher 8458 | -7/Garrison | Triggered checkpoint 8492 | -7/Garrison | Destroyed 7 combat bots 8534 | -7/Garrison | Core integrity fell below 50% 8550 | -7/Garrison | Core integrity fell below 20% 8556 | -7/Garrison | Self-destructed Last Messages --------------- 08489_ Acquired 6 matter. 08491_ Acquired 22 matter. 08496_ Acquired 23 matter. 08505_ Imp. Ion Engine destroyed. 08506_ Critical hit. 08511_ Aluminum Leg destroyed. 08514_ Med. Armor Plating destroyed. 08518_ Slammed into Y-54 Guardian. 08519_ Autogun destroyed. 08521_ Slammed into Y-54 Guardian. 08521_ Aluminum Leg permanently disabled. 08521_ Destabilizing: Short circuit. 08521_ Lgt. Nuclear Core destroyed. 08524_ Broken Aluminum Leg destroyed. 08524_ Autogun destroyed. 08524_ Kicked Y-54 Guardian out of the way. 08528_ Aluminum Leg destroyed. 08528_ Slammed into Y-54 Guardian. 08530_ Autogun destroyed. 08542_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#####??????????????????##???????????????????????? | | ?# #?????????????????? #??????????????????????? | | ?# ###########????????# #??????????????????????? | | ?# #????????# #??????????????????????? | | ?# #????????# #??????????????????????? | | ?############ ####### ## #??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????# ########## #??????????????????????? | | ????????????# ^#??# ????# #??????????????????????? | | ????????????# ^#??# #???# #??????????????????????? | | ????????????# #??# #???#Y#??????????????????????? | | ????????????# #??# #???#@#??????????????????????? | | ????????????# #?? #???# #??????????????????????? | | ????????????# #??# #???# #??????????????????????? | | ????????????# #??# #???# #?????#????????????????? | | ????????????# #??# #####s#??? #????????????????? | | ????????????# #??# # # ## ## ##???????????? | | ????????????# #### ! = #???????????? | | ????????????# %[ ????? | | ????????????# ![ ????? | | ????????????####### = ## ## ######??????? | | ??????????????????# ### #? #????#???????????? | | ??????????????????###? ??????????????? | | ????????????????????? ????????????? | | ????????????????????? "???????????? | | ????????????????????# "???????????? | | ????????????????????###^^ ## ## #???????????? | | ??????????????????????# ^ #? #? #???????????? | | ?????????????????????? ? ? ??????????? | | ?????????????????????? ?? ? ?????????? | | ??????????????????????# ? ?###?????????? | | ??????????????????????######??""###+#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 430 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Recycling | Hacked Imp. Signal Interpreter | -9/Recycling | Hacked Imp. Treads | -9/Recycling | Hacked Imp. Sensor Array | -9/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightParticleShifter Manual? 0 Play Time 00:47:44 Cumulative 97.5 hours Start 2020.11.06 @ 21:50:39 End 2020.11.08 @ 01:05:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfa72956-f783-45ef-92f4-5c82132b304a