Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.19 @ 14:42:31 Player: 3E Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (177) 885 Value Destroyed (5644) 5644 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 10454 Bonus ------- High Alert Combat Kills 765 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 36/100 System Corruption 3% Temperature Cool (18) Movement Core (1200) Ox23 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Gravmag System Gravmag System Cooled Aerolev Unit Combat Airjet Improved Heat Sink Improved Signal Interpreter Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters Hacking Suite Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Biomechanical Wings > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun Chainsword > --- INVENTORY -------- Medium Treads Gravmag System Gravmag System Cooled Aerolev Unit Combat Airjet Improved Heat Sink Compact Matter Pod Improved Signal Interpreter Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters Improved Maneuvering Thrusters Hacking Suite Improved EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher Chainsword [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 207 | 8 18 20 56 41 64 Power 31 | 1 1 4 9 6 10 Engine 16 | 1 1 3 1 4 6 Core 15 | . . 1 8 2 4 Reactor . | . . . . . . Propulsion 65 | 4 7 7 11 10 26 Treads 6 | 1 . . . . 5 Leg 44 | 2 7 7 11 10 7 Wheel 8 | 1 . . . . 7 Hover 3 | . . . . . 3 Flight 4 | . . . . . 4 Utility 37 | 1 3 2 10 11 10 Device 23 | . 2 2 5 5 9 Storage 5 | 1 1 . . 3 . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 6 | . . . 4 2 . Artifact . | . . . . . . Weapon 74 | 2 7 7 26 14 18 Energy Gun 34 | . 3 5 13 6 7 Energy Cannon 5 | . . . 3 1 1 Ballistic Gun 19 | 2 4 2 3 4 4 Ballistic Cannon 1 | . . . . 1 . Launcher 6 | . . . 3 . 3 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 8 | . . . 3 2 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 1 . 3 Parts Lost 91 | . 1 3 22 26 39 Power 14 | . . . 2 3 9 Propulsion 30 | . . . 8 9 13 Utility 16 | . . 1 2 5 8 Weapon 31 | . 1 2 10 9 9 Highest Loss Streak 13 | . 1 1 6 13 11 Average Slot Usage (%) 83 | . 98 93 83 81 74 Engine 5 | . 14 8 3 6 2 Core 4 | . . 2 5 6 4 Treads 1 | . . . . . 6 Leg 20 | . 28 38 27 20 5 Wheel 1 | . . . . . 3 Flight 1 | . . . . . 3 Device 9 | . 13 10 9 7 9 Storage 11 | . 14 11 9 12 13 Processor 2 | . . . 2 4 3 Protection 1 | . . . 4 1 . Energy Gun 7 | . 10 11 10 5 2 Ballistic Gun 6 | . 17 9 . 5 5 Slashing Weapon 3 | . . . 3 3 5 Naked Turns . | . . . . . . Heaviest Build 100 | 10 27 31 43 95 100 Greatest Support 68 | 20 20 40 43 50 68 Greatest Overweight (x) 29 | . 1 1 10 11 29 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 20 | 6 10 10 10 20 20 Average Capacity 14 | 4 8 10 10 16 20 Most Carried 20 | 4 10 10 10 20 20 Average Carried 12 | 1 8 9 9 12 18 Final Capacity 20 | 6 10 10 10 20 20 Final Carried 17 | 2 9 10 10 17 12 Class Distribution -------------------- 57% | Scavenger-Mutant 19% | Mutant 10% | Hauler-Mutant 8% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 3920 | 67 429 659 813 696 1256 Remotely 92 | . . . . . 92 Salvage Created 7030 | . 476 948 2016 1406 2184 Parts 394 | . 27 53 126 77 111 Haulers Intercepted 8 | . 1 3 4 . . Recyclers Shooed 7 | . . 1 2 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 116 | . 8 12 35 29 32 Melee 27 | . . . 12 4 11 Guns 66 | . 8 12 18 22 6 Cannons 6 | . . . 1 2 3 AOE 15 | . . . 3 . 12 Classes Destroyed 15 | . 4 3 6 1 1 Worker 23 | . . . 8 . 15 Builder 8 | . . . 1 . 7 Hauler 8 | . 1 3 4 . . Recycler 8 | . . 2 2 . 4 Mechanic 1 | . . . . . 1 Operator 3 | . 2 . . 1 . Watcher 10 | . 1 3 4 . 2 Swarmer 21 | . . . 10 5 6 Grunt 61 | . 8 8 17 13 15 Brawler 1 | . . 1 . . . Duelist 3 | . . . 1 1 1 Protector 1 | . . . 1 . . Sentry 22 | . . 3 5 7 7 Hunter 2 | . . . 1 1 . Programmer 5 | . . . . 2 3 Best Kill Streak 16 | . 4 5 5 6 16 Combat Bots Only 6 | . 3 4 5 6 6 Max Kills in Single Turn 4 | . 1 2 2 1 4 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 12213 | . 555 822 2900 3058 4878 Core 2118 | . 122 117 475 550 854 Absorbed by Shields 280 | . . . . 30 250 Core Remaining (%) 51 | 100 51 70 13 21 . Volleys Fired 406 | . 45 62 116 87 96 Largest 3 | . 2 2 3 3 3 Hottest 193 | . 63 110 193 160 150 Shots Fired 727 | . 76 121 188 158 184 Gun 608 | . 76 121 145 129 137 Cannon 90 | . . . 36 29 25 Launcher 29 | . . . 7 . 22 Special . | . . . . . . Kinetic 280 | . 44 61 6 84 85 Thermal 283 | . 17 43 151 60 12 Explosive 22 | . . . . . 22 Electromagnetic 142 | . 15 17 31 14 65 Robot Hit Streak 21 | . 8 21 15 20 14 Robot Miss Streak 10 | . 3 4 4 10 8 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 617 | . 49 90 163 136 179 Core Hits 392 | . 20 35 77 99 161 Critical Hits 7 | . . . . . 7 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 4 | . . . . . 4 Melee Attacks 108 | . . . 45 15 48 Impact . | . . . . . . Slashing 108 | . . . 45 15 48 Piercing . | . . . . . . Sneak Attacks 8 | . . . 1 1 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16062 | . 748 1454 3792 2880 7188 Guns 7647 | . 748 1402 1715 2007 1775 Cannons 1376 | . . . 534 364 478 Explosions 3613 | . . 52 296 . 3265 Melee 3426 | . . . 1247 509 1670 Ramming . | . . . . . . Kinetic 3638 | . 404 616 18 1147 1453 Thermal 4368 | . 178 575 1877 1099 639 Explosive 2866 | . . . . . 2866 Electromagnetic 1764 | . 166 263 650 125 560 Impact . | . . . . . . Slashing 3426 | . . . 1247 509 1670 Piercing . | . . . . . . Highest Corruption 4 | . . 4 . 2 3 Average Corruption 1 | . . 2 . 1 1 Corruption Purged . | . . . . . . Effects 38 | . . 4 . 7 27 Message Errors 15 | . . 3 . 1 11 Matter Fused 1 | . . . . . 1 Heat Flow Errors 4 | . . 1 . 1 2 Energy Discharges 5 | . . . . 1 4 Data Loss (minor) 7 | . . . . 3 4 Targeting Errors 5 | . . . . 1 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 572 | . . . 39 117 416 Projectiles 13 | . . . 13 . . Explosions 196 | . . . . . 196 Melee 363 | . . . 26 117 220 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 648 | . . 39 126 . 483 Shots 14 | . . 1 3 . 10 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 669 | . 105 270 669 347 148 Average Temperature 91 | . 29 73 158 95 47 Received Heat Transfer 3554 | . 288 381 864 744 1277 Effects 15 | . . 1 14 . . Shutdowns 2 | . . . 2 . . Energy Bleed 2 | . . 1 1 . . Interference 1 | . . . 1 . . Matter Decay 3 | . . . 3 . . Short Circuit 3 | . . . 3 . . Damage (minor) 3 | . . . 3 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . 2 3 . 5 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 14 | . 2 . 7 5 . Heat Transferred 9132 | . 471 1358 3972 2356 975 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 1 2 . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 865 | . 155 255 865 708 810 Initial 378 | . . 65 100 378 241 Average 317 | . 65 137 503 543 184 Maximum Alert Level 3 | . . 1 3 3 3 Low Security (%) 44 | 100 100 76 7 . 71 Level 1 17 | . . 23 34 3 18 Level 2 29 | . . . 24 96 8 Level 3 8 | . . . 32 . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 41 | . 2 . 6 21 12 Investigation 7 | . . . 3 3 1 Extermination 6 | . . . . 2 4 Reinforcement 8 | . 2 . 2 2 2 Assault 4 | . . . 1 2 1 Garrison 16 | . . . . 12 4 Intercept . | . . . . . . Construction Impeded 4 | . . . 2 . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . 1 1 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 199 | . 16 22 69 50 42 Peak Tracking Total 9 | . 3 4 5 7 9 Tactical Retreats 8 | . . 1 4 3 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 11 | . 2 2 3 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 17 | . . 1 3 1 12 Max in Single Turn 2 | . . 1 2 1 2 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 17 | . 2 5 5 3 2 Terminals 13 | . 2 3 4 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 49 | . 9 16 13 7 4 Successful 27 | . 5 11 8 . 3 Failed 22 | . 4 5 5 7 1 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 40 | . 9 11 10 6 4 Fabricators . | . . . . . . Repair Stations 6 | . . 3 3 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 22 | . 5 7 7 . 3 Record 4 | . . 2 1 . 1 Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Locate Traps 4 | . 1 2 . . 1 Dispatch Records 2 | . 1 1 . . . Patrol Status 1 | . . . 1 . . Transport Status 2 | . 1 1 . . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 1 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 2 1 . . Scan Component 2 | . . 1 1 . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 16 | . 2 5 5 3 1 Full Trace Events 4 | . . . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 16 | . . 16 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 2 . . Machine Destruction 2 | . . . 2 . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 7612 | 52 790 1056 1731 1704 2279 Spaces Moved 3176 | 35 410 511 807 551 862 Core 29 | 8 . . 5 1 15 Treads 395 | 1 . . . . 394 Legs 2512 | 25 410 511 802 550 214 Wheels 225 | 1 . . . . 224 Hover 6 | . . . . . 6 Flight 9 | . . . . . 9 Fastest Speed 50 | 50 120 120 120 120 98 Average Speed 159 | 104 139 124 135 185 198 Slowest Speed 1500 | 160 150 150 550 600 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 51 40 53 14 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 317 | . . 2 42 1 272 Melee . | . . . . . . Projectile 8 | . . . 5 1 2 AOE 309 | . . 2 37 . 270 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4848 | 49 557 812 1198 1054 1178 Wait 712 | . 52 195 105 319 41 Move 3171 | 34 409 510 806 550 862 Hop . | . . . . . . Pick Up 131 | 5 16 9 30 30 41 Fast Attach 71 | 5 . 8 26 9 23 Attach 76 | 3 4 3 14 21 31 Detach 1 | . . . 1 . . Swap 60 | . 14 9 16 11 10 Drop 112 | 2 17 16 39 12 26 Fire 406 | . 45 62 116 87 96 Melee 108 | . . . 45 15 48 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Discovered new exit (range 14) 843 | -10/Materials | Entered another Materials area 843 | -9/Materials | Evolved 2 slots: Propulsion x2 1351 | -9/Materials | Build established: Scavenger-Mutant 1609 | -9/Materials | Repaired Particle Gun 1896 | -9/Materials | Discovered new exit (range 3) 1899 | -9/Materials | Entered another Materials area 1899 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2183 | -8/Materials | Lost 6 parts (1p3n1u1w) 2286 | -8/Materials | Build established: Mutant 2432 | -8/Materials | Core integrity fell below 50% 2973 | -8/Materials | Lost 6 parts (1p2n3w) 2977 | -8/Materials | Build established: Scavenger-Mutant 3015 | -8/Materials | Core integrity fell below 20% 3048 | -8/Materials | Lost 3 parts (1n1u1w) 3487 | -8/Materials | Discovered new exit (range 15) 3630 | -8/Materials | Entered Factory 3630 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3817 | -7/Factory | Garrison activated, responded to threat 4030 | -7/Factory | First assault squad dispatched 4085 | -7/Factory | Lost 6 parts (3n2u1w) 4241 | -7/Factory | Core integrity fell below 50% 4283 | -7/Factory | Lost 13 parts (3p5n2u3w) 4294 | -7/Factory | Garrison activated, responded to threat 4737 | -7/Factory | Garrison activated, responded to threat 4756 | -7/Factory | Build established: Scavenger-Tank 5119 | -7/Factory | Lost 3 parts (1u2w) 5291 | -7/Factory | Discovered new exit (range 9) 5331 | -7/Factory | Discovered new exit (range 16) 5334 | -7/Factory | Entered another Factory area 5334 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5387 | -6/Factory | Build established: Scavenger-Mutant 5504 | -6/Factory | Lost 7 parts (2p3n1u1w) 5741 | -6/Factory | Build established: Hauler-Mutant 5781 | -6/Factory | Lost 5 parts (1p2n1u1w) 6112 | -6/Factory | Build established: Scavenger-Mutant 6275 | -6/Factory | Lost 4 parts (1n1u2w) 6674 | -6/Factory | Lost 3 parts (2p1n) 7061 | -6/Factory | Core integrity fell below 50% 7357 | -6/Factory | Garrison activated, responded to threat 7434 | -6/Factory | First assault squad dispatched 7540 | -6/Factory | Lost 3 parts (1n2u) 7582 | -6/Factory | Core integrity fell below 20% 7613 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Adv. Heat Sink destroyed. B-48 Gladiator destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Imp. Deuterium Engine. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-10 Processor collects Gatling Laser. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-22). The unstable cave ceiling collapses. Chainsword destroyed. K-01 Serf collects debris. R-10 Processor collects Lgt. Treads. G-50 Soldier destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Significant Disruption Challenges ------------ None Game ------ Seed RefineryArcPerforator Manual? 0 Play Time 01:37:30 Cumulative 13.0 hours Start 2021.10.18 @ 20:55:15 End 2021.10.19 @ 14:42:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 1 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84229309-8e07-4d1d-8cbe-372561be599c