Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 23:29:06 Player: H3-RMN Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (619) 619 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2704 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 198/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (215) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Light Cannon Grenade Launcher > --- INVENTORY (25) --- Backup Power I Light Treads Light Treads Wheel Wheel Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Huge Storage Unit Humpback Superbattery (1500) High-capacity Matter Pod (137) Splice Drone Bay (6/6) Small Laser Assault Rifle Assault Rifle Light Assault Rifle Datajack Hammer Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Splice Drone Bay > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Backup Power I Light Treads Light Treads Wheel Wheel Heat Sink Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Core Shielding Small Laser Assault Rifle Light Cannon Grenade Launcher Datajack Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 8 7 5 4 1 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 3 2 . . . Treads 1 | 1 . . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 2 1 . Device 4 | 1 1 2 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | 2 1 2 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . 2 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 2 | . 1 1 . . Highest Loss Streak 2 | . 1 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 96 99 100 100 Engine 13 | . 14 13 14 14 Treads 14 | . 14 14 14 14 Wheel 14 | . 14 14 14 14 Device 12 | . 10 14 12 . Storage 14 | . 14 14 14 14 Ballistic Gun 21 | . 28 17 13 . Launcher 3 | . . 10 2 14 Special Melee Weapon 2 | . . . 11 . Naked Turns . | . . . . . Heaviest Build 92 | 15 90 91 92 92 Greatest Support 16 | 16 10 10 10 10 Greatest Overweight (x) 9 | 1 8 9 9 9 Average Overweight (x) 7 | . 6 8 8 9 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 21 25 25 25 Most Carried 25 | 7 19 20 25 25 Average Carried 15 | 3 12 18 21 25 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 16 20 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 992 | 314 563 115 . . Remotely . | . . . . . Salvage Created 962 | 133 713 76 . 40 Parts 68 | 9 50 8 . 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 24 | . 19 4 . 1 Guns 20 | . 19 1 . . AOE 4 | . . 3 . 1 Classes Destroyed 9 | 2 7 . . . Worker 3 | . 3 . . . Builder 1 | . 1 . . . Tunneler 4 | 3 . 1 . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 12 | . 9 3 . . Grunt 12 | . 10 1 . 1 Best Kill Streak 4 | 4 4 4 . 1 Combat Bots Only 3 | . 3 3 . 1 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 100 | . 72 21 . 7 Missed 26 | . 16 7 . 3 Damage Taken 854 | . 546 205 . 103 Core 260 | . 154 79 . 27 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . . . . 6 Core Remaining (%) 100 | 100 . . . . Volleys Fired 95 | 8 68 18 . 1 Largest 2 | 2 2 2 . 1 Hottest 40 | 40 40 40 . 30 Shots Fired 185 | 16 135 33 . 1 Gun 181 | 16 135 30 . . Cannon . | . . . . . Launcher 4 | . . 3 . 1 Special . | . . . . . Kinetic 181 | 16 135 30 . . Thermal . | . . . . . Explosive 4 | . . 3 . 1 Electromagnetic . | . . . . . Robot Hit Streak 11 | 8 11 5 . 6 Robot Miss Streak 8 | 1 8 1 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 128 | 13 86 24 4 1 Core Hits 56 | 5 38 11 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1853 | 156 1155 441 . 101 Guns 1538 | 156 1155 227 . . Cannons . | . . . . . Explosions 315 | . . 214 . 101 Melee . | . . . . . Ramming . | . . . . . Kinetic 1538 | 156 1155 227 . . Thermal . | . . . . . Explosive 315 | . . 214 . 101 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 40 | . . 40 . . Projectiles . | . . . . . Explosions 40 | . . 40 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 6 | . 6 . . . Average Temperature 6 | . 6 . . . Received Heat Transfer 306 | . 192 114 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 390 | 20 390 188 . 28 Initial 80 | . 13 80 . . Average 148 | 8 217 57 . 28 Maximum Alert Level 1 | . 1 . . . Low Security (%) 64 | 100 40 100 . 100 Level 1 35 | . 59 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 30 3 . 9 Peak Tracking Total 21 | . 6 3 . 21 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 4 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 12 | . 9 1 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 35 1 5 . Successful 26 | . 20 1 5 . Failed 14 | . 14 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 25 | . 24 . 1 . Terminals 27 | . 27 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 11 1 5 . Record 4 | . . . 4 . Part Schematic 2 | . 2 . . . Robot Schematic 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 3 | . 3 . . . Track 1 | . 1 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 4 | . 4 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 4 | . . . 4 . parse_system 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3213 | 118 1492 922 676 5 Spaces Moved 1495 | 66 695 406 327 1 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1492 | 63 695 406 327 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 200 200 215 Average Speed 185 | 96 171 211 202 215 Slowest Speed 215 | 100 200 215 215 215 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 5 92 84 71 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . 8 . 8 Melee . | . . . . . Projectile . | . . . . . AOE 16 | . . 8 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1749 | 100 870 438 338 3 Wait 90 | 13 73 4 . . Move 1491 | 65 694 405 326 1 Hop . | . . . . . Pick Up 32 | 6 16 6 4 . Fast Attach 9 | 7 1 . . 1 Attach 4 | . 2 2 . . Detach 1 | . 1 . . . Swap 12 | 1 4 3 4 . Drop 11 | . 11 . . . Fire 95 | 8 68 18 . 1 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 7) 765 | -10/Materials | Discovered new exit (range 16) 964 | -10/Materials | Central database locked down 1190 | -10/Materials | Core integrity fell below 50% 1347 | -10/Materials | Discovered new exit (range 16) 1556 | -10/Materials | Discovered new exit (range 14) 1611 | -10/Materials | Entered Mines 1636 | -10/Mines | Found the Drone Emporium 1649 | -10/Mines | Found Prototype Device 1650 | -10/Mines | Identified Splice Drone Bay 1694 | -10/Mines | Core integrity fell below 20% 1854 | -10/Mines | Discovered new exit (range 5) 1914 | -10/Mines | Found a hidden stash of uninstalled traps 2135 | -10/Mines | Learned 2 Materials zone layouts 2490 | -10/Mines | Discovered new exit (range 10) 2524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2524 | -10/Mines | Discovered new exit (range 5) 2533 | -10/Mines | Entered Exiles 2585 | -10/Exiles | Met 8R-AWN 2622 | -10/Exiles | Met EX-HEX 2700 | -10/Exiles | Met EX-DEC 2757 | -10/Exiles | Learned location of Zion (-6) 2805 | -10/Exiles | Met EX-BIN 2833 | -10/Exiles | Aligned with FarCom system 2835 | -10/Exiles | Given EX-Vault access code 2883 | -10/Exiles | Opened EX-Vault 2897 | -10/Exiles | Found Superbattery 2940 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3192 | -10/Exiles | Discovered new exit (range 10) 3209 | -10/Exiles | Left Exiles lab with Superbattery 3209 | -10/Exiles | Entered Mines 3210 | -9/Mines | Assembled infested the area 3214 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 03036_ Acquired Lrg. Storage Unit. 03047_ Acquired Humpback. 03150_ Acquired Hcp. Storage Unit. 03192_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03209_ Receiving FarCom transmissions... 03209_ G-34 Mercenary destroyed. 03210_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03211_ Grenade Launcher severed. 03211_ Acquired Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ????????????????????Y?# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????+ ??????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ????????????????????Y?# ???????????????????????? | | ?????????? ??????????? ???????????????????????? | | ????????? ####### #???????????????????????? | | ????????? a a a ######## #??????????????? | | ????????? a a a l@ #??????????????? | | ????????????????### %! #########???????????????? | | ??????????????????# g #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????#### ##???????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearBiometalPendant Manual? 0 Play Time 00:17:35 Cumulative 760.8 hours Start 2024.05.22 @ 17:40:43 End 2024.05.22 @ 23:29:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 280 Adventurer 3 Explorer 27 Win Type - Total 17 Types 10/3/2/1/0/1/0/0/0 Lore% 92 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f918257-3935-4910-bf8b-2e92a11fbe1c