Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.16 @ 11:24:25 Player: ILikeVoltron Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (962) 962 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2342 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Medium Storage Unit Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Mining Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Medium Matter Pod Large Matter Pod Structural Scanner Light Armor Plating Light Armor Plating Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Hammer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | . 9 4 21 Power 6 | . 2 1 3 Engine 6 | . 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 1 4 Treads . | . . . . Leg 7 | . 2 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 3 . 4 Device 1 | . . . 1 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 14 | . 2 2 10 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | . 1 . 4 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 4 | . 1 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 1 4 14 Power 4 | . 1 2 1 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 8 | . . 1 7 Highest Loss Streak 8 | . 1 3 8 Average Slot Usage (%) 86 | . 93 92 75 Engine 10 | . 12 10 8 Leg 24 | . 28 28 18 Device 1 | . . . 3 Storage 23 | . 23 28 21 Protection 2 | . . . 6 Energy Gun 7 | . 16 4 1 Ballistic Gun 6 | . 5 10 5 Special Weapon 1 | . . . 3 Impact Weapon 6 | . 6 9 3 Naked Turns 9 | . . . 9 Heaviest Build 63 | 13 56 56 63 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 16 | . 2 4 16 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 18 | 6 18 18 18 Average Capacity 15 | 6 11 18 17 Most Carried 18 | 6 18 18 17 Average Carried 13 | 6 10 17 14 Final Capacity 18 | 6 18 18 4 Final Carried 18 | 6 18 18 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 946 | 200 166 253 327 Remotely . | . . . . Salvage Created 1366 | 130 326 355 555 Parts 79 | 3 16 18 42 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . 4 9 15 Melee 1 | . . 1 . Guns 19 | . 3 6 10 Cannons 5 | . . . 5 AOE 1 | . 1 . . Classes Destroyed 11 | 2 5 2 2 Worker 3 | . 1 . 2 Builder 3 | . . 1 2 Tunneler 3 | 1 . 2 . Hauler 1 | . 1 . . Recycler 3 | 1 1 . 1 Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 9 | . . 3 6 Grunt 16 | . 4 6 6 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 2 3 4 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2497 | . 300 546 1651 Core 611 | . 78 123 410 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 120 | 4 14 18 84 Largest 2 | 2 2 2 2 Hottest 123 | 80 80 63 123 Shots Fired 181 | 8 28 27 118 Gun 154 | 8 28 27 91 Cannon 14 | . . . 14 Launcher . | . . . . Special 13 | . . . 13 Kinetic 105 | . . 18 87 Thermal 13 | . . . 13 Explosive . | . . . . Electromagnetic 63 | 8 28 9 18 Robot Hit Streak 7 | 3 5 7 7 Robot Miss Streak 6 | 2 3 4 6 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 134 | 6 18 29 81 Core Hits 50 | 3 8 10 29 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 60 | . 9 31 20 Impact 60 | . 9 31 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . 3 5 1 Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 2682 | 119 601 662 1300 Guns 1281 | 74 212 215 780 Cannons 196 | . . . 196 Explosions 395 | 45 232 . 118 Melee 666 | . 157 447 62 Ramming . | . . . . Kinetic 942 | . . 155 787 Thermal 539 | 45 232 . 262 Explosive . | . . . . Electromagnetic 535 | 74 212 60 189 Impact 666 | . 157 447 62 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 236 | . 118 88 30 Projectiles . | . . . . Explosions 92 | . 62 . 30 Melee 144 | . 56 88 . Knockbacks 4 | . 1 2 1 Impact 4 | . 1 2 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 285 | . 204 . 81 Shots 6 | . 3 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 72 90 7 56 Average Temperature 17 | 38 30 2 12 Received Heat Transfer 894 | . 51 219 624 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 10 | . 3 6 1 Impact Corruptions 9 | . 2 7 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 750 | 50 200 . 500 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | 1 1 . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 306 | 10 195 193 306 Initial 11 | . 6 3 11 Average 107 | 8 102 111 114 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 83 Level 1 6 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 10 8 35 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 1 3 Successful 6 | . 2 1 3 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 1 2 Terminals 8 | . 4 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 1 2 Terminals 3 | . . 1 2 Track 2 | . . 1 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1865 | 45 643 501 676 Spaces Moved 759 | 28 369 204 158 Core 4 | . . . 4 Treads . | . . . . Legs 755 | 28 369 204 154 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 180 180 Average Speed 168 | 120 143 180 219 Slowest Speed 850 | 120 180 240 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 60 54 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 16 | . 3 2 11 Terrain Destroyed 72 | . 43 2 27 Melee 12 | . 3 2 7 Projectile 6 | . . . 6 AOE 54 | . 40 . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1052 | 31 445 263 313 Wait 43 | . 17 3 23 Move 756 | 27 368 203 158 Hop . | . . . . Pick Up 23 | . 17 2 4 Fast Attach 14 | . 3 2 9 Attach 10 | . 1 . 9 Detach 4 | . 1 . 3 Swap 10 | . 5 2 3 Drop 12 | . 10 2 . Fire 120 | 4 14 18 84 Melee 60 | . 9 31 20 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 3) 526 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Entered Mines 777 | -10/Mines | Discovered new exit (range 5) 921 | -10/Mines | Learned Materials trap positions 1075 | -10/Mines | Core integrity fell below 50% 1104 | -10/Mines | Core integrity fell below 20% 1132 | -10/Mines | Lost 3 parts (1p1n1w) 1156 | -10/Mines | Discovered new exit (range 7) 1190 | -10/Mines | Entered Materials 1190 | -9/Materials | Evolved 2 slots: Utility x2 1191 | -9/Materials | Loaded intel: 18 trap records 1452 | -9/Materials | Lost 3 parts (1n2u) 1570 | -9/Materials | Core integrity fell below 50% 1649 | -9/Materials | Lost 8 parts (1p2n5w) 1833 | -9/Materials | Core integrity fell below 20% 1857 | -9/Materials | Released all parts (6) 1866 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01828_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01831_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01833_ Aluminum Leg destroyed. 01833_ S-10 Pest destroyed. 01837_ Door malfunctions. 01841_ S-10 Pest destroyed. 01849_ U-05 Engineer repairs door. 01855_ Chain reaction triggered in Lgt. Ion Engine. 01855_ Destroyed Tractor Beam. 01855_ Mining Laser destroyed. 01855_ Destroyed Mining Laser. 01855_ Imp. EM Shotgun destroyed. 01855_ Destroyed Imp. EM Shotgun. 01855_ U-05 Engineer lays Concrete. 01857_ Released Lrg. Storage Unit. 01857_ Released Hcp. Storage Unit. 01857_ Released Aluminum Leg. 01857_ Released Lgt. Ion Engine. 01857_ Released Hrd. Light Armor Plating. 01857_ Released Power Shielding. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ######+##???????????????????? | | ???????????????+ ????????????????????? | | ???????????????? ^ [ #????????????????????? | | ???????????????# ^ ^^[[ #????#???????????????? | | ???????????????# "Y" [[ #??? #?? ??????????? | | ???????????##+## """ [[ ###+## ??????????? | | ???????? ???^^????? | | ???????? = [g % % ????^????? | | ???????? #### %g=%[= ""???????????? | | ???????????#######+####*=== ### ""???????????? | | ??????????# [ / ===!#+###?????"????????????? | | ??????????????""" ![!@g!! # ???"????????????? | | ??????????????""" "T" #!!/! # ?? ?????????????? | | ????????????????? ????#=!""" # ? ??????????????? | | ???????????????????????#!=""" # ???????????????? | | ?????????????########### """ + ????????????????? | | ?????????????# # # #????????????????? | | ?????????????# #+###### ###??????????????? | | ?????????????# # ##"" #??????????????? | | ?????????????# # #??????????????? | | ?????????????# + #??????????????? | | ?????????????# # #??????????????? | | ?????????????# ##" ## #??????????????? | | ?????????????# ### ### ##??????? ?????? | | ?????????????#############+### #?????""? ?????? | | ?????????????????????# =+% #????? ??????? | | ?????????????????????# *!!# #????? ???????? | | ?????????????????????# ! # = #######+####????? | | ?????????????????????#########| % ???? | | ????????????????????????????## #?????? | | ????????????????????????????## %% #?????? | | ???????????????????????????####/### ###/#######? | | ???????????????????????????# * # # ## | | ???????????????????????????#!! # # ## | | ???????????????????????????#*="% =# # ## | | ???????????????????????????# """%+= # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteAlertExoskeleton Manual? 0 Play Time 00:23:15 Cumulative 40.2 hours Start 2021.07.16 @ 11:07:08 End 2021.07.16 @ 11:24:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 45 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee8b1d47-0eb8-4130-b9fe-a87352222908