Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 16:36:53 Player: Horse Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (453) 2265 Value Destroyed (22914) 22914 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (16672) 16672 TOTAL SCORE: 53971 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8366 Follower Combat Kills 3312 Entered Garrisons 400 Network Hubs Disabled 200 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -2306 Cogmind --------- Core Integrity 858/1600 Matter 584/600 Energy 1323/1338 System Corruption 0% Temperature Warm (114) Movement Core (1900) Ox37 Location -1/Command Parts ------- > --- POWER (3) -------- Particle-Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Scrap Engine Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- Compact Linear Accelerator > --- INVENTORY (25) --- Quantum Reactor Advanced Cooling System Experimental Cooling System Coolant Network 2N-1CE's Frost Array Advanced Coolant Injector Experimental Energy Well (600) Advanced Gravity Neutralizer Encrypted Comm Array Precision Matter Filter Experimental Thermal Defense Suite Advanced Force Field Improved System Guard Drone Bay (2/2) Hacking Drone Bay (1/1) Advanced Remote Datajack Molecular Scythe Centrium Greatsword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Particle-Quantum Reactor > --- PROPULSION ------- Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network Huge Storage Unit Experimental Energy Well Advanced Target Analyzer Experimental Core Analyzer Centrium Medium Armor Plating Advanced Shield Generator Advanced Component Analysis Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Potential Cannon Thermal Nova Construct/C > --- INVENTORY -------- Coolant Network Coolant Network 2N-1CE's Frost Array Experimental Energy Well Improved Matter Compressor Advanced Gravity Neutralizer Encrypted Comm Array Experimental Targeting Computer Layered Heavy Armor Plating Improved Remote Shield Experimental Field Recycling Unit Hacking Drone Bay Quantum Rifle Compact Mass Driver Compact Linear Accelerator Advanced Micro-nuke Launcher Advanced Remote Datajack Vibroblade Molecular Scythe SGEMP Prototype [Rating: 217] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Leg Constructs Hover Unit Gravmag System Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Constructs Energy Gun Quantum Rifle Energy Cannon Constructs Ballistic Gun Railgun Ballistic Cannon Constructs Launcher EMP Blaster Slashing Weapon Ripper Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . 2 . . . 4 . . . . . . 2 . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . . . . 4 . . . . . . 1 . 1 . . . . 1 . . . . . . 2 2 . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 349 | 7 14 37 14 12 1 8 5 2 4 2 1 8 21 3 16 17 4 1 2 22 6 1 5 6 15 48 52 4 11 Power 32 | 1 . 1 1 2 . . . . . . . . 3 1 1 . . . . . . . 2 1 2 8 9 . . Engine 4 | 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Reactor 23 | . . . . . . . . . . . . . 1 1 . . . . . . . . 2 1 2 7 9 . . Propulsion 17 | 2 1 5 1 1 1 2 . . 2 1 . 1 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 1 5 1 . 1 2 . . 2 1 . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 169 | 2 3 11 4 2 . 4 3 2 2 1 . 6 14 . 15 17 4 1 2 15 4 . 2 3 8 12 24 4 4 Device 89 | 1 1 6 . 1 . 2 2 . 1 1 . 4 6 . 9 7 3 . . 10 3 . 1 2 6 7 11 2 3 Storage 21 | 1 1 . . . . . . . . . . . 3 . 1 2 . . . . . . . 1 . 4 6 1 1 Processor 11 | . . . . . . . . 1 . . . 1 2 . . . . . 1 1 . . . . 1 . 4 . . Hackware 7 | . . . 1 1 . . . . . . . . 1 . . . 1 1 . . . . . . 1 . . 1 . Protection 41 | . 1 5 3 . . 2 1 1 1 . . 1 2 . 5 8 . . 1 4 1 . 1 . . 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 10 20 8 7 . 2 2 . . . 1 1 4 2 . . . . . 7 2 1 1 2 5 28 19 . 7 Energy Gun 42 | 1 4 2 . . . . . . . . . . 1 1 . . . . . . . . . 1 5 16 10 . 1 Energy Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 . 2 Ballistic Gun 24 | 1 1 12 1 2 . 1 . . . . . . 2 1 . . . . . . 1 . 1 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . Launcher 34 | . 5 5 4 5 . 1 2 . . . . . 1 . . . . . . 3 . . . . . 2 3 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . 2 . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . Unidentified Prototypes 27 | . . 2 . . . . . . . . . . 7 . . . . . . 3 . . 5 . . 8 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Lost 104 | . . . 3 3 . . . . . . . 3 7 2 3 3 3 . 1 4 5 3 . 9 2 17 18 3 15 Power 21 | . . . 1 1 . . . . . . . . 3 . 1 1 . . . 1 . 1 . 2 . 5 3 . 2 Propulsion 8 | . . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 3 Utility 37 | . . . . . . . . . . . . 1 1 . 2 2 2 . 1 . 3 1 . 5 1 4 8 1 5 Weapon 38 | . . . 1 1 . . . . . . . 1 3 1 . . 1 . . 3 2 1 . 2 1 8 6 2 5 Highest Loss Streak 10 | . . . 3 3 . . . . . . . 2 3 2 1 2 3 . 1 1 3 3 . 7 2 4 5 3 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 99 96 94 100 92 89 92 84 84 84 71 63 63 60 66 62 64 63 66 64 70 56 53 63 68 70 72 65 Engine 1 | . 14 5 . 4 . . . . . . . . 3 . . . . . . . . . . . . . . . . Core 2 | . . 5 8 2 11 7 7 7 7 7 7 3 . . 1 5 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 2 3 8 5 1 3 5 5 5 5 5 6 4 6 10 10 8 4 Leg 11 | . 28 33 32 26 28 23 23 23 23 23 23 13 . 6 5 5 4 5 5 3 5 5 5 2 1 . . . 3 Hover 1 | . . . . 6 4 . . . . . . 2 5 . . . . . . 1 . . . . . . 2 . . Device 12 | . 12 6 1 2 . 15 18 14 13 15 15 14 12 6 11 8 15 17 16 12 15 20 16 15 20 11 13 14 11 Storage 6 | . 14 11 11 11 11 7 7 7 7 7 7 7 7 6 4 1 . . . . . . . . . 6 7 11 13 Processor 5 | . . . . . . . . 4 1 . . . 12 6 5 5 5 5 5 12 10 10 10 7 8 6 11 16 12 Hackware 3 | . . . . 7 11 7 7 7 1 . . . . 6 5 5 8 11 11 10 6 5 5 2 3 4 . . 4 Protection 4 | . 1 4 9 . . 7 2 2 7 7 7 4 . 6 5 13 5 5 5 5 4 5 5 2 . 2 2 . . Energy Gun 5 | . 10 1 . . . . . . 2 6 . 5 7 3 . 2 . . 4 2 3 5 . 4 12 13 12 9 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 . . . . . 2 4 1 9 Ballistic Gun 5 | . 11 29 11 9 11 9 11 7 3 . 7 1 2 11 11 12 6 5 . . 3 5 . 6 4 . . . . Launcher 4 | . 5 1 11 22 22 12 10 15 15 15 9 3 . . . . . . . 2 1 . . . . . . 3 1 Slashing Weapon 1 | . . . 8 . . . . . . . 4 7 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 240 | 14 21 27 31 31 26 29 42 33 44 45 43 49 56 68 57 57 57 52 54 73 61 53 45 53 80 183 240 198 172 Greatest Support 178 | 20 20 33 33 33 36 38 38 38 59 59 55 55 25 37 37 55 55 55 55 88 88 88 88 104 127 163 178 136 146 Greatest Overweight (x) 3 | 1 1 . . 1 1 . 1 . 1 . . 2 2 3 1 1 1 . . 1 . . . . . 1 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 25 25 25 25 Average Capacity 12 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 23 25 25 25 Most Carried 25 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 5 5 4 5 5 5 5 5 5 5 25 25 25 24 Average Carried 10 | 3 8 9 9 9 9 9 9 9 9 9 9 9 8 8 6 4 3 3 4 4 4 4 4 5 2 16 23 23 21 Final Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 25 25 25 25 Final Carried 25 | 6 10 10 10 10 10 10 10 10 9 10 10 9 8 9 5 5 3 4 4 5 5 5 5 5 5 25 24 24 20 Scrap Engine Consumption 278 | . . . . . . . 11 . 12 4 1 15 16 5 8 24 10 3 2 29 1 2 4 3 7 39 71 7 4 Constructs Created 17 | . . . . . . . . . 1 . . 2 1 1 . 2 . . . . 1 . . . 1 4 4 . . Constructs Modified 89 | . . . . . . . . . 2 1 . 7 7 1 2 8 6 1 2 11 . . 1 2 2 9 18 4 5 Class Distribution -------------------- 34% | Mutant 23% | Gunner 8% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Construct 5% | Hacker-Construct 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Construct | -5/Extension Hacker-Construct | -5/Cetus Commander-Construct | -5/Archives Hacker-Construct | -5/Hub_04(d) Hacker-Construct | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Gunner | -3/Testing Gunner | -2/Research Mutant | -1/Access Gunner | -1/Command Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 12445 | 267 316 1423 202 570 51 86 60 . 129 141 16 885 983 269 899 1662 51 50 92 617 496 121 155 364 250 521 847 152 770 Remotely 819 | . . 819 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24093 | 138 445 1729 524 431 . . . . 81 95 . 541 3058 331 632 1096 80 34 183 1882 430 193 . 577 581 2435 6639 442 1516 Parts 1050 | 11 24 114 33 36 . . . . . 6 . 17 153 12 34 53 3 2 6 80 14 8 . 20 25 109 229 13 48 Haulers Intercepted 15 | . 2 1 . . . . . . . . . . 4 . . . . . . 1 . . . . . 1 6 . . Recyclers Shooed 14 | . 3 . . . . . . . . . . . 4 . 3 2 . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 1 . . 24 . . . . . . . . 11 11 . 18 . . . . . Prevented 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 353 | . 7 32 11 20 . . . . 2 1 . 9 28 5 10 14 1 . . 28 19 5 . 9 7 35 79 7 24 Melee 7 | . . . 6 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 176 | . 2 27 3 2 . . . . . . . 7 18 5 10 13 1 . . 1 2 4 . 9 6 19 42 4 1 Cannons 60 | . . . . . . . . . . . . . . . . . . . . 17 4 1 . . . 6 16 2 14 AOE 96 | . 5 5 2 17 . . . . 2 1 . . 10 . . 1 . . . 10 13 . . . . 8 13 1 8 Classes Destroyed 25 | 2 5 6 . 1 . . . . . . . 1 3 . . . . . . . 2 . . . . 3 2 . . Worker 22 | . 4 2 . . . . . . . . . . 11 . . . . . 1 2 . . . . . . 2 . . Builder 17 | . . 1 . . . . . . . . . . 9 . 2 1 . . . 1 . . . . . 1 2 . . Tunneler 5 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 15 | . 2 1 . . . . . . . . . . 4 . . . . . . 1 . . . . . 1 6 . . Recycler 21 | 1 2 3 . . . . . . . . . . 8 . 1 1 . . . 1 . . . . . 1 2 . 1 Mechanic 6 | . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 1 Operator 10 | . . 2 2 . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 2 . . Watcher 16 | . 3 5 . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 3 . 1 Swarmer 55 | . 3 4 . 9 . . . . . . . 1 4 . 5 3 . . . 4 10 1 . 2 . . 5 . 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 152 | . 4 18 6 5 . . . . 2 . . 6 8 3 2 5 . . . 15 2 . . 6 5 13 36 2 14 Brawler 6 | . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Duelist 7 | . . 1 . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 . . Protector 3 | . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 40 | . . 7 4 3 . . . . . . . 1 . 1 3 4 . . . 4 1 1 . 1 2 . 7 . 1 Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 42 | . . . . . . . . . . . . . 6 1 . . . . . 2 . . . . . 11 14 4 4 Programmer 28 | . . . . 3 . . . . . . . . 5 . . . . . . 2 1 3 . . . 8 6 . . Heavy 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 28 | 4 7 10 4 13 . . . . 2 1 . 3 28 2 6 4 1 1 1 10 8 2 . 4 5 5 18 4 7 Combat Bots Only 13 | . 3 7 4 13 . . . . 2 1 . 3 11 2 5 4 1 . . 8 8 2 . 4 5 5 9 4 7 Max Kills in Single Turn 6 | 1 2 2 2 4 . . . . 1 2 . 1 6 1 2 2 1 1 1 4 4 1 . 1 1 3 4 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploded 5 | . 1 2 1 4 . . . . 1 1 . . 5 . . 1 . . . 3 4 . . . . 2 3 1 3 Melee 1 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Warbot (-5/Hub_04(d)) Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 32952 | . 247 605 364 621 . . . . 72 113 . 1414 3004 1104 1657 1112 444 46 232 2840 1117 542 . 1265 595 3827 7582 748 3401 Core 3547 | . 32 77 60 88 . . . . . . . 221 558 123 206 114 119 . 48 161 190 45 . 152 . 216 395 114 628 Absorbed by Shields 2146 | . . . . . . . . . . . . . . . . 241 114 . . . . . . . . . 1170 621 . Reduced by Siege Mode 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 14 . . Redirected to Shielding 279 | . . 13 . . . . . . . . . . . . 70 94 35 . . . 6 18 . 43 . . . . . Regen/Repaired (Parts) 7347 | . . 133 26 . . . 329 33 62 54 . 374 508 122 523 461 294 . 173 1056 . . 228 208 464 503 1567 88 141 Core Remaining (%) 63 | 100 87 . . . 43 . . . . . . 68 . 19 . . . . 51 . . . . 48 . 83 72 . . Volleys Fired 936 | 11 43 78 9 41 1 . . . 7 10 2 48 100 25 39 60 12 9 6 76 32 15 . 28 20 61 148 19 36 Largest 5 | 2 2 3 3 3 1 . . . 3 3 1 2 3 3 2 3 2 2 2 3 3 3 . 3 4 5 5 5 5 Hottest 494 | 60 70 91 86 93 23 . . . 89 137 71 104 134 159 78 159 129 129 183 355 156 156 . 159 277 494 471 394 489 Shots Fired 2363 | 21 68 225 14 63 1 . . . 11 21 2 55 183 50 78 165 15 18 10 126 61 31 . 54 66 226 621 63 115 Gun 1747 | 21 46 219 8 27 1 . . . 4 6 2 45 179 50 78 164 14 9 4 24 21 26 . 54 66 206 438 28 7 Cannon 476 | . . . . . . . . . . . . . . . . 1 1 9 6 98 34 5 . . . 20 174 28 100 Launcher 140 | . 22 6 6 36 . . . . 7 15 . 10 4 . . . . . . 4 6 . . . . . 9 7 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1011 | 11 27 216 8 27 1 . . . 4 . 2 6 84 40 78 99 2 9 . 81 55 31 . 37 20 . 120 19 34 Thermal 1094 | 10 19 . . . . . . . . 6 . 39 95 10 . 38 13 9 10 41 . . . 17 29 209 439 37 73 Explosive 94 | . 22 6 2 15 . . . . 4 7 . . 4 . . . . . . 4 6 . . . . . 9 7 8 Electromagnetic 164 | . . 3 4 21 . . . . 3 8 . 10 . . . 28 . . . . . . . . 17 17 53 . . Robot Hit Streak 32 | 8 7 15 7 6 . . . . 2 4 . 6 14 7 8 11 5 3 4 11 13 5 . 8 17 18 32 21 24 Robot Miss Streak 6 | 1 6 2 2 3 1 . . . 2 3 . 4 6 4 6 3 1 2 2 4 5 2 . 3 2 4 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 . . 1 . . 1 . . Secondary Targets 26 | . . 4 . . . . . . . . . . 3 2 2 2 1 . . . . . . 2 1 4 5 . . Max Gunslinging Chain 2 | . . 1 . . . . . . . . . . 1 1 1 1 1 . . . . . . 1 1 1 2 . . Shots Hit Robots 1480 | 17 30 143 35 27 . . . . 5 11 . 35 125 26 46 103 11 9 4 76 34 19 . 35 50 131 397 45 66 Core Hits 937 | 5 23 74 13 28 1 . . . 8 18 . 28 119 12 24 48 6 2 8 47 47 8 . 21 24 74 206 24 69 Critical Kills 18 | . . 1 . . . . . . . . . . 4 . . . . . . 1 . . . 2 . 3 5 1 1 Critical Parts Destroyed 24 | . 1 1 . . . . . . . . . . 5 1 1 3 . . . 6 1 . . . . . 3 2 . Critical Strikes 92 | . 1 2 3 . . . . . . . . 1 17 1 1 3 . . . 10 6 2 . 2 1 3 31 4 4 Burn 22 | . . . . . . . . . . . . . 8 . . . . . . . . . . . 1 . 13 . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Destroy 39 | . 1 2 . . . . . . . . . . 9 1 1 3 . . . 7 1 . . 2 . 2 6 4 . Blast 20 | . . . . . . . . . . . . . . . . . . . . 3 5 2 . . . . 7 . 3 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sever 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 60 | . . . 30 . . . . . . . 1 6 18 . . . . . . . . . . . . 4 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . 26 . . . . . . . 1 6 18 . . . . . . . . . . . . 4 . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 4 . . . . . . . . 1 10 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64972 | 200 1284 2583 1250 1562 6 . . 2 370 903 . 1210 5917 735 1330 3018 299 340 538 6025 3032 737 . 999 1102 7071 17025 2031 5403 Guns 28971 | 200 330 2173 61 229 . . . . 57 117 . 539 3118 735 1321 2763 251 55 47 508 390 602 . 999 1102 3791 8875 661 47 Cannons 15784 | . . . . . . . . . . . . . . . . 22 48 285 127 3859 936 135 . . . 1780 4941 710 2941 Explosions 18167 | . 954 410 260 1333 . . . . 313 786 . 456 1910 . . 233 . . 364 1658 1706 . . . . 1500 3209 660 2415 Melee 2033 | . . . 929 . . . . . . . . 215 889 . . . . . . . . . . . . . . . . Ramming 17 | . . . . . 6 . . 2 . . . . . . 9 . . . . . . . . . . . . . . Kinetic 19076 | 105 224 2131 61 229 . . . . 57 . . 96 1707 641 1321 1771 48 285 . 3150 1326 737 . 624 351 . 2802 450 960 Thermal 28625 | 95 202 . 64 33 . . . . . 300 . 443 1481 94 . 850 251 55 174 1729 . . . 375 555 6890 11491 921 2622 Explosive 11202 | . 858 410 41 931 . . . . 233 334 . . 1840 . . . . . . 1146 1706 . . . . . 1222 660 1821 Electromagnetic 4019 | . . 42 155 369 . . . . 80 269 . 456 . . . 397 . . 364 . . . . . 196 181 1510 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2033 | . . . 929 . . . . . . . . 215 889 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 2 2 . . . . . . 2 5 5 1 2 2 2 3 3 3 5 5 5 2 10 7 . . Average Corruption 4 | . . . . 1 2 . . . . . . 2 3 5 1 1 2 2 2 1 2 4 5 5 2 6 5 . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . 12 . . . . 2 . . . . . . . . . Effects 205 | . . . . 6 1 . . . . . . 5 9 8 . 6 3 2 1 13 13 3 4 16 5 63 47 . . Message Errors 34 | . . . . 2 . . . . . . . 2 2 1 . 2 . . . 1 4 1 . 1 . 12 6 . . Matter Fused 59 | . . . . 2 1 . . . . . . 1 1 2 . 1 . . . 1 2 . 2 6 2 23 15 . . Heat Flow Errors 18 | . . . . . . . . . . . . 2 . . . 1 1 . . . . . 1 1 . 5 7 . . Energy Discharges 27 | . . . . 2 . . . . . . . . . 1 . . . 1 1 . 4 . . 2 1 9 6 . . Parts Rejected 6 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 2 . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . . . . . . . . . 1 . . . . . . 3 2 . 1 . 1 6 2 . . Data Loss (major) 6 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . 2 . . 1 . . Misfires 11 | . . . . . . . . . . . . . 1 . . 1 . . . 2 1 . . . 1 3 2 . . Alerts 7 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . 2 1 . . Weapon Failures 20 | . . . . . . . . . . . . . 2 3 . . 1 . . 3 . 2 . . . 2 7 . . Overload Shots 6 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . Overflow Damage 2095 | . 23 . 61 36 . . . . . 15 . . 108 . . 44 . 36 . 513 118 . . . . 575 319 6 241 Projectiles 1369 | . . . . . . . . . . . . . . . . 9 . 36 . 375 32 . . . . 551 213 . 153 Explosions 574 | . 23 . . 36 . . . . . 15 . . 17 . . 35 . . . 138 86 . . . . 24 106 6 88 Melee 152 | . . . 61 . . . . . . . . . 91 . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . . . . . . . . . . . 3 . 11 1 1 . . . . 14 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . . . . . . 3 . 11 1 1 . . . . 12 . 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 1278 | . 63 16 . 185 . . . . . 11 . 4 29 . . 93 . . 96 131 44 . . . . 303 128 . 175 Shots 33 | . 3 1 . 8 . . . . . 1 . 2 1 . . 1 . . 1 4 1 . . . . 4 3 . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Kicked 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 507 | . 18 99 21 147 . . . . 24 169 52 447 99 360 177 386 149 242 307 507 219 69 213 40 58 273 244 3 198 Average Temperature 96 | . 7 26 11 43 . . . . 10 76 29 153 32 148 75 131 37 125 109 127 71 32 121 14 24 39 36 3 121 Received Heat Transfer 5028 | . 63 246 153 114 . . . . 18 33 . 636 356 363 483 168 65 . 45 402 102 18 . 222 123 147 915 14 342 Effects 18 | . . . . . . . . . . . . 3 . 2 . 3 . . 1 7 2 . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 6 . . Total Turns 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . 104 75 . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 25 . . Robots Corrupted 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 23 | . . . . 2 . . . . . . . . . . . 4 . . 7 . . . . . . . 9 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 6 . 1 Combat Hostiles 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 6 . 1 Parts Melted 68 | . . . . . . . . . . . . 6 7 . . . . . . 2 . . . 1 2 14 31 1 4 Heat Transferred 30565 | 225 375 . 100 50 . . . . . 298 . 1000 3208 148 . 508 222 . 74 966 . . . 481 992 6227 12574 894 2223 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 2512 | 20 271 796 693 1514 704 295 103 375 . . . . 839 754 767 1075 866 617 684 1414 . . . . 167 805 2512 2078 2172 Initial 1507 | . 13 13 278 320 681 295 103 72 . . . . 61 594 395 332 601 346 215 334 . . . . . . 452 1507 1329 Average 617 | 10 123 453 524 1120 682 295 103 208 . . . . 227 660 584 516 757 568 388 723 . . . . 66 334 1145 1754 1795 Maximum Alert Level 5 | . 1 3 2 4 3 1 . 1 . . . . 3 3 3 3 3 2 2 4 . . . . . 3 5 5 5 Low Security (%) 21 | 100 75 11 . . . . 100 26 . . . . 65 . . . . . . . . . . . 100 27 . . . Level 1 17 | . 24 16 15 4 . 100 . 73 . . . . 8 . 1 45 . 3 71 5 . . . . . 39 . . . Level 2 30 | . . 56 84 4 92 . . . . . . . 16 68 81 29 46 96 28 51 . . . . . 24 34 . . Level 3 14 | . . 15 . 40 7 . . . . . . . 8 31 17 24 53 . . 37 . . . . . 9 18 . . Level 4 7 | . . . . 50 . . . . . . . . . . . . . . . 6 . . . . . . 21 16 16 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 83 73 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 3 3 . . . . 1 . . . 1 11 . 7 3 . . 1 7 . . . . . 11 21 5 1 Investigation 12 | . 1 1 2 . . . . 1 . . . . . . 3 . . . . 2 . . . . . 1 1 . . Extermination 11 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . 4 3 . . Reinforcement 26 | . 1 2 1 . . . . . . . . . 7 . 1 2 . . 1 2 . . . . . 3 5 1 . Assault 18 | . . . . . . . . . . . . 1 1 . . 1 . . . 2 . . . . . . 9 3 1 Garrison 10 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 3 . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 16 | . 1 1 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 5 . 4 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Times Spotted 626 | . 14 44 14 26 . . . 6 10 9 . 20 55 6 22 44 8 7 3 52 16 11 . 10 7 44 103 10 85 Peak Tracking Total 85 | . 3 6 5 8 . . . 3 4 4 . 5 11 3 7 7 5 2 2 8 9 4 . 5 5 5 9 5 85 Tactical Retreats 26 | . 3 1 1 3 . . . . . . . 2 3 . 3 2 . . . 2 . 1 . . 1 1 2 . 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 8 | . . . 1 3 . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 66 | . 1 3 1 10 . . . . . . . . 1 1 3 5 1 3 7 13 2 1 . . . 7 5 1 1 Max in Single Turn 7 | . 1 1 1 2 . . . . . . . . 1 1 1 1 . 1 7 4 1 1 . . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 92 | . 9 12 7 3 2 . . 2 . 1 . . 3 1 5 5 2 . 4 8 . 1 4 . 3 10 6 3 1 Terminals 62 | . 7 8 2 3 1 . . 1 . . . . 2 1 4 5 2 . 4 4 . . . . 3 7 4 3 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Repair Stations 6 | . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 10 | . 2 1 2 . 1 . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Total Hacks 291 | . 28 46 20 9 4 . . 6 . 1 . . 5 2 14 17 7 . 16 24 . 1 17 . 11 35 15 9 4 Successful 153 | . 17 32 13 4 2 . . 3 . 1 . . 4 2 4 8 5 . 7 7 . 1 17 . 6 12 4 3 1 Failed 136 | . 10 13 7 5 2 . . 3 . . . . 1 . 10 9 2 . 9 17 . . . . 5 23 11 6 3 Catastrophic 24 | . 2 1 . 2 1 . . 1 . . . . . . 2 . . . 1 6 . . . . 1 4 3 . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 21 20 8 4 2 . . 2 . . . . . 1 7 15 1 . 8 11 . . . . 5 16 4 . . Terminals 209 | . 26 30 5 9 1 . . 4 . . . . 4 2 12 17 7 . 16 15 . . . . 11 26 11 9 4 Fabricators 8 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . 2 . . . Repair Stations 17 | . . 10 4 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 23 | . 2 2 8 . 3 . . . . . . . . . 2 . . . . 3 . . . . . . 3 . . Scanalyzers 8 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access 7 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Terminal Hacks 86 | . 8 11 3 3 . . . 1 . 1 . . 3 1 2 4 5 . 7 1 . 1 17 . 5 8 1 3 1 Record 12 | . . . 1 . . . . . . . . . . . . . 4 . . . . 1 5 . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 4 1 . . . . . . . . . . . . . . . . 1 1 . . 4 . . 1 . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 . . . Open Door 7 | . . . . 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Emergency Access Points 7 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 1 . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 7 | . 1 1 . . . . . . . . . . 1 . 1 1 . . 1 . . . . . 1 . . . . Alert Level 5 | . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . Unreport Threat 5 | . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Locate Traps 4 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 14 | . . 9 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 8 | . . 5 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 6 | . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . Retrieve Components 7 | . 1 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . Scanalyzer 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 8 8 5 1 1 . . . . . . . . 1 2 4 . . . . . . . . 1 3 2 . . Terminals 28 | . 8 8 1 1 . . . . . . . . . 1 1 4 . . . . . . . . 1 3 . . . Track 5 | . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . Assimilate 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 3 1 1 . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . Disrupt 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Operators 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 4 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . Reject 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Recyclers 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 73 | . 7 10 5 3 2 . . 1 . . . . 1 1 5 4 2 . 4 8 . . . . 3 8 6 2 1 Full Trace Events 14 | . 3 3 1 . . . . 1 . . . . . . 3 . . . . 2 . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . Total Robot Build Rating 27 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . Part Schematics Acquired 21 | . . 1 . . . . . . . . 15 . . . . . . . . . . . 4 . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Parts Repaired 6 | . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 198 | . . 104 32 . . . . 62 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 3 3 9 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . 21 . . . . . . . . 3 . . . . . . . . . . . . . . 3 . Machine Destruction 24 | . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 1 . . . 4 . . . . 2 . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 45 | . 1 . . 2 . . 20 . . . . 1 . . . 7 5 . . 3 2 . . . . 1 . 3 . Largest Group 22 | . 1 . . 2 2 2 22 22 12 7 6 6 . . . 4 7 7 6 5 3 2 . . . 1 . 3 . Highest-Rated Group 707 | . 10 . . 56 56 56 541 541 309 207 176 173 . . . 297 707 707 578 480 143 90 . . . 161 . 374 . Highest-Rated Ally 161 | . 10 . . 31 31 31 35 35 35 31 31 31 . . . 159 135 129 98 96 58 47 . . . 161 . 131 . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Geek 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 5 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . STAY 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Ally Attacks 503 | . . . . 7 1 . . 31 93 34 . 66 . . . 110 38 27 6 31 29 13 . . . 3 . 14 . Total Damage 14312 | . . . . 164 21 . . 439 1657 502 . 1010 . . . 3292 1331 1103 297 2022 849 383 . . . 265 . 977 . Kills 95 | . . . . 4 1 . . 6 10 7 . 9 . . . 25 8 4 3 6 4 3 . . . 1 . 4 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 12 | . 4 1 . . . . . . . . . . . . . . . . 1 1 . . 4 . . 1 . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 1 3 . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . . . 5 . . . . . . . . . . . 13 16 . . . Traps 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . . . Investigations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Guards 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 19115 | 108 862 1176 431 880 152 229 310 317 614 552 1128 1016 1118 321 532 659 254 99 236 1026 730 557 207 589 444 1975 1828 297 468 Spaces Moved 11806 | 52 523 619 228 542 102 178 203 247 451 420 859 586 549 162 339 486 176 64 192 729 561 396 175 369 248 879 1006 238 227 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1503 | . . . . . . . . . . . . . . . . . 36 . . . . . . 199 136 676 247 182 27 Legs 8723 | 45 523 619 228 542 102 178 203 247 451 420 859 406 95 162 339 486 140 64 192 531 561 396 175 170 112 203 30 56 188 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1553 | . . . . . . . . . . . . 160 454 . . . . . . 198 . . . . . . 729 . 12 Flight 20 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Fastest Speed 49 | 50 120 120 120 120 120 120 120 120 120 123 126 126 64 115 69 69 69 100 100 60 108 108 108 98 98 130 49 95 95 Average Speed 118 | 112 127 120 120 132 141 120 132 120 122 123 126 134 134 139 102 79 81 100 100 95 108 108 108 102 120 164 99 95 116 Slowest Speed 270 | 120 190 120 120 190 190 120 190 120 190 126 126 270 214 207 115 115 115 100 100 146 108 108 108 108 130 176 176 95 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 3 77 69 37 91 32 5 87 8 65 66 83 74 15 35 12 76 69 68 22 27 81 58 60 61 6 73 31 9 12 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 7 | . . 1 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . Unknown Exits Taken 18 | 1 1 . . . 1 . . . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 13 | . . . . . . . . . 4 2 2 1 . . . . . . . . 2 1 . 1 . . . . . Spaces Dug 110 | . 42 . . . . . . . 7 6 . . 4 . . . . . 1 6 . . . . . 39 . 4 1 Terrain Destroyed 1852 | . 161 28 23 243 . . . . 23 46 . . 101 7 13 34 2 5 164 108 123 18 . 10 . 276 218 51 198 Melee 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Projectile 314 | . . . . . . . . . 2 . . . 48 7 13 27 2 5 3 46 19 18 . 10 . 33 51 8 22 AOE 1534 | . 161 28 23 243 . . . . 21 46 . . 51 . . 7 . . 161 62 104 . . . . 241 167 43 176 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 15094 | 78 648 882 326 649 109 193 248 266 506 439 904 753 743 214 446 633 269 81 226 928 625 495 193 531 345 1267 1482 269 346 Wait 1458 | 1 51 111 42 33 1 . 24 16 29 4 28 78 25 22 34 24 78 7 25 87 13 82 3 128 60 166 216 2 68 Move 11774 | 51 522 618 227 541 101 178 202 246 450 419 858 585 549 161 338 485 175 63 191 728 555 395 174 368 247 878 1005 237 227 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Pick Up 178 | 8 9 15 2 6 1 5 7 1 4 1 7 4 13 1 7 9 . 1 1 4 . 1 2 . 1 37 24 5 2 Fast Attach 105 | 5 1 6 3 1 1 . 1 . . . . 2 8 3 3 6 . . 1 13 4 1 6 6 8 14 11 . 1 Attach 117 | 2 . 3 1 2 . 3 3 . 2 . . 4 11 . 8 8 2 . 1 2 1 . 2 . 5 24 23 4 6 Detach 56 | . . . . . . . . . 3 . . 1 3 1 3 1 . . . 2 1 . 3 . 2 20 14 1 1 Swap 131 | . 13 28 10 9 . 5 1 2 2 2 1 2 2 . 5 3 2 1 . 7 1 . . . 2 11 18 . 4 Drop 183 | . 9 23 2 6 3 2 9 . 6 3 7 11 14 1 8 10 . . 1 9 1 1 3 1 . 29 23 1 . Fire 936 | 11 43 78 9 41 1 . . . 7 10 2 48 100 25 39 60 12 9 6 76 32 15 . 28 20 61 148 19 36 Melee 60 | . . . 30 . . . . . . . 1 6 18 . . . . . . . . . . . . 4 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . . 1 . 3 . . 12 . . . 27 . . . . 15 . . . . 23 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 334 | -10/Materials | Central database locked down 337 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Discovered new exit (range 12) 823 | -10/Materials | Discovered new exit (range 11) 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1003 | -9/Materials | Central database locked down 1285 | -9/Materials | Destroyed 7 combat bots 1414 | -9/Materials | Build established: Scavenger-Gunner 1433 | -9/Materials | Discovered new exit (range 3) 1472 | -9/Materials | Repaired Seismic Detector 1689 | -9/Materials | Repaired Aluminum Leg 1716 | -9/Materials | Repaired Aluminum Leg 1737 | -9/Materials | Build established: Scavenger-Skirmisher 1743 | -9/Materials | Repaired Aluminum Leg 2119 | -9/Materials | Identified exit to Mines 2119 | -9/Materials | Identified exit to Storage 2147 | -9/Materials | Entered Storage 2317 | -9/Storage | Repaired EMP Blaster 2530 | -9/Storage | Lost 3 parts (1p1n1w) 2538 | -9/Storage | Identified exit to Garrison 2578 | -9/Storage | Entered Garrison 2604 | -9/Garrison | Triggered checkpoint 2682 | -9/Garrison | Destroyed 13 combat bots 2707 | -9/Garrison | Phase Generator disabled 2756 | -9/Garrison | Triggered checkpoint 2775 | -9/Garrison | Triggered checkpoint 2777 | -9/Garrison | Triggered checkpoint 2812 | -9/Garrison | Garrison Relay disabled 2845 | -9/Garrison | Discovered new exit (range 15) 2934 | -9/Garrison | Core integrity fell below 50% 2975 | -9/Garrison | Lost 3 parts (1p1n1w) 2988 | -9/Garrison | Discovered new exit (range 9) 3029 | -9/Garrison | Garrison Relay disabled 3029 | -9/Garrison | Garrison Relay disabled 3058 | -9/Garrison | Triggered checkpoint 3084 | -9/Garrison | Garrison Relay disabled 3094 | -9/Garrison | Discovered new exit (range 61) 3094 | -9/Garrison | Discovered new exit (range 49) 3094 | -9/Garrison | Discovered new exit (range 21) 3241 | -9/Garrison | Garrison Relay disabled 3249 | -9/Garrison | Build established: Scavenger-Mutant 3292 | -9/Garrison | Rescued a captive Derelict 3294 | -9/Garrison | Rescued a captive Derelict 3326 | -9/Garrison | Triggered checkpoint 3458 | -9/Garrison | Entered Recycling 3458 | -9/Recycling | Accompanied by 2 allies 3459 | -9/Recycling | Found Scrap Engine 3593 | -9/Recycling | Discovered new exit (range 14) 3610 | -9/Recycling | Entered Factory 3610 | -7/Factory | Accompanied by 2 allies 3610 | -7/Factory | Evolved 4 slots: Utility x4 3839 | -7/Factory | Sucked down chute 3839 | -7/Factory | Entered Waste 3840 | -7/Waste | Joined by Warlord forces that had cleared the area 3880 | -7/Waste | 2 allies followed down the chute 4107 | -7/Waste | Discovered new exit (range 10) 4149 | -7/Waste | Entered Factory 4149 | -7/Factory | Accompanied by 22 allies 4243 | -7/Factory | Build established: Scavenger-Gunner 4319 | -7/Factory | Identified exit to Lower Caves 4404 | -7/Factory | Repaired Adv. Target Analyzer 4466 | -7/Factory | Entered Lower Caves 4466 | -7/Lower Caves | Accompanied by 12 allies 4564 | -7/Lower Caves | Met a Warlord Commander 4565 | -7/Lower Caves | Learned location of Warlord (-5) 4567 | -7/Lower Caves | Found Encrypted Comm Array 4685 | -7/Lower Caves | Learned Factory stockpile data 4957 | -7/Lower Caves | Build established: Mutant 5007 | -7/Lower Caves | Discovered new exit (range 2) 5080 | -7/Lower Caves | Entered another Lower Caves area 5080 | -7/Lower Caves | Accompanied by 7 allies 5099 | -7/Lower Caves | Discovered new exit (range 7) 5111 | -7/Lower Caves | Learned Factory terminal intel 5334 | -7/Lower Caves | Found Prototype Device 5364 | -7/Lower Caves | Identified Heart of Steel 5456 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5508 | -7/Lower Caves | Ambushed by wild Derelicts 5603 | -7/Lower Caves | Discovered new exit (range 6) 5632 | -7/Lower Caves | Entered Zion 5632 | -7/Zion | Accompanied by 6 allies 5661 | -7/Zion | Received a hallucinogenic algorithm 5726 | -7/Zion | Discovered new exit (range 11) 5790 | -7/Zion | Given A8's code to call for help 5873 | -7/Zion | Learned Factory recycling unit intel 6098 | -7/Zion | Found Prototype Processor 6114 | -7/Zion | Found Prototype Processor 6117 | -7/Zion | Identified Exp. Target Analyzer 6129 | -7/Zion | Identified Exp. Core Analyzer 6133 | -7/Zion | Found Exp. Core Analyzer 6509 | -7/Zion | Given the Hacking Drone Bay 6509 | -7/Zion | Found Prototype Device 6530 | -7/Zion | Identified Hacking Drone Bay 6571 | -7/Zion | Learned Factory garrison access intel 6760 | -7/Zion | Entered Proximity Caves 6760 | -6/Proximity Caves | Accompanied by 6 allies 6917 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7218 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7395 | -6/Proximity Caves | Learned Factory emergency access door positions 7708 | -6/Proximity Caves | Build established: Construct 7737 | -6/Proximity Caves | Discovered new exit (range 5) 7758 | -6/Proximity Caves | Learned Factory emergency access door positions 7776 | -6/Proximity Caves | Entered Factory 7776 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7777 | -6/Factory | Identified exit to Lower Caves 7780 | -6/Factory | Loaded intel: 26 terminal locations 7781 | -6/Factory | Loaded intel: 6 recycling unit locations 7782 | -6/Factory | Loaded intel: 4 garrison access locations 8075 | -6/Factory | Build established: Mutant 8325 | -6/Factory | Joined by Warlord Pyro squad 8490 | -6/Factory | Cargo convoy interrupted 8528 | -6/Factory | Found Prototype Processor 8533 | -6/Factory | Identified Spectral Analyzer 8533 | -6/Factory | Found Prototype Protection 8535 | -6/Factory | Identified Centrium Heavy Armor Plating 8545 | -6/Factory | Destroyed 11 combat bots 8548 | -6/Factory | Lost 3 parts (1p2w) 8819 | -6/Factory | Core integrity fell below 50% 8826 | -6/Factory | First assault squad dispatched 8894 | -6/Factory | Identified exit to Garrison 8894 | -6/Factory | Entered Garrison 9060 | -6/Garrison | Triggered checkpoint 9060 | -6/Garrison | Triggered checkpoint 9177 | -6/Garrison | Discovered new exit (range 15) 9189 | -6/Garrison | Core integrity fell below 20% 9215 | -6/Garrison | Entered Factory 9215 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9325 | -5/Factory | Discovered new exit (range 16) 9388 | -5/Factory | Garrison activated, responded to threat 9567 | -5/Factory | Joined by Warlord Dakka squad 9601 | -5/Factory | Joined by Warlord Geek squad 9630 | -5/Factory | Identified exit to Upper Caves 9630 | -5/Factory | Identified exit to Extension 9747 | -5/Factory | Entered Extension 9748 | -5/Extension | Disrupted transfer network 9996 | -5/Extension | Energy Cycler disabled 9997 | -5/Extension | Rescued a captive Derelict 9998 | -5/Extension | Rescued A7 10000 | -5/Extension | Rescued a captive Derelict 10001 | -5/Extension | Rescued a captive Derelict 10006 | -5/Extension | Rescued a captive Derelict 10046 | -5/Extension | Heart of Steel transformed into Warbot 10058 | -5/Extension | Spotted B-75 Beast 10073 | -5/Extension | Allies destroyed B-75 Beast 10088 | -5/Extension | Spotted B-75 Beast 10105 | -5/Extension | Discovered new exit (range 15) 10112 | -5/Extension | Allies destroyed B-75 Beast 10201 | -5/Extension | Build established: Construct 10347 | -5/Extension | First assault squad dispatched 10349 | -5/Extension | Discovered new exit (range 10) 10350 | -5/Extension | Discovered new exit (range 7) 10406 | -5/Extension | Entered Cetus 10406 | -5/Cetus | Accompanied by 2 allies (incl. A7, Warbot) 10411 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10422 | -5/Cetus | Spotted Cetus Guard 10422 | -5/Cetus | Spotted Cetus Guard 10423 | -5/Cetus | Spotted Cetus Guard 10427 | -5/Cetus | Allies destroyed Cetus Guard 10440 | -5/Cetus | Allies destroyed Cetus Guard 10441 | -5/Cetus | Spotted Cetus Guard 10447 | -5/Cetus | Destroyed Cetus Guard 10450 | -5/Cetus | Allies destroyed Cetus Guard 10476 | -5/Cetus | Lost 3 parts (2u1w) 10489 | -5/Cetus | Started Cetus Manufacturing Module 10497 | -5/Cetus | Escorted A7 to Cetus Mainframe 10514 | -5/Cetus | Manufactured an Enhanced Grunt 10539 | -5/Cetus | Manufactured an Enhanced Grunt 10564 | -5/Cetus | Manufactured an Enhanced Grunt 10589 | -5/Cetus | Manufactured an Enhanced Grunt 10614 | -5/Cetus | Manufactured an Enhanced Grunt 10633 | -5/Cetus | Discovered new exit (range 15) 10660 | -5/Cetus | Entered Archives 10660 | -5/Archives | Accompanied by 7 allies (incl. A7, Warbot) 10665 | -5/Archives | Received a hacking code to weaken MAIN.C 10695 | -5/Archives | Unable to access archive contents 10699 | -5/Archives | Discovered new exit (range 14) 10717 | -5/Archives | Discovered new exit (range 13) 10759 | -5/Archives | Entered Hub_04(d) 10759 | -5/Hub_04(d) | Accompanied by 6 allies (Warbot) 10792 | -5/Hub_04(d) | Discovered new exit (range 14) 10927 | -5/Hub_04(d) | Network Hub disabled 10928 | -5/Hub_04(d) | Destroyed Warbot 10995 | -5/Hub_04(d) | Entered Factory 10995 | -4/Factory | Accompanied by 5 allies 10995 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11018 | -4/Factory | Spotted B-86 Titan 11052 | -4/Factory | Build established: Hacker-Construct 11053 | -4/Factory | Allies destroyed B-86 Titan 11158 | -4/Factory | Found Fusion Bomb Launcher 11245 | -4/Factory | First assault squad dispatched 11713 | -4/Factory | Fabricated 0b10 Decoder Chip [Skirmisher] (x2) 11832 | -4/Factory | Joined by Warlord Infantry squad 11848 | -4/Factory | Discovered new exit (range 5) 11883 | -4/Factory | Joined by Warlord Geek squad 11956 | -4/Factory | Fabricated G-73 Enforcer? 12012 | -4/Factory | Destroyed 8 combat bots 12021 | -4/Factory | Entered Upper Caves 12021 | -4/Upper Caves | Accompanied by 2 allies 12048 | -4/Upper Caves | Spotted B-86 Titan 12059 | -4/Upper Caves | Destroyed 7 combat bots 12071 | -4/Upper Caves | Destroyed B-86 Titan 12096 | -4/Upper Caves | Build established: Hacker-Mutant 12204 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12251 | -4/Upper Caves | Destroyed 8 combat bots 12254 | -4/Upper Caves | Lost 3 parts (2u1w) 12478 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12556 | -4/Upper Caves | Build established: Gunner 12564 | -4/Upper Caves | Learned Research security intel 12616 | -4/Upper Caves | Discovered new exit (range 11) 12751 | -4/Upper Caves | Entered another Upper Caves area 12751 | -4/Upper Caves | Accompanied by 2 allies 12798 | -4/Upper Caves | Discovered new exit (range 7) 12967 | -4/Upper Caves | Found Alien Artifact 13232 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13244 | -4/Upper Caves | Learned location of Quarantine (-2) 13295 | -4/Upper Caves | Discovered new exit (range 11) 13308 | -4/Upper Caves | Entered Zhirov 13308 | -4/Zhirov | Discovered new exit (range 3) 13317 | -4/Zhirov | Lost 3 parts (1p1u1w) 13329 | -4/Zhirov | Met Zhirov 13349 | -4/Zhirov | Learned location of Testing (-3) 13349 | -4/Zhirov | Learned location of Command (-1) 13366 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13382 | -4/Zhirov | Found Alien Artifact 13382 | -4/Zhirov | Identified Integrated Dissipator 13382 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13395 | -4/Zhirov | Found Alien Artifact 13395 | -4/Zhirov | Identified Transdimensional Reconstructor 13395 | -4/Zhirov | Warped through subspace 13397 | -4/Zhirov | Identified Dimensional Node Initializer 13397 | -4/Zhirov | Initialized slip node 13515 | -4/Zhirov | Entered Proximity Caves 13566 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13568 | -3/Proximity Caves | Build established: Mutant 13814 | -3/Proximity Caves | Core integrity fell below 50% 13865 | -3/Proximity Caves | Lost 7 parts (2p3u2w) 14099 | -3/Proximity Caves | Discovered new exit (range 6) 14104 | -3/Proximity Caves | Entered Research 14104 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 14192 | -3/Research | Identified exit to Testing 14508 | -3/Research | Discovered new exit (range 16) 14548 | -3/Research | Entered Testing 14602 | -3/Testing | Build established: Scavenger-Gunner 14619 | -3/Testing | Lost 3 parts (1p2w) 14968 | -3/Testing | Spotted PY-TRDHXVH3H4 14979 | -3/Testing | Build established: Gunner 14997 | -3/Testing | Rewired PY-TRDHXVH3H4 15034 | -3/Testing | Discovered new exit (range 8) 15263 | -3/Testing | Found Prototype Energy Cannon 15266 | -3/Testing | Found Prototype Energy Cannon 15268 | -3/Testing | Identified Imp. Potential Cannon (x2) 15310 | -3/Testing | Garrison activated, responded to threat 15476 | -3/Testing | Lost 4 parts (1u3w) 15565 | -3/Testing | Found Prototype Processor 15632 | -3/Testing | Found Prototype Launcher 15644 | -3/Testing | Found Prototype Slashing Weapon 15721 | -3/Testing | Found Prototype Device 15757 | -3/Testing | Spotted Striker 15757 | -3/Testing | Spotted Striker 15832 | -3/Testing | Identified Molecular Scythe 15859 | -3/Testing | Identified Exp. EM Disruption Field 15866 | -3/Testing | Identified Adv. Micro-nuke Launcher 15895 | -3/Testing | Destroyed Striker 15899 | -3/Testing | Spotted Alpha 7 15905 | -3/Testing | Destroyed Striker 15953 | -3/Testing | Destroyed Alpha 7 16038 | -3/Testing | Stole the SGEMP Prototype 16165 | -3/Testing | System corruption reached 10% 16300 | -3/Testing | Scanned by Researcher 16494 | -3/Testing | Identified Exp. Targeting Computer 16523 | -3/Testing | Entered Research 16523 | -2/Research | Evolved 2 slots: Utility x2 16793 | -2/Research | Build established: Tank 16832 | -2/Research | Found Prototype Slashing Weapon 16836 | -2/Research | Identified Vibroblade 17078 | -2/Research | Found Prototype Device 17081 | -2/Research | Identified Exp. Thermal Defense Suite 17124 | -2/Research | Build established: Gunner 17384 | -2/Research | Lost 5 parts (2p2u1w) 17388 | -2/Research | Destroyed 9 combat bots 17485 | -2/Research | Garrison activated, responded to threat 17523 | -2/Research | First assault squad dispatched 17591 | -2/Research | Found Hvy. Reflective Plating 17690 | -2/Research | Destroyed 8 combat bots 17745 | -2/Research | Spotted B-90 Cyclops 17776 | -2/Research | Destroyed B-90 Cyclops 17954 | -2/Research | Destroyed 8 combat bots 18140 | -2/Research | Destroyed 7 combat bots 18205 | -2/Research | High security lockdown imminent 18239 | -2/Research | Destroyed 8 combat bots 18285 | -2/Research | High security lockdown engaged 18286 | -2/Research | Discovered new exit (range 14) 18291 | -2/Research | Spotted B-90 Cyclops 18327 | -2/Research | Destroyed B-90 Cyclops 18351 | -2/Research | Entered Access 18351 | -1/Access | Evolved 2 slots: Utility x2 18352 | -1/Access | Loaded intel: 118 machine locations 18352 | -1/Access | Loaded intel: 62 trap records 18352 | -1/Access | Identified exit to Surface 18352 | -1/Access | Discovered exit to Surface (range 84) 18352 | -1/Access | Identified exit to Command 18352 | -1/Access | Discovered exit to Command (range 129) 18352 | -1/Access | Delivered the SGEMP Prototype to Zhirov 18352 | -1/Access | Zhirov transferred Access data 18530 | -1/Access | Found Prototype Slashing Weapon 18548 | -1/Access | Garrison activated, responded to threat 18551 | -1/Access | Zhirov warped through subspace 18566 | -1/Access | Spotted B-99 Colossus 18593 | -1/Access | Destroyed B-99 Colossus 18601 | -1/Access | First assault squad dispatched 18623 | -1/Access | Lost 3 parts (1u2w) 18648 | -1/Access | Entered Command 18898 | -1/Command | First assault squad dispatched 19068 | -1/Command | High security lockdown imminent 19116 | -1/Command | Self-destructed Last Messages --------------- 19110_ S-43 Plague springs to life. 19112_ Adv. Micro-nuke Launcher destroyed. 19112_ Antigrav-Biometal Exoskeleton destroyed. 19112_ Antigrav-Biometal Exoskeleton core remains intact and functional. 19112_ Critical hit (Burn: +37). 19113_ S-43 Plague destroyed. 19113_ Critical hit (Burn: +37). 19113_ G-73 Enforcer suffers critical hit (Burn). 19113_ Thermal Nova Construct/C destroyed. 19113_ Scrap Engine damaged due to network destabilization (-6). 19113_ Slug penetrates Wall. 19113_ Antigrav-Biometal Exoskeleton destroyed. 19113_ Scrap Engine damaged due to network destabilization (-10). 19113_ Critical hit (Burn: +37). 19114_ Hvy. Laser destroyed. 19114_ Enh. Nova Cannon destroyed. 19115_ Particle-Quantum Reactor destroyed. 19115_ Particle-Quantum Reactor core remains intact and functional. 19115_ Exp. Targeting Computer destroyed. 19115_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #??## | | ?????????????????????????????????????# ###"" | | ?????????????????????????????????????####+#"#"#= | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# "#### | | ???????????????????????????????????????# ##??#""" | | ???????????????????????????????????????# #???## | | ???????????????????????????????????????# #?????## | | ????????????????????????? ???????????# #??????? | | ????????????????????????? s ???????????# ######## | | ????????????????????????? ???????????# # | | ????????????????????????? ???????????# # ! | | ????????????????????????? ???????????# # | | ????????????????????????? ???????????# # | | ????????????????????????? #???????????# # | | ????????????????????????# #???????????# # | | ????????????????????????# c#???????????# # | | ????????????????????????#cs#?????#####?# # ] | | ???????????????????#????#ss#?????# #?# # ! | | ???????????????????# ?###cs#??#??# #?# + | | ??????????????????## #%#ss## #### ??# # | | ???????????#####;## scss ##;## #### # | | ?????????? cssss* %+[ # ######## | | ?????????? g g@! % +* " "##????? | | ?????????? g ggg%[% ; ; " #????? | | ?????????? pg ggg[ % ; = ; ""###### | | ???????????####++### gcggggg ###;;; ;#;; | | ???????????????????# ggg # #?# # % # " | | ???????????????????# # #gg###?### # " | | ???????????????????#gg### #?????#% ##" | | ???????????????????# ???# #?????###"##" | | ???????????????????#????# #????????###" "" "#### | | ????????????????????????# g#?????????# " | | ????????????????????????# #????????## / | | ???????????????????????? g ????????# % | | ???????????????????????? ????????# [ [ | | ???????????????????????? g ????????# " [ | | ???????????????????????? g ????????## " " | | ???????????????????????? g ?????????# "! !###/### | | ???????????????????????# ?????????##" = | | ???????????????????????##+##???????### %/ | | ???????????????????????????????????# " "##+#### | | ???????????????????????????????????# " | | ???????????????????????????????????# " | | ??????????????????????????????????# # " " | | ??????????????????????????????????## " "####### | | ???????????????????????????????????##"##+"######## | | ????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 200 Energy Generation 67 Energy Capacity 1377 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Spear | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Matter Filter | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. KE Penetrator | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -9/Storage | Hacked L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ 0b10 Decoder Chip [Skirmisher] | x2 | -4/Factory G-73 Enforcer | x3 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseCloakingLance Manual? 0 Play Time 05:39:20 Cumulative 1107.9 hours Start 2023.12.30 @ 21:08:53 End 2024.01.01 @ 16:36:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 460 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 940e9de6-51c6-4bc5-a24a-5d61a75d460c