Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 00:45:35 Player: Selene Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (4354) 4354 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 10640 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 529 Met Data Miner 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Improved System Shield Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Aerolev Unit Aerolev Unit Improved Gravmag System > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Seismic Detector Reaction Control System Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Missile Launcher Chainsword > --- INVENTORY -------- Matter Compressor Enhanced Optical Array Improved System Shield Gauss Rifle [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . 1 . . . . . Utility 5 | . . . 1 1 . 1 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 183 | 7 17 3 27 28 24 47 5 . 2 12 11 Power 21 | 1 4 . 2 4 3 5 . . . 1 1 Engine 10 | 1 3 . 1 2 1 2 . . . . . Core 11 | . 1 . 1 2 2 3 . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 46 | 2 7 . 8 6 6 13 . . . 3 1 Treads 24 | . 2 . 7 5 6 4 . . . . . Leg 9 | 2 5 . . . . 1 . . . 1 . Wheel 5 | . . . 1 1 . 3 . . . . . Hover 8 | . . . . . . 5 . . . 2 1 Flight . | . . . . . . . . . . . . Utility 50 | 2 4 . 4 10 5 14 1 . . 3 7 Device 21 | 1 2 . 1 6 1 6 1 . . 1 2 Storage 6 | 1 2 . 1 . . 2 . . . . . Processor 7 | . . . . 3 . 1 . . . 1 2 Hackware 4 | . . . . . . 2 . . . . 2 Protection 12 | . . . 2 1 4 3 . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 66 | 2 2 3 13 8 10 15 4 . 2 5 2 Energy Gun 11 | 1 2 2 . 2 3 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | 1 . . 9 3 1 4 . . 1 1 . Ballistic Cannon 8 | . . . . . 1 5 2 . . . . Launcher 11 | . . 1 1 . 2 1 2 . 1 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 14 | . . . 1 3 3 4 . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 46 | . 6 . . 8 9 6 . 2 . 2 13 Power 8 | . 2 . . 1 1 1 . . . 1 2 Propulsion 18 | . 2 . . 3 4 2 . 2 . 1 4 Utility 15 | . 1 . . 3 3 2 . . . . 6 Weapon 5 | . 1 . . 1 1 1 . . . . 1 Highest Loss Streak 11 | . 5 . . 6 9 5 . 2 . 2 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 98 92 98 100 92 72 64 66 Engine 6 | . 13 14 9 2 3 2 . . . . . Core 3 | . . . 1 6 5 4 7 7 7 7 5 Treads 20 | . 16 28 30 19 22 18 . . . . . Leg 2 | . 11 . . . . 1 . . . 2 4 Wheel 5 | . . . 2 15 11 10 . . . . . Hover 3 | . . . . . . 5 38 30 23 17 13 Device 10 | . 12 14 14 10 6 5 6 7 7 6 9 Storage 9 | . 14 14 11 9 9 7 7 7 7 2 . Processor 5 | . . . . 12 9 7 15 15 15 9 12 Hackware 1 | . . . . . . 7 . . . . 9 Protection 4 | . . . 7 3 6 6 7 7 7 6 3 Energy Gun 8 | . 23 27 . 5 10 . . . . . . Ballistic Gun 9 | . 3 . 21 11 3 9 7 7 1 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 15 50 51 101 103 97 70 42 39 39 39 19 Greatest Support 86 | 20 46 46 69 66 86 83 41 41 24 24 26 Greatest Overweight (x) 8 | . 1 1 8 8 8 4 1 1 1 2 1 Average Overweight (x) . | . . 1 1 2 2 . . . 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 15 15 15 15 5 Average Capacity 19 | 7 14 20 20 25 25 19 15 15 15 7 5 Most Carried 25 | 7 20 20 25 25 25 24 15 15 15 15 5 Average Carried 18 | 5 13 19 20 23 24 19 14 14 15 7 4 Final Capacity 25 | 8 20 20 25 25 25 15 15 15 15 5 5 Final Carried 25 | 6 20 20 25 25 25 15 14 15 15 5 4 Class Distribution -------------------- 89% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Matter Collected 4314 | 270 259 73 1075 629 434 1112 60 217 . 185 . Remotely 605 | . . . . . . 605 . . . . . Salvage Created 6016 | 16 600 130 1660 1103 976 1290 . 83 . 158 . Parts 328 | 3 35 15 97 53 46 69 1 8 . 1 . Haulers Intercepted 15 | . 1 . 6 2 3 3 . . . . . Recyclers Shooed 6 | 1 2 . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 1 7 . 11 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 93 | . 9 7 22 15 14 17 1 8 . . . Melee 1 | . . . . . 1 . . . . . . Guns 64 | . 9 5 19 14 8 9 . . . . . Cannons 6 | . . . . . . 6 . . . . . AOE 21 | . . 2 3 . 5 2 1 8 . . . Classes Destroyed 16 | 1 6 1 3 1 2 2 . . . . . Worker 7 | . . . 2 . . 5 . . . . . Builder 2 | . 1 . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 15 | . 1 . 6 2 3 3 . . . . . Recycler 9 | . 1 . 2 1 4 1 . . . . . Mechanic 4 | . . . . . 3 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . . Watcher 16 | . 2 . 5 4 1 4 . . . . . Swarmer 20 | . . 5 . . 3 4 . 8 . . . Grunt 40 | . 9 2 10 11 3 5 . . . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 4 | . . . 2 . 2 . . . . . . Sentry 18 | . . . 10 3 3 2 . . . . . Demolisher 3 | . . . . . 3 . . . . . . Hunter 4 | . . . . 1 . 2 1 . . . . Programmer 3 | . . . . . . 3 . . . . . Best Kill Streak 9 | 1 2 3 4 5 9 7 1 4 . . . Combat Bots Only 7 | . 2 3 3 3 7 5 1 4 . . . Max Kills in Single Turn 5 | 1 1 1 3 1 2 5 1 2 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 3 . 1 1 1 2 . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 1044 | . 92 23 99 145 104 231 36 7 . 48 259 Missed 378 | . 23 7 29 28 24 82 11 4 . 18 152 Damage Taken 9968 | . 930 131 982 1732 1964 1871 411 68 . 376 1503 Core 2088 | . 156 18 179 245 235 258 71 6 . 66 854 Absorbed by Shields 162 | . . . . 162 . . . . . . . Redirected to Shielding 38 | . . . . . . . . . . . 38 Regen/Repaired (Parts) 182 | . 30 . 152 . . . . . . . . Core Remaining (%) 47 | 100 . 30 55 . 12 . . . . 42 . Volleys Fired 410 | 6 64 12 99 71 60 69 14 13 . . 2 Largest 2 | 2 2 2 2 2 2 2 2 1 . . 1 Hottest 122 | 70 100 100 46 122 122 109 76 33 . . 36 Shots Fired 745 | 12 119 18 191 142 104 119 25 13 . . 2 Gun 672 | 12 119 15 189 142 79 96 13 7 . . . Cannon 47 | . . . . . 15 21 11 . . . . Launcher 26 | . . 3 2 . 10 2 1 6 . . 2 Special . | . . . . . . . . . . . . Kinetic 521 | 6 34 . 189 112 34 115 24 7 . . . Thermal 198 | 6 85 15 . 30 60 2 . . . . . Explosive 24 | . . 3 2 . 10 . 1 6 . . 2 Electromagnetic 2 | . . . . . . 2 . . . . . Robot Hit Streak 41 | 4 7 11 15 34 41 13 5 3 . . . Robot Miss Streak 6 | 3 6 2 3 3 2 4 1 1 . . . Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 7 | . . . 3 2 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . Shots Hit Robots 524 | 8 80 12 127 111 80 84 13 6 . 3 . Core Hits 262 | 1 30 9 57 48 49 50 2 9 . 1 6 Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 4 | . . . 1 2 . 1 . . . . . Critical Strikes 31 | 1 8 1 2 8 6 3 2 . . . . Burn 18 | 1 8 1 . 5 3 . . . . . . Destroy 6 | . . . 2 3 . 1 . . . . . Blast 5 | . . . . . 2 1 2 . . . . Sever 2 | . . . . . 1 1 . . . . . Melee Attacks 54 | . . . 2 4 11 23 . . . 3 11 Impact 1 | . . . 1 . . . . . . . . Slashing 53 | . . . 1 4 11 23 . . . 3 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11338 | 98 1042 234 2155 1748 2178 2461 266 734 . 196 226 Guns 7800 | 98 1042 151 1993 1748 1186 1409 97 76 . . . Cannons 674 | . . . . . 193 360 121 . . . . Explosions 2074 | . . 83 162 . 594 303 48 658 . . 226 Melee 790 | . . . . . 205 389 . . . 196 . Ramming . | . . . . . . . . . . . . Kinetic 6130 | 61 294 . 1993 1277 486 1725 218 76 . . . Thermal 2344 | 37 748 151 . 471 893 44 . . . . . Explosive 1771 | . . 83 162 . 594 . 48 658 . . 226 Electromagnetic 303 | . . . . . . 303 . . . . . Impact . | . . . . . . . . . . . . Slashing 790 | . . . . . 205 389 . . . 196 . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . 4 4 4 4 4 3 Average Corruption 2 | . 1 4 . . . 1 4 4 4 4 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . 7 20 . . . 12 5 6 1 9 1 Message Errors 11 | . 2 4 . . . 1 1 1 . 1 1 Matter Fused 20 | . 1 8 . . . 3 3 2 . 3 . Heat Flow Errors 8 | . 1 3 . . . 2 . . . 2 . Energy Discharges 8 | . 1 2 . . . 2 1 . 1 1 . Parts Rejected 1 | . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 3 . 2 . 2 . Data Loss (major) 2 | . . . . . . 1 . 1 . . . Misfires 1 | . . 1 . . . . . . . . . Alerts 2 | . . 2 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 200 | . . . . . 45 17 3 24 . 89 22 Projectiles 3 | . . . . . . . 3 . . . . Explosions 49 | . . . . . 3 . . 24 . . 22 Melee 148 | . . . . . 42 17 . . . 89 . Knockbacks 6 | . . . . . 1 4 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . 1 3 1 . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 23 | . . . . . 5 . . 18 . . . Shots 2 | . . . . . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 370 | 18 273 201 56 102 370 363 252 7 . 220 11 Average Temperature 61 | 9 65 93 15 20 90 67 113 3 . 111 9 Received Heat Transfer 3621 | . 567 . 381 1026 405 789 9 . . 30 414 Effects 5 | . . 3 . . 2 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . 3 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 12 | . 7 . . 2 3 . . . . . . Heat Transferred 6993 | 185 2738 518 . 1369 2109 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Peak Influence 549 | 5 209 158 390 196 549 450 . . . . 174 Initial 57 | . 3 11 . 33 47 2 . . . . 57 Average 132 | 1 36 37 172 106 360 115 . . . . 108 Maximum Alert Level 2 | . 1 . 1 . 2 2 . . . . . Low Security (%) 77 | 100 95 100 64 100 19 76 . . . . 100 Level 1 16 | . 4 . 35 . 25 20 . . . . . Level 2 6 | . . . . . 54 3 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 2 2 12 . . . . . Investigation 3 | . . . 1 . . 2 . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 12 | . 2 . . 2 . 8 . . . . . Assault 2 | . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . 3 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 197 | . 20 8 35 29 32 36 5 4 . 4 24 Peak Tracking Total 17 | . 4 3 4 4 11 8 3 3 . 4 17 Tactical Retreats 20 | . 2 . . 3 1 6 2 . . . 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 9 | . 3 . . . 1 3 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 11 | . . . 11 . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 10 | . . . 2 1 4 3 . . . . . Max in Single Turn 1 | . . . 1 1 1 1 . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 61 | . 9 . 15 7 10 11 . . 4 . 5 Terminals 37 | . 6 . 10 5 8 4 . . . . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . 1 . 1 1 . . . . . . . Recycling Units 7 | . 2 . 2 . 1 2 . . . . . Scanalyzers 4 | . . . 2 . . 2 . . . . . Garrison Access 5 | . . . . 1 1 2 . . . . 1 Total Hacks 187 | . 25 . 41 19 37 26 . . 31 . 8 Successful 101 | . 11 . 21 6 19 9 . . 31 . 4 Failed 85 | . 14 . 20 13 17 17 . . . . 4 Catastrophic 16 | . 2 . 1 3 3 5 . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 72 | . 8 . 27 12 16 6 . . . . 3 Terminals 109 | . 17 . 28 14 33 10 . . . . 7 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 6 | . 2 . 2 2 . . . . . . . Recycling Units 17 | . 6 . 5 . 1 5 . . . . . Scanalyzers 12 | . . . 6 . . 6 . . . . . Garrison Access 11 | . . . . 3 3 4 . . . . 1 Terminal Hacks 68 | . 6 . 11 2 15 2 . . 31 . 1 Record 11 | . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 5 | . 1 . 3 . 1 . . . . . . Prototype ID Bank 7 | . . . 1 . 3 . . . 3 . . Open Door 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 Unreport Threat 6 | . 1 . 2 . 3 . . . . . . Locate Traps 6 | . 2 . 3 . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . 1 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . 2 1 . . . . . . . Scan Component 3 | . 1 . 1 1 . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . 2 . . . . . Retrieve Components 3 | . . . 1 . . 2 . . . . . Scanalyzer 5 | . . . 4 . . 1 . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 1 . . . . 1 Seal Access 4 | . . . . 1 1 1 . . . . 1 Unauthorized Hacks 16 | . 3 . 3 2 3 3 . . . . 2 Terminals 11 | . 2 . 2 2 2 1 . . . . 2 Assimilate 3 | . 1 . 1 . . 1 . . . . . Botnet 8 | . 1 . 1 2 2 . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . 1 2 . . . . . Reject 5 | . 1 . 1 . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 54 | . 9 . 15 6 10 10 . . . . 4 Full Trace Events 5 | . 1 . 1 . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . Time 70 | . 38 . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 21 | . . . 9 . . 12 . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Total Allies 19 | . . 4 1 . 12 1 . . . 1 . Largest Group 11 | . . 3 3 . 11 1 . . . 1 1 Highest-Rated Group 206 | . . 40 40 . 206 10 . . . 96 96 Highest-Rated Ally 96 | . . 31 16 . 31 10 . . . 96 96 Total Orders 2 | . . . 2 . . . . . . . . STAY 1 | . . . 1 . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . Ally Attacks 119 | . . 26 25 . 58 . . . . 8 2 Total Damage 1740 | . . 238 287 . 847 . . . . 273 95 Kills 19 | . . 1 4 . 11 . . . . 3 . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 1 . 3 . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Turns Passed 10586 | 114 1580 1007 2422 1336 1033 1924 250 271 84 307 258 Spaces Moved 6775 | 61 752 396 1231 496 486 1526 529 442 79 408 369 Core 42 | 6 . . . . . . . . . . 36 Treads 2631 | . 414 396 922 266 110 523 . . . . . Legs 400 | 55 338 . . . . . . . . 7 . Wheels 1321 | . . . 309 230 376 406 . . . . . Hover 2381 | . . . . . . 597 529 442 79 401 333 Flight . | . . . . . . . . . . . . Fastest Speed 36 | 50 120 240 160 135 135 36 36 36 102 46 50 Average Speed 127 | 113 167 240 163 206 159 100 36 55 102 63 56 Slowest Speed 320 | 120 240 240 210 320 243 240 96 102 102 166 116 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 4 97 73 98 45 64 51 81 75 69 53 14 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . . . . . 2 . 1 . Spaces Dug 44 | . . . 2 3 2 12 . 9 . . 16 Terrain Destroyed 168 | . . 12 18 3 55 15 11 32 . . 22 Melee 30 | . . . 2 3 2 12 . . . . 11 Projectile 12 | . . . . . 5 3 4 . . . . AOE 125 | . . 12 16 . 48 . 6 32 . . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Total 8016 | 91 961 436 1497 668 634 1789 559 455 82 447 397 Wait 299 | 11 93 23 61 40 12 28 12 . . 19 . Move 6764 | 60 751 395 1230 495 485 1525 528 441 78 407 369 Hop . | . . . . . . . . . . . . Pick Up 145 | 7 24 1 29 18 22 38 . 1 . 2 3 Fast Attach 53 | 6 5 1 7 1 4 13 . . 2 9 5 Attach 37 | 1 4 . 2 10 6 8 . . . 1 5 Detach 7 | . 1 . 2 . . 2 . . . 1 1 Swap 93 | . 8 2 18 17 14 26 5 . . 2 1 Drop 137 | . 11 2 36 12 18 53 . . 2 3 . Fire 410 | 6 64 12 99 71 60 69 14 13 . . 2 Melee 54 | . . . 2 4 11 23 . . . 3 11 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . Rewire 2 | . . . . . 2 . . . . . . Trap 11 | . . . 11 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 527 | -10/Materials | Core integrity fell below 50% 542 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Lost 5 parts (2p2n1w) 914 | -10/Materials | Discovered new exit (range 7) 1120 | -10/Materials | Discovered new exit (range 11) 1512 | -10/Materials | Repaired Imp. Heat Sink 1559 | -10/Materials | Discovered new exit (range 16) 1695 | -10/Materials | Entered Mines 1695 | -10/Mines | Discovered new exit (range 15) 1787 | -10/Mines | Received a Mining Laser from a helpful Derelict 1995 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2561 | -10/Mines | Learned Materials machine intel 2567 | -10/Mines | Assembled infested the area 2702 | -10/Mines | Entered Materials 2702 | -9/Materials | Accompanied by 3 allies 2702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2703 | -9/Materials | Loaded intel: 56 machine locations 2891 | -9/Materials | Discovered new exit (range 6) 3137 | -9/Materials | Discovered new exit (range 16) 3247 | -9/Materials | Discovered new exit (range 8) 4277 | -9/Materials | Repaired Imp. Treads 4523 | -9/Materials | Discovered new exit (range 4) 4900 | -9/Materials | Discovered new exit (range 13) 5124 | -9/Materials | Entered another Materials area 5124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5541 | -8/Materials | Lost 6 parts (1p3n2u) 6313 | -8/Materials | Discovered new exit (range 16) 6405 | -8/Materials | Discovered new exit (range 15) 6460 | -8/Materials | Entered Storage 6552 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6588 | -8/Storage | Central database locked down 6588 | -8/Storage | Identified exit to Recycling 6588 | -8/Storage | Identified exit to Factory 6803 | -8/Storage | Build established: Commander-Mutant 7074 | -8/Storage | Met a pair of Derelict thieves 7106 | -8/Storage | Core integrity fell below 50% 7135 | -8/Storage | Lost 11 allies 7151 | -8/Storage | Core integrity fell below 20% 7165 | -8/Storage | Lost 9 parts (1p4n3u1w) 7182 | -8/Storage | Destroyed 7 combat bots 7366 | -8/Storage | Build established: Mutant 7493 | -8/Storage | Entered Factory 7493 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8158 | -7/Factory | Discovered new exit (range 11) 8462 | -7/Factory | Discovered new exit (range 10) 9005 | -7/Factory | Lost 5 parts (1p2n1u1w) 9227 | -7/Factory | Discovered new exit (range 11) 9234 | -7/Factory | Identified exit to Factory 9369 | -7/Factory | Identified exit to Lower Caves 9417 | -7/Factory | Entered Lower Caves 9531 | -7/Lower Caves | Encountered a Warlord checkpoint 9596 | -7/Lower Caves | Spotted B-75 Beast 9660 | -7/Lower Caves | Learned Factory emergency access door positions 9663 | -7/Lower Caves | Discovered new exit (range 13) 9666 | -7/Lower Caves | Identified exit to Lower Caves 9667 | -7/Lower Caves | Entered another Lower Caves area 9689 | -7/Lower Caves | Discovered exit to Factory (range 9) 9792 | -7/Lower Caves | Learned 4 Factory zone layouts 9923 | -7/Lower Caves | Discovered new exit (range 11) 9931 | -7/Lower Caves | Encountered a Warlord checkpoint 9932 | -7/Lower Caves | Identified exit to Data Miner 9938 | -7/Lower Caves | Entered Data Miner 9938 | -7/Data Miner | Discovered new exit (range 6) 9959 | -7/Data Miner | Met Data Miner 9979 | -7/Data Miner | Learned location of Section 7 (-3) 9979 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9997 | -7/Data Miner | Received God Mode back door access code from Data Miner 10021 | -7/Data Miner | Identified exit to Proximity Caves 10022 | -7/Data Miner | Entered Proximity Caves 10024 | -6/Proximity Caves | Core integrity fell below 50% 10095 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10113 | -6/Proximity Caves | Released all parts (9) 10117 | -6/Proximity Caves | Escorted by Enhanced Grunt 10163 | -6/Proximity Caves | Learned Factory emergency access door positions 10274 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10329 | -6/Proximity Caves | Entered Factory 10329 | -6/Factory | Accompanied by 1 ally 10329 | -6/Factory | Evolved 2 slots: Utility x2 10580 | -6/Factory | Core integrity fell below 50% 10586 | -6/Factory | Core integrity fell below 20% 10587 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- the area. 10558_ Chainsword destroyed. 10558_ Door malfunctions. 10568_ Imp. Gravmag System destroyed. 10577_ Penetrated by Slug. 10579_ Critical hit (Burn: +37). 10580_ Triggered Proton Bomb Trap. 10580_ A bubble of electromagnetic force engulfs the area. 10580_ Imp. Hacking Suite destroyed. 10580_ Machine Analyzer destroyed. 10580_ Slug penetrates G-50 Soldier. 10582_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 10583_ Slug penetrates G-50 Soldier. 10583_ Penetrated by Slug. 10586_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 10586_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????############????????# "" #???????????????? | | ???? #????????# "" #?????##????????? | | ???# #????????# """ ####### #######?? | | ???# #????????# """ ## ! #?? | | ???# #????????# """ ## #?? | | ???# #????????# #! " " ! ! #?? | | ???# #????????# /!! !## " " #?? | | ???# #????????# /!] ## " " ! #?? | | ???# #????????# !! ##! " " #?? | | ???# #????????# ## " " ""#?? | | #### #????????# ## " " !!! ""#?? | | ## #????????# ##! " " !!! T"#?? | | ## #????????# ?# " " ! ""#?? | | ## ??? ########## ! ! ???# " " ""#?? | | ###+#######/### # ?????# #?? | | # g gg ##+##############+######## | | # tggg @ Y Y | | " p lYg h h Y | | # g | | # ^ ##+####################### | | ##### ######### #???????????????????????? | | #???# #???????####+####?????????????????????? | | #???# #???????????????????????????????????? | | #???# #??????????????????????????????????# | | ####### #??????????????????????????????????# ! | | #??????????????????????????????????# | | #??????????????????????????????????# | | #???????????????+??????????????????# | | #??????????????????????????????????####### | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed FissionThrowingLegs Manual? 0 Play Time 02:13:20 Cumulative 86.1 hours Start 2024.06.25 @ 22:28:06 End 2024.06.26 @ 00:45:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 48 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34533160-3ac1-4028-ad00-efde00f08f4b