Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 15:07:53 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (890) 4450 Value Destroyed (39440) 39440 Prototype IDs (93) 1860 Alien Tech Used (0) 0 Bonus (26933) 26933 TOTAL SCORE: 78483 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 24729 Follower Combat Kills 45 Entered Garrisons 600 Met Imprinter 300 Acquired ECA 300 Friendly Fire -1541 Cogmind --------- Core Integrity 0/600 Matter 52/300 Energy 191/200 System Corruption 0% Temperature Cool (9) Movement Flying (27) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster (fused) Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY (9) ------ Core Analyzer Core Analyzer Improved Kinecellerator Improved Weapon Cycler Graphene Brace ME-RLN's Chromatic Screen Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON (5) ------- Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun Enhanced Coil Gun > --- INVENTORY (1) ---- Advanced System Shield Peak State ------------ > --- POWER ------------ Backup Power III Backup Power VII > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Core Analyzer Core Analyzer Improved Kinecellerator Improved Weapon Cycler Graphene Brace ME-RLN's Chromatic Screen Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun Improved Heavy Machine Gun Enhanced Coil Gun > --- INVENTORY -------- Advanced System Shield [Rating: 127] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Backup Power VII Reactor Cooled Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Medium Armored Exoskeleton Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Core Analyzer Device Advanced Shield Generator Storage Experimental Energy Well Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Advanced Concussive RPG Special Weapon ME-RLN's Wand Slashing Weapon Falx Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Slots Evolved 17 | 2 4 . . 4 1 1 1 . . 1 1 1 . . . . . . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | 1 1 . . 1 . . . . . . 1 . . . . . . . . Utility 8 | . 2 . . 2 1 . 1 . . 1 . . . . . . . . 1 Weapon 4 | 1 1 . . 1 . . . . . . . 1 . . . . . . . Parts Attached 220 | 5 18 3 4 26 11 13 3 5 3 35 1 12 3 . 16 2 22 12 26 Power 22 | 1 1 . . 4 2 3 . . . 5 . 1 . . 2 . . . 3 Engine 17 | 1 1 . . 4 1 3 . . . 5 . 1 . . 1 . . . . Core 4 | . . . . . 1 . . . . . . . . . . . . . 3 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 41 | 2 7 . . 5 1 2 1 3 . 1 1 . . . 5 2 5 4 2 Treads 4 | 2 . . . . . . . . . . . . . . 1 1 . . . Leg 2 | . . . . . . . . . . . . . . . . . 1 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 2 . 1 . . Flight 32 | . 7 . . 5 1 2 1 3 . 1 1 . . . 2 1 3 3 2 Utility 102 | . 5 1 . 10 7 5 2 2 3 20 . 7 2 . 7 . 16 . 15 Device 57 | . 2 . . 2 3 2 2 1 3 15 . 3 2 . 3 . 8 . 11 Storage 1 | . . . . . . . . . . . . . . . 1 . . . . Processor 14 | . 1 1 . 3 1 1 . 1 . 1 . 2 . . 1 . . . 2 Hackware 20 | . 1 . . 2 1 2 . . . 2 . 2 . . 2 . 7 . 1 Protection 10 | . 1 . . 3 2 . . . . 2 . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 5 2 4 7 1 3 . . . 9 . 4 1 . 2 . 1 8 6 Energy Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 38 | . 3 . 1 7 1 2 . . . 8 . 4 1 . 1 . 1 4 5 Ballistic Cannon 5 | . 1 1 2 . . . . . . . . . . . . . . 1 . Launcher 3 | . . . . . . . . . . . . . . . . . . 3 . Special Weapon 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 2 . . . 1 . 1 . 1 . . 9 . . . . Parts Lost 6 | . . . 1 1 1 . . . 1 . . . . . . . . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 2 | . . . . 1 1 . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 2 | . . . 1 1 1 . . . 1 . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 93 95 99 99 99 100 96 98 99 99 99 100 99 100 99 98 98 Engine 7 | . 12 10 10 7 6 9 11 11 11 7 5 5 5 5 5 5 5 5 4 Core 2 | . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 Flight 24 | . 21 30 23 25 26 25 23 23 23 22 23 25 25 25 24 25 24 23 23 Device 12 | . 8 10 10 . 6 12 14 15 17 20 21 20 14 15 15 15 14 15 12 Processor 9 | . . 5 10 11 15 12 11 12 11 10 10 12 20 20 18 10 5 5 8 Hackware 12 | . 11 10 10 16 10 12 11 11 11 11 10 7 5 5 5 15 20 20 18 Energy Gun 1 | . 1 7 10 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . 10 2 . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 10 10 1 20 26 25 23 23 19 20 21 21 24 25 25 25 25 23 24 Ballistic Cannon 4 | . 10 10 18 6 . . . . . . . . . . . . . . . Peak Build Rating 127 | 5 19 24 25 46 59 61 63 67 67 88 91 102 97 97 114 112 113 121 127 Average Rating 63 | 3 13 23 23 33 47 59 61 66 63 80 88 92 96 97 97 110 112 112 115 On Entrance 67 | . 5 19 24 23 46 59 60 63 67 64 88 91 97 97 97 110 110 113 113 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 6 14 16 14 18 25 24 25 26 26 32 32 36 36 36 36 33 35 35 35 Greatest Support 60 | 8 17 17 17 28 31 32 30 32 32 32 37 37 37 37 37 37 37 60 43 Greatest Overweight (x) 2 | . 1 . 1 1 . . . . . . . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . . 1 . 1 . 1 1 1 . 1 . 1 1 . 1 . 1 . Final Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Class Distribution -------------------- 55% | Wizard-Sprinter 29% | Hacker-Sprinter 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Sprinter | -10/Materials Hacker-Sprinter | -10/Mines Hacker-Gunner | -10/Subcaves Hacker-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Matter Collected 24794 | 240 686 300 725 2713 1074 2341 1092 438 . 4504 942 3644 478 60 500 171 2246 508 2132 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 41549 | . 1608 814 513 2816 1528 3166 1382 830 . 7443 1751 8106 710 79 343 125 3770 1597 4968 Parts 2400 | . 116 49 36 167 119 177 100 49 . 424 95 480 63 9 39 14 200 26 237 Haulers Intercepted 42 | . 2 . . 6 . 6 . 1 . 7 . 5 . . . . 8 . 7 Recyclers Shooed 10 | . 1 . . 4 . 1 . . . . . 2 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . 9 . . . . . . . . . 22 8 . 13 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 812 | . 32 12 28 57 42 53 42 15 . 155 41 159 15 4 3 3 61 6 84 Guns 748 | . 9 8 11 45 42 52 42 15 . 155 40 159 15 4 3 3 59 6 80 Cannons 56 | . 23 4 17 12 . . . . . . . . . . . . . . . AOE 8 | . . . . . . 1 . . . . 1 . . . . . 2 . 4 Classes Destroyed 29 | . 9 1 3 5 2 . . . . 2 1 . 2 . 2 1 . 1 . Worker 36 | . 4 1 . 5 . 3 . . . 3 . 5 . . . . 10 . 5 Builder 15 | . 6 1 . 1 . 1 . . . 3 . 1 . . . . 2 . . Tunneler 9 | . . . . 1 . 2 . 3 . . . . . . . . 2 . 1 Hauler 42 | . 2 . . 6 . 6 . 1 . 7 . 5 . . . . 8 . 7 Recycler 30 | . 6 3 . 6 . 5 . 1 . 3 . 4 . . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 14 | . 1 2 . . . . . . . 5 . 6 . . . . . . . Operator 18 | . 2 . . 3 . 2 . 1 . 5 . 1 . . . . 3 . 1 Turret 2 | . . . 2 . . . . . . . . . . . . . . . . Watcher 14 | . 3 . . 3 . 5 . . . 2 . . . . . . 1 . . Swarmer 109 | . 6 3 7 8 10 9 14 8 . 14 7 8 . . . . 14 . 1 Cutter 5 | . . . . . . . . . . 3 . . . . . . . . 2 Saboteur 8 | . . . . . . . . . . . 4 . . . . . . . 4 Grunt 348 | . 26 8 2 32 12 27 14 4 . 71 15 60 7 2 . 2 23 . 43 Brawler 35 | . . . . 2 1 4 . . . 6 1 13 . 1 . . 2 . 5 Duelist 26 | . . . . 1 . . . . . 9 3 9 . . . . . . 4 Protector 20 | . . . . . . . . . . 7 . 13 . . . . . . . Sentry 106 | . . 1 . 10 5 12 9 3 . 25 5 17 . 1 . . 10 . 8 Specialist 7 | . . . . . 3 . . . . . . 2 . . . . . . 2 Hunter 69 | . . . . 3 4 . 2 . . 12 6 25 . . . . 9 . 8 Programmer 33 | . . . . . 7 . 3 . . 7 . 11 . . . . . . 5 Heavy 8 | . . . . 1 . 1 . . . 1 . 1 . . . . 2 . 2 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . Artisan 3 | . . . 3 . . . . . . . . . . . . . . . . Subdweller 19 | . . . 19 . . . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . Thug 5 | . . 3 . . . . . . . . . . 2 . . . . . . Savage 5 | . . . . . . . . . . . . . 5 . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . Marauder 2 | . . . . . . . . . . . . . . . 2 . . . . Mutant 2 | . . . . . . . . . . . . . 2 . . . . . . Commander 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 41 | . 9 7 7 13 12 17 14 10 . 41 15 28 8 3 2 2 10 7 20 Combat Bots Only 35 | . 3 4 5 8 12 6 14 9 . 35 15 28 8 3 2 2 8 6 18 Max Kills in Single Turn 4 | . 2 2 1 2 3 3 4 2 . 3 4 3 2 1 1 1 4 1 3 Gunslinging 3 | . . . . . 2 2 2 1 . 1 3 2 1 . . . 2 . 1 Exploded 2 | . . . . . . 1 . . . . 1 . . . . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . ME-RLN (-7/Zion) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 2212 | . 87 17 126 152 98 71 91 42 1 505 91 474 15 3 44 3 172 . 220 Missed 974 | . 34 7 51 68 38 33 32 22 . 250 52 192 7 2 20 1 70 . 95 Damage Taken 14947 | . 555 120 1307 1345 1250 403 579 148 31 2219 283 3028 151 11 202 . 1254 . 2061 Core 11776 | . 440 78 1049 992 951 312 457 118 24 1760 236 2406 124 8 158 . 996 . 1667 Absorbed by Shields 2651 | . . . . . . 155 218 62 . 825 117 1147 56 4 67 . . . . Redirected to Core 9822 | . 364 78 870 831 859 283 377 90 24 1444 142 2017 92 8 137 . 859 . 1347 Ignored by Resistances 949 | . . . . . . . . . . . . . . . 8 . 360 . 581 Regen/Repaired (Parts) 54 | . . . . 27 . . . . . 27 . . . . . . . . . Core Remaining (%) 82 | 100 . . 30 . . . 100 . . . . . . . . 100 . . . Volleys Fired 1787 | . 238 42 114 181 73 147 69 24 . 279 65 221 23 4 16 9 134 19 129 Largest 5 | . 3 3 3 4 4 4 4 4 . 4 4 4 5 5 5 5 5 5 5 Hottest 153 | . 115 134 153 153 109 109 109 109 . 109 105 110 135 135 135 135 140 140 140 Shots Fired 5974 | . 374 104 267 585 236 519 264 93 . 1026 233 878 112 20 80 45 513 95 530 Gun 5423 | . 100 56 153 470 236 519 264 93 . 1026 233 878 112 20 80 45 513 95 530 Cannon 551 | . 274 48 114 115 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 5563 | . 148 62 153 556 236 519 264 93 . 1026 233 878 112 20 80 45 513 95 530 Thermal 411 | . 226 42 114 29 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 74 | . 46 30 22 41 43 57 47 55 . 71 29 74 28 15 37 15 33 31 39 Robot Miss Streak 3 | . 3 2 2 3 1 3 3 1 . 3 1 2 2 1 2 1 3 1 3 Penetration Max 2 | . . . . 1 1 1 1 1 . 2 1 2 1 . . 1 1 . 2 Secondary Targets 197 | . . . . 4 13 14 14 4 . 37 10 49 4 2 1 . 16 . 29 Max Gunslinging Chain 3 | . . . . 1 2 2 2 1 . 2 3 2 1 1 1 . 2 . 2 Shots Hit Robots 4072 | . 152 62 187 348 164 250 130 66 . 827 170 716 87 16 64 27 331 78 397 Core Hits 1847 | . 69 33 52 131 75 121 63 32 . 388 76 349 42 8 17 13 155 21 202 Critical Kills 54 | . . . 1 3 4 . 4 . . 7 . 14 3 . . . 12 . 6 Critical Parts Destroyed 69 | . 3 1 . 4 3 5 2 1 . 13 3 18 1 1 . . 9 . 5 Critical Strikes 152 | . 7 8 11 12 7 5 6 1 . 20 3 32 4 1 . . 21 3 11 Burn 14 | . 3 3 6 2 . . . . . . . . . . . . . . . Destroy 126 | . 3 1 1 7 7 5 6 1 . 20 3 32 4 1 . . 21 3 11 Blast 12 | . 1 4 4 3 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 107166 | . 2806 1487 3650 7264 3398 5750 3145 1775 . 21275 4101 22369 2333 444 1628 744 10383 2330 12284 Guns 98628 | . 782 814 1767 5502 3398 5485 3145 1386 . 21272 4012 22180 2333 444 1628 744 9788 2330 11618 Cannons 5971 | . 1703 673 1883 1712 . . . . . . . . . . . . . . . Explosions 2567 | . 321 . . 50 . 265 . 389 . 3 89 189 . . . . 595 . 666 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 100884 | . 1287 890 2296 6648 3398 5485 3145 1386 . 21272 4012 22180 2333 444 1628 744 9788 2330 11618 Thermal 4819 | . 1361 597 1354 566 . . . . . 3 . 189 . . . . 398 . 351 Explosive 1393 | . 158 . . 50 . 235 . 389 . . 89 . . . . . 197 . 275 Electromagnetic 70 | . . . . . . 30 . . . . . . . . . . . . 40 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 . 4 4 5 . 8 7 . 3 . . 1 1 . . 1 Average Corruption 2 | . 1 1 1 . 4 4 4 . 7 2 . 1 . . 1 1 . . 1 Corruption Purged 19 | . . . . . . . . . 1 8 . 8 . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 95 | . 7 3 12 . 2 35 16 . . 14 . 4 . . 1 1 . . . Message Errors 19 | . 1 . 4 . 1 5 4 . . 2 . 1 . . . 1 . . . Matter Fused 24 | . 4 2 . . 1 10 2 . . 3 . 2 . . . . . . . Heat Flow Errors 13 | . 1 . 1 . . 6 1 . . 3 . 1 . . . . . . . Energy Discharges 7 | . 1 . 1 . . 4 . . . 1 . . . . . . . . . Parts Rejected 3 | . . . 1 . . 1 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 7 | . . . 1 . . 2 4 . . . . . . . . . . . . Data Loss (major) 4 | . . . 3 . . . . . . 1 . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . Alerts 4 | . . 1 . . . 2 1 . . . . . . . . . . . . Weapon Failures 11 | . . . . . . 5 3 . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 450 | . 61 13 28 81 . 8 . 112 . . . 2 . . . . 142 . 3 Projectiles 147 | . 25 13 28 81 . . . . . . . . . . . . . . . Explosions 303 | . 36 . . . . 8 . 112 . . . 2 . . . . 142 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 61 | . 8 4 23 26 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 7 4 22 24 . . . . . . . . . . . . . . . Secondary 4 | . 1 . 1 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 540 | . . . . 48 . . . . . 11 . 52 . . . . 98 . 331 Shots 9 | . . . . 1 . . . . . 1 . 1 . . . . 2 . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 219 57 104 320 124 250 254 66 . 413 106 192 147 72 142 72 151 72 57 Average Temperature 42 | . 71 16 48 62 38 34 31 26 . 53 49 26 53 36 63 36 37 28 17 Received Heat Transfer 3795 | . 264 51 198 567 201 151 138 24 . 652 78 622 18 6 . . 285 . 540 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 1 4 . . . . . . . . 1 . . . . 1 . . Heat Transferred 8913 | . 2999 1295 2775 1110 . . . . . 33 . 151 . . . . 300 . 250 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Peak Influence 5248 | . 1076 788 . 1104 2061 1831 2843 2001 1120 3671 4079 5248 . . . . 1729 1135 2754 Initial 2569 | . . 419 . . 717 1004 1190 1492 1100 784 2569 2141 . . . . 46 1100 794 Average 1382 | . 516 623 . 462 1391 1212 1984 1590 1109 1572 3425 3058 . . . . 486 1131 1312 Maximum Alert Level 5 | . 3 3 . 4 5 5 5 5 4 5 5 5 . . . . 5 4 5 Low Security (%) 5 | 100 13 . . 13 . 1 . . . . . . . . . . 23 . . Level 1 11 | . 29 . . 41 . 8 . . . . . . . . . . 30 . . Level 2 14 | . 26 74 . 25 . 14 . . . . . . . . . . 23 . 14 Level 3 18 | . 30 25 . 15 40 18 . . 15 35 . . . . . . 9 . 22 Level 4 18 | . . . . 3 23 17 22 66 84 32 . 18 . . . . 7 100 34 Level 5 16 | . . . . . 36 39 77 19 . 4 100 22 . . . . . . 8 High Security 14 | . . . . . . . . 14 . 27 . 58 . . . . 4 . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 4 | . . . . 1 . 1 . . . 1 . 1 . . . . . . . Squads Dispatched 160 | . 12 2 . 16 . 13 . 4 . 45 . 30 . . . . 12 . 26 Investigation 55 | . 10 . . 9 . 4 . 4 . 9 . 3 . . . . 7 . 9 Extermination 6 | . . . . . . . . . . 3 . . . . . . . . 3 Reinforcement 19 | . 2 . . . . 1 . . . 7 . 2 . . . . 3 . 4 Assault 57 | . . 2 . . . 2 . . . 17 . 25 . . . . 1 . 10 Garrison 23 | . . . . 7 . 6 . . . 9 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . 3 . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Distress Signals 19 | . . . . 3 . 6 . 1 . 3 . 1 . . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 983 | . 40 16 31 71 37 70 41 14 6 206 34 222 14 4 4 3 68 6 96 Peak Tracking Total 19 | . 5 4 6 5 5 7 8 4 6 12 6 19 6 4 2 2 8 2 17 Tactical Retreats 18 | . . . 2 . . 3 1 1 . 5 . 3 . 1 . . 2 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Traps Triggered 38 | . 1 . 1 . 4 2 5 1 . 4 5 8 . . . . 3 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 27 | . . . . . . . . . . . . . . . . . 15 . 12 Reprogrammed 3 | . . . . . . . . . . 3 . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Machines Disabled 285 | . 21 2 3 21 13 34 12 11 . 12 11 22 . . . . 60 . 63 Max in Single Turn 10 | . 2 1 1 2 2 3 2 3 . 4 2 4 . . . . 7 . 10 Garrison Access 13 | . . . . . . . . 1 . 2 . 4 . . . . 3 . 3 Garrison Relay 18 | . . . . . 8 . 5 . . . 5 . . . . . . . . Phase Generator 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Machines Accessed 185 | . 9 . 1 18 3 19 3 8 . 34 2 28 . . . . 30 . 30 Terminals 105 | . 6 . . 12 3 12 3 4 . 17 2 13 . . . . 18 . 15 Fabricators 14 | . . . . . . . . 1 . 4 . 4 . . . . 2 . 3 Repair Stations 16 | . 1 . . 2 . 2 . . . 4 . 2 . . . . 2 . 3 Recycling Units 27 | . 2 . . 2 . 2 . 2 . 6 . 4 . . . . 5 . 4 Scanalyzers 7 | . . . . 1 . 2 . . . . . 1 . . . . 1 . 2 Garrison Access 15 | . . . . 1 . 1 . 1 . 3 . 4 . . . . 2 . 3 Total Hacks 1181 | . 51 . 1 111 15 138 23 40 . 196 9 150 . . . . 229 . 218 Successful 874 | . 39 . 1 84 10 112 9 31 . 141 4 103 . . . . 182 . 158 Failed 302 | . 12 . . 26 5 25 14 8 . 54 5 47 . . . . 46 . 60 Catastrophic 43 | . . . . 3 . 8 4 1 . 2 1 6 . . . . 7 . 11 Database Lockouts 5 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . Manual 790 | . 40 . . 87 12 112 20 18 . 104 7 90 . . 1 . 141 . 158 Terminals 919 | . 38 . . 93 15 123 23 27 . 137 9 99 . . . . 188 . 167 Fabricators 39 | . . . . . . . . 3 . 14 . 11 . . . . 4 . 7 Repair Stations 40 | . 5 . . 5 . 4 . . . 10 . 3 . . . . 2 . 11 Recycling Units 120 | . 8 . . 8 . 5 . 8 . 22 . 21 . . . . 26 . 22 Scanalyzers 7 | . . . . 1 . 2 . . . . . 1 . . . . 1 . 2 Garrison Access 55 | . . . . 4 . 4 . 2 . 13 . 15 . . . . 8 . 9 Terminal Hacks 457 | . 17 . 1 40 8 64 8 14 . 68 3 44 . . . . 103 . 87 Record 3 | . . . . . . 1 . . . . . . . . . . 2 . . Part Schematic 45 | . . . . . . 1 . . . 4 1 4 . . . . 16 . 19 Robot Schematic 7 | . . . . . . . . . . 3 . . . . . . 3 . 1 Robot Analysis 47 | . 5 . . 6 . 9 4 1 . 3 . 2 . . . . 7 . 10 Prototype ID Bank 57 | . 5 . . 5 . 7 1 3 . 10 . 7 . . . . 7 . 12 Open Door 2 | . . . . . 1 . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Level Access Points 5 | . 1 . . 1 1 . . . . 1 . . . . . . 1 . . Branch Access Points 6 | . 1 . . 1 . . . . . 1 . 1 . . . . 1 . 1 Emergency Access Points 22 | . 1 . . 2 1 4 1 1 . 3 1 2 . . . . 4 . 2 Machine Index 7 | . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 Terminal Index 5 | . . . . . 1 1 . . . 1 . 1 . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Index 2 | . . . . . . . . . . 1 . 1 . . . . . . . Alert Level 64 | . . . . 8 1 10 . 2 . 6 . 5 . . . . 21 . 11 Unreport Threat 55 | . . . . 5 1 9 . 2 . 9 . 8 . . . . 11 . 10 Locate Traps 57 | . 4 . . 7 . 11 . 4 . 9 . 6 . . . . 12 . 4 Disarm Traps 5 | . . . . . . . . . . . . . . . . . 3 . 2 Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . Extermination Status 2 | . . . . . . . . . . 1 . . . . . . . . 1 Reinforcement Status 2 | . . . . . . . . . . . . . . . . . . . 2 Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . 1 . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . 1 . . . . . . . . 1 Hauler Manifests 12 | . . . . 2 . 2 . . . 2 . 3 . . . . 2 . 1 Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . . 1 . . . 1 . . . . . . . . . Zone Layout 31 | . . . . 2 1 7 . . . 5 . 2 . . . . 8 . 6 Patrol Navigation 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . 3 . 10 . 8 . . . . 2 . 5 Network Status 8 | . . . . . . . . 1 . 3 . 2 . . . . 2 . . Load Schematic 10 | . . . . . . . . 1 . 4 . 3 . . . . . . 2 Build 10 | . . . . . . . . 1 . 3 . 3 . . . . . . 3 Repair Station Hacks 20 | . 1 . . 2 . 2 . . . 6 . 1 . . . . . . 8 Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . Refit 18 | . 1 . . 2 . 2 . . . 4 . 1 . . . . . . 8 Recycling Unit Hacks 48 | . 3 . . 3 . 3 . 5 . 7 . 8 . . . . 11 . 8 Retrieve Matter 17 | . . . . 1 . 1 . 2 . . . 4 . . . . 5 . 4 Retrieve Components 31 | . 3 . . 2 . 2 . 3 . 7 . 4 . . . . 6 . 4 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . 1 . 1 . 1 . 3 . 4 . . . . 2 . 3 Unlock Access 4 | . . . . 1 . 1 . . . 1 . 1 . . . . . . . Seal Access 11 | . . . . . . . . 1 . 2 . 3 . . . . 2 . 3 Unauthorized Hacks 305 | . 18 . . 38 2 42 1 8 . 47 1 38 . . . . 63 . 47 Terminals 181 | . 15 . . 27 2 33 1 4 . 23 1 15 . . . . 39 . 21 Track 29 | . 1 . . 5 . 9 . . . 3 . 1 . . . . 7 . 3 Botnet 90 | . 6 . . 9 1 12 . 2 . 16 . 12 . . . . 18 . 14 Disrupt 33 | . 2 . . 5 . 9 . . . 3 . 1 . . . . 10 . 3 Operators 12 | . . . . 2 . 3 . 1 . 1 . 1 . . . . 3 . 1 Search 14 | . 6 . . 6 . . . 1 . . . . . . . . 1 . . Override 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . Fabricators 7 | . . . . . . . . . . 2 . 1 . . . . 2 . 2 Haulers 7 | . . . . . . . . . . 2 . 1 . . . . 2 . 2 Repair Stations 12 | . . . . 2 . 2 . . . 1 . 2 . . . . 2 . 3 Mechanics 10 | . . . . . . 2 . . . 1 . 2 . . . . 2 . 3 Patch 2 | . . . . 2 . . . . . . . . . . . . . . . Recycling Units 61 | . 3 . . 5 . 2 . 3 . 12 . 10 . . . . 13 . 13 Reject 14 | . . . . 1 . . . . . 3 . 3 . . . . 3 . 4 Recyclers 14 | . 1 . . 1 . . . 1 . 3 . 3 . . . . 3 . 2 Mask 14 | . . . . 1 . . . . . 3 . 3 . . . . 3 . 4 Tunnel 19 | . 2 . . 2 . 2 . 2 . 3 . 1 . . . . 4 . 3 Scanalyzers 7 | . . . . 1 . 2 . . . . . 1 . . . . 1 . 2 Researchers 1 | . . . . . . . . . . . . 1 . . . . . . . Extract 6 | . . . . 1 . 2 . . . . . . . . . . 1 . 2 Garrison Access 37 | . . . . 3 . 3 . 1 . 9 . 9 . . . . 6 . 6 Broadcast 13 | . . . . 1 . 1 . 1 . 3 . 3 . . . . 2 . 2 Intercept 12 | . . . . 1 . 1 . . . 3 . 3 . . . . 2 . 2 Watchers 12 | . . . . 1 . 1 . . . 3 . 3 . . . . 2 . 2 Data Cores Recovered 14 | . . . . 3 . 2 . 1 . 3 . 1 . . . . 3 . 1 Used 9 | . . . . 1 . 2 . 1 . 2 . . . . . . 2 . 1 Hacking Detections 125 | . 8 . . 11 2 9 3 6 . 25 2 18 . . . . 22 . 19 Full Trace Events 17 | . 1 . . 1 1 . 2 1 . 5 1 1 . . . . . . 4 Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . . . 3 . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . . 8 . 4 . . . 4 1 4 . . . . 17 . 33 Parts Built 11 | . . . . . . . . . . 3 . 4 . . . . . . 4 Authchips 2 | . . . . . . . . . . . . 2 . . . . . . . Time 791 | . . . . . . . . 58 . 285 . 209 . . . . . . 239 Total Part Build Rating 64 | . . . . . . . . . . 12 . 23 . . . . . . 29 Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . Time 78 | . . . . . . . . . . 78 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 220 | . . . . 173 . . . . . . . . . . . . 47 . . Retrieved Components 141 | . 15 . . 17 . 14 . 3 . 43 . 8 . . . . 37 . 4 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . 13 . 9 . . . 8 . . . . . 2 . 1 Machine Destruction 32 | . . . . . 13 . 9 . . . 8 . . . . . 2 . . Programmers 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Total Allies 5 | . . . . . 1 . 2 . . . . . . . 2 . . . . Largest Group 2 | . . . . . 1 . 2 1 . . . . . . 2 . . . . Highest-Rated Group 59 | . . . . . 25 . 59 39 . . . . . . 48 . . . . Highest-Rated Ally 39 | . . . . . 25 . 39 39 . . . . . . 28 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . 2 . 2 . . . . . . . . . . . . Total Damage 150 | . . . . . 81 . 69 . . . . . . . . . . . . Kills 2 | . . . . . 1 . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 47 | . 5 . . 6 . 9 4 1 . 3 . 2 . . . . 7 . 10 Derelict Logs Recovered 8 | . . 1 2 . . . . . . . . . 3 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Turns Passed 15368 | 26 1599 554 2001 1295 521 1364 482 271 32 1936 401 1692 195 100 341 124 1093 140 1201 Spaces Moved 26435 | 37 1799 679 1984 1692 763 1976 685 656 93 3205 678 3665 449 219 1106 402 2990 262 3095 Core 1359 | 37 274 . 1015 33 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 25075 | . 1525 679 969 1659 763 1976 685 656 93 3205 678 3665 449 219 1106 402 2990 261 3095 Fastest Speed 23 | 50 29 29 29 26 26 26 26 26 26 26 23 23 23 23 23 23 23 23 23 Average Speed 28 | 50 36 29 65 28 26 26 26 26 26 26 24 23 23 23 23 23 23 24 23 Slowest Speed 140 | 50 100 29 100 100 28 28 26 26 26 26 26 23 23 23 92 92 94 140 99 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 359 | . 27 8 2 28 . 43 . 1 6 74 . 45 . 1 . 1 66 . 57 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 77 | 4 98 98 97 99 91 96 84 15 76 82 98 88 70 52 88 72 73 87 81 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 24 | . 2 . . 2 . 2 . 2 . 3 . 1 1 . 3 1 4 . 3 Known Exits Taken 7 | . 1 . . 1 . 1 . . . 1 . 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . . . . . . . 1 1 . . . . Scrap Searched 28 | . . 3 11 . . . . . . . . . 4 2 3 5 . . . Spaces Dug 90 | . . . . . . 24 . . . 4 . 4 . . . . 54 . 4 Terrain Destroyed 2305 | . 130 18 5 227 81 197 90 52 . 200 191 185 47 7 21 6 538 8 302 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 694 | . . 2 5 21 10 6 15 2 . 103 42 143 47 7 21 6 137 8 119 AOE 1608 | . 130 16 . 205 70 190 75 50 . 97 149 42 . . . . 401 . 183 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Total 31308 | 41 2378 947 2476 2091 973 2528 876 718 93 3911 849 4217 511 262 1171 420 3188 313 3345 Wait 1911 | . 311 216 341 109 15 379 10 18 2 260 17 148 10 39 8 1 18 3 6 Move 25725 | 36 1744 662 1979 1635 762 1892 684 654 83 3064 677 3577 448 216 1105 399 2863 261 2984 Hop 334 | . 27 8 2 28 . 40 . 1 3 66 . 42 . 1 . 1 61 . 54 Pick Up 23 | . . 1 . 4 1 2 . 1 1 3 . 2 . . 2 . 4 . 2 Fast Attach 184 | 5 13 2 4 24 9 11 4 3 2 24 1 10 3 . 15 2 18 12 22 Attach 7 | . . . . . . . . . . 3 . . . . . . 3 . 1 Detach 33 | . 1 1 . 4 . 2 . 1 . 7 . 2 . . 2 . 9 . 4 Swap 31 | . 5 1 . 2 3 2 . 2 1 8 . 2 . . 1 . 1 . 3 Drop 182 | . 13 3 3 22 9 12 1 5 1 30 . 9 2 . 15 2 16 12 27 Fire 1787 | . 238 42 114 181 73 147 69 24 . 279 65 221 23 4 16 9 134 19 129 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 323 | . . . . . 52 . 75 . . 36 72 54 . . . . . . 34 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 768 | . 26 11 33 82 49 41 33 9 . 131 17 150 25 2 7 6 61 6 79 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / *Low) -7/Waste -7/Factory (discovered 9 exits: *Fac x4 / *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 362 | -10/Materials | Reached level 2 365 | -10/Materials | Upgraded with Utility slot (x1) 365 | -10/Materials | Upgraded with Weapon slot (x1) 471 | -10/Materials | Discovered new exit (range 13) 693 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Discovered new exit (range 9) 762 | -10/Materials | Build established: Sprinter 847 | -10/Materials | Reached level 3 1148 | -10/Materials | Build established: Hacker-Sprinter 1151 | -10/Materials | Reached level 4 1156 | -10/Materials | Upgraded with Propulsion slot (x1) 1225 | -10/Materials | Identified exit to Mines 1225 | -10/Materials | Identified exit to Materials 1597 | -10/Materials | Reached level 5 1619 | -10/Materials | Upgraded with Utility slot (x1) 1626 | -10/Materials | Entered Mines 1700 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1732 | -10/Mines | Met a Derelict testing a Signal Generator 1747 | -10/Mines | Found Signal Generator 1786 | -10/Mines | Discovered exit to Materials (range 7) 1855 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1935 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1935 | -10/Mines | Discovered new exit (range 5) 1943 | -10/Mines | Discovered exit to Materials (range 14) 1950 | -10/Mines | Reached level 6 1989 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2167 | -10/Mines | Discovered new exit (range 5) 2180 | -10/Mines | Entered Subcaves 2197 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2328 | -10/Subcaves | Ambushed by Subdweller buried in earth 2328 | -10/Subcaves | Ambushed by Subdweller buried in earth 2393 | -10/Subcaves | Disturbed a concealed Subdweller 2450 | -10/Subcaves | Core integrity fell below 50% 2482 | -10/Subcaves | Disturbed a concealed Subdweller 2495 | -10/Subcaves | Disturbed a concealed Subdweller 2780 | -10/Subcaves | Discovered new exit (range 11) 2886 | -10/Subcaves | Ambushed by Subdweller buried in earth 2998 | -10/Subcaves | Visited 4L-MR0's lab 3088 | -10/Subcaves | Build established: Hacker-Gunner 3233 | -10/Subcaves | Learned Materials security intel 3276 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3286 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3504 | -10/Subcaves | Discovered new exit (range 15) 4162 | -10/Subcaves | Discovered new exit (range 11) 4181 | -10/Subcaves | Entered Materials 4182 | -8/Materials | Core integrity fell below 50% 4183 | -8/Materials | Reached level 7 4183 | -8/Materials | Upgraded with Utility slot (x1) 4252 | -8/Materials | Reached level 8 4259 | -8/Materials | Identified exit to Garrison 4306 | -8/Materials | Garrison activated, responded to threat 4427 | -8/Materials | Central database locked down 4453 | -8/Materials | Garrison activated, responded to threat 4520 | -8/Materials | Build established: Hacker-Sprinter 4537 | -8/Materials | Reached level 9 4585 | -8/Materials | Destroyed 8 combat bots 4649 | -8/Materials | Upgraded with Weapon slot (x1) 4735 | -8/Materials | Reached level 10 4738 | -8/Materials | Upgraded with Propulsion slot (x1) 4759 | -8/Materials | Identified exit to Factory 4967 | -8/Materials | Reached level 11 4999 | -8/Materials | Garrison activated, responded to threat 5111 | -8/Materials | Destroyed 8 combat bots 5155 | -8/Materials | Reached level 12 5253 | -8/Materials | Upgraded with Utility slot (x1) 5307 | -8/Materials | Sterilization system engaged 5307 | -8/Materials | Non-combat units ordered to evacuate 5407 | -8/Materials | Combat units ordered to evacuate 5467 | -8/Materials | Build established: Wizard-Sprinter 5476 | -8/Materials | Entered Garrison 5485 | -8/Garrison | Garrison Relay disabled 5488 | -8/Garrison | Triggered checkpoint 5493 | -8/Garrison | Reached level 13 5507 | -8/Garrison | Upgraded with Utility slot (x1) 5552 | -8/Garrison | Triggered checkpoint 5594 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Destroyed 7 combat bots 5628 | -8/Garrison | Garrison Relay disabled 5639 | -8/Garrison | Discovered new exit (range 12) 5654 | -8/Garrison | Triggered checkpoint 5687 | -8/Garrison | Phase Generator disabled 5690 | -8/Garrison | Discovered new exit (range 9) 5707 | -8/Garrison | Identified exit to Materials 5724 | -8/Garrison | Garrison Relay disabled 5761 | -8/Garrison | Rescued a captive Derelict 5806 | -8/Garrison | Reached level 14 5815 | -8/Garrison | Crushed by falling debris 5837 | -8/Garrison | Garrison Relay disabled 5837 | -8/Garrison | Garrison Relay disabled 5838 | -8/Garrison | Garrison Relay disabled 5845 | -8/Garrison | Destroyed 12 combat bots 5872 | -8/Garrison | Triggered checkpoint 5891 | -8/Garrison | Garrison Relay disabled 5922 | -8/Garrison | Triggered checkpoint 5997 | -8/Garrison | Entered Materials 6098 | -8/Materials | Garrison activated, responded to threat 6117 | -8/Materials | Identified exit to Garrison 6142 | -8/Materials | Discovered exit to Factory (range 6) 6319 | -8/Materials | Reached level 15 6350 | -8/Materials | Discovered exit to Factory (range 17) 6458 | -8/Materials | Upgraded with Power slot (x1) 6551 | -8/Materials | Discovered exit to Factory (range 9) 6569 | -8/Materials | Central database locked down 6797 | -8/Materials | First assault squad dispatched 6808 | -8/Materials | Garrison activated, responded to threat 7219 | -8/Materials | Garrison activated, responded to threat 7239 | -8/Materials | Sterilization system engaged 7239 | -8/Materials | Non-combat units ordered to evacuate 7339 | -8/Materials | Combat units ordered to evacuate 7361 | -8/Materials | Entered Garrison 7390 | -8/Garrison | Triggered checkpoint 7419 | -8/Garrison | Destroyed 7 combat bots 7423 | -8/Garrison | Garrison Relay disabled 7455 | -8/Garrison | Triggered checkpoint 7505 | -8/Garrison | Triggered checkpoint 7522 | -8/Garrison | Destroyed 14 combat bots 7539 | -8/Garrison | Discovered exit to Factory (range 10) 7563 | -8/Garrison | Garrison Relay disabled 7566 | -8/Garrison | Triggered checkpoint 7566 | -8/Garrison | Reached level 16 7569 | -8/Garrison | Upgraded with Utility slot (x1) 7581 | -8/Garrison | Learned Factory security intel 7636 | -8/Garrison | Triggered checkpoint 7648 | -8/Garrison | Garrison Relay disabled 7698 | -8/Garrison | Triggered checkpoint 7703 | -8/Garrison | Garrison Relay disabled 7713 | -8/Garrison | Rescued a captive Derelict 7716 | -8/Garrison | Rescued a captive Derelict 7780 | -8/Garrison | Phase Generator disabled 7791 | -8/Garrison | Triggered checkpoint 7807 | -8/Garrison | Garrison Relay disabled 7843 | -8/Garrison | Entered Factory 7843 | -7/Factory | Accompanied by 1 ally 7844 | -7/Factory | Identified exit to Storage 7973 | -7/Factory | Discovered new exit (range 6) 8019 | -7/Factory | Reached level 17 8045 | -7/Factory | Destroyed 9 combat bots 8076 | -7/Factory | High security lockdown imminent 8097 | -7/Factory | Central database locked down 8114 | -7/Factory | Manually triggered Chute Trap 8114 | -7/Factory | Sucked down chute 8114 | -7/Factory | Entered Waste 8118 | -7/Waste | Spotted C-40 Crusher 8118 | -7/Waste | Spotted C-40 Crusher 8122 | -7/Waste | Spotted C-40 Crusher 8122 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8126 | -7/Waste | Spotted C-40 Crusher 8127 | -7/Waste | Spotted C-40 Crusher 8129 | -7/Waste | EMP discharged 8137 | -7/Waste | Spotted C-40 Crusher 8143 | -7/Waste | Discovered new exit (range 10) 8146 | -7/Waste | Entered Factory 8278 | -7/Factory | Discovered exit to Storage (range 6) 8443 | -7/Factory | Destroyed 8 combat bots 8519 | -7/Factory | Repaired Corrupted Imp. Kinecellerator? 8523 | -7/Factory | Fabricated Enh. Autogun? 8546 | -7/Factory | First assault squad dispatched 8707 | -7/Factory | Destroyed 13 combat bots 8720 | -7/Factory | Reached level 18 8724 | -7/Factory | Upgraded with Utility slot (x1) 8842 | -7/Factory | Garrison activated, responded to threat 8890 | -7/Factory | Discovered exit to Storage (range 18) 8895 | -7/Factory | Central database locked down 8994 | -7/Factory | Identified exit to Lower Caves 9117 | -7/Factory | Destroyed 9 combat bots 9193 | -7/Factory | Fabricated Enh. Coil Gun (x1) 9302 | -7/Factory | Discovered new exit (range 13) 9427 | -7/Factory | Identified exit to Factory 9461 | -7/Factory | Identified exit to Garrison 9519 | -7/Factory | Destroyed 9 combat bots 9545 | -7/Factory | High security lockdown imminent 9585 | -7/Factory | Garrison activated, responded to threat 9625 | -7/Factory | Fabricated Enh. Autogun (x1) 9625 | -7/Factory | High security lockdown engaged 9629 | -7/Factory | Destroyed 8 combat bots 9696 | -7/Factory | Core integrity fell below 50% 9709 | -7/Factory | Reached level 19 9782 | -7/Factory | Destroyed 16 combat bots 9883 | -7/Factory | Destroyed 14 combat bots 9945 | -7/Factory | Sterilization system engaged 9945 | -7/Factory | Non-combat units ordered to evacuate 10045 | -7/Factory | Combat units ordered to evacuate 10063 | -7/Factory | Destroyed 35 combat bots 10082 | -7/Factory | Entered Garrison 10086 | -7/Garrison | Triggered checkpoint 10097 | -7/Garrison | Garrison Relay disabled 10116 | -7/Garrison | Phase Generator disabled 10138 | -7/Garrison | Triggered checkpoint 10180 | -7/Garrison | Triggered checkpoint 10194 | -7/Garrison | Discovered new exit (range 17) 10212 | -7/Garrison | Destroyed 15 combat bots 10214 | -7/Garrison | Identified exit to Factory 10248 | -7/Garrison | Garrison Relay disabled 10338 | -7/Garrison | Garrison Relay disabled 10351 | -7/Garrison | Destroyed 13 combat bots 10355 | -7/Garrison | Triggered checkpoint 10355 | -7/Garrison | Garrison Relay disabled 10355 | -7/Garrison | Reached level 20 10357 | -7/Garrison | Upgraded with Propulsion slot (x1) 10424 | -7/Garrison | Triggered checkpoint 10458 | -7/Garrison | Triggered checkpoint 10470 | -7/Garrison | Garrison Relay disabled 10483 | -7/Garrison | Entered Factory 10638 | -7/Factory | Discovered exit to Factory (range 5) 10667 | -7/Factory | Discovered exit to Factory (range 17) 10746 | -7/Factory | Discovered exit to Lower Caves (range 8) 10883 | -7/Factory | First assault squad dispatched 10892 | -7/Factory | Discovered exit to Factory (range 15) 11034 | -7/Factory | Destroyed 10 combat bots 11129 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 11133 | -7/Factory | Fabricated Enh. Coil Gun (x1) 11155 | -7/Factory | Discovered exit to Factory (range 17) 11162 | -7/Factory | Identified exit to Garrison 11182 | -7/Factory | High security lockdown imminent 11223 | -7/Factory | Destroyed 7 combat bots 11242 | -7/Factory | Cargo convoy interrupted 11246 | -7/Factory | Fabricated Imp. System Shield? 11262 | -7/Factory | High security lockdown engaged 11349 | -7/Factory | Destroyed 15 combat bots 11397 | -7/Factory | Destroyed 9 combat bots 11550 | -7/Factory | Destroyed 28 combat bots 11645 | -7/Factory | Destroyed 21 combat bots 11683 | -7/Factory | Build established: Hacker-Sprinter 11828 | -7/Factory | Sterilization system engaged 11828 | -7/Factory | Non-combat units ordered to evacuate 11880 | -7/Factory | Destroyed 7 combat bots 11928 | -7/Factory | Combat units ordered to evacuate 12002 | -7/Factory | Reached level 21 12032 | -7/Factory | Destroyed 18 combat bots 12074 | -7/Factory | Upgraded with Weapon slot (x1) 12128 | -7/Factory | Ambient heat levels rising (+10) 12175 | -7/Factory | Entered Lower Caves 12176 | -7/Lower Caves | Encountered a Warlord checkpoint 12196 | -7/Lower Caves | Met a Warlord Commander 12197 | -7/Lower Caves | Learned location of Warlord (-4) 12198 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12200 | -7/Lower Caves | Destroyed RW-8RW(g) 12236 | -7/Lower Caves | Identified exit to Lower Caves 12240 | -7/Lower Caves | Learned 4 Factory zone layouts 12254 | -7/Lower Caves | Attacked by a faux Warlord 12293 | -7/Lower Caves | Destroyed 8 combat bots 12370 | -7/Lower Caves | Entered another Lower Caves area 12376 | -7/Lower Caves | Encountered a Warlord checkpoint 12457 | -7/Lower Caves | Discovered new exit (range 4) 12470 | -7/Lower Caves | Entered Zion 12503 | -7/Zion | Discovered new exit (range 18) 12523 | -7/Zion | Learned location of Data Miner (-6) 12529 | -7/Zion | Received a visual enhancement algorithm 12597 | -7/Zion | Met Imprinter 12650 | -7/Zion | Gained Derelict followers 12706 | -7/Zion | Attacked by Zionites 12706 | -7/Zion | Spotted BR-PG1(B) 12706 | -7/Zion | Spotted RA-D55(B) 12709 | -7/Zion | Destroyed RA-D55(B) 12720 | -7/Zion | Destroyed BR-PG1(B) 12756 | -7/Zion | ME-RLN came to Zion's defense 12769 | -7/Zion | Destroyed ME-RLN 12775 | -7/Zion | Found Prototype Hackware 12775 | -7/Zion | Identified Ghost Barrier 12784 | -7/Zion | Found Prototype Device 12784 | -7/Zion | Identified ME-RLN's Chromatic Screen 12786 | -7/Zion | Found Prototype Special Weapon 12786 | -7/Zion | Identified ME-RLN's Wand 12803 | -7/Zion | Found Prototype Device 12803 | -7/Zion | Identified Exp. Phase Shifter 12806 | -7/Zion | Found Prototype Hackware 12806 | -7/Zion | Identified System Mapper 12811 | -7/Zion | Entered Proximity Caves 12903 | -6/Proximity Caves | Spotted B-75 Beast 12908 | -6/Proximity Caves | Destroyed B-75 Beast 12927 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12928 | -6/Proximity Caves | Learned Factory terminal intel 12935 | -6/Proximity Caves | Entered Factory 12936 | -6/Factory | Identified exit to Lower Caves 12938 | -6/Factory | Loaded intel: 27 terminal locations 13034 | -6/Factory | Central database locked down 13034 | -6/Factory | Identified exit to Extension 13034 | -6/Factory | Identified exit to Factory 13074 | -6/Factory | Build established: Wizard-Sprinter 13159 | -6/Factory | Garrison activated, responded to threat 13173 | -6/Factory | Found Hvy. Reflective Plating 13389 | -6/Factory | Destroyed 8 combat bots 13469 | -6/Factory | Reached level 22 13470 | -6/Factory | Spotted B-75 Beast 13474 | -6/Factory | Destroyed B-75 Beast 13755 | -6/Factory | Destroyed 8 combat bots 13887 | -6/Factory | Destroyed 7 combat bots 13982 | -6/Factory | High security lockdown imminent 14028 | -6/Factory | Manually triggered Chute Trap 14028 | -6/Factory | Sucked down chute 14028 | -6/Factory | Entered Waste 14030 | -6/Waste | Spotted C-40 Crusher 14030 | -6/Waste | Spotted C-40 Crusher 14030 | -6/Waste | Spotted C-40 Crusher 14035 | -6/Waste | Spotted C-40 Crusher 14040 | -6/Waste | Destroyed C-40 Crusher 14041 | -6/Waste | Spotted C-40 Crusher 14054 | -6/Waste | Destroyed C-40 Crusher 14059 | -6/Waste | Found Gamma Bomb Array 14061 | -6/Waste | Spotted C-40 Crusher 14069 | -6/Waste | Destroyed C-40 Crusher 14083 | -6/Waste | Destroyed C-40 Crusher 14095 | -6/Waste | Destroyed C-40 Crusher 14102 | -6/Waste | Destroyed C-40 Crusher 14124 | -6/Waste | Discovered new exit (range 17) 14168 | -6/Waste | Entered Factory 14395 | -6/Factory | Discovered exit to Lower Caves (range 17) 14455 | -6/Factory | Discovered exit to Factory (range 13) 14518 | -6/Factory | First assault squad dispatched 14587 | -6/Factory | Discovered exit to Extension (range 5) 14641 | -6/Factory | Fabricated Q-thruster? 14754 | -6/Factory | Reached level 23 14826 | -6/Factory | Discovered exit to Factory (range 6) 14861 | -6/Factory | Destroyed 18 combat bots 14876 | -6/Factory | Core integrity fell below 50% 14958 | -6/Factory | Fabricated Field Propulsion Array? 14973 | -6/Factory | Discovered exit to Factory (range 11) 15029 | -6/Factory | Upgraded with Utility slot (x1) 15057 | -6/Factory | Fabricated Adv. System Shield? 15125 | -6/Factory | High security lockdown imminent 15205 | -6/Factory | High security lockdown engaged 15358 | -6/Factory | Core integrity fell below 20% 15369 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15352_ Enh. Autogun blown off. 15352_ E-15 Imp destroyed. 15352_ Acquired ME-RLN's Chromatic Screen. 15353_ Acquired Enh. Autogun. 15355_ Slug penetrates G-67 Veteran. 15355_ Slug penetrates Matter Pump. 15357_ Slug penetrates G-50 Soldier. 15359_ Protomatter-47 decays. 15361_ Destroyed Field Laser. 15361_ G-67 Veteran suffers critical hit (Destroy). 15361_ Destroyed Flexi-carbon Leg. 15363_ G-67 Veteran destroyed. 15363_ Switching to secondary target: L-41 Fighter. 15363_ Slug penetrates L-41 Fighter. 15363_ L-41 Fighter destroyed. 15365_ Destroyed Lgt. Angular Momentum Engine. 15365_ G-50 Soldier destroyed. 15365_ Switching to secondary target: L-41 Fighter. 15367_ Slug penetrates G-50 Soldier. 15367_ Slug penetrates Matter Pump. Map ----- +----------------------------------------------------+ | #?# """" # # # #######+## | | #?# """" ####### ################### # | | #?# #???? # +!%[ | | #########+#######"## # # % # | | # # ## ## | | # # ## #? | | # # !## #? | | / # ## #? | | # # ## #? | | # """ """ """ """ """ """ #! ## ## | | # """ """ """ %%%*""% "%" ; # | | """ """"""% "%%%%"% %"" | | "%%" %!%%==%[ ### ## | | ""%%= =%g%*%[! ### #""" | | !%= ==%g=[%= | | %=% ##;[!!%% | | #############%%=g= | | #??# = !#==[% | | #??#/ #*% ! | | #??# =;* | | #??# # / | | #??# "" "" # =% | | #??# "" "" # | | #??# "" """ # | | #??# """ """ # l | | #??# """ "" + @ | | ##+######## # ! | | # "" " # #"" | | # "" "" # " | | # "" """ #;###;###;;;; ;;;;## # ### | | # " " """ # ??## ?######### # | | """ # """ """ # ????#?????????# # | | """ # # ??????????????# # | | """ "" ############??????????????# # | | "" #?????????????????????????# # | | """ T" #?????????????????????????# # | | """ "" #?????????????????????????# ] # | | """ "" #?????????????????????????# # | | #?????????????????????????# = # | | ###########?????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????#############? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 38 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 EM Shielding 3 Corruption Block 7 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 13 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 71 Defensive Hacking 57 Authchip Count 1 Item Schematics ----------------- Assault Cannon | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Trap Extractor | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Enh. Autogun | -8/Materials | Hacked Cryofiber Web | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Armor Integrity Analyzer | -7/Factory | Hacked Enh. Coil Gun | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Hacked Weapon Mount | -7/Garrison | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Imp. Plasma Cutter | -6/Factory | Hacked Imp. Target Analyzer | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Centrium Wheel | -6/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Adv. Power Amplifier | -6/Factory | Hacked Adv. Datajack | -6/Factory | Hacked Imp. Linear Gravjet | -6/Factory | Hacked Adv. Heat Sink | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Imp. Component Analysis Suite | -6/Factory | Hacked Hacking Suite | -6/Factory | Extracted Adv. Shield Generator | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Imp. Heavy Machine Gun | -6/Factory | Hacked Imp. VSS Leg | -6/Factory | Hacked Recoil Nullifier | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Com. Wheel | -6/Factory | Extracted Imp. Titanium Leg | -6/Factory | Extracted Component Analysis Suite | -6/Factory | Extracted ECM Suite | -6/Factory | Extracted Hardlight Generator | -6/Factory | Extracted Nuclear Core | -6/Factory | Extracted Imp. Field Recycling Unit | -6/Factory | Extracted Force Field | -6/Factory | Extracted Adv. Weight Redist. System | -6/Factory | Extracted Com. Battery | -6/Factory | Extracted Remote Datajack | -6/Factory | Extracted Microactuators | -6/Factory | Extracted System Restoration Module | -6/Factory | Extracted Lgt. Nuclear Core | -6/Factory | Extracted Hvy. Plasma Cannon | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Lance | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Imp. Thermal Generator | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Lyr. Heavy Armor Plating | -6/Factory | Hacked Lrn. Proton Cannon | -6/Factory | Hacked Thermal Shield | -6/Factory | Hacked Mass Driver | -6/Factory | Hacked Adv. Thermal Shield | -6/Factory | Hacked Antigrav System | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked T-07 Excavator | -7/Factory | Hacked L-31 Rogue | -7/Factory | Hacked G-50 Soldier | -6/Factory | Hacked A-02 Transporter | -6/Factory | Hacked H-55 Commando | -6/Factory | Hacked K-01 Serf | -6/Factory | Hacked Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Coil Gun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Imp. Weapon Cycler | x2 | -7/Factory | Authchip Enh. Coil Gun | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory Q-thruster | x2 | -6/Factory | Preloaded Field Propulsion Array | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Pro Fac Was Fac Levels Raised 22 | . 4 1 . 6 2 1 1 1 . 2 1 1 . . . . 1 . 1 XP Earned 36688 | 3000 6121 1416 1065 8925 2643 1850 977 1498 46 3222 813 1436 68 46 34 222 1990 22 1294 XP Spent 35595 | 1100 7120 250 800 10000 3100 630 2000 400 . 4585 1400 1400 . . . . 210 . 2600 Upgrades 52 | 3 15 1 1 12 3 2 1 2 . 8 1 1 . . . . 1 . 1 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion Slot 4 | 1 1 . . 1 . . . . . . 1 . . . . . . . . Utility Slot 8 | . 2 . . 2 1 . 1 . . 1 . . . . . . . . 1 Weapon Slot 4 | 1 1 . . 1 . . . . . . . 1 . . . . . . . Heat Dissipation 9 | . 2 . . 2 . 1 . . . 3 . . . . . . 1 . . Energy Generation 3 | . . . . . 1 . . . . 2 . . . . . . . . . Energy Storage 2 | . . . . . . . . . . 2 . . . . . . . . . Mass Support 2 | 1 . . . 1 . . . . . . . . . . . . . . . Inventory Capacity 1 | . . 1 . . . . . . . . . . . . . . . . . Sight Range 2 | . . . . . . . . 2 . . . . . . . . . . . Ranged Accuracy 8 | . 4 . 1 2 1 . . . . . . . . . . . . . . Hack Attack % 5 | . 3 . . 2 . . . . . . . . . . . . . . . Hack Defense % 3 | . 2 . . 1 . . . . . . . . . . . . . . . Protomatter Created 13832 | . 415 198 284 823 584 688 589 123 . 3001 514 2802 547 166 78 127 1219 177 1497 Integrity Restored 14106 | . 463 178 670 1643 953 638 583 148 . 2310 210 2820 529 11 132 105 1131 117 1465 Core 11175 | . 408 110 632 1409 851 412 457 118 . 1784 170 2284 312 8 106 52 906 90 1066 Parts 2931 | . 55 68 38 234 102 226 126 30 . 526 40 536 217 3 26 53 225 27 399 Protomatter Decayed 6002 | . 169 182 . 95 144 358 322 36 . 1530 269 1242 265 . 32 . 643 136 579 Game ------ Seed ThunderGravmagSuperbattery Manual? 0 Play Time 08:16:58 Cumulative 133.8 hours Start 2024.08.10 @ 11:03:06 End 2024.08.11 @ 15:07:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 56 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23ca0330-41ab-4e1d-b72c-8460aaecf3f2