Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.21 @ 22:05:00 Player: Honkmo Jones Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (971) 971 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2106 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Heat Sink High-capacity Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Aluminum Leg Heat Sink High-capacity Storage Unit Power Shielding Light Armor Plating Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 7 16 17 Power 6 | 1 2 3 Engine 5 | 1 1 3 Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 3 3 4 Treads 3 | 2 1 . Leg 7 | 1 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 16 | 2 8 6 Energy Gun 6 | 1 5 . Energy Cannon 1 | . . 1 Ballistic Gun 9 | 1 3 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 3 13 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 7 | . 3 4 Highest Loss Streak 9 | . 2 9 Average Slot Usage (%) 97 | . 98 96 Engine 9 | . 2 21 Core 7 | . 11 . Treads 12 | . 19 . Leg 13 | . 8 21 Device 12 | . 13 10 Storage 12 | . 14 11 Protection 4 | . . 10 Energy Gun 10 | . 16 2 Ballistic Gun 13 | . 11 17 Naked Turns . | . . . Heaviest Build 64 | 10 46 64 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 18 | . 2 18 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 9 12 Most Carried 10 | 4 10 9 Average Carried 6 | 3 6 6 Final Capacity 12 | 6 12 12 Final Carried 10 | 4 10 3 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 808 | 241 273 294 Remotely . | . . . Salvage Created 1215 | . 641 574 Parts 77 | . 42 35 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 19 13 Guns 30 | . 18 12 AOE 2 | . 1 1 Classes Destroyed 6 | . 3 3 Worker 3 | . . 3 Recycler 1 | . . 1 Watcher 3 | . 2 1 Swarmer 12 | . 7 5 Grunt 18 | . 12 6 Sentry 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2969 | . 883 2086 Core 554 | . 145 409 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 42 . Volleys Fired 112 | . 64 48 Largest 2 | . 2 2 Hottest 91 | . 85 91 Shots Fired 198 | . 115 83 Gun 196 | . 115 81 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 125 | . 62 63 Thermal 35 | . 32 3 Explosive . | . . . Electromagnetic 38 | . 21 17 Robot Hit Streak 14 | . 14 13 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 143 | . 85 58 Core Hits 59 | . 36 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2292 | . 1035 1257 Guns 1611 | . 867 744 Cannons 20 | . . 20 Explosions 657 | . 168 489 Melee . | . . . Ramming 4 | . . 4 Kinetic 1090 | . 449 641 Thermal 425 | . 405 20 Explosive 489 | . . 489 Electromagnetic 284 | . 181 103 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 1 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Effects 13 | . 4 9 Message Errors 3 | . 1 2 Heat Flow Errors 3 | . . 3 Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 1 1 Targeting Errors 2 | . 1 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 34 | . . 34 Projectiles . | . . . Explosions 34 | . . 34 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 176 | . 42 134 Shots 4 | . 2 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 218 | . 82 218 Average Temperature 35 | . 23 43 Received Heat Transfer 792 | . 372 420 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 896 | . 859 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 239 | . 239 217 Average Influence 96 | . 91 118 Maximum Alert Level 1 | . 1 1 Low Security (%) 96 | 100 96 94 Level 1 3 | . 3 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 30 22 Peak Tracking Total 8 | . 4 8 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 10 | . 10 . Failed 14 | . 14 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 7 | . 7 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2430 | 138 1415 877 Spaces Moved 1006 | 64 596 346 Core 16 | 14 . 2 Treads 437 | 50 387 . Legs 553 | . 209 344 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 175 | 135 170 190 Slowest Speed 950 | 160 180 950 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 78 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 45 | . 4 41 Melee . | . . . Projectile . | . . . AOE 45 | . 4 41 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1492 | 115 890 487 Wait 274 | 35 183 56 Move 1004 | 63 595 346 Hop . | . . . Pick Up 40 | 9 21 10 Fast Attach 2 | 1 1 . Attach 24 | 6 6 12 Detach 1 | 1 . . Swap 14 | . 9 5 Drop 20 | . 11 9 Fire 112 | . 64 48 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 597 | -10/Materials | Repaired Lgt. Treads 628 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Discovered new exit (range 16) 1122 | -10/Materials | Core integrity fell below 50% 1223 | -10/Materials | Identified exit to Mines 1457 | -10/Materials | Discovered new exit (range 15) 1554 | -10/Materials | Entered another Materials area 1554 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1594 | -9/Materials | Discovered new exit (range 16) 2027 | -9/Materials | Discovered new exit (range 8) 2405 | -9/Materials | Core integrity fell below 50% 2423 | -9/Materials | Core integrity fell below 20% 2431 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Hrd. Light Armor Plating destroyed. Aluminum Leg destroyed. S-10 Pest destroyed. System corrupted: Heat flow error (+180). Rnf. Ion Engine destroyed. K-01 Serf collects debris. Acquired 16 matter. Slammed into K-01 Serf. Hvy. Assault Rifle destroyed. Aluminum Leg destroyed. S-10 Pest destroyed. Acquired 3 matter. Particle Cannon destroyed. Imp. Heat Sink destroyed. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Rnf. Ion Engine destroyed. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Ion Engine. Aluminum Leg destroyed. 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"""??# #??????????????????? | | ??????????????????# """??# #??????????????????? | | ??????????????????# ""???# %#??????????????????? | | ??????????????????#??????####k#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? +??????????????????? | | ?????????????????????????????%#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumGravityWand Manual? 0 Play Time 00:21:22 Cumulative 3.9 hours Start 2020.02.21 @ 21:44:54 End 2020.02.21 @ 22:05:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31b52d67-9491-4589-ad25-c171cdc1b38a