Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 02:15:27 Player: 0Z-4NL Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (304) 1520 Value Destroyed (9638) 9638 Prototype IDs (312) 6240 Alien Tech Used (1) 200 Bonus (30778) 30778 TOTAL SCORE: 59876 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 799 Follower Combat Kills 748 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 882 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Win 3000 Friendly Fire -851 Cogmind --------- Core Integrity 1414/1600 Matter 300/300 Energy 881/890 System Corruption 1% Temperature Cool (21) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (9) --- Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Experimental Cooling System Experimental Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Nanoactuators Experimental Actuator Array Advanced Reaction Control System Centrium Light Armor Plating AEGIS Remote Shield > --- WEAPON (3) ------- Plasma Lance Vortex Lance Vortex Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Biomechanical Wings Electron Diverter Vibroblade CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Cooling System Experimental Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Nanoactuators Experimental Actuator Array Advanced Reaction Control System Centrium Light Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Plasma Lance Vortex Lance Vortex Lance > --- INVENTORY -------- Micro Antimatter Reactor Biomechanical Wings Electron Diverter Vibroblade CR-A16's Behemoth Slayer [Rating: 203] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Utility 9 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 535 | . 22 4 27 5 7 10 49 8 17 4 7 10 8 12 6 6 2 7 44 1 3 8 2 17 12 41 9 7 19 10 39 12 47 9 44 Power 38 | . 2 1 3 . 1 . 2 1 1 . . . . 1 . . . . 3 . . 2 . 1 3 2 1 . . . 5 1 5 . 3 Engine 12 | . 2 1 3 . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Core 15 | . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . 1 . 1 2 2 1 . . . 2 . 1 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 1 3 . 3 Propulsion 87 | . 5 1 10 . 2 4 9 1 3 . . . . 1 . . . . 4 . . . . 4 7 3 2 . . . 7 5 11 . 8 Treads 28 | . 4 1 9 . 2 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Wheel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 54 | . . . 1 . . . . 1 3 . . . . 1 . . . . 4 . . . . 4 4 3 2 . . . 7 5 11 . 8 Utility 241 | . 5 . 2 2 . 3 7 3 5 2 4 7 6 10 3 2 1 3 22 . 3 4 2 11 2 35 2 4 12 4 22 2 26 4 21 Device 146 | . . . . 1 . 2 3 2 1 2 3 1 5 5 2 1 . 3 13 . 3 3 2 5 2 31 1 3 8 4 14 . 12 1 13 Storage 15 | . 2 . 1 . . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . 1 . . . . 1 . 1 . 3 Processor 17 | . . . . . . . 1 . . . . 2 . 1 1 . 1 . 1 . . . . 1 . . . . 1 . 1 . 6 . 1 Hackware 21 | . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 2 . 2 . . . . 2 1 2 3 2 Protection 42 | . 3 . 1 1 . 1 3 1 1 . 1 4 1 1 . 1 . . 3 . . . . 2 . 1 1 1 3 . 4 1 5 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | . 10 2 12 3 4 3 31 3 8 2 3 3 2 . 3 4 1 4 15 1 . 2 . 1 . 1 4 3 7 6 5 4 5 5 12 Energy Gun 17 | . 1 . . . . . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 26 | . . . 1 1 1 2 6 1 3 1 . . . . . . . 2 1 . . . . . . . . . . . . . 1 3 3 Ballistic Gun 10 | . 1 . . . . 1 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 22 | . 7 1 7 1 2 . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . . . Launcher 32 | . 1 1 4 1 1 . 5 . . . 1 . . . 1 2 . . 3 1 . 1 . . . 1 1 . 1 2 2 1 1 . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Impact Weapon 10 | . . . . . . . . . . . . 1 . . 1 2 . 1 5 . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . . . . 1 1 2 2 1 . . . 1 . 2 . . . . . . . 3 2 3 2 3 3 1 . 1 Piercing Weapon 21 | . . . . . . . . . 2 . . . 1 . 1 . . 1 3 . . . . . . . . . 1 1 . . 2 2 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 2 . . . 4 . 2 . . 3 . . . . . . 5 . . 3 . 1 1 1 . . 5 1 4 2 11 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Parts Lost 24 | . 1 1 4 1 . . 2 . . . . 1 . . . 2 1 . . . . . . . . 1 4 . . . . 3 2 . 1 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 11 | . . . 1 . . . 1 . . . . 1 . . . 2 . . . . . . . . . 1 1 . . . . 1 2 . 1 Weapon 7 | . 1 . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Highest Loss Streak 5 | . 1 1 2 1 . . 1 . . . . 1 . . . 1 1 . . . . . . . . 1 4 . . . . 3 5 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 100 99 99 74 100 99 99 75 76 76 75 72 73 73 70 66 66 81 82 82 78 82 81 90 96 98 100 99 94 90 86 89 94 94 Engine 5 | . 14 14 10 11 11 11 8 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 4 5 5 3 5 8 5 7 10 10 10 10 5 1 . . . Treads 15 | . 22 28 33 33 32 33 27 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 15 15 15 15 15 20 20 20 20 20 23 23 23 23 23 23 32 36 36 36 36 36 33 32 30 32 30 Device 6 | . . . . . . . 9 8 7 7 6 11 8 3 6 9 1 3 7 11 11 11 11 8 5 5 5 5 8 10 11 13 13 12 16 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 3 | . . . . . . . 7 9 . . . . . 5 1 6 11 9 3 . . . . . 5 5 5 5 1 . . . 8 8 9 Hackware 4 | . . . . . . . . . 6 7 7 3 . 9 11 . . . 10 11 11 11 11 14 15 14 15 15 15 15 16 4 2 9 6 Protection 8 | . 9 14 11 10 11 10 10 8 7 7 7 6 13 6 6 6 6 6 5 5 5 5 5 4 5 4 5 5 5 5 4 13 8 9 6 Energy Gun 2 | . 4 . . . . . 9 19 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 6 2 22 7 7 3 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 3 . . . . 10 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 19 28 32 26 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 6 18 17 7 6 6 6 11 6 4 5 5 5 5 5 5 5 9 14 11 3 3 2 4 4 2 Piercing Weapon 1 | . . . . . . . . . 7 8 1 . 6 6 . . . . 4 5 5 5 5 5 5 5 2 . . . . . 4 6 9 Peak Build Rating 203 | . 12 12 20 20 23 27 43 44 68 69 67 72 70 79 85 86 88 91 110 110 109 109 109 120 113 117 115 114 119 127 147 151 172 180 203 Average Rating 66 | . 9 11 17 19 15 26 35 41 66 67 65 67 66 77 77 78 87 82 101 109 106 100 108 111 102 105 111 112 113 122 137 140 154 176 189 On Entrance 78 | 6 6 11 12 19 20 21 27 43 41 68 66 65 69 67 77 78 86 80 81 109 109 105 109 109 93 99 112 114 108 115 125 134 90 167 180 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 14 98 40 105 105 105 107 116 112 47 47 48 46 46 46 47 56 56 57 62 57 58 62 57 65 40 41 42 43 45 45 58 61 65 58 71 Greatest Support 81 | 20 40 40 60 60 60 63 63 62 56 55 55 55 55 60 60 60 60 60 66 66 66 66 66 66 40 44 45 54 45 45 59 64 72 69 81 Greatest Overweight (x) 6 | . 6 . 2 1 1 2 1 2 . . . . . . . . . . . . . . . . 2 1 . . . . . 1 1 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 18 | . 13 15 24 25 25 25 25 25 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 10 10 10 10 10 10 13 15 15 15 11 Most Carried 25 | . 15 15 25 25 25 25 25 25 17 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 15 15 15 15 15 Average Carried 18 | . 11 14 23 24 24 25 24 24 12 14 14 14 14 14 13 12 13 13 14 14 15 14 15 13 10 9 9 9 9 9 13 14 14 14 10 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 25 | 6 15 15 25 25 25 25 25 15 15 15 15 15 15 14 13 15 15 15 14 15 15 15 15 10 10 10 10 10 10 10 14 12 15 15 5 Class Distribution -------------------- 19% | Mutant 19% | Tank 18% | Hacker-Sprinter 17% | Skirmisher 5% | Sprinter 4% | Scavenger-Skirmisher 3% | Hacker-Scout 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Trapper-Sprinter | -3/Testing Sprinter | -2/Research Hacker-Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 10442 | 200 379 286 1488 293 . 256 1016 81 64 180 112 50 140 100 164 134 . 85 528 32 167 226 107 218 504 336 320 104 634 358 527 106 699 90 458 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14626 | . 384 187 1161 271 . 148 2197 902 64 21 47 . 81 195 279 45 . 148 837 . 107 226 99 173 801 1579 25 137 328 369 586 206 742 181 2100 Parts 627 | . 22 9 82 18 . 6 114 33 3 2 3 . 2 7 21 9 . 9 37 . 4 1 8 6 14 64 2 1 9 24 26 6 37 9 39 Haulers Intercepted 29 | . 2 . 5 . . . 5 5 . . . . . . . . . . 3 . . . . . . 5 . . . . 1 1 2 . . Recyclers Shooed 17 | . 1 . 3 . . . 7 1 . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . 4 . . 6 . 16 2 . 9 . . 2 1 3 . . . 1 1 . 38 . . . . . Prevented 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 201 | . 13 5 33 14 . 1 40 12 . . 3 . 2 . 9 7 . 1 15 . 2 . 7 . . 5 2 . 7 10 3 2 2 . 6 Melee 14 | . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . 4 . . . . . . . . 6 Guns 38 | . 4 . . . . . 26 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 55 | . 7 3 24 12 . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 84 | . 2 2 9 2 . . 9 . . . 3 . . . 7 6 . . 13 . 2 . 7 . . . 2 . 7 8 3 2 . . . Classes Destroyed 21 | . 3 2 3 4 . 2 . . 1 1 . . . . 1 . . . 1 . 1 . . . 1 . . . . . . 1 . . . Worker 5 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Builder 5 | . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 29 | . 2 . 5 . . . 5 5 . . . . . . . . . . 3 . . . . . . 5 . . . . 1 1 2 . . Recycler 24 | . . 2 3 . . 1 2 . . . . . . 1 . . . . 1 . . . . 1 . 4 . . . . 3 . 1 1 4 Minesweeper 4 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . Mechanic 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Operator 11 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 4 . . Watcher 18 | . . . 3 . . . 4 1 1 . . . . . . . . . 1 . . . . . . 3 . . . . 2 . 1 1 1 Swarmer 79 | . 4 3 13 6 . . 9 1 . . 3 . 2 . 8 7 . . 4 . 2 . 7 . . . 2 . 1 4 3 . . . . Grunt 73 | . 9 . 13 4 . . 19 6 . . . . . . . . . . 9 . . . . . . . . . 6 5 . 1 . . 1 Brawler 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . 2 7 . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . 1 . . 4 Behemoth 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . 1 . . 2 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 3 3 7 5 . 1 11 3 1 1 3 . 2 1 4 4 . 1 10 . 2 . 4 1 . 3 2 1 6 5 3 3 3 1 3 Combat Bots Only 9 | . 3 3 7 5 . 1 8 2 . . 3 . 2 . 4 4 . 1 9 . 2 . 4 . . 2 2 . 5 5 3 2 2 . 3 Max Kills in Single Turn 3 | . 2 2 3 2 . 1 2 2 1 1 2 . 1 1 2 3 . 1 3 . 1 . 2 1 1 1 2 1 2 2 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 2 . . 2 . . . 2 . . . 2 3 . . 3 . 1 . 2 . . . 2 . 2 2 2 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 940 | . 76 29 90 43 . 6 146 34 . . 26 . 27 . 40 15 11 12 31 . 24 . 23 . . 19 8 . 16 31 6 176 4 3 44 Missed 395 | . 14 5 27 9 . . 44 9 . . 14 . 18 . 14 7 5 6 16 . 17 . 13 . . 13 2 . 9 22 5 105 1 3 17 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 9044 | . 700 289 734 362 . 88 1300 347 . . 142 . 435 . 542 120 283 137 158 . 90 . 152 . . 255 514 . 101 196 23 1058 77 . 941 Core 1444 | . 129 59 63 46 . 17 116 38 . . 11 . 182 . 41 . . 31 . . . . 28 . . 18 145 . 40 66 23 205 . . 186 Absorbed by Shields 1148 | . . . . . . . . . . . . . . . . . . . 98 . 35 . 59 . . . . . 43 . . 698 . . 215 Redirected to Shielding 545 | . . . . . . . . . . . 19 . 56 . . . . . . . . . . . . . . . . . . 234 . . 236 Regen/Repaired (Parts) 1175 | . . . . . . . . . . . . . . . . . . . . . . . . 98 902 . . . . . 44 . 131 . . Core Remaining (%) 79 | 100 . 24 . . . 68 . 72 . . . . 72 . . . . 91 . . . . 97 . . . . . . 76 . 82 100 . 88 Volleys Fired 466 | . 48 16 67 30 . 8 102 46 12 7 3 . . . 6 6 . 2 18 . 3 . 5 2 . 5 3 7 20 15 10 14 1 4 6 Largest 3 | . 2 2 3 3 . 3 3 3 3 1 1 . . . 1 1 . 1 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 Hottest 197 | . 78 78 117 146 . 170 197 197 152 90 39 . . . 39 39 . 30 90 . 80 . 80 61 . 80 80 66 80 80 80 80 81 120 120 Shots Fired 921 | . 95 31 189 69 . 19 253 109 20 7 3 . . . 6 6 . 2 18 . 3 . 5 2 . 5 3 6 20 15 10 14 1 4 6 Gun 309 | . 44 . . . . 3 183 68 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 488 | . 50 30 183 67 . 16 60 41 9 7 . . . . . . . 2 5 . . . . 2 . . . 6 . . . . 1 4 5 Launcher 96 | . 1 1 6 2 . . 10 . . . 3 . . . 6 6 . . 12 . 3 . 5 . . 5 3 . 12 14 2 4 . . 1 Special 28 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 1 8 10 . . . Kinetic 466 | . 72 30 183 57 . 6 109 . 1 . . . . . . . . . . . . . . 2 . . . 6 . . . . . . . Thermal 282 | . 15 . . 10 . 4 102 109 19 7 . . . . . . . 2 5 . . . . . . . . . . . . . . 4 5 Explosive 96 | . 1 1 6 2 . . 10 . . . 3 . . . 6 6 . . 12 . 3 . 5 . . 5 3 . 12 14 2 4 . . 1 Electromagnetic 49 | . 7 . . . . 9 32 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 23 | . 8 7 9 8 . 3 14 23 3 . 1 . . . . 3 . . 6 . . . . 1 . . 2 . 14 15 2 3 . . . Robot Miss Streak 8 | . 8 2 6 3 . 3 4 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . 3 . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 675 | . 54 21 89 31 . 10 151 69 11 1 3 . 5 3 7 5 1 2 20 . 4 3 1 7 15 47 1 4 12 3 12 2 19 2 60 Core Hits 441 | . 19 8 47 19 . 7 93 23 3 1 4 . 1 1 10 8 . . 37 . 4 2 9 . 4 22 1 2 32 21 11 29 5 1 17 Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 36 | . 2 1 8 1 . . 7 5 . . . . 1 . . . . . 3 . . . . . 1 3 . . . . . . 2 . 2 Burn 8 | . 1 . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . 1 1 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 . . . . . . 2 . . Impale 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 672 | . . . . . . . . . 17 5 6 4 17 36 16 5 23 11 70 . 16 4 5 15 15 136 5 7 1 14 55 9 52 10 118 Impact 38 | . . . . . . . . . . . . 1 4 . 1 4 . 3 25 . . . . . . . . . . . . . . . . Slashing 461 | . . . . . . . . . 2 3 6 3 8 31 10 1 23 6 35 . 12 1 4 13 12 110 3 7 1 13 55 9 35 8 50 Piercing 139 | . . . . . . . . . 15 2 . . 5 5 5 . . 2 10 . 4 3 1 2 3 26 2 . . 1 . . 17 2 34 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Sneak Attacks 70 | . . . . . . . . . . 1 2 . 1 2 . . 1 1 6 . 4 . 1 3 7 12 . 3 . 1 7 1 6 2 9 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Follow-up Attacks 30 | . . . . . . . . . 1 . 1 . 1 . . . . . 3 . . . . . 3 4 . 1 . . . . . . 16 Damage Inflicted 39291 | . 1000 591 2745 811 . 253 4077 1593 264 56 558 . 307 299 1173 803 135 103 3070 . 568 176 710 445 909 2913 282 290 2384 1348 1001 2318 1587 245 6277 Guns 3951 | . 426 . . . . 18 2475 912 120 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5520 | . 435 461 2179 712 . 218 775 670 53 . . . . . . . . . . . . . . 17 . . . . . . . . . . . Explosions 12677 | . 135 115 454 76 . . 758 . . . 418 . . . 709 756 . . 1902 . 238 . 632 . . . 282 . 2384 1267 231 2226 . . 94 Melee 16892 | . . . . . . . . . 91 56 140 . 307 299 464 47 135 103 1168 . 330 176 78 428 909 2913 . 290 . 81 770 92 1587 245 6183 Ramming 251 | . 4 15 112 23 . 17 69 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5433 | . 622 461 2179 564 . 31 1559 . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . Thermal 3413 | . 188 . . 148 . 21 1301 1582 173 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 12548 | . 108 115 454 76 . . 656 . . . 418 . . . 709 756 . . 1902 . 238 . 632 . . . 282 . 2384 1267 231 2226 . . 94 Electromagnetic 754 | . 78 . . . . 184 492 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 692 | . . . . . . . . . . . . . 120 . . 47 . . 525 . . . . . . . . . . . . . . . . Slashing 10179 | . . . . . . . . . . . 140 . 121 299 395 . 135 103 603 . 330 . 78 428 746 2786 . 290 . 81 770 92 1179 245 1358 Piercing 2808 | . . . . . . . . . 91 56 . . 66 . 69 . . . 40 . . 176 . . 163 127 . . . . . . 408 . 1612 Entropic 3213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3213 Highest Corruption 18 | . . . 3 3 3 3 . 1 . . . . . . . . . . 1 1 1 1 1 . . 3 18 18 18 . . 6 7 . 1 Average Corruption 3 | . . . 3 3 3 3 . 1 . . . . . . . . . . 1 1 1 1 1 . . 2 15 18 18 . . 4 7 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 159 | . . . 40 17 18 16 . 8 . . . . . . . . . . 7 2 4 1 1 . . 3 5 12 . . . . 22 . 3 Message Errors 40 | . . . 8 6 3 . . 2 . . . . . . . . . . 4 1 1 . 1 . . 2 3 2 . . . . 6 . 1 Matter Fused 37 | . . . 7 3 6 4 . 2 . . . . . . . . . . 2 1 1 1 . . . . 2 4 . . . . 3 . 1 Heat Flow Errors 16 | . . . 5 . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Energy Discharges 27 | . . . 7 4 4 4 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 5 . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . 9 1 2 2 . 1 . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 2 . . Data Loss (major) 7 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Misfires 6 | . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 4 | . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 3364 | . . 27 39 17 . . 17 . 27 . 14 . 45 140 220 46 75 66 402 . 64 . 186 152 67 390 27 112 35 22 138 34 401 57 544 Projectiles 65 | . . 27 12 17 . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 441 | . . . 27 . . . 12 . . . 13 . . . 21 46 . . 75 . 15 . 114 . . . 27 . 35 22 . 34 . . . Melee 2858 | . . . . . . . . . 23 . 1 . 45 140 199 . 75 66 327 . 49 . 72 152 67 390 . 112 . . 138 . 401 57 544 Knockbacks 39 | . 9 4 14 8 . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Impact 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 30 | . 8 3 12 6 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary 5 | . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 181 | . 39 . 2 . . . 54 . . . . . . . 80 . . . . . . . 6 . . . . . . . . . . . . Shots 8 | . 1 . 1 . . . 3 . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Rammed 32 | . 1 1 13 5 . 2 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | . 1 2 14 6 . 3 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 604 | . 303 366 311 394 224 604 249 235 252 66 34 . 5 . 9 6 . 10 195 . 114 . 82 56 2 124 261 266 332 220 75 227 340 12 81 Average Temperature 76 | . 99 148 99 101 114 143 67 79 94 14 17 . 5 . 5 3 . 4 54 . 55 . 40 18 2 29 99 144 61 43 17 102 36 7 11 Received Heat Transfer 1769 | . 306 108 321 104 . . 486 135 . . 18 . 18 . 24 . . . 8 . . . 6 . . . . . 48 18 12 73 18 . 66 Effects 19 | . 3 2 4 1 . 5 . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Energy Bleed 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Interference 9 | . . 1 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 4 . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . . . . . . . . . . . 3 . . . . . 9 . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . . . . . 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6564 | . 605 . . 259 . 37 2481 2886 296 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 2496 | . 274 98 636 400 . 51 606 294 129 . . . . 79 . . . . 365 . . . . 602 210 933 . . . . 507 2496 1614 917 771 Initial 1392 | . . 48 . 247 . . . 243 6 . . . . . . . . . 18 . . . . 572 210 147 . . . . 215 285 1392 830 586 Average 377 | . 121 68 256 289 . 22 289 134 40 . . . . 33 . . . . 169 . . . . 587 210 641 . . . . 359 1823 1467 868 652 Maximum Alert Level 5 | . 1 . 2 2 . . 2 1 . . . . . . . . . . 1 . . . . 2 1 3 . . . . 2 5 5 3 3 Low Security (%) 44 | . 84 100 40 12 . 100 44 66 100 . . . . 100 . . . . 61 . . . . . . 5 . . . . . . . . 8 Level 1 22 | . 15 . 43 70 . . 11 33 . . . . . . . . . . 38 . . . . . 100 12 . . . . 61 . . . . Level 2 19 | . . . 16 17 . . 44 . . . . . . . . . . . . . . . . 100 . 32 . . . . 38 . . . 68 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . . 100 22 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . Squads Dispatched 67 | . 1 . 5 1 . . 7 3 . . . . . 1 . . . 1 11 . . . 1 . . 13 . . . . 1 13 4 . 5 Investigation 18 | . 1 . 4 . . . 2 . . . . . . . . . . 1 3 . . . 1 . . 4 . . . . . . 2 . . Extermination 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 Reinforcement 17 | . . . 1 1 . . 1 . . . . . . 1 . . . . 4 . . . . . . 4 . . . . 1 1 2 . 1 Assault 15 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 2 Garrison 12 | . . . . . . . 3 3 . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 23 | . 3 . 4 . . . 4 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . 6 . 2 Communications Jammed 5 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 536 | . 19 5 49 22 . 5 62 13 9 1 8 . 21 3 9 9 4 10 22 1 11 . 12 1 . 20 4 1 50 27 9 93 13 1 22 Peak Tracking Total 44 | . 4 3 9 7 . 3 7 3 3 3 3 . 6 1 4 4 4 7 6 1 8 . 7 1 . 3 4 1 10 6 3 44 3 2 7 Tactical Retreats 66 | . 3 . 2 4 . . 7 1 . 2 3 . 5 1 . 1 . 3 5 1 3 . 2 . . 2 2 . 1 4 3 6 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 11 | . 2 . 2 . . . . 2 . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Reused 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 3 . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . . Triggered 14 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 5 . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 8 8 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 26 | . . . 3 . . . 7 2 . 1 . . . . . . 1 1 1 . . . 1 . . 2 . 2 . . 1 1 2 . 1 Max in Single Turn 3 | . . . 1 . . . 3 1 . 1 . . . . . . 1 1 1 . . . 1 . . 1 . 1 . . 1 1 1 . 1 Garrison Access 7 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 158 | . 4 1 12 1 2 . 12 9 10 2 1 . 1 10 2 1 4 1 14 . 1 4 1 4 . 20 1 2 4 . 16 . 6 6 6 Terminals 95 | . 3 . 10 1 . . 9 9 7 1 1 . 1 7 1 . . 1 7 . 1 . 1 . . 13 . 1 . . 9 . 1 5 6 Fabricators 15 | . . . . . . . . . 2 . . . . 1 . . . . 5 . . . . 1 . 3 . . . . 1 . 2 . . Repair Stations 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . Recycling Units 12 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . 2 . 3 . . . . 3 . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 . 2 . . Total Hacks 434 | . 13 1 29 2 2 . 36 25 25 10 1 . 8 21 2 1 28 3 44 . 6 15 6 15 . 62 1 7 4 . 32 . 13 9 13 Successful 280 | . 7 1 14 . 2 . 24 15 12 10 1 . 8 12 2 1 28 3 26 . 6 15 6 9 . 31 1 7 4 . 14 . 5 4 12 Failed 153 | . 6 . 14 2 . . 12 10 13 . . . . 9 . . . . 18 . . . . 6 . 31 . . . . 18 . 8 5 1 Catastrophic 16 | . . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . 4 . . . . 7 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 9 . 15 2 1 . 26 9 7 . . 1 . 9 . . . . 15 . . . . . . 26 . . 1 1 13 . . . 5 Terminals 281 | . 12 . 27 2 . . 31 25 19 4 1 . 8 16 1 . . 3 27 . 6 . 6 . . 45 . 6 . . 19 . 2 8 13 Fabricators 35 | . . . . . . . . . 3 . . . . 1 . . . . 14 . . . . 4 . 8 . . . . 1 . 4 . . Repair Stations 15 | . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . 3 . . . . 4 . 2 . . Recycling Units 22 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . 7 . 6 . . . . 5 . . . . Scanalyzers 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 16 | . . . . . . . 2 . 3 . . . . . . . . . 3 . . . . . . . . . . . 3 . 5 . . Terminal Hacks 191 | . 5 1 10 . 2 . 16 11 7 10 1 . 8 5 2 1 28 3 10 . 6 15 6 . . 17 1 7 4 . 4 . 1 3 7 Record 60 | . . . . . 1 . . . . 10 1 . 8 . 1 . 11 3 . . 6 4 6 . . . . 6 3 . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Prototype ID Bank 16 | . 1 . 1 . . . 2 2 . . . . . . . . 3 . . . . 4 . . . 3 . . . . . . . . . Open Door 12 | . . 1 . . . . . 2 . . . . . . 1 1 . . . . . . . . . . 1 1 1 . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . . . 2 . . . 2 1 1 . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . 2 Unreport Threat 8 | . . . . . . . 3 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . Locate Traps 15 | . 1 . 3 . . . 2 1 2 . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 13 | . 1 . 1 . . . 3 2 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . Zone Layout 12 | . . . 1 . . . 2 2 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 21 | . . . . . . . . . 1 . . . . 1 . . . . 9 . . . . 3 . 4 . . . . 1 . 2 . . Network Status 7 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . Load Schematic 10 | . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . 2 . . . . . . 1 . . Build 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . 2 . . Scan Component 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Recycling Unit Hacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 2 . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . Scanalyzer 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Insert Component 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Seal Access 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Unauthorized Hacks 43 | . 2 . 4 . . . 5 4 3 . . . . 3 . . . . 6 . . . . . . 8 . . . . 3 . . . 5 Terminals 33 | . 1 . 2 . . . 4 4 3 . . . . 3 . . . . 3 . . . . . . 5 . . . . 3 . . . 5 Track 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 25 | . 1 . 2 . . . 2 3 2 . . . . 3 . . . . 3 . . . . . . 4 . . . . 2 . . . 3 Operators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Fabricators 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 102 | . 3 . 9 1 . . 10 4 8 1 1 . 1 10 . . . 1 9 . . . 1 1 . 16 . . . . 14 . 6 2 4 Full Trace Events 8 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 3 . . . . . . 2 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Hackware Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . . . . . . . 8 . . . . 3 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . Time 336 | . . . . . . . . . . . . . . . . . . . 168 . . . . 84 . 84 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . 12 . . . . 6 . 6 . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Time 191 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 89 . 80 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 13 . . . . 4 . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 43 | . . . . 5 . 1 . . 1 . . 4 . . . . . . . . . . . . 20 . . . 5 . 1 . . 3 3 Largest Group 20 | . . . . 5 . 1 1 . 1 1 . 4 4 . . . . . . . . . . . 20 17 . . 5 5 1 . . 3 . Highest-Rated Group 792 | . . . . 96 . 21 21 . 10 10 . 104 104 . . . . . . . . . . . 792 692 . . 275 263 45 . . 379 . Highest-Rated Ally 135 | . . . . 31 . 21 21 . 10 10 . 31 31 . . . . . . . . . . . 50 46 . . 65 65 45 . . 135 . Total Orders 40 | . . . . . . . . 4 2 12 . . . . . . . . . . . . . . . . . . 15 7 . . . . . STAY 16 | . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . 9 1 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 18 | . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . 6 4 . . . . . EXPLORE 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 170 | . . . . 30 . . 5 . . . . . 16 . . . . . . . . . . . . 55 . . 31 31 . . . . 2 Total Damage 4635 | . . . . 344 . . 43 . . . . . 250 . . . . . . . . . . . . 1458 . . 1492 1048 . . . . . Kills 27 | . . . . 5 . . . . . . . . 3 . . . . . . . . . . . . 8 . . 5 6 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 10 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 2 . . . . . 1 1 . 2 . 1 1 . 2 . 1 1 . 3 . . . 2 1 . . . . . . . Drone Launches 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 25478 | . 855 989 3003 1137 1172 856 3458 1639 496 542 312 603 540 583 352 354 125 290 1092 189 262 83 175 227 172 890 153 197 662 381 753 297 1448 174 1017 Spaces Moved 33225 | 1 378 580 1112 417 483 289 1176 502 902 1218 655 1130 972 1045 847 944 199 748 1997 595 699 181 483 453 298 2211 621 711 1563 1309 1892 624 3033 483 2474 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4834 | . 275 580 1112 417 483 289 1176 502 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 53 | 1 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 51 | . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28287 | . . . . . . . . . 902 1218 655 1130 972 1045 847 944 199 748 1997 595 699 181 483 453 298 2211 621 711 1563 1309 1892 624 3033 483 2474 Fastest Speed 5 | 120 120 160 160 240 240 240 240 241 39 39 39 39 39 34 34 34 34 34 29 31 31 31 31 19 19 19 19 11 20 20 17 13 16 8 5 Average Speed 56 | 120 158 160 232 240 240 271 242 241 39 39 39 39 39 34 34 34 34 34 30 31 31 31 31 29 20 19 19 19 20 20 21 27 20 17 16 Slowest Speed 320 | 120 240 160 320 240 240 320 246 317 39 39 39 39 39 34 34 34 34 34 31 31 31 31 31 31 166 89 20 20 20 20 22 95 84 83 18 Overloaded Moves 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 35 . 4 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . . . 2 . . . 3 3 . . . . 6 1 . . 1 1 . 16 . . 4 4 8 6 . . 15 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 70 | 1 58 98 94 77 86 76 83 71 29 98 81 86 97 29 95 96 80 87 50 75 84 61 69 12 97 50 76 80 91 97 57 69 91 15 33 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 16 | . 1 2 2 . 1 . 1 . . . . . 2 . 1 . 1 . . . . 3 1 . . . 1 . . . . . . . . Known Exits Taken 16 | . . . . . . . 1 . 1 . . . 1 1 . . . 1 1 . 1 1 1 . . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . 1 . 1 1 1 . . 1 1 1 . . 1 . . . . . . . 1 . 1 . . . . . Scrap Searched 39 | . . 1 . 1 . 1 . . . 3 5 3 1 . 5 4 . 1 . 1 2 . 1 . . . 2 4 . 4 . . . . . Spaces Dug 540 | . . . 25 . . . 29 10 9 4 4 1 7 27 90 14 2 6 39 . 8 . 2 6 . 90 4 3 1 32 45 7 23 10 42 Terrain Destroyed 1303 | . 12 6 51 18 . 1 108 14 9 5 10 1 7 27 107 76 2 6 121 . 35 . 48 6 . 139 36 3 118 172 57 20 23 10 55 Melee 303 | . . . . . . . . . 6 2 . 1 7 27 4 3 2 5 35 . 8 . 2 6 . 58 4 3 1 11 45 7 23 6 37 Projectile 63 | . 1 1 6 4 . 1 16 14 3 3 . . . . . . . 1 4 . . . . . . . . . . . . . . 4 5 AOE 937 | . 11 5 45 14 . . 92 . . . 10 . . . 103 73 . . 82 . 27 . 46 . . 81 32 . 117 161 12 13 . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total 38302 | . 535 608 1392 489 499 337 1578 849 1012 1272 699 1295 1102 1205 874 962 224 769 2355 597 719 201 492 521 389 2476 640 749 1889 1381 2131 705 3798 558 3000 Wait 2911 | . 57 5 98 31 . 25 174 256 36 37 27 131 106 107 . . . . 190 . 3 1 . 25 55 101 . 13 263 24 98 25 600 46 377 Move 33064 | . 377 579 1111 416 482 288 1175 501 897 1217 654 1129 966 1039 846 943 198 747 1985 592 698 180 480 451 297 2178 620 710 1556 1300 1877 612 3032 482 2449 Hop 56 | . . . . . . . . . 2 . . . 2 2 . . . . 5 1 . . 1 1 . 16 . . 2 4 6 5 . . 9 Pick Up 241 | . 16 1 41 1 1 . 28 8 11 1 1 7 2 6 . 2 3 2 26 2 . 1 . 4 1 9 1 2 3 2 18 6 26 5 4 Fast Attach 150 | . 12 . 3 . 3 2 14 . 9 2 1 7 1 . . 1 . . 4 . . 6 . 2 12 5 3 . 15 2 8 2 28 1 7 Attach 104 | . 2 1 8 1 2 . 6 2 3 . . 1 . 3 1 1 . 4 11 . . 1 . 9 . 3 3 . 1 . 8 6 13 4 10 Detach 65 | . 1 . . . 1 . 2 1 6 . . 3 . 1 1 1 . 3 3 . . 1 . 1 . 2 2 . 2 1 8 2 11 2 10 Swap 283 | . 8 3 16 4 2 8 29 6 5 2 6 3 7 9 5 4 2 3 29 1 3 2 2 6 . 33 3 7 3 8 23 4 6 4 27 Drop 336 | . 13 1 34 . 8 2 40 19 18 3 2 12 4 7 . . 3 . 26 1 . 6 . 7 12 13 1 3 17 5 20 8 35 2 14 Fire 466 | . 48 16 67 30 . 8 102 46 12 7 3 . . . 6 6 . 2 18 . 3 . 5 2 . 5 3 7 20 15 10 14 1 4 6 Melee 553 | . . . . . . . . . 13 3 5 2 14 31 15 4 18 8 58 . 12 3 4 13 12 111 4 6 1 13 55 9 46 8 85 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . 1 2 14 6 . 3 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Rewire 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 2 Trap 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . . Miscellaneous 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / [*Qua x2]) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 10) 417 | -10/Materials | Core integrity fell below 50% 629 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Entered Mines 978 | -10/Mines | Learned Materials stockpile data 1096 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1114 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1176 | -10/Mines | Learned location of Storage (-8) 1770 | -10/Mines | Discovered new exit (range 11) 1834 | -10/Mines | Discovered new exit (range 6) 1845 | -10/Mines | Entered Materials 1845 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2181 | -9/Materials | Build established: Tank 2804 | -9/Materials | Discovered new exit (range 15) 2848 | -9/Materials | Central database locked down 3015 | -9/Materials | Discovered new exit (range 6) 4388 | -9/Materials | Discovered new exit (range 14) 4482 | -9/Materials | Destroyed 7 combat bots 4647 | -9/Materials | Discovered new exit (range 8) 4848 | -9/Materials | Entered Mines 5030 | -9/Mines | Discovered new exit (range 14) 5054 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5238 | -9/Mines | Excavation squad dispatched 5238 | -9/Mines | A large section of the Mines collapsed 5368 | -9/Mines | Lost 5 allies 5449 | -9/Mines | Discovered new exit (range 8) 5526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5528 | -9/Mines | Discovered new exit (range 5) 5601 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5715 | -9/Mines | Learned 2 Materials zone layouts 5985 | -9/Mines | Entered Exiles 6045 | -9/Exiles | Met 8R-AWN 6086 | -9/Exiles | Met EX-HEX 6186 | -9/Exiles | Met EX-DEC 6230 | -9/Exiles | Visited The Gauntlet 6422 | -9/Exiles | Build established: Mutant 6645 | -9/Exiles | Met EX-BIN 6673 | -9/Exiles | Aligned with FarCom system 6676 | -9/Exiles | Given EX-Vault access code 6733 | -9/Exiles | Opened EX-Vault 6759 | -9/Exiles | Found Flying Fortress v7 6813 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6899 | -9/Exiles | Learned location of Zion (-7) 7134 | -9/Exiles | Discovered new exit (range 10) 7157 | -9/Exiles | Left Exiles lab with Flying Fortress v7 7157 | -9/Exiles | Entered Mines 7463 | -8/Mines | Build established: Skirmisher 7996 | -8/Mines | Discovered new exit (range 8) 8013 | -8/Mines | Entered Materials 8013 | -8/Materials | Accompanied by 1 ally 8013 | -8/Materials | Evolved 2 slots: Utility x2 8014 | -8/Materials | Identified exit to Storage 8308 | -8/Materials | Build established: Tank 9095 | -8/Materials | Build established: Scavenger-Skirmisher 9284 | -8/Materials | Discovered new exit (range 10) 9457 | -8/Materials | Garrison activated, responded to threat 9656 | -8/Materials | Destroyed 8 combat bots 10091 | -8/Materials | Discovered new exit (range 6) 10245 | -8/Materials | Build established: Skirmisher 11213 | -8/Materials | First assault squad dispatched 11471 | -8/Materials | Entered Storage 12030 | -8/Storage | Garrison activated, responded to threat 12616 | -8/Storage | Discovered new exit (range 6) 12719 | -8/Storage | Lost 7 allies 13110 | -8/Storage | Entered Factory 13110 | -7/Factory | Evolved 2 slots: Propulsion x2 13160 | -7/Factory | Identified exit to Lower Caves 13606 | -7/Factory | Entered Lower Caves 13606 | -7/Lower Caves | Accompanied by 1 ally 13612 | -7/Lower Caves | Build established: Mutant 13680 | -7/Lower Caves | Learned Extension security intel 13680 | -7/Lower Caves | Learned Armory terminal intel 13756 | -7/Lower Caves | Learned location of 1 exit from Factory 13756 | -7/Lower Caves | Learned 8 Factory zone layouts 13756 | -7/Lower Caves | Learned Factory trap positions 13756 | -7/Lower Caves | Learned Extension stockpile data 13880 | -7/Lower Caves | Encountered a Warlord checkpoint 13991 | -7/Lower Caves | Discovered new exit (range 11) 14148 | -7/Lower Caves | Entered another Lower Caves area 14157 | -7/Lower Caves | Discovered new exit (range 3) 14273 | -7/Lower Caves | Encountered a Warlord checkpoint 14353 | -7/Lower Caves | Discovered new exit (range 14) 14378 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14445 | -7/Lower Caves | Learned Factory emergency access door positions 14460 | -7/Lower Caves | Entered Zion 14477 | -7/Zion | Discovered new exit (range 15) 14579 | -7/Zion | Received a hallucinogenic algorithm 14617 | -7/Zion | Learned Factory emergency access door positions 14669 | -7/Zion | Gained Derelict followers 14683 | -7/Zion | Found CR-A16's Pointy Stick 14738 | -7/Zion | Found Prototype Processor 14738 | -7/Zion | Identified Exp. Target Analyzer 14741 | -7/Zion | Found Prototype Processor 14741 | -7/Zion | Identified Spectral Analyzer 14742 | -7/Zion | Found Prototype Processor 14742 | -7/Zion | Identified Exp. Signal Interpreter 14748 | -7/Zion | Found Prototype Hackware 14820 | -7/Zion | Rebuked by Imprinter 15009 | -7/Zion | Build established: Derelict-Mutant 15063 | -7/Zion | Entered Proximity Caves 15063 | -6/Proximity Caves | Accompanied by 4 allies 15079 | -6/Proximity Caves | Spotted B-75 Beast 15138 | -6/Proximity Caves | Allies destroyed B-75 Beast 15148 | -6/Proximity Caves | Learned location of Extension (-4) 15312 | -6/Proximity Caves | Found DCF Scrap (14 items) 15327 | -6/Proximity Caves | Attracted the attention of an 0b10 base 15361 | -6/Proximity Caves | Build established: Mutant 15362 | -6/Proximity Caves | Crushed by falling debris 15417 | -6/Proximity Caves | Learned Factory garrison access intel 15417 | -6/Proximity Caves | Learned Armory stockpile data 15417 | -6/Proximity Caves | Identified exit to Factory 15417 | -6/Proximity Caves | Learned location of 1 exit from Research 15603 | -6/Proximity Caves | Entered Factory 15603 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15604 | -6/Factory | Identified exit to Factory 15606 | -6/Factory | Loaded intel: 115 trap records 15608 | -6/Factory | Loaded intel: 4 garrison access locations 15719 | -6/Factory | Identified Exp. System Shield 15754 | -6/Factory | Discovered new exit (range 8) 15920 | -6/Factory | Identified exit to Lower Caves 16014 | -6/Factory | Discovered exit to Factory (range 8) 16184 | -6/Factory | Build established: Hacker-Mutant 16186 | -6/Factory | Entered Lower Caves 16337 | -6/Lower Caves | Spotted B-75 Beast 16456 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 16458 | -6/Lower Caves | Destroyed B-75 Beast 16494 | -6/Lower Caves | Discovered new exit (range 8) 16538 | -6/Lower Caves | Entered another Lower Caves area 16585 | -6/Lower Caves | Encountered a Warlord checkpoint 16610 | -6/Lower Caves | Discovered exit to Factory (range 8) 16688 | -6/Lower Caves | Learned location of 1 exit from Factory 16829 | -6/Lower Caves | Discovered new exit (range 4) 16856 | -6/Lower Caves | Build established: Gladiator 16892 | -6/Lower Caves | Entered Data Miner 16892 | -6/Data Miner | Discovered new exit (range 6) 16899 | -6/Data Miner | Met Data Miner 16906 | -6/Data Miner | Learned location of Section 7 (-2) 16906 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16911 | -6/Data Miner | Received God Mode back door access code from Data Miner 16951 | -6/Data Miner | Data Conduit disabled 17017 | -6/Data Miner | Entered Proximity Caves 17103 | -5/Proximity Caves | Learned Factory security intel 17149 | -5/Proximity Caves | Learned Research security intel 17149 | -5/Proximity Caves | Learned Factory stockpile data 17149 | -5/Proximity Caves | Learned Research trap positions 17221 | -5/Proximity Caves | Spotted B-75 Beast 17231 | -5/Proximity Caves | Destroyed B-75 Beast 17266 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17280 | -5/Proximity Caves | Discovered exit to Factory (range 14) 17307 | -5/Proximity Caves | Entered Factory 17307 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17308 | -5/Factory | Identified exit to Factory 17318 | -5/Factory | Discovered new exit (range 10) 17543 | -5/Factory | Identified exit to Upper Caves 17595 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 17686 | -5/Factory | Build established: Hacker-Sprinter 17753 | -5/Factory | Found Prototype Launcher 17753 | -5/Factory | Identified Mni. Smartbomb Launcher 17762 | -5/Factory | Found Mni. Smartbomb Launcher 17767 | -5/Factory | Found Mni. Smartbomb Launcher 17781 | -5/Factory | Garrison activated, responded to threat 17827 | -5/Factory | Destroyed 9 combat bots 18183 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 18399 | -5/Factory | Entered Upper Caves 18472 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18473 | -5/Upper Caves | Learned Factory interactive machine intel 18531 | -5/Upper Caves | Discovered new exit (range 16) 18588 | -5/Upper Caves | Entered another Upper Caves area 18624 | -5/Upper Caves | Discovered exit to Factory (range 10) 18725 | -5/Upper Caves | Learned Armory emergency access door positions 18725 | -5/Upper Caves | Identified exit to Zhirov 18725 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 18737 | -5/Upper Caves | Learned Factory stockpile data 18845 | -5/Upper Caves | Ambushed by research squad 18850 | -5/Upper Caves | Entered Zhirov 18851 | -5/Zhirov | Identified exit to Proximity Caves 18857 | -5/Zhirov | Met Zhirov 18863 | -5/Zhirov | Learned location of Quarantine (-2) 18863 | -5/Zhirov | Learned location of Testing (-3) 18863 | -5/Zhirov | Learned location of Command (-1) 18867 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18873 | -5/Zhirov | Found Alien Artifact 18873 | -5/Zhirov | Identified Integrated Reactor 18873 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18933 | -5/Zhirov | Entered Proximity Caves 19002 | -4/Proximity Caves | Learned location of 1 exit from Research 19031 | -4/Proximity Caves | Spotter reported a threat 19048 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19057 | -4/Proximity Caves | Attracted the attention of an 0b10 base 19068 | -4/Proximity Caves | Learned Extension emergency access door positions 19068 | -4/Proximity Caves | Learned location of 1 exit from Research 19068 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 19082 | -4/Proximity Caves | Spotter reported a threat 19084 | -4/Proximity Caves | Spotter reported a threat 19090 | -4/Proximity Caves | Spotted B-86 Titan 19108 | -4/Proximity Caves | Entered Factory 19108 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19109 | -4/Factory | Identified exit to Extension 19111 | -4/Factory | Loaded intel: 53 interactive machine locations 19206 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 19271 | -4/Factory | Repaired Imp. Medium Armor Plating 19280 | -4/Factory | Found Prototype Device 19280 | -4/Factory | Identified Exp. Focal Shield 19335 | -4/Factory | Sucked down chute 19335 | -4/Factory | Entered Waste 19336 | -4/Waste | Joined by Warlord forces that had cleared the area 19336 | -4/Waste | Identified exit to Factory 19378 | -4/Waste | Found Prototype Device 19378 | -4/Waste | Identified Exp. Weapon Cycler 19507 | -4/Waste | Entered Factory 19507 | -4/Factory | Accompanied by 17 allies 19511 | -4/Factory | Murdered 3 allies 19552 | -4/Factory | Identified exit to Upper Caves 19655 | -4/Factory | Discovered new exit (range 16) 19655 | -4/Factory | Spotted B-86 Titan 19666 | -4/Factory | Garrison activated, responded to threat 19667 | -4/Factory | Destroyed B-86 Titan 19730 | -4/Factory | Lost 5 allies 19999 | -4/Factory | Found Com. Tesla Bomb Launcher 20009 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 20119 | -4/Factory | Discovered new exit (range 9) 20216 | -4/Factory | Hacking Suite fried by hacking feedback 20397 | -4/Factory | Entered Upper Caves 20398 | -4/Upper Caves | Identified exit to Upper Caves 20421 | -4/Upper Caves | Crushed by falling debris 20421 | -4/Upper Caves | System corruption reached 10% 20431 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20452 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 20488 | -4/Upper Caves | Encountered a Warlord checkpoint 20519 | -4/Upper Caves | Learned location of 2 exits from Research 20550 | -4/Upper Caves | Entered another Upper Caves area 20555 | -4/Upper Caves | Found DCF Scrap (14 items) 20562 | -4/Upper Caves | Discovered new exit (range 12) 20627 | -4/Upper Caves | Spotted B-86 Titan 20649 | -4/Upper Caves | Learned Research stockpile data 20690 | -4/Upper Caves | Discovered new exit (range 12) 20738 | -4/Upper Caves | Attracted the attention of an 0b10 base 20738 | -4/Upper Caves | Learned Armory terminal intel 20738 | -4/Upper Caves | Learned Research stockpile data 20747 | -4/Upper Caves | Entered Warlord 20748 | -4/Warlord | Identified exit to Proximity Caves 20755 | -4/Warlord | System corruption cleaned by Quarantine Array 20840 | -4/Warlord | Found Signal Generator 20889 | -4/Warlord | Visited the Vortex Lab 20891 | -4/Warlord | Found Prototype Piercing Weapon 20892 | -4/Warlord | Identified Vortex Lance 20898 | -4/Warlord | Found Vortex Lance 20909 | -4/Warlord | Warlord's base attacked by MAIN.C 20927 | -4/Warlord | Met Warlord 20929 | -4/Warlord | Opened Warlord's prototype stash 20933 | -4/Warlord | Found Prototype Device 20933 | -4/Warlord | Identified Exp. Phase Shifter 20935 | -4/Warlord | Found Prototype Device 20935 | -4/Warlord | Identified Thermal Barrier 20938 | -4/Warlord | Found Prototype Processor 20938 | -4/Warlord | Identified Exp. Core Analyzer 21102 | -4/Warlord | Lost 5 allies 21190 | -4/Warlord | Lost 6 allies 21242 | -4/Warlord | Warlord forces counterattacked 21289 | -4/Warlord | Spotted Executioner 21292 | -4/Warlord | Lost 4 allies 21333 | -4/Warlord | Lost 4 allies 21348 | -4/Warlord | Spotted Executioner 21381 | -4/Warlord | Lost 3 allies 21409 | -4/Warlord | Entered Proximity Caves 21409 | -3/Proximity Caves | Accompanied by 5 allies 21466 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 21470 | -3/Proximity Caves | Found Prototype Special Weapon 21470 | -3/Proximity Caves | Identified Molecular Deconstructor 21538 | -3/Proximity Caves | Attracted the attention of an 0b10 base 21597 | -3/Proximity Caves | Spotted B-86 Titan 21678 | -3/Proximity Caves | Destroyed B-86 Titan 21787 | -3/Proximity Caves | Discovered new exit (range 14) 21790 | -3/Proximity Caves | Entered Research 21790 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21791 | -3/Research | Identified exit to Armory 21792 | -3/Research | Identified exit to Research 21792 | -3/Research | Identified exit to Testing 21793 | -3/Research | Loaded intel: 69 trap records 22009 | -3/Research | Found Prototype Device 22028 | -3/Research | Identified Exp. EM Disruption Field 22030 | -3/Research | Found Prototype Device 22030 | -3/Research | Identified Exp. Thermal Shield 22237 | -3/Research | Found Powered Armor 22275 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 22356 | -3/Research | Spotted B-86 Titan 22543 | -3/Research | Entered Testing 22544 | -3/Testing | Maximum security lockdown engaged 22544 | -3/Testing | Spotted PD-0ZQLIO0HXB 22583 | -3/Testing | Found Prototype Protection 22583 | -3/Testing | Identified Med. Regenerative Plating 22608 | -3/Testing | Found Prototype Launcher 22639 | -3/Testing | Spotted Alpha 7 22652 | -3/Testing | Stole the SGEMP Prototype 22689 | -3/Testing | Found Spectral Analyzer 22775 | -3/Testing | Spotted Alpha 7 22791 | -3/Testing | Spotted PP-YYFMYUBMGZ 22809 | -3/Testing | Discovered exit to Research (range 15) 22809 | -3/Testing | Spotted Investigator 22809 | -3/Testing | Spotted Striker 22809 | -3/Testing | Spotted Striker 22811 | -3/Testing | Scanned by Researcher 22823 | -3/Testing | Destroyed Investigator 22840 | -3/Testing | Entered Research 22840 | -2/Research | Warlord forces began assault on 0b10 22840 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22844 | -2/Research | Adv. Hacking Suite fried by hacking feedback 22857 | -2/Research | Adv. Hacking Suite fried by hacking feedback 22883 | -2/Research | Found Quantum Capacitor 22888 | -2/Research | Lost 5 parts (1n3u1w) 22950 | -2/Research | Research machine network offline 22995 | -2/Research | Spotted B-90 Cyclops 23012 | -2/Research | Repaired Exp. Utility Shielding 23057 | -2/Research | Found Prototype Processor 23058 | -2/Research | Identified Exp. Targeting Computer 23078 | -2/Research | Borebot progress halted 23105 | -2/Research | Spotted Executioner 23106 | -2/Research | Spotted Striker 23136 | -2/Research | Borebot progress halted 23169 | -2/Research | Spotted Striker 23273 | -2/Research | Found Prototype Device 23275 | -2/Research | Discovered new exit (range 4) 23413 | -2/Research | Met up with Warlord 23420 | -2/Research | Discovered new exit (range 16) 23445 | -2/Research | Found Prototype Device 23445 | -2/Research | Identified Exp. Force Field 23464 | -2/Research | Discovered new exit (range 15) 23571 | -2/Research | Build established: Scavenger-Sprinter 23594 | -2/Research | Found Prototype Device 23594 | -2/Research | Identified Exp. Actuator Array 23636 | -2/Research | Spotted B-90 Cyclops 23650 | -2/Research | Spotted B-90 Cyclops 23652 | -2/Research | Destroyed B-90 Cyclops 23655 | -2/Research | Destroyed B-90 Cyclops 23711 | -2/Research | Spotted Striker 23750 | -2/Research | Discovered new exit (range 5) 23751 | -2/Research | Identified exit to Access 23794 | -2/Research | Discovered exit to Access (range 15) 23887 | -2/Research | Build established: Sprinter 24288 | -2/Research | Entered Access 24288 | -1/Access | Evolved 2 slots: Utility x2 24289 | -1/Access | Delivered the SGEMP Prototype to Zhirov 24289 | -1/Access | Zhirov transferred Access data 24290 | -1/Access | Loaded intel: 125 machine locations 24290 | -1/Access | Loaded intel: 78 trap records 24290 | -1/Access | Identified exit to Surface 24290 | -1/Access | Discovered exit to Surface (range 151) 24290 | -1/Access | Identified exit to Command 24290 | -1/Access | Discovered exit to Command (range 85) 24462 | -1/Access | Entered Command 24703 | -1/Command | Disengaged cave seal 24703 | -1/Command | Welcomed Warlord to Command 24719 | -1/Command | Disengaged cave seal 24770 | -1/Command | P-80 Master assimilated allied 1Q-0EC(g) 24841 | -1/Command | Spotted 4K-FD9(K) 24844 | -1/Command | Lost 8 allies 24962 | -1/Command | First assault squad dispatched 24985 | -1/Command | Spotted Combat Programmer 24986 | -1/Command | Spotted Combat Programmer 25065 | -1/Command | Spotted M Guard 25067 | -1/Command | Spotted M Guard 25106 | -1/Command | All MAIN.C guards destroyed 25123 | -1/Command | Lost 9 allies 25126 | -1/Command | Found Prototype Device 25126 | -1/Command | Identified AEGIS Remote Shield 25257 | -1/Command | Warlord commented on Warlord statues 25309 | -1/Command | Met MAIN.C 25377 | -1/Command | Warlord shut down involuntarily 25382 | -1/Command | Destroyed MAIN.C Shell 25383 | -1/Command | MAIN.C activated Command garrisons 25392 | -1/Command | Lost 3 allies 25392 | -1/Command | Zhirov used SGEMP to disable MAIN.C 25423 | -1/Command | Discovered exit to Surface (range 60) 25423 | -1/Command | Discovered exit to Surface (range 70) 25423 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25424 | -1/Command | Found Zero-point Reactor 25479 | *** | Escaped! Last Messages --------------- time. So much planning to do and not enough time for experimentation... 25394_ Zhirov warps through subspace. 25394_ Perun warps through subspace. 25394_ Svarog warps through subspace. 25405_ Sealed Heavy Doors breached. 25418_ Sneak attack on MAIN.C. 25418_ Vortex Lance follow-up attack on MAIN.C. 25418_ Destroyed Prototype Ballistic Gun. 25418_ Sneak attack on MAIN.C. 25418_ Vortex Lance follow-up attack on MAIN.C. 25419_ Sneak attack on MAIN.C. 25422_ Vortex Lance follow-up attack on MAIN.C. 25422_ MAIN.C destroyed. 25423_ EXIT=FOUND: SURFACE 25423_ Acquired data core, extracted map data and part IDs. 25424_ Dropped Lgt. Quantum Reactor. 25424_ Acquired Zero-point Reactor. 25426_ Acquired 10 matter. 25461_ System corrupted: Substantial component data lost. 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Propulsion Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SignalAngularArchive Manual? 0 Play Time 09:25:15 Cumulative 593.5 hours Start 2024.09.15 @ 23:39:31 End 2024.09.27 @ 02:15:27 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 95 Adventurer 4 Explorer 36 Win Type 0 Total 44 Types 24/6/4/2/2/3/2/0/1 Lore% 72 Gallery% 86 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 925ccfd0-a2be-4373-8463-6526194b7e57