Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 09:17:39 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (845) 845 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 6017 Bonus ------- Follower Combat Kills 52 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 661/1000 Matter 203/300 Energy 400/400 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Fission Core Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Melee Analysis Suite Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON (3) ------- Mini Grenade Launcher Companion Sword > --- INVENTORY (15) --- Fusion Compressor Power Amplifier Focal Shield Focal Shield CPS Tube (2) Peak State ------------ > --- POWER ------------ Cooled Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Improved Powered Armor Focal Shield Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Fusion Compressor Power Amplifier Focal Shield Focal Shield Mini Grenade Launcher Improved Remote Datajack CPS Tube DRS Beacon [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Power Shielding Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Slots Evolved 10 | . . . . . 8 . 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . . . . 2 . 2 Utility 4 | . . . . . 4 . . Weapon 1 | . . . . . 1 . . Parts Attached 64 | 7 18 7 1 4 8 2 17 Power 7 | 1 1 . . . . . 5 Engine 2 | 1 1 . . . . . . Core 5 | . . . . . . . 5 Reactor . | . . . . . . . . Propulsion 20 | 3 6 2 . 2 4 1 2 Treads 12 | 1 5 2 . 2 2 . . Leg 3 | 2 1 . . . . . . Wheel 5 | . . . . . 2 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 5 . . . 2 1 7 Device 7 | 1 1 . . . 2 1 2 Storage 3 | 1 2 . . . . . . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . . . . 1 Protection 4 | . 2 . . . . . 2 Artifact . | . . . . . . . . Weapon 20 | 1 6 5 1 2 2 . 3 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 2 . . . . 1 Special Weapon 2 | . . . . 1 . . 1 Impact Weapon 9 | . 3 3 1 . 2 . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 16 | . 2 . . . . 6 8 Power 3 | . 1 . . . . 1 1 Propulsion 5 | . . . . . . 2 3 Utility 6 | . 1 . . . . 2 3 Weapon 2 | . . . . . . 1 1 Highest Loss Streak 6 | . 2 . . . . 6 4 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 89 | . 97 99 100 91 60 54 63 Engine 12 | . 13 14 14 14 6 3 . Treads 24 | . 26 28 28 28 2 . . Wheel 1 | . . . . . 11 11 15 Device 8 | . 9 14 14 6 12 13 4 Storage 12 | . 14 14 14 14 6 6 5 Launcher 1 | . . 13 . . . . . Special Weapon 4 | . . . . 7 . . . Impact Weapon 17 | . 21 14 27 19 12 10 . Peak Build Rating 77 | 6 12 12 12 26 70 71 77 Average Rating 21 | 4 10 11 12 18 68 65 61 On Entrance 20 | . 6 11 12 12 26 70 24 Naked Turns . | . . . . . . . . Heaviest Build 61 | 11 30 30 30 30 41 44 61 Greatest Support 98 | 10 46 46 40 48 98 56 84 Greatest Overweight (x) 20 | 1 1 . . 1 1 1 20 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 15 | 5 11 12 12 15 13 13 9 Average Carried 11 | 4 8 11 12 14 12 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 11 12 12 15 13 11 5 Class Distribution -------------------- 95% | Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Assassin | -6/Factory Assassin | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Matter Collected 975 | 236 203 84 180 6 . 6 260 Remotely . | . . . . . . . . Salvage Created 945 | 10 414 149 . . . 53 319 Parts 44 | 4 12 16 . . . 4 8 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Combat Hostiles Destroyed 23 | . 9 9 . . . 1 4 Melee 11 | . 6 . . . . 1 4 AOE 9 | . . 9 . . . . . Classes Destroyed 11 | 1 6 1 . . . 1 2 Builder 1 | . 1 . . . . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | . 2 . . . . . . Mechanic 1 | . . . . . . . 1 Watcher 3 | . 3 . . . . . . Swarmer 10 | . 7 3 . . . . . Grunt 3 | . 2 . . . . . 1 Sentry 1 | . . . . . . . 1 Hunter 3 | . . . . . . 1 2 Subdweller 6 | . . 6 . . . . . Best Kill Streak 3 | 1 3 3 . . . 1 2 Combat Bots Only 3 | . 3 3 . . . 1 2 Max Kills in Single Turn 3 | 1 1 3 . . . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . . . Melee 1 | . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Hostile Shots Fired 409 | . 53 41 . . . 103 212 Missed 132 | . 13 18 . . . 29 72 Damage Taken 4282 | . 365 245 . . . 1547 2125 Core 767 | . 70 31 . . . 327 339 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . . . . . . 53 Ignored by Resistances 187 | . . . . . . . 187 Core Remaining (%) 73 | 100 . . . 59 . 61 . Volleys Fired 23 | 2 5 14 . . . . 2 Largest 2 | 1 2 1 . . . . 1 Hottest 80 | 20 80 30 . . . . 30 Shots Fired 27 | 2 9 14 . . . . 2 Gun 11 | 2 9 . . . . . . Cannon . | . . . . . . . . Launcher 15 | . . 14 . . . . 1 Special 1 | . . . . . . . 1 Kinetic 3 | 2 1 . . . . . . Thermal 8 | . 8 . . . . . . Explosive 15 | . . 14 . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 5 | 2 4 5 . . . . 4 Robot Miss Streak 3 | . 3 1 . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 89 | 2 28 11 . . . 15 33 Core Hits 37 | 1 9 10 . . . 1 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 3 1 . . . . . Critical Strikes 6 | . 3 1 . . . . 2 Smash 4 | . 3 1 . . . . . Melee Attacks 131 | . 55 3 1 . 3 19 50 Impact 62 | . 54 3 1 . 2 2 . Slashing 68 | . . . . . 1 17 50 Piercing . | . . . . . . . . Sneak Attacks 4 | . 3 . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 3 | . . . . . . 2 1 Damage Inflicted 3751 | 25 1021 895 . . . 375 1435 Guns 81 | 25 56 . . . . . . Cannons . | . . . . . . . . Explosions 875 | . . 788 . . . . 87 Melee 2795 | . 965 107 . . . 375 1348 Ramming . | . . . . . . . . Kinetic 37 | 25 12 . . . . . . Thermal 44 | . 44 . . . . . . Explosive 875 | . . 788 . . . . 87 Electromagnetic . | . . . . . . . . Impact 1085 | . 965 107 . . . 13 . Slashing 1710 | . . . . . . 362 1348 Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 . . . 2 Average Corruption 1 | . 1 1 1 . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . 8 6 1 . . . 1 Message Errors 4 | . 2 2 . . . . . Matter Fused 4 | . 1 2 1 . . . . Heat Flow Errors 2 | . 1 1 . . . . . Energy Discharges 5 | . 4 1 . . . . . Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 478 | . 394 29 . . . . 55 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 478 | . 394 29 . . . . 55 Knockbacks 4 | . 4 . . . . . . Impact 3 | . 3 . . . . . . Kinetic . | . . . . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 51 | . . 29 . . . . 22 Shots 3 | . . 2 . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 262 | . 262 200 . . . . 10 Average Temperature 82 | . 80 103 . . . . 10 Received Heat Transfer 417 | . 21 27 . . . . 369 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . 5 . . . . . . Combat Hostiles 3 | . 3 . . . . . . Parts Fried 10 | . 9 1 . . . . . Impact Corruptions 18 | . 16 2 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . 100 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Peak Influence 219 | 5 219 . 1 . 6 45 145 Initial 7 | . 3 . . . . 7 7 Average 53 | 2 91 . . . 4 4 52 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 97 | 100 93 . 100 . 100 100 100 Level 1 2 | . 6 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . . 2 1 5 Investigation 3 | . . . . . 1 . 2 Extermination 3 | . . . . . 1 . 2 Reinforcement 2 | . . . . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 21 11 . . . 4 13 Peak Tracking Total 6 | . 3 6 . . 1 4 6 Tactical Retreats 7 | . 4 1 . . . 1 1 Traps | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Traps Triggered 4 | . 1 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 8 | . 8 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Machines Accessed 28 | . 8 1 5 10 3 . 1 Terminals 12 | . 7 . 2 . 2 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 139 | . 25 5 31 59 11 . 8 Successful 116 | . 16 5 27 59 3 . 6 Failed 23 | . 9 . 4 . 8 . 2 Catastrophic 3 | . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 45 | . 24 1 4 3 7 . 6 Terminals 40 | . 23 . 3 . 6 . 8 Fabricators 5 | . . . . . 5 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 101 | . 6 5 25 59 1 . 5 Record 92 | . 1 5 25 58 . . 3 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Disarm Traps 2 | . 2 . . . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 9 . 1 . 1 . 1 Terminals 9 | . 8 . . . . . 1 Botnet 3 | . 2 . . . . . 1 Operators 1 | . 1 . . . . . . Skim 5 | . 5 . . . . . . Fabricators 1 | . . . . . 1 . . Report 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Monitor 1 | . . . 1 . . . . Recyclers 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 7 . 3 . 1 . 1 Full Trace Events 3 | . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . 3 . . Authchips . | . . . . . . . . Time 134 | . . . . . 134 . . Total Robot Build Rating 12 | . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Total Allies 6 | . . . . . 3 . 3 Largest Group 3 | . . . . . 3 3 1 Highest-Rated Group 60 | . . . . . 60 60 31 Highest-Rated Ally 31 | . . . . . 20 20 31 Total Orders 1 | . . . . . . 1 . ROAM 1 | . . . . . . 1 . Ally Attacks 17 | . . . . . . . 17 Total Damage 256 | . . . . . . . 256 Kills 1 | . . . . . . . 1 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Turns Passed 9791 | 93 1540 827 584 5524 295 133 795 Spaces Moved 4950 | 61 753 471 323 2830 94 65 353 Core 25 | 23 . . . . . . 2 Treads 4325 | . 690 471 323 2830 11 . . Legs 101 | 38 63 . . . . . . Wheels 499 | . . . . . 83 65 351 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 150 100 100 100 Average Speed 173 | 122 158 160 160 194 106 102 106 Slowest Speed 1050 | 190 190 160 160 240 151 115 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 89 39 31 96 2 72 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 4 | . . . . 4 . . . Spaces Dug 44 | . 18 9 1 . 2 1 13 Terrain Destroyed 115 | . 18 74 1 . 2 1 19 Melee 35 | . 18 . 1 . 2 1 13 Projectile . | . . . . . . . . AOE 80 | . . 74 . . . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Total 5940 | 76 1003 523 389 2859 287 107 696 Wait 691 | . 137 26 65 3 175 22 263 Move 4943 | 60 752 470 322 2829 93 64 353 Hop . | . . . . . . . . Pick Up 46 | 6 21 1 . 10 4 . 4 Fast Attach 17 | 5 . 1 . 1 2 1 7 Attach 27 | 2 8 1 . 1 5 1 9 Detach 5 | 1 1 1 . 1 . . 1 Swap 20 | . 10 5 1 2 1 . 1 Drop 40 | . 17 1 . 12 5 2 3 Fire 23 | 2 5 14 . . . . 2 Melee 124 | . 52 3 1 . 2 17 49 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . . 4 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / Low / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 4) 562 | -10/Materials | Discovered new exit (range 13) 818 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Discovered new exit (range 16) 1294 | -10/Materials | Learned 2 Storage zone layouts 1352 | -10/Materials | Identified exit to Subcaves 1352 | -10/Materials | Identified exit to Materials 1434 | -10/Materials | Learned Storage stockpile data 1457 | -10/Materials | Learned location of 3 exits from Materials 1492 | -10/Materials | Learned location of Storage (-8) 1634 | -10/Materials | Entered Subcaves 1635 | -10/Subcaves | Identified exit to Materials 2099 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2187 | -10/Subcaves | Visited Clippyterm 2192 | -10/Subcaves | Learned location of Deep Caves (-7) 2192 | -10/Subcaves | Learned 40 Factory zone layouts 2299 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2302 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2394 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2419 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2446 | -10/Subcaves | Discovered new exit (range 10) 2461 | -10/Subcaves | Entered Recycling 2462 | -8/Recycling | Met a Zionite searching for Scraptown 2544 | -8/Recycling | Scanned before Scraplab entrance 2568 | -8/Recycling | Entered Scraplab 2589 | -8/Recycling | Discovered new exit (range 2) 3045 | -8/Recycling | Entered Scraptown 3045 | -8/Scraptown | System corruption cleaned by C-Scrubber 3274 | -8/Scraptown | Visited UFD Registry 3274 | -8/Scraptown | Registered with UFD as "Carbonranger" 3287 | -8/Scraptown | Visited Awakened 3351 | -8/Scraptown | Visited Cyclists 3378 | -8/Scraptown | Entered Cyclist Reading Room 3428 | -8/Scraptown | Visited Assassins FH 3509 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3514 | -8/Scraptown | Learned Research stockpile data 3549 | -8/Scraptown | Discovered new exit (range 5) 3617 | -8/Scraptown | Guru changed UFD alias to "Deathstep" 4456 | -8/Scraptown | Visited Fellowship of the Rings 4524 | -8/Scraptown | Visited Red Mages 4624 | -8/Scraptown | Visited Symbiants 4677 | -8/Scraptown | Visited Comm Corps 5168 | -8/Scraptown | Visited A0-MCA Data Center 5178 | -8/Scraptown | Given a B- rating by A0-MCA 5181 | -8/Scraptown | Found A0-MCA's Component Scanner 5225 | -8/Scraptown | Visited Junk Repository 5281 | -8/Scraptown | Visited Science Testing Area 5347 | -8/Scraptown | Discovered new exit (range 5) 5442 | -8/Scraptown | Found Scrap Suit 5492 | -8/Scraptown | Visited Modified Component R&D 5546 | -8/Scraptown | Visited Infowarlord's Domain 5561 | -8/Scraptown | Found Active Sensor Suite 5805 | -8/Scraptown | Visited Scrap Suit Storage 6131 | -8/Scraptown | Visited Botcube Research 6203 | -8/Scraptown | Visited Sword Containment 6280 | -8/Scraptown | Visited Derelict Rescue Squad 6307 | -8/Scraptown | Found DRS Beacon 6853 | -8/Scraptown | Visited LU-1G1's Boring Crew 8569 | -8/Scraptown | Entered Factory 8569 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8570 | -6/Factory | Identified exit to Factory 8570 | -6/Factory | Identified exit to Lower Caves 8810 | -6/Factory | Fabricated B-48 Gladiator (x3) 8864 | -6/Factory | Identified exit to DSF 8864 | -6/Factory | Entered DSF 8864 | -6/DSF | Accompanied by 3 allies 8868 | -6/DSF | Build established: Assassin 8883 | -6/DSF | Additional patrols routed to DSF 8892 | -6/DSF | Discovered exit to Factory (range 16) 8942 | -6/DSF | Lost 3 allies 8997 | -6/DSF | Entered Factory 8997 | -5/Factory | Evolved 2 slots: Propulsion x2 9025 | -5/Factory | Lost 6 parts (1p2n2u1w) 9308 | -5/Factory | Build established: Mutant 9536 | -5/Factory | Spotted B-75 Beast 9580 | -5/Factory | Allied Derelicts emerged from ambush trap array 9709 | -5/Factory | Found Imp. Powered Armor 9792 | -5/Factory | Self-destructed Last Messages --------------- 09747_ Destroyed Imp. Heat Sink. 09748_ Soldier 6a destroyed. 09752_ Destroyed Antigrav System. 09754_ Subcomponent Replicator disabled. 09760_ Companion Sword surprise attacks P-70 Sage. 09764_ Arm. Huge Wheel destroyed. 09765_ M-28 Smith repairs P-70 Sage. 09767_ M-28 Smith fits Backup Propulsion III on P-70 Sage. 09767_ Dropped DRS Beacon. 09768_ G-50 Soldier destroyed. 09769_ M-28 Smith destroyed. 09773_ The unstable cave ceiling collapses. 09787_ Imp. Powered Armor destroyed. 09788_ Focal Shield destroyed. Companion Sword: "ALERT: Your companion is under attack." 09791_ Imp. Remote Datajack destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | #########????????????????????? | | # #????????????????????? | | # #? #?????????????????? | | # #? #?????????????????? | | # ## ??????????????????? | | # ! # ??????????????????? | | # """ +? ?????H????????????? | | # "" #? ??????????????????? | | # "x #? ??????????????????? | | # x## #?????????????????? | | # % ## #?????????????????? | | # @ #?????????????????? | | ####; ! ! #?????????????????? | | # ! % p %#?????????????????? | | # [%# #????????????????? | | # # #????????????????? | | # ; ##????????????????? | | # # ##????????????????? | | # BB# ##????????????????? | | # BB; T#????????????????? | | ########;; #????????????????? | | ?######?#; ##????????????????? | | ?#! [ ! #; ##????????????????? | | ?# # #????????????????? | | ?# """ + #????????????????? | | ?# """ # #????????????????? | | ?# """ ## ##########????????? | | ?# ??# # #????????? | | ?######??#%+ """""???????????? | | ?????????# # """""???????????? | | ???####### # """""???????????? | | ???# #?"""""???????????? | | ???# ##### #? ???????????? | | ???# #???# #?? = ???????????? | | ???# #???# #?? ??????????? | | ???# #???# #??? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 45 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 400 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish This Is Interesting... Challenges ------------ None Game ------ Seed SwarmProcessingObliterator Manual? 0 Play Time 02:33:33 Cumulative 35.2 hours Start 2024.11.11 @ 23:43:12 End 2024.11.12 @ 09:17:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c64276e1-9781-4505-873e-760c3472b103