Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.20 @ 19:33:36 Player: Luna Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (161) 805 Value Destroyed (5408) 5408 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1131) 1131 TOTAL SCORE: 14524 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 228 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 13/100 System Corruption 10% Temperature Cool (12) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Sensor Array Particle Accelerator Plasma Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Fusion Reactor > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Advanced Cooling System Coolant Injector High-capacity Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Particle Accelerator Experimental Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle > --- INVENTORY -------- F-cell Engine Improved Heat Sink Advanced Heat Sink Improved Sensor Array Improved Sensor Array Advanced Terrain Scanner Improved Particle Charger Improved System Backup Module Transdimensional Reconstructor Gatling Laser Wave Gun Plasma Cannon Plasma Cannon Cooled Particle Cannon Long-range Missile Launcher Dirty Datajack Kinetic Spear [Rating: 86] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Power Shielding Weapon Plasma Cannon Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . 1 1 . . . . 1 Utility 7 | . . . 2 . 1 2 . . . 1 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 206 | 2 7 8 12 8 19 27 8 . 9 21 18 6 3 8 2 48 Power 13 | . . 2 1 . 1 2 . . . 2 . . . 1 . 4 Engine 9 | . . 1 1 . 1 2 . . . 2 . . . . . 2 Core 2 | . . 1 . . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 37 | 2 1 1 4 1 4 2 . . 2 2 5 . . . . 13 Treads 11 | 2 1 1 . . . . . . 2 1 3 . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 24 | . . . 4 1 4 2 . . . 1 2 . . . . 10 Hover 2 | . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . Utility 81 | . 2 3 4 . 9 16 4 . 3 12 5 2 . 5 2 14 Device 48 | . . 1 1 . 7 9 3 . 2 9 1 1 . 3 1 10 Storage 5 | . . 1 1 . 2 1 . . . . . . . . . . Processor 8 | . . . 2 . . 1 . . . . 2 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 20 | . 2 1 . . . 5 1 . 1 3 2 . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | . 4 2 3 7 5 7 4 . 4 5 8 4 3 2 . 17 Energy Gun 17 | . . . . 1 1 . 1 . . 1 4 2 1 . . 6 Energy Cannon 17 | . . . . . 4 4 1 . . 1 2 . 2 . . 3 Ballistic Gun 16 | . 3 1 3 3 . . 1 . 1 . . . . . . 4 Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . . . Launcher 7 | . 1 . . 2 . . . . 2 . . . . 1 . 1 Special Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 1 . . 2 1 . . . . . Piercing Weapon 6 | . . . . . . . . . . . 1 2 . 1 . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . . . . 2 2 . . . 1 . . . 4 . 2 Parts Lost 54 | . . 6 . . . . 1 . 7 1 . . . . . 39 Power 6 | . . 2 . . . . . . . . . . . . . 4 Propulsion 16 | . . 1 . . . . . . 1 1 . . . . . 13 Utility 16 | . . 1 . . . . . . 4 . . . . . . 11 Weapon 16 | . . 2 . . . . 1 . 2 . . . . . . 11 Highest Loss Streak 13 | . . 5 . . . . 1 . 4 1 . . . . . 13 Average Slot Usage (%) 95 | . 95 99 85 100 99 99 99 100 95 91 91 94 94 96 100 87 Engine 7 | . 14 10 5 11 9 7 7 7 7 6 5 5 5 2 . 6 Treads 12 | . 28 27 5 . . . . . 4 18 11 23 23 23 23 4 Wheel 7 | . . . 11 22 17 14 15 15 10 1 8 . . . . 14 Device 17 | . . 3 11 11 26 29 29 30 25 19 14 17 17 19 22 24 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 5 5 5 5 5 4 Processor 7 | . . . 18 22 9 7 7 7 7 6 10 11 11 11 11 10 Protection 7 | . 9 10 . . . 7 7 7 6 11 13 11 11 10 11 2 Energy Gun 4 | . . . . . . . 3 7 7 6 9 15 12 11 11 7 Energy Cannon 6 | . . . . . 26 22 15 7 5 . . . 1 3 . 2 Ballistic Gun 7 | . 26 18 21 19 . . . . 1 6 2 . . . . 3 Special Weapon 1 | . . 9 . . . . . . . . . . . . . . Naked Turns 15 | . . . . . . . . . . . . . . . . 15 Heaviest Build 100 | 13 19 32 37 37 55 77 77 69 73 89 91 87 89 89 79 100 Greatest Support 109 | 40 40 40 26 28 28 22 22 22 40 60 89 89 89 89 89 109 Greatest Overweight (x) 16 | . . 1 2 1 2 6 3 3 3 7 7 . . . . 16 Average Overweight (x) 1 | . . . 1 1 1 2 3 3 2 2 4 . . . . 1 Largest Inventory Capacity 25 | 8 8 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 8 8 15 15 15 18 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 9 15 15 16 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 5 7 8 9 14 14 17 19 20 18 19 19 20 19 19 20 18 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 9 15 15 15 20 20 20 17 20 20 20 20 20 20 5 Class Distribution -------------------- 30% | Mutant 17% | Scavenger-Assassin 12% | Scavenger-Mutant 12% | Skirmisher 11% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3536 | 220 403 288 177 283 190 266 110 . 219 398 200 60 20 90 90 522 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7190 | . 610 457 471 199 1183 480 282 . 157 467 521 70 . 267 106 1920 Parts 369 | . 48 26 30 16 59 38 6 . 1 12 23 6 . 4 7 93 Haulers Intercepted 5 | . 1 . 2 . 2 . . . . . . . . . . . Recyclers Shooed 4 | . 2 . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 1 . 7 . . 6 . 3 5 . Prevented 3 | . . . . . . . 2 . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 109 | . 17 9 2 10 19 6 2 . 4 11 2 1 . . 9 17 Guns 54 | . 12 9 2 3 . . . . 1 9 2 1 . . . 15 Cannons 30 | . . . . . 16 6 2 . 3 1 . . . . . 2 AOE 22 | . 5 . . 7 . . . . . 1 . . . . 9 . Classes Destroyed 16 | . 7 3 1 1 2 1 1 . . . . . . . . . Worker 11 | . 3 1 1 . 3 . . . . . 1 . . . . 2 Builder 5 | . . 1 . . 2 . . . . . 1 . . . . 1 Tunneler 2 | . . . 1 . . 1 . . . . . . . . . . Hauler 5 | . 1 . 2 . 2 . . . . . . . . . . . Recycler 15 | . 1 1 3 1 1 1 . . . . 2 . . . . 5 Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 14 | . 2 . 2 . 3 4 . . . . 1 . . . . 2 Swarmer 29 | . 9 . . 7 4 . . . . . . . . . 9 . Grunt 41 | . 8 6 . 2 10 2 . . 4 8 . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . . . Sentry 12 | . . 2 2 . 3 1 1 . . . 2 . . . . 1 Hunter 8 | . . . . . 1 . . . . . . 1 . . . 6 Programmer 14 | . . . . . . 3 . . . 2 . . . . . 9 Decomposer 1 | . . . . . . . 1 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 6 2 6 4 5 3 1 . 3 6 2 1 . . 5 5 Combat Bots Only 6 | . 3 2 1 4 4 3 1 . 3 6 1 1 . . 5 3 Max Kills in Single Turn 4 | . 2 1 2 2 2 1 1 . 1 1 1 1 . . 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 Exploded 4 | . 1 . . 2 . . . . . 1 . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Damage Taken 9063 | . 535 804 93 208 560 331 131 . 958 325 193 102 . . . 4823 Core 1711 | . 109 128 31 58 128 5 . . 117 . 36 . . . . 1099 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 5 . 77 76 . . . 82 100 . . . . 96 . Volleys Fired 380 | . 55 29 17 26 44 36 7 . 19 18 16 1 9 4 12 87 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 3 1 2 1 3 Hottest 241 | . 46 100 46 100 240 190 190 . 156 156 241 241 90 160 80 240 Shots Fired 824 | . 101 54 34 40 132 81 18 . 35 54 28 3 9 8 12 215 Gun 482 | . 92 50 34 28 . . . . 16 36 23 3 . 8 8 184 Cannon 303 | . . . . . 132 81 18 . 10 18 5 . 9 . . 30 Launcher 30 | . 9 . . 7 . . . . 9 . . . . . 4 1 Special 9 | . . 4 . 5 . . . . . . . . . . . . Kinetic 320 | . 92 50 34 18 . . . . 18 35 4 . . . . 69 Thermal 466 | . . 4 . 15 132 81 18 . 8 19 24 3 9 8 8 137 Explosive 25 | . 9 . . 7 . . . . 4 . . . . . 4 1 Electromagnetic 13 | . . . . . . . . . 5 . . . . . . 8 Robot Hit Streak 23 | . 6 8 12 15 18 23 7 . 6 8 9 2 . 3 6 12 Robot Miss Streak 7 | . 7 5 2 2 3 5 1 . 2 5 1 1 . 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 4 . . 2 . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . 1 Shots Hit Robots 483 | . 55 41 30 20 76 27 18 . 19 45 21 2 . 4 3 122 Core Hits 312 | . 39 25 20 17 36 14 8 . 22 43 18 2 . 3 9 56 Critical Kills 9 | . 1 . . . 3 . . . . . . . . . . 5 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 1 . 2 Critical Strikes 15 | . 1 . . . 3 . . . . 1 . . . 1 . 9 Meltdown 3 | . . . . . 3 . . . . . . . . . . . Destroy 10 | . 1 . . . . . . . . . . . . 1 . 8 Blast 1 | . . . . . . . . . . 1 . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 38 | . . . . . . 5 5 . . 4 11 2 . . . 11 Impact . | . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . 5 5 . . 4 6 . . . . . Piercing 18 | . . . . . . . . . . . 5 2 . . . 11 Sneak Attacks 4 | . . . . . . . 1 . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14627 | . 907 576 540 787 2141 746 805 . 780 1048 722 47 . 185 683 4660 Guns 6726 | . 679 562 540 204 . . . . 251 596 428 47 . 185 . 3234 Cannons 4273 | . . . . . 2141 746 337 . 159 273 . . . . . 617 Explosions 2729 | . 228 . . 583 . . . . 370 179 . . . . 683 686 Melee 885 | . . . . . . . 468 . . . 294 . . . . 123 Ramming 14 | . . 14 . . . . . . . . . . . . . . Kinetic 3977 | . 679 562 540 144 . . . . 273 515 70 . . . . 1194 Thermal 7593 | . . . . 60 2141 746 337 . 137 354 358 47 . 185 . 3228 Explosive 1831 | . 228 . . 583 . . . . 55 179 . . . . 683 103 Electromagnetic 327 | . . . . . . . . . 315 . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . Slashing 498 | . . . . . . . 468 . . . 30 . . . . . Piercing 387 | . . . . . . . . . . . 264 . . . . 123 Highest Corruption 10 | . . . . . . 4 1 . . . . . . . . 10 Average Corruption 2 | . . . . . . 2 1 . . . . . . . . 3 Corruption Purged 5 | . . . . . . 4 1 . . . . . . . . . Effects 40 | . . . . . . 12 2 . . . . . . . . 26 Message Errors 14 | . . . . . . 5 1 . . . . . . . . 8 Matter Fused 10 | . . . . . . 3 . . . . . . . . . 7 Heat Flow Errors 6 | . . . . . . 2 . . . . . . . . . 4 Energy Discharges 3 | . . . . . . 1 1 . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots 13 | . . . . . . 4 . . . . 5 . 4 . . . Effects 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . Overflow Damage 472 | . . . . 67 56 4 158 . . . . . . . . 187 Projectiles 71 | . . . . . 56 4 . . . . . . . . . 11 Explosions 238 | . . . . 67 . . . . . . . . . . . 171 Melee 163 | . . . . . . . 158 . . . . . . . . 5 Knockbacks 2 | . . . . . . . . . 1 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . 32 . . 26 . . . . 21 . . . . . . 210 Shots 8 | . 1 . . 2 . . . . 1 . . . . . . 4 Rammed 4 | . . 1 . . . . . . . . . . . . . 3 Targets Rammed 5 | . . 2 . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 308 | . 9 32 23 165 308 128 26 . 30 288 193 153 96 90 . 199 Average Temperature 68 | . 3 13 10 64 91 23 15 . 8 126 86 83 54 40 . 59 Received Heat Transfer 1761 | . 126 165 45 24 297 69 56 . 336 162 27 . . . . 454 Effects 4 | . . . . . 4 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 4 . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . Parts Melted 25 | . . . . . 10 4 4 . . . 2 . . . . 5 Heat Transferred 11331 | . . . . 148 4150 1272 585 . 300 775 518 74 . 185 . 3324 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 1000 | . 284 115 146 279 498 597 . . . 408 309 . . . . 1000 Initial 226 | . . 40 27 34 61 226 . . . 92 156 . . . . . Average 204 | . 114 40 75 209 346 251 . . . 144 170 . . . . 491 Maximum Alert Level 3 | . 1 . . 1 2 2 . . . 2 1 . . . . 3 Low Security (%) 61 | 100 84 100 100 59 11 44 . . . 69 67 . . . . 18 Level 1 27 | . 15 . . 40 62 41 . . . 28 32 . . . . 30 Level 2 6 | . . . . . 26 14 . . . 2 . . . . . 12 Level 3 4 | . . . . . . . . . . . . . . . . 38 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 1 . 3 5 . . . 4 1 . . . . 10 Investigation 9 | . 3 . 1 . 1 2 . . . 1 1 . . . . . Extermination 7 | . . . . . . 2 . . . 3 . . . . . 2 Reinforcement 10 | . 1 . . . 2 1 . . . . . . . . . 6 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . . 1 1 . . 1 . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 202 | . 25 12 5 14 32 17 2 . 17 13 6 2 . . . 57 Peak Tracking Total 19 | . 3 2 2 4 6 2 1 . 4 3 8 1 . . . 19 Tactical Retreats 17 | . . 1 1 2 2 3 . . 6 . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . 2 . . . . 6 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . Triggered 4 | . . . . . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 19 | . . . . . 1 2 1 . . 2 . . . 1 . 12 Max in Single Turn 4 | . . . . . 1 1 1 . . 1 . . . 1 . 4 Garrison Access 3 | . . . . . . . . . . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 48 | . 6 . 2 . 6 8 . 4 . 3 3 . 1 9 . 6 Terminals 21 | . 5 . 1 . 4 4 . . . 2 1 . . . . 4 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 6 | . . . . . 1 3 . . . . 1 . . . . 1 Recycling Units 3 | . 1 . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 1 . . . . . Total Hacks 156 | . 15 . 3 . 12 23 . 25 . 9 6 . 1 48 . 14 Successful 110 | . 9 . 2 . 4 7 . 25 . 4 3 . 1 48 . 7 Failed 46 | . 6 . 1 . 8 16 . . . 5 3 . . . . 7 Catastrophic 9 | . . . . . 1 2 . . . 1 1 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 64 | . 17 . 3 . 10 15 . . . 9 1 . . . . 9 Terminals 57 | . 14 . 2 . 9 13 . . . 7 2 . . . . 10 Fabricators 3 | . . . . . . . . . . . . . . . . 3 Repair Stations 13 | . . . . . 2 8 . . . . 2 . . . . 1 Recycling Units 3 | . 1 . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . 2 2 . . . . . Terminal Hacks 84 | . 5 . . . . . . 25 . 1 1 . 1 48 . 3 Record 47 | . . . . . . . . 11 . . . . . 36 . . Part Schematic 10 | . . . . . . . . 6 . . . . . 4 . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . 1 . . . 4 . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . . . . . 2 4 . . . . 1 . . . . . Scan Component 5 | . . . . . 1 3 . . . . 1 . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . 2 . 2 3 . . . 3 1 . . . . 2 Terminals 12 | . 3 . 1 . 1 3 . . . 2 . . . . . 2 Botnet 8 | . 2 . . . 1 2 . . . 1 . . . . . 2 Operators 4 | . 1 . 1 . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . . . . . Tunnel 3 | . 1 . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . Jam 2 | . . . . . . . . . . 1 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 1 . 5 8 . . . 3 3 . . . . 6 Full Trace Events 3 | . 2 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 6 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . Time 54 | . . . . . 32 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 3 | . . . . 2 . . . . 1 . . . . . . . Largest Group 2 | . . . . 2 1 . . . 1 . . . . . . . Highest-Rated Group 95 | . . . . 43 31 . . . 95 . . . . . . . Highest-Rated Ally 95 | . . . . 31 31 . . . 95 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . 6 13 . . . 16 . . . . . . . Total Damage 748 | . . . . 102 191 . . . 455 . . . . . . . Kills 8 | . . . . 2 1 . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 7 | . 2 . . . . . . . . 1 . . . 4 . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 13895 | 18 1348 1542 515 457 981 1723 652 107 946 1059 898 1213 488 413 428 1107 Spaces Moved 7614 | 11 694 471 282 350 591 1199 462 83 574 390 450 736 280 239 250 552 Core 30 | . . . . . . . . . . . . . . . . 30 Treads 3158 | 6 694 471 74 . . . . . 82 268 13 736 280 239 250 45 Legs 5 | 5 . . . . . . . . . . . . . . . . Wheels 4410 | . . . 208 350 591 1199 462 83 492 122 437 . . . . 466 Hover 11 | . . . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 100 100 110 115 130 130 130 163 130 160 160 160 160 50 Average Speed 146 | 141 160 161 144 105 114 125 130 130 149 241 154 160 160 160 160 123 Slowest Speed 850 | 160 160 260 260 110 115 180 130 130 265 263 360 160 160 160 160 850 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 1 83 59 21 74 40 23 60 69 70 9 12 72 44 63 49 15 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 7 | . 1 . 1 . 1 . . 1 . . . . . 3 . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . 1 . 4 . . 3 1 . . . Spaces Dug 54 | . . 3 . 3 . 11 . . . 3 10 2 2 . 5 15 Terrain Destroyed 464 | . 53 4 . 54 41 14 . . 11 18 13 2 5 . 72 177 Melee 25 | . . . . . . 4 . . . 3 8 2 . . . 8 Projectile 125 | . . 4 . 5 41 10 . . 2 2 5 . 5 . 8 43 AOE 314 | . 53 . . 49 . . . . 9 13 . . . . 64 126 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total 9603 | 16 842 1186 355 386 816 1343 488 82 632 457 615 766 310 263 264 782 Wait 1151 | . 57 673 30 . 111 56 5 . 25 1 102 18 17 1 1 54 Move 7598 | 10 693 470 281 349 590 1198 461 82 573 389 449 735 279 238 249 552 Hop . | . . . . . . . . . . . . . . . . . Pick Up 91 | . 15 1 9 1 19 10 2 . 3 11 5 1 1 3 . 10 Fast Attach 64 | . 2 2 5 . 8 9 . . . 5 5 1 . 7 . 20 Attach 36 | 2 . . 4 . 1 1 2 . 6 3 . . . . . 17 Detach 18 | 2 . . 2 . 2 3 . . 1 2 1 1 . . . 4 Swap 108 | . 5 6 3 8 10 17 6 . 3 13 13 5 3 2 2 12 Drop 110 | 2 15 3 4 2 31 8 . . 1 11 10 2 1 8 . 12 Fire 380 | . 55 29 17 26 44 36 7 . 19 18 16 1 9 4 12 87 Melee 38 | . . . . . . 5 5 . . 4 11 2 . . . 11 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Discovered new exit (range 9) 762 | -10/Materials | Discovered new exit (range 8) 1091 | -10/Materials | Discovered new exit (range 8) 1367 | -10/Materials | Entered Mines 1383 | -10/Mines | Core integrity fell below 50% 1431 | -10/Mines | Assembled infested the area 1436 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2401 | -10/Mines | Learned Materials machine intel 2764 | -10/Mines | Discovered new exit (range 13) 2878 | -10/Mines | Core integrity fell below 20% 2909 | -10/Mines | Entered Materials 2909 | -9/Materials | Evolved 2 slots: Utility x2 2910 | -9/Materials | Loaded intel: 68 machine locations 2937 | -9/Materials | Lost 5 parts (1p1n1u2w) 3360 | -9/Materials | Discovered new exit (range 13) 3424 | -9/Materials | Entered Mines 3507 | -9/Mines | Learned Materials stockpile data 3868 | -9/Mines | Discovered new exit (range 10) 3881 | -9/Mines | Entered Materials 3881 | -8/Materials | Accompanied by 1 ally 3881 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3886 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4247 | -8/Materials | Build established: Gunner 4363 | -8/Materials | Discovered new exit (range 11) 4569 | -8/Materials | Repaired Arm. Wheel 4862 | -8/Materials | Entered Factory 4862 | -7/Factory | Evolved 2 slots: Utility x2 4916 | -7/Factory | Repaired Plasma Cannon 5688 | -7/Factory | Build established: Skirmisher 6334 | -7/Factory | Cargo convoy interrupted 6573 | -7/Factory | Discovered new exit (range 9) 6584 | -7/Factory | Identified exit to Lower Caves 6585 | -7/Factory | Entered Lower Caves 6622 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6655 | -7/Lower Caves | Learned Factory trap positions 6914 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7157 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7164 | -7/Lower Caves | Identified exit to Data Miner 7237 | -7/Lower Caves | Entered Data Miner 7237 | -7/Data Miner | Discovered new exit (range 6) 7245 | -7/Data Miner | Identified exit to Proximity Caves 7263 | -7/Data Miner | Met Data Miner 7288 | -7/Data Miner | Learned location of Section 7 (-2) 7288 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7293 | -7/Data Miner | Build established: Scavenger-Assassin 7315 | -7/Data Miner | Received God Mode back door access code from Data Miner 7344 | -7/Data Miner | Entered Proximity Caves 7424 | -6/Proximity Caves | Identified exit to Factory 7593 | -6/Proximity Caves | Escorted by Enhanced Grunt 7931 | -6/Proximity Caves | Build established: Scavenger-Mutant 8052 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 8160 | -6/Proximity Caves | Learned 4 Factory zone layouts 8290 | -6/Proximity Caves | Entered Factory 8290 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8292 | -6/Factory | Loaded intel: 88 trap records 8578 | -6/Factory | Build established: Scavenger-Assassin 8610 | -6/Factory | Found Hvy. Reflective Plating 9045 | -6/Factory | Incoming investigation squad redirected 9227 | -6/Factory | Discovered new exit (range 12) 9248 | -6/Factory | Identified exit to Factory 9349 | -6/Factory | Entered another Factory area 9349 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10034 | -5/Factory | Incoming investigation squad redirected 10177 | -5/Factory | Discovered new exit (range 11) 10242 | -5/Factory | Identified exit to Upper Caves 10247 | -5/Factory | Entered Upper Caves 10361 | -5/Upper Caves | Learned Factory stockpile data 10515 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11200 | -5/Upper Caves | Encountered a Warlord checkpoint 11437 | -5/Upper Caves | Discovered new exit (range 15) 11456 | -5/Upper Caves | Build established: Scavenger-Assassin 11456 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11458 | -5/Upper Caves | Identified exit to Upper Caves 11460 | -5/Upper Caves | Entered another Upper Caves area 11929 | -5/Upper Caves | Discovered new exit (range 12) 11945 | -5/Upper Caves | Identified exit to Zhirov 11948 | -5/Upper Caves | Entered Zhirov 11948 | -5/Zhirov | Discovered new exit (range 3) 11977 | -5/Zhirov | Met Zhirov 12011 | -5/Zhirov | Learned location of Quarantine (-3) 12011 | -5/Zhirov | Learned location of Testing (-2) 12011 | -5/Zhirov | Learned location of Command (-1) 12065 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12089 | -5/Zhirov | Build established: Scavenger-Mutant 12133 | -5/Zhirov | Found Alien Artifact 12133 | -5/Zhirov | Identified Integrated Dissipator 12133 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12156 | -5/Zhirov | Found Alien Artifact 12357 | -5/Zhirov | Identified exit to Proximity Caves 12361 | -5/Zhirov | Entered Proximity Caves 12774 | -4/Proximity Caves | Discovered new exit (range 7) 12782 | -4/Proximity Caves | Identified exit to Factory 12789 | -4/Proximity Caves | Entered Factory 12789 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12940 | -4/Factory | Lost 7 parts (1p3n2u1w) 13109 | -4/Factory | Lost 4 parts (2n1u1w) 13298 | -4/Factory | Identified exit to Upper Caves 13298 | -4/Factory | Identified exit to Armory 13413 | -4/Factory | Lost 3 parts (2n1u) 13468 | -4/Factory | Cargo convoy interrupted 13468 | -4/Factory | Identified Transdimensional Reconstructor 13468 | -4/Factory | Warped through subspace 13769 | -4/Factory | Lost 6 parts (2n1u3w) 13789 | -4/Factory | First assault squad dispatched 13857 | -4/Factory | Core integrity fell below 50% 13859 | -4/Factory | Released all parts (6) 13880 | -4/Factory | Incoming assault squad redirected 13885 | -4/Factory | Lost 13 parts (2p3n3u5w) 13886 | -4/Factory | Core integrity fell below 20% 13896 | -4/Factory | System corruption reached 10% 13896 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13859_ Released Imp. Targeting Computer. 13860_ U-05 Engineer lays Concrete. 13861_ K-01 Serf collects debris. 13862_ FV<6&B%ADXMJ GZBT6DWN%ASIEV3JM| 13868_ Slug penetrates Wall. 13874_ Acquired Imp. Gyrokinetic Inverter. 13877_ Acquired Lrn. Proton Cannon. 13879_ Slug penetrates Wall. 13880_ ALERT: Higher priority target reported, redirecting assault. 13880_ Acquired Imp. Gyrokinetic Inverter. 13887_ Critical hit (Burn: +37). 13888_ System corrupted: Matter fused (-6). 13892_ Lrn. Proton Cannon destroyed. 13893_ Slammed into G-67 Veteran. 13894_ Slammed into H-77 Assassin. 13894_ Imp. Gyrokinetic Inverter permanently disabled. 13894_ Destabilizing: Short circuit. 13895_ Slammed into H-77 Assassin. 13895_ Destabilizing: System corrupted (+2). 13895_ Slug penetrates Nuclear Reactor. 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""" """ # | | ?????????????# """ """ # | | ?????????????# ######### # | | ?????????????# """ """ #??????## [!# | | ?????????????# """ """ #??????## !]*!##!####### | | ?????????????# """ """ #??????## /%!=!%=####### | | ?????????????+ #??????## /=!=*=%# ####? | | ?????????????# #??????## *!!!=|##### ? | | ?????????????# #??????##^ / ? | | ?????????????# ###h############ =%= # ? | | ?????????????# ?# ghg ## # ? | | ?????????????# ??# """@""" ""## !%*# ? | | ?????????????# ???# """ """ ""## *# ? | | ?????????????# ?????# """s""" Y"## =%+ ? | | ?????????????#??????#gg gg s ""## # | | ????????????????????# g """s ""## # | | ????????????????????# """ ##########+#### ? | | ????????????????????# ss""" ###### # ? | | ????????????????????#= ! |+ ???????????? | | ????????????????????# = ###?????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 37 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 25 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 90 Phase Shifting 10 Evasion (%) 51 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 5 Particle Charging 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Close Call Overkill Slippery One Challenges ------------ None Game ------ Seed ArmageddonRagnarokGravjet Manual? 0 Play Time 02:26:20 Cumulative 71.2 hours Start 2021.09.20 @ 13:26:10 End 2021.09.20 @ 19:33:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 958ccfff-ff91-434b-85c5-ad5f0864d010