Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.04 @ 07:53:02 Player: Mr Goldstein Result: Destroyed by as-31581 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (10) 50 Value Destroyed (106) 106 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (4628) 4628 TOTAL SCORE: 13824 Bonus ------- Pacifist 200 Follower Combat Kills 37 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -209 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 89/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Hover Unit Zionite Glidesys I > --- UTILITY ---------- Zionite Biocell Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Utility Shielding System Mapper Improved System Shield > --- WEAPON ----------- Zionite Laser-S Precision Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Medium Matter Pod Rocket Array Powered Hammer [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cesium-ion Thruster Treads Light Treads Hover Unit Makeshift Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Shield Generator Storage Zionite Biocell Processor Improved Signal Interpreter Hackware System Mapper Protection Utility Shielding Weapon Powered Hammer Energy Gun Zionite Laser-S Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power 1 | . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . 2 1 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 62 | 2 1 8 6 12 . . 3 6 3 . 3 6 12 Power 7 | . . . 2 4 . . . . . . . . 1 Engine 2 | . . . 1 1 . . . . . . . . . Core 4 | . . . 1 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 20 | 2 1 3 2 4 . . . 3 . . . 2 3 Treads 4 | 2 1 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 2 1 Flight 13 | . . 2 2 4 . . . 3 . . . . 2 Utility 13 | . . 4 2 2 . . 2 1 . . 1 . 1 Device 1 | . . . . 1 . . . . . . . . . Storage 1 | . . . . . . . . . . . . . 1 Processor 7 | . . 3 2 1 . . . . . . 1 . . Hackware 3 | . . . . . . . 2 1 . . . . . Protection 1 | . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | . . 1 . 2 . . 1 2 3 . 2 4 7 Energy Gun 1 | . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . 2 3 Slashing Weapon 11 | . . . . 2 . . 1 2 3 . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes 7 | . . . . 1 . . 2 . . . . . 4 Corrupted Parts 2 | . . . . . . . . 2 . . . . . System Corruption 15 | . . . . . . . . 15 . . . . . Parts Lost 21 | . . . . 3 . . 4 1 1 . 2 . 10 Power 1 | . . . . 1 . . . . . . . . . Propulsion 9 | . . . . 2 . . 2 1 1 . 1 . 2 Utility 9 | . . . . . . . 2 . . . 1 . 6 Weapon 2 | . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . . 3 . . 4 1 1 . 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 28 40 65 75 76 76 74 57 55 46 42 43 53 Core 1 | . . . 4 4 7 7 4 . . . . . . Treads 1 | . 28 17 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 4 Flight 5 | . . 3 18 15 15 15 15 15 10 6 1 . 3 Device 1 | . . . . 7 7 7 7 . . . . . . Processor 21 | . . 7 33 37 38 38 32 15 13 13 14 20 19 Hackware 9 | . . . . . . . 4 16 20 20 13 13 12 Protection 6 | . . 11 9 7 7 7 7 7 6 6 6 6 5 Impact Weapon 1 | . . . . . . . . . . . . . 2 Naked Turns 9 | . . . . . . . . . . . . . 9 Heaviest Build 20 | . . 1 8 10 9 9 9 5 1 1 2 5 20 Greatest Support 40 | 40 3 23 10 10 10 10 10 9 9 4 4 24 26 Greatest Overweight (x) 3 | . . . . 1 . . 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 4 5 5 4 4 4 5 5 5 Average Carried 3 | . 2 4 4 3 3 4 4 3 3 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 3 4 5 5 2 4 4 5 4 1 Class Distribution -------------------- 61% | Hacker-Mutant 22% | Sprinter 8% | Hacker-Sprinter 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 997 | 220 . 2 . 85 19 172 27 18 . . 72 147 235 Remotely . | . . . . . . . . . . . . . . Salvage Created 740 | . . 14 . 176 . . 27 . . . . 167 356 Parts 28 | . . 11 . 8 . . 4 . . . . 2 3 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . 2 2 . 1 . . 1 . . Prevented 3 | . . . . . . . . . . 1 . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 9 | . . 4 . . . . . . . . . . 5 Melee 2 | . . . . . . . . . . . . . 2 AOE 6 | . . 4 . . . . . . . . . . 2 Classes Destroyed 5 | . . 1 . 2 . . . . . . . . 2 Hauler 1 | . . . . 1 . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . Swarmer 4 | . . 4 . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . 1 Assembled 3 | . . . . . . . . . . . . . 3 Best Kill Streak 4 | . . 4 . 2 . . 1 . . . . . 3 Combat Bots Only 4 | . . 4 . . . . . . . . . . 3 Max Kills in Single Turn 4 | . . 4 . 1 . . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . 1 . . . . . 1 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 2668 | . 217 141 56 201 24 33 267 298 21 . 199 . 1211 Core 1488 | . 52 40 42 67 12 33 126 248 10 . 163 . 695 Absorbed by Shields 125 | . . . . 89 10 13 13 . . . . . . Redirected to Shielding 86 | . . . . 8 3 . 26 . 1 . 4 . 44 Regen/Repaired (Parts) 111 | . . . . . . . . . . . . 111 . Core Remaining (%) 78 | 100 79 90 92 . . . . 30 . . . . . Volleys Fired 12 | . . 1 . . . . . . . . . . 11 Largest 1 | . . 1 . . . . . . . . . . 1 Hottest 45 | . . 30 . . . . . . . . . . 45 Shots Fired 12 | . . 1 . . . . . . . . . . 11 Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . 1 . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 12 | . . 1 . . . . . . . . . . 11 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . . . . . 3 Robot Miss Streak 5 | . . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 29 | . . . . 9 . . 1 . . . 8 3 8 Core Hits 40 | . . 4 . 2 . . 1 . . . 5 . 28 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 1 | . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . 1 . Melee Attacks 70 | . . . . 11 . . 1 3 3 . 9 19 24 Impact 42 | . . . . . . . . . . . . 18 24 Slashing 20 | . . . . 11 . . 1 3 3 . 1 1 . Piercing 8 | . . . . . . . . . . . 8 . . Sneak Attacks 11 | . . . . 4 . . 1 . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2329 | . 9 154 . 571 . . 83 . . . 44 279 1189 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1099 | . . 154 . . . . . . . . . . 945 Melee 1221 | . . . . 571 . . 83 . . . 44 279 244 Ramming 9 | . 9 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 1099 | . . 154 . . . . . . . . . . 945 Electromagnetic . | . . . . . . . . . . . . . . Impact 523 | . . . . . . . . . . . . 279 244 Slashing 654 | . . . . 571 . . 83 . . . . . . Piercing 44 | . . . . . . . . . . . 44 . . Highest Corruption 18 | . . . . 3 3 3 3 18 . . 1 1 2 Average Corruption 4 | . . . . 2 3 3 3 14 . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . 4 1 4 1 5 . . . 1 1 Message Errors 3 | . . . . . . 2 . 1 . . . . . Matter Fused 5 | . . . . 3 . . 1 . . . . 1 . Heat Flow Errors 3 | . . . . 1 1 . . 1 . . . . . Energy Discharges 3 | . . . . . . 1 . 1 . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 420 | . . . . 162 . . . . . . . 180 78 Projectiles . | . . . . . . . . . . . . . . Explosions 59 | . . . . . . . . . . . . . 59 Melee 361 | . . . . 162 . . . . . . . 180 19 Knockbacks 2 | . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 4 . . . . . . . . . . . 127 Shots 6 | . . . . . . . . . . . . . 6 Rammed 2 | . 2 . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 280 | . . . . 122 280 . . 95 . . . . 9 Average Temperature 105 | . . . . 55 148 . . 56 . . . . 9 Received Heat Transfer 583 | . 120 51 18 90 12 18 . 39 . . 9 . 226 Effects 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . Impact Corruptions 8 | . . . . . . . . . . . . 6 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 255 | . 75 191 140 255 . . . . 253 . . . . Initial 219 | . . 31 80 63 . . . . 219 . . . . Average 96 | . 35 73 88 116 . . . . 234 . . . . Maximum Alert Level 1 | . . . . 1 . . . . 1 . . . . Low Security (%) 88 | 100 100 100 100 88 . . . . . . . . . Level 1 11 | . . . . 11 . . . . 100 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 2 1 . 3 . . . 1 . . . . . Investigation 4 | . 1 . . 3 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 2 | . 1 1 . . . . . . . . . . . Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 1 | . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 75 | . 6 9 6 8 5 8 4 15 1 . 3 . 10 Peak Tracking Total 9 | . 5 7 6 5 5 5 4 9 1 . 5 . 3 Tactical Retreats 12 | . . . . 2 1 3 . 4 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 4 | . . . . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 2 | . . . . . . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 11 | . 1 . . 4 . . 4 . 1 . 1 . . Terminals 4 | . . . . 3 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 40 | . 1 . . 6 . . 29 . 3 . 1 . . Successful 35 | . 1 . . 2 . . 29 . 2 . 1 . . Failed 5 | . . . . 4 . . . . 1 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . 1 . . 4 . . . . 3 . . . . Terminals 8 | . . . . 5 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 31 | . . . . . . . 29 . 1 . 1 . . Record 11 | . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 2 . . . . 1 . . . . Terminals 2 | . . . . 1 . . . . 1 . . . . Botnet 2 | . . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . . 3 . . . . . . . . . Full Trace Events 2 | . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 11 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . . . . . . . . . . . 5 . Largest Group 5 | . . . . . . . . . . . . 5 5 Highest-Rated Group 104 | . . . . . . . . . . . . 104 104 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . . . . . . . 57 Total Damage 861 | . . . . . . . . . . . . . 861 Kills 9 | . . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 131 | . . . . . . . 131 . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 2811 | 27 67 142 74 262 89 126 50 112 37 82 169 635 939 Spaces Moved 4688 | 34 117 150 189 492 273 385 108 300 55 235 331 1056 963 Core 1602 | 28 117 52 . . . . 5 . . . 272 1035 93 Treads 53 | 6 . 47 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 123 | . . . . . . . . . . . . 21 102 Flight 2910 | . . 51 189 492 273 385 103 300 55 235 59 . 768 Fastest Speed 32 | 50 50 37 32 32 32 32 32 32 32 35 35 50 32 Average Speed 43 | 69 50 80 32 32 32 32 35 32 32 35 47 51 47 Slowest Speed 275 | 160 50 160 37 115 32 32 100 35 35 35 50 100 275 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . 1 3 . 1 3 2 . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 4 34 23 20 19 48 67 78 52 3 54 55 89 80 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 31 | . 1 . . 1 . . 28 . . . . 1 . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . . . . 1 3 . 2 . . 3 4 . Spaces Dug 46 | . . . . 1 . . . 3 3 . . 3 36 Terrain Destroyed 186 | . . 10 . 1 . . . 3 3 . . 3 166 Melee 17 | . . . . 1 . . . 3 3 . . 3 7 Projectile . | . . . . . . . . . . . . . . AOE 169 | . . 10 . . . . . . . . . . 159 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 5340 | 35 125 170 202 575 272 384 116 310 69 234 344 1118 1386 Wait 401 | . . . 1 . . . 4 . 4 . . 28 364 Move 4652 | 33 116 147 182 491 270 378 104 299 54 234 330 1055 959 Hop 11 | . . 1 3 . 1 3 1 . . . . . 2 Pick Up 22 | . 5 5 3 1 1 2 . . 1 . 1 3 . Fast Attach 31 | 2 . 6 3 7 . . 2 1 . . 2 2 6 Attach 27 | . . 1 1 5 . . 1 5 3 . 1 4 6 Detach 21 | . . 1 . 3 . . 1 2 4 . 1 3 6 Swap 4 | . 1 1 2 . . . . . . . . . . Drop 34 | . 1 7 7 4 . 1 2 . . . . 4 8 Fire 12 | . . 1 . . . . . . . . . . 11 Melee 70 | . . . . 11 . . 1 3 3 . 9 19 24 Ram 2 | . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 53 | . . . . 53 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 14) 28 | -11/Junkyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Utility x2 215 | -9/Materials | Discovered new exit (range 14) 225 | -9/Materials | Discovered new exit (range 9) 236 | -9/Materials | Identified exit to Materials 237 | -9/Materials | Entered another Materials area 237 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 307 | -8/Materials | Discovered new exit (range 15) 311 | -8/Materials | Identified exit to Factory 311 | -8/Materials | Entered Factory 311 | -7/Factory | Evolved 2 slots: Utility x2 513 | -7/Factory | Lost 3 parts (1p2n) 517 | -7/Factory | Build established: Sprinter 567 | -7/Factory | Discovered new exit (range 6) 569 | -7/Factory | Identified exit to Lower Caves 573 | -7/Factory | Entered Lower Caves 589 | -7/Lower Caves | Encountered a Warlord checkpoint 654 | -7/Lower Caves | Discovered new exit (range 6) 661 | -7/Lower Caves | Identified exit to Lower Caves 662 | -7/Lower Caves | Entered another Lower Caves area 710 | -7/Lower Caves | Encountered a Warlord checkpoint 771 | -7/Lower Caves | Learned 4 Factory zone layouts 771 | -7/Lower Caves | Learned Factory emergency access door positions 786 | -7/Lower Caves | Discovered new exit (range 7) 788 | -7/Lower Caves | Identified exit to Data Miner 788 | -7/Lower Caves | Entered Data Miner 788 | -7/Data Miner | Discovered new exit (range 7) 795 | -7/Data Miner | Met Data Miner 801 | -7/Data Miner | Learned location of Section 7 (-2) 801 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 808 | -7/Data Miner | Received God Mode back door access code from Data Miner 816 | -7/Data Miner | Destroyed Data Miner 818 | -7/Data Miner | Found Prototype Hackware 818 | -7/Data Miner | Identified Ghost Barrier 820 | -7/Data Miner | Found Prototype Hackware 820 | -7/Data Miner | Identified System Mapper 822 | -7/Data Miner | Interfaced with the Data Conduit 837 | -7/Data Miner | Identified exit to Proximity Caves 838 | -7/Data Miner | Entered Proximity Caves 840 | -6/Proximity Caves | System corruption reached 10% 863 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 866 | -6/Proximity Caves | Lost 4 parts (2n2u) 913 | -6/Proximity Caves | Spotted B-75 Beast 917 | -6/Proximity Caves | Core integrity fell below 50% 926 | -6/Proximity Caves | Spotter reported a threat 936 | -6/Proximity Caves | Learned Factory terminal intel 946 | -6/Proximity Caves | Discovered new exit (range 15) 950 | -6/Proximity Caves | Identified exit to Factory 950 | -6/Proximity Caves | Entered Factory 950 | -6/Factory | Evolved 2 slots: Utility x2 953 | -6/Factory | Loaded intel: 295 machine locations 954 | -6/Factory | Loaded intel: 26 terminal locations 965 | -6/Factory | Identified exit to Lower Caves 986 | -6/Factory | Discovered new exit (range 9) 987 | -6/Factory | Entered Lower Caves 1015 | -6/Lower Caves | Encountered a Warlord checkpoint 1066 | -6/Lower Caves | Discovered new exit (range 10) 1069 | -6/Lower Caves | Identified exit to Lower Caves 1069 | -6/Lower Caves | Entered another Lower Caves area 1082 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1189 | -6/Lower Caves | Build established: Hacker-Mutant 1214 | -6/Lower Caves | Learned Factory trap positions 1229 | -6/Lower Caves | Discovered new exit (range 22) 1237 | -6/Lower Caves | Identified exit to Zion 1238 | -6/Lower Caves | Entered Zion 1299 | -6/Zion | Discovered new exit (range 11) 1333 | -6/Zion | System corruption cleaned by Quarantine Array 1368 | -6/Zion | Found Rocket Array 1471 | -6/Zion | Visited the Megawrench Repair Shop 1471 | -6/Zion | Megawrench repaired 5 parts 1642 | -6/Zion | Gained Derelict followers 1838 | -6/Zion | Discovered new exit (range 4) 1841 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 1842 | -6/Zion | Identified exit to Deep Caves 1873 | -6/Zion | Entered Deep Caves 1873 | -6/Deep Caves | Accompanied by 5 allies 2029 | -6/Deep Caves | Z-Facility disabled 2108 | -6/Deep Caves | Attacked by Z-Imprinter 2117 | -6/Deep Caves | Destroyed Z-Imprinter 2340 | -6/Deep Caves | Discovered new exit (range 6) 2438 | -6/Deep Caves | Spotted as-95311 2449 | -6/Deep Caves | Core integrity fell below 50% 2754 | -6/Deep Caves | Spotted as-31581 2795 | -6/Deep Caves | Crushed by falling debris 2807 | -6/Deep Caves | Core integrity fell below 20% 2812 | -6/Deep Caves | Destroyed by as-31581 with Assembled Focal Cannon Last Messages --------------- 02774_ Y3-9MS(b) destroyed. 02774_ Destroyed Lgt. Angular Momentum Engine. 02774_ JT-NJM(g) destroyed. 02774_ Rocket Array destroyed. 02774_ Destroyed Rocket Array. 02774_ Destroyed Flexi-carbon Leg. 02774_ Destroyed Phase Shifter. 02774_ 7B-B96(g) destroyed. 02779_ Enh. Optical Array destroyed. 02779_ System Mapper destroyed. 02779_ Imp. Signal Interpreter destroyed. 02779_ Imp. System Shield destroyed. 02780_ as-31581: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02795_ The unstable cave ceiling collapses. 02795_ Crushed by falling debris. 02795_ Powered Hammer destroyed. 02795_ System corrupted by crushing effect (+2). 02803_ Utility Shielding destroyed. 02803_ Imp. Melee Analysis Suite destroyed. 02808_ System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????###### | | ???????????? ???????????????????????????# | | ?????????? ??????????????????????????# "" | | ????????""" ?????????????????????????# """ | | ????????" ####?????????????????????# " | | ????????? # # ##???????????????????# | | ????????"" # # "##??????????????????###### | | ????????? # ####?????????????????????# | | ????????"" # ##@#?????????????????????# | | ????????? ?# #???????????????######## | | ????????""" ?; #???????####??### # <# | | ????????" ## #??????## ##?# # | | ????????" #G#####??# #?# #### | | ????????" #??# #?## ###??? | | ????????# ###??# #?## #????# | | ?????????" ##????## ##?# ##??## | | ?????????" ###??????# #??# #### | | ?????????" #?????## #??## ## | | ?????????" ] #####????# #???# | | ????????"" #?# #?#### ##??# | | ????????# ### ### #?## | | ????????# # ### | | ????????# ### | | ????????# # | | ????????# * % % # | | ????????# # # ## | | ????????# [ [ ## ## ### | | ????????# [ ##?# | | ????????# # #### | | ????????# %/ ## ## | | ????????# [ ### ### | | ????????"" = #?########?# | | ?????????" = #?????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Utility Shielding 33 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Hvy. Machine Gun | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Mass Driver | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaNetworkBeamcaster Manual? 0 Play Time 00:40:06 Cumulative 171.9 hours Start 2023.05.04 @ 07:13:58 End 2023.05.04 @ 07:53:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 504 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddeff0eb-93d9-44c5-98ad-76a3681724cf