Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 12:18:07 Player: feather Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (4870) 4870 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (779) 779 TOTAL SCORE: 10609 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 194 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 148/150 System Corruption 1% Temperature Cool (53) Movement Flying (26) Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (10) --- Micro Nuclear Core Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Light Armor Plating Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Microactuators Transmission Jammer Hacking Suite > --- WEAPON ----------- Great Axe Longsword +1 > --- INVENTORY -------- Cooled Deuterium Engine Micro Nuclear Core Micro Nuclear Core Improved VTOL Module Medium Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Trap Scanner Improved Sensor Array Microactuators Improved Propulsion Shielding Reactive Plating System Shield Improved Trap Extractor High-powered Field Laser High-powered Field Laser Mini Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Improved Datajack Powered Hammer [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 208 | 8 19 10 25 1 . 4 55 59 27 Power 15 | 1 1 2 2 . . . 4 2 3 Engine 12 | 1 1 2 2 . . . 2 2 2 Core 3 | . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 36 | 2 5 2 4 . . . 5 10 8 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 27 | 2 5 2 3 . . . 5 10 . Hover . | . . . . . . . . . . Flight 9 | . . . 1 . . . . . 8 Utility 78 | 3 3 1 11 . . 1 21 26 12 Device 41 | 2 1 . 6 . . . 14 14 4 Storage 4 | 1 2 . . . . . . . 1 Processor 10 | . . 1 1 . . . 3 3 2 Hackware 8 | . . . 3 . . . 2 . 3 Protection 15 | . . . 1 . . 1 2 9 2 Artifact . | . . . . . . . . . . Weapon 79 | 2 10 5 8 1 . 3 25 21 4 Energy Gun 8 | 1 3 . 2 . . . 1 . 1 Energy Cannon 21 | . 6 1 1 . . . 11 2 . Ballistic Gun 7 | 1 . 1 . 1 . . 2 2 . Ballistic Cannon 8 | . . 2 4 . . 1 1 . . Launcher 11 | . . 1 . . . 1 1 8 . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . . 1 . Slashing Weapon 15 | . . . . . . 1 4 8 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 5 . 1 Unidentified Prototypes 10 | . . . 3 . . . 1 2 4 Corrupted Parts 1 | . 1 . . . . . . . . System Corruption 1 | . 1 . . . . . . . . Parts Lost 29 | . 6 3 . . . . 3 14 3 Power 2 | . . 1 . . . . . 1 . Propulsion 13 | . 3 2 . . . . 1 6 1 Utility 7 | . . . . . . . 1 5 1 Weapon 7 | . 3 . . . . . 1 2 1 Highest Loss Streak 5 | . 4 2 . . . . 3 5 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 98 100 100 100 97 90 92 Engine 8 | . 14 14 10 11 11 11 2 7 2 Core 1 | . . . . . . . 6 . 4 Wheel 21 | . 27 27 22 22 22 22 17 23 1 Flight 1 | . . . . . . . . . 21 Device 12 | . 13 2 13 11 11 . 15 11 14 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 9 | . . 11 9 11 11 11 10 12 8 Hackware 7 | . . . 6 11 11 11 16 6 13 Protection 1 | . . . 2 . . 11 1 3 . Energy Gun 1 | . 17 . . . . . . . 1 Energy Cannon 5 | . 6 23 . . . . 10 . . Ballistic Gun 1 | . 2 . . 7 11 11 1 1 . Ballistic Cannon 5 | . . 2 21 14 11 8 . . . Slashing Weapon 2 | . . . . . . 1 1 8 7 Peak Build Rating 61 | 9 8 15 27 26 27 32 43 51 61 Average Rating 30 | 6 7 9 23 25 26 28 37 45 50 On Entrance 21 | . 7 8 15 25 26 27 32 40 34 Naked Turns . | . . . . . . . . . . Heaviest Build 117 | 15 92 97 107 101 97 103 117 113 103 Greatest Support 48 | 20 20 26 32 24 24 24 24 48 26 Greatest Overweight (x) 29 | 1 9 9 4 4 4 4 29 9 8 Average Overweight (x) 2 | . 2 3 3 4 4 4 3 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 25 25 25 25 25 25 25 15 Most Carried 25 | 6 16 25 25 25 25 25 25 25 25 Average Carried 22 | 2 12 23 24 24 24 25 24 24 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 Final Carried 25 | 6 16 25 25 25 25 25 25 25 10 Class Distribution -------------------- 51% | Mutant 8% | Assassin 8% | Skirmisher 8% | Hacker-Assassin 5% | Scavenger-Assassin 4% | Hacker-Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Assassin | -8/Materials Assassin | -7/Factory Hacker-Ninja | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 4789 | 211 478 257 1356 32 . 73 786 1221 375 Remotely . | . . . . . . . . . . Salvage Created 5783 | 150 848 575 1004 12 . 130 930 1690 444 Parts 353 | 7 54 29 71 1 . 3 48 104 36 Haulers Intercepted 11 | . 2 . 5 . . . 1 . 3 Recyclers Shooed 6 | . 1 . 2 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 114 | . 17 7 26 1 . 3 18 38 4 Melee 21 | . . . . . . . . 17 4 Guns 21 | . 12 1 . 1 . 1 5 1 . Cannons 41 | . 3 6 26 . . 1 5 . . AOE 29 | . 2 . . . . 1 7 19 . Classes Destroyed 17 | 2 6 . 3 . . . 3 2 1 Worker 9 | . 1 1 2 . . . . 5 . Builder 16 | . 3 1 . . . . 3 6 3 Tunneler 6 | 2 . 2 1 . . . 1 . . Hauler 11 | . 2 . 5 . . . 1 . 3 Recycler 11 | 1 1 3 1 . . 1 2 2 . Mechanic 1 | . . . . . . . 1 . . Operator 6 | . . . 4 . . . . 1 1 Watcher 10 | . 3 . 4 . . . 1 2 . Swarmer 33 | . 8 3 5 1 . . 4 12 . Grunt 58 | . 9 4 13 . . 3 8 18 3 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 Sentry 11 | . . . 7 . . . 4 . . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . . . . 1 2 . Programmer 4 | . . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 16 | 3 13 5 5 1 . 3 16 10 5 Combat Bots Only 11 | . 5 3 3 1 . 3 11 6 2 Max Kills in Single Turn 6 | 1 3 2 2 1 . 2 6 4 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 2 . . . . 1 2 3 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 663 | . 64 35 85 4 . 12 95 286 82 Missed 232 | . 22 9 20 1 . 4 25 104 47 Damage Taken 5778 | 16 424 284 763 26 . 137 962 2750 416 Core 1091 | . 78 60 138 6 . . 106 536 167 Absorbed by Shields 168 | . . . . . . . 168 . . Redirected to Shielding 126 | . . . . . . . . 116 10 Ignored by Resistances 101 | . . . . . . . 69 32 . Regen/Repaired (Parts) 259 | . . . 32 . . . 227 . . Core Remaining (%) 72 | 100 . 44 . . . 64 80 . . Volleys Fired 253 | 5 47 33 85 2 . 6 47 28 . Largest 2 | 2 2 2 2 2 . 2 2 2 . Hottest 138 | 60 120 120 112 68 . 68 138 75 . Shots Fired 476 | 10 94 61 161 4 . 12 85 49 . Gun 141 | 10 80 3 8 2 . 6 26 6 . Cannon 280 | . 14 58 153 2 . 3 50 . . Launcher 55 | . . . . . . 3 9 43 . Special . | . . . . . . . . . . Kinetic 219 | 5 5 3 151 4 . 9 36 6 . Thermal 104 | . 14 58 6 . . . 26 . . Explosive 45 | . . . . . . 3 9 33 . Electromagnetic 108 | 5 75 . 4 . . . 14 10 . Robot Hit Streak 11 | 3 9 9 9 1 . 5 11 7 . Robot Miss Streak 13 | 1 5 3 13 5 . 5 4 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 410 | 7 58 36 126 2 . 9 65 81 26 Core Hits 331 | 4 34 17 129 1 . 16 49 70 11 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 10 | . 1 . . . . . 1 5 3 Meltdown 1 | . . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . Smash 1 | . . . . . . . . 1 . Sever 7 | . . . . . . . . 4 3 Melee Attacks 177 | . 2 . 4 . . 1 18 90 62 Impact 10 | . 2 . 4 . . . . 4 . Slashing 163 | . . . . . . 1 15 86 61 Piercing . | . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 4 11 9 Combat Hostiles 4 | . . . . . . . . 2 2 Follow-up Attacks 6 | . . . . . . . . 4 2 Damage Inflicted 13942 | 119 1130 658 2199 19 . 357 1989 5976 1495 Guns 1426 | 94 708 34 36 12 . 126 345 71 . Cannons 3866 | . 159 624 2163 7 . 59 854 . . Explosions 4032 | 25 263 . . . . 172 712 2860 . Melee 4618 | . . . . . . . 78 3045 1495 Ramming . | . . . . . . . . . . Kinetic 3049 | 41 41 34 2163 19 . 185 495 71 . Thermal 1534 | 25 422 624 . . . . 350 113 . Explosive 3152 | . . . . . . 172 712 2268 . Electromagnetic 1589 | 53 667 . 36 . . . 354 479 . Impact 48 | . . . . . . . . 48 . Slashing 4570 | . . . . . . . 78 2997 1495 Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . 1 1 Average Corruption 1 | . 1 1 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . 2 . Effects 21 | . 3 12 . . . . . 2 4 Message Errors 1 | . . . . . . . . . 1 Matter Fused 4 | . 1 2 . . . . . . 1 Heat Flow Errors 5 | . 1 2 . . . . . . 2 Energy Discharges 6 | . . 4 . . . . . 2 . Data Loss (minor) 2 | . . 2 . . . . . . . Data Loss (major) 3 | . 1 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 468 | . 4 . 1 . . . 44 397 22 Projectiles 17 | . 4 . 1 . . . 12 . . Explosions 147 | . . . . . . . 32 115 . Melee 304 | . . . . . . . . 282 22 Knockbacks 67 | . . . 57 . . 3 7 . . Impact . | . . . . . . . . . . Kinetic 66 | . . . 56 . . 3 7 . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 218 | 16 26 . . . . 4 36 136 . Shots 10 | 1 1 . . . . 1 2 5 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 401 | 12 270 401 126 . . 72 267 66 248 Average Temperature 66 | 12 67 124 32 . . 32 66 26 102 Received Heat Transfer 1852 | . 114 138 309 . . 90 358 741 102 Effects 6 | . . 6 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . Interference 3 | . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 7 | 1 1 . . . . . 4 1 . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 8 | . 3 3 . . . . 2 . . Heat Transferred 2807 | 50 683 1295 . . . . 629 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | 1 4 . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 885 | 15 286 255 425 315 . 102 491 885 720 Initial 386 | . 9 95 . 141 . . 39 223 386 Average 193 | 6 122 104 170 191 . 84 74 318 454 Maximum Alert Level 3 | . 1 1 2 1 . . 2 3 3 Low Security (%) 59 | 100 75 85 59 78 . 100 92 24 . Level 1 30 | . 24 14 39 21 . . 1 57 31 Level 2 7 | . . . 1 . . . 5 8 62 Level 3 2 | . . . . . . . . 9 6 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 4 1 5 . . 1 3 12 5 Investigation 12 | . 3 1 . . . . . 5 3 Extermination 4 | . . . . . . . . 4 . Reinforcement 13 | . 1 . 5 . . 1 3 3 . Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 9 | . 1 . 3 . . . 2 3 . Communications Jammed 36 | . . . . . . . . 21 15 Distress Signals 18 | . . . . . . . . 16 2 Times Spotted 194 | . 25 7 51 6 . 3 28 50 24 Peak Tracking Total 10 | . 6 2 5 3 . 3 6 5 10 Tactical Retreats 18 | . 1 1 4 . . . 2 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 9 | . 5 . . . . . 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . 3 . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 18 | . . . . . . 2 2 8 6 Max in Single Turn 2 | . . . . . . 1 1 2 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 38 | . 6 1 7 . 1 . 8 8 7 Terminals 26 | . 6 . 4 . . . 4 5 7 Fabricators 2 | . . . . . . . . 2 . Repair Stations 4 | . . . 2 . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 132 | . 23 1 33 . 1 . 26 23 25 Successful 73 | . 9 1 21 . 1 . 18 14 9 Failed 57 | . 13 . 11 . . . 8 9 16 Catastrophic 7 | . 2 . . . . . 4 . 1 Database Lockouts 2 | . 1 . 1 . . . . . . Manual 38 | . 11 . 5 . 1 . 3 4 14 Terminals 86 | . 23 . 18 . . . 8 12 25 Fabricators 5 | . . . . . . . . 5 . Repair Stations 17 | . . . 3 . . . 14 . . Recycling Units . | . . . . . . . . . . Scanalyzers 21 | . . . 12 . . . 3 6 . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 37 | . 9 1 8 . 1 . 2 7 9 Record 1 | . . . . . . . . . 1 Robot Analysis 7 | . 3 . 1 . . . . 1 2 Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 5 | . . 1 . . . . . . 4 Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . 1 1 Repair Station Index 1 | . . . 1 . . . . . . Alert Level 3 | . 1 . 1 . . . . 1 . Unreport Threat 3 | . . . 1 . . . 1 1 . Locate Traps 4 | . . . 2 . . . 1 1 . Surveillance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . 5 . Load Schematic 2 | . . . . . . . . 2 . Build 3 | . . . . . . . . 3 . Repair Station Hacks 14 | . . . 2 . . . 12 . . Scan Component 7 | . . . 1 . . . 6 . . Repair 7 | . . . 1 . . . 6 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . . 11 . . . 3 2 . Insert Component 7 | . . . 5 . . . 1 1 . Analyze 9 | . . . 6 . . . 2 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 32 | . 6 . 6 . . . 6 7 7 Full Trace Events 8 | . 1 . . . . . . 4 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 5 . . . 1 1 . Parts Built 6 | . . . . . . . . 6 . Authchips . | . . . . . . . . . . Time 219 | . . . . . . . . 219 . Total Part Build Rating 18 | . . . . . . . . 18 . Parts Repaired 7 | . . . 1 . . . 6 . . Time 266 | . . . 50 . . . 216 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . 1 1 . Part Schematics Acquired 7 | . . . 5 . . . 1 1 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . . 3 . 1 Non-combat 4 | . . . . . . . 3 . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 3 . 1 no_distress 4 | . . . . . . . 3 . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 5 | . . . . 3 . . . . 2 Largest Group 3 | . . . . 3 1 1 . . 2 Highest-Rated Group 62 | . . . . 40 16 16 . . 62 Highest-Rated Ally 31 | . . . . 16 16 16 . . 31 Total Orders 1 | . . . . 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . Ally Attacks 38 | . . . . 21 . 3 . . 14 Total Damage 527 | . . . . 244 . 15 . . 268 Kills 8 | . . . . 7 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 7 | . 3 . 1 . . . . 1 2 Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 9919 | 76 1012 1066 2036 420 466 82 1807 2336 618 Spaces Moved 5879 | 54 662 662 1067 245 297 37 880 1338 637 Core 2 | 1 . . . . . . 1 . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 5305 | 53 662 662 1067 245 297 37 879 1338 65 Hover . | . . . . . . . . . . Flight 572 | . . . . . . . . . 572 Fastest Speed 20 | 50 80 135 135 150 150 150 135 112 20 Average Speed 125 | 81 113 139 148 150 150 150 141 124 48 Slowest Speed 1500 | 95 215 215 150 150 150 150 1500 225 328 Overloaded Moves 8 | . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 3 94 99 75 47 66 12 55 28 67 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 105 | . 1 . 3 . . 1 34 45 21 Terrain Destroyed 339 | 2 13 . 3 . . 15 137 148 21 Melee 61 | . 1 . 3 . . 1 14 21 21 Projectile . | . . . . . . . . . . AOE 278 | 2 12 . . . . 14 123 127 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 7765 | 72 821 745 1357 294 318 49 1330 1880 899 Wait 1001 | . 67 11 123 44 20 2 276 329 129 Move 5868 | 53 661 661 1066 244 296 36 879 1337 635 Hop 1 | . . . . . . . . . 1 Pick Up 128 | 5 18 19 25 1 1 . 26 17 16 Fast Attach 60 | 8 9 3 4 1 . . 17 13 5 Attach 37 | . 5 2 3 . . . 8 10 9 Detach 17 | 1 1 . 2 . . . 3 6 4 Swap 111 | . 5 5 18 . . 4 30 36 13 Drop 122 | . 6 11 27 2 1 . 23 25 27 Fire 253 | 5 47 33 85 2 . 6 47 28 . Melee 164 | . 2 . 4 . . 1 18 79 60 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 3 | . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: Fac x4 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 482 | -10/Materials | Central database locked down 755 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Lost 4 parts (2n2w) 912 | -10/Materials | Identified exit to Mines 1089 | -10/Materials | Entered Mines 1224 | -10/Mines | Discovered new exit (range 12) 1241 | -10/Mines | Identified exit to Materials 1319 | -10/Mines | Discovered exit to Materials (range 15) 1334 | -10/Mines | Core integrity fell below 50% 1594 | -10/Mines | Learned location of Storage (-7) 1914 | -10/Mines | Learned location of 1 exit from Materials 1949 | -10/Mines | Met a Derelict shopkeep closing up shop 2155 | -10/Mines | Entered Materials 2155 | -9/Materials | Evolved 2 slots: Utility x2 2156 | -9/Materials | Identified exit to Materials 2590 | -9/Materials | Central database locked down 2809 | -9/Materials | Discovered new exit (range 13) 2870 | -9/Materials | Identified exit to Mines 2937 | -9/Materials | Build established: Skirmisher 3250 | -9/Materials | Discovered exit to Materials (range 15) 3385 | -9/Materials | Build established: Mutant 4070 | -9/Materials | Repaired Lgt. Angular Momentum Engine? 4191 | -9/Materials | Entered Mines 4214 | -9/Mines | Met a Derelict bent on vengeance 4238 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4307 | -9/Mines | Found a hidden stash of uninstalled traps 4337 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4494 | -9/Mines | Discovered exit to Materials (range 8) 4595 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4596 | -9/Mines | Discovered new exit (range 5) 4604 | -9/Mines | Identified exit to Exiles 4611 | -9/Mines | Entered Exiles 4611 | -9/Exiles | Accompanied by 1 ally 4631 | -9/Exiles | Discovered new exit (range 15) 4649 | -9/Exiles | Met 8R-AWN 4673 | -9/Exiles | Met EX-HEX 4727 | -9/Exiles | Met EX-BIN 4809 | -9/Exiles | Aligned with FarCom system 4811 | -9/Exiles | Given EX-Vault access code 4847 | -9/Exiles | Opened EX-Vault 4858 | -9/Exiles | Found Longsword +1 4890 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4909 | -9/Exiles | Exiles lab attacked by MAIN.C 5065 | -9/Exiles | Discovered new exit (range 10) 5075 | -9/Exiles | Identified exit to Mines 5077 | -9/Exiles | Left Exiles lab with Longsword +1 5077 | -9/Exiles | Entered Mines 5077 | -8/Mines | Accompanied by 1 ally 5143 | -8/Mines | Discovered exit to Materials (range 9) 5159 | -8/Mines | Entered Materials 5159 | -8/Materials | Evolved 2 slots: Utility x2 5286 | -8/Materials | Lost 3 parts (1n1u1w) 5451 | -8/Materials | Repaired Arm. Wheel 5490 | -8/Materials | Repaired Rocket Launcher 5974 | -8/Materials | Discovered new exit (range 15) 6401 | -8/Materials | Repaired Arm. Wheel 6446 | -8/Materials | Repaired Imp. Terrain Scanner 6488 | -8/Materials | Repaired Imp. Heat Sink 6533 | -8/Materials | Repaired Mak. Shrapnel Gun 6837 | -8/Materials | Discovered new exit (range 16) 6892 | -8/Materials | Destroyed 11 combat bots 6966 | -8/Materials | Entered Factory 6966 | -7/Factory | Evolved 2 slots: Propulsion x2 6976 | -7/Factory | Identified exit to Storage 6976 | -7/Factory | Identified exit to Lower Caves 6976 | -7/Factory | Identified exit to Factory 7169 | -7/Factory | Identified exit to DSF 7934 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 7997 | -7/Factory | Build established: Scavenger-Assassin 8023 | -7/Factory | Fabricated Arm. Wheel (x2) 8992 | -7/Factory | Fabricated Arm. Wheel (x2) 9046 | -7/Factory | Lost 3 parts (1n2u) 9075 | -7/Factory | Core integrity fell below 50% 9178 | -7/Factory | Build established: Mutant 9302 | -7/Factory | Entered Storage 9331 | -7/Storage | Lost 5 parts (1p2n2u) 9357 | -7/Storage | Met a pair of Derelict thieves 9465 | -7/Storage | Core integrity fell below 20% 9854 | -7/Storage | Identified exit to Recycling 9892 | -7/Storage | Discovered exit to Factory (range 14) 9920 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Sealed Heavy Doors opened. 09872_ Door Terminal disabled. 09875_ Dropped Microactuators. 09876_ Acquired Imp. Light Armor Plating. 09887_ Transmission Jammer destroyed. 09892_ EXIT=FOUND: FACTORY 09896_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 09899_ Dropped Imp. VTOL Module. 09899_ Acquired Imp. Cesium-ion Thruster. 09900_ Dropped Nuclear Pulse Thruster. 09900_ Acquired Imp. Cesium-ion Thruster. 09901_ Dropped Nuclear Pulse Thruster. 09901_ Acquired Imp. Cesium-ion Thruster. 09913_ System corrupted: Heat flow error (+124). 09913_ R-06 Scavenger collects Prototype Energy Gun. 09919_ >> Machine Analyzer network decryption results: 09919_ Terminal x1 09920_ Imp. Datajack destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????>??????????????? | | ?????????????????????????????????????? | | ?????????????????????"""?????????????? | | #?????###+#??????Y???# #????????????? | | #####?# ??"""?????T #??####??????? | | ? ?? ??"""?????# ###Y#T####???? | | ??? ??"""?????# # #???? | | ##/#### ??????????# + """#???? | | ## #??????????# # """#???? | | " ## #??????????# # """#???? | | " ## #??###?????# # #???? | | [ ## #?######???# #@ """#???? | | =" ## ### ##### # """#???? | | *"|! ## Y + """#???? | | ""/ ## Y Y # #???? | | %%**= ## ### ##+##+####"r"####???? | | ######## ######## #"Y"#??????? | | ######## + " #"""#??????? | | %!! # # " """ #?###??????? | | =* # """ # "!!!" #??????????? | | #####+##### """ # """""? #??????????? | | ## ! # """ # """"" #??????????? | | ## % # # ]!!" #??????????? | | ## [[ " # """"" #??????????? | | / *! [ # # #??????????? | | ## ![ = ###### #######"##??????????? | | #########"###???##?????# #???????????? | | #?# #??????????# ##########??? | | #?# """ ############ ## #!!==#??? | | #?# """"=" # # ==#??? | | #?# "="" + + ==#??? | | ### "[""=" # # = #??? | | ## " ]""" ########### ##T# ==#??? | | ## """ #?????????# #### == #??? | | ## #?????????# #??######??? | | #####+######?????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Corruption Block 8 Armor Coverage 375 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 20 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Trap Extractor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagPropulsionDriver Manual? 0 Play Time 01:56:40 Cumulative 76.9 hours Start 2025.02.10 @ 21:00:08 End 2025.02.11 @ 12:18:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bb1deff7-40f8-4fff-8c00-8f0ca7e67646