Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.02 @ 19:12:53 Player: lsend Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (67) 335 Value Destroyed (2409) 2409 Prototype IDs (80) 1600 Alien Tech Used (8) 1600 Bonus (10338) 10338 TOTAL SCORE: 27582 Bonus ------- Pacifist 200 High Alert Combat Kills 978 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -300 Cogmind --------- Core Integrity 0/1850 Matter 281/300 Energy 579/600 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Transdimensional Reconstructor Tiamat Missile Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental ECM Suite Experimental Weapon Shielding Centrium Heavy Armor Plating Advanced Shield Generator Point Defense Array Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Kinetic Spear Plasma Lance > --- INVENTORY -------- Centrium Heavy Armor Plating Transdimensional Reconstructor Terrabomb Tiamat Missile Launcher [Rating: 189] Favorites ----------- Power Micro Fission Core Engine Backup Power I Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Myomer Leg Flight Unit Cooled Impulse Thruster Utility Enhanced Optical Array Device Advanced Transmission Jammer Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Experimental Weapon Shielding Weapon Plasma Lance Energy Gun Gamma Rifle Ballistic Gun Autogun Launcher Tiamat Missile Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 17 | . . . 2 . . . 2 2 . . . . 2 2 . . . . . . 2 . . . . . . 2 . 2 . . 1 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . 1 . . . 1 1 . . . . 1 1 . . . . . . 2 . . . . . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 219 | 2 2 3 . 3 2 . 2 3 1 14 . 2 8 5 . 1 . . 12 . 4 1 28 2 1 4 . 13 10 17 3 6 20 50 Power 16 | . . . . . . . . . . 1 . . 2 . . 1 . . . . . . 4 . . . . 2 . 1 . . 1 4 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . . . . . 1 . . 2 . . 1 . . . . . . 3 . . . . 2 . . . . . 3 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 Propulsion 59 | 2 2 1 . . 1 . . 2 . 4 . 1 . 3 . . . . 1 . 1 . 16 . 1 . . 2 2 4 . 2 2 12 Treads 5 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 45 | . . . . . 1 . . 2 . 4 . 1 . 3 . . . . 1 . 1 . 15 . 1 . . 2 2 4 . 2 2 4 Utility 107 | . . 2 . 3 1 . 2 . . 7 . . 6 2 . . . . 8 . 3 1 5 1 . 4 . 7 7 8 1 4 15 20 Device 65 | . . 1 . 3 . . . . . 2 . . 3 2 . . . . 4 . 2 1 1 1 . 1 . 6 4 6 1 4 10 13 Storage 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Processor 9 | . . 1 . . 1 . 1 . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 Hackware 11 | . . . . . . . . . . 2 . . . . . . . . . . 1 . 2 . . 1 . . . 2 . . 2 1 Protection 20 | . . . . . . . 1 . . 1 . . 2 . . . . . 3 . . . 2 . . 2 . . 2 . . . 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | . . . . . . . . 1 1 2 . 1 . . . . . . 3 . . . 3 1 . . . 2 1 4 2 . 2 14 Energy Gun 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 1 . 1 . . . . . . 2 . . . 1 1 . . . 1 . 2 . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 2 . . . . . . . . 1 1 . . . . 6 . 1 . . . . 3 . 3 3 3 1 . . 4 Parts Lost 79 | . . . . . . 1 . 2 1 4 . . . . . . . 1 . 2 1 . 16 . . . . 1 6 . 1 3 2 38 Power 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 Propulsion 33 | . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . 9 . . . . . 1 . . 1 . 18 Utility 35 | . . . . . . . . . 1 3 . . . . . . . 1 . 1 1 . 4 . . . . 1 5 . 1 2 2 13 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 12 | . . . . . . 1 . 1 1 4 . . . . . . . 1 . 2 1 . 10 . . . . 1 3 . 1 1 1 12 Average Slot Usage (%) 68 | . 33 84 66 66 76 71 60 52 40 67 92 96 100 100 100 100 100 95 97 95 92 94 86 84 84 86 94 81 80 83 84 77 79 47 Core 4 | . . . . . . . . . . 1 7 7 13 11 11 11 11 11 11 11 10 10 8 10 10 10 10 9 9 5 4 4 3 . Treads 1 | . 28 28 22 22 22 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 5 11 9 13 15 18 38 38 33 35 35 35 35 35 35 33 29 31 24 31 31 31 31 21 18 20 21 21 23 9 Device 9 | . . 12 11 11 11 11 9 7 2 1 7 7 13 17 17 17 17 12 5 5 10 15 16 5 5 5 5 13 20 18 20 20 21 4 Storage 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 3 4 4 4 4 3 . Processor 11 | . . 13 11 11 16 22 18 15 7 13 15 15 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 7 13 Hackware 2 | . . . . . . . . . . 9 . . . . . . . . . . 5 . 2 10 10 11 15 12 5 3 2 . . 3 Protection 6 | . . . . . . . 6 7 7 8 15 15 13 11 11 11 11 11 16 14 10 10 8 . . 1 5 4 5 9 8 8 7 3 Energy Gun 1 | . 3 15 11 11 11 11 9 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . 5 3 6 7 7 6 5 5 5 5 5 5 5 5 5 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 4 . 3 6 5 5 5 5 5 4 5 5 5 4 5 10 10 10 4 4 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 4 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | . 3 3 3 3 3 3 4 5 5 13 13 16 25 26 26 27 27 27 32 32 33 34 34 24 23 24 24 37 46 63 63 63 69 72 Greatest Support 76 | 3 3 3 3 3 3 4 4 8 8 30 30 30 26 26 26 32 32 32 33 33 33 34 36 27 23 27 27 42 51 69 68 76 69 69 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 7 8 8 8 8 8 5 Most Carried 8 | 1 5 5 5 5 5 5 5 5 4 4 4 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 5 | . 1 5 5 5 4 4 4 3 2 2 4 4 4 4 5 5 5 5 6 8 7 8 7 8 7 7 8 7 7 7 7 7 7 5 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 5 5 5 5 5 4 5 4 2 4 4 5 5 5 5 5 5 5 8 8 8 8 8 8 7 8 8 8 6 8 8 8 8 4 Class Distribution -------------------- 32% | Alien-Sprinter 12% | Alien-Mutant 7% | Mutant 7% | Scavenger-Sprinter 7% | Scavenger-Ninja 6% | Ninja 5% | Infiltrator-Sprinter 4% | Scavenger-Mutant 4% | Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scout | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/Waste Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Scout | -4/Waste Ninja | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Sprinter | -3/Testing Infiltrator-Sprinter | -2/Research Ninja | -2/Quarantine Infiltrator-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 3213 | 212 . 48 . 10 . 42 . . 24 126 . 24 56 110 . . 10 . 120 . . . 96 119 87 . 77 103 135 170 38 135 189 1282 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3679 | . . . . 38 . . . . . 50 . . . 108 . . . . . . . . 235 . 50 . . 412 . 965 48 117 89 1567 Parts 164 | . . . . 3 . . . . . 9 . . . 3 . . . . . . . . 22 . . . . 11 . 27 7 4 2 76 Haulers Intercepted 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 5 . 1 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 3 . . . . . . 16 . . . . 1 . . . . . . . . . . Prevented 13 | . . . . . . . . . 2 . . . . . . . . . 11 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 42 | . . . . 3 . . . . . 2 . . . . . . . . . . . . 9 . . . . . . . 4 . . 24 Melee 15 | . . . . . . . . . . 2 . . . . . . . . . . . . 8 . . . . . . . . . . 5 Guns 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . 15 Classes Destroyed 14 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . 1 . 1 . . . 7 Worker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hauler 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 5 . 1 1 . Recycler 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . 4 Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Swarmer 22 | . . . . 3 . . . . . . . . . . . . . . . . . . 5 . . . . . . . 4 . . 10 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Master Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . . . . 3 . . . . . 2 . . . 1 . . . . . . . . 5 . . . . 2 . 3 4 1 1 6 Combat Bots Only 6 | . . . . 3 . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . 4 . . 6 Max Kills in Single Turn 5 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . 1 . 1 2 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 5 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 11568 | . . 81 153 64 . 33 50 97 129 61 . . 111 . . 18 . 132 141 103 98 . 1762 94 . . 40 182 840 80 331 764 231 5973 Core 2897 | . . 7 20 49 . . 35 29 84 47 . . 19 . . . . 33 . 18 49 . 364 27 . . 4 18 115 . . 118 13 1848 Absorbed by Shields 1130 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 104 141 7 119 234 70 434 Core Remaining (%) 88 | 100 . 97 . . . 82 93 . . . . 77 97 . . . . . . 94 . . . . . . 61 . 89 . . 93 . . Volleys Fired 115 | . . . . 7 . . . . 6 . . . . . . . . . . . . . 1 . . . . . . . 4 . . 97 Largest 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Hottest 88 | . . . . 30 . . . . 30 . . . . . . . . . . . . . . . . . . . . . 46 . . 88 Shots Fired 124 | . . . . 7 . . . . 6 . . . . . . . . . . . . . 1 . . . . . . . 4 . . 106 Gun 103 | . . . . 7 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 90 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . 16 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 25 | . . . . 7 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 12 Explosive 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . 16 Electromagnetic 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Robot Hit Streak 9 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 9 Robot Miss Streak 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 3 . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 195 | . . . . 3 . . . . 9 6 . . 2 5 . . . . . . . . 14 . 4 . . 10 . 25 1 1 5 110 Core Hits 135 | . . 1 . 3 . . . . . 4 . . . 2 . . . . . . . . 12 . 1 . . 5 . 12 5 1 2 87 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Puncture 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Melee Attacks 313 | . . . . . . . . 2 9 11 . . 8 9 . 30 1 1 . 4 . . 29 . 6 . . 14 10 64 8 18 22 67 Impact 51 | . . . . . . . . 2 9 3 . . 8 1 . 22 1 1 . 1 . . 3 . . . . . . . . . . . Slashing 94 | . . . . . . . . . . 8 . . . 8 . 8 . . . 3 . . 26 . 6 . . 14 10 11 . . . . Piercing 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 8 18 22 67 Sneak Attacks 24 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 4 . 9 . 1 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . 2 . . . 1 . . . . . . . . 2 . 1 . . . . 4 . . . 5 Damage Inflicted 11979 | . . 3 . 48 . 2 . . 182 180 . . 38 235 . . . . . . . . 530 . 353 . . 867 . 2032 452 160 406 6491 Guns 984 | . . . . 48 . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . 909 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2870 | . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . 452 . . 2310 Melee 8120 | . . . . . . . . . 155 180 . . 38 235 . . . . . . . . 422 . 353 . . 867 . 2032 . 160 406 3272 Ramming 5 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 306 | . . . . 48 . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . 231 Explosive 2870 | . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . 452 . . 2310 Electromagnetic 678 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 678 Impact 261 | . . . . . . . . . 155 26 . . 38 15 . . . . . . . . 27 . . . . . . . . . . . Slashing 1989 | . . . . . . . . . . 154 . . . 220 . . . . . . . . 395 . 353 . . 867 . . . . . . Piercing 5870 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2032 . 160 406 3272 Highest Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . 9 14 14 14 14 14 . 1 . . 3 . 25 Average Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . 9 10 14 14 14 14 . 1 . . 1 . 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . . . . . . . . . . . . . . . . . . . . . . 3 27 4 4 1 3 . . . . 2 . 224 Message Errors 64 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . 1 . 1 . . . . . . 56 Matter Fused 77 | . . . . . . . . . . . . . . . . . . . . . . 2 5 . 2 1 2 . . . . 1 . 64 Heat Flow Errors 29 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 26 Energy Discharges 27 | . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . . . . . . . 19 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 33 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . 27 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 12 Misfires 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 861 | . . . . . . . . . 4 . . . . 47 . . . . . . . . . . 118 . . 69 . 252 10 . 4 357 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 51 Melee 800 | . . . . . . . . . 4 . . . . 47 . . . . . . . . . . 118 . . 69 . 252 . . 4 306 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 23 . . . . . . . 30 . . 155 Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 Rammed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . . . . 5 . . . . . . 3 3 57 4 . 20 252 449 289 98 2 2 286 43 43 12 . . 5 . . 241 . 217 Average Temperature 70 | . . . . 5 . . . . . . 2 2 25 3 . 4 134 189 70 39 1 1 66 21 20 6 . . 5 . . 107 . 75 Received Heat Transfer 854 | . . . 51 . . 18 9 24 30 . . . 9 . . 9 . 9 57 33 . . 27 . . . . 12 212 24 6 24 39 261 Effects 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 573 | . . . . 185 . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . 277 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 10 | . . . . . . . . . 4 4 . . . . . . . 1 . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1396 | . 12 109 80 131 . 80 121 120 . . . . 581 686 240 292 . . . . 100 95 1176 . . . . 385 1082 895 961 947 1013 1396 Initial 648 | . . 4 42 31 . . 31 54 . . . . 54 186 240 168 . . . . 63 35 66 . . . . 40 216 608 503 540 561 648 Average 719 | . 3 29 59 115 . 42 53 85 . . . . 397 282 240 223 . . . . 84 87 615 . . . . 210 538 762 750 680 780 1019 Maximum Alert Level 4 | . . . . . . . . . . . . . 2 2 1 1 . . . . . . 4 . . . . 1 3 3 3 3 3 4 Low Security (%) 18 | 100 100 100 100 100 . 100 100 100 . . . . 24 29 . 41 . . . . 100 100 25 . . . . 32 . . . . . . Level 1 7 | . . . . . . . . . . . . . 11 55 100 58 . . . . . . . . . . . 67 42 . . . . . Level 2 12 | . . . . . . . . . . . . . 64 14 . . . . . . . . 26 . . . . . 27 23 58 58 34 1 Level 3 47 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . 29 76 41 41 65 70 Level 4 14 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . . . 1 . . . 1 1 . . . . 2 2 . 3 . . . . 1 . 12 . . . . 2 7 . . 3 5 27 Investigation 12 | . . . . . . . . 1 . . . . . 2 . . . . . . 1 . 2 . . . . 1 2 . . . 1 2 Extermination 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 13 Reinforcement 26 | . . . 1 . . . 1 . . . . . 2 . . 3 . . . . . . 8 . . . . 1 3 . . 2 3 2 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 10 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 26 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 3 . . . . 3 . 11 2 . . 5 Communications Jammed 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 58 . 3 . 7 Distress Signals 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 58 . 2 . 7 Times Spotted 541 | . 1 7 9 4 . 3 8 2 17 6 . 3 11 7 . 5 4 13 14 8 3 8 72 2 2 . 6 25 75 22 16 27 23 138 Peak Tracking Total 30 | . 1 3 8 4 . 3 8 1 11 5 . 3 4 6 . 4 2 8 7 4 3 6 15 2 1 . 6 12 25 7 5 4 6 30 Tactical Retreats 90 | . . 2 . 1 . 1 2 1 5 3 . . 3 . . 1 . 5 2 5 . 1 15 . . . 1 3 9 4 1 9 5 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . 1 . . . . . . 1 . . . . 1 1 . . . 1 . . 1 . 4 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 19 | . . . . . . . . . . . . . 12 . . . . . . 1 . . . . . . . . 1 . 3 2 . . Max in Single Turn 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 111 | . 4 . 2 1 2 . 4 4 . 1 4 . 7 5 . 6 . . 3 1 3 . 17 . . 4 . 5 12 1 4 8 4 9 Terminals 66 | . 2 . 2 . . . 4 3 . . . . 6 3 . 4 . . . . 1 . 8 . . . . 2 8 . 4 8 3 8 Fabricators 11 | . . . . . . . . 1 . . . . 1 2 . 2 . . . . 1 . 2 . . . . . 2 . . . . . Repair Stations 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . Recycling Units 6 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 1 Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 260 | . 11 . 3 1 2 . 9 7 . 1 28 . 14 16 . 17 . . 7 1 8 . 36 . . 17 . 14 19 3 10 10 5 21 Successful 141 | . 4 . 1 1 2 . 3 5 . 1 28 . 6 6 . 7 . . 7 1 4 . 16 . . 17 . 8 5 1 4 5 . 9 Failed 119 | . 7 . 2 . . . 6 2 . . . . 8 10 . 10 . . . . 4 . 20 . . . . 6 14 2 6 5 5 12 Catastrophic 35 | . 1 . 2 . . . 4 . . . . . 5 2 . . . . . . . . 6 . . . . . 6 1 2 1 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 2 . 3 . 1 . 4 4 . . . . 5 8 . 6 . . 1 . . . . . . . . 6 2 . 3 1 . 8 Terminals 142 | . 6 . 3 . . . 9 6 . . . . 11 10 . 12 . . . . 3 . 18 . . . . 8 13 . 10 10 4 19 Fabricators 25 | . . . . . . . . 1 . . . . 3 6 . 5 . . . . 3 . 4 . . . . . 3 . . . . . Repair Stations 12 | . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 3 . . . . Recycling Units 10 | . 2 . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . 1 2 Scanalyzers 14 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 3 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 98 | . 2 . 1 1 2 . 3 2 . 1 28 . 4 1 . 4 . . 7 1 1 . 4 . . 17 . 4 3 . 2 5 . 5 Record 18 | . . . . . 1 . . . . . 11 . . . . . . . . 1 . . . . . 5 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . 3 . . . . . . . 5 . . . . . . 4 . 1 1 . . . . . Open Door 9 | . . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 4 . 1 Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Emergency Access Points 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Locate Traps 7 | . 1 . . . . . 1 . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 12 | . . . . . . . . 1 . . . . 2 3 . 2 . . . . 2 . 2 . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . 1 2 . 2 . . . . 1 . 1 . . . . . . . . . . . Build 5 | . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . Repair Station Hacks 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 2 . . . . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 2 . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . . . 2 . . . . . 2 . 1 . . . . . . . . . . . 1 . . 2 . . 3 Terminals 11 | . . . . . . . . 2 . . . . . 2 . 1 . . . . . . . . . . . 1 . . 2 . . 3 Track 6 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 3 . 1 . . . 3 4 . . . . 6 5 . 6 . . . . 3 . 13 . . . . 5 12 1 3 5 4 8 Full Trace Events 10 | . . . . . . . . 1 . . . . . 2 . . . . . . 1 . 1 . . . . 1 2 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 7 . . . . . . . . . . . 2 . . 4 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . Matter 1649 | . . . . . . . . 212 . . . . 285 384 . . . . . . 384 . 384 . . . . . . . . . . . Time 537 | . . . . . . . . 53 . . . . 76 102 . . . . . . 102 . 204 . . . . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . 5 8 . . . . . . 8 . 8 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Time 63 | . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 Largest Group 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 Highest-Rated Group 95 | . . . . . . . . . . . . 95 95 . . . . . . . . . . . . . . . . . . . . 44 Highest-Rated Ally 95 | . . . . . . . . . . . . 95 95 . . . . . . . . . . . . . . . . . . . . 15 Total Orders 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . 7 . . . . . 4 8 . . . . . . . . . . . . . . . . . . . . 7 Total Damage 1733 | . . . . . . 404 . . . . . 145 1064 . . . . . . . . . . . . . . . . . . . . 120 Kills 11 | . . . . . . 2 . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 2 1 . 2 . . . . . . . 2 . . . 2 . . . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 12426 | 19 87 283 53 221 113 99 133 153 191 251 26 143 450 230 102 358 60 141 458 189 166 106 782 63 76 38 82 226 322 624 242 396 369 5174 Spaces Moved 20595 | 30 159 471 105 316 219 212 321 330 408 569 84 215 1039 520 299 776 195 414 1131 630 223 234 2181 265 279 138 428 604 1002 1715 784 1133 1164 2002 Core 1760 | 30 159 471 105 316 219 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . 427 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18820 | . . . . . . 179 321 330 408 569 84 215 1039 520 299 776 195 414 1131 630 223 234 2181 265 279 138 428 604 1002 1715 784 1133 1164 1560 Fastest Speed 17 | 50 50 50 50 50 50 40 40 37 37 31 31 31 34 34 34 30 30 30 29 28 28 28 22 19 22 19 19 19 28 25 26 17 22 17 Average Speed 31 | 50 50 50 50 50 50 41 40 37 37 35 31 32 34 34 34 33 30 30 31 29 28 28 29 21 22 21 19 24 28 26 26 28 24 32 Slowest Speed 172 | 50 50 50 50 50 50 50 40 40 37 40 31 34 34 34 34 34 30 34 34 30 28 28 105 22 22 22 19 28 30 28 26 104 102 172 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 199 | . . . . . . 7 2 5 3 2 . . 5 5 . 11 1 2 7 . 1 . 32 3 . . 3 11 42 20 18 4 12 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 3 37 84 26 98 59 53 38 11 61 67 75 40 36 16 95 26 56 63 97 84 8 99 57 52 37 63 65 22 96 47 76 80 33 42 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 7 | . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . 3 . . . . . . . . Known Exits Taken 29 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . 1 . . . . 2 10 . 2 . . . . 1 1 . 3 . . . 2 2 . 3 . . . . . . . Spaces Dug 102 | . . . . . . . . 2 . . . . 4 3 . 15 1 1 . 2 . . 6 . . . . . 8 16 5 15 15 9 Terrain Destroyed 266 | . . . . . . . . 2 . . . . 4 3 . 15 1 1 . 2 . . 18 . . . . . 8 16 41 15 15 125 Melee 102 | . . . . . . . . 2 . . . . 4 3 . 15 1 1 . 2 . . 6 . . . . . 8 16 5 15 15 9 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . AOE 163 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 36 . . 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 25850 | 32 164 517 104 371 221 216 321 349 420 595 83 289 1125 561 298 841 194 423 1218 632 324 273 2253 265 284 145 424 650 984 1782 787 1167 1207 6331 Wait 4669 | . . 39 . 43 . 9 . . . 2 . 69 67 29 . 53 . 11 74 . 96 39 18 . . . . 14 . 2 2 4 1 4097 Move 20185 | 29 158 470 104 315 218 197 316 319 401 564 83 214 1028 510 298 753 192 409 1117 629 221 233 2120 258 278 137 421 582 926 1678 749 1124 1139 1995 Hop 178 | . . . . . . 7 2 5 3 2 . . 5 5 . 11 1 2 6 . 1 . 28 3 . . 3 10 33 16 16 4 12 3 Pick Up 44 | 1 4 . . . 1 . 1 1 . 2 . 2 3 1 . . . . 2 . 2 . 6 . . 1 . 4 2 4 2 3 1 1 Fast Attach 156 | 2 2 2 . 3 1 . 1 . . 13 . 1 3 2 . . . . 8 . 2 1 21 2 1 4 . 10 5 10 2 7 16 37 Attach 33 | . . . . . 1 . . 3 1 1 . . 2 1 . . . . . . 2 . 7 . . 1 . 1 2 . . 4 3 4 Detach 19 | . . . . . . . . 1 . 1 . . 1 . . . . . 1 . . . 3 . . 1 . 2 . 2 . 1 1 5 Swap 40 | . . 1 . . . . 1 . . . . 1 3 2 . 1 . . 4 . . . . . . . . 2 3 7 2 1 2 10 Drop 99 | . . 2 . 3 . 2 . . . 1 . 2 5 3 . 1 . . 6 . . . 8 2 . 1 . 11 3 12 3 1 12 21 Fire 115 | . . . . 7 . . . . 6 . . . . . . . . . . . . . 1 . . . . . . . 4 . . 97 Melee 274 | . . . . . . . . 2 9 9 . . 8 8 . 22 1 1 . 3 . . 26 . 5 . . 14 10 51 7 18 20 60 Ram 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 18 . . . . . . . . . . . . . . 15 . . . . . . . . . . 1 Rewire 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Mines 107 | -10/Materials | Entered Mines 151 | -10/Mines | Assembled infested the area 255 | -10/Mines | Learned 2 Materials zone layouts 303 | -10/Mines | Build established: Mutant 369 | -10/Mines | Discovered new exit (range 11) 378 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 389 | -10/Mines | Identified exit to Materials 390 | -10/Mines | Entered Materials 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 415 | -9/Materials | Identified exit to Mines 443 | -9/Materials | Entered Mines 529 | -9/Mines | Learned Materials garrison access intel 569 | -9/Mines | Found the Drone Emporium 571 | -9/Mines | Found Prototype Device 571 | -9/Mines | Identified Decoy Drone Bay 600 | -9/Mines | Discovered new exit (range 63) 610 | -9/Mines | Discovered new exit (range 32) 647 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 648 | -9/Mines | Found Prototype Device 648 | -9/Mines | Identified Exp. Sensor Array 662 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 662 | -9/Mines | Discovered new exit (range 5) 664 | -9/Mines | Identified exit to Exiles 664 | -9/Mines | Entered Exiles 677 | -9/Exiles | Met 8R-AWN 685 | -9/Exiles | Met EX-HEX 702 | -9/Exiles | Met EX-BIN 708 | -9/Exiles | Aligned with FarCom system 708 | -9/Exiles | Given EX-Vault access code 720 | -9/Exiles | Opened EX-Vault 723 | -9/Exiles | Found Modified TNC 727 | -9/Exiles | Found Deploy-a-Sentry 738 | -9/Exiles | Warned to stay clear of 0b10 Research branches 754 | -9/Exiles | Met EX-DEC 756 | -9/Exiles | Learned location of Zion (-6) 771 | -9/Exiles | Discovered new exit (range 14) 777 | -9/Exiles | Identified exit to Mines 777 | -9/Exiles | Stole two prototypes: Modified TNC, Deploy-a-Sentry 777 | -9/Exiles | Entered Mines 807 | -8/Mines | DAS Turret deployed 869 | -8/Mines | Discovered new exit (range 7) 875 | -8/Mines | Identified exit to Materials 876 | -8/Mines | Entered Materials 876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -8/Materials | Identified exit to Factory 878 | -8/Materials | Loaded intel: 1 garrison access location 1003 | -8/Materials | Discovered exit to Factory (range 14) 1009 | -8/Materials | Entered Factory 1009 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -7/Factory | Build established: Scout 1011 | -7/Factory | FarCom data flow suspended 1082 | -7/Factory | Identified exit to Lower Caves 1162 | -7/Factory | Entered Lower Caves 1162 | -7/Lower Caves | Spotted 1T-XP4(f) 1162 | -7/Lower Caves | Spotted JI-BSF(f) 1162 | -7/Lower Caves | Spotted KX-57X(f) 1163 | -7/Lower Caves | Encountered a Master Thief 1163 | -7/Lower Caves | Encountered a Master Thief 1163 | -7/Lower Caves | Encountered a Master Thief 1172 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1191 | -7/Lower Caves | Attracted the attention of an 0b10 base 1240 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 1242 | -7/Lower Caves | Med. Insulated Plating stolen by Master Thief 1265 | -7/Lower Caves | Hvy. Mace stolen by Master Thief 1336 | -7/Lower Caves | Learned Factory emergency access door positions 1350 | -7/Lower Caves | Discovered new exit (range 10) 1353 | -7/Lower Caves | Identified exit to Lower Caves 1353 | -7/Lower Caves | Entered another Lower Caves area 1390 | -7/Lower Caves | Discovered new exit (range 7) 1437 | -7/Lower Caves | Encountered a Warlord checkpoint 1445 | -7/Lower Caves | Learned Factory garrison access intel 1479 | -7/Lower Caves | Spotted B-75 Beast 1494 | -7/Lower Caves | Spotted W0-28Y(f) 1495 | -7/Lower Caves | Spotted FD-4RT(f) 1495 | -7/Lower Caves | Spotted 85-AXR(f) 1496 | -7/Lower Caves | Encountered a Master Thief 1496 | -7/Lower Caves | Encountered a Master Thief 1496 | -7/Lower Caves | Encountered a Master Thief 1525 | -7/Lower Caves | Destroyed 85-AXR(f) 1538 | -7/Lower Caves | Destroyed W0-28Y(f) 1538 | -7/Lower Caves | Scythe stolen by Master Thief 1562 | -7/Lower Caves | Lost 4 parts (1n3u) 1591 | -7/Lower Caves | Discovered new exit (range 10) 1594 | -7/Lower Caves | Identified exit to Data Miner 1604 | -7/Lower Caves | Entered Data Miner 1604 | -7/Data Miner | Discovered new exit (range 6) 1609 | -7/Data Miner | Met Data Miner 1617 | -7/Data Miner | Learned location of Section 7 (-2) 1617 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1622 | -7/Data Miner | Received God Mode back door access code from Data Miner 1630 | -7/Data Miner | Identified exit to Proximity Caves 1630 | -7/Data Miner | Entered Proximity Caves 1657 | -6/Proximity Caves | Escorted by Enhanced Grunt 1699 | -6/Proximity Caves | Learned Factory terminal intel 1706 | -6/Proximity Caves | Identified exit to Factory 1773 | -6/Proximity Caves | Entered Factory 1773 | -6/Factory | Accompanied by 1 ally 1773 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1775 | -6/Factory | Loaded intel: 20 terminal locations 1776 | -6/Factory | Loaded intel: 4 garrison access locations 1911 | -6/Factory | Spotted B-75 Beast 1985 | -6/Factory | Build established: Scavenger-Mutant 2046 | -6/Factory | Discovered new exit (range 13) 2054 | -6/Factory | Identified exit to Factory 2180 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 2223 | -6/Factory | Entered another Factory area 2223 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2310 | -5/Factory | Incoming investigation squad redirected 2320 | -5/Factory | Incoming investigation squad redirected 2393 | -5/Factory | Fabricated Exp. Sensor Array (x1) 2415 | -5/Factory | Build established: Scavenger-Ninja 2419 | -5/Factory | Local fabrication network quarantined 2453 | -5/Factory | Sucked down chute 2453 | -5/Factory | Entered Waste 2453 | -5/Waste | The area was eerily silent 2500 | -5/Waste | Discovered new exit (range 22) 2554 | -5/Waste | Identified exit to Factory 2555 | -5/Waste | Entered Factory 2806 | -5/Factory | Identified exit to Upper Caves 2806 | -5/Factory | Identified exit to Extension 2913 | -5/Factory | Entered Upper Caves 2913 | -5/Upper Caves | Spotted Z8-GIL(f) 2913 | -5/Upper Caves | Spotted 0E-K7B(f) 2914 | -5/Upper Caves | Encountered a Master Thief 2914 | -5/Upper Caves | Encountered a Master Thief 2965 | -5/Upper Caves | Discovered new exit (range 22) 2973 | -5/Upper Caves | Identified exit to Upper Caves 2973 | -5/Upper Caves | Entered another Upper Caves area 3109 | -5/Upper Caves | Discovered new exit (range 16) 3110 | -5/Upper Caves | Spotted QN-SU3(f) 3110 | -5/Upper Caves | Spotted HU-1SP(f) 3110 | -5/Upper Caves | Spotted 9G-HSC(f) 3110 | -5/Upper Caves | Spotted WP-40Z(f) 3112 | -5/Upper Caves | Encountered a Master Thief 3112 | -5/Upper Caves | Encountered a Master Thief 3112 | -5/Upper Caves | Encountered a Master Thief 3112 | -5/Upper Caves | Encountered a Master Thief 3112 | -5/Upper Caves | Exp. Sensor Array stolen by Master Thief 3113 | -5/Upper Caves | Identified exit to Warlord 3114 | -5/Upper Caves | Entered Warlord 3123 | -5/Warlord | Discovered new exit (range 13) 3179 | -5/Warlord | Found Prototype Launcher 3179 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3272 | -5/Warlord | Visited the Vortex Lab 3293 | -5/Warlord | Warlord's base attacked by MAIN.C 3300 | -5/Warlord | Met Warlord 3306 | -5/Warlord | Opened Warlord's prototype stash 3307 | -5/Warlord | Found Prototype Device 3307 | -5/Warlord | Identified Exp. Focal Shield 3314 | -5/Warlord | Found Prototype Device 3314 | -5/Warlord | Identified Exp. Phase Shifter 3323 | -5/Warlord | Found Prototype Hackware 3398 | -5/Warlord | Opened side exit 3516 | -5/Warlord | Warlord forces counterattacked 3519 | -5/Warlord | Spotted B-86 Titan 3571 | -5/Warlord | Identified exit to Proximity Caves 3572 | -5/Warlord | Entered Proximity Caves 3589 | -4/Proximity Caves | Build established: Scavenger-Sprinter 3613 | -4/Proximity Caves | Spotted B-86 Titan 3656 | -4/Proximity Caves | Learned Research trap positions 3746 | -4/Proximity Caves | Discovered new exit (range 7) 3761 | -4/Proximity Caves | Identified exit to Factory 3761 | -4/Proximity Caves | Entered Factory 3761 | -4/Factory | Evolved 2 slots: Utility x2 3762 | -4/Factory | Identified System Mapper 3775 | -4/Factory | Found Antimissile System 3807 | -4/Factory | Identified exit to Upper Caves 3810 | -4/Factory | Spotted B-86 Titan 3843 | -4/Factory | Incoming investigation squad redirected 3920 | -4/Factory | Fabricated Exp. Sensor Array (x1) 3927 | -4/Factory | Manually triggered Chute Trap 3927 | -4/Factory | Sucked down chute 3927 | -4/Factory | Entered Waste 3927 | -4/Waste | Spotted C-40 Crusher 3933 | -4/Waste | Spotted C-40 Crusher 3939 | -4/Waste | Spotted C-40 Crusher 3942 | -4/Waste | EMP discharged 3943 | -4/Waste | Spotted C-40 Crusher 3943 | -4/Waste | Spotted C-40 Crusher 3947 | -4/Waste | Spotted C-40 Crusher 4031 | -4/Waste | Discovered new exit (range 10) 4033 | -4/Waste | Identified exit to Factory 4033 | -4/Waste | Entered Factory 4234 | -4/Factory | Local fabrication network quarantined 4243 | -4/Factory | Fabricated Exp. Sensor Array? 4327 | -4/Factory | Build established: Ninja 4436 | -4/Factory | Discovered new exit (range 16) 4496 | -4/Factory | Repaired Broken Gravity Neutralizing Apparatus? 4529 | -4/Factory | Identified exit to Research 4533 | -4/Factory | First assault squad dispatched 4560 | -4/Factory | System corruption reached 10% 4620 | -4/Factory | Discovered exit to Research (range 6) 4627 | -4/Factory | Spotted B-86 Titan 4645 | -4/Factory | Lost 10 parts (2p5n3u) 4703 | -4/Factory | Discovered exit to Research (range 21) 4785 | -4/Factory | Lost 4 parts (1p2n1u) 4813 | -4/Factory | Discovered exit to Upper Caves (range 8) 4815 | -4/Factory | Entered Upper Caves 4854 | -4/Upper Caves | Encountered a Warlord checkpoint 4854 | -4/Upper Caves | Spotted B-86 Titan 4861 | -4/Upper Caves | Learned location of 1 exit from Research 4872 | -4/Upper Caves | Discovered new exit (range 5) 4873 | -4/Upper Caves | Learned location of 1 exit from Research 4873 | -4/Upper Caves | Identified exit to Upper Caves 4878 | -4/Upper Caves | Entered another Upper Caves area 4878 | -4/Upper Caves | Spotted HI-L3J(f) 4879 | -4/Upper Caves | Encountered a Master Thief 4883 | -4/Upper Caves | Exp. Phase Shifter stolen by Master Thief 4894 | -4/Upper Caves | Spotted B-86 Titan 4941 | -4/Upper Caves | Discovered new exit (range 13) 4943 | -4/Upper Caves | Identified exit to Zhirov 4954 | -4/Upper Caves | Entered Zhirov 4954 | -4/Zhirov | Discovered new exit (range 3) 4958 | -4/Zhirov | Met Zhirov 4963 | -4/Zhirov | Learned location of Quarantine (-2) 4963 | -4/Zhirov | Learned location of Testing (-3) 4963 | -4/Zhirov | Learned location of Command (-1) 4968 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4971 | -4/Zhirov | Found Alien Artifact 4971 | -4/Zhirov | Identified Integrated Dissipator 4971 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4984 | -4/Zhirov | Found Alien Artifact 4992 | -4/Zhirov | Identified exit to Proximity Caves 4992 | -4/Zhirov | Entered Proximity Caves 5061 | -3/Proximity Caves | Build established: Scavenger-Sprinter 5061 | -3/Proximity Caves | Discovered exit to Research (range 6) 5074 | -3/Proximity Caves | Entered Research 5074 | -3/Research | Evolved 2 slots: Utility x2 5075 | -3/Research | Identified exit to Research 5076 | -3/Research | Loaded intel: 76 trap records 5114 | -3/Research | Repaired Sml. Storage Unit 5127 | -3/Research | Discovered exit to Research (range 9) 5135 | -3/Research | Identified exit to Armory 5135 | -3/Research | Identified exit to Testing 5160 | -3/Research | Found Prototype Slashing Weapon 5160 | -3/Research | Identified Molecular Scythe 5198 | -3/Research | Found Prototype Device 5198 | -3/Research | Identified EM Dispersion Field 5289 | -3/Research | Spotted B-86 Titan 5300 | -3/Research | Entered Testing 5304 | -3/Testing | Identified Transdimensional Reconstructor 5318 | -3/Testing | Found Exp. Signal Interpreter 5354 | -3/Testing | Found Exp. Focal Shield 5375 | -3/Testing | Build established: Hacker-Sprinter 5383 | -3/Testing | Spotted PX-HMBWGESE2K 5396 | -3/Testing | Spotted PH-PUUZV8NMXM 5432 | -3/Testing | Incoming investigation squad redirected 5435 | -3/Testing | Spotted Striker 5435 | -3/Testing | Spotted Striker 5479 | -3/Testing | Discovered exit to Research (range 4) 5530 | -3/Testing | Spotted Alpha 7 5531 | -3/Testing | Spotted Y0-M6I(L) 5578 | -3/Testing | First assault squad dispatched 5583 | -3/Testing | Lost 3 parts (1n2u) 5596 | -3/Testing | Found Prototype Protection 5596 | -3/Testing | Identified Centrium Heavy Armor Plating 5606 | -3/Testing | Incoming assault squad redirected 5622 | -3/Testing | Entered Research 5622 | -2/Research | Warlord forces began assault on 0b10 5622 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5630 | -2/Research | Discovered new exit (range 16) 5732 | -2/Research | Research machine network offline 5759 | -2/Research | Found Exp. ECM Suite 5775 | -2/Research | Discovered new exit (range 18) 5793 | -2/Research | Met up with Warlord 5795 | -2/Research | Discovered new exit (range 5) 5796 | -2/Research | Identified exit to Access 5870 | -2/Research | Discovered new exit (range 16) 5885 | -2/Research | Spotted B-90 Cyclops 5957 | -2/Research | Spotted Striker 6013 | -2/Research | Spotted Executioner 6013 | -2/Research | Spotted Striker 6016 | -2/Research | Build established: Infiltrator-Sprinter 6021 | -2/Research | Borebot progress halted 6057 | -2/Research | Found Prototype Hackware 6057 | -2/Research | Identified Exp. System Shield 6064 | -2/Research | Borebot progress halted 6137 | -2/Research | Identified exit to Quarantine 6246 | -2/Research | Entered Quarantine 6275 | -2/Quarantine | Found Alien Artifact 6325 | -2/Quarantine | Spotted 7C-SVM(L) 6339 | -2/Quarantine | Found Alien Artifact 6339 | -2/Quarantine | Identified Core Reset Matrix 6339 | -2/Quarantine | Identified Subatomic Replicator 6339 | -2/Quarantine | Used Core Reset Matrix 6343 | -2/Quarantine | Detected hypermatrix surge 6343 | -2/Quarantine | Sensed 14 artifacts in vicinity 6428 | -2/Quarantine | Discovered exit to Access (range 14) 6469 | -2/Quarantine | Spotted Fortress 6487 | -2/Quarantine | Discovered new exit (range 6) 6488 | -2/Quarantine | Identified exit to Section 7 6488 | -2/Quarantine | Entered Section 7 6489 | -2/Section 7 | Sensed 19 artifacts in vicinity 6537 | -2/Section 7 | Found Integrated Reactor 6537 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6592 | -2/Section 7 | Spotted Alpha 7 6611 | -2/Section 7 | Discovered exit to Access (range 14) 6739 | -2/Section 7 | Spotted Executioner 6739 | -2/Section 7 | Spotted Executioner 6758 | -2/Section 7 | Spotted B-99 Colossus 6768 | -2/Section 7 | Found Core Expander 6768 | -2/Section 7 | Installed Core Expander, added new Utility slot 6770 | -2/Section 7 | Found Core Expander 6770 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 6780 | -2/Section 7 | Found LRC Energy Well 6780 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 6783 | -2/Section 7 | Found LRC Armor 6783 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 6785 | -2/Section 7 | Found LRC Energy Well 6785 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 6833 | -2/Section 7 | Spotted Striker 6833 | -2/Section 7 | Spotted Striker 6846 | -2/Section 7 | Found Transdimensional Reconstructor 6850 | -2/Section 7 | Found Terrabomb 6884 | -2/Section 7 | Entered Access 6884 | -1/Access | Evolved 1 slot: Utility x1 6886 | -1/Access | Used Subatomic Replicator to replicate Centrium Heavy Armor Plating 6978 | -1/Access | Spotted B-99 Colossus 7021 | -1/Access | Spotted B-99 Colossus 7062 | -1/Access | Build established: Alien-Sprinter 7251 | -1/Access | Discovered new exit (range 8) 7253 | -1/Access | Identified exit to Command 7253 | -1/Access | Entered Command 7476 | -1/Command | Disengaged cave seal 7476 | -1/Command | Derelicts emerged from the dark tunnel 7476 | -1/Command | Welcomed Warlord to Command 7519 | -1/Command | Crushed by falling debris 7711 | -1/Command | Spotted M Guard 7711 | -1/Command | Spotted M Guard 7712 | -1/Command | Spotted Combat Programmer 7712 | -1/Command | Spotted Combat Programmer 7713 | -1/Command | System corruption reached 10% 7791 | -1/Command | All MAIN.C guards destroyed 7796 | -1/Command | Found Prototype Device 7796 | -1/Command | Identified AEGIS Remote Shield 7801 | -1/Command | First assault squad dispatched 7817 | -1/Command | Lost 12 parts (1p5n6u) 7821 | -1/Command | Incoming assault squad redirected 7830 | -1/Command | Incoming assault squad redirected 7866 | -1/Command | Incoming assault squad redirected 8028 | -1/Command | Incoming assault squad redirected 8317 | -1/Command | Incoming assault squad redirected 8553 | -1/Command | Incoming assault squad redirected 9360 | -1/Command | Warlord commented on Warlord statues 11057 | -1/Command | Lost 4 parts (2n1u1w) 11318 | -1/Command | Build established: Alien-Mutant 12145 | -1/Command | Core integrity fell below 50% 12354 | -1/Command | Warlord destroyed during the assault 12395 | -1/Command | Spotted B-99 Colossus 12404 | -1/Command | Emitted hypermatrix ping 12409 | -1/Command | Assembled emerged from beneath the floor 12410 | -1/Command | Spotted B-99 Colossus 12413 | -1/Command | Spotted Alpha 7 12413 | -1/Command | Spotted Striker 12413 | -1/Command | Spotted Executioner 12416 | -1/Command | Spotted Alpha 7 12421 | -1/Command | Core integrity fell below 20% 12427 | -1/Command | Used Terrabomb 12427 | -1/Command | Spotted B-99 Colossus 12427 | -1/Command | Spotted Striker 12427 | -1/Command | Spotted Executioner 12427 | -1/Command | Spotted Executioner 12427 | -1/Command | Spotted Executioner 12427 | -1/Command | Spotted B-99 Colossus 12427 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 12409_ Slug penetrates as-48302. 12409_ Slug penetrates Wall. 12409_ as-48302 destroyed. 12410_ Detected hypermatrix ping. 12410_ W-44 Eye sends out distress signal. 12412_ LOJC 12419_ Slug penetrates H-88 Terminator. 12419_ Slug penetrates Wall. 12420_ Penetrated by Slug. 12422_ K-01 Serf collects debris. 12422_ Penetrated by Slug. 12422_ Knocked back. 12423_ Acquired 1 matter. 12424_ Penetrated by Slug. 12425_ Slug penetrates Wall. 12425_ Penetrated by Slug. 12425_ Plasma Lance destroyed. 12425_ Slug penetrates Wall. 12427_ Terrabomb activated. Map ----- +----------------------------------------------------+ | ?????????????????????????# | | | ?????????????????????????# | | ??????????????????????#### | | ??????????#####+####### ! | | ??????????# | | ??????????# 7 | | ????????????????### 7w;;;;#### #######??? | | ??????????#?????# ; ! ; #? #????????? | | ??????????# ?## ; ; ;;;;++//#????????? | | ??????????# ;;;;;; ; ;;; #???????? | | ??????????# + ; ;;; #???????? | | ??????????# ?;;;;;; i ; ;; #??????? | | ????????? # ?#;;;;;;/;;;g;;; ;;; ##??????? | | ????????#;; # !!! h l ; ;;K #??????? | | ????????# ; # !!! % g ; ;;; ;#??????? | | ????????; ;% ; !!! l ; ;;E E;??????? | | ??????? ; ;% ; %k% h ; ;;; ;;#?????? | | ???????;; ; ;BB %%% K ; ;;;;E E;;?????? | | ??????# ; ;BB;; ;;;;/;;; ;;;;; ;;;#????? | | ?????? ;;; ; ;;BB BB?????? | | ?????? ; ; ;;BB ????????? | | ?????# ; ;;+;;;;; ;; ???????????? | | ?????# ;;; /! h; ; ;; "?????????????? | | ?????# ; %!! ] ; % % ;; "?????????????? | | ?????# ; h ; ; ;; "?????????????? | | ????# ; % h ;= * @; ;; "?????????????? | | ?????# ; % % ; % ; ;; "?????????????? | | ?????# ;;;+;;;;;h ; ; ;; "?????????????? | | ?????? ; ;;h%;;;;;;;; ;; ??????????? | | ?????# ; ;;h ;;;;;;;; ;; ??????? | | ?????? ; ;; ; [ ; ;; ;????? | | ?????? ; ;; ; ; ;;;;;;;;;;;;;;;????? | | ??????# ; ;; ; ; ;;;;;;;;;;;;;;#????? | | ??????? ; ;; + ; ?????? | | ???????#; ;; ; ; #?????? | | ????????; ;; + ; ??????? | | ????????#;;;;;;;;h;;;;#;;#; #??????? | | ????????# ; h ;;?; #??????? | | ?????????# ; h ;;?; #???????? | | ?????????## ; """" ;;?; ##???????? | | ??????????## ; """" ;;?; ##????????? | | ???????????### """"h ;;?; ##?????????? | | ?????????????# """" ;;?; ##???????????? | | ?????????????# ;;?; #??????????????? | | ?????????????# # ?; #????????????????? | | ?????????????#######+#########???????????????????? | | ????????????????#### #?# ??????????????????????? | | ????????????????# ## ### ########???????????????? | | ???????????##???# # # # #???????????????? | | ???????????# #### # # # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 57 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Armor Coverage 750 Resistance: KI 30 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 90 Point Defense Rating 160 Melee Speed Boost 30 Evasion (%) 75 Target Analysis 8 Offensive Hacking 36 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Reactor Core Expander LRC Energy Well LRC Armor Subatomic Replicator Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicArmoredWings Manual? 0 Play Time 04:56:06 Cumulative 609.7 hours Start 2021.09.24 @ 16:16:26 End 2021.10.02 @ 19:12:53 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 471 Adventurer 0 Explorer 0 Win Type - Total 158 Types 90/9/42/6/3/2/4/1/1 Lore% 96 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e574c20-4191-4713-93ff-80e2813d8c0e