Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 23:48:50 Player: Klax Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1109) 1109 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2929 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Weight Redist. System Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Particle Gun Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Targeting Computer Core Shielding Light Assault Rifle Enhanced Autogun [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 1 10 16 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 4 5 Treads . | . . . . Leg 11 | 2 . 4 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 2 6 Device 4 | . . 1 3 Storage 1 | 1 . . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . . 3 18 Power 3 | . . 1 2 Propulsion 6 | . . 1 5 Utility 7 | . . 1 6 Weapon 5 | . . . 5 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Backups 5 | 1 3 6 6 Power 2 | 1 1 2 1 Propulsion . | . . . 1 Utility 2 | . 1 2 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 6 | . . 2 4 Power 3 | . . 2 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 96 83 Engine 10 | . 14 10 7 Leg 20 | . 28 21 16 Device 8 | . . 8 12 Storage 10 | . 14 11 7 Processor 18 | . 10 21 17 Protection 1 | . . . 3 Energy Gun 1 | . . . 2 Ballistic Gun 18 | . 28 21 8 Launcher 2 | . . . 6 Peak Build Rating 23 | 6 8 16 23 Average Rating 14 | 3 7 14 19 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) 28 | . . . 28 Naked Turns . | . . . . Heaviest Build 17 | 12 12 13 17 Greatest Support 37 | 20 20 26 37 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 5 8 8 Average Carried 5 | 2 3 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 1 5 7 1 Class Distribution -------------------- 85% | Mutant 10% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 706 | 245 53 151 257 Remotely . | . . . . Salvage Created 966 | . 120 243 603 Parts 64 | . 3 20 41 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 2 10 14 Guns 19 | . 2 10 7 AOE 7 | . . . 7 Classes Destroyed 10 | . 2 3 5 Worker 2 | . . . 2 Builder 5 | . . . 5 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 4 | . 2 . 2 Swarmer 7 | . . 7 . Grunt 16 | . 2 1 13 Duelist 1 | . . 1 . Sentry 2 | . . 1 1 Best Kill Streak 19 | . 2 6 19 Combat Bots Only 8 | . 2 6 8 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 309 | . 21 106 182 Missed 115 | . 5 44 66 Hits 194 | . 16 62 116 Melee 5 | . . 5 . Projectile 189 | . 16 57 116 Critical Strikes 9 | . . 3 6 Actively Blocked 3 | . . . 3 Damage Taken 2961 | . 162 684 2115 Core 795 | . 40 202 553 Absorbed by Shields . | . . . . Redirected to Shielding 54 | . . . 54 Core Remaining (%) 77 | 100 84 49 . Volleys Fired 87 | . 14 34 39 Largest 3 | . 2 2 3 Hottest 115 | . 40 40 115 Shots Fired 164 | . 28 64 72 Gun 136 | . 28 64 44 Cannon . | . . . . Launcher 28 | . . . 28 Special . | . . . . Kinetic 122 | . 28 64 30 Thermal 14 | . . . 14 Explosive 28 | . . . 28 Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 9 14 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | . 20 46 53 Core Hits 76 | . 9 19 48 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3082 | . 179 352 2551 Guns 1020 | . 179 351 490 Cannons . | . . . . Explosions 2061 | . . . 2061 Melee . | . . . . Ramming 1 | . . 1 . Kinetic 907 | . 179 351 377 Thermal 113 | . . . 113 Explosive 2061 | . . . 2061 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . . 30 Projectiles . | . . . . Explosions 30 | . . . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 193 | . . . 193 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 45 | . 12 4 45 Average Temperature 10 | . 7 2 11 Received Heat Transfer 879 | . 66 93 720 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 81 | 100 100 100 46 Level 1 18 | . . . 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 341 | . 40 126 341 Initial 26 | . . . 26 Average 67 | . 6 35 149 Influence Increases 928 | . 64 240 624 Destroy 0b10 Robot/C 520 | . 40 200 280 Destroy 0b10 Robot/NC 70 | . 10 . 60 Destroy Leader 110 | . 14 40 56 Successful Hack 12 | . . . 12 Disable Machine 75 | . . . 75 Destroy Structure 111 | . . . 111 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 670 | . 64 178 428 Entered New Map 36 | . . . 36 Time Decay 424 | . 64 148 212 Lost Part 210 | . . 30 180 Squads Dispatched 7 | . 2 1 4 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 6 18 29 Peak Tracking Total 9 | . 3 9 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . . 3 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . . 6 Successful 1 | . . . 1 Failed 5 | . . . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1262 | . . 712 550 Optics 1261 | . . 711 550 Sensors 410 | . . . 410 Terrain 568 | . . 568 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1613 | 48 303 712 550 Spaces Moved 1124 | 42 215 481 386 Core 85 | 19 . . 66 Treads . | . . . . Legs 1039 | 23 215 481 320 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 115 | 88 120 120 109 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 48 37 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 121 | . . . 121 Melee . | . . . . Projectile . | . . . . AOE 121 | . . . 121 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1311 | 52 237 565 457 Wait 22 | . 3 19 . Move 1121 | 41 214 480 386 Hop . | . . . . Pick Up 34 | 5 5 14 10 Fast Attach 5 | 2 . . 3 Attach 24 | 4 1 6 13 Detach . | . . . . Swap 8 | . . 5 3 Drop 9 | . . 6 3 Fire 87 | . 14 34 39 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 122 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 4) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 923 | -9/Materials | Core integrity fell below 50% 1052 | -9/Materials | Discovered new exit (range 11) 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1364 | -8/Materials | Destroyed 8 combat bots 1374 | -8/Materials | Lost 5 parts (1n2u2w) 1508 | -8/Materials | Lost 3 parts (2n1u) 1536 | -8/Materials | Core integrity fell below 50% 1559 | -8/Materials | Discovered new exit (range 18) 1565 | -8/Materials | Core integrity fell below 20% 1603 | -8/Materials | Lost 10 parts (2p2n3u3w) 1614 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Sml. Storage Unit destroyed. Lgt. Assault Rifle destroyed. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier destroyed. Acquired Carbon-fiber Leg. Acquired 41 matter. Core Shielding destroyed. Knocked back. Penetrated by Slug. Lgt. Deuterium Engine destroyed. EXIT=FOUND Penetrated by Slug. Imp. Aluminum Leg destroyed. Imp. Light Armor Plating destroyed. Knocked back. Penetrated by Slug. Carbon-fiber Leg destroyed. Knocked back. Penetrated by Slug. Enh. Autogun destroyed. 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"R"" ###### | | ???????????????????# """" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Pinata One Hack Too Far Challenges ------------ None Game ------ Seed BlastGuidanceCyclogen Manual? 0 Play Time 00:33:29 Cumulative 3.9 hours Start 2026.03.04 @ 23:12:06 End 2026.03.04 @ 23:48:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35463885-775a-4040-9054-69e94a564c06