Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 09:48:29 Player: StarSirius Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (3050) 3050 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 7512 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 207 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 139/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Heavy Laser Improved Spread Laser Gauss Rifle Precision Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Field Laser Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Recoil Stabilizer Light Armor Plating Hardened Light Armor Plating Shock Rifle Arc Projector Gauss Rifle Precision Assault Rifle Assault Cannon Advanced Assault Cannon Long-range Missile Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . Utility 5 | . . . 1 . 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 143 | 6 9 8 10 . 17 28 8 6 51 Power 14 | 1 3 . . . 1 3 . . 6 Engine 4 | 1 2 . . . . 1 . . . Core 10 | . 1 . . . 1 2 . . 6 Reactor . | . . . . . . . . . . Propulsion 26 | 2 . . 4 . 6 7 . . 7 Treads 8 | 2 . . 3 . 1 1 . . 1 Leg 15 | . . . 1 . 5 6 . . 3 Wheel 3 | . . . . . . . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 57 | 1 2 7 4 . 5 15 5 1 17 Device 30 | . 2 4 1 . 3 8 2 . 10 Storage 11 | 1 . 3 2 . . 3 . . 2 Processor 6 | . . . 1 . 1 2 . . 2 Hackware 1 | . . . . . . . 1 . . Protection 9 | . . . . . 1 2 2 1 3 Artifact . | . . . . . . . . . . Weapon 46 | 2 4 1 2 . 5 3 3 5 21 Energy Gun 15 | 1 2 . . . . 2 1 2 7 Energy Cannon 6 | . 2 . 1 . 3 . . . . Ballistic Gun 6 | 1 . . 1 . . 1 . . 3 Ballistic Cannon 10 | . . . . . 1 . 2 1 6 Launcher 8 | . . 1 . . 1 . . 2 4 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 55 | . 3 . . . 5 8 1 3 35 Power 8 | . 2 . . . . 1 . . 5 Propulsion 18 | . . . . . 1 5 . 1 11 Utility 18 | . . . . . 2 1 1 1 13 Weapon 11 | . 1 . . . 2 1 . 1 6 Highest Loss Streak 12 | . 2 . . . 4 6 1 3 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 95 88 95 95 96 77 70 Engine 1 | . 12 . . . . 4 . . . Core 7 | . 1 14 11 11 9 2 7 7 5 Treads 11 | . 28 28 26 33 8 . 7 7 7 Leg 16 | . . . 4 . 17 34 30 23 7 Device 13 | . 13 14 13 11 16 10 9 8 19 Storage 10 | . 14 14 11 11 9 11 7 7 7 Processor 5 | . . . 6 11 11 7 10 . 1 Protection 3 | . . . . . 4 6 5 7 4 Energy Gun 4 | . 8 . . . . 3 6 10 7 Energy Cannon 7 | . 16 18 19 11 10 6 . . . Ballistic Gun 1 | . 1 . . . . . 5 . . Ballistic Cannon 2 | . . . . . 6 3 1 . 2 Launcher 1 | . . 9 1 . . . . 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 14 17 52 53 49 59 67 75 75 74 Greatest Support 62 | 40 40 40 60 60 60 62 50 35 56 Greatest Overweight (x) 13 | 1 . 1 1 . 1 1 1 2 13 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 15 19 20 20 20 20 20 16 Most Carried 20 | 6 8 18 20 20 20 20 20 19 18 Average Carried 16 | 4 7 10 18 20 17 19 19 18 14 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 18 20 20 20 20 20 18 17 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 2285 | 266 80 86 109 . 412 388 415 73 456 Remotely . | . . . . . . . . . . Salvage Created 2698 | 67 229 164 15 . 370 469 301 102 981 Parts 114 | 1 15 6 1 . 16 20 7 7 41 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 7 | . . . . . 1 1 . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 9 9 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 68 | . 7 3 . . 13 11 8 4 22 Guns 20 | . 2 . . . . 5 3 1 9 Cannons 28 | . 5 . . . 12 5 5 . 1 AOE 19 | . . 3 . . 1 . . 3 12 Classes Destroyed 13 | 1 2 . 1 . 3 2 1 . 3 Worker 2 | . . . . . . . . . 2 Builder 1 | . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . 1 Recycler 3 | 1 . 1 . . . . . . 1 Watcher 2 | . . . 1 . . . . . 1 Swarmer 17 | . 3 . . . 2 . 2 3 7 Grunt 39 | . 4 3 . . 8 6 3 1 14 Brawler 2 | . . . . . . . 2 . . Sentry 4 | . . . . . 1 2 1 . . Specialist 1 | . . . . . 1 . . . . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . 2 . . 1 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 8 | 1 2 3 1 . 3 2 8 3 5 Combat Bots Only 8 | . 2 3 . . 3 2 8 3 4 Max Kills in Single Turn 3 | 1 1 2 1 . 1 1 1 3 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . . 1 . . 3 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 643 | . 46 2 10 . 100 166 45 35 239 Missed 215 | . 14 . 2 . 45 56 10 12 76 Damage Taken 7562 | 36 397 27 114 . 1068 1207 544 313 3856 Core 1546 | . 82 . 14 . 264 225 95 9 857 Absorbed by Shields 232 | . . . . . . 24 125 83 . Redirected to Shielding 11 | . . . . . . . . . 11 Ignored by Resistances 14 | . . . . . . . . . 14 Regen/Repaired (Parts) 218 | . . . 132 . 86 . . . . Core Remaining (%) 73 | 100 . 67 . 96 52 . . 53 . Volleys Fired 256 | 4 38 6 4 . 45 43 27 13 76 Largest 2 | 2 2 2 2 . 2 2 2 2 2 Hottest 144 | 60 120 120 120 . 120 140 111 126 144 Shots Fired 422 | 6 58 7 7 . 89 82 42 21 110 Gun 175 | 6 27 . . . . 31 18 15 78 Cannon 228 | . 31 4 7 . 88 51 24 5 18 Launcher 19 | . . 3 . . 1 . . 1 14 Special . | . . . . . . . . . . Kinetic 120 | 2 . . . . 43 9 31 5 30 Thermal 240 | . 54 4 7 . 45 73 11 15 31 Explosive 19 | . . 3 . . 1 . . 1 14 Electromagnetic 43 | 4 4 . . . . . . . 35 Robot Hit Streak 25 | 2 5 7 3 . 13 25 11 12 16 Robot Miss Streak 7 | 2 7 1 2 . 4 3 1 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 313 | 4 30 5 5 . 74 67 31 15 82 Core Hits 205 | 2 11 8 2 . 56 36 13 6 71 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 . 1 Burn 2 | . 1 . . . . . . . 1 Blast 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8707 | 96 473 312 88 . 1417 1428 708 463 3722 Guns 2394 | 54 177 . . . . 689 215 189 1070 Cannons 3432 | . 296 71 88 . 1344 739 493 83 318 Explosions 2876 | 42 . 241 . . 71 . . 191 2331 Melee . | . . . . . . . . . . Ramming 5 | . . . . . 2 . . . 3 Kinetic 2143 | 14 . . . . 767 155 575 83 549 Thermal 3848 | 42 430 71 88 . 577 1273 133 189 1045 Explosive 2271 | . . 241 . . 71 . . 191 1768 Electromagnetic 440 | 40 43 . . . . . . . 357 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . 4 5 5 15 Average Corruption 7 | . . . . . . 3 4 5 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . . . . 20 28 3 46 Message Errors 26 | . . . . . . 5 7 1 13 Matter Fused 15 | . . . . . . . 8 1 6 Heat Flow Errors 12 | . . . . . . 3 4 1 4 Energy Discharges 10 | . . . . . . 3 4 . 3 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 2 | . . . . . . 1 . . 1 Data Loss (minor) 9 | . . . . . . 4 1 . 4 Data Loss (major) 3 | . . . . . . 2 . . 1 Misfires 7 | . . . . . . . 3 . 4 Alerts 4 | . . . . . . . . . 4 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 4 | . . . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 183 | . . . . . . 9 . 20 154 Projectiles 16 | . . . . . . 9 . . 7 Explosions 167 | . . . . . . . . 20 147 Melee . | . . . . . . . . . . Knockbacks 50 | . . . . . 34 . 7 3 6 Impact . | . . . . . . . . . . Kinetic 45 | . . . . . 29 . 7 3 6 Secondary 5 | . . . . . 5 . . . . Self-Inflicted Damage 217 | 36 . . . . 30 . . . 151 Shots 5 | 1 . . . . 1 . . . 3 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . 1 Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 326 | 12 214 36 326 . 27 305 210 181 228 Average Temperature 67 | 12 67 11 100 . 8 79 72 73 82 Received Heat Transfer 1876 | . 186 15 45 . 189 525 48 148 720 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 14 | 1 . . . . 1 10 . . 2 Heat Transferred 7276 | 50 1098 148 185 . 1221 2733 296 407 1138 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 535 | 5 188 102 116 39 171 160 . . 535 Initial 154 | . 3 73 39 39 14 55 . . 154 Average 111 | . 70 56 59 39 73 65 . . 267 Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 83 | 100 100 100 100 100 100 100 . . 31 Level 1 14 | . . . . . . . . . 59 Level 2 2 | . . . . . . . . . 9 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 3 3 . . 6 Investigation 3 | . 1 . . . 1 . . . 1 Extermination 4 | . . . . . . 2 . . 2 Reinforcement 7 | . 1 . . . 2 1 . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 5 | . . . 1 . 2 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 12 6 9 . 20 18 8 7 41 Peak Tracking Total 7 | . 5 3 2 . 7 5 6 3 6 Tactical Retreats 6 | . 1 . . . . . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 10 | . . . . . . . 1 . 9 Max in Single Turn 3 | . . . . . . . 1 . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 20 | . 1 . 6 . 5 4 . . 4 Terminals 12 | . 1 . 4 . 3 3 . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 4 | . . . . . 1 1 . . 2 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 70 | . 3 . 26 . 18 16 . . 7 Successful 37 | . . . 19 . 6 8 . . 4 Failed 33 | . 3 . 7 . 12 8 . . 3 Catastrophic 6 | . 1 . 1 . . 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 24 | . 3 . 4 . 10 7 . . . Terminals 41 | . 3 . 10 . 11 14 . . 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations 5 | . . . 2 . 3 . . . . Recycling Units 8 | . . . . . 4 2 . . 2 Scanalyzers 14 | . . . 14 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . . . 3 . 3 6 . . 1 Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Machine Index 1 | . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 1 . . . Unreport Threat 5 | . . . 2 . . 2 . . 1 Dispatch Records 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . 1 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . 2 . . . . Scan Component 2 | . . . 1 . 1 . . . . Repair 2 | . . . 1 . 1 . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . 1 Retrieve Components 2 | . . . . . . 1 . . 1 Scanalyzer 14 | . . . 14 . . . . . . Insert Component 7 | . . . 7 . . . . . . Analyze 7 | . . . 7 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . Terminals 2 | . . . . . 1 1 . . . Botnet 2 | . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 1 . 6 . 5 4 . . 3 Full Trace Events 3 | . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 25 | . . . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . . . 1 Parts Repaired 2 | . . . 1 . 1 . . . . Time 52 | . . . 26 . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . . . 6 . . 6 Parts Scanalyzed 6 | . . . 6 . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies 6 | . . 6 . . . . . . . Largest Group 5 | . . 5 5 4 4 . . . . Highest-Rated Group 101 | . . 101 101 85 85 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . 10 22 . 9 . . . . Total Damage 496 | . . 80 322 . 94 . . . . Kills 10 | . . 2 7 . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 6845 | 168 367 912 631 39 666 1415 1118 198 1331 Spaces Moved 2964 | 93 149 432 275 25 253 547 538 72 580 Core 18 | 6 . . . . . . . . 12 Treads 1339 | 87 149 432 275 25 102 . . . 269 Legs 1421 | . . . . . 151 547 538 72 113 Wheels 186 | . . . . . . . . . 186 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 90 190 190 95 Average Speed 182 | 154 160 199 197 160 173 177 190 217 171 Slowest Speed 700 | 160 160 240 240 160 240 190 190 260 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 29 | 6 35 78 31 13 21 13 68 11 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 3 | . . 2 . . . . 1 . . Spaces Dug 9 | . . . . . 9 . . . . Terrain Destroyed 179 | 4 . 20 . . 9 . 3 8 135 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . 3 2 1 AOE 173 | 4 . 20 . . 9 . . 6 134 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 3970 | 108 223 474 368 24 396 898 595 92 792 Wait 438 | . 10 6 33 . 53 254 11 . 71 Move 2955 | 92 148 431 274 24 252 546 537 71 580 Hop . | . . . . . . . . . . Pick Up 103 | 6 9 19 29 . 16 12 4 . 8 Fast Attach 49 | 6 5 2 3 . 2 11 3 . 17 Attach 37 | . 1 . 2 . 10 3 1 3 17 Detach 7 | . . . 2 . 1 1 . 2 1 Swap 57 | . 3 6 5 . 5 14 4 3 17 Drop 66 | . 9 4 16 . 11 14 8 . 4 Fire 256 | 4 38 6 4 . 45 43 27 13 76 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Entered Mines 768 | -10/Mines | Learned Materials terminal intel 829 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 896 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 903 | -10/Mines | Found Prototype Device 903 | -10/Mines | Identified Exp. Sensor Array 1183 | -10/Mines | Learned Materials machine intel 1397 | -10/Mines | Escorted by a lone wolf Derelict 1398 | -10/Mines | Discovered new exit (range 13) 1417 | -10/Mines | Learned location of Storage (-7) 1448 | -10/Mines | Entered Materials 1448 | -9/Materials | Accompanied by 5 allies 1448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -9/Materials | Loaded intel: 64 machine locations 1450 | -9/Materials | Loaded intel: 12 terminal locations 1453 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1633 | -9/Materials | Identified exit to Mines 1769 | -9/Materials | Discovered new exit (range 15) 1987 | -9/Materials | Repaired Hcp. Storage Unit 2079 | -9/Materials | Entered Mines 2079 | -9/Mines | Accompanied by 4 allies 2089 | -9/Mines | Build established: Scavenger-Mutant 2105 | -9/Mines | Discovered new exit (range 8) 2118 | -9/Mines | Entered Materials 2118 | -8/Materials | Accompanied by 4 allies 2118 | -8/Materials | Evolved 2 slots: Utility x2 2327 | -8/Materials | Lost 3 allies 2337 | -8/Materials | Lost 4 parts (1n1u2w) 2634 | -8/Materials | Build established: Mutant 2697 | -8/Materials | Discovered new exit (range 8) 2763 | -8/Materials | Repaired Beam Cannon 2784 | -8/Materials | Entered Factory 2784 | -7/Factory | Evolved 2 slots: Propulsion x2 3646 | -7/Factory | Lost 6 parts (1p4n1u) 3934 | -7/Factory | Build established: Scavenger-Mutant 4046 | -7/Factory | Identified exit to Factory 4148 | -7/Factory | Discovered new exit (range 12) 4196 | -7/Factory | Identified exit to Lower Caves 4199 | -7/Factory | Entered Lower Caves 4457 | -7/Lower Caves | Encountered a Warlord checkpoint 4787 | -7/Lower Caves | Identified exit to Lower Caves 5069 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5159 | -7/Lower Caves | Destroyed 8 combat bots 5317 | -7/Lower Caves | Entered another Lower Caves area 5373 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5376 | -7/Lower Caves | Learned location of 1 exit from Factory 5442 | -7/Lower Caves | Discovered exit to Factory (range 12) 5515 | -7/Lower Caves | Entered Factory 5515 | -6/Factory | Evolved 2 slots: Utility x2 5516 | -6/Factory | Identified exit to Extension 5779 | -6/Factory | Crushed by falling debris 5779 | -6/Factory | System corruption reached 10% 5840 | -6/Factory | Lost 8 parts (1p2n4u1w) 5948 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 6071 | -6/Factory | Build established: Mutant 6410 | -6/Factory | Build established: Scavenger-Mutant 6423 | -6/Factory | Cargo convoy interrupted 6577 | -6/Factory | Lost 10 parts (2p4n4u) 6689 | -6/Factory | Discovered new exit (range 17) 6827 | -6/Factory | Core integrity fell below 50% 6840 | -6/Factory | Core integrity fell below 20% 6846 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06824_ Hcp. Matter Pod destroyed. 06825_ K-01 Serf collects debris. 06826_ Mic. Nuclear Core destroyed. 06826_ M-13 Machinist repairs X-67 Chaingunner. 06828_ K-01 Serf collects debris. 06828_ Imp. Titanium Leg destroyed. 06828_ Assault Cannon destroyed. 06829_ Door malfunctions. 06830_ System corrupted: Component data lost. 06831_ Carbon-fiber Leg destroyed. 06832_ K-01 Serf collects debris. 06832_ M-13 Machinist repairs Flexi-carbon Leg. 06834_ R-10 Processor collects Wheel. 06836_ Imp. Power Shielding blasted off. 06836_ Knocked back. 06838_ Penetrated by Slug. 06838_ R-10 Processor collects Wheel. 06840_ Adv. Assault Cannon destroyed. 06840_ Knocked back. 06843_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?#########???# ## | | ?# #???# # | | ?# #???# """""" # | | ?# ##### """""" # | | ?# + """""" #%| | | ?# ##### """""" +*[ | | ?# #???# # | | ?# #???# """""" # | | | ?### ###???# """""" # | | ???# #?????# """""" # ! | | ???# #?????# """""" ### | | ???# #?????# #?# | | ???# #?????##############?# | | ???# #????????????????????# | | ???# #????????????????????# | | ???# #????????????????????# | | ???# #????????????????????# | | ??## ##???????????????????# | | ??# #???????????????????# | | ??# #???????????????????# | | ??# H #???????????????????# | | ??# #???????????????????# | | ??# ????????????????# ### | | ??###!;#########/#### | | ????# % *! x % | | ????# %@ x! % | | ????# ! ! | | ????#;##### !!pm | | ??? ???# k | | ??"""" ???# #; # # | | ? """" ???# #?? | | # """" ??# #???? | | # """" ?+ #?????? | | # """" ?# #???????? " | | # """" ?## """ #????????/ " | | #???"" ??# """ !!#????????# " | | ?????? ?# """ !!#????????# | | ??????###?# #????????# " | | ??????????# #????????# " | | ?????????? ####+###????????# " | | ??????????##????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ???????????????############## | | ???????????????# # | | ???????????????# # | | ???????????????# # | | ???????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 25 Energy Capacity 265 Matter Stores 455 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 10 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedRecyclingMace Manual? 0 Play Time 01:51:34 Cumulative 82.4 hours Start 2024.03.04 @ 22:31:14 End 2024.03.05 @ 09:48:29 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 6e401f89-a0ca-4293-b77d-cee6acde863b