Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 21:07:28 Player: Ivanna Dostya Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1802) 1802 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4932 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Flying (200) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Axe Great Axe > --- INVENTORY (5) ---- Deuterium Engine Light Deuterium Engine Improved Heat Sink Advanced ECM Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Machine Analyzer Advanced Visual Processing Unit System Shield > --- WEAPON ----------- Axe Great Axe > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Improved Heat Sink Advanced ECM Suite Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . 2 . 1 . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 74 | 5 6 6 8 30 19 . Power 10 | 1 1 1 1 2 4 . Engine 7 | 1 1 . 1 1 3 . Core 3 | . . 1 . 1 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 2 3 12 4 . Treads 4 | . . . . 4 . . Leg 13 | 2 . 2 3 5 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . 3 3 . Utility 20 | . 3 1 1 7 8 . Device 7 | . . 1 . 2 4 . Storage 2 | . . . . 1 1 . Processor 3 | . . . . 1 2 . Hackware 3 | . 1 . . 1 1 . Protection 5 | . 2 . 1 2 . . Artifact . | . . . . . . . Weapon 21 | 2 2 2 3 9 3 . Energy Gun 5 | . . 2 1 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 2 . 1 4 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 1 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 29 | . 1 . . 17 6 5 Power 2 | . . . . 1 . 1 Propulsion 13 | . . . . 9 3 1 Utility 7 | . . . . 2 2 3 Weapon 7 | . 1 . . 5 1 . Highest Loss Streak 5 | . 1 . . 5 5 5 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 4 5 4 6 4 5 Power . | . 1 1 1 . . 2 Propulsion . | 2 2 1 . 1 . . Utility 2 | . . 2 2 3 2 2 Weapon 1 | . . . . 1 1 1 Tool/Special . | . . . . . . . Unused Backups 19 | . 2 1 3 3 5 5 Power 5 | . . 1 1 1 . 2 Propulsion 3 | . 2 . . . 1 . Utility 7 | . . . 2 1 2 2 Weapon 4 | . . . . 1 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 79 | . 89 100 97 89 47 65 Engine 6 | . 14 8 6 4 6 5 Core 2 | . . 5 4 4 . 7 Treads 1 | . . . . 5 . . Leg 21 | . 28 28 42 22 4 . Flight 3 | . . . . . 10 13 Device 5 | . . 4 7 6 5 5 Storage 3 | . . . . 8 1 . Processor 2 | . . . . 5 3 9 Hackware 9 | . 6 14 11 9 6 7 Protection 4 | . 11 9 3 4 . . Energy Gun 4 | . . 5 15 2 . . Ballistic Gun 9 | . 28 22 3 12 . . Slashing Weapon 1 | . . . 2 . 4 15 Peak Build Rating 34 | 5 9 25 31 33 34 34 Average Rating 20 | 4 7 14 27 26 19 27 On Entrance 17 | . 5 9 25 30 16 34 Naked Turns 118 | . . . . . 118 . Heaviest Build 37 | 6 11 12 18 37 29 18 Greatest Support 80 | 20 20 25 48 80 33 18 Greatest Overweight (x) 2 | . . . . 2 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 5 5 Average Capacity 5 | 5 5 5 5 7 5 5 Most Carried 8 | 5 5 5 5 8 5 5 Average Carried 5 | 2 4 4 4 7 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 Class Distribution -------------------- 46% | Scavenger-Mutant 40% | Mutant 9% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1772 | 290 73 149 176 611 473 . Remotely . | . . . . . . . Salvage Created 2075 | 65 154 121 321 1010 382 22 Parts 119 | 3 15 7 14 52 25 3 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 45 | 1 2 3 9 25 4 1 Melee 5 | . . . . . 4 1 Guns 32 | 1 2 3 9 17 . . AOE 7 | . . . . 7 . . Classes Destroyed 13 | 2 2 . 4 4 1 . Worker 4 | . . . . 1 3 . Builder 1 | . . . . 1 . . Tunneler 2 | 1 . . . . 1 . Hauler 2 | . 1 . . 1 . . Recycler 2 | . . . . 1 1 . Operator 1 | . 1 . . . . . Watcher 3 | . . . 1 1 1 . Swarmer 12 | . . . 3 7 1 1 Grunt 21 | 1 2 3 4 11 . . Duelist 1 | . . . 1 . . . Sentry 6 | . . . 1 5 . . Hunter 2 | . . . . 2 . . Programmer 3 | . . . . . 3 . Best Kill Streak 6 | 1 2 2 3 6 3 1 Combat Bots Only 5 | 1 2 2 3 5 1 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 480 | 5 30 34 47 244 72 48 Missed 153 | 1 2 16 9 76 32 17 Hits 327 | 4 28 18 38 168 40 31 Melee 17 | . . . 1 . 16 . Projectile 310 | 4 28 18 37 168 24 31 Critical Strikes 12 | . . 1 . 6 5 . Damage Taken 4714 | 44 304 230 373 2428 883 452 Core 1177 | 24 42 36 17 357 476 225 Absorbed by Shields . | . . . . . . . Redirected to Shielding 27 | . 27 . . . . . Ignored by Resistances 54 | . . . . 54 . . Regen/Repaired (Parts) 316 | . . . 68 248 . . Core Remaining (%) 69 | 90 . 59 95 35 . . Volleys Fired 165 | 10 22 12 28 93 . . Largest 2 | 2 2 2 2 2 . . Hottest 140 | 40 40 95 140 98 . . Shots Fired 298 | 20 44 24 51 159 . . Gun 289 | 20 44 24 51 150 . . Cannon . | . . . . . . . Launcher 9 | . . . . 9 . . Special . | . . . . . . . Kinetic 224 | 20 44 23 20 117 . . Thermal 65 | . . 1 31 33 . . Explosive 9 | . . . . 9 . . Electromagnetic . | . . . . . . . Robot Hit Streak 39 | 3 11 5 6 39 . . Robot Miss Streak 4 | 2 2 2 4 2 . . Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . 1 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 228 | 12 33 15 28 114 22 4 Core Hits 98 | 4 8 7 13 55 10 1 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 9 | . . 1 3 3 2 . Burn 5 | . . 1 3 1 . . Destroy 2 | . . . . 2 . . Sever 2 | . . . . . 2 . Melee Attacks 68 | . . . 1 8 52 7 Impact . | . . . . . . . Slashing 68 | . . . 1 8 52 7 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5174 | 130 321 176 510 2790 1082 165 Guns 2848 | 130 321 176 506 1715 . . Cannons . | . . . . . . . Explosions 1023 | . . . . 1023 . . Melee 1265 | . . . . 32 1068 165 Ramming 38 | . . . 4 20 14 . Kinetic 2081 | 130 321 156 185 1289 . . Thermal 767 | . . 20 321 426 . . Explosive 1023 | . . . . 1023 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1265 | . . . . 32 1068 165 Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 11 Average Corruption 8 | . . . . . 8 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . 19 1 Message Errors 2 | . . . . . 2 . Matter Fused 7 | . . . . . 6 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Alerts 2 | . . . . . 2 . Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 137 | . . . . 30 91 16 Projectiles . | . . . . . . . Explosions 23 | . . . . 23 . . Melee 114 | . . . . 7 91 16 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 176 | . . . . 172 4 . Shots 5 | . . . . 5 . . Rammed 6 | . . . . 1 5 . Targets Rammed 10 | . . . 2 2 6 . Kicked 4 | . . . 2 1 1 . Crushed . | . . . . . . . Highest Temperature 460 | 6 24 58 460 363 222 . Average Temperature 103 | 6 11 13 162 89 111 . Received Heat Transfer 1365 | 24 168 144 57 909 63 . Effects 10 | . . . 10 . . . Energy Bleed 1 | . . . 1 . . . Interference 5 | . . . 5 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1887 | . . 111 814 962 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 2 | . . . . 1 2 . Low Security (%) 82 | 100 100 100 100 71 69 . Level 1 13 | . . . . 28 13 . Level 2 4 | . . . . . 16 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 480 | 20 40 50 90 399 480 . Initial 150 | . . . 1 25 150 . Average 104 | 2 9 9 42 143 170 . Influence Increases 2227 | 26 70 110 313 910 761 37 Destroy 0b10 Robot/C 900 | 20 40 60 180 500 80 20 Destroy 0b10 Robot/NC 75 | 5 10 . 5 25 30 . Destroy Leader 250 | . 12 20 52 134 32 . Allied During Kill 2 | . . . . . . 2 Successful Hack 78 | . 8 . 15 11 44 . Disable Machine 75 | . . . 15 60 . . Anti-Garrison Action 200 | . . . . . 200 . Destroy Structure 107 | 1 . . 1 90 15 . Partial Spotted 30 | . . . 15 . 15 . Lose Combat Pursuer 510 | . . 30 30 90 345 15 Influence Decreases 1958 | 26 70 106 256 639 628 233 Entered New Map 394 | . . . 3 36 182 173 Time Decay 1316 | 26 70 106 253 443 408 10 Lost Part 248 | . . . . 160 38 50 Squads Dispatched 20 | . 1 1 3 5 10 . Investigation 14 | . 1 1 3 3 6 . Extermination 2 | . . . . . 2 . Reinforcement 4 | . . . . 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 7 | . . . 1 4 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | 1 2 8 11 47 34 5 Peak Tracking Total 11 | 1 2 4 3 11 7 4 Tactical Retreats 20 | . . 1 2 4 12 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 6 | . 1 . 1 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 5 | . . . 1 4 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 3 | . . . . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 29 | . 4 1 3 7 14 . Terminals 15 | . 4 . 1 2 8 . Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . 1 1 1 . Recycling Units 3 | . . . . 2 1 . Scanalyzers 2 | . . . 1 1 . . Garrison Access 3 | . . . . 1 2 . Total Hacks 88 | . 13 1 20 23 31 . Successful 53 | . 6 1 15 17 14 . Failed 35 | . 7 . 5 6 17 . Catastrophic 9 | . 1 . 1 . 7 . Database Lockouts . | . . . . . . . Manual 37 | . 11 . 2 8 16 . Terminals 43 | . 13 . 3 7 20 . Fabricators 3 | . . . . . 3 . Repair Stations 16 | . . . 6 7 3 . Recycling Units 7 | . . . . 6 1 . Scanalyzers 13 | . . . 11 2 . . Garrison Access 5 | . . . . 1 4 . Terminal Hacks 16 | . 5 1 1 2 7 . Record 2 | . . . . . 2 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . . 1 . . Terminal Index 3 | . 1 . . 1 1 . Alert Level 2 | . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks 3 | . . . . . 3 . Load Schematic 1 | . . . . . 1 . Build 2 | . . . . . 2 . Repair Station Hacks 11 | . . . 5 6 . . Scan Component 6 | . . . 3 3 . . Repair 5 | . . . 2 3 . . Recycling Unit Hacks 4 | . . . . 4 . . Report Inventory 2 | . . . . 2 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 11 | . . . 9 2 . . Insert Component 5 | . . . 4 1 . . Analyze 6 | . . . 5 1 . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 6 | . 1 . . 2 3 . Terminals 4 | . 1 . . 2 1 . Botnet 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Mechanics 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 23 | . 4 . 3 4 12 . Full Trace Events 9 | . 1 . 2 1 5 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 4 1 . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 142 | . . . . . 142 . Total Part Build Rating 9 | . . . . . 9 . Parts Repaired 5 | . . . 2 3 . . Time 187 | . . . 97 90 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . . 7 . . Parts Scanalyzed 5 | . . . 4 1 . . Part Schematics Acquired 5 | . . . 4 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 141 | . . . . . . 141 Highest-Rated Ally 141 | . . . . . . 141 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) 1925 | . . 121 385 646 740 33 Optics 464 | . . . . . 431 33 Sensors 1460 | . . 121 385 645 309 . Terrain 413 | . . . . 171 242 . Seismic 80 | . . . . . 80 . Machine Analysis 95 | . . . . . 93 2 Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 3733 | 134 291 424 573 1222 1056 33 Spaces Moved 3006 | 87 182 300 312 621 1466 38 Core 281 | 16 . . . . 265 . Treads 6 | . . . . 6 . . Legs 1668 | 71 182 300 312 544 259 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1051 | . . . . 71 942 38 Fastest Speed 32 | 50 120 120 120 42 32 37 Average Speed 88 | 107 120 120 120 121 56 37 Slowest Speed 260 | 120 120 120 120 260 190 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . . 2 4 . Potential Cave-ins 3 | . . . . . 3 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 38 51 22 53 40 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 25 | . . . 1 6 18 . Terrain Destroyed 126 | . . . 1 107 18 . Melee 25 | . . . 1 6 18 . Projectile . | . . . . . . . AOE 101 | . . . . 101 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 3683 | 108 218 345 458 917 1592 45 Wait 226 | . . 14 86 107 19 . Move 2989 | 86 181 299 311 617 1457 38 Hop 6 | . . . . 2 4 . Pick Up 61 | 7 5 5 8 22 14 . Fast Attach 40 | 3 1 2 3 16 15 . Attach 29 | 2 2 . 3 15 7 . Detach 4 | . . . . 4 . . Swap 30 | . 3 4 8 10 5 . Drop 57 | . 4 9 8 22 14 . Fire 165 | 10 22 12 28 93 . . Melee 67 | . . . 1 8 51 7 Ram 5 | . . . . . 5 . Kick 4 | . . . 2 1 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 135 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 426 | -10/Materials | Entered Mines 507 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 557 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 560 | -10/Mines | Found Prototype Device 729 | -10/Mines | Identified Exp. Sensor Array 766 | -10/Mines | Met a Derelict shopkeep closing up shop 843 | -10/Mines | Discovered new exit (range 8) 850 | -10/Mines | Entered Materials 850 | -9/Materials | Evolved 2 slots: Propulsion x2 981 | -9/Materials | Build established: Scavenger-Mutant 1118 | -9/Materials | Repaired Broken Lgt. Nuclear Core 1164 | -9/Materials | Repaired Broken Imp. Aluminum Leg 1324 | -9/Materials | Discovered new exit (range 9) 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Utility x2 1820 | -8/Materials | Repaired Hrd. Light Armor Plating 1846 | -8/Materials | Repaired Aluminum Leg 1886 | -8/Materials | Repaired Hrd. Light Armor Plating 2617 | -8/Materials | Core integrity fell below 50% 2634 | -8/Materials | Discovered new exit (range 16) 2645 | -8/Materials | Entered Factory 2645 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2646 | -7/Factory | Lost 5 parts (3n1u1w) 2903 | -7/Factory | Build established: Hacker-Mutant 2978 | -7/Factory | Released all parts (4) 3009 | -7/Factory | Lost 5 parts (2n2u1w) 3209 | -7/Factory | Core integrity fell below 50% 3255 | -7/Factory | Build established: Mutant 3402 | -7/Factory | Fabricated Exp. Field Recycling Unit (x1) 3412 | -7/Factory | System corruption reached 10% 3588 | -7/Factory | Fabricated Imp. Flight Unit? 3664 | -7/Factory | Discovered new exit (range 6) 3701 | -7/Factory | Entered Lower Caves 3724 | -7/Lower Caves | Core integrity fell below 20% 3734 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03678_ Scanalyzer x2 03682_ Connecting with Recycling Unit... 03685_ System corrupted: Matter fused (-9). 03697_ Connecting with Terminal... LOCATION=UNKNOWN GOAL=ESCAPE 03703_ Machine Analyzer destroyed. 03707_ System corrupted: Matter fused (-6). A strange signal echoes through the caves. 03718_ S-27 Virus destroyed. 03720_ Xenon Bombardment Thruster destroyed. 03721_ Destroyed VTOL Module. 03721_ Weight Redist. System destroyed. 03723_ VTOL Module fries itself beyond repair. 03725_ Lgt. Deuterium Engine destroyed. 03730_ Lgt. Nuclear Core fries itself beyond repair. 03732_ Destroyed Lgt. Nuclear Core. 03734_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ????????????????#""""""""" #????????????????????? | | ????????????????# """"" #????????????????????? | | ????????????????# #????????????????????? | | ????????????????? #??###???????????????? | | ?????????????????? ## #???????????????? | | ???????????????#### ### # #???????????????? | | ??????????????## ## #????????????????? | | ???????????#### ## #????????????????? | | ???????????# #????????????????? | | ??????????## ### #???????????????? | | ????????### ##### #??# #???????????????? | | ??# #########???###???????????????? | | ?# ### ## ##???###??????????????????? | | ## ##??# ##?# ##?????????????????? | | ???# ????# ## #?????????????????? | | ????? ????## ## ##????????????????? | | ???? ????## ## #????????????????? | | ?? ### ##????????????????? | | ?# ## ##????????????????? | | ????## ##???????????????? | | ?????## #???????????????? | | ??????# ### #???????????????? | | ?????# #?##s #####???????????????? | | ????? ## ####?##s ##???????????????????? | | ????? ?# ##????#s%##????????????????????? | | ????# ??# #?????##@ #????##???????????????? | | ???? ??# ?????## ## #???????????????? | | ????? ??# ??#### #???????????????? | | ????? ???# #??# #???????????????? | | ????????????####???## #???????????????? | | ????????????????????## ###???????????????? | | ?????????????????????## ### ##?????????????????? | | ??????????????????????####??###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Field Recycling Unit | x1 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Lgt. Nuclear Core | 58% | -9/Materials | Broken Imp. Aluminum Leg | 53% | -9/Materials | Broken Aluminum Leg | 8% | -8/Materials Hrd. Light Armor Plating | 7% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AuthchipProtonDriveblaster Manual? 0 Play Time 01:07:44 Cumulative 28.0 hours Start 2025.09.17 @ 17:05:13 End 2025.09.20 @ 21:07:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 33 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83453c99-2f68-4ea9-bf56-4be2b4d4650d