Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 19:52:48 Player: THN-L0C Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (231) 1155 Value Destroyed (9991) 9991 Prototype IDs (74) 1480 Alien Tech Used (4) 800 Bonus (15740) 15740 TOTAL SCORE: 38866 Bonus ------- High Alert Combat Kills 805 Follower Combat Kills 1510 Network Hubs Disabled 200 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met MAIN.C 5000 Win 3000 Friendly Fire -1375 Cogmind --------- Core Integrity 358/1600 Matter 235/700 Energy 1606/1634 System Corruption 46% Temperature Cool (4) Movement Flying (38) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum-Particle Reactor > --- PROPULSION (6) --- Flying Armored-Antigrav Exoskeleton Impulse Thruster Impulse Thruster > --- UTILITY (12) ----- Scrap Engine Large Storage Unit Advanced Energy Well Advanced Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Flying Armored-Antigrav Exoskeleton Diametric Drive > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Advanced Energy Well Advanced Transmission Jammer Experimental ECM Suite Graphene Brace Advanced Force Field Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Tiamat Missile Launcher Tiamat Missile Launcher Hpw. Thermic Nova Construct/G > --- INVENTORY -------- Biometal Leg Advanced Power Amplifier Coolant Network Advanced Energy Well Advanced Matter Compressor Advanced Particle Charger Advanced Particle Charger Advanced Weapon Cycler Point Defense Array Core Regenerator XL Autogun Array [Rating: 193] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Tiamat Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 4 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . Utility 10 | . . . . . 4 . . . . . 2 . . . . 1 . . . . . . . 2 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Parts Attached 383 | 7 1 . . . 39 37 4 14 8 35 18 1 3 6 14 22 14 11 6 4 20 8 8 47 16 40 Power 19 | 1 . . . . 4 3 1 . 2 4 . . . . . 1 . . . . . . . 1 1 1 Engine 11 | 1 . . . . 3 2 . . . 4 . . . . . 1 . . . . . . . . . . Core 5 | . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 54 | 2 . . . . 6 14 3 6 1 3 . . . . . . . 2 1 . . . 1 7 3 5 Treads 12 | 2 . . . . 6 . . . . . . . . . . . . 2 1 . . . . 1 . . Leg 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . Wheel 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hover 27 | . . . . . . 10 3 6 1 2 . . . . . . . . . . . . 1 3 1 . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 Utility 216 | 2 1 . . . 14 12 . 5 1 22 15 1 1 6 7 13 12 4 4 1 10 7 3 35 11 29 Device 143 | 1 . . . . 10 8 . . 1 9 9 1 1 3 7 6 11 2 2 . 7 6 2 28 9 20 Storage 17 | 1 1 . . . 1 . . . . 1 1 . . . . 1 . 1 . . 1 . . 3 . 6 Processor 17 | . . . . . . . . 3 . 4 3 . . . . 2 . . . . 1 1 . 1 1 1 Hackware 18 | . . . . . 1 2 . . . 1 2 . . . . 3 . . 2 1 1 . . 2 1 2 Protection 21 | . . . . . 2 2 . 2 . 7 . . . 3 . 1 1 1 . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 . . . . 15 8 . 3 4 6 3 . 2 . 7 8 2 5 1 3 10 1 4 4 1 5 Energy Gun 25 | . . . . . 7 5 . 2 1 . . . . . . 3 1 1 . . 2 . 2 1 . . Energy Cannon 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . Ballistic Gun 11 | 2 . . . . 4 . . . . . . . . . 1 . . 2 1 . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Launcher 8 | . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . 1 . 2 Special Weapon 6 | . . . . . . . . . . . . . . . . 1 . 2 . 1 1 . 1 . . . Impact Weapon 13 | . . . . . 1 3 . 1 3 5 . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 3 . . . . 1 2 . 1 . 1 3 1 . . 1 . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . 7 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 1 2 . . 1 1 1 . . 4 . 2 1 4 . . 2 3 6 5 . 4 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Lost 91 | . . . . . 2 13 . . 1 3 . . . . 6 3 5 8 1 4 1 2 . 6 9 27 Power 11 | . . . . . . 2 . . . . . . . . . 2 1 1 . 1 . 1 . 1 . 2 Propulsion 15 | . . . . . . 6 . . . 2 . . . . . . . 2 1 . . . . . 1 3 Utility 44 | . . . . . 1 3 . . 1 1 . . . . 4 1 3 3 . 2 . 1 . 3 5 16 Weapon 21 | . . . . . 1 2 . . . . . . . . 2 . 1 2 . 1 1 . . 2 3 6 Highest Loss Streak 21 | . . . . . 1 5 . . 1 2 . . . . 4 1 2 7 1 3 1 1 . 4 4 21 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 100 100 89 91 63 77 91 82 66 65 64 64 63 63 67 55 59 64 59 60 58 60 61 55 Engine 3 | . 14 14 14 14 5 5 . . . 6 3 . . . . 1 . . . . 3 2 . . . . Core 1 | . . . . . 2 1 6 7 7 . 1 5 5 2 . 1 4 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 2 . 1 4 5 . 1 4 3 4 4 Treads 4 | . 28 28 28 28 18 6 . . . . . . . . . . . 2 4 5 1 1 . . 3 . Hover 4 | . . . . . . 11 18 22 23 8 4 4 5 3 3 . 3 . 1 . 2 . 1 1 . . Device 16 | . 14 14 14 14 20 11 8 4 3 9 12 18 28 26 25 21 29 25 25 15 18 17 14 14 14 20 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 5 5 5 5 5 5 7 5 5 4 4 4 6 8 9 Processor 3 | . . . . . . . . 8 15 12 5 5 . . . 5 . . . . . . . . 1 . Hackware 6 | . . . . . 7 12 7 4 . . 7 5 . . . 5 5 . 4 15 14 14 14 18 18 5 Protection 4 | . . . . . 7 6 . 5 10 8 3 . . 6 7 2 1 3 5 5 . . 1 1 . . Energy Gun 3 | . . . . . 4 15 2 3 4 . . . . . . 4 9 2 . 5 6 5 2 . . . Energy Cannon 3 | . . . . . . . . . . 1 7 11 11 5 4 3 1 . . . . 7 9 8 10 2 Ballistic Gun 3 | . 28 28 28 28 11 . . . . . . . . . . . . . 5 5 2 . . . . . Impact Weapon 3 | . . . . . . 6 7 11 17 16 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 5 5 5 2 4 2 . . 1 . . . . . . Peak Build Rating 193 | 7 7 7 11 11 44 55 47 59 61 69 106 102 99 103 113 127 131 125 142 137 150 151 159 178 190 193 Average Rating 91 | 6 7 7 9 11 33 51 36 45 57 59 92 97 98 99 105 107 117 104 136 121 129 143 143 160 177 156 On Entrance 80 | . 7 7 7 11 11 44 43 36 58 50 68 102 99 99 102 96 121 119 107 121 99 139 141 159 169 145 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 15 30 30 30 30 62 61 39 58 58 68 66 62 72 72 74 61 84 85 82 80 86 81 87 90 112 118 Greatest Support 339 | 40 40 40 40 40 42 50 40 24 24 66 68 68 68 68 68 68 68 45 108 100 106 148 183 303 339 339 Greatest Overweight (x) 6 | 1 . . . . 1 3 1 3 2 4 1 . 1 1 1 . 1 2 6 . 1 . . . . . Average Overweight (x) . | . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 5 4 9 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 4 6 9 14 14 14 14 14 14 14 14 14 14 14 14 14 14 13 14 14 14 12 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 4 4 9 10 15 15 14 14 15 13 15 15 15 15 11 15 15 14 15 15 15 15 13 12 11 . Scrap Engine Consumption 313 | . . . . . . . . . . 30 23 3 . 7 5 32 42 7 20 1 35 18 6 44 9 31 Constructs Created 19 | . . . . . . . . . . 3 . . . . . 2 2 . 2 . 2 . 1 3 1 3 Constructs Modified 117 | . . . . . . . . . . 8 9 3 . 6 1 13 17 2 8 . 13 5 3 17 6 6 Class Distribution -------------------- 25% | Mutant 15% | Construct 11% | Hacker-Construct 8% | Wizard-Construct 7% | Hacker-Mutant 4% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Commander-Construct 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Gladiator | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Scavenger-Construct | -4/Extension Construct | -4/Cetus Scavenger-Tank | -4/Archives Hacker-Construct | -4/Hub_04(d) Hacker-Construct | -3/Research Hacker-Construct | -3/Armory Hacker-Construct | -3/Lab Wizard-Construct | -2/Research Wizard-Construct | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Matter Collected 7914 | 480 142 . . 60 934 403 . 121 458 603 165 68 30 70 405 282 324 207 652 . 298 133 . 1139 147 793 Remotely 54 | . . . . . . . . . . . 54 . . . . . . . . . . . . . . . Salvage Created 12026 | 200 227 . . 150 974 758 . 121 558 1631 268 385 116 380 841 1037 1065 298 676 89 555 140 . 1027 313 217 Parts 510 | 18 22 . . 7 50 17 . 2 24 27 14 2 . 2 34 54 40 16 37 4 36 8 . 61 26 9 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . 1 . . 33 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Combat Hostiles Destroyed 154 | . 5 . . 2 16 14 . 3 12 10 4 1 . . 17 16 11 4 4 1 6 2 . 19 3 4 Melee 28 | . . . . . . 3 . 2 8 3 . . . . . 9 2 . . . 1 . . . . . Guns 56 | . 5 . . 2 16 8 . . . . . . . . . 3 8 3 4 1 5 . . . . 1 Cannons 38 | . . . . . . . . . . . 1 1 . . 14 3 . 1 . . . 1 . 14 3 . AOE 10 | . . . . . . . . . . . . . . . 3 . . . . . . . . 4 . 3 Classes Destroyed 17 | 3 2 . . 1 3 4 . . . 2 . . . . 2 . . . . . . . . . . . Worker 11 | 2 . . . . 1 2 . . . . . . . . . 4 . . . . . . . 1 1 . Builder 10 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . 4 1 . Tunneler 5 | 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 23 | 1 . . . 1 2 1 . . 1 11 . . . . . 1 3 . . . 1 . . . . 1 Operator 11 | . . . . . . 1 . . . . . . . . . . . . 9 . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 11 | . 1 . . . 2 1 . . 1 . 1 . . . . 2 . . . . . . . . 2 1 Swarmer 35 | . . . . . 3 3 . . 3 2 . . . . 6 9 2 . . . . . . 7 . . Grunt 44 | . 5 . . 1 8 4 . 2 8 3 1 1 . . 3 1 3 . . . 1 . . 3 . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 27 | . . . . . 4 3 . . . 4 1 . . . 1 2 4 . 4 1 . . . 3 . . Specialist 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hunter 5 | . . . . . . 1 . . . 1 . . . . . . 1 . . . 2 . . . . . Programmer 32 | . . . . . . 3 . 1 2 1 2 . . . 2 4 . . . . 3 2 . 6 3 3 Cetus Guard 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 5 2 . . 3 4 3 . 2 3 6 2 1 . . 8 7 3 2 6 1 3 2 . 12 2 4 Combat Bots Only 10 | . 2 . . 2 3 2 . 2 3 3 2 1 . . 8 6 2 2 1 1 3 2 . 10 2 4 Max Kills in Single Turn 2 | 1 1 . . 1 1 1 . 1 1 2 1 1 . . 2 1 1 1 1 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 Melee 1 | . . . . . . 1 . 1 1 1 . . . . . 1 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Hostile Shots Fired 2537 | . 23 . . 11 100 304 . 9 111 53 36 5 1 . 237 134 96 107 15 68 111 118 . 195 296 507 Missed 886 | . 9 . . 6 20 90 . 1 36 14 13 3 . . 77 41 44 31 6 14 39 48 . 62 115 217 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 32661 | . 177 . . 79 907 2649 . 121 1027 629 531 26 13 . 2352 1646 1223 1574 220 1268 1043 1176 . 3346 2598 10056 Core 3759 | . 11 . . . 93 367 . . 110 105 69 13 . . 375 95 109 267 . 10 96 164 . 363 223 1289 Absorbed by Shields 3321 | . . . . . 280 . . . . 5 64 . . . . . . 331 . . 244 198 . . 1468 731 Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Redirected to Shielding 347 | . . . . . . . . . 9 . 86 . . . 252 . . . . . . . . . . . Ignored by Resistances 805 | . . . . . . . . . . . 6 10 5 . 330 66 34 167 14 . 9 102 . 15 47 . Regen/Repaired (Parts) 9387 | . . . . . 147 52 . . . 135 44 120 . 46 333 948 996 43 140 . 857 1028 26 1855 523 2094 Core Remaining (%) 64 | 100 . . . 95 83 . . . . 16 . . . . 54 . . . . 58 . . 74 74 . 22 Volleys Fired 809 | 10 22 . . 10 73 37 . 1 1 2 21 19 9 . 54 40 55 39 39 19 46 38 7 102 75 90 Largest 3 | 2 2 . . 2 2 3 . 1 1 1 2 2 2 . 2 3 3 3 1 2 3 2 1 3 2 2 Hottest 312 | 40 40 . . 40 88 183 . 75 69 83 156 156 156 . 115 258 252 202 60 133 247 264 170 312 207 98 Shots Fired 1205 | 20 44 . . 20 142 71 . 1 1 2 26 38 18 . 91 65 109 71 39 36 82 39 7 120 75 88 Gun 641 | 20 44 . . 20 142 71 . 1 1 . . . . . . 40 93 34 39 34 73 15 . . . 14 Cannon 539 | . . . . . . . . . . 2 26 38 18 . 88 24 16 35 . . 8 24 6 116 75 63 Launcher 18 | . . . . . . . . . . . . . . . 3 . . . . . . . . 4 . 11 Special 7 | . . . . . . . . . . . . . . . . 1 . 2 . 2 1 . 1 . . . Kinetic 482 | 20 44 . . 20 115 . . . . . . . . . 37 . 34 67 39 34 40 1 . 20 . 11 Thermal 644 | . . . . . 27 71 . 1 1 2 14 19 9 . 51 64 68 2 . . 36 38 6 96 75 64 Explosive 18 | . . . . . . . . . . . . . . . 3 . . . . . . . . 4 . 11 Electromagnetic 54 | . . . . . . . . . . . 12 19 9 . . . 7 . . . 5 . . . . 2 Robot Hit Streak 36 | 6 15 . . 4 11 15 . 5 . 2 7 9 2 . 9 11 36 9 13 6 7 3 . 5 5 21 Robot Miss Streak 8 | 1 4 . . 2 2 4 . 3 . . 3 2 1 . 3 3 7 2 3 2 4 4 . 8 6 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . Secondary Targets 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 818 | 13 29 . . 12 100 77 . 4 39 45 22 16 2 6 53 68 75 50 38 21 39 7 . 38 11 53 Core Hits 418 | 8 11 . . 6 39 34 . 2 10 10 6 7 1 4 29 30 29 16 40 3 20 1 . 34 6 72 Critical Kills 10 | . . . . . . . . . 3 . 1 . . . . . 1 1 . . 1 1 . 1 . 1 Critical Parts Destroyed 27 | . . . . . . 6 . 2 7 8 . . . . . . . 1 . 1 . . . 2 . . Critical Strikes 52 | . . . . . 1 10 . 2 10 8 1 . . 1 2 4 1 3 . 2 1 1 . 3 . 2 Burn 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 Destroy 9 | . . . . . . . . . . . . . . . . . 1 3 . 2 1 . . 2 . . Blast 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Smash 26 | . . . . . . 6 . 2 10 8 . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 373 | . . . . . 8 73 . 4 65 66 5 1 . 6 . 64 13 . . 1 23 1 . . . 43 Impact 201 | . . . . . 2 73 . 4 65 57 . . . . . . . . . . . . . . . . Slashing 105 | . . . . . 6 . . . . 9 5 1 . 6 . 64 13 . . 1 . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . . . . . 23 1 . . . 43 Sneak Attacks 48 | . . . . . 1 5 . . 2 24 2 . . . . 8 2 . . . 1 . . . . 3 Combat Hostiles 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . 10 10 . . . . . . . . . . . . . . . . Damage Inflicted 34835 | 157 364 . . 151 1715 2335 . 154 1781 2801 897 582 66 519 2649 2451 2132 1568 2183 586 1229 607 . 3561 715 5632 Guns 10911 | 157 364 . . 151 1553 1102 . 13 . . . . . . . 685 1475 788 2182 586 996 32 . . . 827 Cannons 9072 | . . . . . . . . . . 32 585 582 66 . 2246 320 164 780 . . . 575 . 2577 682 463 Explosions 4574 | . . . . . . . . . . . 75 . . . 403 . 38 . . . . . . 981 . 3077 Melee 10223 | . . . . . 150 1233 . 141 1781 2763 237 . . 519 . 1446 455 . . . 233 . . . . 1265 Ramming 55 | . . . . . 12 . . . . 6 . . . . . . . . 1 . . . . 3 33 . Kinetic 9367 | 157 364 . . 151 1180 . . . . . . . . . 707 . 547 1534 2182 586 455 . . 751 . 753 Thermal 9974 | . . . . . 373 1102 . 13 . 32 402 300 34 . 1539 1005 1032 34 . . 476 607 . 1826 682 517 Explosive 4461 | . . . . . . . . . . . . . . . 403 . . . . . . . . 981 . 3077 Electromagnetic 755 | . . . . . . . . . . . 258 282 32 . . . 98 . . . 65 . . . . 20 Impact 5354 | . . . . . 120 1233 . 141 1781 2079 . . . . . . . . . . . . . . . . Slashing 3371 | . . . . . 30 . . . . 684 237 . . 519 . 1446 455 . . . . . . . . . Piercing 1498 | . . . . . . . . . . . . . . . . . . . . . 233 . . . . 1265 Highest Corruption 46 | . . . . . . 9 9 10 14 19 . . . . 3 5 5 5 5 . 3 7 7 14 17 46 Average Corruption 10 | . . . . . . 8 9 9 11 14 . . . . 2 3 5 5 4 . 2 4 7 6 8 26 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Effects 470 | . . . . . . 62 4 20 28 125 . . . . 8 10 36 9 9 . 4 16 12 41 9 77 Message Errors 110 | . . . . . . 18 2 6 8 26 . . . . 4 1 9 3 3 . . 2 4 11 2 11 Matter Fused 123 | . . . . . . 13 . 3 6 41 . . . . 2 5 8 3 1 . 2 5 5 11 2 16 Heat Flow Errors 50 | . . . . . . 6 . 3 4 14 . . . . . 1 3 . . . 1 2 1 3 . 12 Energy Discharges 52 | . . . . . . 6 . 2 3 16 . . . . 2 1 4 1 1 . 1 1 . 5 2 7 Parts Rejected 6 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 2 Parts Fused 7 | . . . . . . 1 . . 1 4 . . . . . . . . . . . . . 1 . . Data Loss (minor) 63 | . . . . . . 9 2 2 3 16 . . . . . 1 5 1 1 . . 2 . 7 1 13 Data Loss (major) 17 | . . . . . . 2 . 1 1 4 . . . . . . 1 1 1 . . 1 2 1 . 2 Misfires 9 | . . . . . . 4 . . . . . . . . . 1 3 . 1 . . . . . . . Alerts 10 | . . . . . . 1 . 2 . 1 . . . . . . 2 . . . . 2 . 1 . 1 Misdirections 14 | . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . 10 Weapon Failures 9 | . . . . . . 2 . . . . . . . . . . 1 . 1 . . 1 . . 1 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 3228 | . . . . . . 403 . 84 459 1066 46 89 14 . 90 175 48 . . . 83 108 . 277 37 249 Projectiles 631 | . . . . . . . . . . 9 . 89 14 . 79 . 13 . . . . 108 . 277 37 5 Explosions 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Melee 2586 | . . . . . . 403 . 84 459 1057 46 . . . . 175 35 . . . 83 . . . . 244 Knockbacks 29 | . . . . . . 6 . . 5 7 . . . . 9 . . . . . . . . 2 . . Impact 17 | . . . . . . 6 . . 5 6 . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . 9 . . . . . . . . 2 . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . . . . . . . . . . 73 . . . . . . . . 73 . . Shots 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Rammed 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Targets Rammed 6 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 1 . Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Highest Temperature 394 | . 20 . . . 203 271 . 253 279 269 270 9 . . 36 371 266 138 36 2 210 319 394 308 387 380 Average Temperature 87 | . 7 . . . 44 102 . 102 95 104 110 8 . . 14 138 78 38 5 2 79 91 155 97 115 65 Received Heat Transfer 4082 | . 117 . . 24 388 699 . 27 375 153 37 18 9 . 361 169 234 177 18 219 78 174 . 234 36 535 Effects 13 | . . . . . . 1 . . . 3 . . . . . 1 . . . . . . 1 . 5 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 11 | . . . . . . 1 . . . 3 . . . . . 1 . . . . . . . . 5 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Total Turns 41 | . . . . . . . . . . . . . . . . . . . 41 . . . . . . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . 23 . . . . . . . Robots Corrupted 28 | . . . . . . 6 . 1 5 14 2 . . . . . . . . . . . . . . . Combat Hostiles 18 | . . . . . . 3 . 1 4 8 2 . . . . . . . . . . . . . . . Parts Fried 34 | . . . . . . 11 . 1 6 15 . . . . . . . . . . 1 . . . . . Impact Corruptions 73 | . . . . . . 16 . 2 23 32 . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . 1 . 1 Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . 1 . . Parts Melted 29 | . . . . . 3 7 . . . . 6 . . . . 3 3 . . . 1 1 . 3 1 1 Heat Transferred 9188 | . . . . . 888 1910 . 10 . . 500 450 50 . . 1332 1813 74 . . 779 50 . 1036 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Peak Influence 1040 | 35 202 . . 55 189 279 112 128 250 193 116 . . . . 588 1040 537 430 82 193 245 . 884 398 860 Initial 498 | . 22 . . . 21 63 97 78 13 97 52 . . . . 495 189 498 214 . 2 20 . . 163 248 Average 197 | 18 62 . . 32 91 107 102 69 116 50 38 . . . . 425 653 521 208 35 87 100 . 314 244 569 Maximum Alert Level 3 | . 1 . . . . 1 . . 1 . . . . . . 2 3 2 2 . . 1 . 3 1 3 Low Security (%) 66 | 100 92 100 . 100 100 79 100 100 81 100 100 . . . . . 2 . 38 100 100 91 . 40 35 . Level 1 15 | . 7 . . . . 20 . . 18 . . . . . . 46 34 . 47 . . 8 . 13 64 18 Level 2 12 | . . . . . . . . . . . . . . . . 53 12 100 14 . . . . 37 . 56 Level 3 5 | . . . . . . . . . . . . . . . . . 50 . . . . . . 8 . 24 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . . . 1 6 . 2 6 . 2 . . . . 4 3 . . 3 3 3 . 7 2 10 Investigation 8 | . . . . . 1 1 . 1 2 . . . . . . 1 . . . . 1 . . . . 1 Extermination 19 | . . . . . . 3 . 1 2 . 1 . . . . 2 . . . . 1 2 . 3 2 2 Reinforcement 22 | . 1 . . . . 2 . . 2 . 1 . . . . 1 2 . . 3 1 1 . 3 . 5 Assault 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Distress Signals 38 | . 1 . . . . 3 . . . . . . . . . 2 7 1 1 3 1 4 . 4 1 10 Communications Jammed 187 | . . . . . 34 . . . 43 . . . . . . 7 33 . . . 14 15 . 10 . 31 Distress Signals 186 | . . . . . 34 . . . 43 . . . . . . 7 33 . . . 14 15 . 10 . 30 Times Spotted 489 | . 10 . . 2 28 24 4 3 24 13 15 3 3 . 41 27 39 6 16 15 16 36 . 40 46 78 Peak Tracking Total 22 | . 3 . . 2 4 5 4 3 6 6 4 3 4 . 11 7 9 5 1 8 6 11 . 9 22 14 Tactical Retreats 65 | . . . . . . 5 . . 2 3 . 1 2 . 5 4 4 1 . . 4 7 . 8 5 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Traps Triggered 24 | . . . . . 1 6 . . 1 . 2 . . . . 1 3 . . . 1 3 . 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Disabled 28 | . . . . . 1 . . . 1 4 . . . . 1 . . . 5 . 1 3 1 1 3 7 Max in Single Turn 1 | . . . . . 1 . . . 1 1 . . . . 1 . . . 1 . 1 1 1 1 1 1 Garrison Access 9 | . . . . . 1 2 . 1 . . . . . . . . . . . . 1 . . 2 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Accessed 117 | . 5 . 1 . 12 15 . 4 6 11 7 1 1 4 . 6 1 1 . 3 9 2 1 10 5 12 Terminals 68 | . 5 . . . 9 9 . 1 6 4 2 . . . . 3 1 1 . 3 4 2 . 6 2 10 Fabricators 8 | . . . . . . 1 . 1 . . 2 . . . . 2 . . . . 2 . . . . . Repair Stations 8 | . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 . 2 Recycling Units 10 | . . . . . . . . 1 . 6 1 . . . . 1 . . . . 1 . . . . . Scanalyzers 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . Garrison Access 10 | . . . . . 1 2 . 1 . . 1 . . . . . . . . . 1 . . 2 2 . Total Hacks 365 | . 24 . 1 . 33 46 . 8 12 33 18 1 1 17 . 14 3 1 . 20 37 3 1 44 18 30 Successful 211 | . 18 . 1 . 23 23 . 4 1 15 9 1 1 17 . 7 . . . 13 33 2 1 23 8 11 Failed 154 | . 6 . . . 10 23 . 4 11 18 9 . . . . 7 3 1 . 7 4 1 . 21 10 19 Catastrophic 26 | . . . . . 2 3 . 1 1 1 1 . . . . 2 1 1 . 1 1 . . 6 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 26 . 1 . 19 22 . 1 6 16 3 . . . 1 8 3 . . 16 8 2 . 23 5 20 Terminals 225 | . 24 . . . 26 28 . 1 12 7 5 . . . . 6 3 1 . 20 19 3 . 36 9 25 Fabricators 22 | . . . . . . 2 . 2 . . 7 . . . . 7 . . . . 4 . . . . . Repair Stations 22 | . . . . . 6 5 . . . . . . . . . . . . . . . . . 6 . 5 Recycling Units 29 | . . . . . . . . 1 . 23 2 . . . . 1 . . . . 2 . . . . . Scanalyzers 23 | . . . . . . 6 . . . . 2 . . . . . . . . . 11 . . . 4 . Garrison Access 20 | . . . . . 1 5 . 4 . . 2 . . . . . . . . . 1 . . 2 5 . Terminal Hacks 78 | . 5 . 1 . 4 4 . . 1 3 2 1 1 17 . 1 . . . 8 12 1 1 10 3 3 Record 9 | . . . . . . 1 . . . 1 . . . 5 . . . . . . 1 . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 6 | . . . . . . . . . 1 . . 1 1 . . 1 . . . . . 1 . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Branch Access Points 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unreport Threat 11 | . 1 . . . . . . . . . 1 . . . . . . . . 2 3 . . 4 . . Locate Traps 5 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 7 | . . . . . 1 . . . . . . . . . . . . . . 3 2 . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 2 . 2 . . 4 . . . . 4 . . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 7 | . . . . . . 1 . 1 . . 2 . . . . 2 . . . . 1 . . . . . Build 7 | . . . . . . 1 . 1 . . 2 . . . . 1 . . . . 2 . . . . . Repair Station Hacks 16 | . . . . . 6 4 . . . . . . . . . . . . . . . . . 4 . 2 Scan Component 8 | . . . . . 3 2 . . . . . . . . . . . . . . . . . 2 . 1 Repair 8 | . . . . . 3 2 . . . . . . . . . . . . . . . . . 2 . 1 Recycling Unit Hacks 8 | . . . . . . . . 1 . 5 1 . . . . . . . . . 1 . . . . . Retrieve Components 8 | . . . . . . . . 1 . 5 1 . . . . . . . . . 1 . . . . . Scanalyzer 20 | . . . . . . 6 . . . . . . . . . . . . . . 11 . . . 3 . Insert Component 8 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . 2 . Analyze 12 | . . . . . . 3 . . . . . . . . . . . . . . 8 . . . 1 . Garrison Access Hacks 9 | . . . . . 1 2 . 1 . . . . . . . . . . . . 1 . . 2 2 . Seal Access 9 | . . . . . 1 2 . 1 . . . . . . . . . . . . 1 . . 2 2 . Unauthorized Hacks 65 | . 13 . . . 12 5 . . . 7 2 . . . . 2 . . . 5 5 1 . 7 . 6 Terminals 58 | . 13 . . . 12 5 . . . 4 . . . . . 1 . . . 5 4 1 . 7 . 6 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 11 | . 2 . . . 2 1 . . . . . . . . . . . . . . 1 1 . 2 . 2 Botnet 28 | . 4 . . . 3 3 . . . 3 . . . . . 1 . . . 3 3 . . 4 . 4 Disrupt 4 | . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 5 . . . 5 1 . . . . . . . . . . . . . . . . . 1 . . Fabricators 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Prioritize 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 4 . . . 8 11 . 2 5 8 6 . . . . 4 1 1 . 3 8 1 . 8 3 10 Full Trace Events 6 | . . . . . . 1 . 1 1 1 . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 3 . . . . . . . 4 . . . . . . 3 . . . 1 . Parts Built 9 | . . . . . . 1 . 1 . . 2 . . . . 1 . . . . 4 . . . . . Authchips 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Time 566 | . . . . . . 134 . 134 . . 134 . . . . 67 . . . . 97 . . . . . Total Part Build Rating 40 | . . . . . . 4 . 4 . . 8 . . . . 4 . . . . 20 . . . . . Parts Repaired 8 | . . . . . 3 2 . . . . . . . . . . . . . . . . . 2 . 1 Time 296 | . . . . . 126 95 . . . . . . . . . . . . . . . . . 67 . 8 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . . . . . 3 . 19 3 . . . . . . . . . 3 . . . . . Parts Scanalyzed 7 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . 1 . Part Schematics Acquired 7 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . 1 . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 5 . . . . . . 7 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total Allies 96 | . . . . . 2 . . . 10 5 . . . . . . 14 . . . 1 1 . 1 . 62 Largest Group 13 | . . . . . 1 1 . . 10 5 1 . . . . . 13 . . . 1 1 . 1 . 12 Highest-Rated Group 565 | . . . . . 26 10 . . 173 125 40 . . . . . 565 . . . 45 26 . 45 . 390 Highest-Rated Ally 234 | . . . . . 26 10 . . 29 40 40 . . . . . 51 . . . 45 26 . 45 . 234 Total Orders 9 | . . . . . . . . . . 6 . . 3 . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 560 | . . . . . . . . . 53 17 . . . . . . 157 . . . . . . . . 333 Total Damage 13450 | . . . . . . . . . 704 350 . . . . . . 3425 . . . . . . . . 8971 Kills 65 | . . . . . . . . . 7 5 . . . . . . 28 . . . . . . . . 25 Allies Corrupted 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Robot Analysis Total 7 | . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . . 2 . . 3 . 13 . . . . . . . . . . . Drone Recoveries 18 | . . . . . . . . . . 2 . . 3 . 13 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Turns Passed 24908 | 164 689 146 479 87 2145 2675 105 500 714 3093 1584 541 644 439 674 1279 1250 271 1310 258 935 669 576 1678 714 1289 Spaces Moved 16790 | 78 215 92 299 36 679 1124 100 338 325 1862 1112 654 398 230 621 1045 745 129 210 165 704 624 502 1707 931 1865 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3524 | 72 215 92 299 36 679 470 . . . . . . . . . . . . 187 165 198 209 . 212 690 . Legs 2140 | . . . . . . 137 11 . . 804 43 . . 39 204 249 . . . . . 14 502 137 . . Wheels 2175 | . . . . . . . . . . 425 41 29 . . . 548 1 129 12 . 30 401 . 559 . . Hover 6492 | . . . . . . 517 89 338 325 633 1028 625 398 191 417 . 645 . 11 . 476 . . 799 . . Flight 2453 | . . . . . . . . . . . . . . . . 248 99 . . . . . . . 241 1865 Fastest Speed 38 | 50 160 160 160 160 160 108 45 105 102 102 83 72 72 72 72 72 60 74 112 112 48 48 70 52 46 38 Average Speed 104 | 152 160 160 160 160 224 183 96 112 152 149 128 72 94 85 78 86 75 100 152 112 83 49 82 74 53 44 Slowest Speed 300 | 160 160 160 160 160 245 256 130 231 162 300 252 83 103 103 103 109 91 105 229 112 112 110 110 85 54 54 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 15 30 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 48 | 4 42 13 71 13 67 34 76 9 39 98 32 62 72 60 74 19 86 68 79 29 16 42 91 30 24 59 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . . . . 2 . . . . . . . 1 3 . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . . . 1 . 1 1 . . . . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 15 | 1 1 . 1 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 9 | . . . . 1 . . . . . . . 3 3 . 2 . . . . . . . . . . . Spaces Dug 199 | . . . . . 5 36 . . 8 . . 2 3 . 1 26 . . . 1 24 14 . 27 27 25 Terrain Destroyed 559 | . . . . . 5 36 . . 8 . 10 11 7 . 68 27 4 21 4 12 26 22 . 148 53 97 Melee 96 | . . . . . 5 36 . . 8 . . 1 . . . 20 . . . 1 17 . . . . 8 Projectile 299 | . . . . . . . . . . . 4 10 7 . 32 7 4 21 4 11 9 22 . 78 53 37 AOE 164 | . . . . . . . . . . . 6 . . . 36 . . . . . . . . 70 . 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total 22446 | 100 516 91 300 46 1165 1535 111 451 442 2075 1229 677 648 467 715 1268 1316 204 1205 198 928 942 658 1988 1052 2119 Wait 3613 | . 278 . . . 320 224 1 78 54 20 54 1 234 204 17 64 410 18 928 8 113 256 121 96 37 77 Move 16683 | 77 214 91 298 35 678 1124 99 337 324 1861 1111 653 397 229 620 1042 744 128 209 164 703 623 501 1706 904 1811 Hop 35 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 11 23 Pick Up 178 | 5 . . 2 1 19 20 . 9 3 7 11 1 2 8 2 14 6 1 8 1 7 8 9 11 2 21 Fast Attach 111 | 7 . . . . 7 8 . 5 1 8 4 1 1 4 3 10 4 4 2 . 7 . 1 13 6 15 Attach 85 | . . . . . 2 13 4 5 . 5 2 . . 1 4 6 1 6 2 2 7 2 5 5 4 9 Detach 60 | . . . . . . 3 4 2 . 6 . . 2 1 2 8 2 4 5 1 7 1 3 5 3 1 Swap 194 | . 1 . . . 30 16 . 4 7 22 12 . 2 2 7 6 9 1 2 2 6 7 4 29 7 18 Drop 192 | 1 1 . . . 27 15 3 7 4 17 9 1 1 12 6 13 9 3 9 . 9 6 7 19 2 11 Fire 809 | 10 22 . . 10 73 37 . 1 1 2 21 19 9 . 54 40 55 39 39 19 46 38 7 102 75 90 Melee 337 | . . . . . 8 73 . 3 48 48 5 1 . 6 . 64 13 . . 1 23 1 . . . 43 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . Escape Stasis 13 | . . . . . . 2 . . . . . . . . . . 11 . . . . . . . . . Rewire 130 | . . . . . . . . . . 78 . . . . . . 52 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / Sto x2 / *Low x2) -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Learned location of 2 exits from Mines 646 | -10/Materials | Loaded intel: 15 trap records 687 | -10/Materials | Learned location of 2 exits from Mines 716 | -10/Materials | Loaded intel: 10 interactive machine locations 754 | -10/Materials | Identified exit to Materials 854 | -10/Materials | Entered Mines 855 | -10/Mines | Identified exit to Subcaves 855 | -10/Mines | Identified exit to Exiles 874 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1000 | -10/Mines | Entered Exiles 1039 | -10/Exiles | Met 8R-AWN 1068 | -10/Exiles | Met EX-HEX 1109 | -10/Exiles | Met EX-BIN 1128 | -10/Exiles | Aligned with FarCom system 1130 | -10/Exiles | Given EX-Vault access code 1172 | -10/Exiles | Opened EX-Vault 1184 | -10/Exiles | Found XL Autogun Array 1216 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1329 | -10/Exiles | Met EX-DEC 1465 | -10/Exiles | Discovered new exit (range 11) 1479 | -10/Exiles | Left Exiles lab with XL Autogun Array 1479 | -10/Exiles | Entered Mines 1483 | -9/Mines | Met a Derelict bent on vengeance 1547 | -9/Mines | Discovered new exit (range 9) 1561 | -9/Mines | Assembled infested the area 1566 | -9/Mines | Entered Materials 1566 | -8/Materials | Evolved 4 slots: Utility x4 2286 | -8/Materials | Build established: Scavenger-Mutant 2471 | -8/Materials | Repaired Minigun 2716 | -8/Materials | Repaired Hardlight Generator 3143 | -8/Materials | Learned location of 1 exit from Recycling 3238 | -8/Materials | Learned location of 1 exit from Recycling 3269 | -8/Materials | Learned location of Zion (-6) 3303 | -8/Materials | Learned Factory machine intel 3326 | -8/Materials | Learned Storage stockpile data 3327 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3360 | -8/Materials | Learned 2 Lower Caves zone layouts 3434 | -8/Materials | Build established: Mutant 3529 | -8/Materials | Discovered new exit (range 8) 3711 | -8/Materials | Entered Factory 3711 | -7/Factory | Accompanied by 1 ally 3711 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3712 | -7/Factory | Identified exit to Lower Caves 3713 | -7/Factory | Loaded intel: 212 machine locations 3897 | -7/Factory | Repaired Lgt. Angular Momentum Engine 4169 | -7/Factory | Build established: Hacker-Mutant 4981 | -7/Factory | Discovered new exit (range 9) 5052 | -7/Factory | Identified exit to Storage 5211 | -7/Factory | Discovered new exit (range 13) 5605 | -7/Factory | Lost 5 parts (1p3n1w) 5644 | -7/Factory | Build established: Mutant 6024 | -7/Factory | Lost 4 parts (1p1n2u) 6160 | -7/Factory | Fabricated Cld. Airjet? 6179 | -7/Factory | Core integrity fell below 50% 6368 | -7/Factory | Repaired Cld. Airjet 6386 | -7/Factory | Sucked down chute 6386 | -7/Factory | Entered Waste 6397 | -7/Waste | Spotted C-40 Crusher 6425 | -7/Waste | Spotted C-40 Crusher 6425 | -7/Waste | Spotted C-40 Crusher 6429 | -7/Waste | Spotted C-40 Crusher 6462 | -7/Waste | Spotted C-40 Crusher 6474 | -7/Waste | Spotted C-40 Crusher 6481 | -7/Waste | Discovered new exit (range 10) 6491 | -7/Waste | Entered Factory 6794 | -7/Factory | Discovered exit to Storage (range 11) 6949 | -7/Factory | Fabricated Cld. Airjet (x1) 6954 | -7/Factory | System corruption reached 10% 6991 | -7/Factory | Entered Storage 7408 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7463 | -7/Storage | Lost 7 allies 7701 | -7/Storage | Used back door to open Recycling access 7701 | -7/Storage | Discovered new exit (range 5) 7705 | -7/Storage | Entered Recycling 7706 | -7/Recycling | Identified exit to Factory 7706 | -7/Recycling | Identified exit to Scraptown 8188 | -7/Recycling | Build established: Gladiator 8387 | -7/Recycling | Scanned before Scraplab entrance 8649 | -7/Recycling | Core integrity fell below 20% 9104 | -7/Recycling | Entered Scraplab 9149 | -7/Recycling | Angered Scraplab inhabitants 9149 | -7/Recycling | Found Prototype Device 9202 | -7/Recycling | Identified Scrap Engine 9781 | -7/Recycling | Build established: Commander-Construct 10484 | -7/Recycling | Murdered 4 allies 10747 | -7/Recycling | Build established: Construct 10798 | -7/Recycling | Entered Factory 10798 | -5/Factory | Accompanied by 1 ally 10798 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11065 | -5/Factory | Discovered new exit (range 8) 11099 | -5/Factory | Build established: Mutant 11555 | -5/Factory | Build established: Construct 11841 | -5/Factory | Fabricated Cld. Airjet (x1) 12249 | -5/Factory | Fabricated Cld. Airjet (x1) 12321 | -5/Factory | Identified exit to Upper Caves 12382 | -5/Factory | Entered Upper Caves 12492 | -5/Upper Caves | Learned Factory machine intel 12496 | -5/Upper Caves | Encountered a Warlord checkpoint 12623 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12662 | -5/Upper Caves | Learned 4 Factory zone layouts 12756 | -5/Upper Caves | Discovered new exit (range 4) 12923 | -5/Upper Caves | Entered another Upper Caves area 13484 | -5/Upper Caves | Discovered new exit (range 22) 13541 | -5/Upper Caves | Learned location of Armory (-3) 13567 | -5/Upper Caves | Entered Zhirov 13567 | -5/Zhirov | Discovered new exit (range 3) 13586 | -5/Zhirov | Met Zhirov 13609 | -5/Zhirov | Learned location of Quarantine (-2) 13609 | -5/Zhirov | Learned location of Testing (-3) 13609 | -5/Zhirov | Learned location of Command (-1) 13615 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13640 | -5/Zhirov | Found Alien Artifact 13640 | -5/Zhirov | Identified Integrated Reactor 13640 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13655 | -5/Zhirov | Found Alien Artifact 14006 | -5/Zhirov | Entered Proximity Caves 14009 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14015 | -4/Proximity Caves | Found Prototype Special Weapon 14293 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 14294 | -4/Proximity Caves | Spotter reported a threat 14388 | -4/Proximity Caves | Destroyed 8 combat bots 14436 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14618 | -4/Proximity Caves | Spotter reported a threat 14649 | -4/Proximity Caves | Lost 4 parts (2u2w) 14678 | -4/Proximity Caves | Discovered new exit (range 5) 14680 | -4/Proximity Caves | Entered Factory 14680 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14682 | -4/Factory | Loaded intel: 242 machine locations 14921 | -4/Factory | Found Powered Armor 14930 | -4/Factory | Search patrols dispatched 14973 | -4/Factory | Build established: Mutant 15201 | -4/Factory | Discovered new exit (range 11) 15213 | -4/Factory | Found Quantum Capacitor 15257 | -4/Factory | Identified Molecular Deconstructor 15430 | -4/Factory | Search patrols dispatched 15917 | -4/Factory | Discovered new exit (range 9) 15929 | -4/Factory | Spotted B-86 Titan 15946 | -4/Factory | Fabricated Cld. Airjet (x1) 15956 | -4/Factory | Discovered new exit (range 6) 15959 | -4/Factory | Entered Extension 16099 | -4/Extension | Build established: Hacker-Construct 16168 | -4/Extension | Energy Cycler disabled 16168 | -4/Extension | Rescued a captive Derelict 16169 | -4/Extension | Rescued a captive Derelict 16169 | -4/Extension | Rescued a captive Derelict 16169 | -4/Extension | Rescued a captive Derelict 16169 | -4/Extension | Rescued a captive Derelict 16169 | -4/Extension | Rescued a captive Derelict 16169 | -4/Extension | Rescued a captive Derelict 16169 | -4/Extension | Rescued a captive Derelict 16170 | -4/Extension | Rescued a captive Derelict 16170 | -4/Extension | Rescued a captive Derelict 16170 | -4/Extension | Rescued a captive Derelict 16171 | -4/Extension | Rescued a captive Derelict 16171 | -4/Extension | Rescued a captive Derelict 16171 | -4/Extension | Rescued a captive Derelict 16172 | -4/Extension | Rescued a captive Derelict 16175 | -4/Extension | Rescued a captive Derelict 16178 | -4/Extension | Rescued a captive Derelict 16183 | -4/Extension | Rescued a captive Derelict 16569 | -4/Extension | Spotted B-86 Titan 16584 | -4/Extension | Allies destroyed B-86 Titan 16611 | -4/Extension | Lost 3 allies 16611 | -4/Extension | Spotted B-86 Titan 16612 | -4/Extension | Discovered new exit (range 15) 16624 | -4/Extension | Allies destroyed B-86 Titan 16634 | -4/Extension | Disrupted transfer network 16634 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16672 | -4/Extension | Lost 4 allies 16737 | -4/Extension | Lost 6 allies 16847 | -4/Extension | Discovered new exit (range 10) 16850 | -4/Extension | Discovered new exit (range 6) 17003 | -4/Extension | Build established: Scavenger-Construct 17209 | -4/Extension | First assault squad dispatched 17209 | -4/Extension | Entered Cetus 17219 | -4/Cetus | Spotted Cetus Guard 17219 | -4/Cetus | Spotted Cetus Guard 17221 | -4/Cetus | Spotted Cetus Guard 17223 | -4/Cetus | Spotted Cetus Guard 17279 | -4/Cetus | Destroyed Cetus Guard 17305 | -4/Cetus | Destroyed Cetus Guard 17339 | -4/Cetus | Destroyed Cetus Guard 17340 | -4/Cetus | Destroyed Cetus Guard 17369 | -4/Cetus | Lost 7 parts (1p2n2u2w) 17461 | -4/Cetus | Discovered new exit (range 16) 17480 | -4/Cetus | Entered Archives 17730 | -4/Archives | Build established: Scavenger-Tank 17808 | -4/Archives | Discovered new exit (range 13) 17927 | -4/Archives | Discovered new exit (range 16) 18790 | -4/Archives | Entered Hub_04(d) 18824 | -4/Hub_04(d) | Discovered new exit (range 8) 18971 | -4/Hub_04(d) | Network Hub disabled 19010 | -4/Hub_04(d) | Identified exit to Research 19023 | -4/Hub_04(d) | Spotted Lightning 19041 | -4/Hub_04(d) | Spotted Lightning 19048 | -4/Hub_04(d) | Entered Research 19048 | -3/Research | Evolved 2 slots: Propulsion x2 19078 | -3/Research | Lost 3 parts (1p2u) 19116 | -3/Research | Identified exit to Research 19116 | -3/Research | Identified exit to Armory 19116 | -3/Research | Identified exit to Testing 19399 | -3/Research | Spotted B-86 Titan 19529 | -3/Research | Build established: Hacker-Construct 19611 | -3/Research | Found Prototype Device 19611 | -3/Research | Identified Exp. Thermal Shield 19831 | -3/Research | Fabricated Enh. Nova Cannon (x2) 19960 | -3/Research | Fabricated Utility Shielding (x2) 19983 | -3/Research | Entered Armory 20063 | -3/Armory | Found Prototype Processor 20063 | -3/Armory | Identified Spectral Analyzer 20067 | -3/Armory | Found Prototype Device 20067 | -3/Armory | Identified Exp. ECM Suite 20073 | -3/Armory | Found Spectral Analyzer 20080 | -3/Armory | Assembled infested ambush trap array 20503 | -3/Armory | Identified Transdimensional Reconstructor 20503 | -3/Armory | Warped through subspace to slip node 20503 | -3/Armory | Discovered new exit (range 1) 20652 | -3/Armory | Entered Lab 20652 | -3/Lab | Discovered exit to Research (range 9) 20672 | -3/Lab | Hidden lab's door opened automatically 20672 | -3/Lab | Sensor layout match revealed 20673 | -3/Lab | Gained access to the hidden lab's interior 20842 | -3/Lab | Found Integrated Reactor 20842 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 20849 | -3/Lab | Found Alien Artifact 20918 | -3/Lab | Found Prototype Protection 20921 | -3/Lab | Found Prototype Energy Gun 20924 | -3/Lab | Found Prototype Energy Cannon 20930 | -3/Lab | Found Prototype Hackware 20964 | -3/Lab | Identified Warp Cannon 20965 | -3/Lab | Identified Tachyon Dispersion Ray 20974 | -3/Lab | Identified Med. Regenerative Plating 21004 | -3/Lab | Found Prototype Special Weapon 21041 | -3/Lab | Found Transdimensional Reconstructor 21164 | -3/Lab | Unable to decrypt terminal 21177 | -3/Lab | Found Alien Artifact 21177 | -3/Lab | Identified Core Reset Matrix 21177 | -3/Lab | Identified Core Regenerator 21177 | -3/Lab | Used Core Reset Matrix 21193 | -3/Lab | Discovered exit to Research (range 9) 21217 | -3/Lab | Identified Gui. Remote Datajack 21228 | -3/Lab | Entered Research 21228 | -2/Research | Evolved 2 slots: Utility x2 21228 | -2/Research | Identified Quantum Router 21351 | -2/Research | Identified exit to Access 21355 | -2/Research | Found Unknown Device 21355 | -2/Research | Identified Adv. Force Booster 21504 | -2/Research | Build established: Wizard-Construct 21574 | -2/Research | Found Prototype Processor 21574 | -2/Research | Identified Exp. Target Analyzer 21583 | -2/Research | Found Faulty Exp. Target Analyzer 21962 | -2/Research | Lost 4 parts (1p1u2w) 21964 | -2/Research | Destroyed 10 combat bots 22174 | -2/Research | Repaired Adv. Power Amplifier? 22388 | -2/Research | System corruption reached 10% 22728 | -2/Research | First assault squad dispatched 22871 | -2/Research | Repaired Exp. Thermal Shield 22906 | -2/Research | Entered Access 22906 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23321 | -1/Access | Identified exit to Command 23444 | -1/Access | Warped through subspace 23525 | -1/Access | System corruption reached 10% 23585 | -1/Access | Lost 4 parts (2u2w) 23604 | -1/Access | Spotted B-99 Colossus 23604 | -1/Access | Spotted B-99 Colossus 23620 | -1/Access | Entered Command 23638 | -1/Command | Lost 3 parts (1n2u) 23918 | -1/Command | First assault squad dispatched 24004 | -1/Command | Disengaged cave seal 24134 | -1/Command | Lost 6 allies 24165 | -1/Command | Repaired Lrg. Storage Unit 24243 | -1/Command | Build established: Hacker-Tank 24402 | -1/Command | Phase Generator disabled 24406 | -1/Command | Spotted Combat Programmer 24412 | -1/Command | Spotted Combat Programmer 24428 | -1/Command | Spotted M Guard 24428 | -1/Command | Spotted M Guard 24446 | -1/Command | System corruption reached 30% 24464 | -1/Command | Destroyed Combat Programmer 24495 | -1/Command | Core integrity fell below 50% 24521 | -1/Command | Met MAIN.C 24521 | -1/Command | 0b10 Conduit disabled 24547 | -1/Command | Emitted hypermatrix ping 24552 | -1/Command | Assembled emerged from beneath the floor 24578 | -1/Command | Used Core Regenerator, restored core integrity (+400) 24622 | -1/Command | Lost 4 allies 24665 | -1/Command | Lost 21 parts (2p2n12u5w) 24677 | -1/Command | Assembled emerged from beneath the floor 24703 | -1/Command | Lost 4 allies 24779 | -1/Command | Assembled emerged from beneath the floor 24783 | -1/Command | Lost 4 allies 24785 | -1/Command | Spotted B-99 Colossus 24788 | -1/Command | Build established: Alien-Mutant 24796 | -1/Command | Assembled emerged from beneath the floor 24820 | -1/Command | Spotted Executioner 24820 | -1/Command | Spotted Executioner 24820 | -1/Command | Spotted Striker 24820 | -1/Command | Spotted Alpha 7 24820 | -1/Command | Spotted Executioner 24820 | -1/Command | Spotted Executioner 24820 | -1/Command | Spotted Striker 24820 | -1/Command | Spotted Alpha 7 24820 | -1/Command | Spotted B-99 Colossus 24866 | -1/Command | Lost 15 allies 24903 | -1/Command | Spotted B-99 Colossus 24906 | -1/Command | Discovered new exit (range 8) 24909 | *** | Heading to fleet! Last Messages --------------- 24905_ A bubble of rippling energy engulfs the area. 24905_ Stasis field depleted. 24905_ Penetrated by Slug. 24905_ Slug penetrates Wall. 24906_ Triggered Stasis Trap. 24906_ A bubble of rippling energy engulfs the area. 24906_ Stasis field depleted. 24906_ Executioner suffers critical hit (Blast). 24906_ Executioner destroyed. 24906_ Penetrated by Slug. 24906_ Slug penetrates Wall. 24906_ Penetrated by Slug. 24906_ Slug penetrates Wall. 24906_ Penetrated by Slug. 24906_ Slug penetrates Wall. 24906_ The Access Shell folds into the floor. 24906_ Triggered Stasis Trap. 24906_ EXIT=FOUND 24906_ A bubble of rippling energy engulfs the area. 24906_ Stasis field depleted. Map ----- +----------------------------------------------------+ | #??#####"# #??????????????# %! | | #+####+##??# #??????????????+ | | " #??# "#####"+#+######?????????# * ^ | | " #??# # ! #?????????# ###/## | | #??# # #?????????####### | | #??# # #???????????????# | | #??# # #???????????????# | | #??# # """ "" #???????????????# | | #??# # """T""" #???????????????# | | ####/################???????????????#=[ | | ########## #??????????????????????????#=[ | | ## #??????????????????????????#[ | | ## #??????????????????????????# | | ## #?????????????????????????## | | ## #?????????????????????????#" | | "" = #?????????????????????????## | | #+######## #??????????????????????????###+## | | # #????????????????????????????# #? | | + #??##????????????????????????# #? | | ###### # #?##;###########?????????????# #? | | #??????# #?# #?????????????# #? | | #??????# #?# #?????????????# #? | | #??????# #?# ^ #?????????????# #? | | #??????# #?# #?????????????# ## | | ##?????# #?# #?????????????/ | | #?????# #?# @" #?????????????# ## | | +?????# = #?# "" #?????????????# #? | | # #?????#########?# #?????????????# #? | | ? #???????????????# #?????????????# #? | | ? #???????????????# #?????????????# #? | | ? #??????????????## BB #?????????????# ? | | # #??????????????#; BB #?????????????# #? | | # ##?????????????###;;K ####?????#???????# #? | | #???????????????## ^ #??????? ??????? #? | | #????????????????#; ^ E##??????? ???????##?? | | ?????????????????# ^^^ #??????# ??????????? | | ?????????????????## = ##??????#%??????????? | | # #?????????????????# !%K #??????# #?????????? | | # ###############???## % ! ;#??????#%"##???????? | | # # #???# ^ #??????#%#"#######?? | | # # #???## ##?###### ## #?? | | # # #????# ^ #??# """# ## #?? | | # """" ##???##""++##??#""R"# ## #?# | | + """" "#????# #####"" "# ## #? | | # # """" ##?#### % ## # ? | | # " """" #??#""" ## # ? | | # " #??#"Y % ""###+"## | | # # ##?#"""! !% % % "## | | # "#############"#?####! % % " " | | ############"#######! ] % %% ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 80 Energy Capacity 2390 Matter Stores 550 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 EM Shielding 4 Corruption Block 29 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Power Shielding 90 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 11 Energy Filtering 30 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 38 Defensive Hacking 39 Authchip Count 5 Item Schematics ----------------- Quantum Rifle | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -5/Factory | Authchip Cld. Airjet | x1 | -5/Factory | Authchip Cld. Airjet | x1 | -4/Factory | Authchip Enh. Nova Cannon | x2 | -3/Research | Preloaded Utility Shielding | x2 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed StorageVisualReplica Manual? 0 Play Time 04:59:36 Cumulative 370.5 hours Start 2024.10.16 @ 08:28:23 End 2024.10.16 @ 19:52:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 3/0/3/1/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fac4a370-a903-4767-b25b-21ad73763bd4