Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 17:49:53

Player: golanco

Result: Destroyed by B-36 Bruiser with Hammer

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (57)      285
Value Destroyed (1276)     1276
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2761

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     4/300
Energy                     250/250
System Corruption          3%
Temperature                Cool (22)
Movement                   Rolling (120) Ox2
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (3) ---
   Armored Wheel
   Armored Wheel
   Armored Wheel
>          --- UTILITY (3) ------
           Huge Storage Unit
           Sensor Array
           Signal Interpreter
>          --- WEAPON (2) -------
           Autogun
  Improved Light Cannon
>          --- INVENTORY (25) ---
     Light Ion Engine
     Light Ion Engine
   Armored Wheel
   Armored Wheel
   Armored Wheel
   Armored Wheel
   Armored Wheel
           Flight Unit
           VTOL Module
           Huge Storage Unit
           Structural Scanner
           Transport Network Coupler
     Light Armor Plating
           Hacking Suite
           Hacking Suite
           System Shield
           System Shield
           System Shield
           System Shield
           Grenade Launcher
           Rocket Launcher
           Rocket Launcher
           Rocket Launcher
           Katana

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
   Armored Wheel
   Armored Wheel
   Armored Wheel
>          --- UTILITY ----------
           Huge Storage Unit
           Sensor Array
           Signal Interpreter
>          --- WEAPON -----------
           Autogun
           Autogun
>          --- INVENTORY --------
           Wheel
   Armored Wheel
   Armored Wheel
   Armored Wheel
   Armored Wheel
   Armored Wheel
           Flight Unit
           VTOL Module
           Huge Storage Unit
           Structural Scanner
           Transport Network Coupler
     Light Armor Plating
           Hacking Suite
           Hacking Suite
           System Shield
           System Shield
           System Shield
           System Shield
  Improved Light Cannon
           Grenade Launcher
           Rocket Launcher
           Rocket Launcher
           Rocket Launcher
           Mace
           Katana
[Rating: 19]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Huge Storage Unit
  Processor                Signal Interpreter
Weapon                     Beam Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   .   1   
  Utility                  1    | .   .   .   1   
  Weapon                   .    | .   .   .   .   
Parts Attached             42   | 6   12  1   23  
  Power                    7    | 1   1   .   5   
    Engine                 7    | 1   1   .   5   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               15   | 2   4   .   9   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  15   | 2   4   .   9   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  6    | 1   3   .   2   
    Device                 2    | .   1   .   1   
    Storage                3    | 1   2   .   .   
    Processor              1    | .   .   .   1   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   14   | 2   4   1   7   
    Energy Gun             3    | 2   .   .   1   
    Energy Cannon          3    | .   2   .   1   
    Ballistic Gun          6    | .   2   1   3   
    Ballistic Cannon       2    | .   .   .   2   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 15   | .   4   .   11  
  Power                    4    | .   1   .   3   
  Propulsion               5    | .   2   .   3   
  Utility                  1    | .   .   .   1   
  Weapon                   5    | .   1   .   4   
  Highest Loss Streak      6    | .   2   .   6   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     91   | .   86  98  95  
  Engine                   10   | .   9   14  10  
  Wheel                    26   | .   19  28  32  
  Device                   11   | .   13  14  8   
  Storage                  12   | .   14  14  11  
  Processor                4    | .   .   .   11  
  Energy Gun               2    | .   3   .   3   
  Energy Cannon            7    | .   12  14  1   
  Ballistic Gun            12   | .   12  13  11  
  Ballistic Cannon         2    | .   .   .   5   
Peak Build Rating          19   | 6   10  10  19  
  Average Rating           10   | 3   7   9   15  
  On Entrance              6    | .   6   10  10  
Naked Turns                .    | .   .   .   .   
Heaviest Build             93   | 13  91  89  93  
  Greatest Support         42   | 20  32  32  42  
  Greatest Overweight (x)  28   | 4   28  2   2   
  Average Overweight (x)   2    | .   3   2   2   
Largest Inventory Capacity 25   | 8   25  25  25  
  Average Capacity         23   | 7   22  25  25  
  Most Carried             25   | 2   23  25  25  
  Average Carried          18   | 1   13  23  24  
  Final Capacity           25   | 8   25  25  25  
  Final Carried            25   | 2   23  25  24  

 Class Distribution 
--------------------
 77% | Mutant
 22% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
           Mutant | -9/Materials

 Resources                      | -11  -10  -10  -9   
-----------                Run  | Yrd  Mat  Min  Mat  
Matter Collected           1149 | 233  312  41   563  
  Remotely                 .    | .    .    .    .    
Salvage Created            2092 | .    844  231  1017 
  Parts                    131  | .    49   15   67   
Haulers Intercepted        5    | .    1    .    4    
Recyclers Shooed           3    | .    1    .    2    
Parts Field Recycled       .    | .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    
  Prevented                .    | .    .    .    .    

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Combat Hostiles Destroyed  35   | .   10  5   20  
  Guns                     24   | .   7   2   15  
  Cannons                  9    | .   2   3   4   
Classes Destroyed          10   | .   7   1   2   
  Worker                   3    | .   2   .   1   
  Builder                  1    | .   1   .   .   
  Hauler                   5    | .   1   .   4   
  Recycler                 4    | .   3   1   .   
  Operator                 3    | .   2   .   1   
  Watcher                  6    | .   3   .   3   
  Swarmer                  11   | .   .   3   8   
  Grunt                    17   | .   10  2   5   
  Duelist                  1    | .   .   .   1   
  Sentry                   6    | .   .   .   6   
Best Kill Streak           5    | .   3   3   5   
  Combat Bots Only         5    | .   3   3   5   
Max Kills in Single Turn   1    | .   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Mat  
Hostile Shots Fired        214  | .    48   14   152  
  Missed                   48   | .    9    4    35   
Damage Taken               2114 | .    489  103  1522 
  Core                     522  | .    96   .    426  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         80   | 100  .    61   .    
Volleys Fired              179  | .    65   12   102  
  Largest                  2    | .    2    2    2    
  Hottest                  100  | .    80   80   100  
Shots Fired                348  | .    127  19   202  
  Gun                      249  | .    80   7    162  
  Cannon                   99   | .    47   12   40   
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  224  | .    52   7    165  
  Thermal                  92   | .    60   12   20   
  Explosive                .    | .    .    .    .    
  Electromagnetic          32   | .    15   .    17   
  Robot Hit Streak         11   | .    10   4    11   
  Robot Miss Streak        5    | .    4    5    5    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    .    .    2    
    Max Gunslinging Chain  1    | .    .    .    1    
Shots Hit Robots           199  | .    78   8    113  
  Core Hits                73   | .    26   7    40   
  Critical Kills           3    | .    2    .    1    
  Critical Parts Destroyed 1    | .    .    .    1    
  Critical Strikes         4    | .    2    .    2    
    Meltdown               2    | .    1    .    1    
    Destroy                2    | .    1    .    1    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3202 | .    1159 149  1894 
  Guns                     2062 | .    653  26   1383 
  Cannons                  1107 | .    506  123  478  
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  33   | .    .    .    33   
  Kinetic                  1930 | .    414  26   1490 
  Thermal                  950  | .    586  123  241  
  Explosive                .    | .    .    .    .    
  Electromagnetic          289  | .    159  .    130  
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         4    | .    4    4    3    
  Average Corruption       2    | .    2    4    2    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  52   | .    24   7    21   
    Message Errors         9    | .    4    2    3    
    Matter Fused           11   | .    4    1    6    
    Heat Flow Errors       2    | .    2    .    .    
    Energy Discharges      7    | .    2    1    4    
    Parts Rejected         2    | .    .    1    1    
    Parts Fused            1    | .    1    .    .    
    Data Loss (minor)      9    | .    5    1    3    
    Data Loss (major)      1    | .    .    .    1    
    Misfires               3    | .    2    .    1    
    Alerts                 4    | .    3    1    .    
    Weapon Failures        3    | .    1    .    2    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 3    | .    .    .    3    
  Impact                   1    | .    .    .    1    
  Kinetic                  2    | .    .    .    2    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      16   | .    .    .    16   
  Shots                    .    | .    .    .    .    
  Rammed                   3    | .    .    .    3    
Targets Rammed             3    | .    .    .    3    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        307  | .    307  133  120  
  Average Temperature      50   | .    66   51   22   
  Received Heat Transfer   735  | .    309  33   393  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           1    | .    1    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              3    | .    3    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              2    | .    1    .    1    
  Combat Hostiles          2    | .    1    .    1    
  Parts Melted             6    | .    2    .    4    
  Heat Transferred         2025 | .    1248 259  518  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Peak Influence             260  | .   190 196 260 
  Initial                  76   | .   .   11  76  
  Average                  101  | .   61  119 143 
Maximum Alert Level        1    | .   .   .   1   
  Low Security (%)         94   | 100 100 100 87  
  Level 1                  5    | .   .   .   12  
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          6    | .   5   .   1   
  Investigation            4    | .   3   .   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   2   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Distress Signals           3    | .   1   .   2   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              69   | .   21  9   39  
  Peak Tracking Total      7    | .   4   5   7   
  Tactical Retreats        2    | .   .   2   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Traps Triggered            6    | .   4   .   2   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 2    | .   2   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                1    | .   1   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Min Mat 
Machines Disabled          2    | .   1   .   1   
  Max in Single Turn       1    | .   1   .   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Machines Accessed          14   | .   7   .   7   
  Terminals                12   | .   5   .   7   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                40   | .   18  .   22  
  Successful               16   | .   7   .   9   
  Failed                   24   | .   11  .   13  
    Catastrophic           7    | .   4   .   3   
  Database Lockouts        .    | .   .   .   .   
  Manual                   11   | .   3   .   8   
  Terminals                37   | .   15  .   22  
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   3   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             14   | .   5   .   9   
  Record                   2    | .   .   .   2   
  Robot Analysis           2    | .   .   .   2   
  Prototype ID Bank        3    | .   1   .   2   
  Branch Access Points     1    | .   1   .   .   
  Alert Level              1    | .   .   .   1   
  Unreport Threat          1    | .   .   .   1   
  Disarm Traps             1    | .   1   .   .   
  Transport Status         1    | .   1   .   .   
  Hauler Manifests         2    | .   1   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   
  Retrieve Components      2    | .   2   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   .   .   1   
  Used                     .    | .   .   .   .   
Hacking Detections         11   | .   6   .   5   
  Full Trace Events        3    | .   2   .   1   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     12   | .   12  .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Robot Analysis Total       2    | .   .   .   2   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Mat  
Turns Passed               3189 | 52   1451 290  1396 
Spaces Moved               1832 | 44   768  193  827  
  Core                     38   | 22   16   .    .    
  Treads                   .    | .    .    .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   1794 | 22   752  193  827  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   80   130  116  
  Average Speed            135  | 94   158  130  118  
  Slowest Speed            1450 | 250  1450 130  123  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       49   | 5    91   36   67   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        1    | .    1    .    .    
  Unknown Exits Taken      2    | 1    .    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -9   
---------                  Run  | Yrd  Mat  Min  Mat  
Total                      2216 | 51   871  212  1082 
  Wait                     85   | .    2    5    78   
  Move                     1829 | 43   767  192  827  
  Hop                      .    | .    .    .    .    
  Pick Up                  54   | 2    23   2    27   
  Fast Attach              11   | 6    2    1    2    
  Attach                   15   | .    3    .    12   
  Detach                   .    | .    .    .    .    
  Swap                     16   | .    7    .    9    
  Drop                     24   | .    2    .    22   
  Fire                     179  | .    65   12   102  
  Melee                    .    | .    .    .    .    
  Ram                      3    | .    .    .    3    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines
-9/Materials (discovered 3 exits: [*Mat] / [*Min x2])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 16)
   53 | -11/Scrapyard | Entered Materials
  316 | -10/Materials | Build established: Mutant
  363 | -10/Materials | Identified exit to Mines
  535 | -10/Materials | Discovered new exit (range 14)
 1248 | -10/Materials | Discovered new exit (range 16)
 1418 | -10/Materials | Discovered new exit (range 16)
 1478 | -10/Materials | Build established: Scavenger-Mutant
 1504 | -10/Materials | Entered Mines
 1545 | -10/Mines     | Found a hidden stash of uninstalled traps
 1775 | -10/Mines     | Discovered new exit (range 15)
 1794 | -10/Mines     | Entered Materials
 1794 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1950 | -9/Materials  | Lost 6 parts (3n1u2w)
 2079 | -9/Materials  | Discovered new exit (range 4)
 2176 | -9/Materials  | Build established: Mutant
 2527 | -9/Materials  | Core integrity fell below 50%
 2731 | -9/Materials  | Discovered new exit (range 9)
 2802 | -9/Materials  | Core integrity fell below 20%
 2927 | -9/Materials  | Discovered new exit (range 5)
 3190 | -9/Materials  | Destroyed by B-36 Bruiser with Hammer

 Last Messages 
---------------
Dropped Wheel.
Dropped Arm. Wheel.
System corrupted: Energy discharge (-37).
Acquired 14 matter.
A-02 Transporter destroyed.
Acquired 55 matter.
Acquired 4 matter.
System corrupted: Matter fused (-8).
Acquired 3 matter.
K-01 Serf cleans the Terminal. <x2>
W-16 Scout sends out distress signal.
K-01 Serf cleans the Terminal. <x3>
System corrupted: Energy discharge (-60).
Acquired 4 matter.
Slammed into G-34 Mercenary. <x2>
G-34 Mercenary knocked back.
System corrupted: Autogun jammed.
G-34 Mercenary knocked back.
OID CHAZZ9UTNSC7PYCNYJ#OY
Slammed into G-34 Mercenary.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravmagDisposableCyclogen
  Manual?         0
Play Time         00:24:50
  Cumulative      32.2 hours
  Start           2025.03.31 @ 17:26:16
  End             2025.03.31 @ 17:49:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          87
  Rogue           87
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             16
Gallery%          24
Achievement%      25
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 96091315-d741-497b-970a-68f8e84eda83