Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 05:46:26 Player: Lumyr Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2499) 2499 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 6276 Bonus ------- Follower Combat Kills 272 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/Waste Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Aerolev Unit > --- UTILITY (6) ------ Medium Storage Unit Experimental Sensor Array Advanced Terrain Scan Processor Transport Network Coupler Improved Light Armor Plating > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Cooled Deuterium Engine Carbon-fiber Leg Microactuators Force Booster Transmission Jammer Improved Light Armor Plating System Shield Component Analysis Suite Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Terrain Scan Processor Transport Network Coupler Microactuators Improved Light Armor Plating > --- WEAPON ----------- Impact Mace Chainsword > --- INVENTORY -------- Cooled Deuterium Engine Carbon-fiber Leg Force Booster Transmission Jammer Improved Light Armor Plating System Shield Component Analysis Suite System Restoration Module Chainsword Chainsword [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 . 2 . Weapon . | . . . . . . . . Parts Attached 129 | 6 5 7 17 12 43 38 1 Power 21 | 1 1 1 3 3 7 5 . Engine 17 | 1 1 1 3 3 4 4 . Core 4 | . . . . . 3 1 . Reactor . | . . . . . . . . Propulsion 53 | 2 3 4 6 5 21 12 . Treads 14 | . 2 . . . 10 2 . Leg 16 | . . 4 3 . 2 7 . Wheel 5 | 2 1 . . . . 2 . Hover 7 | . . . . . 6 1 . Flight 11 | . . . 3 5 3 . . Utility 32 | 1 1 . 3 3 9 14 1 Device 7 | . . . . . 2 4 1 Storage 6 | 1 1 . 1 . . 3 . Processor 6 | . . . . 3 1 2 . Hackware . | . . . . . . . . Protection 13 | . . . 2 . 6 5 . Artifact . | . . . . . . . . Weapon 23 | 2 . 2 5 1 6 7 . Energy Gun 9 | 1 . 1 4 1 . 2 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . 1 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 3 | . . . . . 2 1 . Slashing Weapon 4 | . . . . . . 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 9 | . . . 1 1 5 2 . Corrupted Parts 8 | . . . . . 7 1 . System Corruption 61 | . . . . . 60 1 . Parts Lost 35 | . . 2 3 3 9 17 1 Power 6 | . . 1 1 2 . 2 . Propulsion 14 | . . . 2 . 5 6 1 Utility 9 | . . . . . 3 6 . Weapon 6 | . . 1 . 1 1 3 . Highest Loss Streak 9 | . . 1 2 3 5 9 1 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 8 9 9 9 5 6 10 Power 1 | . 2 1 2 2 . . 1 Propulsion 1 | 1 4 3 . . 1 1 1 Utility 2 | . 1 2 2 1 2 3 6 Weapon 1 | . 1 1 2 2 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 22 | . 1 2 3 3 2 5 6 Power 6 | . . 1 2 1 1 1 . Propulsion 3 | . . 1 . . . 2 . Utility 7 | . 1 . 1 . 1 . 4 Weapon 6 | . . . . 2 . 2 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 85 81 88 74 92 82 87 Engine 5 | . 14 11 9 8 3 1 . Core 3 | . . . . . 5 3 7 Treads 10 | . 4 . . . 22 6 . Leg 11 | . . 26 30 . 4 10 7 Wheel 1 | . 23 . . . . 2 . Hover 3 | . . . . . 3 8 23 Flight 2 | . . . 2 36 1 . . Device 5 | . . . . . 7 10 10 Storage 5 | . 14 14 11 9 1 4 7 Processor 11 | . . . . 16 18 12 15 Protection 7 | . . . 14 . 7 8 7 Energy Gun 5 | . 14 12 17 5 . 1 . Ballistic Gun 2 | . 14 14 2 . . . . Impact Weapon 7 | . . . . . 14 5 . Slashing Weapon 1 | . . . . . . 4 7 Peak Build Rating 54 | 6 7 7 16 25 39 54 49 Average Rating 26 | 5 6 6 12 16 32 36 46 On Entrance 16 | . 6 7 7 7 20 37 49 Naked Turns 12 | . . . . . . 12 . Heaviest Build 34 | 11 16 16 29 16 29 34 25 Greatest Support 82 | 20 40 20 30 16 82 54 25 Greatest Overweight (x) 4 | . . 1 1 . 2 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 10 10 Average Capacity 7 | 7 9 10 10 10 5 7 10 Most Carried 10 | 7 10 10 10 10 10 10 10 Average Carried 7 | 2 9 9 9 9 5 6 10 Final Capacity 10 | 8 10 10 10 10 5 10 10 Final Carried 10 | 7 10 8 10 10 5 10 10 Class Distribution -------------------- 55% | Mutant 39% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Matter Collected 2107 | 263 123 105 233 105 632 646 . Remotely . | . . . . . . . . Salvage Created 3632 | 78 220 145 661 153 1541 834 . Parts 142 | 4 13 11 46 9 29 30 . Haulers Intercepted 9 | . 1 . . . 5 3 . Recyclers Shooed 2 | . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Combat Hostiles Destroyed 64 | . 5 6 17 4 23 9 . Melee 18 | . . . . . 11 7 . Guns 24 | . 5 1 14 4 . . . AOE 8 | . . 5 3 . . . . Classes Destroyed 14 | 2 3 . 3 . 4 2 . Worker 3 | . . . 1 . 1 1 . Builder 4 | . . . . . 3 1 . Tunneler 1 | 1 . . . . . . . Hauler 9 | . 1 . . . 5 3 . Recycler 7 | 1 . . 1 1 1 3 . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . 1 . 1 . . Swarmer 19 | . 2 3 10 4 . . . Grunt 24 | . 3 3 2 . 13 3 . Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . . 1 . Sentry 15 | . . . 5 . 8 2 . Programmer 3 | . . . . . . 3 . Best Kill Streak 8 | 2 3 3 4 4 8 2 . Combat Bots Only 7 | . 3 3 4 4 7 2 . Max Kills in Single Turn 4 | 1 1 3 4 1 1 1 . Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 3 3 . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Hostile Shots Fired 761 | . 34 9 77 32 186 422 1 Missed 260 | . 12 3 23 11 47 164 . Hits 501 | . 22 6 54 21 139 258 1 Melee 5 | . . . . . 4 . 1 Projectile 496 | . 22 6 54 21 135 258 . AOE 1 | . . . . . 1 . . Critical Strikes 12 | . . . 3 . 5 4 . Damage Taken 6196 | . 199 119 814 301 2256 2469 38 Core 1364 | . 22 . 146 90 402 666 38 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 66 | . . . . . 6 60 . Core Remaining (%) 66 | 100 . 91 63 . 10 . . Volleys Fired 91 | 3 23 6 47 9 2 1 . Largest 2 | 2 2 2 2 1 1 2 . Hottest 149 | 60 60 60 96 45 36 149 . Shots Fired 170 | 6 46 10 94 9 2 3 . Gun 167 | 6 46 9 94 9 . 3 . Cannon . | . . . . . . . . Launcher 3 | . . 1 . . 2 . . Special . | . . . . . . . . Kinetic 50 | 3 23 5 19 . . . . Thermal 9 | . . . 6 . . 3 . Explosive 1 | . . 1 . . . . . Electromagnetic 110 | 3 23 4 69 9 2 . . Robot Hit Streak 14 | 5 9 3 14 4 4 8 . Robot Miss Streak 4 | . 3 2 4 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 258 | 5 31 5 69 9 81 58 . Core Hits 87 | 3 11 6 30 6 14 17 . Critical Kills 2 | 1 . . . . . 1 . Critical Parts Destroyed 14 | . . . . . 11 3 . Critical Strikes 25 | 1 1 . 1 . 12 10 . Burn 1 | . . . 1 . . . . Destroy 1 | 1 . . . . . . . Corrupt 1 | . 1 . . . . . . Smash 16 | . . . . . 12 4 . Sever 6 | . . . . . . 6 . Melee Attacks 197 | . . . 6 . 117 74 . Impact 145 | . . . . . 115 30 . Slashing 44 | . . . . . . 44 . Piercing . | . . . . . . . . Sneak Attacks 21 | . . . . . 11 10 . Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks 17 | . . . . . 6 11 . Damage Inflicted 8696 | 58 345 445 1291 155 3804 2598 . Guns 1437 | 58 345 76 790 113 . 55 . Cannons . | . . . . . . . . Explosions 971 | . . 369 501 42 59 . . Melee 6278 | . . . . . 3737 2541 . Ramming 10 | . . . . . 8 2 . Kinetic 242 | 19 99 21 103 . . . . Thermal 892 | . . 236 559 42 . 55 . Explosive 133 | . . 133 . . . . . Electromagnetic 1141 | 39 246 55 629 113 59 . . Impact 4671 | . . . . . 3737 934 . Slashing 1607 | . . . . . . 1607 . Piercing . | . . . . . . . . Highest Corruption 70 | . . . . 1 70 11 11 Average Corruption 17 | . . . . 1 24 4 7 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 130 | . . . . . 107 20 3 Message Errors 33 | . . . . . 28 4 1 Matter Fused 30 | . . . . . 26 4 . Heat Flow Errors 16 | . . . . . 11 5 . Energy Discharges 16 | . . . . . 13 2 1 Parts Rejected 4 | . . . . . 1 2 1 Parts Fused 4 | . . . . . 4 . . Data Loss (minor) 18 | . . . . . 17 1 . Data Loss (major) 2 | . . . . . 2 . . Misfires 1 | . . . . . . 1 . Alerts 4 | . . . . . 3 1 . Misdirections 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 1929 | . . 48 178 5 1259 439 . Projectiles . | . . . . . . . . Explosions 231 | . . 48 178 5 . . . Melee 1698 | . . . . . 1259 439 . Knockbacks 15 | . . . . . 12 3 . Impact 10 | . . . . . 7 3 . Kinetic . | . . . . . . . . Secondary 5 | . . . . . 5 . . Self-Inflicted Damage 261 | . . 46 180 32 3 . . Shots 6 | . . 1 4 1 . . . Rammed 3 | . . . . . 2 1 . Targets Rammed 3 | . . . . . 2 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 336 | 40 88 22 243 11 336 281 . Average Temperature 84 | 26 34 14 78 8 110 122 . Received Heat Transfer 1782 | . 54 33 231 63 873 528 . Effects 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 22 | . . . . . 20 2 . Combat Hostiles 14 | . . . . . 12 2 . Parts Fried 41 | . 1 . 1 . 39 . . Impact Corruptions 52 | . . . . . 40 12 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 1 1 . 2 . Heat Transferred 1084 | . . 250 672 50 . 112 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 2 2 1 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 67 | 100 100 100 72 54 33 100 100 Level 1 32 | . . . 27 45 66 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 333 | 10 82 92 318 243 333 120 7 Initial 124 | . . 24 19 124 91 116 7 Average 123 | 1 23 36 107 177 216 43 1 Influence Increases 2784 | 10 159 196 700 222 974 523 . Destroy 0b10 Robot/C 1460 | . 100 140 380 80 500 260 . Destroy 0b10 Robot/NC 140 | 10 5 . 15 5 65 40 . Destroy Leader 390 | . 22 30 102 10 152 74 . Allied During Kill 27 | . . 7 3 . 6 11 . Successful Hack 96 | . 17 . 4 19 8 48 . Disable Machine 120 | . . . 75 . 45 . . Destroy Structure 71 | . . 19 46 3 3 . . Partial Spotted 60 | . . . . 45 . 15 . Lose Combat Pursuer 420 | . 15 . 75 60 195 75 . Influence Decreases 2784 | 10 97 208 456 300 933 760 20 Entered New Map 518 | . . 38 31 170 125 141 13 Time Decay 1878 | 10 97 159 365 100 658 482 7 Lost Part 258 | . . 11 30 30 90 97 . Lost Ally 130 | . . . 30 . 60 40 . Squads Dispatched 20 | . 2 . 2 2 3 11 . Investigation 4 | . 2 . 1 1 . . . Extermination 4 | . . . . . . 4 . Reinforcement 4 | . . . 1 1 1 1 . Assault 2 | . . . . . 2 . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Distress Signals 2 | . . . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 9 7 28 20 40 17 4 Peak Tracking Total 10 | . 4 3 4 10 7 6 4 Tactical Retreats 17 | . 1 . 4 3 5 4 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Traps Triggered 12 | . 2 . 1 1 5 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Machines Disabled 8 | . . . 5 . 3 . . Max in Single Turn 4 | . . . 4 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Machines Accessed 32 | . 5 . 6 6 10 5 . Terminals 23 | . 3 . 5 5 8 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . Recycling Units 5 | . 2 . . . 2 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 79 | . 8 . 18 23 17 13 . Successful 48 | . 6 . 9 16 7 10 . Failed 31 | . 2 . 9 7 10 3 . Catastrophic 7 | . . . 1 1 4 1 . Database Lockouts . | . . . . . . . . Manual 40 | . 5 . 8 8 7 12 . Terminals 62 | . 6 . 17 20 14 5 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . 1 . . . . Recycling Units 9 | . 2 . . . 3 4 . Scanalyzers 3 | . . . . 3 . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 27 | . 2 . 9 9 6 1 . Record 5 | . 1 . . 2 1 1 . Prototype ID Bank 2 | . . . 1 1 . . . Open Door 2 | . . . . . 2 . . Branch Access Points 1 | . . . . 1 . . . Alert Level 4 | . . . 2 1 1 . . Locate Traps 7 | . . . 3 2 2 . . Zone Layout 6 | . 1 . 3 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 1 . Report Inventory 4 | . 2 . . . 1 1 . Scanalyzer 3 | . . . . 3 . . . Insert Component 1 | . . . . 1 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 2 . . 4 . 7 . Terminals 7 | . 2 . . 4 . 1 . Assimilate 1 | . . . . 1 . . . Botnet 6 | . 2 . . 3 . 1 . Fabricators 2 | . . . . . . 2 . Report 1 | . . . . . . 1 . Liberate 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 3 . Monitor 1 | . . . . . . 1 . Reject 1 | . . . . . . 1 . Recyclers 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Decoy 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 4 . 5 5 7 4 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Total Allies 6 | . . 1 1 . 2 2 . Largest Group 2 | . . 1 1 . 2 2 . Highest-Rated Group 64 | . . 31 31 . 62 64 . Highest-Rated Ally 32 | . . 31 31 . 31 32 . Total Orders 3 | . . . 1 . 2 . . DROP 1 | . . . 1 . . . . EXPLORE 2 | . . . . . 2 . . Ally Attacks 34 | . . 3 6 . 15 10 . Total Damage 739 | . . 42 103 . 230 364 . Kills 9 | . . 1 2 . 2 4 . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Active Infowar (turns) 3781 | . . . . 210 2240 1225 106 Optics 395 | . . . . 210 185 . . Sensors 3218 | . . . . . 2055 1057 106 T.N.C. 745 | . . . . . . 639 106 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Turns Passed 6215 | 61 346 474 955 215 2460 1598 106 Spaces Moved 4382 | 47 314 352 583 504 1279 1204 99 Core 32 | 5 . . . . . 27 . Treads 500 | . 2 3 . . 431 64 . Legs 1701 | . . 348 536 . 371 446 . Wheels 364 | 42 312 1 . . . 9 . Hover 1094 | . . . . . 337 658 99 Flight 691 | . . . 47 504 140 . . Fastest Speed 31 | 50 80 80 114 31 31 45 55 Average Speed 98 | 76 80 120 119 31 127 88 55 Slowest Speed 260 | 80 160 190 120 31 200 260 55 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . . 6 5 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 48 96 54 48 95 15 39 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 68 | . . 19 44 3 2 . . Melee 2 | . . . . . 2 . . Projectile . | . . . . . . . . AOE 66 | . . 19 44 3 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Total 5801 | 63 363 395 752 550 1906 1623 149 Wait 812 | 1 7 10 62 7 432 245 48 Move 4354 | 46 313 351 582 491 1268 1204 99 Hop 11 | . . . . 6 5 . . Pick Up 74 | 7 5 6 13 11 8 24 . Fast Attach 63 | 6 1 1 4 4 14 32 1 Attach 22 | . . 2 5 4 2 9 . Detach 13 | . 1 1 5 . 2 4 . Swap 85 | . 9 8 11 6 32 18 1 Drop 85 | . 4 10 17 12 18 24 . Fire 91 | 3 23 6 47 9 2 1 . Melee 173 | . . . 6 . 106 61 . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 15 | . . . . . 15 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 14) 408 | -10/Materials | Entered Mines 418 | -10/Mines | Escorted by a lone wolf Derelict 438 | -10/Mines | Learned location of Storage (-8) 583 | -10/Mines | Discovered new exit (range 9) 651 | -10/Mines | Learned Materials stockpile data 660 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 761 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 763 | -10/Mines | Found Prototype Device 772 | -10/Mines | Discovered new exit (range 16) 882 | -10/Mines | Entered Materials 882 | -9/Materials | Accompanied by 1 ally 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -9/Materials | Build established: Scavenger-Mutant 1670 | -9/Materials | Discovered new exit (range 8) 1837 | -9/Materials | Entered another Materials area 1837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1969 | -8/Materials | Identified Exp. Sensor Array 1986 | -8/Materials | Identified exit to Storage 2052 | -8/Materials | Entered Storage 2056 | -8/Storage | Lost 3 parts (2p1w) 2429 | -8/Storage | System corruption reached 10% 2445 | -8/Storage | Destroyed 7 combat bots 2472 | -8/Storage | Build established: Mutant 3323 | -8/Storage | Met a pair of Derelict thieves 3478 | -8/Storage | Core integrity fell below 50% 3652 | -8/Storage | System corruption reached 30% 3676 | -8/Storage | Core integrity fell below 20% 3712 | -8/Storage | Lost 5 parts (4n1u) 4034 | -8/Storage | Build established: Scavenger-Mutant 4346 | -8/Storage | Discovered new exit (range 15) 4511 | -8/Storage | Identified exit to Factory 4512 | -8/Storage | Entered Factory 4512 | -7/Factory | Evolved 2 slots: Utility x2 4684 | -7/Factory | Build established: Mutant 5177 | -7/Factory | Lost 5 parts (1n3u1w) 5300 | -7/Factory | Garrison activated, responded to threat 5417 | -7/Factory | Core integrity fell below 50% 5436 | -7/Factory | Core integrity fell below 20% 5446 | -7/Factory | Released all parts (5) 5464 | -7/Factory | Lost 9 parts (1p4n2u2w) 5502 | -7/Factory | Allied Derelicts emerged from ambush trap array 5621 | -7/Factory | Garrison activated, responded to threat 5741 | -7/Factory | Build established: Scavenger-Mutant 6069 | -7/Factory | System corruption reached 10% 6110 | -7/Factory | Sucked down chute 6110 | -7/Factory | Entered Waste 6150 | -7/Waste | Spotted C-40 Crusher 6151 | -7/Waste | Spotted C-40 Crusher 6152 | -7/Waste | Spotted C-40 Crusher 6153 | -7/Waste | Spotted C-40 Crusher 6216 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6216 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06106_ System corrupted: Heat flow error (+212). 06106_ >> MONITOR: Recycling Unit F004 accepting Aluminum Leg (91%). 06109_ >> MONITOR: Recycling Unit F004 accepting Aluminum Leg (90%). 06110_ Triggered Chute Trap. 06110_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06122_ EB2INH 4G4/FY: TQ 06127_ System Restoration Module purges 1% system corruption (10%). 06132_ System Restoration Module purges 1% system corruption (9%). 06139_ System Restoration Module purges 1% system corruption (8%). 06142_ System Restoration Module purges 1% system corruption (7%). 06144_ System corrupted: Energy discharge (-52). 06155_ System Restoration Module purges 1% system corruption (6%). 06155_ System Restoration Module expended. 06193_ System corrupted: Imp. Carbon-fiber Leg rejected. 06193_ Acquired Imp. Carbon-fiber Leg. 06215_ Imp. Transmission Jammer crushed. 06216_ Aerolev Unit crushed. 06216_ Gravmag System crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????######??????##### | | ???????????????????????????# #??????# | | ?????????????############??# #??????# | | ?????????????# #??# #??????# | | ?????????????# #??# #??????# | | ?????????????# CC CC #### #??????# | | ?????????????# CC CC #??????# | | ?????????????# @ CC #??????# | | ?????????????# ! CCCC #??????# | | ?????????????# CC #??????# | | ?????????????# #### #??????# | | ?????????????# #??# #??????# | | ?????????????# #??# #??????# | | ?????????????############??# ] #??????# | | ?????????????????????????### ######## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ? | | ?????????????????????????# = | | ?????????????????????????### ######## | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????# #??????# | | ?????????????????????????### #??????# | | ???????????????????????????# #??????? | | ???????????????????????????# #??????? | | ???????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Troublemaker Universal Adapter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ArcMatterExtractor Manual? 0 Play Time 03:18:03 Cumulative 23.4 hours Start 2025.05.16 @ 00:40:25 End 2025.05.17 @ 05:46:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47b67230-d07f-431b-bfed-97ebdb7be8f6