Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 16:49:00 Player: na-3J Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (11) 55 Value Destroyed (248) 248 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 503 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 99/100 System Corruption 0% Temperature Warm (122) Movement Core (750) Ox14 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Terrain Scanner ECM Suite > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Small Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 5 8 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg . | . . Wheel 4 | 2 2 Hover . | . . Flight . | . . Utility 4 | . 4 Device 2 | . 2 Storage 1 | . 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 2 | 1 1 Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 3 | . 3 Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 4 | . 4 To Critical Strikes 1 | . 1 Average Slot Usage (%) 90 | . 90 Engine 7 | . 7 Wheel 26 | . 26 Device 15 | . 15 Storage 1 | . 1 Processor 10 | . 10 Energy Gun 8 | . 8 Ballistic Gun 18 | . 18 Naked Turns . | . . Heaviest Build 43 | 6 43 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 20 | 5 20 Average Capacity 6 | 5 7 Most Carried 5 | 3 5 Average Carried 3 | . 4 Final Capacity 20 | 5 20 Final Carried 3 | 2 3 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 391 | 265 126 Remotely . | . . Salvage Created 290 | 49 241 Parts 25 | 1 24 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 8 | 1 7 Guns 8 | 1 7 Classes Destroyed 3 | 1 2 Watcher 3 | . 3 Swarmer 3 | . 3 Grunt 5 | 1 4 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | 1 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 95 | 7 88 Missed 27 | 3 24 Damage Taken 766 | 43 723 Core 253 | 23 230 Absorbed by Shields . | . . Core Remaining (%) 90 | 90 . Volleys Fired 45 | 5 40 Largest 2 | 2 2 Hottest 70 | 60 70 Shots Fired 85 | 10 75 Gun 85 | 10 75 Cannon . | . . Launcher . | . . Special . | . . Kinetic 46 | 5 41 Thermal 39 | 5 34 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 6 | 5 6 Robot Miss Streak 4 | 1 4 Penetration Max . | . . Secondary Targets 4 | . 4 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 55 | 8 47 Core Hits 21 | 2 19 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 647 | 96 551 Guns 647 | 96 551 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 361 | 42 319 Thermal 286 | 54 232 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 116 | 24 116 Average Temperature 24 | 16 26 Received Heat Transfer 381 | 24 357 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 697 | 125 572 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 173 | 20 173 Initial 13 | . 13 Average 60 | 1 69 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 17 | 1 16 Peak Tracking Total 4 | 1 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 12 | . 12 Successful 7 | . 7 Failed 5 | . 5 Catastrophic 1 | . 1 Database Lockouts . | . . Manual . | . . Terminals 12 | . 12 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 7 | . 7 Record 4 | . 4 Alert Level 1 | . 1 Locate Traps 1 | . 1 Dispatch Records 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 617 | 78 539 Spaces Moved 464 | 70 394 Core 19 | 19 . Treads . | . . Legs . | . . Wheels 445 | 51 394 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 80 | 71 82 Slowest Speed 110 | 80 110 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 30 | 5 55 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 625 | 87 538 Wait 80 | 1 79 Move 463 | 69 394 Hop . | . . Pick Up 18 | 7 11 Fast Attach . | . . Attach 11 | 5 6 Detach . | . . Swap 2 | . 2 Drop 6 | . 6 Fire 45 | 5 40 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 14) 586 | -10/Materials | Core integrity fell below 50% 611 | -10/Materials | Core integrity fell below 20% 618 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- A generic term for the many partially functioning and/or errant robots that exist in the [Caves] and [Mines] surrounding [Complex 0b1]. Some are failed experiments, others are common robots glitched beyond repair. In some cases they may communicate with one another and exhibit rudimentary forms of organization, or have developed robotic ecosystems of their own. While I could do more to control their spread, they generally don't cause too much trouble nor pose much of a threat, and I find them an interesting study in robotic evolution. I did unfortunately have to displace some of my favorite Derelict populations during the construction of [Complex 0b10]. ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. [Achievement: One Hack Too Far] Assault Rifle destroyed. Critical hit (Burn: +37). Wheel destroyed. Signal Interpreter destroyed. Heat Sink melted. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. Map ----- +----------------------------------------------------+ | #??????????# #?######### ????# # | | #??? ??????# """ #?# # ?????# # | | #??????????# """ #?# # ????# # | | #??????????# """ #?# # ??#?# # | | ##########?# """ ### # ???# # | | # #?# """ # # ???# # | | # """"" #?# + """ # #??# # | | # """"" ### # """"" #######??# # | | # """"" + ## """"" ########## # | | # #### ########## ## """"" / # | | # """"" #?? ????????# ## """ ############+### | | + """"" #?# ##????????# ## #????#?# | | # """"" #?##??????????# ##########??????# | | # #???????????### ####T########???# | | ##########?????????#?# k # #???# """ """ | | # #?????????????# # ##??# """ """ | | # #??????#?????## + ! #???# """ """ | | # ! ##???#????????# # #???# | | + ! #?????????????# a ###########???# | | # #?????????????## ##?????????????######### | | # #???????????#??# #???????????? ?????????? | | ########????????#?????# #????????????????#?????? | | #?????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## @##?????????????????????? | | #????????????????????# ###+######+####???????? | | ??????#??????????????# [% ??????? | | ?????????????????????+ T gg ??????? | | ?????????????????????# ??????? | | ?????????????????????# ##############????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed MultinovaPrecisionTrap Manual? 0 Play Time 00:13:49 Cumulative 0.5 hours Start 2024.05.14 @ 16:05:43 End 2024.05.14 @ 16:49:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f319eb24-c69b-4f3b-a999-a13cab3141d7