Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 00:41:18 Player: Runagate Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (58) 290 Value Destroyed (1066) 1066 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 12136 Bonus ------- Win 3000 Cogmind --------- Core Integrity 1228/1600 Matter 131/300 Energy 12/100 System Corruption 10% Temperature Hot (271) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Electron Diverter Improved Diametric Drive > --- UTILITY (14) ----- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- Gravity Flail > --- INVENTORY (10) --- Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Small Storage Unit Improved Transmission Jammer Propulsion Shielding Advanced Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Experimental Matter Compressor Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer System Shield > --- WEAPON ----------- Gravity Flail Power Sword > --- INVENTORY -------- Impulse Thruster Q-thruster Small Storage Unit Improved Force Booster Improved Transmission Jammer ECM Suite Propulsion Shielding Datajack [Rating: 140] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Power Sword Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Gravity Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 2 2 . 2 2 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 5 | . . 2 1 . . . . . . . 1 . . . 1 Utility 12 | . . . 1 1 . . 2 . . 2 1 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | 8 16 12 10 2 . . 9 2 . 5 4 16 5 3 4 Power 16 | 1 4 1 1 . . . 1 . . . 1 4 . 1 2 Engine 8 | 1 4 1 1 . . . . . . . 1 . . . . Core 1 | . . . . . . . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . 4 . 1 2 Propulsion 33 | 2 2 7 6 1 . . 2 1 . 1 1 6 3 . 1 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . 2 7 . . . . . . . . . . . . . Flight 22 | . . . 6 1 . . 2 1 . 1 1 6 3 . 1 Utility 35 | 3 8 . 3 . . . 6 . . 4 2 5 1 2 1 Device 19 | 2 6 . . . . . 3 . . 1 2 3 . 1 1 Storage 8 | 1 2 . 3 . . . . . . 1 . . 1 . . Processor 5 | . . . . . . . 3 . . . . 2 . . . Hackware 3 | . . . . . . . . . . 2 . . . 1 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | 2 2 4 . 1 . . . 1 . . . 1 1 . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 2 4 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . 1 . 2 5 1 . Parts Lost 20 | . 1 5 . . . . . 1 . 1 . 2 . . 10 Power 3 | . . 1 . . . . . . . 1 . . . . 1 Propulsion 7 | . . 2 . . . . . 1 . . . . . . 4 Utility 8 | . . 1 . . . . . . . . . 2 . . 5 Weapon 2 | . 1 1 . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 3 . . . . . 1 . 1 . 1 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 1 9 12 9 7 8 8 7 7 7 7 9 9 9 9 8 Power 1 | . 2 2 1 . . . 1 . . . . 1 . . 2 Propulsion 1 | . . 3 2 2 2 2 . . . 1 1 2 2 2 . Utility 3 | . 3 3 2 3 3 3 3 5 5 3 4 4 4 6 3 Weapon 1 | . 2 2 2 2 3 3 2 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . 4 . 1 . 1 . 5 . . . . . . 1 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 9 | . 2 . 1 . 1 . 3 . . . . . . . 2 Weapon 4 | . 2 . . . . . 2 . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 89 | . 99 96 96 92 92 92 92 89 93 86 78 82 78 76 73 Engine 8 | . 14 9 9 15 15 15 4 9 13 7 4 2 . . . Reactor 1 | . . . . . . . . . . . . 4 4 8 7 Treads 5 | . 27 . . . . . . . . . . . . . . Hover 5 | . . 43 2 . . . . . . . . . . . . Flight 18 | . . . 42 38 38 38 33 31 33 24 22 20 15 17 19 Device 12 | . 14 10 9 7 7 7 14 13 13 11 12 14 19 14 15 Storage 8 | . 14 11 14 15 15 15 10 6 6 5 6 6 4 4 4 Processor 10 | . . . . . . . 12 20 20 17 15 16 19 17 15 Hackware 3 | . . . . . . . . . . 10 10 8 4 5 8 Energy Gun 4 | . 21 . . . . . . . . . . . . . . Ballistic Gun 5 | . 6 20 18 11 7 7 2 . . . . . . . . Impact Weapon 1 | . . . . 3 7 7 6 1 . . . . . 4 4 Slashing Weapon 2 | . . . . . . . . 4 6 5 5 6 8 4 . Peak Build Rating 140 | 7 10 13 22 27 27 27 47 49 44 58 72 127 140 140 137 Average Rating 46 | 6 7 10 19 24 27 27 43 43 44 54 64 91 114 128 129 On Entrance 47 | . 7 8 13 22 27 27 27 47 44 44 57 58 116 132 129 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 30 30 30 19 19 19 22 20 16 21 19 43 44 44 49 Greatest Support 54 | 40 40 24 21 23 23 23 23 25 25 30 34 48 47 47 54 Greatest Overweight (x) 4 | . 4 1 1 . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 10 | 7 13 15 9 8 8 8 8 8 8 9 10 10 10 10 10 Most Carried 15 | 3 15 15 15 8 8 8 8 8 7 9 10 10 10 10 10 Average Carried 8 | 1 9 12 8 7 8 8 7 7 7 7 9 9 9 9 8 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 15 | 3 15 15 8 8 8 8 8 7 7 9 10 10 9 10 9 Class Distribution -------------------- 35% | Mutant 24% | Scout 18% | Hacker-Scout 9% | Hacker-Ninja 6% | Sprinter 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Ninja | -3/Testing Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Matter Collected 1652 | 280 161 503 34 136 . . . 155 . 34 . 93 73 156 27 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2034 | 191 496 482 34 37 138 . . 291 . 24 . 93 73 156 19 Parts 106 | 20 34 34 . 1 . . . 1 . 1 . 2 4 8 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 26 | . 16 9 . . . . . 1 . . . . . . . Guns 25 | . 16 9 . . . . . . . . . . . . . Classes Destroyed 12 | 3 3 3 . . 1 . . 1 . . . . . 1 . Worker 15 | 1 . 1 . 1 . . . . . 1 . . 3 6 2 Builder 1 | . . 1 . . . . . . . . . . . . . Tunneler 6 | 5 1 . . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . 1 . . . . . . . . . . . Watcher 5 | . . 2 1 . . . . . . . . 2 . . . Swarmer 11 | . 9 2 . . . . . . . . . . . . . Grunt 9 | . 7 2 . . . . . . . . . . . . . Sentry 5 | . . 5 . . . . . . . . . . . . . Packrat 1 | . . . . . 1 . . . . . . . . . . Samaritan 3 | . . . . . 2 . . 1 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 3 6 4 1 1 . . . 1 . 1 . 2 2 5 1 Combat Bots Only 6 | . 6 4 . . . . . 1 . . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Hostile Shots Fired 324 | . 56 52 2 28 . . 2 5 . 9 16 41 . . 113 Missed 139 | . 18 16 1 17 . . 1 . . 4 11 17 . . 54 Hits 185 | . 38 36 1 11 . . 1 5 . 5 5 24 . . 59 Projectile 185 | . 38 36 1 11 . . 1 5 . 5 5 24 . . 59 Critical Strikes 3 | . . 1 . . . . . . . . . 2 . . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Damage Taken 3148 | . 399 472 17 91 . . 16 51 . 78 22 533 . . 1469 Core 631 | . 75 43 17 . . . . 10 . 31 22 61 . . 372 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 49 | . . 43 . . . . . . . . 6 . . . . Core Remaining (%) 92 | 100 70 89 96 . . 100 . . 98 96 98 . 95 100 76 Volleys Fired 122 | 19 47 51 2 3 . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . . . . . Hottest 100 | 100 100 46 46 46 . . . . . . . . . . . Shots Fired 236 | 38 90 98 4 6 . . . . . . . . . . . Gun 236 | 38 90 98 4 6 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 108 | . . 98 4 6 . . . . . . . . . . . Thermal 128 | 38 90 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 9 18 3 5 . . . . . . . . . . . Robot Miss Streak 4 | 2 4 2 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 191 | 25 58 71 3 5 3 . . 8 . 2 . 2 3 8 3 Core Hits 79 | 9 32 22 2 1 . . . 3 . 1 . 2 2 4 1 Critical Kills 2 | . . 1 . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 1 Critical Strikes 10 | 2 4 1 . . . . . . . . . . . 2 1 Burn 6 | 2 4 . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 2 1 Melee Attacks 165 | . . . . 6 4 . 8 25 . 25 1 15 13 18 50 Impact 89 | . . . . 6 4 . 8 9 . . . . . 12 50 Slashing 76 | . . . . . . . . 16 . 25 1 15 13 6 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 1 3 . . 1 . 1 . . 3 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5004 | 317 772 891 47 183 401 . . 520 . 132 . 98 258 1060 325 Guns 2090 | 315 763 891 47 74 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 2902 | . . . . 109 401 . . 520 . 132 . 97 258 1060 325 Ramming 12 | 2 9 . . . . . . . . . . 1 . . . Kinetic 1012 | . . 891 47 74 . . . . . . . . . . . Thermal 1078 | 315 763 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1893 | . . . . 109 401 . . 96 . . . . . 962 325 Slashing 1009 | . . . . . . . . 424 . 132 . 97 258 98 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 4 4 . 10 Average Corruption 4 | . . . . . . . . . . . . 2 4 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . 3 1 . 5 Message Errors 2 | . . . . . . . . . . . . 1 1 . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1150 | . . . . 99 385 . . 77 . 52 . . 41 377 119 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1150 | . . . . 99 385 . . 77 . 52 . . 41 377 119 Knockbacks 3 | . . . . . 1 . . . . . . . . 2 . Impact 3 | . . . . . 1 . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 4 | 1 2 . . . . . . . . . . 1 . . . Targets Rammed 5 | 1 3 . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . Highest Temperature 237 | 156 156 22 8 112 180 53 64 149 . 1 . 22 . . 237 Average Temperature 43 | 66 53 6 4 40 79 25 20 72 . 1 . 12 . . 16 Received Heat Transfer 521 | . 156 183 9 30 . . . 20 . 9 . 78 . . 36 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 3 . . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . . . 3 . . . . . 1 . Impact Corruptions 33 | . . . . 5 14 . . 2 . . . . . 9 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | 1 5 . . . . . . . . . . . . . . Heat Transferred 3626 | 1073 2553 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . Low Security (%) 99 | 100 99 100 100 100 . . 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 202 | 10 202 70 27 41 . . 35 . . 44 20 139 79 37 45 Initial 65 | . . . . 2 . . . . . . 15 5 65 32 12 Average 38 | 1 99 25 6 3 . . 8 . . 7 6 56 59 19 3 Influence Increases 1836 | 35 447 283 42 60 . . 66 5 . 151 50 333 103 59 202 Destroy 0b10 Robot/C 500 | . 320 180 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 165 | 35 15 20 5 10 . . . 5 . 5 . 10 15 35 10 Destroy Leader 130 | . 50 74 2 . . . . . . . . 4 . . . Successful Hack 131 | . 30 8 5 . . . . . . 25 3 35 16 9 . Disable Machine 105 | . . . . . . . 30 . . . . . 45 . 30 Destroy Structure 205 | . 2 1 . 5 . . 6 . . 46 2 14 12 15 102 Partial Spotted 240 | . 15 . 15 45 . . 15 . . 15 15 90 15 . 15 Lose Combat Pursuer 360 | . 15 . 15 . . . 15 . . 60 30 180 . . 45 Influence Decreases 1804 | 35 447 283 35 26 41 . 63 8 . 119 72 226 162 96 191 Entered New Map 132 | . . . . 5 16 . . 2 . . 17 5 52 26 9 Time Decay 1562 | 35 437 243 35 21 25 . 63 6 . 117 55 201 110 70 144 Lost Part 110 | . 10 40 . . . . . . . 2 . 20 . . 38 Squads Dispatched 23 | . 2 2 . . . . 1 . . 5 1 3 1 1 7 Investigation 2 | . . . . . . . . . . 1 . . . . 1 Extermination 10 | . . . . . . . 1 . . 2 1 2 1 1 2 Reinforcement 11 | . 2 2 . . . . . . . 2 . 1 . . 4 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Distress Signals 7 | . 3 . 1 1 . . . . . 1 . 1 . . . Communications Jammed 2 | . . . . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . . . 2 . . . Times Spotted 145 | . 30 19 4 6 . . 2 1 . 10 4 30 1 . 38 Peak Tracking Total 12 | . 5 6 3 8 . . 2 1 . 4 2 12 1 . 11 Tactical Retreats 22 | . 1 . 1 . . . 1 . . 4 2 6 . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Traps Triggered 2 | . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Machines Disabled 8 | . . . . . . . 2 1 . . . . 3 . 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Machines Accessed 20 | . 3 3 1 1 . . . 2 . 2 1 2 2 2 1 Terminals 15 | . 3 1 1 1 . . . . . 2 . 2 2 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . 2 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 50 | . 9 6 1 3 . . . 2 . 4 5 5 9 3 3 Successful 31 | . 6 6 1 . . . . 2 . 3 4 4 4 1 . Failed 19 | . 3 . . 3 . . . . . 1 1 1 5 2 3 Catastrophic 5 | . 1 . . 1 . . . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . 3 . . 3 . . . . . 1 . 1 . 2 . Terminals 39 | . 9 2 1 3 . . . . . 4 . 5 9 3 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 9 | . . 4 . . . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 23 | . 6 2 1 . . . . 2 . 3 . 4 4 1 . Record 5 | . . . . . . . . 1 . . . 2 1 1 . Prototype ID Bank 3 | . 2 . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 5 | . 1 1 . . . . . . . 1 . 1 1 . . Zone Layout 4 | . 2 1 1 . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 4 . . . . . . . . 4 . . . . Scan Component 4 | . . 2 . . . . . . . . 2 . . . . Repair 4 | . . 2 . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 1 1 . . . . . 1 . 1 1 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . . . 1 . . . . Time 134 | . . 52 . . . . . . . . 82 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . Highest-Rated Group 16 | . . . . 16 . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Active Infowar (turns) 5527 | 120 802 648 144 153 122 20 253 749 435 606 187 424 224 159 481 Optics 3419 | . . . . . . . 154 749 435 606 187 424 224 159 481 Sensors 3443 | . . . . . . . 245 749 435 606 187 424 224 159 414 Terrain 3489 | . . . . . . . 241 749 435 605 187 424 224 159 465 Seismic 2108 | 120 802 648 144 153 122 20 99 . . . . . . . . Jamming 432 | . . . . . . . . . . . 1 167 224 40 . ECM 449 | . . . . . . . . . . . . . . . 449 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 . . 3 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Turns Passed 6097 | 201 1149 790 144 153 122 20 253 749 435 606 187 424 224 159 481 Spaces Moved 9465 | 80 565 470 224 468 450 84 652 1268 564 1194 271 1137 469 397 1172 Core 4 | 4 . . . . . . . . . . . . . . . Treads 639 | 76 563 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 472 | . 2 470 . . . . . . . . . . . . . Flight 8350 | . . . 224 468 450 84 652 1268 564 1194 271 1137 469 397 1172 Fastest Speed 23 | 50 160 48 23 23 24 24 24 24 27 27 30 28 29 29 24 Average Speed 41 | 154 160 105 33 23 24 24 24 26 27 34 39 30 34 29 24 Slowest Speed 320 | 160 320 112 103 24 24 24 24 106 27 44 44 36 37 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . 13 3 . 2 . . 12 . 12 1 1 4 Potential Cave-ins 4 | . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 5 89 35 20 10 62 17 19 96 59 39 9 29 48 11 28 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . 1 . . 3 . . . . . . . Spaces Dug 108 | . . . . 5 . . 6 13 . 23 1 7 6 6 41 Terrain Destroyed 108 | . . . . 5 . . 6 13 . 23 1 7 6 6 41 Melee 108 | . . . . 5 . . 6 13 . 23 1 7 6 6 41 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Total 11097 | 115 710 671 291 480 452 83 732 1635 845 1339 348 1183 511 420 1282 Wait 1120 | 6 45 114 44 2 . . 43 334 282 123 53 7 15 . 52 Move 9359 | 79 564 469 223 443 444 83 647 1267 563 1170 270 1114 466 394 1163 Hop 43 | . . . . 11 2 . 2 . . 11 . 11 1 1 4 Pick Up 53 | 2 15 10 3 1 1 . 9 . . 1 1 3 3 3 1 Fast Attach 35 | 7 3 1 3 . . . 3 2 . 1 4 8 1 2 . Attach 36 | . . 9 5 1 . . 1 1 . 2 5 5 3 . 4 Detach 20 | . . 2 1 . . . 1 . . 2 6 3 2 1 2 Swap 67 | 1 19 8 2 2 . . 6 3 . 4 6 9 3 1 3 Drop 71 | . 14 7 8 1 1 . 12 3 . . 2 11 5 4 3 Fire 122 | 19 47 51 2 3 . . . . . . . . . . . Melee 157 | . . . . 6 4 . 8 25 . 25 1 12 12 14 50 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | 1 3 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 10 | . . . . 10 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Discovered new exit (range 6) 798 | -10/Materials | Discovered new exit (range 3) 1089 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Propulsion x2 1480 | -9/Materials | Discovered new exit (range 22) 1588 | -9/Materials | Discovered new exit (range 6) 1704 | -9/Materials | Discovered new exit (range 5) 1849 | -9/Materials | Lost 3 parts (1p1n1w) 1856 | -9/Materials | Repaired Hover Unit 1989 | -9/Materials | Repaired Seismic Detector 2141 | -9/Materials | Entered another Materials area 2141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -8/Materials | Discovered new exit (range 6) 2285 | -8/Materials | Entered Factory 2285 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2428 | -7/Factory | Discovered new exit (range 5) 2438 | -7/Factory | Entered Lower Caves 2473 | -7/Lower Caves | Learned Factory stockpile data 2542 | -7/Lower Caves | Learned 12 Factory zone layouts 2555 | -7/Lower Caves | Discovered new exit (range 14) 2560 | -7/Lower Caves | Entered another Lower Caves area 2579 | -7/Lower Caves | Discovered new exit (range 10) 2580 | -7/Lower Caves | Entered Factory 2580 | -6/Factory | Evolved 2 slots: Utility x2 2750 | -6/Factory | Discovered new exit (range 10) 2752 | -6/Factory | Identified exit to Lower Caves 2833 | -6/Factory | Entered Lower Caves 2839 | -6/Lower Caves | Learned Factory emergency access door positions 2887 | -6/Lower Caves | Build established: Scout 2971 | -6/Lower Caves | Encountered a Warlord checkpoint 3011 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3273 | -6/Lower Caves | Entered a destroyed Warlord outpost 3273 | -6/Lower Caves | Learned Factory security intel 3287 | -6/Lower Caves | Discovered new exit (range 10) 3289 | -6/Lower Caves | Identified exit to Lower Caves 3582 | -6/Lower Caves | Entered another Lower Caves area 3598 | -6/Lower Caves | Discovered new exit (range 19) 3629 | -6/Lower Caves | Identified exit to Factory 3883 | -6/Lower Caves | Encountered a Warlord checkpoint 4017 | -6/Lower Caves | Entered Factory 4017 | -5/Factory | Evolved 2 slots: Utility x2 4321 | -5/Factory | Build established: Hacker-Scout 4497 | -5/Factory | Spotted B-75 Beast 4564 | -5/Factory | Identified exit to Factory 4623 | -5/Factory | Entered another Factory area 4623 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4737 | -4/Factory | Discovered new exit (range 19) 4749 | -4/Factory | Identified exit to Research 4785 | -4/Factory | Repaired Lgt. Ion Engine 4810 | -4/Factory | Entered Research 4810 | -3/Research | Evolved 2 slots: Utility x2 4851 | -3/Research | Discovered new exit (range 22) 5042 | -3/Research | Found Prototype Processor 5042 | -3/Research | Identified Exp. Signal Interpreter 5223 | -3/Research | Spotted B-86 Titan 5232 | -3/Research | Discovered new exit (range 5) 5233 | -3/Research | Identified exit to Testing 5234 | -3/Research | Entered Testing 5372 | -3/Testing | Discovered new exit (range 15) 5378 | -3/Testing | Identified exit to Research 5458 | -3/Testing | Entered Research 5458 | -2/Research | Evolved 2 slots: Utility x2 5465 | -2/Research | Build established: Ninja 5546 | -2/Research | Discovered new exit (range 10) 5550 | -2/Research | Identified exit to Access 5617 | -2/Research | Entered Access 5617 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5783 | -1/Access | Spotted B-99 Colossus 5893 | -1/Access | Build established: Hacker-Ninja 6020 | -1/Access | Discovered new exit (range 11) 6031 | -1/Access | Crushed by falling debris 6031 | -1/Access | System corruption reached 10% 6062 | -1/Access | Lost 3 parts (1n2u) 6081 | -1/Access | Spotted B-99 Colossus 6081 | -1/Access | Spotted B-99 Colossus 6097 | -1/Access | Identified exit to Surface 6098 | *** | Escaped! Last Messages --------------- reinforcements to Terminal A017. 06086_ Penetrated by Slug. 06086_ Slug penetrates B-99 Colossus. 06086_ Sealed Heavy Doors breached. 06089_ Acquired 8 matter. 06089_ ECM Suite destroyed. 06089_ Impulse Thruster Array destroyed. 06089_ Slug penetrates Sealed Heavy Doors. 06089_ Penetrated by Slug. 06089_ Slug penetrates Sealed Heavy Doors. 06093_ Imp. Diametric Drive destroyed. 06093_ Penetrated by Slug. 06093_ Slug penetrates Reinforced Barrier. 06093_ Adv. Power Amplifier destroyed. 06093_ Penetrated by Slug. 06093_ Slug penetrates Reinforced Barrier. 06094_ Main Access Shell breached. 06097_ EXIT=IDENTIFIED: SURFACE 06098_ System corrupted: Heat flow error (+269). [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | + # #???#? ?? ??????? ? ?????????? ???? | | # " # #########+#######???????###########+## | | # """ + ?? | | # """ # ? | | # " ##+#+##############??#????# #? | | # # #???#?????#???????# """ #? | | # # #??#?###???#?#????# ""F"" #? | | ########### ################### "" "" #? | | ???#??##?## ## # ## | | ???????##?# ## / ## | | ##??#????## ## " " # #? | | ??????##??# ## """ """ # ###+####? | | ?###?###??# "" """ """ ## ##??? ??? | | ?##?#?#???# ## " " ## ##?? ????? | | ###?#??#### ## ## #??? ?? ?? | | ??##?????## ## ## #????? ??? | | ????##?#?## ## ## #????? ??? | | ????#?#??## #################### #???? ? ?? | | ?#???????################?#########??# ##????? ?? | | ??####???##??####?#?############?###?# #? ?? ??? | | ????###?######################"####### ## ??? ??" | | ???#??#?## % "?"" " #? ????? ? | | ????????## "?"" 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" " + "" ?? ? ? ## | | ????##?###?# " " # T" ? ? ??? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 54 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 1 Jamming Range 16 Power Amplification 30 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 6% | -9/Materials Seismic Detector | 25% | -9/Materials Lgt. Ion Engine | 85% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed GlidesysPointImmobilizer Manual? 0 Play Time 01:22:36 Cumulative 99.5 hours Start 2025.09.25 @ 23:20:06 End 2025.09.26 @ 00:41:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 197 Adventurer 0 Explorer 2 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58c490c8-268c-4719-828d-ca331f4e21b2