Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 23:00:51 Player: trisiak Result: Destroyed by HV-ORX(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (532) 532 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1372 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle (fused) > --- INVENTORY (10) --- Light Ion Engine Compact Wheel Improved Terrain Scanner Seismic Detector Assault Rifle Improved Assault Rifle Slug Cannon Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Signal Interpreter Seismic Detector Light Armor Plating Assault Rifle Improved Assault Rifle Slug Cannon Rocket Launcher Flail [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 1 28 5 7 Power 3 | . 2 1 . Engine 2 | . 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | . 8 . . Treads 4 | . 4 . . Leg . | . . . . Wheel 4 | . 4 . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 6 2 7 Device 11 | 1 5 1 4 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 14 | . 12 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | . 8 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 3 | . 3 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 3 | . 1 . 2 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 7 | . 4 7 14 Core 6 | . 9 6 . Treads 23 | . 17 28 28 Leg 1 | . 2 . . Wheel 3 | . 8 . . Device 12 | . 14 10 10 Storage 14 | . 14 14 14 Protection 1 | . . 3 2 Ballistic Gun 23 | . 24 19 28 Launcher 3 | . . 8 . Impact Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 28 | 13 22 28 28 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 6 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1136 | 234 359 454 89 Remotely . | . . . . Salvage Created 765 | 142 448 124 51 Parts 73 | 7 39 24 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 12 13 1 Guns 16 | . 10 5 1 AOE 9 | . 1 8 . Classes Destroyed 9 | 2 6 . 1 Worker 1 | . 1 . . Tunneler 3 | 2 . 1 . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 19 | . 6 13 . Grunt 6 | . 6 . . Sentry 1 | . . . 1 Best Kill Streak 4 | 3 3 4 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 117 | . 63 31 23 Missed 23 | . 10 9 4 Damage Taken 1173 | . 517 304 352 Core 255 | . 162 68 25 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 99 | 12 60 19 8 Largest 2 | 2 2 2 2 Hottest 46 | 40 46 46 46 Shots Fired 168 | 24 103 24 17 Gun 155 | 24 99 15 17 Cannon . | . . . . Launcher 13 | . 4 9 . Special . | . . . . Kinetic 155 | 24 99 15 17 Thermal . | . . . . Explosive 13 | . 4 9 . Electromagnetic . | . . . . Robot Hit Streak 9 | 6 6 3 9 Robot Miss Streak 5 | 2 5 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 90 | 14 54 9 13 Core Hits 53 | 5 30 16 2 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 3 | . 3 . . Destroy 2 | . 2 . . Smash 1 | . 1 . . Melee Attacks 16 | . 16 . . Impact 16 | . 16 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1689 | 115 716 656 202 Guns 915 | 115 456 142 202 Cannons . | . . . . Explosions 711 | . 197 514 . Melee 63 | . 63 . . Ramming . | . . . . Kinetic 915 | 115 456 142 202 Thermal . | . . . . Explosive 711 | . 197 514 . Electromagnetic . | . . . . Impact 63 | . 63 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . 17 10 6 Message Errors 8 | . 4 4 . Matter Fused 6 | . 4 1 1 Heat Flow Errors 5 | . 3 2 . Energy Discharges 3 | . 1 . 2 Parts Rejected 1 | . 1 . . Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . 1 1 . Data Loss (major) 4 | . 2 1 1 Misfires 1 | . . . 1 Alerts 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 50 | . 25 25 . Projectiles . | . . . . Explosions 25 | . . 25 . Melee 25 | . 25 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 132 | . . 132 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 226 | . 215 226 . Average Temperature 44 | . 29 88 . Received Heat Transfer 225 | . 180 . 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 265 | 15 205 265 . Initial 57 | . 9 57 . Average 115 | 6 106 136 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 92 | 100 99 82 . Level 1 7 | . . 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 23 15 3 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 23 . . Successful 11 | . 11 . . Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 44 | . . 44 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2913 | 83 1192 977 661 Spaces Moved 1579 | 38 621 556 364 Core . | . . . . Treads 1239 | . 319 556 364 Legs 122 | 38 84 . . Wheels 218 | . 218 . . Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 160 160 Average Speed 146 | 120 128 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 86 79 19 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 1 3 Spaces Dug 19 | . 6 13 . Terrain Destroyed 126 | . 40 86 . Melee 6 | . 6 . . Projectile . | . . . . AOE 120 | . 34 86 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2005 | 56 902 623 424 Wait 232 | . 155 33 44 Move 1576 | 37 620 555 364 Hop . | . . . . Pick Up 18 | 4 9 5 . Fast Attach 4 | 1 3 . . Attach 2 | . 1 . 1 Detach 2 | . 1 . 1 Swap 35 | . 24 5 6 Drop 21 | 2 13 6 . Fire 99 | 12 60 19 8 Melee 16 | . 16 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 84 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 530 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Discovered new exit (range 11) 1276 | -10/Materials | Entered Mines 1283 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1537 | -10/Mines | Core integrity fell below 20% 1655 | -10/Mines | Received a Mining Laser from a helpful Derelict 1851 | -10/Mines | Learned Materials stockpile data 1873 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2237 | -10/Mines | Discovered new exit (range 13) 2253 | -10/Mines | Entered Subcaves 2253 | -10/Subcaves | Discovered new exit (range 13) 2370 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2558 | -10/Subcaves | Discovered new exit (range 12) 2576 | -10/Subcaves | Identified exit to Materials 2914 | -10/Subcaves | Destroyed by HV-ORX(R) with Subdweller Machine Gun Last Messages --------------- 02623_ Found 23 Matter. 02624_ Acquired 23 matter. 02625_ Searching scrap... 02625_ Found Sub. Power Source. 02625_ Found Mak. Sword. 02625_ Found 23 Matter. 02626_ Acquired 23 matter. 02630_ Subatomizers dissect the Sub. Power Source. 02630_ Searching scrap... 02630_ Found Battle Cannon. 02630_ Found 21 Matter. 02631_ Acquired 3 matter. 02718_ System corrupted: Substantial component data lost. 02779_ System corrupted: Imp. Assault Rifle fused. 02811_ System corrupted: Energy discharge (-33). 02893_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 02893_ System corrupted: Imp. Assault Rifle misfires. 02910_ Lgt. Treads destroyed. 02912_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###?????????????????????????????????#######??????? | | # ##????????????????????????###????## #####??? | | ##??????????????????????## ##??## ## #### | | #??????????????????????# ##?# ## | | ##?????????????????????# #### ### # | | ##????????????????????# ### #?# | | #####??????????????###### ## | | ##########????## R # ###### # | | ## # #???## #### #????### ### | | #??## @##??## ##?????####?# | | ##### #### #????# ##?????????? | | ## #??## # #????# #?????????? | | ## ##??# #R##??## ##?????????? | | ?## ##???## # #### #??????????? | | ??# ## #?????## # ####??????????? | | ??## #####??????# ##### ##?????????????? | | ???####??????????###### #?# ##??????????????? | | ??????????????????????## #?## #???????????????? | | ???????????????????????# #?# ##???????????????? | | ???????????????????????####?## #????????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????## ??????????????? | | ????????????????????????????? ## ?????????????? | | ????????????????????????????# # ?# ???????????? | | ???????????????????????????? ##?? #??????????? | | ??????????????????????????? #????? ?????????? | | ??????????????????????????? ##??????? ????????? | | ?????????????????????????? ?????????? #???????? | | ?????????????????????????? ???????????? ##???????? | | ????????????????????????? ????????????? ????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedMetafiberStreamer Manual? 0 Play Time 00:31:23 Cumulative 77.9 hours Start 2024.05.07 @ 22:29:53 End 2024.05.07 @ 23:00:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 9 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 64x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bb4a9394-0c2b-4068-a5ed-6ee1d5c9403e