Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.19 @ 00:46:31 Player: Ape Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (2934) 2934 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 8798 Bonus ------- Follower Combat Kills 269 Met Data Miner 300 Friendly Fire -345 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Antigrav System > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Medium Storage Unit Improved Matter Compressor (0) Sensor Drone Bay (17/20) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Microactuators Hacking Suite Hacking Suite Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Improved Assault Rifle Scythe > --- INVENTORY -------- Cooled Deuterium Engine Enhanced Nuclear Core Large Storage Unit Large Storage Unit Melee Analysis Suite Microactuators Component Analysis Suite Gauss Rifle Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser I Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . Utility 6 | . . . 2 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 184 | . 13 8 31 19 60 1 5 . 12 15 20 Power 11 | . 2 . 2 . 5 . . . . 1 1 Engine 8 | . 2 . 1 . 3 . . . . 1 1 Core 3 | . . . 1 . 2 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 50 | . 4 5 6 4 15 1 . . 1 5 9 Treads 5 | . . . . . 3 1 . . . . 1 Leg 23 | . 4 3 6 4 5 . . . 1 . . Wheel 7 | . . 2 . . 4 . . . . . 1 Hover 14 | . . . . . 3 . . . . 5 6 Flight 1 | . . . . . . . . . . . 1 Utility 62 | . 3 1 9 9 23 . . . 3 7 7 Device 30 | . . 1 2 3 12 . . . 2 5 5 Storage 9 | . 1 . 1 3 2 . . . . . 2 Processor 3 | . . . . 2 . . . . . 1 . Hackware 4 | . . . . . 3 . . . . 1 . Protection 16 | . 2 . 6 1 6 . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 61 | . 4 2 14 6 17 . 5 . 8 2 3 Energy Gun 2 | . 1 . 1 . . . . . . . . Energy Cannon 17 | . 2 1 7 1 6 . . . . . . Ballistic Gun 12 | . 1 . 1 3 4 . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . . . . 1 . 2 . 3 1 1 Special Weapon 2 | . . 1 1 . . . . . . . . Impact Weapon 10 | . . . 4 2 4 . . . . . . Slashing Weapon 10 | . . . . . 2 . 2 . 3 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 4 . . . . . . . 2 Parts Lost 37 | . 2 . 2 4 7 . . . 3 7 12 Power 3 | . . . . . 2 . . . . . 1 Propulsion 18 | . . . 2 1 2 . . . 1 6 6 Utility 9 | . . . . 3 1 . . . 2 . 3 Weapon 7 | . 2 . . . 2 . . . . 1 2 Highest Loss Streak 8 | . 1 . 1 4 3 . . . 3 2 8 Average Slot Usage (%) 95 | . 98 99 98 98 98 100 100 100 99 87 31 Engine 4 | . 14 14 4 9 2 . . . . 4 1 Core 3 | . . . 6 . 3 7 7 7 7 . . Treads 3 | . . . . . 9 2 7 7 4 . . Leg 8 | . 28 12 8 18 8 4 . . 2 . . Wheel 7 | . . 14 12 . 9 7 7 7 7 . . Hover 6 | . . . . . 1 15 15 15 15 29 3 Device 9 | . . 8 10 14 12 7 7 7 8 11 1 Storage 13 | . 14 14 11 17 15 15 15 15 15 5 . Processor 1 | . . . . 11 1 . . . . . 3 Hackware 10 | . . . . . 10 23 23 23 20 19 12 Protection 5 | . 13 5 22 9 4 . . . . . . Energy Cannon 5 | . 8 27 15 5 3 . . . . . . Ballistic Gun 6 | . 9 . 2 7 8 7 8 7 7 4 . Impact Weapon 1 | . . . 3 4 1 . . . . . . Slashing Weapon 2 | . . . . . . 7 5 7 5 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 10 32 43 60 82 80 59 61 59 65 65 24 Greatest Support 60 | 20 20 20 20 32 42 12 12 12 12 60 32 Greatest Overweight (x) 18 | . 1 2 18 4 7 4 5 4 5 5 4 Average Overweight (x) 2 | . . 1 2 2 3 4 4 4 4 . . Largest Inventory Capacity 22 | . 10 10 10 16 22 16 16 16 16 16 8 Average Capacity 13 | . 8 10 10 15 16 16 16 16 16 9 4 Most Carried 19 | . 10 10 10 16 19 16 16 16 16 15 5 Average Carried 13 | . 7 9 9 14 15 16 15 16 15 9 3 Final Capacity 16 | 6 10 10 10 16 16 16 16 16 16 4 4 Final Carried 16 | 6 10 9 10 16 16 16 16 16 15 4 4 Class Distribution -------------------- 42% | Mutant 41% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Matter Collected 2880 | 200 321 60 323 312 828 97 134 . 246 159 200 Remotely . | . . . . . . . . . . . . Salvage Created 3641 | . 311 170 754 429 885 136 317 . 267 157 215 Parts 206 | . 21 6 44 29 45 1 12 . 16 11 21 Haulers Intercepted 8 | . 1 . 4 2 1 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 2 4 . 15 . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 74 | . 8 2 16 8 13 . 7 . 14 5 1 Melee 3 | . . . 2 . . . . . . 1 . Guns 18 | . 8 . . 4 5 . . . 1 . . Cannons 22 | . . 1 11 4 6 . . . . . . AOE 27 | . . . 1 . 1 . 7 . 13 4 1 Classes Destroyed 12 | . 3 1 1 1 4 . 1 . 1 . . Worker 4 | . . . . . 1 . . . . . 3 Builder 2 | . . . . . 1 . . . . . 1 Hauler 8 | . 1 . 4 2 1 . . . . . . Recycler 4 | . . 1 . . 1 . . . . 1 1 Watcher 3 | . . . . 1 1 . . . . . 1 Swarmer 29 | . 3 . 6 3 . . 3 . 10 4 . Grunt 32 | . 5 2 7 5 6 . 3 . 4 . . Duelist 1 | . . . . . . . 1 . . . . Sentry 5 | . . . 3 . 2 . . . . . . Hunter 3 | . . . . . 2 . . . . . 1 Programmer 4 | . . . . . 3 . . . . 1 . Tinkerer 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 2 7 3 2 . 4 . 6 5 5 Combat Bots Only 7 | . 3 1 7 3 2 . 4 . 6 5 1 Max Kills in Single Turn 3 | . 1 1 1 2 2 . 2 . 3 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . 1 . 2 . 3 2 1 Melee 1 | . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Damage Taken 6889 | . 531 97 603 996 1238 . 77 . 584 775 1988 Core 1833 | . 69 12 57 86 106 . 14 . 123 352 1014 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 67 85 84 . . . . 65 58 . Volleys Fired 239 | . 36 13 44 38 70 . 6 . 21 6 5 Largest 2 | . 2 2 2 2 2 . 1 . 2 1 1 Hottest 136 | . 112 112 136 91 103 . 39 . 51 39 39 Shots Fired 419 | . 59 21 74 76 139 . 6 . 33 6 5 Gun 231 | . 53 . 1 54 99 . . . 24 . . Cannon 153 | . 6 19 67 22 39 . . . . . . Launcher 27 | . . . . . 1 . 6 . 9 6 5 Special 8 | . . 2 6 . . . . . . . . Kinetic 209 | . 31 . 1 54 99 . . . 24 . . Thermal 138 | . 22 2 53 22 39 . . . . . . Explosive 27 | . . . . . 1 . 6 . 9 6 5 Electromagnetic 45 | . 6 19 20 . . . . . . . . Robot Hit Streak 21 | . 9 4 11 12 21 . 4 . 18 9 4 Robot Miss Streak 5 | . 5 3 3 2 1 . 2 . 1 2 1 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 330 | . 35 10 51 51 114 4 8 . 30 19 8 Core Hits 149 | . 14 3 18 21 32 2 12 . 26 11 10 Critical Hits 16 | . 1 . 6 5 2 . 1 . 1 . . Critical Kills 8 | . 1 . 1 3 2 . 1 . . . . Critical Parts Destroyed 8 | . . . 5 2 . . . . 1 . . Melee Attacks 194 | . . . 34 30 32 9 8 . 4 61 16 Impact 86 | . . . 34 30 22 . . . . . . Slashing 108 | . . . . . 10 9 8 . 4 61 16 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 . 2 . . . 2 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9961 | . 391 274 1221 831 2007 273 1036 . 1888 1030 1010 Guns 2329 | . 347 . 18 505 1078 . . . 381 . . Cannons 2200 | . 44 235 933 326 662 . . . . . . Explosions 3350 | . . 39 40 . 56 . 746 . 1330 441 698 Melee 2079 | . . . 230 . 211 273 290 . 177 589 309 Ramming 3 | . . . . . . . . . . . 3 Kinetic 2196 | . 214 . 18 505 1078 . . . 381 . . Thermal 1873 | . 133 39 713 326 662 . . . . . . Explosive 3271 | . . . . . 56 . 746 . 1330 441 698 Electromagnetic 539 | . 44 235 260 . . . . . . . . Impact 348 | . . . 230 . 118 . . . . . . Slashing 1731 | . . . . . 93 273 290 . 177 589 309 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 2 2 2 2 2 3 9 Average Corruption 2 | . . . . . 1 2 2 2 2 2 8 Corruption Purged . | . . . . . . . . . . . . Effects 46 | . . . . . 15 9 9 2 3 1 7 Message Errors 17 | . . . . . 6 2 4 1 1 1 2 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . 1 1 1 . 1 . . Energy Discharges 7 | . . . . . 3 3 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . 3 3 4 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 Targeting Errors 4 | . . . . . 2 . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 462 | . . 3 93 . 155 69 42 . 23 70 7 Projectiles 22 | . . 3 2 . 17 . . . . . . Explosions 44 | . . . . . . . . . 23 14 7 Melee 396 | . . . 91 . 138 69 42 . . 56 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . 39 . . . . . . 44 4 Shots 3 | . . . 1 . . . . . . 1 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 406 | . 168 299 406 269 194 133 209 . 242 . . Average Temperature 124 | . 60 123 143 156 24 68 86 . 73 . . Received Heat Transfer 1842 | . 243 57 165 549 315 . 18 . 147 204 144 Effects 5 | . . . 2 3 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . Interference 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 7 | . . . 5 . 2 . . . . . . Impact Corruptions 5 | . . . 3 . 2 . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . Heat Transferred 3495 | . 481 50 1221 592 1151 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Peak Influence 369 | . 200 65 331 160 321 . . . . 249 369 Average Influence 96 | . 75 13 139 33 130 . . . . 115 84 Maximum Alert Level 1 | . 1 . 1 . 1 . . . . 1 1 Low Security (%) 78 | . 87 100 62 100 65 . . . . 84 89 Level 1 21 | . 12 . 37 . 34 . . . . 15 10 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 2 2 10 . . . . 3 6 Investigation 7 | . . . . 1 4 . . . . 1 1 Extermination 6 | . . . . . 4 . . . . 1 1 Reinforcement 11 | . 2 . 2 1 1 . . . . 1 4 Assault 2 | . . 1 . . 1 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Distress Signals 9 | . 1 . 5 . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 20 3 29 20 20 . 7 . 18 26 26 Peak Tracking Total 19 | . 6 2 8 6 3 . 4 . 7 19 17 Tactical Retreats 24 | . 2 2 3 3 3 . . . . 6 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . . . . . 4 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . Triggered 4 | . . . . . . . 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 6 | . . . . . 3 . . . 2 1 . Max in Single Turn 2 | . . . . . 2 . . . 1 1 . Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 43 | . 5 1 6 4 13 . . 3 . 5 6 Terminals 23 | . 4 . 5 2 6 . . . . 3 3 Fabricators 3 | . . . . . 2 . . . . . 1 Repair Stations 3 | . 1 . . . . . . . . 1 1 Recycling Units 3 | . . . . 1 2 . . . . . . Scanalyzers 4 | . . . 1 1 2 . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 1 Total Hacks 129 | . 11 1 22 11 29 . . 21 . 17 17 Successful 88 | . 8 1 16 10 11 . . 21 . 10 11 Failed 41 | . 3 . 6 1 18 . . . . 7 6 Catastrophic 5 | . 1 . 1 . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 5 . 9 5 16 . . . . 8 9 Terminals 71 | . 10 . 20 5 13 . . . . 12 11 Fabricators 9 | . . . . . 6 . . . . . 3 Repair Stations 5 | . 1 . . . . . . . . 2 2 Recycling Units 3 | . . . . 1 2 . . . . . . Scanalyzers 13 | . . . 2 5 6 . . . . . . Garrison Access 6 | . . . . . 2 . . . . 3 1 Terminal Hacks 50 | . 5 1 12 1 1 . . 21 . 5 4 Record 5 | . . . . . . . . 5 . . . Part Schematic 12 | . 1 . . . 1 . . 7 . 3 . Robot Schematic 6 | . . . . . . . . 6 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . 3 . . . . 3 . . . Open Door 1 | . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 2 Alert Level 1 | . . . . . . . . . . . 1 Unreport Threat 5 | . . . 3 . . . . . . 2 . Locate Traps 4 | . 2 . 2 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 4 | . . . 2 1 . . . . . . 1 Fabricator Hacks 6 | . . . . . 4 . . . . . 2 Load Schematic 3 | . . . . . 2 . . . . . 1 Build 3 | . . . . . 2 . . . . . 1 Repair Station Hacks 5 | . 1 . . . . . . . . 2 2 Scan Component 2 | . . . . . . . . . . 1 1 Repair 2 | . . . . . . . . . . 1 1 Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . 2 5 2 . . . . . . Insert Component 6 | . . . 1 3 2 . . . . . . Analyze 3 | . . . 1 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 2 . 2 4 4 . . . . 3 3 Terminals 14 | . 2 . 2 3 2 . . . . 3 2 Track 3 | . 1 . . 1 . . . . . . 1 Assimilate 1 | . . . . . . . . . . 1 . Botnet 10 | . 1 . 2 2 2 . . . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . . . . Tunnel 3 | . . . . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 5 . 5 3 11 . . . . 5 4 Full Trace Events 3 | . . . . . 2 . . . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . 1 2 1 . . 7 . 3 . Parts Built 3 | . . . . . 1 . . . . . 2 Matter 460 | . . . . . 292 . . . . . 168 Time 151 | . . . . . 109 . . . . . 42 Total Part Build Rating 11 | . . . . . 3 . . . . . 8 Parts Repaired 2 | . . . . . . . . . . 1 1 Time 58 | . . . . . . . . . . 14 44 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 2 1 . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . 1 . . . . . . 1 1 . Largest Group 1 | . . 1 1 . . . . . 1 1 . Highest-Rated Group 94 | . . 31 31 . . . . . 94 94 . Highest-Rated Ally 94 | . . 31 31 . . . . . 94 94 . Total Orders 24 | . . . . 5 6 . 2 . . 1 10 ROAM 2 | . . . . 1 . . . . . . 1 COLLECT 6 | . . . . 1 . . 1 . . . 4 EXPLORE 16 | . . . . 3 6 . 1 . . 1 5 Ally Attacks 47 | . . . 22 . . . . . 25 . . Total Damage 1107 | . . . 379 . . . . . 728 . . Kills 9 | . . . 5 . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 . . 2 . . Drone Launches 41 | . . 1 2 13 9 . 3 . 2 4 7 Drone Recoveries 38 | . . . 2 12 8 . 3 . 2 4 7 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Turns Passed 9841 | . 538 735 1091 1077 2666 1052 934 97 784 460 407 Spaces Moved 6398 | 1 284 565 549 403 1565 773 645 75 529 543 466 Core 216 | . . . 2 . . . . . . 75 139 Treads . | . . . . . . . . . . . . Legs 1352 | 1 284 195 157 403 312 . . . . . . Wheels 4045 | . . 370 390 . 1253 773 645 75 529 10 . Hover 589 | . . . . . . . . . . 458 131 Flight 196 | . . . . . . . . . . . 196 Fastest Speed 35 | 120 120 90 100 155 96 130 130 130 120 40 35 Average Speed 120 | 120 136 118 126 185 132 130 131 130 131 52 46 Slowest Speed 950 | 120 150 180 950 240 185 130 140 130 140 140 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 6 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 51 | 2 44 89 57 35 37 96 73 70 70 23 22 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . . 2 . 1 2 . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 . . 1 . 1 . 1 . 1 . Scrap Searched 11 | . . 2 . . . 3 2 . 4 . . Spaces Dug 139 | . . 2 22 17 22 5 4 . 13 45 9 Terrain Destroyed 383 | . . 2 24 17 30 5 63 . 75 117 50 Melee 120 | . . . 16 17 22 5 4 . 2 45 9 Projectile 8 | . . 2 6 . . . . . . . . AOE 255 | . . . 2 . 8 . 59 . 73 72 41 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Total 7757 | . 382 605 795 594 1951 806 711 74 569 659 611 Wait 572 | . 21 11 101 87 175 23 41 . 4 13 96 Move 6375 | . 283 564 548 402 1564 772 644 74 528 542 454 Hop 6 | . . . . . . . . . . . 6 Pick Up 65 | . 12 1 11 10 20 . 3 . . 5 3 Fast Attach 55 | . 4 3 10 3 19 1 . . 2 1 12 Attach 36 | . 3 2 2 4 11 . . . 1 5 8 Detach 25 | . 1 1 1 1 7 . . . . 6 8 Swap 93 | . 6 3 19 12 30 . 5 . 9 9 . Drop 95 | . 16 7 25 7 23 1 3 . . 11 2 Fire 239 | . 36 13 44 38 70 . 6 . 21 6 5 Melee 194 | . . . 34 30 32 9 8 . 4 61 16 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 12) 539 | -10/Materials | Entered Mines 545 | -10/Mines | Met a Derelict bent on vengeance 571 | -10/Mines | Learned Materials garrison access intel 799 | -10/Mines | Found the Drone Emporium 806 | -10/Mines | Found Prototype Device 806 | -10/Mines | Identified Sensor Drone Bay 943 | -10/Mines | Learned location of Zion (-6) 948 | -10/Mines | Learned location of Storage (-8) 966 | -10/Mines | Discovered new exit (range 10) 975 | -10/Mines | Identified exit to Materials 1047 | -10/Mines | Met a Derelict testing a Signal Generator 1274 | -10/Mines | Entered Materials 1274 | -9/Materials | Accompanied by 2 allies 1274 | -9/Materials | Evolved 2 slots: Utility x2 1725 | -9/Materials | Discovered new exit (range 15) 1944 | -9/Materials | Destroyed 7 combat bots 2180 | -9/Materials | Discovered new exit (range 10) 2213 | -9/Materials | Identified exit to Materials 2365 | -9/Materials | Entered another Materials area 2365 | -8/Materials | Accompanied by 1 ally 2365 | -8/Materials | Evolved 2 slots: Utility x2 2781 | -8/Materials | Lost 4 parts (1n3u) 3409 | -8/Materials | Discovered new exit (range 10) 3442 | -8/Materials | Entered Factory 3442 | -7/Factory | Accompanied by 1 ally 3442 | -7/Factory | Evolved 2 slots: Propulsion x2 4191 | -7/Factory | Discovered new exit (range 10) 4268 | -7/Factory | Identified exit to Factory 4329 | -7/Factory | Build established: Scavenger-Mutant 4989 | -7/Factory | Lost 3 parts (1n1u1w) 5290 | -7/Factory | Fabricated Hacking Suite? 5423 | -7/Factory | Discovered new exit (range 15) 5445 | -7/Factory | Identified exit to Lower Caves 5991 | -7/Factory | Build established: Hacker-Mutant 6108 | -7/Factory | Entered Lower Caves 6108 | -7/Lower Caves | Accompanied by 1 ally 6848 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6851 | -7/Lower Caves | Identified exit to Data Miner 7049 | -7/Lower Caves | Discovered new exit (range 7) 7119 | -7/Lower Caves | Learned Factory machine intel 7160 | -7/Lower Caves | Entered another Lower Caves area 7160 | -7/Lower Caves | Accompanied by 1 ally 7220 | -7/Lower Caves | Discovered exit to Factory (range 6) 7907 | -7/Lower Caves | Discovered exit to Data Miner (range 16) 8094 | -7/Lower Caves | Entered Data Miner 8094 | -7/Data Miner | Accompanied by 1 ally 8094 | -7/Data Miner | Discovered new exit (range 6) 8119 | -7/Data Miner | Met Data Miner 8163 | -7/Data Miner | Received God Mode back door access code from Data Miner 8191 | -7/Data Miner | Entered Proximity Caves 8191 | -6/Proximity Caves | Accompanied by 1 ally 8202 | -6/Proximity Caves | Learned Factory interactive machine intel 8358 | -6/Proximity Caves | Escorted by Enhanced Grunt 8610 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8716 | -6/Proximity Caves | Lost 3 parts (1n2u) 8848 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8955 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8975 | -6/Proximity Caves | Entered Factory 8975 | -6/Factory | Accompanied by 2 allies 8975 | -6/Factory | Evolved 2 slots: Propulsion x2 8976 | -6/Factory | Loaded intel: 249 machine locations 8977 | -6/Factory | Loaded intel: 44 interactive machine locations 9005 | -6/Factory | Repaired Imp. Melee Analysis Suite 9427 | -6/Factory | Incoming investigation squad redirected 9428 | -6/Factory | Discovered new exit (range 15) 9435 | -6/Factory | Entered another Factory area 9435 | -5/Factory | Evolved 2 slots: Utility x2 9485 | -5/Factory | Repaired Hvy. Missile Launcher 9507 | -5/Factory | Discovered new exit (range 18) 9571 | -5/Factory | Identified exit to Upper Caves 9683 | -5/Factory | Crushed by falling debris 9731 | -5/Factory | Lost 8 parts (1p3n3u1w) 9755 | -5/Factory | Fabricated Gravmag System (x2) 9761 | -5/Factory | Core integrity fell below 50% 9781 | -5/Factory | Core integrity fell below 20% 9782 | -5/Factory | Spotted B-75 Beast 9808 | -5/Factory | Lost 4 parts (3n1w) 9819 | -5/Factory | Incoming investigation squad redirected 9842 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (139,118) (139,120) Map updated. 09809_ Acquired Arm. Medium Treads. 09810_ K-01 Serf destroyed. 09810_ K-01 Serf cleans the Fusion Modulator. 09819_ ALERT: Higher priority target reported, redirecting investigation. 09821_ ICKCOWGAKI6:Y0W3 12MASB 09828_ Acquired Antigrav System. 09833_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-Y >>Access(Emergency) No emergency access doors found in local area. >>Layout(Zone) Retrieving Zone 1I layout... Downloaded map data. 09833_ Connecting with Terminal... 09834_ Terminal disabled. 09837_ Slammed into P-70 Sage. 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"## !# k # """ # | | T## # + """ # | | """ "## # # """ # | | """ ### # @ o # # | | """ #?# # ############### # | | #?##########/### #?????????????# !! # | | #???????# u #?????????????# !! # | | # #???????# p #?????????????# ! # | | # #???????# #######???????######## | | # #???????# # ??????????????? | | # #???????# # ??????????????? | | # #???????# #????????????????????? | | # #########k #????????????????????? | | # #????????????????????? | | # +????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # ####+###????????????????????? | | # #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ???????????????????????????? | | ###############+#+####??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 15 Weapon Shielding 33 Melee Speed Boost 40 Evasion (%) 63 Targeting Accuracy 11 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Hvy. Pick | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionDataPenetrator Manual? 0 Play Time 02:13:51 Cumulative 252.8 hours Start 2020.06.18 @ 22:24:26 End 2020.06.19 @ 00:46:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 123 Adventurer 0 Explorer 1 Win Type - Total 13 Types 9/0/4/0/0/0/0 Lore% 78 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef0c7150-fc35-46cd-8466-f8f5fbfd432d