Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 19:55:35 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2229) 2229 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4899 Bonus ------- None Cogmind --------- Core Integrity 557/700 Matter 75/300 Energy 180/180 System Corruption 3% Temperature Cool (4) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit ECM Suite Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Missile Launcher > --- INVENTORY (15) --- Cryofiber Web Heat Sink Medium Storage Unit Sensor Array Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Heavy Ion Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Cryofiber Web Heat Sink Medium Storage Unit Sensor Array ECM Suite Hacking Suite Hacking Suite Hacking Suite High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Launcher Mini Grenade Launcher Hammer [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 138 | . 18 30 44 46 Power 17 | . 1 4 7 5 Engine 10 | . 1 3 4 2 Core 7 | . . 1 3 3 Reactor . | . . . . . Propulsion 32 | . 7 12 3 10 Treads 7 | . 2 2 . 3 Leg 14 | . 3 4 . 7 Wheel 7 | . 2 2 3 . Hover 3 | . . 3 . . Flight 1 | . . 1 . . Utility 42 | . 3 7 19 13 Device 30 | . 1 3 16 10 Storage 2 | . 1 1 . . Processor 3 | . 1 1 . 1 Hackware 3 | . . 2 . 1 Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 47 | . 7 7 15 18 Energy Gun 9 | . 4 3 2 . Energy Cannon 6 | . . . 1 5 Ballistic Gun 14 | . 1 1 7 5 Ballistic Cannon . | . . . . . Launcher 8 | . . 1 3 4 Special Weapon . | . . . . . Impact Weapon 10 | . 2 2 2 4 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 31 | . 6 6 14 5 Power 9 | . 2 . 5 2 Propulsion 11 | . 2 4 3 2 Utility 5 | . . 2 2 1 Weapon 6 | . 2 . 4 . Highest Loss Streak 9 | . 6 2 9 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 81 87 86 92 Engine 7 | . 4 6 11 8 Core 2 | . . 2 3 1 Treads 4 | . 7 3 6 2 Leg 12 | . 12 13 . 18 Wheel 7 | . 7 4 11 7 Hover 1 | . . 4 . . Device 9 | . . 8 12 11 Storage 9 | . 14 11 9 7 Processor 9 | . 12 11 9 7 Hackware 2 | . . . . 6 Protection 1 | . . . 4 2 Energy Gun 5 | . 14 13 . . Energy Cannon 1 | . . . 1 3 Ballistic Gun 7 | . 4 2 13 8 Impact Weapon 2 | . 2 5 1 . Peak Build Rating 42 | . 8 17 26 42 Average Rating 20 | . 6 14 20 30 On Entrance 11 | 6 6 7 17 21 Naked Turns . | . . . . . Heaviest Build 95 | 12 89 95 54 56 Greatest Support 60 | 20 40 32 36 60 Greatest Overweight (x) 27 | . 7 27 16 2 Average Overweight (x) 1 | . 2 2 1 . Largest Inventory Capacity 25 | . 25 25 15 15 Average Capacity 17 | . 23 20 15 15 Most Carried 15 | . 9 15 15 15 Average Carried 11 | . 6 9 12 13 Final Capacity 25 | 8 25 15 15 15 Final Carried 15 | 6 6 12 12 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2013 | 200 94 430 735 554 Remotely . | . . . . . Salvage Created 2720 | . 261 635 1251 573 Parts 156 | . 14 30 80 32 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 6 12 21 12 Melee 3 | . . 3 . . Guns 29 | . 5 6 11 7 Cannons 7 | . . . 6 1 AOE 8 | . 1 1 2 4 Classes Destroyed 10 | . 2 4 2 2 Worker 4 | . . 2 2 . Builder 4 | . . . 4 . Recycler 7 | . . 2 3 2 Operator 1 | . . . 1 . Watcher 3 | . 1 . . 2 Swarmer 10 | . . 3 4 3 Grunt 29 | . 6 6 14 3 Sentry 8 | . . 3 3 2 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 12 | . 4 3 12 3 Combat Bots Only 5 | . 4 3 5 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 416 | . 55 93 147 121 Missed 112 | . 14 19 31 48 Damage Taken 4613 | . 715 889 2058 951 Core 876 | . 138 197 398 143 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 44 50 27 . Volleys Fired 170 | . 23 27 76 44 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 121 100 130 Shots Fired 320 | . 46 51 144 79 Gun 258 | . 46 49 109 54 Cannon 51 | . . . 32 19 Launcher 11 | . . 2 3 6 Special . | . . . . . Kinetic 192 | . 17 18 103 54 Thermal 111 | . 29 31 32 19 Explosive 11 | . . 2 3 6 Electromagnetic 6 | . . . 6 . Robot Hit Streak 11 | . 10 10 11 10 Robot Miss Streak 8 | . 4 2 3 8 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 234 | . 28 48 111 47 Core Hits 121 | . 16 17 56 32 Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 5 | . . 2 2 1 Critical Strikes 10 | . . 6 3 1 Burn 2 | . . 2 . . Destroy 3 | . . . 2 1 Smash 5 | . . 4 1 . Melee Attacks 57 | . 6 19 11 21 Impact 57 | . 6 19 11 21 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4993 | . 449 1020 2201 1323 Guns 2834 | . 314 518 1363 639 Cannons 757 | . . . 532 225 Explosions 677 | . 86 83 87 421 Melee 687 | . 49 419 219 . Ramming 38 | . . . . 38 Kinetic 2168 | . 90 189 1250 639 Thermal 1396 | . 224 329 532 311 Explosive 591 | . 86 83 87 335 Electromagnetic 113 | . . . 113 . Impact 687 | . 49 419 219 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 3 1 5 3 Average Corruption 2 | . 3 1 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . 9 . 20 19 Message Errors 19 | . 3 . 10 6 Matter Fused 7 | . 1 . 2 4 Heat Flow Errors 6 | . 2 . 3 1 Energy Discharges 8 | . 1 . 4 3 Data Loss (minor) 4 | . 1 . . 3 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . 1 1 Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 213 | . 46 73 63 31 Projectiles 22 | . . . 22 . Explosions 77 | . 46 . . 31 Melee 114 | . . 73 41 . Knockbacks 5 | . . 4 . 1 Impact 5 | . . 4 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 251 | . 121 . 10 120 Shots 5 | . 2 . 1 2 Rammed 1 | . 1 . . . Targets Rammed 8 | . 1 . . 7 Kicked 7 | . . . . 7 Crushed . | . . . . . Highest Temperature 315 | . 290 140 315 213 Average Temperature 74 | . 90 48 85 56 Received Heat Transfer 1749 | . 300 402 918 129 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 5 | . . 3 2 . Combat Hostiles 4 | . . 2 2 . Parts Fried 5 | . . 4 1 . Impact Corruptions 7 | . . 4 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 3 1 Heat Transferred 2765 | . 630 938 851 346 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 400 | . 189 155 326 400 Initial 147 | . . 15 42 147 Average 140 | . 66 47 165 228 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 75 | . 100 100 72 48 Level 1 23 | . . . 27 49 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 1 5 5 Investigation 7 | . 1 . 3 3 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . 4 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 12 26 36 34 Peak Tracking Total 5 | . 4 5 5 5 Tactical Retreats 10 | . . 2 5 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 2 . . 5 Max in Single Turn 5 | . 2 . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 5 3 4 10 Terminals 19 | . 5 3 4 7 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 52 | . 10 9 11 22 Successful 23 | . 4 7 6 6 Failed 29 | . 6 2 5 16 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 39 | . 9 6 10 14 Terminals 46 | . 10 9 11 16 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 11 | . 3 3 1 4 Open DSF 1 | . . . . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Locate Traps 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Investigation Status 1 | . . 1 . . Hauler Manifests 2 | . . 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 1 4 5 1 Terminals 11 | . 1 4 5 1 Botnet 8 | . . 3 4 1 Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 13 | . 3 1 3 6 Full Trace Events 9 | . 2 1 3 3 Feedback Events 3 | . . 1 . 2 Corruption 2 | . . . . 2 Hackware Fried 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4852 | . 730 1350 1006 1766 Spaces Moved 2177 | 1 255 488 393 1040 Core 15 | . . 3 12 . Treads 151 | . 51 . . 100 Legs 808 | 1 103 237 . 467 Wheels 1138 | . 101 183 381 473 Hover 65 | . . 65 . . Flight . | . . . . . Fastest Speed 86 | 120 120 115 86 95 Average Speed 158 | 120 233 227 135 115 Slowest Speed 1400 | 120 610 1400 850 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . 1 . 1 . Exploration Rate (%) 29 | 2 46 39 33 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 15 | . 3 3 . 9 Terrain Destroyed 146 | . 44 15 35 52 Melee 15 | . 3 3 . 9 Projectile 3 | . . . 2 1 AOE 128 | . 41 12 33 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3151 | . 330 638 708 1475 Wait 522 | . 19 44 163 296 Move 2173 | . 254 487 392 1040 Hop . | . . . . . Pick Up 44 | . 4 18 14 8 Fast Attach 39 | . 5 8 8 18 Attach 24 | . 3 6 11 4 Detach 2 | . 1 . 1 . Swap 75 | . 10 16 25 24 Drop 37 | . 4 13 7 13 Fire 170 | . 23 27 76 44 Melee 57 | . 6 19 11 21 Ram . | . . . . . Kick 7 | . . . . 7 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Crushed by falling debris 271 | -10/Materials | Discovered new exit (range 17) 296 | -10/Materials | Lost 6 parts (2p2n2w) 312 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 12) 722 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -9/Materials | Discovered new exit (range 9) 1576 | -9/Materials | Hacking Suite fried by hacking feedback 1772 | -9/Materials | Discovered new exit (range 18) 1937 | -9/Materials | Build established: Scavenger-Mutant 2081 | -9/Materials | Entered another Materials area 2081 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2424 | -8/Materials | Crushed by falling debris 2462 | -8/Materials | Lost 3 parts (2p1u) 2882 | -8/Materials | Lost 9 parts (2p2n1u4w) 2958 | -8/Materials | Core integrity fell below 50% 3056 | -8/Materials | Discovered new exit (range 16) 3087 | -8/Materials | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4163 | -7/Factory | Build established: Mutant 4671 | -7/Factory | Cargo convoy interrupted 4853 | -7/Factory | Self-destructed Last Messages --------------- 04636_ Acquired Unknown Processor. 04636_ Identified Target Analyzer. 04637_ Discarded Target Analyzer. 04639_ Acquired ECM Suite. 04655_ VS7/KR :GT 04671_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04693_ U-05 Engineer builds a Wall. 04702_ System corrupted: Component data lost. 04746_ U-05 Engineer builds a Wall. 04775_ System corrupted: Energy discharge (-61). 04796_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 04796_ System corrupted: Hvy. Ion Cannon misfires. 04820_ Slug penetrates Wall. 04822_ System corrupted: Heat flow error (+226). 04824_ Slug penetrates Wall. 04851_ H-55 Commando destroyed. 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Part-time Excavator Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed FortressStructuralStorm Manual? 0 Play Time 01:17:40 Cumulative 15.8 hours Start 2024.11.16 @ 17:43:34 End 2024.11.16 @ 19:55:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 27 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4f121f80-ad5f-4c60-9a8d-b79208bd0e75