Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 21:50:50 Player: WazdakkaGutsmek Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1876) 1876 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 5506 Bonus ------- High Alert Combat Kills 49 Friendly Fire -59 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Bore Cannon Peak State ------------ > --- POWER ------------ Ion-Nuclear Engine > --- PROPULSION ------- Carbon-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Thermal Construct/C Thermal Plasma Construct/C > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Authchip [R/Combat] Coil Gun [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Ext Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 43 | . . 2 6 14 10 11 Power 8 | . . . 2 1 1 4 Engine 5 | . . . 2 1 . 2 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 3 | . . . 3 . . . Treads 2 | . . . 2 . . . Leg 1 | . . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . . 1 1 5 8 4 Device 17 | . . 1 . 5 7 4 Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 13 | . . 1 . 8 1 3 Energy Gun 6 | . . . . 5 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . 1 . 3 . 2 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 33 | . . . 1 6 5 21 Power 8 | . . . . 1 1 6 Propulsion 2 | . . . 1 . . 1 Utility 11 | . . . . 1 2 8 Weapon 12 | . . . . 4 2 6 Highest Loss Streak 13 | . . . 1 5 3 13 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 67 | . 85 91 72 53 64 45 Engine 8 | . 14 14 12 10 3 3 Core 1 | . . . . . 5 . Treads 1 | . . . 5 . . 3 Leg 11 | . 28 28 15 11 4 . Wheel 1 | . . . . . 4 . Device 12 | . . 6 . 10 24 20 Storage 2 | . 14 14 . . . . Protection 5 | . . . 12 3 3 1 Energy Gun 1 | . 14 . . 4 2 . Energy Cannon 2 | . . . . . 6 7 Ballistic Gun 12 | . 14 28 25 11 . 2 Ballistic Cannon 2 | . . . . 1 6 2 Peak Build Rating 74 | 6 6 15 23 42 73 74 Average Rating 35 | 6 6 10 15 31 62 47 On Entrance 24 | 6 6 6 15 23 42 73 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 12 13 27 25 38 31 Greatest Support 115 | 20 20 20 55 55 109 115 Greatest Overweight (x) 8 | . . . 8 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 8 8 8 5 5 5 5 Most Carried 6 | 6 6 6 5 5 5 4 Average Carried 2 | 6 6 3 2 2 2 2 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 6 | 6 6 4 1 2 4 2 Scrap Engine Consumption 79 | . . . . 26 51 2 Constructs Created 7 | . . . . 2 5 . Constructs Modified 24 | . . . . 1 18 5 Class Distribution -------------------- 58% | Mutant 16% | Construct 11% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Extension Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Ext Matter Collected 1291 | 200 . 56 204 306 345 180 Remotely . | . . . . . . . Salvage Created 2551 | . . 76 202 703 1140 430 Parts 128 | . . 6 13 28 56 25 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 6 | . . . . 4 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Ext Combat Hostiles Destroyed 39 | . . 2 7 6 16 8 Guns 21 | . . 2 7 5 4 3 Cannons 15 | . . . . . 11 4 AOE 2 | . . . . . 1 1 Classes Destroyed 15 | . . 1 3 4 5 2 Worker 4 | . . . . . 1 3 Builder 3 | . . . . . . 3 Tunneler 1 | . . . . . 1 . Hauler 2 | . . . . . 2 . Recycler 6 | . . . . 4 2 . Turret 1 | . . . 1 . . . Swarmer 11 | . . . 4 . 4 3 Grunt 6 | . . 2 . . 3 1 Sentry 10 | . . . . 3 5 2 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Behemoth 2 | . . . . . . 2 Subdweller 3 | . . . 3 . . . Scientist 2 | . . . . 2 . . Scrapper 3 | . . . . 3 . . Best Kill Streak 5 | . . 2 4 5 5 5 Combat Bots Only 4 | . . 2 3 2 4 3 Max Kills in Single Turn 3 | . . 1 1 1 2 3 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Ext Hostile Shots Fired 615 | . 3 8 52 50 235 267 Missed 223 | . . 3 13 9 99 99 Damage Taken 6106 | . 36 63 547 758 1824 2878 Core 1074 | . 12 11 34 161 279 577 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 713 | . . . . . 512 201 Core Remaining (%) 56 | 100 . . . 12 . . Volleys Fired 166 | . . 6 24 56 42 38 Largest 3 | . . 2 2 2 3 3 Hottest 217 | . . 40 40 126 210 217 Shots Fired 370 | . . 12 48 98 124 88 Gun 225 | . . 12 48 98 37 30 Cannon 145 | . . . . . 87 58 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 222 | . . 12 48 61 65 36 Thermal 119 | . . . . 37 30 52 Explosive . | . . . . . . . Electromagnetic 29 | . . . . . 29 . Robot Hit Streak 11 | . . 6 4 11 10 8 Robot Miss Streak 7 | . . 1 3 3 6 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 220 | . . 10 17 67 66 60 Core Hits 124 | . . 5 10 22 34 53 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 1 3 2 Burn 1 | . . . . 1 . . Blast 3 | . . . . . 1 2 Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5594 | . . 131 284 1039 1911 2229 Guns 2529 | . . 131 284 1039 404 671 Cannons 2856 | . . . . . 1423 1433 Explosions 199 | . . . . . 84 115 Melee . | . . . . . . . Ramming 10 | . . . . . . 10 Kinetic 2979 | . . 131 284 532 1215 817 Thermal 2372 | . . . . 507 463 1402 Explosive . | . . . . . . . Electromagnetic 233 | . . . . . 233 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 7 1 Message Errors 4 | . . . . . 3 1 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . . . 20 Projectiles 15 | . . . . . . 15 Explosions 5 | . . . . . . 5 Melee . | . . . . . . . Knockbacks 5 | . . . . . 5 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 246 | . . . . . 242 4 Shots 4 | . . . . . 4 . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 545 | . . 2 . 308 545 94 Average Temperature 84 | . . 1 . 86 104 29 Received Heat Transfer 1594 | . 18 36 75 397 486 582 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . . . . 4 . . Heat Transferred 2123 | . . . . 1248 50 825 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Ext Peak Influence 477 | . 30 50 . 110 477 360 Initial 233 | . . 11 . 60 . 233 Average 95 | . 4 20 . 56 109 252 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 79 | 100 100 100 . 100 77 11 Level 1 17 | . . . . . 15 88 Level 2 3 | . . . . . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . . . 6 4 Investigation 2 | . . . . . . 2 Extermination 3 | . . . . . 3 . Reinforcement 5 | . . . . . 3 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Ext Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 4 2 18 6 23 27 Peak Tracking Total 10 | . 4 2 6 3 6 10 Tactical Retreats 8 | . . . 1 . 2 5 Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Ext Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Ext Machines Disabled 9 | . . . 1 2 4 2 Max in Single Turn 4 | . . . 1 1 4 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Ext Machines Accessed 9 | . . . . 5 1 3 Terminals 5 | . . . . 1 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . . . . 13 3 6 Successful 10 | . . . . 7 1 2 Failed 12 | . . . . 6 2 4 Catastrophic 5 | . . . . 2 . 3 Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 11 | . . . . 2 3 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . . . . 9 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 3 . 2 Open Door 2 | . . . . . . 2 Level Access Points 1 | . . . . 1 . . Release Object 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . Retrieve Components 4 | . . . . 4 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . . 4 1 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . . . . 19 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Ext Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 20 | . . . . . . 20 Highest-Rated Ally 20 | . . . . . . 20 Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . . 1 Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Ext Turns Passed 5798 | 10 126 801 1474 892 1976 519 Spaces Moved 3323 | 9 106 315 890 553 1079 371 Core 212 | . . . 1 . . 211 Treads 298 | . . . 147 . 12 139 Legs 2107 | 9 106 315 742 553 361 21 Wheels 706 | . . . . . 706 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 130 130 50 Average Speed 136 | 120 120 120 154 130 145 98 Slowest Speed 450 | 120 120 120 450 130 167 162 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 27 52 42 74 23 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . . . . 38 9 Melee . | . . . . . . . Projectile 18 | . . . . . 9 9 AOE 29 | . . . . . 29 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Ext Total 4249 | 8 105 726 940 635 1392 443 Wait 677 | . . 400 9 . 249 19 Move 3317 | 8 105 314 889 552 1078 371 Hop . | . . . . . . . Pick Up 11 | . . 1 . 3 6 1 Fast Attach 24 | . . 1 2 7 6 8 Attach 15 | . . . 3 6 3 3 Detach 5 | . . . . 5 . . Swap 4 | . . 1 1 1 1 . Drop 23 | . . 3 7 5 7 1 Fire 166 | . . 6 24 56 42 38 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 5 | . . . 5 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 8) 137 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 472 | -10/Mines | Identified exit to Subcaves 474 | -10/Mines | Discovered new exit (range 11) 475 | -10/Mines | Learned location of Storage (-8) 502 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 567 | -10/Mines | Found Prototype Device 567 | -10/Mines | Identified Exp. Sensor Array 938 | -10/Mines | Entered Subcaves 1671 | -10/Subcaves | Learned Materials emergency access door positions 1703 | -10/Subcaves | Discovered new exit (range 8) 1768 | -10/Subcaves | A Subdweller sparked back to life 1768 | -10/Subcaves | A Subdweller sparked back to life 1768 | -10/Subcaves | A Subdweller sparked back to life 1790 | -10/Subcaves | Found Prototype Leg 1790 | -10/Subcaves | Identified Cargo Legs 1792 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2394 | -10/Subcaves | Discovered new exit (range 11) 2412 | -10/Subcaves | Entered Recycling 2468 | -8/Recycling | Scanned before Scraplab entrance 2821 | -8/Recycling | Angered Scraplab inhabitants 2842 | -8/Recycling | Core integrity fell below 50% 2873 | -8/Recycling | Lost 5 parts (1p4w) 2892 | -8/Recycling | Found Prototype Device 2892 | -8/Recycling | Identified Scrap Engine 3052 | -8/Recycling | Identified exit to Factory 3076 | -8/Recycling | Core integrity fell below 20% 3304 | -8/Recycling | Entered Factory 3304 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3610 | -6/Factory | Build established: Scavenger-Mutant 4441 | -6/Factory | Build established: Scavenger-Tank 4828 | -6/Factory | Build established: Construct 4907 | -6/Factory | Discovered new exit (range 5) 5182 | -6/Factory | Lost 3 parts (1p1u1w) 5280 | -6/Factory | Entered Extension 5399 | -6/Extension | Spotted B-75 Beast 5425 | -6/Extension | Destroyed B-75 Beast 5443 | -6/Extension | Spotted B-75 Beast 5470 | -6/Extension | Core integrity fell below 50% 5543 | -6/Extension | Destroyed B-75 Beast 5574 | -6/Extension | Lost 13 parts (3p1n5u4w) 5655 | -6/Extension | Disrupted transfer network 5679 | -6/Extension | Core integrity fell below 20% 5692 | -6/Extension | Rescued a captive Derelict 5694 | -6/Extension | Rescued a captive Derelict 5706 | -6/Extension | Lost 5 parts (2p1u2w) 5706 | -6/Extension | Rescued a captive Derelict 5799 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 05692_ ALERT: Suspicious activity at Terminal E004. Dispatching Investigation squad. 05705_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 05727_ W0-9ZJ(b) overheating. 05727_ W0-9ZJ(b) destroyed. 05731_ Imp. Heat Sink destroyed. 05758_ C-30 ARC bursts open, deploying its payload. 05758_ B-48 Gladiator unfolds itself. 05758_ G-50 Soldier unfolds itself. 05759_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05762_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E008. 05776_ Acquired Bore Cannon. 05783_ Acquired 23 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????? | | ?????????????????????????????????????????#T"#??### | | ?????????????????????????#######?######### "#### | | ?????????????????????????# #?# | | ????????????????####?????# ### | | ????????????????# #?????# | | ???????????????## ##????# ### | | ???????????????#T ?????# #?# % | | ???????????###### ##?????### ###?##### ######### | | ???????????# #########+######?#T #??????#### | | ???????????# s @ + [ #?## #??????# | | ???????????# ######### #??# #??????# | | ???????????# #???????# """#??###??????# | | ???????????# % ######??# Y"#???????????# ] | | ???????????# * * + ! """#???????????# | | ???????????# = ########?# #???????????# ] | | ??????????#"%% = #????????# ######???????????# | | ??????????#% % = #????????###????????????????# | | ??????????#% ######???????????????????????????# | | ?????????? "%#????????????????????????????????#### | | ?????????### #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ? ?????????# #???????????????????????????????????? | | ? ?????????# #???????????????????????????????????? | | ? ?????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #????????# #???????????????????????????????????? | | # #?######?# ###?????????????????????????????????? | | # ### ## ### ####????????????????????????????????? | | " "" % ##????????????????????????????????? | | " " ##????????????????????????????????? | | % #?????????????????????????????????? | | %%#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 29 Energy Capacity 544 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 65 Recoil Reduction 4 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotBiometalFemtoactuators Manual? 0 Play Time 01:04:35 Cumulative 55.2 hours Start 2024.10.21 @ 21:17:48 End 2024.10.21 @ 21:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 37 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 960741a6-6a7e-40fc-82ce-dcdebc6d6b4e