Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.24 @ 21:32:50 Player: DDRAGON Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (121) 121 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1351 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 57/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Light Ion Engine Improved Treads Improved Treads Small Storage Unit Large Storage Unit High-capacity Matter Pod (0) Power Shielding Hardened Light Armor Plating Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Small Storage Unit Large Storage Unit High-capacity Matter Pod Power Shielding Hardened Light Armor Plating Assault Rifle Grenade Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 7 3 3 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 . 1 . Device . | . . . . . Storage 4 | 1 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 8 | 2 1 3 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 2 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . 2 . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 5 | . . 2 . 3 Highest Loss Streak 4 | . . 2 . 4 Average Slot Usage (%) 95 | . 97 100 92 73 Engine 13 | . 14 14 14 13 Treads 25 | . 22 28 28 20 Wheel 1 | . 5 . . . Storage 23 | . 21 28 20 14 Protection 1 | . 4 . . . Ballistic Gun 27 | . 28 27 28 24 Naked Turns . | . . . . . Heaviest Build 27 | 10 27 27 26 11 Greatest Support 46 | 26 46 46 46 46 Greatest Overweight (x) 8 | . 8 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 24 | 6 12 10 24 24 Average Capacity 12 | 4 9 10 17 24 Most Carried 13 | 3 10 10 13 13 Average Carried 8 | 1 8 8 10 12 Final Capacity 24 | 6 10 10 24 24 Final Carried 13 | 2 10 8 13 12 Class Distribution -------------------- 80% | Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 266 | 115 50 88 . 13 Remotely . | . . . . . Salvage Created 141 | . 40 88 . 13 Parts 10 | . 7 1 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 6 | . 3 2 . 1 Guns 6 | . 3 2 . 1 Classes Destroyed 2 | . 1 1 . . Swarmer 4 | . 3 . . 1 Grunt 2 | . . 2 . . Best Kill Streak 3 | . 3 1 . 1 Combat Bots Only 3 | . 3 1 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1176 | . 142 234 . 800 Core 251 | . 17 32 . 202 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 39 | . 11 18 . 10 Largest 2 | . 2 2 . 2 Hottest 50 | . 40 50 . 40 Shots Fired 75 | . 22 33 . 20 Gun 68 | . 22 26 . 20 Cannon . | . . . . . Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 68 | . 22 26 . 20 Thermal . | . . . . . Explosive 7 | . . 7 . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 3 14 . 3 Robot Miss Streak 8 | . 8 1 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 34 | . 8 17 . 9 Core Hits 13 | . 5 6 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 300 | . 83 131 . 86 Guns 285 | . 78 131 . 76 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . 5 . . 10 Kinetic 285 | . 78 131 . 76 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Effects 17 | . 1 13 3 . Message Errors 7 | . 1 3 3 . Heat Flow Errors 3 | . . 3 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 54 | . . 54 . . Shots 3 | . . 3 . . Rammed 8 | . 1 . . 7 Targets Rammed 8 | . 1 . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 278 | . 20 278 . . Average Temperature 46 | . 9 62 . . Received Heat Transfer 108 | . . 108 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 105 | . 105 50 . 40 Initial 5 | . . 5 . . Average 29 | . 53 19 . 11 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 6 2 . 7 Peak Tracking Total 4 | . 3 2 . 4 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 3 | . 3 . . . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1899 | 54 502 787 392 164 Spaces Moved 767 | 47 294 113 234 79 Core 13 | 3 1 . . 9 Treads 633 | . 216 113 234 70 Legs . | . . . . . Wheels 121 | 44 77 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 160 100 Average Speed 148 | 86 142 160 160 157 Slowest Speed 450 | 90 450 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 47 25 60 24 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 18 | . . 18 . . Terrain Destroyed 55 | . . 55 . . Melee . | . . . . . Projectile . | . . . . . AOE 55 | . . 55 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1463 | 60 361 692 253 97 Wait 582 | . 23 558 1 . Move 763 | 46 293 112 233 79 Hop . | . . . . . Pick Up 35 | 8 15 . 12 . Fast Attach . | . . . . . Attach 19 | 6 7 3 2 1 Detach 7 | . 5 1 1 . Swap 1 | . . . 1 . Drop 9 | . 6 . 3 . Fire 39 | . 11 18 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 1 . . 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Entered Mines 732 | -10/Mines | Excavation squad dispatched 732 | -10/Mines | A large section of the Mines collapsed 982 | -10/Mines | Excavation squad dispatched 1232 | -10/Mines | Excavation squad dispatched 1336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1336 | -10/Mines | Discovered new exit (range 5) 1344 | -10/Mines | Entered Exiles 1388 | -10/Exiles | Met 8R-AWN 1413 | -10/Exiles | Met EX-HEX 1456 | -10/Exiles | Met EX-BIN 1479 | -10/Exiles | Aligned with FarCom system 1480 | -10/Exiles | Given EX-Vault access code 1517 | -10/Exiles | Opened EX-Vault 1529 | -10/Exiles | Found Prototype Storage 1531 | -10/Exiles | Identified Lightpack 2.0 1562 | -10/Exiles | Found Deploy-a-Sentry 1564 | -10/Exiles | Found Deploy-a-Sentry 1567 | -10/Exiles | Found Deploy-a-Sentry 1601 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1648 | -10/Exiles | Met EX-DEC 1723 | -10/Exiles | Discovered new exit (range 10) 1736 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Deploy-a-Sentry 1736 | -10/Exiles | Entered Mines 1765 | -9/Mines | Met a Derelict bent on vengeance 1838 | -9/Mines | Core integrity fell below 50% 1845 | -9/Mines | Build established: Hauler-Mutant 1890 | -9/Mines | Core integrity fell below 20% 1900 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Switching to secondary target: S-10 Pest. K-01 Serf cleans the Core Extractor. Acquired 13 matter. K-01 Serf cleans the Core Extractor. Assault Rifle destroyed. K-01 Serf cleans the Core Extractor. Imp. Treads destroyed. K-01 Serf cleans the Core Extractor. K-01 Serf collects debris. Slammed into S-10 Pest. K-01 Serf collects debris. Slammed into S-10 Pest. Lgt. Assault Rifle destroyed. Slammed into S-10 Pest. K-01 Serf collects debris. Imp. Treads destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????#########???# | | ??????????????????????????????????# #??## "" | | ??????????????????????????????????# #### "" | | ??????????????????????????????????# "" | | ??????????????????????????????????# * | | ??????????????????????????????????# """ ######## | | ??????????????????????????????????# """ #??????# | | ??????????????????????????????????# """ #??????# | | ??????????????????????????????????# #??????# | | ??????????????????????????????????#########?????## | | ???????????????????????????????????????????????## | | ?????????????????????????????????????????????### | | ?????????????????? ?????????????????????????## | | ?????????????????? ###########?###??# # | | ?????????????????? ### #### ## | | ?????????????????? ########## ## ## ## | | ?????????s?????????? ???????######?# ## # | | ????????????????????# ??????# ### # | | ????????????????????# ??????# | | ?????????s??????????# ?????## | | ????????????????????# ####??## #### ### | | ?????????s??????????#$ ???# ##??# ##?## | | ????????????????????# #???# #???## ##????# | | ????????????????????# ##?## #????# ##??????# | | ????????????????????# ###s ##???# #???????? | | ?????????????????????# @ s u#???# #???????? | | ?????????????????????# #??# #????????# | | ???????????????? r s ????????? | | ?????????????? $ #??????? | | ?????????????### ##### ##### #?????? | | ?????????????????????# #####????# ?????? | | ????????????????????# ##????????? ? ?????? | | ????????????????????# ##??????????#?? ?????? | | ????????????????????# ######????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 155 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverSwarmAutocannon Manual? 0 Play Time 00:13:11 Cumulative 8.5 hours Start 2021.12.24 @ 21:21:15 End 2021.12.24 @ 21:32:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ec402d5-03ed-4dc2-9178-ac59cd7798d5