Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.02 @ 16:53:41 Player: youngster Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (5554) 5554 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1206) 1206 TOTAL SCORE: 13500 Bonus ------- Follower Combat Kills 340 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1734 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 418/1100 System Corruption 5% Temperature Cool (12) Movement Walking (270) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (7) ------ Huge Storage Unit Assembled Biocell Array Experimental Thermal Shield GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon > --- INVENTORY (25) --- Zionite Light DM Reactor Armored Huge Wheel Advanced Power Amplifier High-capacity Matter Pod (200) Advanced Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler 0b10 Alert Chip Improved Transmission Jammer Zionite Weapon Casing Improved Force Field Hacking Drone Bay (1/1) GOLEM Unit Zionite Phaser-S Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Carbon-fiber Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Targeting Computer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Heavy Flail > --- INVENTORY -------- Improved Deuterium Engine Zionite Light DM Reactor Light Treads Armored Huge Wheel Zionite Biocell Zionite Biocell High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner 0b10 Alert Chip Improved Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating Experimental Thermal Shield Improved Force Field GOLEM Unit Improved EM Pulse Cannon Improved Proton Missile Launcher Rocket Launcher Missile Launcher [Rating: 117] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 336 | 6 17 22 2 2 37 18 27 41 2 25 18 27 10 7 55 20 Power 11 | 1 . 1 . . 1 . 2 1 . 2 1 . . . 2 . Engine 6 | 1 . 1 . . 1 . 1 . . 1 1 . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . Reactor 3 | . . . . . . . . . . 1 . . . . 2 . Propulsion 75 | 2 9 6 . 2 13 2 5 4 . 6 4 7 4 . 11 . Treads 48 | 2 6 3 . 1 10 1 2 1 . 3 3 5 3 . 8 . Leg 2 | . . . . . 1 . . . . . . . . . 1 . Wheel 23 | . 2 3 . 1 2 1 3 3 . 3 1 2 1 . 1 . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 1 | . 1 . . . . . . . . . . . . . . . Utility 138 | 1 3 7 . . 10 8 10 23 . 8 7 12 5 4 27 13 Device 87 | . . 7 . . 4 4 5 18 . 5 5 9 5 4 12 9 Storage 4 | 1 2 . . . . . . . . . . . . . 1 . Processor 5 | . 1 . . . 2 1 . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 42 | . . . . . 4 3 5 5 . 3 2 3 . . 14 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 112 | 2 5 8 2 . 13 8 10 13 2 9 6 8 1 3 15 7 Energy Gun 25 | 1 . . . . 6 2 2 4 2 2 . 2 1 . 2 1 Energy Cannon 4 | . . . . . . . . . . . 1 . . . 2 1 Ballistic Gun 27 | 1 5 3 2 . 5 2 3 1 . . 1 2 . . 2 . Ballistic Cannon 5 | . . . . . . . 1 2 . . . . . . 2 . Launcher 23 | . . 3 . . . 2 1 4 . 2 2 1 . 1 4 3 Special Weapon 2 | . . . . . . . . . . 2 . . . . . . Impact Weapon 20 | . . . . . 1 2 2 2 . 2 2 3 . 1 3 2 Slashing Weapon 3 | . . 2 . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . 1 . . . 1 . . Unidentified Prototypes 13 | . . . . . 2 . . . . . . 1 . 1 9 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . Parts Lost 34 | . . 2 . . . 1 . 5 . 2 . . . . 10 14 Power 6 | . . 1 . . . . . 2 . . . . . . 2 1 Propulsion 3 | . . . . . . . . . . . . . . . 1 2 Utility 17 | . . 1 . . . 1 . 2 . 1 . . . . 6 6 Weapon 8 | . . . . . . . . 1 . 1 . . . . 1 5 Highest Loss Streak 14 | . . 2 . . . 1 . 3 . 2 . . . . 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 98 85 100 96 99 99 97 77 96 91 93 93 93 86 83 Engine 5 | . 14 13 14 14 9 7 3 . . 6 4 6 6 6 . . Reactor 3 | . . . . . . . . . . . 6 6 6 6 9 5 Treads 12 | . 25 14 14 14 16 15 15 15 15 12 6 7 6 6 12 . Leg 1 | . . . . . 1 . . . . . . . . . 3 19 Wheel 5 | . 2 13 14 13 8 6 6 6 7 7 5 5 5 6 1 . Device 11 | . . 12 14 14 8 10 6 6 7 6 12 13 20 20 13 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 7 13 Processor 10 | . 3 . . . 9 15 15 15 15 15 13 13 13 13 9 5 Protection 8 | . . . . . 6 10 15 15 15 15 13 12 6 6 8 6 Energy Gun 4 | . 1 . . . 4 4 4 10 1 14 10 2 5 . 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . 5 12 Ballistic Gun 10 | . 26 25 . 28 20 14 16 2 . . 2 11 13 11 1 . Impact Weapon 2 | . . . . . . 2 . 3 7 2 5 4 . 4 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 168 | 13 88 91 90 90 114 123 136 133 102 118 140 139 138 140 167 168 Greatest Support 78 | 40 40 32 16 16 60 60 16 60 12 60 28 68 68 28 78 60 Greatest Overweight (x) 11 | . 5 5 5 5 7 7 11 11 8 9 4 4 4 4 5 2 Average Overweight (x) 4 | . . 4 5 5 5 6 8 9 7 6 4 3 3 4 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 17 20 22 23 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 11 17 21 21 24 24 24 24 25 24 24 24 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 17 19 21 23 25 25 25 25 25 25 25 25 25 25 25 19 Class Distribution -------------------- 29% | Scavenger-Mutant 28% | Mutant 11% | Scavenger-Tank 8% | Scavenger-Assassin 7% | Scavenger-Skirmisher 6% | Gunner 3% | Tank 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 6931 | 258 618 405 . 210 834 201 458 1283 . 377 160 386 195 43 1227 276 Remotely 490 | . . 121 . . . . . 369 . . . . . . . . Salvage Created 8176 | 72 836 416 . 206 1248 297 318 904 . 551 241 495 106 . 1786 700 Parts 313 | 1 52 21 . 16 70 17 14 25 . 17 10 16 7 . 24 23 Haulers Intercepted 10 | . 2 . . . 6 1 . . . . . 1 . . . . Recyclers Shooed 7 | . 3 . . 2 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . 20 28 . 15 . 20 4 . . 18 Prevented 8 | . . . . . . . 2 . . . . 2 . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 173 | . 15 12 . 4 16 6 5 23 . 6 1 6 5 . 62 12 Melee 5 | . . . . . . . . . . . . 3 . . 2 . Guns 66 | . 15 6 . 4 16 5 5 4 . 4 1 3 1 . 2 . Cannons 16 | . . . . . . . . 4 . . . . . . 5 7 AOE 75 | . . 6 . . . 1 . 15 . 2 . . 4 . 43 4 Classes Destroyed 22 | 1 8 1 . . 2 . 2 4 . 1 . . . . 3 . Worker 5 | . 1 . . 2 1 1 . . . . . . . . . . Builder 6 | . 1 . . . 1 1 . . . . 3 . . . . . Tunneler 5 | . 2 2 . 1 . . . . . . . . . . . . Hauler 10 | . 2 . . . 6 1 . . . . . 1 . . . . Recycler 10 | 1 3 1 . 1 3 . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . . . Swarmer 30 | . 6 3 . 4 6 3 1 2 . . . 1 4 . . . Grunt 48 | . 9 8 . . 4 2 2 9 . 3 . 4 . . . 7 Brawler 8 | . . . . . . . . 6 . . . . . . . 2 Duelist 6 | . . . . . . . . 3 . 2 . . . . . 1 Sentry 10 | . . . . . 4 1 . 2 . . . 1 1 . . 1 Hunter 5 | . . . . . 2 . . 1 . . 1 . . . . 1 Programmer 1 | . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Enhanced Grunt 2 | . . . . . . . . . . 1 . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . Z-Light 6 | . . . . . . . . . . . . . . . 6 . Decomposer 9 | . . . . . . . 6 2 . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . Assembled 44 | . . 1 . . . . . . . . . . . . 43 . Golem 12 | . . . . . . . . . . . . . . . 12 . Fireman 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 38 | 1 8 5 . 4 5 6 2 7 . 3 2 1 4 . 38 3 Combat Bots Only 36 | . 8 3 . 4 3 3 2 7 . 3 1 1 4 . 36 3 Max Kills in Single Turn 17 | 1 1 3 . 1 2 3 1 3 . 2 1 1 2 . 17 2 Gunslinging 1 | . . . . . 1 1 . . . 1 . . . . . . Exploded 17 | . . 3 . . . 1 . 3 . 1 . . 2 . 17 2 Melee 1 | . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 10144 | . 556 460 . 107 765 403 183 1595 . 295 106 372 39 . 2282 2981 Core 1341 | . 142 59 . 28 120 45 . 50 . 25 . 15 3 . 309 545 Absorbed by Shields 614 | . . . . . . 39 . . . . . 61 88 . 426 . Redirected to Shielding 377 | . . . . . . . . . . . . . . . 231 146 Regen/Repaired (Parts) 410 | . 186 . . . 138 . . . . . 86 . . . . . Core Remaining (%) 67 | 100 . . . 8 78 . . . . 82 . . . . . . Volleys Fired 480 | 1 83 34 . 23 62 12 13 58 . 35 10 24 9 . 57 59 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 . 3 2 Hottest 245 | 70 70 40 . 40 123 113 118 197 . 225 245 136 121 . 108 69 Shots Fired 922 | 2 166 60 . 46 162 32 38 110 . 60 19 43 13 . 90 81 Gun 676 | 2 166 52 . 46 162 30 38 55 . 33 14 43 10 . 22 3 Cannon 153 | . . . . . . . . 39 . . 5 . . . 40 69 Launcher 69 | . . 8 . . . 2 . 16 . 3 . . 3 . 28 9 Special 24 | . . . . . . . . . . 24 . . . . . . Kinetic 558 | 1 141 52 . 46 126 20 32 61 . . . 35 4 . 40 . Thermal 254 | 1 25 . . . 30 10 6 33 . 57 19 8 6 . 2 57 Explosive 69 | . . 8 . . . 2 . 16 . 3 . . 3 . 28 9 Electromagnetic 37 | . . . . . 6 . . . . . . . . . 19 12 Phasic 4 | . . . . . . . . . . . . . . . 1 3 Robot Hit Streak 30 | 2 8 5 . 8 16 6 11 13 . 21 30 11 7 . 14 19 Robot Miss Streak 5 | . 5 5 . 4 4 2 2 3 . 2 1 3 1 . 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . 1 1 . . 2 1 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . 1 . . . . . . Shots Hit Robots 637 | 2 101 34 . 28 102 19 31 73 . 53 15 37 7 . 67 68 Core Hits 394 | 2 37 20 . 10 47 15 12 54 . 24 4 12 10 . 126 21 Critical Kills 9 | . . 2 . . . . . 3 . . . . . . 4 . Critical Parts Destroyed 18 | . 1 . . . . 1 . 7 . . 1 1 . . 7 . Critical Strikes 48 | . 3 2 . . 3 2 . 16 . 3 2 2 1 . 13 1 Burn 14 | . 2 . . . 3 1 . 2 . 3 1 1 1 . . . Destroy 23 | . 1 2 . . . 1 . 14 . . . . . . 5 . Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . . . . . . . 1 1 . . 8 . Melee Attacks 120 | . . 4 . . 5 5 11 10 . 4 19 18 . 8 36 . Impact 106 | . . . . . 2 5 5 10 . 3 19 18 . 8 36 . Slashing 7 | . . 4 . . 3 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . 2 . . 3 1 10 2 . 1 3 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24455 | 21 1208 1096 . 351 1847 619 742 3811 . 1184 619 1099 442 . 8421 2995 Guns 6763 | 21 1169 342 . 351 1633 302 359 895 . 487 233 343 146 . 416 66 Cannons 3393 | . . . . . . . . 489 . . 37 . . . 539 2328 Explosions 10125 | . . 601 . . . 207 . 2115 . 381 . . 296 . 5924 601 Melee 3991 | . . 153 . . 214 110 383 312 . 172 349 756 . . 1542 . Ramming 39 | . 39 . . . . . . . . . . . . . . . Kinetic 4765 | 9 1045 342 . 351 1052 187 256 729 . . . 235 33 . 526 . Thermal 6981 | 12 124 . . . 537 115 103 655 . 631 270 108 113 . 2216 2097 Explosive 7975 | . . 601 . . . 207 . 2115 . 381 . . 296 . 3774 601 Electromagnetic 638 | . . . . . 44 . . . . . . . . . 363 231 Impact 3690 | . . . . . 66 110 383 312 . 172 349 756 . . 1542 . Slashing 301 | . . 153 . . 148 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . . . . . . . 66 Highest Corruption 5 | . . 1 1 1 . . 2 2 2 3 1 1 . . 3 5 Average Corruption 2 | . . 1 1 1 . . 1 2 2 2 1 1 . . 3 3 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 161 | . . 6 3 1 . . 28 34 2 21 2 2 . . 38 24 Message Errors 37 | . . 2 1 1 . . 8 6 1 6 . . . . 10 2 Matter Fused 43 | . . . 2 . . . 7 12 . 5 1 1 . . 10 5 Heat Flow Errors 13 | . . 1 . . . . 1 3 1 1 . . . . 2 4 Energy Discharges 26 | . . 2 . . . . 5 5 . 2 1 1 . . 5 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . 1 . . . . 3 7 . 3 . . . . 6 2 Data Loss (major) 8 | . . . . . . . 3 1 . 1 . . . . . 3 Misfires 7 | . . . . . . . 1 . . 2 . . . . 3 1 Alerts 3 | . . . . . . . . . . 1 . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2768 | . . 93 . . 26 94 339 315 . 128 299 304 . . 1092 78 Projectiles 76 | . . . . . . . . . . . . . . . 13 63 Explosions 549 | . . . . . . 4 . 43 . 2 . . . . 485 15 Melee 2143 | . . 93 . . 26 90 339 272 . 126 299 304 . . 594 . Knockbacks 8 | . 1 . . . 1 . . 1 . 1 2 . . . 2 . Impact 7 | . 1 . . . 1 . . . . 1 2 . . . 2 . Kinetic 1 | . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 469 | . . . . . . . . 141 . . . . . . 134 194 Shots 12 | . . . . . . . . 5 . . . . . . 3 4 Rammed 6 | . 6 . . . . . . . . . . . . . . . Targets Rammed 8 | . 8 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . Highest Temperature 432 | 30 355 272 . . 325 318 187 432 148 156 210 228 144 . 272 265 Average Temperature 90 | 18 193 56 . . 87 127 49 92 88 37 102 94 69 . 84 58 Received Heat Transfer 2443 | . 225 246 . . 153 135 54 357 . 63 12 168 8 . 428 594 Effects 11 | . . 1 . . 1 . . 6 . . . . . . 3 . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . 1 . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 Parts Fried 10 | . . . . . . 1 1 1 . 3 3 1 . . . . Impact Corruptions 55 | . . . . . 1 2 12 8 . 5 6 8 . . 13 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . 2 . . 1 . 2 . 2 . . . . Heat Transferred 7800 | 37 518 . . . 1110 259 148 1221 . 2206 533 272 259 . 62 1175 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 333 | 5 333 288 . 110 269 282 . . . . 121 . . . . . Initial 112 | . 3 46 . . 42 112 . . . . . . . . . . Average 114 | 1 126 156 . 48 100 181 . . . . 41 . . . . . Maximum Alert Level 1 | . 1 1 . . 1 1 . . . . . . . . . . Low Security (%) 78 | 100 84 59 . 100 79 56 . . . . 100 . . . . . Level 1 21 | . 15 40 . . 20 43 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 5 . . . 4 3 . 1 . . 4 . . . . . Investigation 8 | . 3 . . . 1 1 . . . . 3 . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . . Reinforcement 7 | . 2 . . . 3 1 . . . . 1 . . . . . Assault 1 | . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 6 | . 2 . . . 3 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 211 | . 26 10 . 4 27 7 5 30 . 9 8 9 2 . 59 15 Peak Tracking Total 37 | . 9 3 . 4 4 3 2 10 . 3 2 1 1 . 37 5 Tactical Retreats 9 | . 2 . . . . 1 . 3 . . . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 3 | . 3 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . Triggered 3 | . . 2 . . . . . . . . . 1 . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 9 | . . . . . 1 1 . . . . 2 . . 1 4 . Max in Single Turn 1 | . . . . . 1 1 . . . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 30 | . 8 . 1 . 4 3 1 . 4 1 7 . 1 . . . Terminals 12 | . 5 . . . 1 1 . . . 1 4 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . 1 . . . 1 1 . . . . 2 . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 94 | . 26 . 1 . 7 8 1 . 31 1 18 . 1 . . . Successful 68 | . 17 . 1 . 6 3 1 . 31 1 7 . 1 . . . Failed 26 | . 9 . . . 1 5 . . . . 11 . . . . . Catastrophic 7 | . . . . . . 1 . . . . 6 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 17 . . . 1 2 . . . . 7 . . 1 . . Terminals 39 | . 20 . . . 2 5 . . . 1 11 . . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . Repair Stations 12 | . 4 . . . 2 2 . . . . 4 . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 50 | . 9 . 1 . 1 2 1 . 31 1 3 . 1 . . . Record 13 | . . . 1 . . . . . 11 1 . . . . . . Part Schematic 12 | . 1 . . . . . . . 11 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 4 . . . 2 1 . . . . 2 . . . . . Scan Component 5 | . 2 . . . 1 1 . . . . 1 . . . . . Repair 4 | . 2 . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . 1 . . . . . 2 . . . . . Terminals 4 | . 2 . . . . . . . . . 2 . . . . . Botnet 3 | . 2 . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 3 3 . . . . 7 . . . . . Full Trace Events 5 | . 1 . . . . 1 . . . . 3 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . . . 1 . . . 11 . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . 1 . . . . . 1 . . . . . Time 97 | . 52 . . . 26 . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 7 | . . . . . . . 2 2 . 1 . . . 2 . . Largest Group 2 | . . . . . . . 2 2 . 1 . . . 2 2 . Highest-Rated Group 192 | . . . . . . . 40 46 . 96 . . . 192 192 . Highest-Rated Ally 96 | . . . . . . . 20 30 . 96 . . . 96 96 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . 3 13 . 18 . . . . 20 . Total Damage 1453 | . . . . . . . 89 165 . 881 . . . . 318 . Kills 9 | . . . . . . . 1 3 . 3 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 2 . 1 . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 24653 | 84 1849 1211 471 390 1597 518 2087 2327 160 1560 702 1793 2627 1907 4384 986 Spaces Moved 10678 | 46 912 607 267 181 656 200 888 827 80 744 349 950 856 1119 1615 381 Core 5 | 4 1 . . . . . . . . . . . . . . . Treads 1771 | 42 764 . . . 3 1 . 4 . 1 . 29 5 . 922 . Legs 713 | . . . . . . . . . . . . . . . 332 381 Wheels 8188 | . 146 607 267 181 653 199 888 823 80 743 349 921 851 1119 361 . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 175 175 175 190 205 210 195 145 160 160 160 160 160 180 Average Speed 187 | 150 162 174 175 175 186 194 219 229 196 185 160 164 160 160 220 209 Slowest Speed 330 | 160 300 175 175 175 250 330 255 330 210 243 160 320 320 160 325 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 97 97 68 18 40 10 83 86 69 94 11 96 94 86 84 37 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 8 | . 2 . . . 1 . 1 . 1 1 . . . 2 . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . . . . 3 5 . 2 . 3 3 4 . 2 Spaces Dug 108 | . . 18 . . 2 4 1 20 . . 13 4 8 2 36 . Terrain Destroyed 397 | . . 64 . . 3 14 2 98 . 22 16 4 11 2 115 46 Melee 33 | . . 2 . . 2 4 1 6 . . 12 4 . 2 . . Projectile 31 | . . . . . 1 . 1 10 . . 4 . . . 5 10 AOE 333 | . . 62 . . . 10 . 82 . 22 . . 11 . 110 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 14269 | 56 1112 689 271 208 916 290 993 1135 83 840 445 1115 2096 1222 2320 478 Wait 2349 | . 73 7 . 1 100 53 33 178 . 15 36 71 1213 83 469 17 Move 10662 | 45 911 606 266 180 655 199 887 826 79 743 348 949 855 1118 1614 381 Hop . | . . . . . . . . . . . . . . . . . Pick Up 125 | 4 13 8 3 2 24 3 7 5 . 9 5 7 2 3 30 . Fast Attach 54 | 6 10 . . . 4 . 4 1 2 2 4 5 1 . 14 1 Attach 48 | . . 2 1 . 3 3 1 5 . 2 3 4 2 . 17 5 Detach 29 | . 1 1 . . 1 . . 2 . . 2 4 2 . 16 . Swap 234 | . 7 20 1 2 30 15 22 35 . 21 11 18 7 7 24 14 Drop 144 | . 6 4 . . 32 . 13 4 2 9 7 15 5 3 43 1 Fire 480 | 1 83 34 . 23 62 12 13 58 . 35 10 24 9 . 57 59 Melee 120 | . . 4 . . 5 5 11 10 . 4 19 18 . 8 36 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 8 | . 8 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . 2 11 . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Destroyed 8 combat bots 305 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Repaired Lgt. Treads 565 | -10/Materials | Repaired Lgt. Treads 922 | -10/Materials | Discovered new exit (range 9) 1328 | -10/Materials | Core integrity fell below 50% 1370 | -10/Materials | Discovered new exit (range 9) 1771 | -10/Materials | Discovered new exit (range 6) 1934 | -10/Materials | Entered Mines 1981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1981 | -10/Mines | Discovered new exit (range 5) 2037 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2180 | -10/Mines | Discovered new exit (range 3) 2267 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2345 | -10/Mines | Excavation squad dispatched 2345 | -10/Mines | A large section of the Mines collapsed 2430 | -10/Mines | Found a hidden stash of uninstalled traps 2509 | -10/Mines | Discovered new exit (range 4) 2532 | -10/Mines | Learned Materials emergency access door positions 2624 | -10/Mines | Core integrity fell below 20% 3145 | -10/Mines | Entered Exiles 3145 | -10/Exiles | Found Exiles lab abandoned 3597 | -10/Exiles | Discovered new exit (range 12) 3616 | -10/Exiles | Entered Mines 3659 | -9/Mines | Discovered new exit (range 3) 4006 | -9/Mines | Entered Materials 4006 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4237 | -8/Materials | Repaired Lgt. Treads 4421 | -8/Materials | Build established: Gunner 5535 | -8/Materials | Discovered new exit (range 11) 5603 | -8/Materials | Entered Factory 5603 | -7/Factory | Evolved 2 slots: Utility x2 5758 | -7/Factory | Identified exit to Storage 5758 | -7/Factory | Identified exit to Lower Caves 6121 | -7/Factory | Entered Lower Caves 6482 | -7/Lower Caves | Build established: Scavenger-Tank 7136 | -7/Lower Caves | Learned location of Extension (-5) 7483 | -7/Lower Caves | Encountered a Warlord checkpoint 7983 | -7/Lower Caves | Build established: Scavenger-Mutant 8102 | -7/Lower Caves | Discovered new exit (range 7) 8118 | -7/Lower Caves | Identified exit to Lower Caves 8208 | -7/Lower Caves | Entered another Lower Caves area 8276 | -7/Lower Caves | Discovered new exit (range 10) 8295 | -7/Lower Caves | Identified exit to Factory 8685 | -7/Lower Caves | Learned Factory terminal intel 9159 | -7/Lower Caves | Spotted B-75 Beast 9496 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9537 | -7/Lower Caves | Destroyed 7 combat bots 9715 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9767 | -7/Lower Caves | Lost 3 parts (1p1u1w) 9900 | -7/Lower Caves | Discovered new exit (range 9) 9915 | -7/Lower Caves | Identified exit to Data Miner 10016 | -7/Lower Caves | Learned location of 1 exit from Factory 10513 | -7/Lower Caves | Build established: Mutant 10535 | -7/Lower Caves | Entered Data Miner 10535 | -7/Data Miner | Discovered new exit (range 6) 10546 | -7/Data Miner | Identified exit to Proximity Caves 10574 | -7/Data Miner | Met Data Miner 10615 | -7/Data Miner | Learned location of Section 7 (-2) 10615 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10643 | -7/Data Miner | Received God Mode back door access code from Data Miner 10695 | -7/Data Miner | Entered Proximity Caves 10697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10717 | -6/Proximity Caves | Escorted by Enhanced Grunt 11079 | -6/Proximity Caves | Build established: Scavenger-Mutant 11298 | -6/Proximity Caves | Spotted B-75 Beast 11321 | -6/Proximity Caves | Destroyed B-75 Beast 11780 | -6/Proximity Caves | Learned location of Zion (-6) 11962 | -6/Proximity Caves | Build established: Mutant 12120 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12244 | -6/Proximity Caves | Found Exp. Thermal Shield 12255 | -6/Proximity Caves | Entered Factory 12255 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12256 | -6/Factory | Identified exit to Factory 12257 | -6/Factory | Loaded intel: 26 terminal locations 12494 | -6/Factory | Repaired Arm. Treads 12685 | -6/Factory | Incoming investigation squad redirected 12812 | -6/Factory | Identified exit to Lower Caves 12897 | -6/Factory | Incoming investigation squad redirected 12957 | -6/Factory | Entered Lower Caves 12978 | -6/Lower Caves | Build established: Scavenger-Mutant 14259 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14262 | -6/Lower Caves | Identified exit to Zion 14418 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14528 | -6/Lower Caves | Discovered new exit (range 10) 14540 | -6/Lower Caves | Identified exit to Lower Caves 14714 | -6/Lower Caves | Build established: Scavenger-Tank 14750 | -6/Lower Caves | Entered another Lower Caves area 14875 | -6/Lower Caves | Discovered exit to Factory (range 13) 15454 | -6/Lower Caves | Learned Factory garrison access intel 15489 | -6/Lower Caves | Build established: Scavenger-Mutant 15539 | -6/Lower Caves | Discovered exit to Zion (range 10) 15618 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16015 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16785 | -6/Lower Caves | Spotted B-75 Beast 17095 | -6/Lower Caves | Encountered a Warlord checkpoint 17377 | -6/Lower Caves | Entered Zion 17468 | -6/Zion | Given A8's code to call for help 17537 | -6/Zion | Discovered new exit (range 14) 17772 | -6/Zion | Build established: Scavenger-Assassin 17902 | -6/Zion | Learned Factory emergency access door positions 17982 | -6/Zion | Given the Hacking Drone Bay 17983 | -6/Zion | Found Prototype Device 17984 | -6/Zion | Identified Hacking Drone Bay 18083 | -6/Zion | Discovered new exit (range 5) 18084 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18088 | -6/Zion | Identified exit to Deep Caves 18233 | -6/Zion | Learned Factory terminal intel 19197 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19215 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19284 | -6/Zion | Entered Deep Caves 19284 | -6/Deep Caves | Accompanied by 2 allies 19434 | -6/Deep Caves | Z-Facility disabled 19682 | -6/Deep Caves | Attacked by Z-Imprinter 19698 | -6/Deep Caves | Destroyed Z-Imprinter 19724 | -6/Deep Caves | Build established: Derelict-Mutant 20310 | -6/Deep Caves | Found Prototype Protection 20310 | -6/Deep Caves | Identified Zio. Weapon Casing 20417 | -6/Deep Caves | Build established: Scavenger-Mutant 20443 | -6/Deep Caves | Found Zio. Weapon Casing 20467 | -6/Deep Caves | Found Zio. Weapon Casing 20475 | -6/Deep Caves | Found Zio. Weapon Casing 20564 | -6/Deep Caves | Found Prototype Protection 20564 | -6/Deep Caves | Identified Zio. Heavy Carapace 21264 | -6/Deep Caves | Discovered new exit (range 9) 21371 | -6/Deep Caves | Spotted as-19923 21406 | -6/Deep Caves | Destroyed as-19923 21491 | -6/Deep Caves | Triggered Deep Caves wall 21491 | -6/Deep Caves | Spotted AS-88021 21491 | -6/Deep Caves | Spotted AS-46673 21503 | -6/Deep Caves | Destroyed AS-88021 21512 | -6/Deep Caves | Destroyed AS-46673 21552 | -6/Deep Caves | Destroyed 36 combat bots 21560 | -6/Deep Caves | Lost 6 parts (1n5u) 21565 | -6/Deep Caves | Spotted as-99455 21625 | -6/Deep Caves | Destroyed as-99455 21631 | -6/Deep Caves | Found GOLEM Unit 21710 | -6/Deep Caves | Found Prototype Processor 21887 | -6/Deep Caves | Exposed GOLEM chamber 22430 | -6/Deep Caves | Found GOLEM Unit 22468 | -6/Deep Caves | Found GOLEM Unit 22758 | -6/Deep Caves | Build established: Golem 23494 | -6/Deep Caves | Build established: Gunner 23668 | -6/Deep Caves | Entered Proximity Caves 23956 | -5/Proximity Caves | Build established: Mutant 24554 | -5/Proximity Caves | Spotted B-75 Beast 24555 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 24585 | -5/Proximity Caves | Core integrity fell below 50% 24620 | -5/Proximity Caves | Core integrity fell below 20% 24654 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 24626_ Y-64 Sentinel misfires. 24627_ System corrupted: Substantial component data lost. 24627_ Imp. Medium Armor Plating destroyed. 24630_ Knocked back. 24631_ Y-64 Sentinel system terminally corrupted. 24635_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 24637_ Corrupted Imp. Treads self-destruct mechanism malfunctions. 24638_ System corrupted: Imp. EM Pulse Cannon failed to cycle. 24641_ U-05 Engineer lays Concrete. 24642_ Corrupted Neutrino Core self-destruct mechanism malfunctions. 24642_ Dropped Zio. Biocell. 24642_ U-05 Engineer lays Concrete. 24643_ Extracted 600 energy. 24644_ U-05 Engineer lays Concrete. 24648_ Imp. EM Pulse Cannon destroyed. 24648_ U-05 Engineer lays Concrete. 24649_ Corrupted Imp. Treads self-destruct mechanism malfunctions. 24650_ U-05 Engineer lays Concrete. 24652_ The unstable cave ceiling collapses. 24652_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | #### ????????????????????????????????????? | | #????????????????????????????????????????? | | ###### #????????????????????????????????????????? | | ??????# ##??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ????????????????????????????#??????????? | | ??????? ??????????????####?##????## #####??????? | | ???????# ?????????????## ## ##?? #??????? | | ???????# #????????###### # #? #??????? | | ???????# ##########;;;;;% # # = ^#?????? | | ???????# ! *%= #??????? | | ????#### ! % ! #??????? | | ????# % ^ #??????? | | ????# %@% ????? | | ????# % u ????? | | ????# ##############;#;## # BB u ##?????? | | ????# #??????????????#??# ## # #??????? | | ????# #?????????????????######## #??????? | | ????# #?????????????????????????#### #####??????? | | ????# #????????????????????????????? #??????????? | | ##### #??????????????????????????????##??????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 49 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Transport Network Coupler | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Imp. Arc Projector | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Falx | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Mass Driver | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Arc Thrower | -6/Zion | Archive Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free C-57 Dissector | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSigixCloak Manual? 0 Play Time 03:00:21 Cumulative 333.2 hours Start 2022.08.29 @ 18:23:59 End 2022.09.02 @ 16:53:41 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 88 Gallery% 91 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 72b79fca-5116-42bf-a4ce-11c1d5d4616a