Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 19:47:32 Player: AngelSpirit Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (161) 805 Value Destroyed (7622) 7622 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2553) 2553 TOTAL SCORE: 19000 Bonus ------- High Alert Combat Kills 746 Follower Combat Kills 1138 Entered Garrisons 400 Acquired ECA 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1450 Matter 241/300 Energy 60/100 System Corruption 1% Temperature Cool (2) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array > --- UTILITY (13) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Heavy Siege Treads Matter Compressor (54) AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Enhanced Optical Array Improved Signal Interpreter Core Analyzer Advanced Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Railgun Light Antimatter Cannon Smartbomb Launcher > --- INVENTORY -------- Matter Compressor Encrypted Comm Array Improved Plasma Cutter [Rating: 121] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Constructs Reactor Light Particle Reactor Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Constructs Ballistic Cannon Light Antimatter Cannon Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Slots Evolved 16 | . . . 4 2 . . 4 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 11 | . . . 2 2 . . 1 . . . . 2 . . 2 . 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . Parts Attached 211 | 7 1 13 32 22 4 22 12 14 10 1 3 11 6 12 27 7 7 Power 19 | 2 . 1 3 1 . 3 . . 1 . . . . 1 6 1 . Engine 9 | 2 . 1 1 . . 3 . . 1 . . . . . . 1 . Core 4 | . . . 2 1 . . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . 6 . . Propulsion 51 | 2 . 3 15 6 1 5 1 . . . . 2 3 1 5 3 4 Treads 2 | . . 1 1 . . . . . . . . . . . . . . Leg 4 | . . 1 2 . . . . . . . . 1 . . . . . Wheel 13 | 2 . 1 4 . . 5 1 . . . . . . . . . . Hover 4 | . . . . 1 . . . . . . . 1 . . . 1 1 Flight 28 | . . . 8 5 1 . . . . . . . 3 1 5 2 3 Utility 87 | 1 1 3 8 9 3 9 8 8 5 1 2 6 2 7 11 1 2 Device 47 | . . 1 3 4 1 3 6 7 4 . 2 4 2 2 6 1 1 Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . . . Processor 9 | . . . 2 . . . 1 . 1 . . . . 4 1 . . Hackware 12 | . . . . 3 . . . 1 . 1 . 2 . 1 4 . . Protection 15 | . . 2 2 2 2 5 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 6 6 6 . 5 3 6 4 . 1 3 1 3 5 2 1 Energy Gun 17 | 2 . . 2 1 . 2 . 5 1 . . 1 . . 1 1 1 Energy Cannon 11 | . . 1 1 1 . 2 2 1 . . . 1 . 1 . 1 . Ballistic Gun 10 | . . 1 2 . . 1 . . 2 . . 1 1 . 2 . . Ballistic Cannon 3 | . . 2 . . . . . . . . . . . 1 . . . Launcher 7 | . . 2 . 2 . . 1 . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 2 . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 2 . 1 3 . 1 . . 2 . 1 1 5 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . . . . . Parts Lost 117 | . . 15 15 2 6 1 . 13 3 1 1 18 12 1 9 9 11 Power 13 | . . 2 2 . 2 1 . 1 . . . 1 1 . 2 1 . Propulsion 33 | . . 5 7 1 1 . . 1 . . . 5 5 1 . 2 5 Utility 32 | . . 2 3 . 2 . . 3 . 1 . 7 4 . 3 2 5 Weapon 39 | . . 6 3 1 1 . . 8 3 . 1 5 2 . 4 4 1 Highest Loss Streak 12 | . . 7 8 1 4 1 . 5 2 1 1 6 12 1 6 9 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | . 2 2 3 6 7 5 4 5 4 5 5 4 3 4 4 4 4 Power . | . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . 1 1 . . . . . . . . . . . . 1 Utility 2 | . . 1 1 2 2 1 2 3 3 3 3 2 1 1 1 1 2 Weapon . | . . . . 1 3 2 1 . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 2 3 3 1 1 . . 2 . . 1 . . 2 . 5 Power 2 | . . . . . 1 . . . . . . . . . . . 1 Propulsion 7 | . . 1 1 1 . . . . . . . . . . 1 . 3 Utility 7 | . . 1 1 1 . . . . 2 . . . . . 1 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . Tool/Special 3 | . . . 1 1 . . . . . . . 1 . . . . . Average Slot Usage (%) 67 | . 85 63 59 85 76 86 64 62 62 69 68 62 44 51 70 52 43 Engine 2 | . 14 12 . . 1 6 5 1 2 . . . . . . . . Core 2 | . . . 4 6 2 . . 2 1 5 1 4 3 . . . . Treads 1 | . . 8 3 . . . . . 1 5 1 . . . . . . Leg 1 | . . 4 5 . . . 2 1 . . 3 4 . . . . . Wheel 2 | . 28 4 6 . . 17 1 . 2 . . . . . . . . Flight 5 | . . . 12 25 29 7 2 2 . . . . 4 5 9 7 8 Device 12 | . . 3 5 14 3 14 16 14 16 17 17 16 16 11 10 6 7 Storage 2 | . 14 4 . 7 7 7 5 1 . . . . . . . . . Processor 5 | . . . 4 . . . 2 5 4 5 5 5 5 17 17 19 17 Hackware 9 | . . . . 11 10 7 5 10 11 10 11 14 10 12 19 11 3 Protection 2 | . . 1 5 7 12 9 1 . . . . . . . . . . Energy Gun 6 | . 28 4 . 3 . 6 7 12 7 11 7 5 . . . . 4 Energy Cannon 2 | . . 8 . . . 3 4 1 1 5 3 . 3 . . . . Ballistic Gun 2 | . . 3 8 . . 1 4 1 4 . 3 1 . . 2 . . Slashing Weapon 1 | . . . . 4 6 . . . . 5 5 4 . . . . . Peak Build Rating 121 | 6 7 27 31 48 47 56 86 96 104 103 108 103 92 72 121 95 86 Average Rating 68 | 4 6 10 12 41 40 47 73 82 95 100 98 91 71 48 97 70 65 On Entrance 52 | . 6 6 2 31 44 36 53 82 95 103 100 88 71 21 70 80 62 Avg Prop Armor Cover (%) 7 | . . 8 15 4 . 2 6 . . . . 6 . . . 16 13 Naked Turns 5 | . . 5 . . . . . . . . . . . . . . . Heaviest Build 50 | 14 29 36 24 24 24 43 49 47 49 49 50 50 39 15 32 21 16 Greatest Support 116 | 26 26 26 32 29 29 64 66 66 116 116 116 69 69 20 32 31 32 Greatest Overweight (x) 3 | . 1 3 1 . . 1 3 1 . . . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 10 7 5 8 8 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 3 15 5 8 8 8 5 8 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 2 5 3 7 7 5 4 5 4 4 5 4 3 4 4 4 4 Final Capacity 15 | 8 15 5 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 3 . 5 7 8 5 5 5 5 5 5 5 3 5 4 4 5 Scrap Engine Consumption 190 | . . . . . . 38 38 42 32 7 11 19 3 . . . . Constructs Created 17 | . . . . . . 3 2 6 3 . . 3 . . . . . Constructs Modified 58 | . . . . . . 6 7 18 9 1 11 5 1 . . . . Class Distribution -------------------- 35% | Hacker-Construct 17% | Hacker-Mutant 14% | Mutant 8% | Sprinter 7% | Construct 7% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Storage Scavenger-Mutant | -7/Recycling Construct | -5/Factory Hacker-Construct | -5/Garrison Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Sprinter | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Matter Collected 5061 | 214 20 541 448 296 197 438 260 673 161 113 102 111 86 . 1114 192 95 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6318 | . 50 476 362 660 213 361 619 1431 420 463 138 345 122 . 529 56 73 Parts 304 | . 3 29 27 31 10 14 39 52 22 13 6 15 8 . 24 8 3 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . 12 . . . . . . . 8 14 . . . . . . Prevented 12 | . . 3 . . . . . . . 6 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Combat Hostiles Destroyed 135 | . . 14 9 10 6 9 12 26 6 7 5 5 3 . 20 2 1 Melee 9 | . . . . 3 3 . . . . . . 3 . . . . . Guns 55 | . . 2 7 1 . 6 4 20 6 2 5 1 . . 1 . . Cannons 26 | . . 6 2 . . 3 5 . . 3 . . 3 . 4 . . AOE 39 | . . 5 . 6 3 . 3 4 . . . . . . 15 2 1 Classes Destroyed 20 | . 2 3 3 5 . . 2 4 . . . . . . 1 . . Worker 7 | . . . 1 . . . 2 . . . . 1 . . 1 2 . Builder 6 | . . . 1 . . . 1 . 1 . . 1 . . 1 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 3 | . . . . 1 . . . . . . . . . . 2 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . Watcher 5 | . 1 . 1 . . . 3 . . . . . . . . . . Swarmer 47 | . . . 4 4 3 . 6 8 . 1 5 . 2 . 14 . . Cutter 3 | . . . . . . . . . . . . . . . 3 . . Grunt 26 | . . 2 4 3 . . 2 5 2 5 . 2 . . . . 1 Brawler 2 | . . . . 1 . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . Sentry 17 | . . 1 1 1 3 3 1 3 1 1 . . 1 . 1 . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . Programmer 16 | . . . . 1 . . . 6 2 . . 3 . . 2 2 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Subdweller 17 | . . 11 . . . 6 . . . . . . . . . . . Best Kill Streak 10 | . 1 5 4 5 4 2 8 7 2 4 3 3 1 . 10 5 1 Combat Bots Only 7 | . . 5 4 4 4 2 5 7 2 4 3 2 1 . 7 2 1 Max Kills in Single Turn 6 | . 1 2 1 3 1 1 4 4 1 1 1 1 1 . 6 3 1 Gunslinging 2 | . . . . . . . . 2 . . . . . . . . . Exploded 4 | . . 2 . 2 1 . 2 4 . . . . . . 3 1 1 Melee 1 | . . . . 1 1 . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Hostile Shots Fired 2027 | . . 102 175 64 60 112 58 230 47 46 42 246 238 16 303 112 176 Missed 848 | . . 34 56 29 29 39 18 73 18 17 12 96 103 7 187 60 70 Hits 1179 | . . 68 119 35 31 73 40 157 29 29 30 150 135 9 116 52 106 Melee 6 | . . . . 1 . . . . . . . 4 . . 1 . . Projectile 1173 | . . 68 119 34 31 73 40 157 29 29 30 146 135 9 115 52 106 AOE 4 | . . . . . . . . 3 . . . . . . 1 . . Critical Strikes 54 | . . 2 5 2 1 1 . 7 3 . 1 19 3 . 4 4 2 Actively Blocked 21 | . . . . . . . . . . . . 17 3 . 1 . . Part Disruptions 2 | . . . . . . . . . . . . 2 . . . . . Damage Taken 23050 | . . 1492 1667 561 752 802 770 3420 799 589 463 3563 2040 187 2410 1169 2366 Core 5698 | . . 243 448 95 42 111 196 631 65 56 42 581 470 86 727 450 1455 Absorbed by Shields 93 | . . . . 41 . . . 21 . . . . . . . 31 . Ignored by Resistances 54 | . . . . . . 54 . . . . . . . . . . . Regen/Repaired (Parts) 2530 | . . . . 41 . 113 115 934 621 19 503 145 39 . . . . Core Remaining (%) 27 | 100 . 2 18 . . 64 . . . . 1 . . 1 . 9 . Volleys Fired 570 | . 9 68 69 31 3 40 37 151 32 20 13 13 18 4 50 7 5 Largest 4 | . 2 2 2 2 1 2 4 4 3 3 3 2 2 1 2 1 1 Hottest 357 | . 80 113 60 122 36 148 270 357 198 198 276 159 128 51 123 90 65 Shots Fired 978 | . 18 85 99 39 3 62 98 273 87 60 28 20 23 3 68 7 5 Gun 733 | . 18 39 88 32 . 36 62 257 87 40 23 20 7 . 19 . 5 Cannon 205 | . . 36 11 . . 26 35 12 . 20 5 . 16 3 40 1 . Launcher 40 | . . 10 . 7 3 . 1 4 . . . . . . 9 6 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 361 | . . 28 98 . . 19 12 59 32 20 18 14 7 3 51 . . Thermal 429 | . . 10 1 32 . 43 85 155 42 20 5 6 16 . 8 1 5 Explosive 34 | . . 8 . 3 3 . 1 4 . . . . . . 9 6 . Electromagnetic 154 | . 18 39 . 4 . . . 55 13 20 5 . . . . . . Robot Hit Streak 21 | . 2 19 7 8 1 13 10 20 21 6 2 7 3 . 13 7 2 Robot Miss Streak 10 | . 4 2 4 8 2 4 4 10 2 5 6 4 3 1 4 1 1 Penetration Max 1 | . . . . . . . 1 1 1 . 1 . . . . . . Secondary Targets 11 | . . . . . . . 1 5 3 . 2 . . . . . . Max Gunslinging Chain 2 | . . . . . . . 1 2 1 . 1 . . . . . . Capacitor 11 | . . . . . . . . . . . . . 11 . . . . Shots Hit Robots 625 | . 7 62 57 31 7 48 51 168 55 44 9 29 13 . 35 5 4 Core Hits 320 | . 2 25 27 21 8 30 31 65 24 16 7 10 6 . 38 9 1 Critical Kills 2 | . . . . . . . . . 1 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 16 | . . 2 . 1 . . . 5 1 1 . 3 . . 3 . . Burn 1 | . . . . . . . . 1 . . . . . . . . . Destroy 3 | . . . . . . . . . 1 1 . . . . 1 . . Blast 8 | . . 2 . . . . . 4 . . . . . . 2 . . Sever 4 | . . . . 1 . . . . . . . 3 . . . . . Melee Attacks 75 | . . . . 23 12 . . . . . 3 37 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . 23 12 . . . . . 3 37 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21702 | . 150 1528 863 1603 603 1083 2294 5066 1598 1002 291 1160 378 . 3520 440 123 Guns 11060 | . 150 345 639 414 . 736 1071 4214 1590 652 233 424 93 . 376 . 123 Cannons 3377 | . . 589 105 . . 347 679 379 . 350 58 . 285 . 585 . . Explosions 5524 | . . 594 112 559 243 . 544 473 . . . . . . 2559 440 . Melee 1726 | . . . . 630 360 . . . . . . 736 . . . . . Ramming 15 | . . . 7 . . . . . 8 . . . . . . . . Kinetic 5515 | . . 648 744 . . 341 287 1169 666 350 192 233 93 . 792 . . Thermal 7341 | . . 213 . 414 . 742 1517 2632 712 302 41 191 285 . 169 . 123 Explosive 4980 | . . 322 112 349 243 . 490 473 . . . . . . 2551 440 . Electromagnetic 2125 | . 150 345 . 210 . . . 792 212 350 58 . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1726 | . . . . 630 360 . . . . . . 736 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . 6 . 2 6 6 . 12 2 2 2 25 25 25 5 6 1 Average Corruption 5 | . . 6 . 1 6 6 . 4 1 2 2 12 25 21 2 5 1 Corruption Purged 21 | . . . . 3 . . . 13 . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 157 | . . 23 . 4 4 24 . 11 8 12 16 12 14 16 10 1 2 Message Errors 35 | . . 8 . 1 3 8 . 2 1 2 2 4 . 1 2 1 . Matter Fused 26 | . . 3 . 1 . 4 . 1 2 1 3 1 3 7 . . . Heat Flow Errors 17 | . . 3 . 1 . . . . 2 1 4 . 1 1 2 . 2 Energy Discharges 22 | . . 5 . 1 . 4 . 2 1 5 2 . 1 . 1 . . Parts Rejected 6 | . . . . . . . . . . . . 1 2 . 3 . . Parts Fused 2 | . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 20 | . . 2 . . 1 4 . 3 1 1 4 2 . 2 . . . Data Loss (major) 16 | . . 1 . . . 3 . 2 1 1 1 2 2 2 1 . . Misfires 4 | . . 1 . . . 1 . . . . . . 1 . 1 . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 5 | . . . . . . . . . . . . 2 2 1 . . . Weapon Failures 3 | . . . . . . . . 1 . . . . 1 1 . . . Overload Shots 14 | . . . . 3 . . . 4 . . . . . . 7 . . Effects 2 | . . . . . . . . 1 . . . . . . 1 . . Heat Surge 2 | . . . . . . . . 1 . . . . . . 1 . . Overflow Damage 671 | . . 26 . 265 105 . 40 . . . . 41 . . 194 . . Projectiles 40 | . . . . . . . 22 . . . . . . . 18 . . Explosions 311 | . . 26 . 16 75 . 18 . . . . . . . 176 . . Melee 320 | . . . . 249 30 . . . . . . 41 . . . . . Knockbacks 8 | . . 3 . . . . . 3 . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 8 | . . 3 . . . . . 3 . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 459 | . . 85 . 77 112 . . . . . . . . . 114 71 . Shots 12 | . . 2 . 3 3 . . . . . . . . . 3 1 . Rammed 2 | . . . . . . . . . 2 . . . . . . . . Targets Rammed 6 | . . . 4 . . . . . 2 . . . . . . . . Kicked 4 | . . . 4 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 108 224 44 207 15 275 295 384 198 198 363 109 333 144 228 21 199 Average Temperature 100 | . 43 47 9 64 9 75 100 127 105 114 102 53 116 99 70 11 106 Received Heat Transfer 3463 | . . 333 846 81 87 459 63 462 126 228 27 156 63 30 156 112 234 Effects 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . . . . 3 . 2 . . . . . . . Combat Hostiles 4 | . . 1 . . . . . 1 . 2 . . . . . . . Parts Fried 11 | . 1 3 . . . . . 7 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 13 | . . . . 1 3 2 . 3 . . . 4 . . . . . Heat Transferred 6949 | . . 296 . 666 . 1311 975 2301 370 . 74 222 296 . 290 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Maximum Alert Level 4 | . . . 2 1 1 . 2 4 4 . . 2 . . 2 2 2 Low Security (%) 48 | 100 100 . 83 87 96 100 28 . . . . 41 100 100 51 . . Level 1 18 | . . . 14 12 3 . 49 6 . . . 43 . . 35 38 66 Level 2 9 | . . . 1 . . . 21 14 . . . 15 . . 13 61 33 Level 3 16 | . . . . . . . . 68 53 . . . . . . . . Level 4 6 | . . . . . . . . 11 46 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1457 | . 11 . 416 334 265 58 523 1457 1258 . . 424 164 137 591 467 518 Initial 764 | . . . . 189 44 58 58 329 764 . . 424 . 86 66 332 270 Average 367 | . 2 . 94 134 127 8 252 855 1061 . . 219 57 54 235 391 339 Influence Increases 9354 | . 30 70 778 592 537 95 843 1298 899 690 433 359 284 181 1387 310 568 Destroy 0b10 Robot/C 2940 | . . 60 180 200 220 60 360 660 320 140 120 100 60 . 400 40 20 Destroy 0b10 Robot/NC 175 | . 10 . 15 40 . . 35 15 15 . . 10 . . 20 15 . Destroy Leader 472 | . 2 10 42 40 70 . 68 50 70 10 10 20 10 . 60 . 10 Allied During Kill 332 | . . . . . 58 . 11 104 156 . 3 . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . 10 . 10 Successful Hack 399 | . 18 . 13 98 21 13 34 12 29 . . 53 . 12 47 21 28 Select Force Hacks 160 | . . . 30 . . . 30 . . . . 50 . . . . 50 Disable Machine 315 | . . . 30 45 30 . 60 30 75 . . . . . 30 15 . Anti-Garrison Action 500 | . . . . . . . . 300 150 . . . 50 . . . . Destroy Structure 766 | . . . 33 19 18 7 180 97 54 . . 36 14 4 220 84 . Advance Influence 50 | . . . . . . . 50 . . . . . . . . . . Partial Spotted 330 | . . . 60 60 30 15 . 30 . . . . . 15 45 45 30 Lose Combat Pursuer 2895 | . . . 375 90 90 . 15 . 30 540 300 90 150 150 555 90 420 Influence Decreases 8876 | . 30 70 362 909 485 226 392 312 1233 788 784 1032 121 218 923 419 572 Entered New Map 2695 | . . . . 227 55 93 12 142 693 416 196 250 1 78 61 259 212 Time Decay 3626 | . 30 70 231 362 130 123 360 . 410 362 538 298 . 130 362 70 150 Search Patrol Dispatched 300 | . . . . . . . . . . . . 100 . . 100 . 100 Lost Part 981 | . . . 131 20 60 10 . 130 30 10 10 160 120 10 90 90 110 Lost Ally 450 | . . . . . 240 . 20 40 100 . 40 . . . 10 . . Purge Threat 824 | . . . . 300 . . . . . . . 224 . . 300 . . Squads Dispatched 59 | . . . 5 9 4 . 8 . 10 . . 4 . . 10 5 4 Investigation 25 | . . . 4 5 1 . 4 . . . . 1 . . 3 4 3 Extermination 14 | . . . . 3 1 . 3 . 2 . . 1 . . 3 . 1 Reinforcement 13 | . . . 1 1 . . 1 . 4 . . 1 . . 4 1 . Assault 6 | . . . . . 2 . . . 4 . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 . . 1 . 1 Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Distress Signals 20 | . . . 4 3 . 1 3 . 2 . . . . . 5 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 4 14 44 23 26 10 28 37 23 24 26 32 24 12 90 26 49 Peak Tracking Total 26 | . 2 3 16 7 12 2 7 5 4 12 5 12 14 6 26 23 18 Tactical Retreats 65 | . . . 7 4 4 1 1 . 2 7 7 4 3 3 13 2 7 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Traps Triggered 18 | . . . 1 2 2 . . 6 3 . . 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . 1 . 6 Reused 2 | . . . . . . . . . . . . . . . 1 . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 Objects Rigged 2 | . . . 2 . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Machines Disabled 27 | . 1 . 2 3 2 . 4 6 6 . . . . . 2 1 . Max in Single Turn 4 | . 1 . 1 1 1 . 1 1 4 . . . . . 1 1 . Garrison Access 9 | . . . 1 2 1 . . . 3 . . . . 1 . . 1 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . 3 . . . . 1 Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Machines Accessed 120 | . 2 2 6 24 13 10 9 3 10 . 3 9 1 5 12 3 8 Terminals 62 | . 2 . 4 13 10 4 2 3 2 . . 4 1 2 8 3 4 Fabricators 14 | . . . . 3 . . 3 . 3 . . 2 . . 2 . 1 Repair Stations 7 | . . . . 4 1 . . . 1 . . . . 1 . . . Recycling Units 13 | . . . 1 1 1 4 2 . 2 . . 1 . . 1 . . Scanalyzers 7 | . . . . 1 . . 1 . . . . 1 . 1 1 . 2 Garrison Access 10 | . . . 1 2 1 . 1 . 2 . . 1 . 1 . . 1 Total Hacks 357 | . 12 3 15 89 37 29 32 5 20 . 8 26 3 14 40 7 17 Successful 200 | . 7 3 9 41 17 16 16 3 8 . 8 24 1 10 28 1 8 Failed 156 | . 5 . 6 48 20 13 16 2 12 . . 2 2 4 11 6 9 Catastrophic 35 | . 1 . 3 8 8 3 4 . 2 . . . . 1 1 2 2 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . Manual 120 | . 9 . 9 31 16 7 5 2 2 . . 8 . 7 21 . 3 Terminals 226 | . 12 . 12 64 32 13 4 5 3 . . 16 3 10 34 7 11 Fabricators 37 | . . . . 10 . . 13 . 6 . . 5 . . 2 . 1 Repair Stations 11 | . . . . 7 2 . . . 1 . . . . 1 . . . Recycling Units 33 | . . . 2 3 2 10 7 . 5 . . 2 . . 2 . . Scanalyzers 16 | . . . . 2 . . 6 . . . . 2 . 2 2 . 2 Garrison Access 17 | . . . 1 3 1 . 2 . 5 . . 1 . 1 . . 3 Terminal Hacks 93 | . 4 3 2 18 9 10 . 3 1 . 8 9 1 5 15 1 4 Record 13 | . . 1 . . . 5 . . . . 6 . . . 1 . . Part Schematic 7 | . . . . 2 1 . . . . . . 3 . . 1 . . Robot Schematic 2 | . . . . . 2 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . 2 . . . . . . . . 2 . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . . . . . 1 . . Open Door 7 | . . 1 . . 2 . . 2 . . 2 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 8 | . . . 1 1 1 . . . 1 . . 1 . 1 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . 1 . . . . . . . . . 1 1 . . Unreport Threat 7 | . . . . 2 . . . . . . . 3 . . 2 . . Locate Traps 12 | . . . . 4 1 . . . . . . 1 . 1 3 1 1 Reprogram Traps 2 | . . . . . . . . . . . . . . . 1 . 1 Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . 1 . . Registered Components 5 | . 1 . . 1 1 . . . . . . 1 . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . . 3 . 1 . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Release Object 3 | . . 1 . . . 2 . . . . . . . . . . . Fabricator Hacks 18 | . . . . 4 . . 7 . 1 . . 4 . . 2 . . Network Status 7 | . . . . 2 . . 2 . . . . 2 . . 1 . . Load Schematic 3 | . . . . 1 . . 2 . . . . . . . . . . Build 8 | . . . . 1 . . 3 . 1 . . 2 . . 1 . . Repair Station Hacks 5 | . . . . 3 1 . . . 1 . . . . . . . . Scan Component 3 | . . . . 2 . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 19 | . . . 1 2 2 6 2 . 3 . . 2 . . 1 . . Report Inventory 11 | . . . 1 1 1 4 1 . 2 . . 1 . . . . . Retrieve Components 8 | . . . . 1 1 2 1 . 1 . . 1 . . 1 . . Scanalyzer 15 | . . . . 2 . . 5 . . . . 2 . 2 2 . 2 Insert Component 5 | . . . . . . . 2 . . . . 1 . 1 1 . . Analyze 4 | . . . . . . . 2 . . . . 1 . . 1 . . Retrieve Study 6 | . . . . 2 . . 1 . . . . . . 1 . . 2 Garrison Access Hacks 10 | . . . 1 2 1 . 1 . 2 . . 1 . 1 . . 1 Unlock Access 2 | . . . . . . . 1 . . . . 1 . . . . . Seal Access 8 | . . . 1 2 1 . . . 2 . . . . 1 . . 1 Unauthorized Hacks 40 | . 3 . 5 10 4 . 1 . . . . 6 . 2 8 . 1 Terminals 34 | . 3 . 4 8 4 . . . . . . 5 . 2 8 . . Track 1 | . . . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . 1 . . . . . . . . . . . 1 . . Botnet 23 | . 2 . 1 6 4 . . . . . . 3 . 2 5 . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . Operators 6 | . 1 . 1 2 . . . . . . . 1 . . 1 . . Search 1 | . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . 1 . . . . . . . 1 . . . . 1 Overload 2 | . . . . . . . . . . . . 1 . . . . 1 Recompile 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 2 . 4 19 9 7 8 1 6 . . 7 1 4 10 3 7 Full Trace Events 18 | . . . 3 3 . 1 3 . . . . . 1 . 2 3 2 Feedback Events 2 | . . . . 1 . . . . . . . . . . . 1 . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . . . . . . . Part Schematics Acquired 11 | . . . . 2 1 . 2 . . . . 4 . . 2 . . Parts Built 10 | . . . . 2 . . 3 . 2 . . 1 . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 522 | . . . . 95 . . 126 . 69 . . 186 . . 46 . . Total Part Build Rating 70 | . . . . 10 . . 15 . 18 . . 9 . . 18 . . Part Studies Acquired 6 | . . . . 2 . . 1 . . . . . . 1 . . 2 Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . 3 2 6 2 . 2 . . 3 . . 2 . . Parts Scanalyzed 4 | . . . . . . . 2 . . . . 1 . . 1 . . Part Schematics Acquired 4 | . . . . . . . 2 . . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 18 1 . . . . . . . . Machine Destruction 19 | . . . . . . . . 18 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Total Allies 25 | . . . . . 12 . 2 8 . . 2 . . . 1 . . Largest Group 10 | . . . . . 10 . 2 6 5 . 2 . . . 1 . . Highest-Rated Group 492 | . . . . . 173 . 80 492 314 . 56 . . . 45 . . Highest-Rated Ally 178 | . . . . . 31 . 40 178 99 . 31 . . . 45 . . Initial Warlord ECA Mod 8 | . . . . . . . . . 8 8 8 7 6 6 5 4 3 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . 1 . . 1 . . Infantry 1 | . . . . . . . . . . . . 1 . . . . . Geek 1 | . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 194 | . . . . . 75 . 13 47 56 . 3 . . . . . . Total Damage 4662 | . . . . . 960 . 653 1432 1560 . 57 . . . . . . Kills 33 | . . . . . 5 . 6 9 12 . 1 . . . . . . Allies Corrupted 2 | . . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Active Infowar (turns) 7822 | . . 283 166 . . . 935 1355 978 822 1534 360 . 102 835 145 307 Optics 3726 | . . 283 . . . . 565 1355 134 . . . . 102 835 145 307 Sensors 4497 | . . . . . . . 932 5 844 822 1534 360 . . . . . Terrain 125 | . . . 125 . . . . . . . . . . . . . . Seismic 8 | . . . . . . . 8 . . . . . . . . . . Machine Analysis 41 | . . . 41 . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 5 | . 1 . . . . 2 . . . . . . . . 2 . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Turns Passed 12101 | 38 187 1078 563 870 277 1032 941 1355 980 822 1534 666 207 264 835 145 307 Spaces Moved 14555 | 31 159 692 590 1875 499 1027 837 1078 1271 1020 1520 594 265 640 1491 272 694 Core 215 | 1 . 173 12 . . . . . . . . . 20 . . . 9 Treads 2400 | . . 363 2 . . . 24 . 365 1020 595 31 . . . . . Legs 2145 | . . 2 66 . . . 435 371 . . 830 441 . . . . . Wheels 1802 | 30 159 154 94 . . 700 126 . 539 . . . . . . . . Hover 627 | . . . . . . . . 227 367 . . 17 . . . 3 13 Flight 7366 | . . . 416 1875 499 327 252 480 . . 95 105 245 640 1491 269 672 Fastest Speed 26 | 50 90 50 28 26 26 27 40 40 46 58 43 60 32 34 34 30 27 Average Speed 54 | 89 95 128 53 28 26 73 68 53 52 58 65 77 53 35 40 35 32 Slowest Speed 240 | 100 105 240 190 30 29 115 190 128 58 58 74 226 60 40 45 60 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . . . 5 10 9 1 . . . . . 12 15 2 22 19 31 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 49 | 4 35 46 67 53 94 95 26 88 35 80 95 16 35 11 53 37 20 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . 1 1 . . . 1 . . 1 1 . . . . . . Known Exits Taken 10 | . . . . 1 1 . 1 . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 10 | . . 5 . . . . . . . 3 2 . . . . . . Spaces Dug 68 | . . . . 12 4 4 8 . . . 3 10 . 2 25 . . Terrain Destroyed 448 | . . 32 33 22 17 5 57 14 32 3 20 18 7 2 147 39 . Melee 26 | . . . . 9 4 . . . . . 3 10 . . . . . Projectile 100 | . . 2 . 3 . 5 24 4 1 3 17 8 7 2 23 1 . AOE 322 | . . 30 33 10 13 . 33 10 31 . . . . . 124 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Gar Fac Upp Upp Fac Gar Fac Res Tes Res Total 17526 | 38 177 796 733 2114 606 1244 1122 1617 1518 1202 2021 712 301 665 1637 285 738 Wait 1887 | . 5 4 24 127 81 120 218 294 190 161 478 56 25 1 46 6 51 Move 14316 | 30 158 691 580 1856 482 1024 836 1077 1270 1019 1519 574 239 635 1448 237 641 Hop 95 | . . . 4 8 7 1 . . . . . 7 9 2 20 15 22 Pick Up 61 | . 3 5 9 10 3 3 3 6 2 1 . 2 . 3 6 . 5 Fast Attach 189 | 6 1 9 30 21 6 15 9 11 9 . 2 11 7 10 28 7 7 Attach 46 | . . 6 2 3 2 3 3 4 . 1 . 3 2 4 8 3 2 Detach 25 | . . 3 . 3 1 1 1 2 . . . 2 1 3 5 3 . Swap 28 | 1 . 1 . 4 . 10 1 1 2 . 2 2 . 1 3 . . Drop 150 | 1 1 6 11 28 5 27 13 9 11 . 2 5 . 2 23 1 5 Fire 570 | . 9 68 69 31 3 40 37 151 32 20 13 13 18 4 50 7 5 Melee 75 | . . . . 23 12 . . . . . 3 37 . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . . 4 . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 2 . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . Rewire 50 | . . . . . 4 . 1 44 . . 1 . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . Miscellaneous 9 | . . 3 . . . . . . . . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Res / Upp x2 / Arm / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 8) 164 | -10/Materials | Discovered new exit (range 14) 216 | -10/Materials | Discovered new exit (range 11) 226 | -10/Materials | Entered Subcaves 311 | -10/Subcaves | Build established: Mutant 450 | -10/Subcaves | Disturbed a concealed Subdweller 478 | -10/Subcaves | Disturbed a concealed Subdweller 509 | -10/Subcaves | Core integrity fell below 50% 510 | -10/Subcaves | Disturbed a concealed Subdweller 510 | -10/Subcaves | Disturbed a concealed Subdweller 513 | -10/Subcaves | Core integrity fell below 20% 543 | -10/Subcaves | Lost 7 parts (1p1n2u3w) 1065 | -10/Subcaves | Found SUBCON Basin 1270 | -10/Subcaves | Lost 4 parts (1p2n1w) 1298 | -10/Subcaves | Discovered new exit (range 12) 1304 | -10/Subcaves | Entered Materials 1304 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1522 | -8/Materials | Lost 3 parts (1p1n1u) 1742 | -8/Materials | Core integrity fell below 50% 1763 | -8/Materials | Lost 8 parts (1p4n2u1w) 1802 | -8/Materials | Core integrity fell below 20% 1802 | -8/Materials | Discovered new exit (range 10) 1861 | -8/Materials | Discovered new exit (range 15) 1867 | -8/Materials | Entered Factory 1867 | -7/Factory | Evolved 2 slots: Utility x2 2014 | -7/Factory | Build established: Sprinter 2314 | -7/Factory | Fabricated Plasma Rifle? 2343 | -7/Factory | Identified exit to Storage 2343 | -7/Factory | Identified exit to Lower Caves 2443 | -7/Factory | Build established: Hacker-Sprinter 2523 | -7/Factory | Discovered new exit (range 15) 2525 | -7/Factory | Identified exit to Factory 2595 | -7/Factory | Assembled infested ambush trap array 2729 | -7/Factory | Repaired Mic. Nuclear Core 2737 | -7/Factory | Entered Storage 2820 | -7/Storage | Crushed by falling debris 2870 | -7/Storage | Lost 4 parts (1p1n2u) 2893 | -7/Storage | Met a pair of Derelict thieves 2926 | -7/Storage | Identified exit to Recycling 2931 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2973 | -7/Storage | Discovered exit to Factory (range 16) 3006 | -7/Storage | Lost 12 allies 3013 | -7/Storage | Used back door to open Recycling access 3014 | -7/Storage | Entered Recycling 3276 | -7/Recycling | Entered Scraplab 3370 | -7/Recycling | Found Prototype Device 3370 | -7/Recycling | Identified Scrap Engine 3828 | -7/Recycling | Build established: Scavenger-Mutant 3929 | -7/Recycling | Discovered new exit (range 16) 4046 | -7/Recycling | Entered Factory 4046 | -5/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4366 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 4425 | -5/Factory | Discovered new exit (range 12) 4519 | -5/Factory | Build established: Construct 4573 | -5/Factory | Discovered new exit (range 21) 4772 | -5/Factory | Fabricated X-62 Marksman? 4862 | -5/Factory | Discovered new exit (range 13) 4906 | -5/Factory | Identified exit to Garrison 4929 | -5/Factory | Fabricated Hacking Suite? 4987 | -5/Factory | Entered Garrison 4987 | -5/Garrison | Accompanied by 1 ally 5001 | -5/Garrison | Discovered new exit (range 44) 5001 | -5/Garrison | Discovered new exit (range 45) 5001 | -5/Garrison | Discovered new exit (range 51) 5015 | -5/Garrison | Triggered checkpoint 5072 | -5/Garrison | Garrison Relay disabled 5118 | -5/Garrison | Spotted B-75 Beast 5149 | -5/Garrison | Destroyed B-75 Beast 5161 | -5/Garrison | Triggered checkpoint 5169 | -5/Garrison | Triggered checkpoint 5200 | -5/Garrison | Destroyed 7 combat bots 5225 | -5/Garrison | Lost 4 parts (1n3w) 5233 | -5/Garrison | System corruption reached 10% 5302 | -5/Garrison | Build established: Hacker-Construct 5399 | -5/Garrison | Garrison Relay disabled 5467 | -5/Garrison | Core integrity fell below 50% 5617 | -5/Garrison | Lost 5 parts (1p2u2w) 5787 | -5/Garrison | Triggered checkpoint 5871 | -5/Garrison | Triggered checkpoint 5931 | -5/Garrison | Core integrity fell below 20% 5960 | -5/Garrison | Rescued AZ-K3N 6062 | -5/Garrison | AZ-K3N assimilated hostile Y-64 Sentinel 6182 | -5/Garrison | Rewired Striker 6188 | -5/Garrison | Rewired Striker 6223 | -5/Garrison | Triggered checkpoint 6275 | -5/Garrison | Garrison Relay disabled 6329 | -5/Garrison | Garrison Relay disabled 6342 | -5/Garrison | Entered Factory 6342 | -5/Factory | Accompanied by 5 allies 6471 | -5/Factory | Build established: Commander-Construct 6804 | -5/Factory | Build established: Hacker-Construct 6904 | -5/Factory | Discovered new exit (range 16) 6914 | -5/Factory | Identified exit to Factory 6942 | -5/Factory | First assault squad dispatched 7062 | -5/Factory | Identified exit to Upper Caves 7312 | -5/Factory | Fabricated Quantum Reactor? 7322 | -5/Factory | Entered Upper Caves 7343 | -5/Upper Caves | Encountered a Warlord checkpoint 7398 | -5/Upper Caves | Lost 3 allies 7641 | -5/Upper Caves | Met a Warlord Commander 7642 | -5/Upper Caves | Learned location of Warlord (-5) 7643 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7644 | -5/Upper Caves | Found Encrypted Comm Array 8140 | -5/Upper Caves | Discovered new exit (range 6) 8143 | -5/Upper Caves | Identified exit to Upper Caves 8144 | -5/Upper Caves | Entered another Upper Caves area 8196 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8198 | -5/Upper Caves | Entered an active Warlord outpost 8199 | -5/Upper Caves | A Commander dispatched an escort 8210 | -5/Upper Caves | Learned Armory emergency access door positions 8210 | -5/Upper Caves | Learned Research stockpile data 8210 | -5/Upper Caves | Learned Research terminal intel 8242 | -5/Upper Caves | Learned Factory interactive machine intel 8896 | -5/Upper Caves | Discovered exit to Factory (range 10) 9678 | -5/Upper Caves | Entered Factory 9678 | -4/Factory | Evolved 2 slots: Utility x2 9679 | -4/Factory | Identified exit to Research 9680 | -4/Factory | Loaded intel: 53 interactive machine locations 9752 | -4/Factory | Identified exit to Upper Caves 9752 | -4/Factory | Identified exit to Armory 9928 | -4/Factory | Search patrols dispatched 10089 | -4/Factory | Lost 3 parts (1n2u) 10155 | -4/Factory | Fabricated Centrium Leg (x1) 10177 | -4/Factory | Found Quantum Capacitor 10181 | -4/Factory | Lost 3 parts (2n1w) 10196 | -4/Factory | System corruption reached 10% 10243 | -4/Factory | Spotted B-86 Titan 10288 | -4/Factory | Lost 4 parts (1p1n1u1w) 10304 | -4/Factory | Joined by Warlord Infantry squad 10307 | -4/Factory | Garrison activated, responded to threat 10333 | -4/Factory | Core integrity fell below 50% 10341 | -4/Factory | Identified exit to Garrison 10344 | -4/Factory | Entered Garrison 10359 | -4/Garrison | Lost 3 allies 10361 | -4/Garrison | Lost 6 parts (1n3u2w) 10368 | -4/Garrison | Build established: Hacker-Mutant 10408 | -4/Garrison | Triggered checkpoint 10425 | -4/Garrison | Spotted B-86 Titan 10470 | -4/Garrison | Triggered checkpoint 10492 | -4/Garrison | Discovered new exit (range 13) 10499 | -4/Garrison | Identified exit to Factory 10500 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10526 | -4/Garrison | Core integrity fell below 20% 10532 | -4/Garrison | Triggered checkpoint 10548 | -4/Garrison | Discovered exit to Factory (range 10) 10551 | -4/Garrison | Entered Factory 10568 | -4/Factory | Lost 12 parts (1p5n4u2w) 10648 | -4/Factory | Discovered exit to Research (range 13) 10815 | -4/Factory | Entered Research 10815 | -3/Research | Evolved 2 slots: Utility x2 10817 | -3/Research | Loaded intel: 23 terminal locations 10838 | -3/Research | Joined by Warlord Geek squad 11081 | -3/Research | Discovered new exit (range 4) 11086 | -3/Research | Identified exit to Testing 11109 | -3/Research | Spotted B-86 Titan 11119 | -3/Research | Central database locked down 11121 | -3/Research | Discovered new exit (range 11) 11263 | -3/Research | Discovered new exit (range 22) 11277 | -3/Research | Identified exit to Research 11293 | -3/Research | Fabricated Enh. Nova Cannon? 11315 | -3/Research | Search patrols dispatched 11489 | -3/Research | Spotted B-86 Titan 11573 | -3/Research | Cargo convoy interrupted 11595 | -3/Research | Spotted Executioner 11597 | -3/Research | Spotted Executioner 11614 | -3/Research | Destroyed 7 combat bots 11619 | -3/Research | Core integrity fell below 50% 11650 | -3/Research | Entered Testing 11663 | -3/Testing | Lost 6 parts (1p2u3w) 11670 | -3/Testing | Found Prototype Device 11670 | -3/Testing | Identified AEGIS Remote Shield 11752 | -3/Testing | Hacking Suite fried by hacking feedback 11777 | -3/Testing | Core integrity fell below 20% 11790 | -3/Testing | Discovered exit to Research (range 14) 11795 | -3/Testing | Entered Research 11795 | -2/Research | Evolved 2 slots: Utility x2 11813 | -2/Research | Lost 9 parts (1p2n2u4w) 11831 | -2/Research | Identified exit to Quarantine 11976 | -2/Research | Spotted B-90 Cyclops 12045 | -2/Research | Search patrols dispatched 12064 | -2/Research | Spotted B-90 Cyclops 12078 | -2/Research | Core integrity fell below 50% 12097 | -2/Research | Core integrity fell below 20% 12102 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12082_ Slug penetrates Wall. 12083_ Wall collapses. 12087_ Acquired Impulse Thruster Array. 12089_ Dropped Antigrav Array. 12090_ System corrupted: Heat flow error (+229). 12090_ Slug penetrates Wall. 12090_ Acquired Impulse Thruster Array. 12090_ Slug penetrates Wall. 12094_ U-05 Engineer destroyed. 12096_ Penetrated by Slug. 12100_ U-05 Engineer builds a Wall. 12100_ Impulse Thruster Array destroyed. 12100_ S-43 Plague destroyed. 12100_ Slug penetrates Wall. 12100_ Slug penetrates S-43 Plague. 12101_ Penetrated by Slug. 12101_ Slug penetrates K-01 Serf. 12101_ K-01 Serf destroyed. 12102_ K-01 Serf collects debris. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ???????????????????# ###########????????? | | ???????????????????# [ ## #????????? | | ???????????????????# ## #????????? | | ???????????????????# ## """ #????????? | | ???????????????????# """ ## """" #????????? | | ???????????????????# """ ## """" #????????? | | ???????????????????# """ ## """ #????????? | | ???????????????????# ## #????????? | | ???????????????????# ## #????????? | | ??????#????????????# ## #????????? | | ????### #####+########u###########+####????????? | | ??? #????????? | | ??? #????????? | | ??? k ########## | | ??? " # | | ?????###+###### ### h ] " # | | ??????????????# ???# """ " # | | ??????????????# ?????# """ =" " | | ?????????????????????# = """ *%| + | | ?????????????????????# = == " ! | | ?????????????????????# %= %[ " = | | ?????????????????????# * = " | | ?????????????????????# s######## ###########"## | | ?????????????????????# #??????# #?????????###? | | ?????????????????????# k s#??????####????????????? | | ?????????????????????# s@#??????????????????????? | | ?????????????????????# #??????????????????????? | | ################+##### ##?????????????????????? | | + # T#?????????????????????? | | # #### # #?????????????????????? | | # #### # ##?????????????????????? | | # " ##"" #s #??????????????????????? | | # " "##"" #R #??????????????????????? | | # " ##"" + ^ #??????????????????????? | | # ##T #hk^ #??????????????????????? | | # ##"" # #??????????????????????? | | # ##"" ! # h#??????????????????????? | | # ##"" #k #??????????????????????? | | # ####### # #??????????????????????? | | # # = =# # #??????????????????????? | | + ##############u #??????????????????????? | | # # #????????????# #??????????????????????? | | # # [[ #????????????# #??????????????????????? | | # #? [[ #????????????# #??????????????????????? | | # #? #????????????# k #??????????????????????? | | # #??####????????????# #??????????????????????? | | #+#??????????????????# k +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 42 Energy Capacity 348 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 800 Resistance: KI 30 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 46 Defensive Hacking 22 Item Schematics ----------------- Plasma Rifle | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Cmb. Airjet | -7/Storage | Hacked Hacking Suite | -5/Factory | Scanalyzed Adv. System Restoration Module | -5/Factory | Scanalyzed Adv. Recoil Stabilizer | -4/Factory | Hacked Graphene Brace | -4/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Imp. Sensor Array | -4/Factory | Scanalyzed Hyp. Railgun | -3/Research | Hacked Imp. Plasma Cutter | -3/Research | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Storage | Hacked X-62 Marksman | -7/Storage | Hacked Fabricated ------------ Plasma Rifle | x2 | -7/Factory Enh. Gauss Cannon | x2 | -5/Factory | Preloaded X-62 Marksman | x2 | -5/Factory Hacking Suite | x1 | -5/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Centrium Leg | x1 | -4/Factory | Preloaded Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Mic. Nuclear Core | 34% | -7/Factory Studied --------- Shock Bomb Launcher | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked VTOL Module | -4/Factory | Hacked Centrium Leg | -2/Research | Hacked Enh. Quantum Rifle | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger Overachiever Production Line Ride The Lightning Short-term Sacrifices Challenges ------------ None Game ------ Seed BlanketOpticalReconfigurator Manual? 0 Play Time 03:57:13 Cumulative 154.1 hours Start 2025.12.04 @ 03:40:21 End 2025.12.04 @ 19:47:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 572c3fe7-0eaf-4c52-afd8-647dc3c235a0