Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 22:47:04 Player: BOBIT Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2842) 2842 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7327 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Drone Bay (1/2) > --- WEAPON (4) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Gravity Neutralizer Improved Field Recycling Unit (2) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Gravity Neutralizer Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Spread Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Heavy Deuterium Engine Armored Wheel Thermal Generator Improved Heat Sink Improved Cooling System Compact Battery Energy Well Structural Scanner Particle Charger Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite Improved Field Recycling Unit Advanced Beam Cannon Heavy Ion Cannon [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 6 | . . . 2 . 2 . 2 Weapon 2 | . . . . 2 . . . Parts Attached 95 | 8 . 5 19 13 15 14 21 Power 12 | 1 . 2 1 2 2 2 2 Engine 6 | 1 . 1 1 1 2 . . Core 4 | . . 1 . 1 . 1 1 Reactor 2 | . . . . . . 1 1 Propulsion 20 | 2 . 1 6 2 3 3 3 Treads 5 | . . . 2 2 1 . . Leg 6 | . . . 1 . 2 3 . Wheel 6 | 2 . 1 3 . . . . Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . . 2 Utility 38 | 2 . 1 7 4 6 7 11 Device 20 | 1 . 1 4 1 2 5 6 Storage 4 | 1 . . 2 1 . . . Processor 8 | . . . 1 2 3 . 2 Hackware 4 | . . . . . . 1 3 Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 25 | 3 . 1 5 5 4 2 5 Energy Gun 8 | 2 . 1 1 1 1 . 2 Energy Cannon 10 | . . . 1 3 3 2 1 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . . 3 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 6 | . . . 1 1 2 2 . Parts Lost 35 | . 1 7 4 . 1 10 12 Power 3 | . . 2 . . . . 1 Propulsion 10 | . . 2 3 . . 3 2 Utility 11 | . 1 . 1 . 1 2 6 Weapon 11 | . . 3 . . . 5 3 Highest Loss Streak 10 | . 1 3 3 . 1 6 10 To Critical Strikes 1 | . . . . . . 1 . Average Backups 8 | 6 7 7 5 6 14 14 4 Power . | . 1 . . . . 1 . Propulsion 2 | 3 3 3 1 . 3 . . Utility 3 | 1 2 3 . 3 8 11 3 Weapon 1 | 1 1 . 3 2 2 . . Tool/Special . | . . . . . . . . Unused Backups 32 | 2 . 2 3 3 5 14 3 Power 6 | . . . 2 . 1 3 . Propulsion 9 | 2 . 2 1 . 3 1 . Utility 14 | . . . . . 1 10 3 Weapon 3 | . . . . 3 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 100 78 84 94 98 91 29 Engine 5 | . 14 4 9 6 7 2 . Core 1 | . . 9 . 2 . 1 . Treads 5 | . . . 2 9 12 . . Leg 6 | . . . . . 2 24 . Wheel 5 | . 28 18 15 4 . . . Device 10 | . 14 13 19 14 8 5 6 Storage 7 | . 14 14 9 3 7 5 . Processor 13 | . . . 7 17 22 15 5 Hackware 1 | . . . . . . 3 3 Protection 2 | . . . . . 5 5 . Energy Gun 6 | . 28 17 7 3 5 2 2 Energy Cannon 14 | . . . 5 23 23 18 . Launcher 1 | . . . 6 8 . . . Peak Build Rating 64 | 7 7 8 16 24 51 64 61 Average Rating 16 | 6 6 6 13 22 42 54 24 On Entrance 13 | . 7 6 4 14 24 51 2 Avg Prop Armor Cover (%) 10 | . . . 10 . . 13 6 Naked Turns 32 | . . . . . . 22 10 Heaviest Build 73 | 13 13 14 25 40 73 69 24 Greatest Support 72 | 32 32 32 40 40 43 72 26 Greatest Overweight (x) 7 | . . . 4 2 3 2 7 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 5 Average Capacity 9 | 7 8 8 5 8 15 14 5 Most Carried 15 | 8 8 8 8 13 15 15 5 Average Carried 8 | 6 7 7 5 6 14 14 4 Final Capacity 15 | 8 8 8 5 15 15 5 5 Final Carried 14 | 7 8 7 5 13 14 5 2 Class Distribution -------------------- 72% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1374 | 410 . 54 224 205 185 132 164 Remotely . | . . . . . . . . Salvage Created 3014 | 160 . 155 575 616 672 723 113 Parts 156 | 17 . 8 40 25 28 30 8 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled 1 | . . . . . . . 1 Retrieved Matter 6 | . . . . . . . 6 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 62 | . . 4 14 10 17 12 5 Guns 7 | . . 2 3 . 1 1 . Cannons 40 | . . . 2 8 16 11 3 AOE 14 | . . 2 9 1 . . 2 Classes Destroyed 14 | 3 . 1 4 2 4 . . Worker 4 | 2 . . 2 . . . . Builder 3 | . . . 3 . . . . Tunneler 3 | 3 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 3 | 1 . . 1 1 . . . Operator 2 | . . . 1 . . . 1 Watcher 3 | . . . . 1 . 2 . Swarmer 13 | . . . 4 . 4 . 5 Grunt 35 | . . 4 10 7 6 8 . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . 3 2 . . Hunter 3 | . . . . . 1 2 . Programmer 4 | . . . . . 2 2 . Best Kill Streak 6 | 3 . 2 6 3 3 3 3 Combat Bots Only 3 | . . 2 3 3 3 3 3 Max Kills in Single Turn 3 | 1 . 2 3 3 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 740 | . 9 75 97 33 113 229 184 Missed 248 | . 3 25 28 6 34 79 73 Hits 492 | . 6 50 69 27 79 150 111 Melee 4 | . . . . . 3 . 1 Projectile 488 | . 6 50 69 27 76 150 110 AOE 1 | . . . . . . 1 . Critical Strikes 14 | . . 1 1 . 2 7 3 Part Disruptions 5 | . . . . . . 5 . Damage Taken 7303 | 27 87 623 857 434 1111 2252 1912 Core 1933 | 25 11 171 118 13 94 495 1006 Absorbed by Shields 203 | . . . . . . 155 48 Regen/Repaired (Parts) 609 | . . . 82 . 262 265 . Core Remaining (%) 66 | 90 . 17 70 97 86 41 . Volleys Fired 187 | 15 . 40 34 18 33 30 17 Largest 4 | 2 . 2 2 4 4 4 1 Hottest 279 | 90 . 90 133 234 279 270 98 Shots Fired 414 | 28 . 51 57 55 117 89 17 Gun 128 | 28 . 51 18 1 18 8 4 Cannon 253 | . . . 7 53 99 81 13 Launcher 33 | . . . 32 1 . . . Special . | . . . . . . . . Kinetic 7 | . . 4 1 . . . 2 Thermal 354 | 15 . 43 24 53 117 89 13 Explosive 9 | . . . 8 1 . . . Electromagnetic 44 | 13 . 4 24 1 . . 2 Robot Hit Streak 28 | 3 . 7 11 13 28 18 4 Robot Miss Streak 8 | 3 . 2 8 2 7 3 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 260 | 14 . 26 30 37 79 64 10 Core Hits 181 | 7 . 10 47 22 56 33 6 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 1 . 1 . . . Burn 1 | . . 1 . . . . . Meltdown 1 | . . . . 1 . . . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7145 | 286 15 408 1370 852 1999 1722 493 Guns 1338 | 195 . 271 204 16 426 184 42 Cannons 4125 | . . . 83 757 1573 1510 202 Explosions 1625 | 86 . 137 1083 79 . . 240 Melee . | . . . . . . . . Ramming 57 | 5 15 . . . . 28 9 Kinetic 36 | . . 29 7 . . . . Thermal 5794 | 173 . 342 345 757 1999 1694 484 Explosive 593 | . . . 514 79 . . . Electromagnetic 665 | 108 . 37 504 16 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 . 1 5 5 Average Corruption 1 | . . . 1 . 1 4 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . 6 . 1 4 1 Message Errors 1 | . . . 1 . . . . Matter Fused 2 | . . . 1 . . 1 . Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 5 | . . . 2 . 1 2 . Data Loss (major) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 270 | . . 3 29 1 50 38 149 Projectiles 98 | . . . . 1 50 38 9 Explosions 172 | . . 3 29 . . . 140 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 229 | 27 7 31 148 . . 12 4 Shots 13 | 1 . 1 11 . . . . Rammed 13 | 2 1 1 . 1 . 4 4 Targets Rammed 14 | 2 1 1 . 1 . 5 4 Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 429 | 72 . 133 190 429 294 418 256 Average Temperature 103 | 28 . 67 101 131 116 115 77 Received Heat Transfer 1944 | . 42 348 282 225 279 453 315 Effects 3 | . . . . 1 . 2 . Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 15 | . . 1 . 3 4 6 1 Heat Transferred 8326 | 309 . 660 508 1369 2666 2264 550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | 2 . 1 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 96 | 100 100 100 71 83 100 100 43 Level 1 3 | . . . 28 16 . . 56 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 353 | 10 19 58 253 231 97 77 353 Initial 100 | . . . 3 100 75 39 7 Average 23 | . 3 5 151 138 26 21 164 Influence Increases 2491 | 30 19 118 529 321 457 397 620 Destroy 0b10 Robot/C 1240 | . . 80 280 200 340 240 100 Destroy 0b10 Robot/NC 95 | 30 . . 40 10 . 10 5 Destroy Leader 258 | . . 10 52 52 80 54 10 Successful Hack 67 | . 19 . . 5 17 26 . Disable Machine 150 | . . 15 30 30 . 15 60 Destroy Structure 186 | . . 13 52 9 5 7 100 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 480 | . . . 75 15 15 45 330 Influence Decreases 2142 | 30 19 108 302 391 542 464 286 Entered New Map 287 | . . . 7 137 92 43 8 Time Decay 1613 | 30 19 78 255 254 442 372 163 Lost Part 242 | . . 30 40 . 8 49 115 Squads Dispatched 28 | . . . 4 2 5 12 5 Investigation 8 | . . . 1 1 1 4 1 Extermination 7 | . . . . . 3 3 1 Reinforcement 11 | . . . 3 1 1 3 3 Assault 2 | . . . . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 7 | . . 1 . 3 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 3 8 24 15 19 29 41 Peak Tracking Total 18 | . 3 3 4 4 4 11 18 Tactical Retreats 14 | . . . 3 1 1 3 6 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 6 | . . . 1 1 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 10 | . . 1 2 2 . 1 4 Max in Single Turn 4 | . . 1 1 1 . 1 4 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 19 | . 3 . 1 1 6 7 1 Terminals 11 | . 3 . . 1 3 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . . . 1 . 1 3 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 63 | . 12 . 2 3 21 23 2 Successful 36 | . 9 . 2 1 9 13 2 Failed 26 | . 3 . . 2 12 9 . Catastrophic 4 | . . . . . 3 1 . Database Lockouts 1 | . . . . . . 1 . Manual 2 | . . . . . 2 . . Terminals 42 | . 12 . . 3 13 12 2 Fabricators 2 | . . . . . . 2 . Repair Stations 16 | . . . 2 . 5 9 . Recycling Units 2 | . . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 9 . . 1 4 5 2 Record 9 | . 1 . . . 2 4 2 Prototype ID Bank 2 | . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 13 | . . . 2 . 4 7 . Scan Component 7 | . . . 1 . 2 4 . Repair 6 | . . . 1 . 2 3 . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 16 | . 2 . 1 1 5 6 1 Full Trace Events 6 | . 1 . . . 1 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 6 | . . . 1 . 2 3 . Time 213 | . . . 51 . 52 110 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 2 | . . . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Active Infowar (turns) 10562 | 9116 104 . 435 361 276 . 270 Sensors 169 | . . . . . . . 169 Terrain 1173 | . . . 435 361 276 . 101 Seismic 9220 | 9116 104 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 14734 | 9232 106 732 670 553 1743 1168 530 Spaces Moved 4673 | 1554 105 236 411 310 666 717 674 Core 123 | 10 . . 6 . . 37 70 Treads 746 | . . . 34 146 566 . . Legs 781 | . . . 1 . 100 680 . Wheels 2419 | 1544 105 236 370 164 . . . Hover 26 | . . . . . . . 26 Flight 578 | . . . . . . . 578 Fastest Speed 45 | 50 100 80 80 95 160 50 45 Average Speed 114 | 99 100 98 92 133 224 118 48 Slowest Speed 400 | 100 100 100 250 160 330 260 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . . . . . 8 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 84 33 37 38 35 17 18 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 156 | 9 . 16 62 7 4 4 54 Melee . | . . . . . . . . Projectile 13 | . . . . . 4 4 5 AOE 143 | 9 . 16 62 7 . . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 13720 | 9208 106 686 645 411 836 975 853 Wait 8543 | 7614 . 397 150 36 76 172 98 Move 4651 | 1553 104 235 410 310 665 716 658 Hop 8 | . . . . . . . 8 Pick Up 76 | 12 1 3 11 16 13 12 8 Fast Attach 67 | 5 . 4 9 9 11 12 17 Attach 38 | 3 . 2 8 3 4 5 13 Detach 28 | 1 . 1 4 4 4 6 8 Swap 15 | . . . 7 3 4 1 . Drop 74 | 3 . 3 12 12 16 16 12 Fire 187 | 15 . 40 34 18 33 30 17 Melee 2 | . . . . . . . 2 Ram 12 | 2 1 1 . . . 4 4 Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 10 . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 9233 | -11/Scrapyard | Entered Materials 9234 | -10/Materials | Build established: Mutant 9286 | -10/Materials | Identified exit to Mines 9339 | -10/Materials | Entered Mines 9380 | -10/Mines | Lost 3 parts (1p1u1w) 9559 | -10/Mines | Core integrity fell below 50% 9608 | -10/Mines | Excavation squad dispatched 9608 | -10/Mines | A large section of the Mines collapsed 9858 | -10/Mines | Excavation squad dispatched 10048 | -10/Mines | Discovered new exit (range 7) 10069 | -10/Mines | Core integrity fell below 20% 10071 | -10/Mines | Entered Materials 10071 | -9/Materials | Evolved 2 slots: Utility x2 10096 | -9/Materials | Lost 3 parts (1p1n1w) 10491 | -9/Materials | Repaired Hvy. Ion Engine 10588 | -9/Materials | Build established: Scavenger-Mutant 10644 | -9/Materials | Lost 3 parts (2n1u) 10720 | -9/Materials | Discovered new exit (range 16) 10741 | -9/Materials | Entered another Materials area 10741 | -8/Materials | Evolved 2 slots: Weapon x2 11214 | -8/Materials | Discovered new exit (range 16) 11294 | -8/Materials | Entered Factory 11294 | -7/Factory | Evolved 2 slots: Utility x2 11766 | -7/Factory | Build established: Gunner 11849 | -7/Factory | Discovered new exit (range 14) 12006 | -7/Factory | Repaired Lgt. Treads 12043 | -7/Factory | Repaired Lgt. Treads 12143 | -7/Factory | Discovered new exit (range 16) 12964 | -7/Factory | Discovered new exit (range 12) 13037 | -7/Factory | Entered another Factory area 13037 | -6/Factory | Evolved 2 slots: Propulsion x2 13634 | -6/Factory | Repaired Imp. Carbon-fiber Leg 14005 | -6/Factory | Repaired Imp. Carbon-fiber Leg 14051 | -6/Factory | Repaired Imp. Carbon-fiber Leg 14119 | -6/Factory | Central database locked down 14183 | -6/Factory | Released all parts (6) 14199 | -6/Factory | Core integrity fell below 50% 14199 | -6/Factory | Discovered new exit (range 14) 14205 | -6/Factory | Entered another Factory area 14205 | -5/Factory | Evolved 2 slots: Utility x2 14214 | -5/Factory | Lost 6 parts (3n1u2w) 14451 | -5/Factory | Build established: Mutant 14686 | -5/Factory | Core integrity fell below 50% 14696 | -5/Factory | Core integrity fell below 20% 14728 | -5/Factory | Lost 10 parts (1p2n5u2w) 14735 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14695_ Slug penetrates Wall. 14696_ Critical hit (Burn: +37). 14697_ Cmb. Gravmag System destroyed. 14697_ Critical hit (Burn: +37). 14698_ Penetrated by Slug. 14707_ Acquired Adv. Drone Bay. 14708_ Dropped Adv. Drone Bay. 14709_ Dropped Imp. Thermal Generator. 14709_ Dropped Adv. Heat Sink. 14710_ Acquired Adv. Drone Bay. 14722_ System corrupted: Heat flow error (+296). 14727_ Advanced Drone released from Adv. Drone Bay. 14727_ K-01 Serf cleans the Assembly Bed. 14727_ Assembly Bed disabled. 14728_ Advanced Drone released from Adv. Drone Bay. 14728_ Advanced Drone retrieved by Adv. Drone Bay (no repairs). 14728_ Advanced Drone triggered Alarm Trap. 14728_ An alarm sounds. 14728_ ALERT: Alarm triggered, dispatching investigation squad. 14735_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ""???????????????????????? | | ??????????????????????? ""???????????????????????? | | ??????????????????????? ""???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? 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""" """ ?????????? | | ????????????????"R" """ ?????????? | | ??????????????? " " """" ????#??????? ? | | ???????????????? """" ###+#######????????????? | | ??????????????? """" #?????????????????????## | | ?????????????? ??"" #?????????????????????# | | ????????????? ??""" #??????????????""??#??# | | ????????? ??? ? #?????????????????????# | | ????????????? """" # ??????? ????????????# | | ????????????? """" #?????????????????????# | | ?????????????# """" #?????????????????????# | | ?????????????# """" ####################### | | ?????????????# """" | | ?????????????# """" | | ?????????????# ** | | ?????????????# """" ** | | ?????????????# """" * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 379 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 61 Targeting Accuracy 14 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 25% | -9/Materials Lgt. Treads | 4% | -7/Factory Lgt. Treads | 8% | -7/Factory Imp. Carbon-fiber Leg | 27% | -6/Factory Imp. Carbon-fiber Leg | 28% | -6/Factory Imp. Carbon-fiber Leg | 32% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Challenges ------------ None Game ------ Seed ModifiedWeaponsWall Manual? 0 Play Time 01:13:47 Cumulative 53.1 hours Start 2025.11.07 @ 21:27:14 End 2025.11.07 @ 22:47:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e2c8b0a-b5ff-4fed-8fa1-48e3637b31c6