Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 20:01:18 Player: Wabbajack Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1535) 1535 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-119) -119 TOTAL SCORE: 3061 Bonus ------- High Alert Combat Kills 22 Friendly Fire -141 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 280/280 System Corruption 12% Temperature Warm (107) Movement Core (400) Ox7 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Core Shielding Power Shielding > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (10) --- Heavy Ion Engine Cooling System Signal Interpreter Seismic Detector Light Armor Plating Improved EM Shotgun Beam Rifle Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Propulsion Shielding Drone Bay > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Cooling System Signal Interpreter Seismic Detector Core Shielding Light Armor Plating Improved EM Shotgun Improved Medium Laser Grenade Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 37 | 7 2 6 7 15 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 1 5 Treads . | . . . . . Leg 8 | 2 . . 1 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 1 2 5 Device 3 | 1 . . 1 1 Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 17 | 2 1 5 4 5 Energy Gun 12 | 1 1 3 3 4 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . 1 1 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 14 | . . . 1 13 Power . | . . . . . Propulsion 7 | . . . . 7 Utility 3 | . . . . 3 Weapon 4 | . . . 1 3 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 100 99 94 Engine 12 | . 14 14 11 11 Leg 28 | . 28 28 33 28 Device 13 | . 14 14 20 9 Storage 12 | . 14 14 11 11 Protection 5 | . . . . 11 Energy Gun 19 | . 14 17 21 22 Ballistic Gun 5 | . 14 10 . . Naked Turns . | . . . . . Heaviest Build 31 | 15 19 25 26 31 Greatest Support 33 | 20 20 20 30 33 Greatest Overweight (x) 4 | 4 . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 2 8 10 10 10 Average Carried 7 | 1 5 8 8 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 8 10 10 8 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 726 | 294 42 124 100 166 Remotely . | . . . . . Salvage Created 2199 | 144 121 150 325 1459 Parts 115 | 10 12 7 17 69 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 4 | 1 . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 39 | . 2 5 7 25 Guns 28 | . 2 2 3 21 AOE 10 | . . 3 4 3 Classes Destroyed 11 | 2 2 . 2 5 Worker 3 | . . . . 3 Tunneler 2 | 2 . . . . Hauler 1 | . . . . 1 Recycler 5 | 1 . . 1 3 Drone 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 2 | . . . . 2 Grunt 26 | . 2 5 4 15 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 9 | . . . 2 7 Best Kill Streak 6 | 2 2 3 4 6 Combat Bots Only 5 | . 2 3 4 5 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 204 | . 11 18 15 160 Missed 52 | . . 6 3 43 Damage Taken 2159 | . 124 157 316 1562 Core 452 | . . 51 118 283 Absorbed by Shields . | . . . . . Redirected to Shielding 94 | . . . . 94 Regen/Repaired (Parts) 65 | . . . . 65 Core Remaining (%) 89 | 100 . 79 . . Volleys Fired 125 | 8 14 11 16 76 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 70 130 130 121 Shots Fired 243 | 16 28 22 32 145 Gun 237 | 16 28 20 29 144 Cannon . | . . . . . Launcher 6 | . . 2 3 1 Special . | . . . . . Kinetic 30 | 8 14 8 . . Thermal 165 | 8 14 12 29 102 Explosive 6 | . . 2 3 1 Electromagnetic 42 | . . . . 42 Robot Hit Streak 8 | 4 4 7 7 8 Robot Miss Streak 12 | 3 2 6 12 7 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 152 | 10 13 16 19 94 Core Hits 109 | 4 6 20 24 55 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . . 6 Burn 6 | . . . . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3051 | 127 164 328 529 1903 Guns 2313 | 127 164 187 304 1531 Cannons . | . . . . . Explosions 721 | . . 141 213 367 Melee . | . . . . . Ramming 17 | . . . 12 5 Kinetic 210 | 89 74 47 . . Thermal 1821 | 38 90 140 304 1249 Explosive 456 | . . 141 213 102 Electromagnetic 547 | . . . . 547 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 4 | . . . . 4 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . . 40 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 3 | . . . 2 1 Kicked 3 | . . . 2 1 Crushed . | . . . . . Highest Temperature 273 | 27 108 273 225 259 Average Temperature 67 | 10 34 121 47 70 Received Heat Transfer 723 | . 66 90 84 483 Effects 4 | . . 1 1 2 Energy Bleed 2 | . . 1 1 . Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 11 | 1 1 . 2 7 Heat Transferred 4161 | 111 259 180 584 3027 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 457 | 15 136 143 256 457 Initial 107 | . 9 52 . 107 Average 152 | 6 85 43 161 267 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 59 | 100 100 100 47 16 Level 1 37 | . . . 52 75 Level 2 3 | . . . . 8 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 2 5 Investigation 6 | . 1 . 1 4 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 8 5 10 34 Peak Tracking Total 7 | . 3 3 4 7 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 6 | . . . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 13 | . 2 . 2 9 Terminals 10 | . 2 . 1 7 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 10 . 6 34 Successful 17 | . 2 . 4 11 Failed 33 | . 8 . 2 23 Catastrophic 7 | . 2 . 1 4 Database Lockouts . | . . . . . Manual 16 | . 5 . 2 9 Terminals 44 | . 10 . 5 29 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 3 7 Record 1 | . 1 . . . Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . . 1 Investigation Status 1 | . . . . 1 Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 3 | . . . 1 2 Report Inventory 2 | . . . 1 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 1 7 Full Trace Events 10 | . 2 . 1 7 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2807 | 144 311 858 338 1156 Spaces Moved 1534 | 86 213 411 212 612 Core 12 | 12 . . . . Treads . | . . . . . Legs 1522 | 74 213 411 212 612 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 147 | 126 120 187 120 141 Slowest Speed 250 | 250 120 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 6 38 53 21 67 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . . 7 23 36 Melee . | . . . . . Projectile . | . . . . . AOE 66 | . . 7 23 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1832 | 102 240 476 263 751 Wait 93 | . 2 43 13 35 Move 1530 | 85 212 410 211 612 Hop . | . . . . . Pick Up 29 | 2 8 3 9 7 Fast Attach 12 | 7 . . . 5 Attach 8 | . . . 3 5 Detach . | . . . . . Swap 17 | . 2 6 4 5 Drop 13 | . 2 3 5 3 Fire 125 | 8 14 11 16 76 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 6) 456 | -10/Materials | Entered Mines 467 | -10/Mines | Met a Derelict bent on vengeance 489 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 525 | -10/Mines | Discovered new exit (range 8) 798 | -10/Mines | Learned Materials non-interactive machine intel 1314 | -10/Mines | Entered Materials 1314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -9/Materials | Loaded intel: 50 non-interactive machine locations 1383 | -9/Materials | Identified exit to Mines 1383 | -9/Materials | Identified exit to Storage 1604 | -9/Materials | Build established: Scavenger-Mutant 1652 | -9/Materials | Entered Storage 1744 | -9/Storage | Core integrity fell below 50% 2125 | -9/Storage | Repaired Imp. Aluminum Leg 2265 | -9/Storage | Build established: Mutant 2675 | -9/Storage | System corruption reached 10% 2793 | -9/Storage | Core integrity fell below 20% 2808 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02769_ R-06 Scavenger destroyed. 02777_ Triggered Shock Trap. 02777_ The floor emits a surge of raw power. 02777_ System corrupted (+1). 02786_ R-06 Scavenger collects Sml. Storage Unit. 02791_ M-13 Machinist repairs Hover Unit. 02791_ R-06 Scavenger collects Lgt. Ion Engine. 02794_ U-05 Engineer lays Concrete. 02794_ R-06 Scavenger collects Com. Wheel. 02797_ T9SOVAWOPWSIB