Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 19:43:57 Player: deMangler Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1450 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink Power Shielding Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Heat Sink Power Shielding Small Laser Small Laser Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 15 | 5 4 1 5 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 2 9 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 6 | . . 1 5 Highest Loss Streak 9 | . . 2 9 Average Slot Usage (%) 78 | . 85 94 49 Engine 12 | . 14 14 6 Wheel 22 | . 28 24 6 Device 6 | . 11 . . Storage 6 | . 1 14 11 Protection 5 | . . 14 8 Energy Gun 12 | . 14 11 11 Ballistic Gun 12 | . 14 14 5 Naked Turns . | . . . . Heaviest Build 30 | 7 24 30 30 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 6 | . 1 2 6 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 10 | 4 10 10 10 Average Capacity 6 | 4 4 10 10 Most Carried 10 | 4 6 10 10 Average Carried 5 | 2 3 8 7 Final Capacity 10 | 4 10 10 10 Final Carried 10 | 4 6 10 7 Class Distribution -------------------- 91% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 371 | 253 34 84 . Remotely . | . . . . Salvage Created 375 | 44 90 208 33 Parts 23 | 2 8 11 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | 1 2 4 2 Guns 9 | 1 2 4 2 Classes Destroyed 3 | 1 1 . 1 Watcher 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 7 | 1 2 4 . Best Kill Streak 2 | 1 2 2 2 Combat Bots Only 2 | 1 1 2 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1253 | . 76 254 923 Core 501 | . 33 67 401 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 43 | 1 13 13 16 Largest 3 | 2 2 2 3 Hottest 100 | 70 70 70 100 Shots Fired 78 | 2 26 22 28 Gun 78 | 2 26 22 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 39 | 1 13 13 12 Thermal 35 | 1 13 9 12 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 8 | 1 4 5 8 Robot Miss Streak 3 | 1 3 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 50 | 1 14 14 21 Core Hits 16 | 1 5 7 3 Critical Hits 2 | . 1 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 419 | 15 121 174 109 Guns 417 | 15 121 174 107 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 232 | 15 58 99 60 Thermal 138 | . 63 75 . Explosive . | . . . . Electromagnetic 47 | . . . 47 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | 9 16 112 207 Average Temperature 79 | 6 8 67 111 Received Heat Transfer 369 | . 42 138 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 407 | . 185 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 130 | 20 130 130 80 Initial 50 | . 13 50 50 Average 56 | 2 52 97 51 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | 1 6 4 6 Peak Tracking Total 5 | 1 2 2 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 1 3 Successful 4 | . . 1 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Record 1 | . . . 1 Open Door 1 | . . 1 . Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 611 | 64 291 125 131 Spaces Moved 321 | 72 95 94 60 Core 35 | 26 . . 9 Treads . | . . . . Legs . | . . . . Wheels 286 | 46 95 94 51 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 100 Average Speed 91 | 69 82 91 130 Slowest Speed 350 | 80 90 100 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 27 29 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 556 | 81 281 110 84 Wait 166 | . 166 . . Move 318 | 71 94 93 60 Hop . | . . . . Pick Up 9 | 4 2 3 . Fast Attach 9 | 5 2 . 2 Attach 4 | . 1 . 3 Detach 1 | . 1 . . Swap 2 | . 1 1 . Drop 1 | . 1 . . Fire 43 | 1 13 13 16 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 11) 356 | -10/Materials | Entered Mines 384 | -10/Mines | Met a Derelict bent on vengeance 412 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 474 | -10/Mines | Discovered new exit (range 7) 481 | -10/Mines | Entered Materials 481 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 585 | -9/Materials | Core integrity fell below 50% 603 | -9/Materials | Core integrity fell below 20% 612 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00541_ C-30 ARC bursts open, deploying its payload. 00541_ S-10 Pest unfolds itself. 00548_ Critical hit. 00548_ Assault Rifle destroyed. 00554_ Sml. Laser destroyed. 00559_ S-10 Pest destroyed. 00562_ Wheel destroyed. 00564_ Lgt. Angular Momentum Engine destroyed. 00565_ Assault Rifle destroyed. 00571_ Atomic Centrifuge disabled. 00573_ Acquired EM Shotgun. 00578_ S-10 Pest destroyed. 00582_ EM Shotgun destroyed. 00582_ Slammed into S-10 Pest. 00583_ Core Shielding destroyed. 00585_ Slammed into S-10 Pest. 00589_ Atomic Centrifuge disabled. 00594_ Acquired Lgt. Ion Engine. 00597_ Lgt. Ion Engine destroyed. 00600_ R-06 Scavenger collects Flight Unit. 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