Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 15:34:27 Player: %41THX3142 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1445) 1445 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3400 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 109/265 System Corruption 38% Temperature Danger (415) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Recalibrator > --- WEAPON (2) ------- Particle Gun Improved Grenade Launcher > --- INVENTORY (5) ---- Armored Huge Wheel Airjet Large Storage Unit Compact Matter Pod (70) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel VTOL Module Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Medium Matter Pod Shock Bomb Launcher Mining Claw [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mining Claw Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 82 | 7 14 28 33 Power 12 | 1 2 5 4 Engine 12 | 1 2 5 4 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 5 4 9 Treads . | . . . . Leg 3 | . . . 3 Wheel 11 | 2 5 . 4 Hover 4 | . . 4 . Flight 2 | . . . 2 Utility 21 | 2 2 10 7 Device 13 | 1 2 6 4 Storage 4 | 1 . 2 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 29 | 2 5 9 13 Energy Gun 2 | . . . 2 Energy Cannon 3 | . . 1 2 Ballistic Gun 14 | 2 2 6 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 7 | . 2 2 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 23 | . 1 7 15 Power 3 | . 1 . 2 Propulsion 6 | . . 3 3 Utility 9 | . . 3 6 Weapon 5 | . . 1 4 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 100 87 68 Engine 10 | . 14 11 7 Leg 1 | . . . 5 Wheel 9 | . 28 . 7 Hover 5 | . . 11 . Flight 1 | . . . 6 Device 17 | . 14 18 16 Storage 8 | . 14 10 . Processor 6 | . . 11 6 Protection 2 | . . 2 3 Energy Cannon 1 | . . . 3 Ballistic Gun 10 | . 17 10 4 Slashing Weapon 8 | . 10 10 2 Naked Turns 15 | . . . 15 Heaviest Build 37 | 13 15 22 37 Greatest Support 56 | 20 20 25 56 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 6 | 7 8 7 5 Most Carried 8 | 4 8 8 6 Average Carried 6 | 2 7 7 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 4 8 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1610 | 284 264 668 394 Remotely . | . . . . Salvage Created 2003 | 70 343 908 682 Parts 154 | 5 42 69 38 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 39 | . 7 23 9 Melee 4 | . 1 3 . Guns 28 | . 6 20 2 Cannons 7 | . . . 7 Classes Destroyed 12 | 2 7 2 1 Worker 2 | . 2 . . Builder 5 | . 2 . 3 Tunneler 2 | 1 1 . . Hauler 4 | . 2 1 1 Recycler 3 | 1 . . 2 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . 1 1 1 Swarmer 12 | . 6 6 . Grunt 17 | . 1 10 6 Brawler 3 | . . 2 1 Sentry 7 | . . 5 2 Best Kill Streak 7 | 2 7 6 6 Combat Bots Only 6 | . 5 6 4 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3827 | . 285 1327 2215 Core 896 | . 19 312 565 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 92 22 . Volleys Fired 165 | 7 31 57 70 Largest 2 | 2 2 2 2 Hottest 140 | 40 40 100 140 Shots Fired 211 | 14 42 72 83 Gun 163 | 14 42 65 42 Cannon 42 | . . 7 35 Launcher 6 | . . . 6 Special . | . . . . Kinetic 128 | 14 42 65 7 Thermal 77 | . . 7 70 Explosive 3 | . . . 3 Electromagnetic 3 | . . . 3 Robot Hit Streak 13 | 9 8 10 13 Robot Miss Streak 4 | 2 4 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 169 | 11 43 59 56 Core Hits 79 | 4 16 30 29 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 2 | 2 . . . Critical Strikes 5 | 2 1 1 1 Burn 1 | . . . 1 Destroy 4 | 2 1 1 . Melee Attacks 123 | . 37 67 19 Impact 4 | . 4 . . Slashing 119 | . 33 67 19 Piercing . | . . . . Sneak Attacks 9 | . 7 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3841 | 85 833 1137 1786 Guns 1611 | 85 317 746 463 Cannons 800 | . . 100 700 Explosions 611 | . 95 . 516 Melee 735 | . 421 291 23 Ramming 84 | . . . 84 Kinetic 1251 | 85 317 746 103 Thermal 1160 | . . 100 1060 Explosive 484 | . 95 . 389 Electromagnetic 127 | . . . 127 Impact . | . . . . Slashing 735 | . 421 291 23 Piercing . | . . . . Highest Corruption 38 | . . 9 38 Average Corruption 11 | . . 9 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 43 | . . 22 21 Message Errors 9 | . . 5 4 Matter Fused 12 | . . 6 6 Heat Flow Errors 6 | . . . 6 Energy Discharges 5 | . . 5 . Parts Rejected 2 | . . 1 1 Data Loss (minor) 2 | . . 1 1 Data Loss (major) 2 | . . 2 . Misfires 2 | . . 2 . Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 63 | . 10 . 53 Projectiles . | . . . . Explosions 53 | . . . 53 Melee 10 | . 10 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . . . 84 Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 406 | . . 172 406 Average Temperature 78 | . . 33 96 Received Heat Transfer 1221 | . 75 291 855 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2109 | . . 148 1961 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 462 | 10 260 462 327 Initial 131 | . 6 46 131 Average 195 | 4 123 234 212 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 44 | 100 65 37 31 Level 1 51 | . 34 52 68 Level 2 4 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 10 | . 2 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 18 40 26 Peak Tracking Total 8 | . 6 6 8 Tactical Retreats 18 | . 5 7 6 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 6 | . . 6 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 8 | . 4 2 2 Max in Single Turn 3 | . 3 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 16 | . 7 4 5 Terminals 12 | . 5 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 53 | . 22 17 14 Successful 28 | . 11 9 8 Failed 25 | . 11 8 6 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 22 | . 11 10 1 Terminals 42 | . 18 12 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 4 . 2 Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 20 | . 9 5 6 Level Access Points 2 | . 1 1 . Alert Level 3 | . . 2 1 Unreport Threat 1 | . . 1 . Locate Traps 4 | . 3 . 1 Disarm Traps 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 6 | . 3 1 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 4 | . 2 . 2 Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 5 4 4 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3201 | 69 830 1464 838 Spaces Moved 2203 | 46 636 999 522 Core 469 | 1 . 374 94 Treads . | . . . . Legs 6 | . . . 6 Wheels 976 | 45 636 28 267 Hover 597 | . . 597 . Flight 155 | . . . 155 Fastest Speed 34 | 50 80 56 34 Average Speed 83 | 79 80 78 97 Slowest Speed 200 | 80 80 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . 1 2 Exploration Rate (%) 41 | 4 81 53 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 56 | . 4 37 15 Terrain Destroyed 139 | . 42 40 57 Melee 55 | . 4 37 14 Projectile 9 | . . 3 6 AOE 75 | . 38 . 37 Terrain Rammed 21 | . . . 21 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 3131 | 63 851 1493 724 Wait 446 | . 108 300 38 Move 2199 | 45 635 998 521 Hop . | . . . . Pick Up 38 | 4 10 17 7 Fast Attach 34 | 7 3 8 16 Attach 13 | . . 6 7 Detach 3 | . . 1 2 Swap 35 | . 11 14 10 Drop 52 | . 16 25 11 Fire 165 | 7 31 57 70 Melee 123 | . 37 67 19 Ram 22 | . . . 22 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 171 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 7) 898 | -10/Materials | Build established: Scavenger-Mutant 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Utility x2 1224 | -9/Materials | Build established: Mutant 1226 | -9/Materials | Discovered new exit (range 7) 1648 | -9/Materials | Crushed by falling debris 1655 | -9/Materials | Discovered new exit (range 15) 1827 | -9/Materials | Core integrity fell below 50% 1924 | -9/Materials | Discovered new exit (range 6) 2175 | -9/Materials | Identified exit to Materials 2364 | -9/Materials | Entered another Materials area 2364 | -8/Materials | Evolved 2 slots: Propulsion x2 2792 | -8/Materials | Lost 6 parts (1p2n2u1w) 3005 | -8/Materials | Crushed by falling debris 3005 | -8/Materials | Core integrity fell below 50% 3005 | -8/Materials | System corruption reached 10% 3021 | -8/Materials | Core integrity fell below 20% 3027 | -8/Materials | System corruption reached 30% 3030 | -8/Materials | Crushed by falling debris 3061 | -8/Materials | Lost 6 parts (1p3u2w) 3202 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03175_ U-05 Engineer builds a Wall. 03176_ W-25 Informer sends out distress signal. 03178_ U-05 Engineer builds a Wall. 03178_ K-01 Serf collects debris. 03180_ R-06 Scavenger collects Terrain Scanner. 03181_ U-05 Engineer lays Concrete. 03183_ K-01 Serf collects debris. 03184_ System corrupted: Imp. Ion Engine rejected. 03186_ R-06 Scavenger collects Terrain Scan Processor. 03189_ R-06 Scavenger destroyed. 03193_ System corrupted: Particle Gun failed to cycle. 03193_ Arm. Huge Wheel destroyed. 03195_ G-47 Trooper destroyed. 03197_ Acquired Imp. Ion Engine. 03200_ System corrupted: Heat flow error (+285). 03201_ Power failure, Imp. Ion Engine shutdown. 03201_ Particle Gun broken. 03201_ Overheating: Short circuit. 03201_ Critical hit (Burn: +37). 03202_ Acquired 59 matter. Map ----- +----------------------------------------------------+ | ??# T" ####/### # """ #?????# ????? | | ### "" # T # """ ! #?##########+#????? | | # + + #?# # #????? | | ### """"" # # """ #?# """ # #????? | | ??# """"" # """" # """ #?# """ # #????? | | ??# """"" # """" # """ [ #?# """ # #????? | | ??# # """" # #?# + ????? | | #?########## ###+######?# """ # ????? | | #??????????# ##### ! 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""" #?###u #???????????????????? | | #???# """ !] """ #???# #???????????????????? | | #???# """ """ #???# #???????????????????? | | ####???# #???# #???????????????????? | | ???????###############???# #???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 53 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlLobotomyDetector Manual? 0 Play Time 01:00:38 Cumulative 31.2 hours Start 2024.02.04 @ 14:31:05 End 2024.02.04 @ 15:34:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8101570d-b1cd-4199-a65b-71508f56adba