Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 16:23:24 Player: Kate+Gabe4evr Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2925) 2925 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 9649 Bonus ------- Follower Combat Kills 124 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 90/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (7) ------ Enhanced Optical Array Improved Salvage Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (5) ---- Large Storage Unit PSU Rigger Latent Energy Streamer Heavy Machine Gun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Superbattery Improved Salvage Targeting Computer Improved Melee Analysis Suite Centrium Light Armor Plating > --- WEAPON ----------- Great Axe Plasma Lance > --- INVENTORY -------- Large Storage Unit Enhanced Optical Array Experimental Sensor Array Wardrone Bay PSU Rigger Latent Energy Streamer Heavy Machine Gun Advanced EMP Blaster [Rating: 104] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Medium Treads Leg VSS Leg Wheel Compact Wheel Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon Makeshift Spear Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Slots Evolved 10 | . . . . . 4 2 2 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 1 1 . . . Utility 5 | . . . . . 2 1 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 106 | 2 1 3 4 3 16 5 23 14 14 15 6 Power 19 | . . 1 . . 4 1 6 3 . 3 1 Engine 13 | . . . . . 4 1 6 2 . . . Core 4 | . . 1 . . . . . 1 . 2 . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 39 | 2 . . . 2 5 2 9 5 5 8 1 Treads 3 | . . . . . . . . . 3 . . Leg 34 | . . . . 2 5 2 9 5 2 8 1 Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | . . . 3 1 6 2 6 6 2 1 3 Device 6 | . . . 1 . 1 . . 3 . . 1 Storage 7 | . . . 2 1 2 2 . . . . . Processor 7 | . . . . . . . 3 1 1 . 2 Hackware . | . . . . . . . . . . . . Protection 10 | . . . . . 3 . 3 2 1 1 . Artifact . | . . . . . . . . . . . . Weapon 18 | . 1 2 1 . 1 . 2 . 7 3 1 Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . 2 . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 1 . . . 1 1 . Slashing Weapon 6 | . . . . . . . 2 . 3 1 . Piercing Weapon 3 | . . 1 . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . . 2 . Corrupted Parts 7 | . . . . 2 . . . . 4 1 . System Corruption 48 | . . . . 10 . . . . 31 7 . Parts Lost 41 | . . 1 . 2 1 . 10 2 11 1 13 Power 10 | . . . . . 1 . 3 1 2 1 2 Propulsion 19 | . . . . 2 . . 4 . 7 . 6 Utility 9 | . . . . . . . 3 1 2 . 3 Weapon 3 | . . 1 . . . . . . . . 2 Highest Loss Streak 7 | . . 1 . 2 1 . 3 1 6 1 7 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 39 56 77 80 97 99 99 97 69 81 69 Engine 8 | . . . . . 14 15 12 9 . 7 . Core 2 | . . 7 14 14 2 . . . 2 . 3 Treads 3 | . . . . . . . . . 9 16 . Leg 22 | . . . . 26 27 30 32 32 10 7 20 Wheel 1 | . 28 28 28 . . . . . . . . Device 5 | . . . . . 9 7 6 10 5 5 2 Storage 15 | . . . 6 25 18 22 20 11 11 11 8 Processor 6 | . . . . . . . 6 11 14 11 16 Protection 4 | . . . . . 8 7 5 4 2 5 3 Impact Weapon 3 | . . . . . 7 7 1 . 2 4 . Slashing Weapon 2 | . . . . . . . 4 5 5 4 3 Piercing Weapon 5 | . . 9 14 14 9 7 6 5 1 . 5 Peak Build Rating 104 | 2 3 11 30 29 42 48 65 83 82 104 104 Average Rating 53 | 1 2 7 19 22 40 46 57 76 57 70 77 On Entrance 37 | . 2 3 11 30 23 41 48 57 82 56 97 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | . 3 10 21 21 62 75 81 68 63 70 49 Greatest Support 125 | 32 32 32 32 20 39 59 90 120 120 125 125 Greatest Overweight (x) 12 | . . . . 3 1 1 1 . 12 3 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 10 25 15 15 15 15 15 15 Average Capacity 13 | 5 5 5 5 8 12 15 15 15 15 15 15 Most Carried 15 | . . 1 3 10 15 15 15 15 15 15 15 Average Carried 12 | . . . 1 5 11 14 14 14 14 14 14 Final Capacity 15 | 5 5 5 5 10 15 15 15 15 15 15 5 Final Carried 15 | . . 1 3 10 15 15 15 14 15 15 5 Class Distribution -------------------- 58% | Scavenger-Gladiator 20% | Gladiator 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Matter Collected 1339 | 180 . 50 . 138 177 50 200 162 140 173 69 Remotely . | . . . . . . . . . . . . Salvage Created 3577 | . . 50 . 153 560 373 859 673 446 . 463 Parts 150 | . . 2 . 5 35 16 34 30 17 . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 11 . 10 Prevented 5 | . . . . . . . . . 5 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Combat Hostiles Destroyed 63 | . . 2 . 3 13 7 15 9 7 . 7 Melee 55 | . . 2 . 1 12 6 15 9 3 . 7 Cannons 1 | . . . . . . . . . 1 . . AOE 2 | . . . . 1 . . . . 1 . . Classes Destroyed 9 | . . 1 . 1 3 . 2 1 . . 1 Worker 3 | . . . . 1 . 1 1 . . . . Recycler 2 | . . . . . . . . 2 . . . Swarmer 14 | . . . . . 3 . . 5 2 . 4 Grunt 29 | . . 2 . 3 5 6 10 . 2 . 1 Brawler 2 | . . . . . 1 . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . Sentry 10 | . . . . . 4 1 1 2 2 . . Hunter 2 | . . . . . . . . . . . 2 Programmer 5 | . . . . . . . 3 2 . . . Best Kill Streak 5 | . . 2 . 2 5 4 3 4 4 . 4 Combat Bots Only 5 | . . 2 . 2 5 4 3 4 4 . 4 Max Kills in Single Turn 1 | . . 1 . 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . 1 . . Melee 1 | . . 1 . 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Hostile Shots Fired 592 | . 2 19 . 8 31 52 121 91 69 8 191 Missed 176 | . 1 3 . 4 7 15 26 29 21 3 67 Damage Taken 7065 | . 10 221 . 120 312 330 1463 1138 1183 200 2088 Core 1404 | . . 121 . 48 22 50 145 110 163 53 692 Absorbed by Shields 316 | . . . . . . 109 207 . . . . Ignored by Resistances 29 | . . . . . 25 . 4 . . . . Regen/Repaired (Parts) 22 | . . . . . . . . . . 22 . Core Remaining (%) 80 | 100 . . . 32 96 92 82 . . . . Volleys Fired 11 | . . 2 . 1 . . . . 8 . . Largest 1 | . . 1 . 1 . . . . 1 . . Hottest 60 | . . 30 . 60 . . . . 60 . . Shots Fired 11 | . . 2 . 1 . . . . 8 . . Gun . | . . . . . . . . . . . . Cannon 9 | . . . . 1 . . . . 8 . . Launcher 2 | . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 2 | . . 2 . . . . . . . . . Electromagnetic 9 | . . . . 1 . . . . 8 . . Robot Hit Streak 4 | . . 2 . . . . . . 4 . . Robot Miss Streak 1 | . . . . 1 . . . . 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 191 | . . 6 . 4 19 17 70 33 19 . 23 Core Hits 101 | . . 3 . 3 12 9 25 14 26 . 9 Critical Kills 2 | . . . . . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . Critical Strikes 24 | . . . . 1 3 3 12 2 2 . 1 Smash 4 | . . . . . 2 2 . . . . . Sever 12 | . . . . . . . 11 . 1 . . Impale 8 | . . . . 1 1 1 1 2 1 . 1 Melee Attacks 242 | . . 5 . 10 35 24 84 47 13 . 24 Impact 17 | . . . . . 7 6 4 . . . . Slashing 68 | . . . . . . . 49 9 6 . 4 Piercing 157 | . . 5 . 10 28 18 31 38 7 . 20 Sneak Attacks 13 | . . . . 2 2 2 5 2 . . . Combat Hostiles 4 | . . . . . . 1 3 . . . . Follow-up Attacks 37 | . . . . . 6 5 13 8 2 . 3 Damage Inflicted 7135 | . . 273 . 481 581 535 2207 1083 900 . 1075 Guns . | . . . . . . . . . . . . Cannons 42 | . . . . . . . . . 42 . . Explosions 945 | . . 158 . 322 . . . . 465 . . Melee 6148 | . . 115 . 159 581 535 2207 1083 393 . 1075 Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 70 | . . . . . . . . . 70 . . Explosive 158 | . . 158 . . . . . . . . . Electromagnetic 759 | . . . . 322 . . . . 437 . . Impact 320 | . . . . . 126 127 67 . . . . Slashing 1945 | . . . . . . . 1466 192 176 . 111 Piercing 3883 | . . 115 . 159 455 408 674 891 217 . 964 Highest Corruption 53 | . . . . 14 . . 5 3 53 53 7 Average Corruption 13 | . . . . 13 . . 4 2 30 28 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 104 | . . . . 30 . . 15 7 22 7 23 Message Errors 22 | . . . . 8 . . 4 3 3 2 2 Matter Fused 24 | . . . . 7 . . 4 2 4 2 5 Heat Flow Errors 16 | . . . . 3 . . 1 1 5 . 6 Energy Discharges 17 | . . . . 7 . . 2 . 4 1 3 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . 3 . . 3 . 3 1 3 Data Loss (major) 7 | . . . . 2 . . 1 . 2 1 1 Alerts 4 | . . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 466 | . . . . 106 38 34 52 62 32 . 142 Projectiles . | . . . . . . . . . . . . Explosions 27 | . . . . 27 . . . . . . . Melee 439 | . . . . 79 38 34 52 62 32 . 142 Knockbacks 3 | . . . . . . 1 2 . . . . Impact 3 | . . . . . . 1 2 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 242 | . . . . 76 . . . . 166 . . Shots 6 | . . . . 1 . . . . 5 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 268 | . . 4 . 267 22 . 268 143 235 252 227 Average Temperature 102 | . . 4 . 129 5 . 126 81 89 148 85 Received Heat Transfer 1282 | . 6 144 . 24 144 128 446 81 216 . 93 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 1 1 . . 2 . . Combat Hostiles 5 | . . . . 1 1 1 . . 2 . . Parts Fried 8 | . . . . 4 2 . . . 2 . . Impact Corruptions 2 | . . . . . 1 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . Heat Transferred 50 | . . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Latent Energy Used 429 | . . . . 200 . . . . 229 . . LE Corruption 13 | . . . . 3 . . . . 10 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Peak Influence 385 | . 15 63 . 88 385 167 128 290 . . . Initial 77 | . . 5 . . 33 77 7 46 . . . Average 78 | . 2 37 . 47 167 80 42 64 . . . Maximum Alert Level 1 | . . . . . 1 . . 1 . . . Low Security (%) 92 | 100 100 100 . 100 70 100 100 92 . . . Level 1 7 | . . . . . 29 . . 7 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . 2 5 1 . . . Investigation 2 | . . . . . . . 2 . . . . Extermination 5 | . . . . . . 1 3 1 . . . Reinforcement 2 | . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Distress Signals 5 | . . . . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 4 2 . 2 26 12 17 16 10 10 9 Peak Tracking Total 10 | . 3 2 . 3 6 5 4 7 5 10 4 Tactical Retreats 12 | . . . . . 3 . 2 2 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Traps Triggered 3 | . . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . 25 1 Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Machines Disabled 1 | . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Machines Accessed 5 | . . . 1 . . . 1 1 . 2 . Terminals 2 | . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 20 | . . . 9 . . . 2 4 . 5 . Successful 17 | . . . 9 . . . 2 1 . 5 . Failed 3 | . . . . . . . . 3 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 6 | . . . . . . . 2 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . . . 9 . . . 2 1 . 5 . Record 12 | . . . 9 . . . 2 . . 1 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Disarm Traps 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Total Allies 6 | . . . . 4 . 1 . . 1 . . Largest Group 4 | . . . . 4 4 1 1 . 1 1 . Highest-Rated Group 71 | . . . . 71 71 40 40 . 30 30 . Highest-Rated Ally 40 | . . . . 31 31 40 40 . 30 30 . Total Orders . | . . . . . . . . . . . . Ally Attacks 55 | . . . . 6 37 . . . . 12 . Total Damage 823 | . . . . 48 462 . . . . 313 . Kills 9 | . . . . 3 5 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Turns Passed 8215 | 32 59 169 231 751 1077 936 1462 732 672 1417 677 Spaces Moved 4421 | 30 58 147 222 404 544 423 675 488 378 629 423 Core 11 | 1 . . . 3 . . . . 1 . 6 Treads 748 | . . . . . . . . . 177 571 . Legs 3202 | . . . . 397 544 423 675 488 200 58 417 Wheels 460 | 29 58 147 222 4 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 90 107 104 122 125 120 120 Average Speed 151 | 98 100 100 100 175 164 186 166 124 143 156 142 Slowest Speed 650 | 100 100 100 100 200 183 187 192 126 650 330 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 18 41 61 86 41 13 15 20 53 70 60 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . 3 . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 70 | . . 25 . 27 . . . . 18 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 70 | . . 25 . 27 . . . . 18 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Total 5668 | 31 58 161 231 433 696 550 923 572 483 1066 464 Wait 816 | . . 3 2 9 92 87 138 21 53 397 14 Move 4410 | 29 57 146 221 403 543 422 674 487 377 628 423 Hop . | . . . . . . . . . . . . Pick Up 28 | . . 2 . 6 6 . 8 3 . 3 . Fast Attach 53 | 2 1 2 4 3 8 . 6 5 11 7 4 Attach 20 | . . 1 . . 1 3 6 4 2 2 1 Detach 13 | . . . 3 1 1 1 . 1 4 2 . Swap 33 | . . . . . 7 2 11 5 1 6 1 Drop 54 | . . . 1 . 10 . 13 8 . 21 1 Fire 11 | . . 2 . 1 . . . . 8 . . Melee 196 | . . 5 . 10 28 18 67 38 10 . 20 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 34 | . . . . . . 17 . . 17 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 13) 92 | -10/Materials | Entered Mines 124 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 231 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 233 | -10/Mines | Found Prototype Device 256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 257 | -10/Mines | Discovered new exit (range 5) 261 | -10/Mines | Entered Exiles 285 | -10/Exiles | Met 8R-AWN 303 | -10/Exiles | Met EX-HEX 317 | -10/Exiles | Build established: Mutant 330 | -10/Exiles | Met EX-BIN 341 | -10/Exiles | Aligned with FarCom system 342 | -10/Exiles | Given EX-Vault access code 366 | -10/Exiles | Opened EX-Vault 371 | -10/Exiles | Found Prototype Storage 371 | -10/Exiles | Identified Superbattery 380 | -10/Exiles | Found Prototype Device 380 | -10/Exiles | Identified PSU Rigger 389 | -10/Exiles | Found Prototype Energy Cannon 389 | -10/Exiles | Identified Latent Energy Streamer 416 | -10/Exiles | Warned to stay clear of 0b10 Research branches 447 | -10/Exiles | Met EX-DEC 481 | -10/Exiles | Discovered new exit (range 14) 492 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Superbattery, PSU Rigger 492 | -10/Exiles | Entered Mines 493 | -9/Mines | Core integrity fell below 50% 522 | -9/Mines | System corruption reached 10% 584 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 629 | -9/Mines | Discovered new exit (range 15) 1030 | -9/Mines | Found a hidden stash of uninstalled traps 1132 | -9/Mines | Received a Mining Laser from a helpful Derelict 1206 | -9/Mines | Discovered new exit (range 10) 1243 | -9/Mines | Entered Materials 1243 | -8/Materials | Accompanied by 4 allies 1243 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1883 | -8/Materials | Build established: Scavenger-Gladiator 2270 | -8/Materials | Discovered new exit (range 12) 2320 | -8/Materials | Entered Factory 2320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2322 | -7/Factory | FarCom data flow suspended 3230 | -7/Factory | Discovered new exit (range 13) 3256 | -7/Factory | Entered another Factory area 3256 | -6/Factory | Accompanied by 1 ally 3256 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4606 | -6/Factory | Build established: Gladiator 4680 | -6/Factory | Discovered new exit (range 8) 4718 | -6/Factory | Entered another Factory area 4718 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4743 | -5/Factory | Lost 3 parts (2p1n) 5320 | -5/Factory | Discovered new exit (range 15) 5450 | -5/Factory | Entered Upper Caves 5452 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5507 | -5/Upper Caves | Lost 5 parts (1p3n1u) 5727 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5740 | -5/Upper Caves | System corruption reached 10% 5761 | -5/Upper Caves | System corruption reached 30% 5779 | -5/Upper Caves | Lost 6 parts (1p4n1u) 6056 | -5/Upper Caves | Build established: Scavenger-Gladiator 6109 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6122 | -5/Upper Caves | Entered Warlord 6122 | -5/Warlord | Accompanied by 1 ally 6182 | -5/Warlord | System corruption cleaned by Quarantine Array 6494 | -5/Warlord | Found Prototype Device 6540 | -5/Warlord | Met Warlord 6565 | -5/Warlord | Warlord's base attacked by MAIN.C 6915 | -5/Warlord | Warlord forces counterattacked 7240 | -5/Warlord | Warlord base infiltrated, sounded retreat 7241 | -5/Warlord | Enhanced Grunt warped into view 7241 | -5/Warlord | Enhanced Grunt warped into view 7241 | -5/Warlord | Enhanced Grunt warped into view 7241 | -5/Warlord | Enhanced Demolisher warped into view 7241 | -5/Warlord | Enhanced Demolisher warped into view 7241 | -5/Warlord | Enhanced Demolisher warped into view 7521 | -5/Warlord | Spotted Striker 7524 | -5/Warlord | Discovered new exit (range 15) 7539 | -5/Warlord | Entered Proximity Caves 7669 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 7789 | -4/Proximity Caves | Spotted B-86 Titan 7862 | -4/Proximity Caves | Lost 3 parts (2n1u) 7963 | -4/Proximity Caves | Core integrity fell below 50% 7993 | -4/Proximity Caves | Core integrity fell below 20% 8015 | -4/Proximity Caves | Lost 7 parts (1p3n2u1w) 8116 | -4/Proximity Caves | Learned Research garrison access intel 8216 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 08096_ Found Plasma Flamer. 08096_ Found Core Analyzer. 08096_ Found 39 Matter. 08097_ Acquired 6 matter. 08099_ Acquired Core Analyzer. 08101_ Acquired 10 matter. 08105_ Acquired Plasma Flamer. 08106_ Acquired 10 matter. 08116_ Acquired derelict log, extracted data. Data stored: Research garrison access intel. 08117_ System corrupted: Heat flow error (+164). 08139_ Penetrated by Slug. 08142_ System corrupted: IFF burst signal emitted. 08182_ System corrupted: Energy discharge (-34). 08211_ B-86 Titan activates siege mode. 08213_ Plasma Flamer destroyed. 08213_ Lgt. Antimatter Reactor destroyed. 08213_ Knocked back. 08214_ System corrupted: Component data lost. 08216_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###???###????????????????????????? | | ??????????####### #### ##??#####????????????????? | | ??????????# ## #### #????????????????? | | ??????????# % %## ##???????????????? | | ????????????????# !@! #???????????????? | | ???????????????## #???????????????? | | ??????????????## ### #???????????????? | | ?????????????## ####; #???????????????? | | ????????????## ;;# #???????????????? | | ????????????# " B;### ##???????????????? | | ????????????# """"BB#??######????????????????? | | ????????????# " #????????????????????????? | | ????????????# " #????????????????????????? | | ????????????## """ #????????????????????????? | | ?????????????### """" #????????????????????????? | | ???????????????# "" #####????????????????????? | | ???????????????# #????????????????????? | | ?????????????# ## #????????????????????? | | ????????????# ### #????????????????????? | | ???????????# #### #????????????????????? | | ???????????# #### #### #????????????????????? | | ???????????# ???####?## #????????????????????? | | ???????????# ????????## #????????????????????? | | ????????????????????## ###????????????????????? | | ????????????????????# #######????????????????? | | ????????????????????# % #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# # #### #????????????????? | | ???????#???????????# ####??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 2040 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 60 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ArchitectThunderAutocannon Manual? 0 Play Time 00:49:04 Cumulative 65.5 hours Start 2024.11.10 @ 15:31:31 End 2024.11.10 @ 16:23:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d4b44a0-58e0-4ad3-9ab7-2486e1be7119