Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.21 @ 18:55:02 Player: zeyvai Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (6062) 6062 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 11841 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 127 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 92/100 System Corruption 11% Temperature Warm (161) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Thermic Laser Axe > --- INVENTORY (25) --- Huge Storage Unit Huge Storage Unit Compact Battery (200) Small Matter Pod (50) Improved Signal Interpreter Advanced Melee Analysis Suite Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Hardlight Generator Improved Medium Laser Thermic Laser Thermic Laser Thermic Laser Improved Heavy Machine Gun Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Flexi-carbon Leg Xenon Bombardment Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Melee Analysis Suite Improved Core Shielding Focal Shield Thermal Shield Hacking Suite > --- WEAPON ----------- Heavy Laser Power Sword > --- INVENTORY -------- Fusion Compressor Advanced Heat Sink Huge Storage Unit Huge Storage Unit Compact Battery Small Matter Pod Improved Signal Interpreter Advanced Melee Analysis Suite Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Hardlight Generator Tesla Rifle Improved Medium Laser Heavy Laser Thermic Laser Thermic Laser Thermic Laser Thermic Laser Thermic Laser Thermic Laser Improved Heavy Machine Gun Improved Remote Datajack Improved Remote Datajack Axe [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Launcher Missile Launcher Special Weapon Welding Torch Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 11 | . 1 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . 1 Utility 7 | . 1 1 1 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 155 | 8 3 13 17 6 16 7 20 6 3 56 Power 20 | 1 . 2 2 . 2 1 2 . 1 9 Engine 12 | 1 . 2 2 . 2 . 2 . 1 2 Core 7 | . . . . . . 1 . . . 6 Reactor 1 | . . . . . . . . . . 1 Propulsion 62 | 2 . 6 9 4 6 2 7 3 2 21 Treads 18 | . . 4 8 3 . . . 1 . 2 Leg 33 | 2 . . 1 1 6 2 7 2 2 10 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 10 | . . 2 . . . . . . . 8 Utility 39 | 3 2 2 3 1 4 1 7 3 . 13 Device 20 | 1 1 1 1 . 2 1 3 2 . 8 Storage 6 | 1 1 . 1 . 1 . . . . 2 Processor 8 | . . 1 . 1 1 . 4 1 . . Hackware 2 | . . . 1 . . . . . . 1 Protection 3 | 1 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 34 | 2 1 3 3 1 4 3 4 . . 13 Energy Gun 17 | 1 . 2 1 . 1 1 2 . . 9 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 9 | 1 1 1 1 . 1 2 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 3 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 78 | . . . 3 1 14 1 3 2 1 53 Power 10 | . . . . . 1 . . . . 9 Propulsion 26 | . . . . . 5 . 1 1 1 18 Utility 22 | . . . . . 4 1 2 1 . 14 Weapon 20 | . . . 3 1 4 . . . . 12 Highest Loss Streak 14 | . . . 1 1 14 1 1 2 1 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 99 99 99 92 99 98 99 99 86 Engine 6 | . 12 10 7 7 6 4 4 6 6 . Treads 8 | . . 21 32 28 17 . . . . 2 Leg 19 | . 25 . . 6 15 35 30 30 30 14 Flight 2 | . . 8 . . . . . . . 10 Device 12 | . 12 19 17 14 8 8 7 12 18 15 Storage 10 | . 12 10 8 7 9 14 12 12 12 7 Processor 14 | . . 10 8 14 12 14 29 23 18 13 Hackware 2 | . . . 7 7 7 4 . . . 3 Protection 1 | . 12 . . . . . . . . 2 Energy Gun 6 | . 12 11 7 . 3 7 6 6 6 4 Ballistic Gun 5 | . 12 8 1 7 6 7 6 6 6 . Launcher 1 | . . . 7 4 . . . . . . Peak Build Rating 93 | 7 10 19 33 41 46 49 70 72 70 93 Average Rating 46 | 4 9 17 28 39 38 47 64 70 69 74 On Entrance 37 | . 7 10 19 33 38 46 49 70 70 70 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 19 91 96 100 99 102 101 110 111 111 115 Greatest Support 116 | 20 20 69 94 114 114 83 94 96 96 116 Greatest Overweight (x) 33 | 1 4 2 1 1 27 1 2 1 1 33 Average Overweight (x) 1 | . 3 1 . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 21 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 15 24 24 24 22 25 24 24 25 23 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 20 25 25 25 25 25 25 25 25 17 Class Distribution -------------------- 90% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 2764 | 204 187 230 393 181 205 106 466 134 67 591 Remotely . | . . . . . . . . . . . Salvage Created 6201 | . 294 488 1101 113 667 335 975 266 181 1781 Parts 289 | . 20 38 57 14 30 12 53 9 3 53 Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 123 | . 7 10 18 4 16 8 20 5 3 32 Guns 86 | . 6 9 10 1 7 8 20 5 3 17 Cannons 4 | . . . . . 4 . . . . . AOE 25 | . 1 1 8 3 5 . . . . 7 Classes Destroyed 12 | . 3 3 4 . 1 . 1 . . . Builder 5 | . . . 4 . . . . . . 1 Hauler 2 | . . . 2 . . . . . . . Recycler 2 | . . 1 1 . . . . . . . Operator 3 | . . 1 1 1 . . . . . . Watcher 15 | . 3 4 5 . . . 2 . . 1 Swarmer 31 | . 4 4 . 3 6 3 5 2 . 4 Grunt 42 | . 3 5 7 . 8 3 5 1 3 7 Brawler 3 | . . 1 1 . . . . 1 . . Duelist 2 | . . . . . 1 . . . . 1 Sentry 22 | . . . 6 1 1 1 5 1 . 7 Hunter 12 | . . . 4 . . 1 1 . . 6 Programmer 11 | . . . . . . . 4 . . 7 Best Kill Streak 13 | . 2 3 13 3 13 5 3 5 3 7 Combat Bots Only 13 | . 2 2 6 3 13 5 3 5 3 6 Max Kills in Single Turn 5 | . 1 1 3 3 5 2 1 2 1 3 Gunslinging 1 | . . . . . . 1 . . . . Exploded 5 | . 1 1 1 3 5 . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 1425 | . 35 24 110 15 222 42 305 51 23 598 Missed 416 | . 11 10 39 4 49 9 121 10 7 156 Damage Taken 10689 | . 161 130 803 84 1811 326 1065 497 196 5616 Core 1688 | . 59 58 111 6 254 39 90 57 11 1003 Absorbed by Shields 87 | . . . . . . . 87 . . . Redirected to Shielding 150 | . 9 . . . . . . . . 141 Ignored by Resistances 6864 | . 105 83 487 53 1097 196 760 296 117 3670 Core Remaining (%) 79 | 100 76 85 79 . . 57 . . 81 . Volleys Fired 479 | . 25 30 60 5 33 13 80 10 11 212 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 115 | . 60 85 85 65 90 94 115 115 115 115 Shots Fired 691 | . 50 54 86 7 54 26 142 20 22 230 Gun 637 | . 50 54 62 3 34 26 142 20 22 224 Cannon 18 | . . . . 1 17 . . . . . Launcher 35 | . . . 24 3 2 . . . . 6 Special 1 | . . . . . 1 . . . . . Kinetic 204 | . 25 25 4 3 21 13 80 10 11 12 Thermal 322 | . . . . 1 31 13 62 10 11 194 Explosive 33 | . . . 24 3 . . . . . 6 Electromagnetic 132 | . 25 29 58 . 2 . . . . 18 Robot Hit Streak 94 | . 10 18 27 14 14 20 18 18 15 94 Robot Miss Streak 3 | . 3 3 1 1 2 1 2 2 1 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 8 | . 1 1 . . . 1 1 2 . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . 1 Shots Hit Robots 595 | . 36 41 74 6 43 21 120 16 21 217 Core Hits 297 | . 18 21 53 12 27 11 49 10 10 86 Critical Kills 3 | . . . . . . 2 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 36 | . . . 1 . . 4 6 2 4 19 Burn 31 | . . . . . . 2 6 2 3 18 Destroy 3 | . . . . . . 2 . . 1 . Corrupt 2 | . . . 1 . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13795 | . 566 769 2347 283 1378 473 2716 365 352 4546 Guns 10325 | . 480 642 815 80 591 473 2716 365 352 3811 Cannons 434 | . . . . 29 405 . . . . . Explosions 3028 | . 86 127 1532 174 379 . . . . 730 Melee . | . . . . . . . . . . . Ramming 5 | . . . . . . . . . . 5 Kinetic 3432 | . 152 282 111 80 331 233 1612 185 226 220 Thermal 6234 | . 86 127 . 29 838 240 1104 180 126 3504 Explosive 2436 | . . . 1532 174 . . . . . 730 Electromagnetic 1688 | . 328 360 704 . 209 . . . . 87 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 2 2 11 Average Corruption 3 | . . . . . . . . 2 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . . . 4 3 32 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 5 | . . . . . . . . 1 . 4 Heat Flow Errors 8 | . . . . . . . . 1 1 6 Energy Discharges 8 | . . . . . . . . . 2 6 Data Loss (minor) 7 | . . . . . . . . 2 . 5 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 144 | . . . 121 . 20 . . . . 3 Projectiles 4 | . . . . . 4 . . . . . Explosions 140 | . . . 121 . 16 . . . . 3 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 262 | . . 35 81 . 22 . . . . 124 Shots 10 | . . 1 3 . 2 . . . . 4 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 535 | . 68 81 72 8 524 189 215 339 379 535 Average Temperature 105 | . 22 24 19 5 249 77 65 168 167 130 Received Heat Transfer 3295 | . 96 72 216 12 927 126 417 108 178 1143 Effects 25 | . . . . . 15 . . 1 . 9 Shutdowns 3 | . . . . . 2 . . . . 1 Energy Bleed 3 | . . . . . 2 . . . . 1 Interference 10 | . . . . . 4 . . 1 . 5 Matter Decay 2 | . . . . . . . . . . 2 Damage (minor) 3 | . . . . . 3 . . . . . Damage (major) 4 | . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . 2 . 2 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . 8 Combat Hostiles 8 | . . . . . . . . . . 8 Parts Melted 51 | . . . . . 3 1 5 . 5 37 Heat Transferred 15778 | . 50 100 . 37 1211 592 2723 700 650 9715 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 2 2 . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 478 | . 125 263 478 101 . . 185 . . 319 Initial 33 | . . . 6 14 . . . . . 33 Average 73 | . 34 69 139 48 . . 46 . . 95 Maximum Alert Level 2 | . . 1 2 . . . . . . 1 Low Security (%) 90 | 100 100 86 73 100 . . 100 . . 83 Level 1 9 | . . 13 24 . . . . . . 16 Level 2 . | . . . 1 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . . 1 6 1 . . 6 . . 10 Investigation 3 | . . . 2 . . . . . . 1 Extermination 10 | . . . . . . . 6 . . 4 Reinforcement 5 | . . 1 1 1 . . . . . 2 Assault . | . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 7 | . 1 . 3 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 16 18 26 6 16 8 32 5 3 52 Peak Tracking Total 13 | . 3 4 6 3 13 5 5 5 3 6 Tactical Retreats 9 | . 1 1 1 . . . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 7 | . . 1 3 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 6 | . . 3 1 1 . . . 1 . . Max in Single Turn 3 | . . 3 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 33 | . 7 5 5 3 2 1 6 . . 4 Terminals 26 | . 6 5 4 2 1 . 6 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 116 | . 28 17 32 5 3 1 13 . . 17 Successful 83 | . 21 12 27 4 3 1 5 . . 10 Failed 33 | . 7 5 5 1 . . 8 . . 7 Catastrophic 2 | . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 94 | . 27 17 20 3 2 . 13 . . 12 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 4 | . . . . 2 . . . . . 2 Scanalyzers 15 | . . . 12 . . . . . . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 65 | . 20 12 15 3 3 1 5 . . 6 Record 22 | . 9 1 6 . 2 . 2 . . 2 Part Schematic 3 | . . . . . . . 1 . . 2 Robot Schematic 1 | . . . . . . . . . . 1 Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 8 | . 2 3 2 . . . 1 . . . Open Door 2 | . . . . . 1 1 . . . . Open DSF 2 | . . . . 1 . . 1 . . . Level Access Points 2 | . . 1 . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Machine Index 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . Alert Level 4 | . 2 . 2 . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Dispatch Records 3 | . 1 . 2 . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 Patrol Status 2 | . 1 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Assault Status 2 | . 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . 2 Report Inventory 2 | . . . . 1 . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 14 | . . . 12 . . . . . . 2 Insert Component 8 | . . . 7 . . . . . . 1 Analyze 6 | . . . 5 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 6 4 5 2 1 . 4 . . 3 Full Trace Events 3 | . 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . 5 . . . 1 . . 3 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 Parts Scanalyzed 6 | . . . 5 . . . . . . 1 Part Schematics Acquired 6 | . . . 5 . . . . . . 1 Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies 2 | . . . . . . 1 . 1 . . Largest Group 1 | . . . . . . 1 1 1 1 . Highest-Rated Group 30 | . . . . . . 30 30 30 30 . Highest-Rated Ally 30 | . . . . . . 30 30 30 30 . Total Orders 1 | . . . . . . 1 . . . . GUARD 1 | . . . . . . 1 . . . . Ally Attacks 15 | . . . . . . . 15 . . . Total Damage 389 | . . . . . . . 389 . . . Kills 4 | . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 3 . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 13505 | 86 1615 911 1765 716 1065 1332 2607 1049 290 2069 Spaces Moved 5443 | 46 449 324 643 302 514 668 1176 525 132 664 Core 17 | 12 . . . . 1 . . . . 4 Treads 1652 | . . 324 643 302 284 . . . . 99 Legs 3576 | 34 449 . . . 229 668 1176 525 132 363 Wheels . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 196 | . . . . . . . . . . 196 Fastest Speed 50 | 50 120 240 158 161 161 192 190 192 192 121 Average Speed 212 | 109 331 245 239 227 177 192 191 192 192 198 Slowest Speed 1975 | 190 400 320 242 241 1400 192 263 192 192 1975 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 70 29 56 9 79 63 30 70 21 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 17 | . . . . . 3 7 . 7 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 302 | . 6 5 215 22 6 . . . 1 47 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 2 . . . . 1 AOE 298 | . 6 5 215 22 4 . . . . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Total 6730 | 78 532 395 792 324 619 693 1416 547 147 1187 Wait 456 | 16 40 14 36 8 35 . 98 . . 209 Move 5433 | 45 448 323 642 301 513 667 1175 524 131 664 Hop . | . . . . . . . . . . . Pick Up 128 | 9 15 9 18 3 18 . 18 3 . 35 Fast Attach 22 | 5 . . 4 1 . 1 4 2 1 4 Attach 71 | 2 1 3 5 2 14 . 3 1 . 40 Detach 1 | . . . . . . . . . . 1 Swap 62 | 1 2 10 8 3 2 6 13 3 2 12 Drop 75 | . 1 6 19 1 4 5 25 3 2 9 Fire 479 | . 25 30 60 5 33 13 80 10 11 212 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . 1 . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / Min x2 / Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 226 | -10/Materials | Identified exit to Materials 226 | -10/Materials | Discovered exit to Materials (range 15) 308 | -10/Materials | Build established: Hacker-Mutant 495 | -10/Materials | Discovered exit to Materials (range 10) 1702 | -10/Materials | Entered another Materials area 1702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1763 | -9/Materials | Identified exit to Materials 1763 | -9/Materials | Identified exit to Mines 1763 | -9/Materials | Identified exit to Storage 2613 | -9/Materials | Entered another Materials area 2613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2990 | -8/Materials | Garrison activated, responded to threat 3710 | -8/Materials | Identified exit to Factory 3710 | -8/Materials | Discovered exit to Factory (range 5) 4338 | -8/Materials | Discovered exit to Factory (range 4) 4378 | -8/Materials | Entered Factory 4378 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4514 | -7/Factory | Identified exit to DSF 4576 | -7/Factory | Identified exit to Factory 5000 | -7/Factory | Identified exit to Lower Caves 5000 | -7/Factory | Discovered exit to Lower Caves (range 11) 5094 | -7/Factory | Entered Lower Caves 5545 | -7/Lower Caves | Learned 8 Factory zone layouts 5576 | -7/Lower Caves | Attracted the attention of an 0b10 base 5670 | -7/Lower Caves | Destroyed 13 combat bots 5676 | -7/Lower Caves | Lost 14 parts (1p5n4u4w) 5714 | -7/Lower Caves | Learned Extension stockpile data 5714 | -7/Lower Caves | Learned Extension trap positions 5874 | -7/Lower Caves | Identified exit to Lower Caves 5874 | -7/Lower Caves | Discovered exit to Lower Caves (range 3) 6159 | -7/Lower Caves | Entered another Lower Caves area 6175 | -7/Lower Caves | Discovered exit to Factory (range 5) 6510 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6722 | -7/Lower Caves | Learned location of 1 exit from Factory 6741 | -7/Lower Caves | Learned Factory stockpile data 6797 | -7/Lower Caves | Learned 4 Factory zone layouts 7345 | -7/Lower Caves | Build established: Scavenger-Mutant 7491 | -7/Lower Caves | Entered Factory 7491 | -6/Factory | Accompanied by 1 ally 7491 | -6/Factory | Evolved 2 slots: Utility x2 7492 | -6/Factory | Identified exit to Lower Caves 7493 | -6/Factory | Identified exit to Extension 8076 | -6/Factory | Build established: Hacker-Mutant 8923 | -6/Factory | Identified exit to Factory 8923 | -6/Factory | Discovered exit to Factory (range 18) 9580 | -6/Factory | Discovered exit to Factory (range 20) 10062 | -6/Factory | Discovered exit to Lower Caves (range 19) 10098 | -6/Factory | Entered Lower Caves 10561 | -6/Lower Caves | Build established: Hacker-Skirmisher 10807 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11116 | -6/Lower Caves | Build established: Hacker-Mutant 11125 | -6/Lower Caves | Identified exit to Lower Caves 11125 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 11147 | -6/Lower Caves | Entered another Lower Caves area 11147 | -6/Lower Caves | Accompanied by 1 ally 11410 | -6/Lower Caves | Discovered exit to Factory (range 9) 11437 | -6/Lower Caves | Entered Factory 11437 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11438 | -5/Factory | Identified exit to Upper Caves 11737 | -5/Factory | Lost 3 parts (1p1u1w) 12334 | -5/Factory | Lost 12 parts (1p5n4u2w) 12421 | -5/Factory | Lost 5 parts (1p2n2w) 12810 | -5/Factory | Lost 4 parts (4n) 13198 | -5/Factory | Lost 3 parts (1p2n) 13220 | -5/Factory | Cargo convoy interrupted 13236 | -5/Factory | Core integrity fell below 50% 13300 | -5/Factory | Garrison activated, responded to threat 13412 | -5/Factory | Lost 14 parts (1p4n6u3w) 13433 | -5/Factory | Core integrity fell below 20% 13481 | -5/Factory | Lost 3 parts (2p1w) 13489 | -5/Factory | System corruption reached 10% 13506 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Penetrated by Slug. Y-64 Sentinel critical meltdown. Adv. Heat Sink melted. Imp. Medium Armor Plating melted. KE Penetrator melted. Wave Gun melted. System corrupted: Component data lost. Acquired Antigrav System. Acquired Corrupted Mic. Fission Core. Integrated Corrupted Mic. Fission Core (+4). System corrupted: Matter fused (-9). G-50 Soldier suffers critical hit (Burn). Antigrav System destroyed. G-50 Soldier overheating. G-50 Soldier critical meltdown. Power Sword destroyed. System corrupted: Component data lost. Thermic Laser destroyed. Mic. Fission Core destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????##############?????????????? | | ??????????????????????# ]|= [ #????????????## | | ??????????????????????# == =#????????????# | | ??????????????????????# ############## | | ??????????????????????# # | | ??????????????????????# # ##+######### | | ??????????????????????###+###+###+## # #????# | | ????????????????????????# # ####### | | ????????????????????????# ####### ## | | ??????????#?????????????#%[ %[ #?????# ## | | ??????????# != ?????????#[!%!= #?????######## "" | | ??????????# ==######| p!% #????????????# "" | | ??????????# !%+!=!%%@ p*% #????????????# "" | | ??????????# %#########== #????????????# "" | | ??????????# """ ?????????#! #????????????# "" | | ???????????? """???????????# #????????????# "" | | ?????????????"?????????????# #????????????# | | ??????????????????????????? ????????????#####+ | | ??????????????????????????? #???????????+ | | ??????????????????????????? #???????????# | | ??????????????????????????? #???????????# | | ??????????????????????????? = #????????? | | ???????????????????????????## ##???????# ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# !! | | ?????????????????????????????????????? !! | | ?????????????????????????????????????### ! | | ???????????????????????????????????????# | | ???????????????????????????????????????#+## """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# ???" | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 21 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 55 Resistance: TH 55 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 5 Offensive Hacking 30 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Imp. Weapon Cycler | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Adv. Target Analyzer | -5/Factory | Hacked Adv. Component Analysis Suite | -5/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Knowing Is Half The Battle Maximum Efficiency Quick And Dirty Remodeling Challenges ------------ None Game ------ Seed FlyingThermicCutter Manual? 0 Play Time 01:16:36 Cumulative 40.0 hours Start 2024.10.21 @ 17:29:17 End 2024.10.21 @ 18:55:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 47 Rogue 41 Adventurer 5 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d39bcfe3-7a34-4737-bb87-d02d808b3b49